1 2003-03-26 Bradley Bell <btb@icculus.org>
3 * main/playsave.c: make d2x keys backward compatible
5 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
7 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
10 2003-03-26 Bradley Bell <btb@icculus.org>
12 * main/piggy.c: fix crash when d1 data not present
14 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
15 read/write from plr file
17 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
18 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
21 2003-03-25 Bradley Bell <btb@icculus.org>
23 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
24 D1_PIGFILE ("descent.pig") macro
26 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
27 models from d1 pig file
29 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
30 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
31 really) from d1 pig file
33 2003-03-23 Bradley Bell <btb@icculus.org>
35 * main/bm.c: stop extra robots from overwriting exit models
37 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
38 texture list doesn't get full
40 * main/bm.c: fix mem leak when reading extra robots
42 2003-03-21 Bradley Bell <btb@icculus.org>
44 * main/menu.c: Added option to set movie resolution (mostly works)
46 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
48 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
49 replacement functions to piggy.c
51 * main/gameseq.c: attempt to support mac d1 descent.pig
53 * main/bm.c: fix mem leak
55 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
56 files, both d1 and d2 oem briefing where showed
58 * main/inferno.c, main/movie.c: Change the default movie
59 resolution to "high", implement the option -lowresmovies
61 2003-03-20 Bradley Bell <btb@icculus.org>
63 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
65 * main/piggy.c: comments
67 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
69 * main/gameseq.c: delete duplicate function
71 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
73 2003-03-19 Bradley Bell <btb@icculus.org>
75 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
78 * arch/sdl/digi.c, main/kludge.c: implemented
79 digi_link_sound_to_object3 for looping sounds, other looping stuff
81 * arch/sdl/gr.c: removing dependencies on stuff in main/
83 * arch/linux/Makefile.am, arch/linux/init.c,
84 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
85 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
88 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
90 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
92 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
93 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
94 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
95 load d1 textures for d1 levels
97 2003-03-19 Bradley Bell <btb@icculus.org>
99 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
100 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
101 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
102 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
105 * README: added some OS X info
107 2003-03-17 Bradley Bell <btb@icculus.org>
109 * main/newdemo.c: simplify DEMO_FILENAME macro
111 * main/console.c, main/game.c: enable experimental console support
113 * main/gamerend.c: fixed location of fps meter in multi
115 2003-03-16 Bradley Bell <btb@icculus.org>
117 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
118 also look in shared data dir for demos
120 * main/newdemo.c, main/newdemo.h: comments/formatting
122 2003-03-15 Christopher Thielen <chris@luethy.net>
124 * main/kludge.c: set CDROM_dir back to "." - tricks game into
125 thinking d2 cd is always present
127 2003-03-15 Bradley Bell <btb@icculus.org>
129 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
132 * arch/sdl/rbaudio.c: formatting, enabled volume control under
135 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
136 gr_init. don't really know why this works, though
138 2003-03-14 Bradley Bell <btb@icculus.org>
140 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
142 * unused/bios/rbaudio.h: removed duplicate file
144 2003-03-14 Christopher Thielen <chris@luethy.net>
146 * arch/sdl/rbaudio.c: stop cd audio when exiting
148 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
150 * main/gamecntl.c: add comments to the "only matt knows" cheats
152 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
154 * main/gamemine.c: formatting, better texture conversion for d1
157 2003-03-14 Bradley Bell <btb@icculus.org>
159 * main/piggy.c: must swap all mac version pigfiles
161 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
162 main/multi.c: formatting, minor cleanups
164 * 2d/rle.c: need to swap line_size on bigendian machines
166 * main/mission.c, main/mission.h: detect mac full version hogfile
168 2003-03-13 Bradley Bell <btb@icculus.org>
170 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
171 added joy/mouse sensitivity slider, increased range to 16, and
174 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
177 * arch/linux/Makefile.am: removed extra backslash
179 * TODO, installation.txt: updated some documentation
181 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
182 menu, with maxfps option
184 2003-03-12 Bradley Bell <btb@icculus.org>
186 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
188 * arch/linux/alsadigi.c, arch/linux/findfile.c,
189 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
190 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
191 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
192 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
193 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
194 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
195 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
196 arch/linux/include/music.h, arch/linux/include/serial.h,
197 arch/linux/include/ukali.h: formatting
199 2003-03-11 Chris Arena <ccarena@cox.net>
201 * main/menu.c: fixed brightness slider
203 2003-03-01 Bradley Bell <btb@icculus.org>
205 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
206 robots and animated bitmaps work, but colors are messed up
208 2003-02-28 Bradley Bell <btb@icculus.org>
210 * main/player.h: whitespace
212 * main/automap.c, main/cntrlcen.c, main/collide.c,
213 main/gamerend.c: use Builtin_mission_num instead of 0 (if
214 descent.hog is present, d1 becomes mission 0)
216 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
217 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
218 arch/win32/winnet.c: MinGW compiles with network enabled again,
219 but still doesn't work
223 2003-02-28 Bradley Bell <btb@icculus.org>
225 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
226 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
229 2003-02-27 Bradley Bell <btb@icculus.org>
231 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
232 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
233 main/network.c, main/network.h: noted that hoard.ham is only needed
234 for multiplayer HOARD games, and should not be equated with
235 "vertigo". put HoardEquipped() back in network.c.
237 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
238 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
239 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
240 use timer_delay instead of d_delay
242 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
244 * main/render.c: added replacement qsort for solaris
246 2003-02-26 Bradley Bell <btb@icculus.org>
248 * main/gamemine.c: texture conversion for d1 shareware
250 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
252 * main/gamemine.c: better texture conversion for d1 levels
254 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
256 * main/kconfig.c: fix joystick support under MinGW
258 2003-02-26 Bradley Bell <btb@icculus.org>
260 * main/playsave.c: fix swapping glitch
262 * configure.ac, readme.txt: clean stuff up, getting ready for
265 * main/titles.c: begin support for rendering spinning robots in
268 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
271 * main/gamemine.c: load d1 shareware levels!
273 2003-02-25 Bradley Bell <btb@icculus.org>
277 * autogen.sh: add warning about old auto* versions, use
280 2003-02-24 Bradley Bell <btb@icculus.org>
282 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
283 briefings mostly working
284 * main/movie.c, main/titles.c: fixed some more briefing glitches
286 2003-02-23 Bradley Bell <btb@icculus.org>
288 * main/movie.c: fixed crash when using shareware data files
290 * arch/sdl/digi.c: fix crash on non-existent sounds
291 (i.e. shareware data)
293 2003-02-22 Bradley Bell <btb@icculus.org>
295 * main/titles.c: fixed fullscreen toggle in briefings
297 2003-02-21 Bradley Bell <btb@icculus.org>
299 * configure.ac: check for mingw when enabling nasm
300 * main/playsave.c: enable loading player files of either byte
303 2003-02-20 Bradley Bell <btb@icculus.org>
305 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
306 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
307 #343, not "rest of solution to bug #344"
308 * arch/sdl/timer.c, include/timer.h: revert to more accurate
310 * main/kludge.c: partial solution to bug #344
311 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
312 * compilerdefs.txt: added linux/mips info
313 * ChangeLog: clean up changelog
315 2003-02-19 Bradley Bell <btb@icculus.org>
317 * libmve/mveplay.c: os x needs nanosleep prototype.
319 2003-02-18 Bradley Bell <btb@icculus.org>
321 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
322 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
323 to disable/enable audio
324 * libmve/: mve_main.c, mveplay.c: bigendian fixes
325 * main/: movie.h, titles.c: make sure movie's palette is set before
326 writing briefing text. Fixes bug #359
327 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
329 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
330 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
332 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
334 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
335 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
336 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
338 * include/libmve.h: blah
340 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
342 * main/render.c: 2nd attempt to fix solaris qsort bug
344 2003-02-18 Bradley Bell <btb@icculus.org>
346 * configure.ac, include/pstypes.h: put alignment detection in
349 2003-02-17 Bradley Bell <btb@icculus.org>
351 * Makefile.am, README.utils, configure.ac, include/libmve.h,
352 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
353 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
354 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
355 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
356 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
357 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
358 moved mve stuff to separate subdir
359 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
360 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
361 mve code. Fixes (at least) bugs #41, #348, and #350.
363 2003-02-14 Bradley Bell <btb@icculus.org>
365 * main/Makefile.am: no more Makefile.mveplay. again
366 * main/mveplay.c: typo
368 2003-02-13 Bradley Bell <btb@icculus.org>
370 * utilities/mvlextract.c: uint -> unsigned int
371 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
372 standalone mveplayer, win32 support
373 * main/movie.c: random bugfixes, win32 support
374 * arch/sdl/Makefile.am: formatting
375 * configure.ac: disable networking on mac/win for now
376 * main/newmenu.c: comments
378 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
380 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
381 redundant swap functions.
383 2003-02-13 Bradley Bell <btb@icculus.org>
385 * ChangeLog: update changelog
387 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
389 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
390 polymodel alignment issues.
392 2003-02-13 Bradley Bell <btb@icculus.org>
394 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
395 fix various little bugs
396 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
397 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
398 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
400 * README.utils: new file
401 * main/: mve_main.c, mveplay.c: more movie fixes
402 * README: updated README
403 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
405 2003-02-12 Bradley Bell <btb@icculus.org>
407 * utilities/mvlextract.c: bigendian mvl support
408 * main/mveplay.c: formatting, stuff
409 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
410 truecolor mve support, standalone mveplayer
411 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
412 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
413 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
416 2003-01-22 Bradley Bell <btb@icculus.org>
418 * include/: interp.h, interp.h: restore prototype for
419 swap_polygon_model_data
421 2003-01-21 Bradley Bell <btb@icculus.org>
423 * main/piggy.c: use memcpy to avoid alignment problem
424 * compilerdefs.txt: updated some defs, added sunos/sparc
426 2003-01-15 Bradley Bell <btb@icculus.org>
428 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
429 * main/gamemine.c: attempting to support d1 shareware
430 * compilerdefs.txt: update defs
432 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
434 * main/mveplay.c: fix several bugs, comments, formatting.
436 2003-01-15 Bradley Bell <btb@icculus.org>
438 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
439 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
440 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
441 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
443 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
446 2003-01-11 Bradley Bell <btb@icculus.org>
448 * main/: mission.c, mission.h: attempt to support d1 for mac
450 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
453 2003-01-09 Bradley Bell <btb@icculus.org>
455 * main/movie.c: use ifdef around gr_toggle_fullscreen
457 2003-01-07 Bradley Bell <btb@icculus.org>
459 * Makefile.am, descent.msn, installation.txt, main/mission.c,
460 main/mission.h: don't need .msn file for descent.hog anymore
463 2003-01-06 Bradley Bell <btb@icculus.org>
465 * main/mission.h, main/mission.c: comments
466 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
469 2003-01-03 Bradley Bell <btb@icculus.org>
471 * utilities/: txb2txt.c, txt2txb.c: remove old files
472 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
473 * main/polyobj.c: attempt to make read_model_file
475 * main/menu.c: move vertigo text
477 2003-01-02 Bradley Bell <btb@icculus.org>
479 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
480 main/polyobj.h: cleanup alignment changes
481 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
482 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
483 main/object.h: fix alignment issues on sparc
484 * cvshowto.txt: update cvs info
486 * 2d/rle.c: make rle_swap handle RLE_BIG
488 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
490 * main/render.c: workaround solaris qsort bug
492 2003-01-01 Steffen Pohle <stpohle@gmx.net>
494 * arch/linux/linuxnet.c, arch/linux/ukali.c,
495 arch/linux/include/ukali.h, main/inferno.c: enabled kali
496 * arch/linux/Makefile.am: enabled linux joystick, kali
497 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
498 arch/sdl/event.c: enabled linux joystick
500 2002-12-31 Bradley Bell <btb@icculus.org>
502 * main/gamemine.c: simplified warning msg
503 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
504 * main/render.h: fix compiler warning
506 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
508 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
510 2002-12-24 Bradley Bell <btb@icculus.org>
512 * main/mission.c: fixes an infinite loop which was caused by d2x
513 thinking d2demo was a descent 1 mission
515 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
517 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
519 2002-12-24 Bradley Bell <btb@icculus.org>
521 * main/render.c: comments
523 2002-10-30 Bradley Bell <btb@icculus.org>
525 * main/inferno.c: add help for -hogdir option
526 * main/inferno.c: added -hogdir option
528 2002-10-28 Bradley Bell <btb@icculus.org>
530 * main/: inferno.c, menu.c: enabled Vertigo displays
533 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
535 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
536 main/netmisc.c, main/network.c: simplify and eliminate redundant
539 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
541 * maths/fixc.c: fix infinite loop in quad_sqrt.
542 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
543 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
545 2002-10-12 Bradley Bell <btb@icculus.org>
547 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
549 2002-10-11 Bradley Bell <btb@icculus.org>
551 * main/hud.c: make hud_message work correctly
552 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
554 * main/network.c: formatting, small fixes
556 2002-10-10 Bradley Bell <btb@icculus.org>
558 * main/netmisc.h: no swap_object for little-endian
559 * main/: netmisc.h, network.c: use macros to simplify network
561 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
563 * main/inferno.c: enable loading screen for mac shareware with
565 * main/netmisc.c: whitespace
566 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
568 * main/hud.c: whitespace
569 * configure.ac: remove shareware build, add macdata build
570 * main/songs.c: whitespace
571 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
572 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
574 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
577 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
579 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
580 comments, formatting, etc.
581 * iff/iff.c: fix bigendian iff loading.
583 2002-10-03 Bradley Bell <btb@icculus.org>
585 * utilities/txb2tex.c: typo
586 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
587 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
589 * arch/sdl/mouse.c: whitespace
591 2002-09-19 Bradley Bell <btb@icculus.org>
593 * main/kconfig.c: fix a oops, add old logs
594 * main/kconfig.c: support for >3 mouse buttons
596 2002-09-18 Bradley Bell <btb@icculus.org>
598 * include/gr.h: fix palette swap define
600 2002-09-14 Bradley Bell <btb@icculus.org>
602 * main/titles.c: load hires briefing screen if lores doesn't exist
603 (i.e. vertigo) and MenuHires=0
605 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
607 * main/: multi.h, network.h: pack some structures for ipx
610 2002-09-14 Bradley Bell <btb@icculus.org>
612 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
613 and load_endlevel_data() to expect newline-terminated strings, fix
614 load_game_data to read null-terminated string for
617 2002-09-07 Bradley Bell <btb@icculus.org>
619 * main/newmenu.c: added error message
620 * main/menu.h: enable -nohires with mac shareware
621 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
622 * 2d/font.c: enable 0/255 palette swap for fonts
623 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
625 * 2d/2dsline.c: fix ogl blooper
627 2002-09-05 Bradley Bell <btb@icculus.org>
629 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
631 * include/strutil.h: need string.h for strcasecmp
632 * include/rle.h: okay, maybe it needs to be this way
633 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
634 * 2d/scalec.c: more stuff from d2src
635 * 2d/rle.c: more stuff from d2src, formatting
636 * 2d/font.c: useless cruft
637 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
638 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
641 2002-09-04 Bradley Bell <btb@icculus.org>
643 * include/grdef.h: fix compiler warnings
644 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
645 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
647 * main/game.c: we want the mac ibitblt for everything but dos and
649 * main/texmerge.c: these routines are in tmerge.c
650 * main/credits.c: enable credits for mac and oem data
651 * main/bm.c: use either exit.ham or exit.pofs
652 * include/ibitblt.h: enable some more code from d2src
653 * include/gr.h: enable mac ubitblt_double
654 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
655 * include/grdef.h: moved some inline asm from linear.h
656 * 2d/ibitblt.c: brought in line with original d2 version
657 * 2d/bitblt.c: reverted to original d2 version of this file, then
658 added d1x enhancements
659 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
660 * 2d/linear.h: moved these back to their original locations
662 * main/mveplay.c: close some memory holes, speed up palette loading
663 * main/movie.c: added fullscreen toggle while playing movies
664 * main/inferno.c: comment out -superhires help text (always on)
665 * include/timer.h: added approx_fsec_to_usec macro
666 * arch/sdl/joy.c: fix compiler warning
668 2002-09-01 Bradley Bell <btb@icculus.org>
670 * main/network.c: oops
671 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
672 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
673 timer_get_fixed_seconds
676 2002-08-31 Bradley Bell <btb@icculus.org>
678 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
680 * main/multi.h: network endian stuff
681 * 2d/font.c, include/gr.h: fast file i/o for font headers
682 * arch/win32/arch_ip.cpp: unused file
683 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
684 bigendian networking fixes
685 * main/menu.c: make net menu more accurate, also make superhires
687 * include/pstypes.h: better to have __pack__ all the time, I think.
688 needed for networking, e.g.
689 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
691 * arch/win32/Makefile.am: unused file
694 2002-08-30 Bradley Bell <btb@icculus.org>
696 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
697 * main/: newmenu.h, titles.c: formatting
698 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
699 main/multi.h: networking works, finally
700 * TODO: added TODO file
701 * arch/linux/arch_ip.cpp: unused fine
702 * README: network sorta working
703 * main/: Makefile.am, multi.c, network.c, network.h: more
705 * main/menu.c: load builtin mission correctly
706 * main/inferno.c: documentation
707 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
709 * main/Makefile.mveplay: don't need no more
711 2002-08-29 Bradley Bell <btb@icculus.org>
713 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
714 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
715 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
717 * include/ipx_drv.h: more network fixing
718 * arch/linux/include/ipx_drv.h: more network fixing
719 * include/ipx.h: formatting
720 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
721 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
722 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
723 main/inferno.c: fixed networking fuck-up?
724 * Makefile.am: moved mingw info to README
725 * README, mingw32.txt: moved mingw info to README
727 2002-08-27 Bradley Bell <btb@icculus.org>
729 * utilities/mvlextract.c: allow specifying file to extract
730 * utilities/: tex2txb.c, txb2tex.c: use default extension to
732 * utilities/hogextract.c: allow specifying file to extract
733 * main/mission.c: Have to get mission_num _after_ promoting...
734 * main/: gameseq.c, titles.c: beginning d1 briefing support
735 * descent.msn: beginning d1 briefing support
736 * main/: titles.c, titles.h: d1-style mission briefings
737 * main/piggy.h: whitespace
738 * main/movie.c: beginning robot movie support, fall back on lo/hi
739 res if hi/lo not available
740 * main/mission.c: added Builtin_mission_num for builtin mission,
741 D1Hogdir, d1-style mission briefings
742 * main/: gameseq.c, mission.h: added Builtin_mission_num for
744 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
745 (for d1 missions that need d1 data)
746 * 2d/ibitblt.c: whitespace
748 2002-08-26 Bradley Bell <btb@icculus.org>
750 * utilities/mvlcreate.c: oops
751 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
753 * utilities/hogextract.c: added [v]iew option
754 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
755 * main/titles.c: fix writable string, disable DumbAdjust thing
756 * main/polyobj.h: whitespace
757 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
759 * main/movie.c: read movies from AltHogDir, other fixes
760 * main/: mission.c, mission.h: fix bug w/mission filename
761 * main/gameseq.c: comments
762 * main/digi.h: whitespace n stuff
763 * include/mve_audio.h: added audio flag macros
764 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
768 2002-08-23 Bradley Bell <btb@icculus.org>
770 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
772 * Makefile.am: remove d2demo.mn2
773 * cfile/cfile.c, include/cfile.h: add cfile_size function
774 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
775 eliminate need for .mn2 files for oem and demo
777 2002-08-22 Bradley Bell <btb@icculus.org>
779 * main/bm.c: fix for vertigo
780 * main/menu.h: make OEM menu pcx available
781 * 2d/rle.c: merge with original d2 file
782 * Makefile.am, configure.ac: let mission files get installed by
785 2002-08-17 Bradley Bell <btb@icculus.org>
787 * configure.ac: make FAST_FILE_IO the default on little-endian
789 * NEWS, README, compilerdefs.txt, readme.txt: documentation
790 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
793 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
795 * main/: game.c, menu.c, mission.c: promote builtin missions.
797 2002-08-15 Bradley Bell <btb@icculus.org>
799 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
800 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
801 * utilities/.cvsignore: added cvsignore
802 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
804 * main/piggy.c: mac data file loading
805 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
806 transparency and swap 0/255 correctly for mac data files
808 2002-08-13 Bradley Bell <btb@icculus.org>
810 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
811 to utilities to avoid conflict with c++ std lib <utility>
812 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
813 txt2txb.c: moved utility to utilities to avoid conflict with c++
815 * Makefile.am, configure.ac: add utilities
817 2002-08-09 Bradley Bell <btb@icculus.org>
819 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
822 2002-08-08 Bradley Bell <btb@icculus.org>
824 * main/inferno.c: comments
825 * main/: newmenu.c, songs.c: mac demo datafile support
826 * installation.txt: update
827 * main/gamesave.c: use lowercase for consistency
828 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
829 models for other than d2demo
831 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
833 * main/gamemine.c: formatting, better d1 texture conversion
834 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
835 main/mission.h: recognize .msn mission files.
837 2002-08-07 Bradley Bell <btb@icculus.org>
839 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
840 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
841 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
842 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
843 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
844 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
847 2002-08-06 Bradley Bell <btb@icculus.org>
849 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
850 * main/Makefile.am: formatting
851 * 2d/font.c: make gr_remap_font just reload the whole thing
852 * configure.ac: formatting
853 * Makefile.am: added d2demo.mn2
854 * d2demo.mn2: mission file for shareware
855 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
856 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
857 * main/sounds.h: shareware stuff, whitespace
858 * main/: polyobj.c, polyobj.h: more fast i/o macros
859 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
861 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
862 endlevel stuff to non-shareware, allow movies/endlevel for
864 * main/cntrlcen.c: typo
865 * main/bm.h: use global Piggy_hamfile_version
866 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
867 macros, use global Piggy_hamfile_version
868 * main/Makefile.am: terrain and movie stuff always used now
869 * 2d/pcx.c, include/pcx.h: make pcx header available to other
871 * main/: gamemine.c, gamesave.c: load DMB levels
872 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
873 segment.c, segment.h, switch.c, switch.h: fast i/o macros
875 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
877 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
879 2002-08-04 Bradley Bell <btb@icculus.org>
881 * main/inferno.c: shareware stuff, formatting
882 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
883 * arch/sdl/gr.c: don't need to set mode in gr_init
885 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
887 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
889 * Makefile.am, descent.mn2: added mission file for descent 1
891 2002-08-02 Bradley Bell <btb@icculus.org>
893 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
894 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
895 main/piggy.h, misc/error.c: junk
896 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
897 render.h, scores.c, scores.h, terrain.c: shareware stuff
898 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
899 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
900 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
901 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
902 main/weapon.c, main/weapon.h: fast i/o macros
904 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
906 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
907 main/gamemine.h, main/gamesave.c: load d1 levels
909 2002-07-30 Bradley Bell <btb@icculus.org>
912 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
914 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
915 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
916 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
917 main/piggy.c, main/titles.c: support shareware datafiles!
918 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
919 piggy.c: SHAREWARE fixes
921 2002-07-29 Bradley Bell <btb@icculus.org>
923 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
924 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
925 misc/fileutil.c: Portability - OS X support
927 2002-07-27 Bradley Bell <btb@icculus.org>
929 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
930 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
931 segment.h: portability
932 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
933 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
934 main/wall.h: portabilization
935 * 2d/font.c, include/gr.h: portability
937 2002-07-26 Bradley Bell <btb@icculus.org>
939 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
940 * arch/linux/findfile.c, include/pstypes.h: os x fixes
942 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
943 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
944 misc/fileutil.h: portable file i/o utils
945 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
946 writable string anymore... / formatting
947 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
948 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
949 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
950 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
951 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
952 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
953 portable-izing file loading routines
955 2002-07-24 Bradley Bell <btb@icculus.org>
957 * main/mveplay.c: correctly play files with 16bit uncompressed
958 audio, mem checking, etc
959 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
962 2002-07-23 Bradley Bell <btb@icculus.org>
964 * misc/Makefile.am: unused file
965 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
966 main/sounds.h: remove experimental nmovie stuff
967 * main/movie.c: add some debugging output
969 2002-07-22 Bradley Bell <btb@icculus.org>
971 * main/: console.c, state.c: simplified header
972 * main/movie.c: enable mveplay audio
973 * main/old/movie.c: moved to main/
974 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
975 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
976 main/mvelib.c, main/mveplay.c: initial movie support
977 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
978 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
979 include/ogl_init.h, include/pstypes.h, main/console.c,
980 main/state.c, mem/mem.c: OS X stuff
981 * configure.ac: OS X and movie stuff
983 2002-07-19 Bradley Bell <btb@icculus.org>
985 * compilerdefs.txt: OSX defs
987 2002-07-18 Bradley Bell <btb@icculus.org>
989 * main/inferno.c: use simpler rcs tags
990 * autogen.sh: keep Changelog in cvs (and use --accum)
991 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
992 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
993 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
994 main/songs.c: changed cdrom->rbaudio
995 * include/rbaudio.h: moved to /include
997 2002-07-17 Bradley Bell <btb@icculus.org>
999 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1000 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1001 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1002 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1003 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1004 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1005 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1006 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1007 3d/setup.c: use simpler rcs tags
1012 2002-07-17 Bradley Bell <btb@icculus.org>
1014 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1015 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1016 * debian/rules: don't need readme's
1017 * debian/rules: move d1x license to COPYING, license clarifications
1018 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1019 license to COPYING, license clarifications
1020 * debian/rules: fix debian docs
1021 * debian/rules: fix debian manpages
1022 * debian/d2x-sdl.menu: fix debian menu
1023 * debian/rules: link to undocumented man page for debs
1024 * Makefile.am, configure.ac, debian/control, debian/copyright,
1025 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1026 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1027 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1030 2002-07-16 Bradley Bell <btb@icculus.org>
1032 * debian/: rules, changelog.in: deb stuff
1033 * configure.ac: cleaner nasm detection
1034 * debian/: changelog.in, control, rules: deb stuff
1035 * README, installation.txt: typos, stuff
1036 * configure.ac: better #defines
1037 * configure.ac: whitespace
1038 * configure.ac: better documentation
1039 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1040 SDL_JOYSTICK not needed
1041 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1042 * configure.ac: need higher SDL for joystick
1043 * debian/: control, rules: deb stuff
1044 * arch/sdl/joy.c: old junk
1045 * Makefile.am, configure.ac: automake updates
1046 * main/: inferno.c, text.c: don't use althogdir on non-unix
1047 * configure.ac: more autoconf updates
1048 * misc/strutil.c: better strrev
1049 * main/inferno.c: need limits.h on mingw also
1050 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1053 2002-04-19 Bradley Bell <btb@icculus.org>
1055 * main/network.c: let hoard.ham be a cfile
1056 * main/text.c: better error message when hog not found
1059 2002-03-23 Bradley Bell <btb@icculus.org>
1061 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1062 arch/sdl/Makefile.am: Use SDL joystick automatically
1063 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1065 2002-03-05 Bradley Bell <btb@icculus.org>
1067 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1070 2002-02-23 Bradley Bell <btb@icculus.org>
1072 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1073 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1074 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1075 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1076 main/editor/Makefile.am: moved includes to include
1077 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1078 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1079 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1080 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1082 * main/game.c: disabled cockpit for OGL, formatting
1083 * 2d/ibitblt.c: formatting
1085 2002-02-16 Bradley Bell <btb@icculus.org>
1087 * include/oldsdl.h: check for older macros
1088 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1089 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1090 allow older sdl versions
1092 2002-02-15 Bradley Bell <btb@icculus.org>
1094 * main/: automap.c, automap.h, inferno.c: automap resolution now
1096 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1097 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1098 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1099 win32/include/key_arch.h: never mind - that would be pointless
1100 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1101 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1102 win32/include/key_arch.h: copied files from d1x
1103 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1104 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1105 * main/multipow.c: need conf.h
1106 * arch/win32/Makefile.am: new file
1107 * include/pstypes.h: added u_int16_t (needed in base_ip)
1108 * arch/win32/arch_ip.cpp: copied from d1x
1110 2002-02-14 Bradley Bell <btb@icculus.org>
1112 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1113 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1114 main/netlist.c: Added hotkeys to toggle fullscreen mode
1115 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1116 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1117 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1118 reorder.h: Lotsa networking stuff from d1x
1120 2002-02-13 Bradley Bell <btb@icculus.org>
1122 * include/gr.h, main/game.c: Fullscreen toggle stuff
1123 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1125 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1126 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1129 2002-02-11 Bradley Bell <btb@icculus.org>
1131 * main/bm.c: use portable loader if bigendian
1132 * include/pstypes.h: don't define bool for c++
1133 * include/cfile.h: extern AltHogDir stuff
1134 * include/byteswap.h: use WORDS_BIGENDIAN
1135 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1136 * main/vers_id.h: added D2X_IVER
1137 * misc/args.c: don't use d1x.ini
1138 * Makefile.am: rpm stuff
1139 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1142 2002-02-09 Bradley Bell <btb@icculus.org>
1144 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1146 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1148 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1151 2002-02-06 Bradley Bell <btb@icculus.org>
1153 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1154 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1155 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1156 * debian/: changelog.in, control, copyright, d2x-gl.files,
1157 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1161 2002-02-02 Bradley Bell <btb@icculus.org>
1163 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1164 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1165 Enabled RELEASE option
1167 2002-01-31 Bradley Bell <btb@icculus.org>
1169 * Makefile.am, configure.ac: specify prerequisite versions of
1170 autoconf and automake
1172 2002-01-29 Bradley Bell <btb@icculus.org>
1174 * main/mission.c: RCS header added
1175 * main/inferno.c: update copyright date
1176 * main/mission.c: allow missions to be in AltHogDir
1177 * configure.ac: Display results of configure
1178 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1181 2002-01-28 Bradley Bell <btb@icculus.org>
1183 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1184 Data files now go in DATADIR/games/d2x, user files now go in
1187 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1189 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1190 files now go in ~/.d2x
1192 2002-01-24 Bradley Bell <btb@icculus.org>
1194 * configure.ac: fix nasm not found error message
1196 2002-01-18 Bradley Bell <btb@icculus.org>
1198 * configure.in: getting rid of old configure.in
1199 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1200 main/movie.c: Movie playing kludgey stuff
1201 * misc/args.c: formatting
1202 * main/inferno.c: allow -h for help
1203 * include/error.h: don't die on int3, unless -debug given
1204 * mingw32.txt: more stuff
1206 2001-12-29 Bradley Bell <btb@icculus.org>
1208 * Makefile.am: Got rid of thinking.txt
1209 * main/inferno.c: document -nomovies option
1211 2001-12-28 Bradley Bell <btb@icculus.org>
1213 * main/titles.c: formatting, put some code into place for rendering
1214 of robots during briefings
1216 2001-12-27 Bradley Bell <btb@icculus.org>
1220 2001-12-23 Craig Hadady <chadady@iglou.com>
1222 * 2d/rle.c: fixed bug in dummy array.
1224 2001-12-03 Bradley Bell <btb@icculus.org>
1226 * arch/sdl/init.c: fix formatting
1227 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1228 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1229 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1230 and sdl joystick stuff
1232 2001-11-30 Bradley Bell <btb@icculus.org>
1234 * thinking.txt: not needed
1236 2001-11-27 Bradley Bell <btb@icculus.org>
1238 * cygconf, mingw32.txt: use sdl from source on cygwin
1239 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1240 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1241 SDL_CFLAGS to CFLAGS
1243 2001-11-27 Bradley Bell <btb@icculus.org>
1247 2001-11-14 Bradley Bell <btb@icculus.org>
1249 * texmap/scanline.c: use optimization flags as texmap default
1250 * NEWS: mouse wheel, etc
1251 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1252 wheel to emulate 3rd axis
1253 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1254 * include/error.h: kludge to ungrab mouse when we hit an int3
1255 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1256 __ENV_MSDOS__ to __MSDOS__
1257 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1259 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1261 * arch/sdl/digi.c: implemented digi_set_volume
1262 * include/grdef.h, main/config.c, misc/d_io.c: change
1263 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1264 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1265 main/piggy.c: use MAKE_SIG
1266 * installation.txt: update
1267 * configure.ac: new file
1268 * arch/sdl/joydefs.c: #include pstypes.h
1269 * arch/sdl/init.c: SDL joystick stuff
1270 * acconfig.h: adjust MINGW defines
1271 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1272 controls menu now works
1274 2001-11-13 Bradley Bell <btb@icculus.org>
1276 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1278 * Makefile.am: New file
1279 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1281 * compilerdefs.txt: New file
1282 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1284 2001-11-12 Bradley Bell <btb@icculus.org>
1286 * main/playsave.c: load player files regardless of byte order of
1289 2001-11-11 Bradley Bell <btb@icculus.org>
1291 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1293 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1294 * NEWS: GL savegame thumbnails
1295 * acconfig.h, configure.in: make option for NMOVIES, default to off
1297 2001-11-09 Bradley Bell <btb@icculus.org>
1299 * main/state.c: Enabled savegame thumbnails under OpenGL
1300 * unused/pa_null/pa_enabl.h: remove duplicate header
1301 * misc/args.c: use d2x.ini for option file
1302 * mem/mem.c: Move mem_realloc inside the ifdef
1303 * main/menu.c: fix 640x400 menu text
1304 * main/inferno.c: added documentation
1305 * main/endlevel.c: fix warnings
1306 * arch/ogl/gr.c: Get rid of gl spew
1307 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1308 * acconfig.h: Define __SDL__ for mingw
1310 2001-11-08 Bradley Bell <btb@icculus.org>
1312 * 2d/font.c: free OGL font data when rereading
1313 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1314 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1315 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1316 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1317 main/weapon.h: Enabled shareware build, endlevel flythrough
1319 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1320 of use for shareware build
1321 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1323 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1325 2001-11-05 Bradley Bell <btb@icculus.org>
1327 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1329 * include/3d.h: Add comment
1331 2001-11-04 Bradley Bell <btb@icculus.org>
1333 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1335 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1337 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1338 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1339 main/hudmsg.h: Enable d1x-style hud_message
1340 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1341 * 2d/font.c: re-init ogl fonts after remapping colors.
1343 2001-11-02 Bradley Bell <btb@icculus.org>
1345 * misc/Makefile.am: remove byteswap.h (duplicate header)
1346 * 2d/font.c: fixed gr_remap_font, minor stuff
1347 * configure.in: take out -O2 if doing debug build
1348 * main/bm.c: formatting
1349 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1350 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1351 macros, get rid of functions
1353 2001-11-01 Bradley Bell <btb@icculus.org>
1355 * misc/byteswap.h: removed duplicate header
1357 2001-10-31 Bradley Bell <btb@icculus.org>
1359 * NEWS, main/automap.c: automap works in opengl
1360 * NEWS, configure.in: Added news
1361 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1362 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1363 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1364 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1365 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1366 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1367 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1368 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1369 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1371 2001-10-27 Bradley Bell <btb@icculus.org>
1373 * main/inferno.c: added some documentation
1375 2001-10-25 Bradley Bell <btb@icculus.org>
1377 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1379 * Makefile.am, configure.in, arch/Makefile.am,
1380 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1381 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1382 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1383 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1384 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1385 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1386 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1387 it's ugly, but It'll be easier to sync with d1x.
1388 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1389 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1390 main/editor/Makefile.am: attempt at support for editor, makefile
1392 * misc/d_delay.c: formatting fix
1393 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1394 tmappent.S, tmapppro.S: adding support for runtime selection of
1396 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1397 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1398 including multi.h and network.h, fix backslashes, fix compiler
1400 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1401 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1402 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1403 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1404 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1405 including multi.h and network.h, fix backslashes
1406 * include/pstypes.h: added typedef for u_int64_t on mingw
1407 * include/3d.h: added prototype for g3_uninit_polygon_model
1408 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1410 2001-10-24 Bradley Bell <btb@icculus.org>
1412 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1413 arch subdirs, as in d1x.
1414 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1415 earlier style until i understand automake 1.5 better. remove input
1417 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1418 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1419 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1420 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1421 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1422 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1423 Moved input stuff to arch subdirs, as in d1x.
1424 * NEWS, configure.in: blah blah
1426 2001-10-23 Bradley Bell <btb@icculus.org>
1428 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1429 * texmap/tmapppro.S: no need for #include <conf.h> here
1430 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1432 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1433 file. RCS header added
1434 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1435 #ifdef'ing out the whole file. RCS header added
1436 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1437 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1438 fixes. Now works with automake 1.5 and autoconf 2.52.
1439 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1440 mingw (-grabmouse now works on win32).
1441 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1442 These don't belong in cvs
1446 2001-10-20 Bradley Bell <btb@icculus.org>
1448 * 2d/font.c: Don't free unused variables...
1449 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1451 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1452 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1453 main/Makefile.am: make dist more sensible
1454 * Makefile.am: Kludge for linking on mingw
1456 2001-10-19 Bradley Bell <btb@icculus.org>
1458 * Makefile.am, configure.in, arch/win32/Makefile.am,
1459 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1460 * include/ipx_drv.h: Check for __MINGW32__
1461 * include/i86.h: Imported from d1x
1462 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1463 * arch/dos/modex.asm: Fixed %include
1464 * main/console.c: RCS headers added
1465 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1467 * Makefile.am, main/Makefile.am: Moved final link to top-level
1468 directory instead of main/
1469 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1470 __ENV_LINUX__ to __linux__
1471 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1472 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1473 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1474 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1475 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1476 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1477 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1478 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1479 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1480 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1482 * configure.in: add --enable-xploader, support arch/linux subdir,
1484 * main/inferno.c: conditionalize conf.h
1486 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1488 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1489 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1490 misc/fileutil.h: Partial application of linux/alpha patch.
1492 2001-10-19 Bradley Bell <btb@icculus.org>
1494 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1495 networking in line with d1x, moved some arch/linux_* stuff to
1497 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1498 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1499 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1500 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1502 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1503 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1504 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1505 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1506 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1507 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1508 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1509 linux/include/ukali.h: Brought linux networking in line with d1x,
1510 moved some arch/linux_* stuff to arch/linux/*
1511 * include/ipx_drv.h: Imported from d1x
1512 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1513 * main/ipx_drv.c: Imported from d1x
1514 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1515 main/network.h, main/Makefile.am: Trying to get network working on
1517 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1518 main/Makefile.am: build fixes
1519 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1520 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1521 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1522 starting to get net working.
1523 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1524 conditionalized min,max macros
1526 2001-10-18 Bradley Bell <btb@icculus.org>
1528 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1529 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1530 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1531 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1533 * 2d/2dsline.c: RCS headers added/changed
1534 * configure.in: fix NASMFLAGS bug
1535 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1538 2001-10-17 Bradley Bell <btb@icculus.org>
1540 * NEWS: Fixed the invulnerable robots bug!
1541 * main/collide.c: Fixed the invulnerable robots bug!
1543 2001-10-14 Bradley Bell <btb@icculus.org>
1545 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1548 2001-10-13 Bradley Bell <btb@icculus.org>
1550 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1551 arch/Makefile.am, arch/dos/Makefile.am,
1552 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1553 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1554 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1555 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1556 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1557 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1558 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1559 arch/win32/include/Makefile.am, iff/Makefile.am,
1560 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1561 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1562 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1563 unused/bios/Makefile.am, unused/lib/Makefile.am,
1564 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1565 unused/ui/Makefile.am, unused/vga/Makefile.am,
1566 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1567 automake stuff from "inert" subdirs. And there was much rejoicing.
1568 * Makefile.am, NEWS, configure.in: Stuff
1569 * ChangeLog: removing auto-generated file
1570 * cygconf: Added instructions for mingw32 build
1571 * Makefile.am: renamed INSTALL to installation.txt
1572 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1573 * mingw32.txt: Added instructions for mingw32 build
1574 * configure.in: Enable assembly under mingw32
1576 2001-10-12 Bradley Bell <btb@icculus.org>
1578 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1579 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1580 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1581 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1582 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1583 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1584 to __DJGPP__, since it's built-in.
1586 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1588 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1589 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1593 2001-10-12 Bradley Bell <btb@icculus.org>
1595 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1596 * Makefile.am: make sure cygconf gets archived
1597 * configure.in: Increment version number in preparation for release
1598 * configure.in: Fix detection of opengl
1599 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1600 cygconf, arch/Makefile.am, arch/include/joy.h,
1601 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1602 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1603 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1604 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1605 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1606 Vastly improved compilability.
1608 2001-10-11 Bradley Bell <btb@icculus.org>
1610 * Makefile.am: Added macros/sdl.m4
1611 * autogen.sh: Added macros/sdl.m4
1613 2001-10-09 Bradley Bell <btb@icculus.org>
1615 * main/vers_id.h: Added DESCENT_VERSION constant
1616 * main/inferno.c: Added command-line help.
1617 * include/ogl_init.h: opengl improvments (following d1x changes)
1619 2001-10-07 Bradley Bell <btb@icculus.org>
1621 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1622 arch/ogl/Makefile.am: Remove duplicate headers.
1624 2001-08-02 Thimo Neubauer <thimo@debian.org>
1626 * mem/mem.c: totally crippled the memory manager because it does
1627 not make sense for non-DOS-systems and it would have been too
1628 complicated to get it 64bit clean
1630 2001-06-19 Bradley Bell <btb@icculus.org>
1632 * cvshowto.txt: updated anonymous password
1634 2001-02-08 Bradley Bell <btb@icculus.org>
1636 * COPYING, license.txt: Added d1x license
1638 2001-02-01 Bradley Bell <btb@icculus.org>
1640 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1642 2001-01-31 Bradley Bell <btb@icculus.org>
1644 * configure.in, arch/include/mouse.h, include/pstypes.h,
1645 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1646 * main/polyobj.c: fix typo
1647 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1648 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1649 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1650 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1651 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1652 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1653 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1654 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1655 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1656 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1657 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1658 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1659 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1660 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1661 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1662 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1663 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1664 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1665 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1666 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1667 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1668 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1669 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1670 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1671 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1672 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1674 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1675 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1676 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1677 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1679 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1681 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1682 cross-compiling, and cygwin fixes
1684 2001-01-30 Bradley Bell <btb@icculus.org>
1686 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1687 include/pstypes.h, include/strutil.h, main/Makefile.am,
1688 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1689 needs --without-assembler and --without-network to compile
1691 2001-01-29 Bradley Bell <btb@icculus.org>
1693 * configure.in, main/Makefile.am: Fixes to build system
1694 * main/kconfig.c: fix for non-linux joysticks
1695 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1696 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1697 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1698 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1699 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1700 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1701 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1703 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1704 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1705 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1706 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1707 sdl_timer.c: Fixed build system, minor fixes
1708 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1709 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1711 2001-01-28 Bradley Bell <btb@icculus.org>
1713 * conf.h.in, configure.in, arch/Makefile.am,
1714 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1715 arch/include/key.h, main/Makefile.am: More header unification...
1716 * main/newdemo.c: Added <ctype.h>
1717 * arch/include/: event.h, joy.h: unified input headers.
1718 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1719 OpenGL now uses SDL-GL instead of gii
1720 * arch/include/: key.h, mouse.h: Unified arch headers
1722 2001-01-25 Bradley Bell <btb@icculus.org>
1724 * autogen.sh: use "set -e" so execution stops if something goes
1727 2001-01-24 Bradley Bell <btb@icculus.org>
1730 * Makefile.am: Add ChangeLog to dist
1731 * ChangeLog: Putting this here so automake doesn't complain
1735 2001-01-24 Bradley Bell <btb@icculus.org>
1737 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1738 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1739 for building ChangeLog from RCS entries
1740 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1741 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1742 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1743 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1744 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1745 arch/Makefile.am, arch/dos/Makefile.am,
1746 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1747 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1748 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1749 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1750 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1751 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1752 unused/Makefile.am, unused/bios/Makefile.am,
1753 unused/lib/Makefile.am, unused/novga/Makefile.am,
1754 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1755 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1756 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1757 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1758 make dist, VPATH builds, ...
1759 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1760 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1761 arch/dos/Makefile.in, arch/linux/Makefile.in,
1762 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1763 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1764 misc/Makefile.in, texmap/Makefile.in: cruft removal
1765 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1767 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1768 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1769 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1770 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1772 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1773 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1774 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1775 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1776 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1777 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1778 main/songs.c, misc/args.c: changed args_find to FindArg
1780 2001-01-22 Bradley Bell <btb@icculus.org>
1782 * configure, main/Makefile.am, main/Makefile.in: configuration
1784 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1785 fix compiler warnings w/opengl
1786 * include/console.h: ggi support
1787 * arch/linux_init.c: svgalib support
1788 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1789 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1790 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1791 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1792 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1793 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1794 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1795 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1796 warnings and enable NDEBUG
1797 * arch/svgalib_init.c: svgalib support
1799 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1801 * main/kconfig.c: joystick support
1803 2001-01-21 Bradley Bell <btb@icculus.org>
1805 * cvshowto.txt: new file, taken from d1x webpage
1806 * AUTHORS, README: Taking over as maintainer of d2x
1807 * ChangeLog: Grab mouse with SDL/X11
1808 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1810 2001-01-20 Bradley Bell <btb@icculus.org>
1812 * configure, configure.in: Turned -Werror back off by default
1813 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1814 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1815 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1816 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1817 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1818 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1819 main/laser.c, main/multi.c, main/network.c, main/network.h,
1820 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1821 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1822 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1823 warnings, for non-OpenGL on linux, anyway...
1825 2001-01-19 Bradley Bell <btb@icculus.org>
1827 * copying: remove duplicate file
1828 * Import of d2x-0.0.9-pre1
1829 * Import of d2x-0.0.8