1 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
4 dynamically find and load the OpenGL library on carbon
5 * main/editor/macro.c: use physfs instead of non-existing cflib.h
6 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
7 * main/editor/medwall.c: include cntrlcen.h
8 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
9 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
10 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
11 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
12 * ui/number.c: s/inputbox/Inputbox/
13 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
14 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
16 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
18 * 2d/font.c: fix bug #2167: some characters would not display because
19 of signed/unsigned errors
20 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
21 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
22 gauge when appropriate
23 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
24 all functions in kfuncs.c to return int instead of void
25 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
26 disable old hostage system in editor (d2 is simpler in this regard)
27 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
28 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
29 * main/editor/centers.c: change curseg2p to Curseg2p
30 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
31 * main/editor/macro.c: remove unused variable "length"
32 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
33 * main/editor/medmisc.c: Pass both arguments to render_frame
34 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
35 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
36 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
37 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
38 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
39 instead of d1-style mem.h and types.h
40 * main/editor/texpage.c: do texture replacement for any mission
41 * main/editor/medwall.c: add prototype for create_removable_wall
42 * main/editor/medrobot.c: don't try to set the removed follow_path
44 2005-01-23 Jason Owen <shannara256@yahoo.com>
46 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
47 may crash printf if the list of extensions is huge
49 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
51 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
52 only on last level of built-in mission.
53 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
55 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
56 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
57 buffers (speeding it up), and use cfopen instead of
58 PHYSFS_openRead/PHYSFS_openWrite where appropriate
59 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
60 sure nocfile.h and cfile.h are never both included
62 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
64 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
65 fix bug #1676 (filling up of OLG texture list)
67 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
69 * main/state.c: fix problems with copying/deleting save files
71 * main/automap.c: make automap fonts transparent.
73 2005-01-07 Bradley Bell <btb@icculus.org>
75 * main/menu.c: In Load Level, if there is no current mission,
78 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
80 * main/gameseq.c: Free polymodel data before reloading ham file.
82 * arch/ogl/gr.c: Implement fading in ogl_urect()
84 * main/gauges.c: Draw ship before shields in HUD.
86 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
88 * main/editor/centers.c: Use both ints with the robot producer
91 2004-12-23 Bradley Bell <btb@icculus.org>
93 * main/editor/centers.c, main/editor/editor.h,
94 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
95 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
96 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
99 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
101 * main/bmread.c: don't duplicate the period in the filename
103 * main/dumpmine.c: Add function prototypes to remove warnings
105 * main/dumpmine.c, ui/window.c: Specify that two functions return
108 * main/editor/autosave.c, main/editor/curves.c,
109 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
110 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
113 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
115 * main/editor/eobject.c, main/editor/kgame.c,
116 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
117 extra two parameters to get_seg_masks.
119 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
120 structs for mine saving functions
122 * main/inferno.c: Use PhysicsFS for making the hoard ham.
124 * main/bmread.c: add missing includes
126 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
128 * main/dumpmine.c: Fix type mismatches
130 2004-12-19 Bradley Bell <btb@icculus.org>
132 * ui/Makefile.am: fix ui Makefile.am
134 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
135 removeext, use it in ds_load instead of splitpath
137 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
139 * include/u_mem.h: prototype for strdup with MPW
141 * main/laser.c: abort weapon fire if unable to create object
143 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
144 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
145 unused/ui/icon.c: replace byte with sbyte
147 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
148 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
149 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
150 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
151 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
152 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
153 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
154 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
155 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
156 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
157 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
158 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
159 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
160 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
161 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
164 * ui/Makefile.am: added Makefile.am for ui
166 * main/editor/Makefile.am, main/editor/autosave.c,
167 main/editor/centers.c, main/editor/centers.h,
168 main/editor/curves.c, main/editor/eglobal.c,
169 main/editor/ehostage.c, main/editor/ehostage.h,
170 main/editor/elight.c, main/editor/eobject.c,
171 main/editor/eobject.h, main/editor/eswitch.c,
172 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
173 main/editor/group.c, main/editor/info.c, main/editor/info.h,
174 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
175 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
176 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
177 main/editor/ksegsel.c, main/editor/ksegsize.c,
178 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
179 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
180 main/editor/medlisp.h, main/editor/medmisc.c,
181 main/editor/medmisc.h, main/editor/medrobot.c,
182 main/editor/medrobot.h, main/editor/medsel.c,
183 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
184 main/editor/objpage.c, main/editor/objpage.h,
185 main/editor/seguvs.c, main/editor/texpage.c,
186 main/editor/texture.c: imported missing editor files from d1x
188 * main/Makefile.am: build dumpmine.c for editor
190 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
191 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
192 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
193 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
194 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
196 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
197 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
198 main/editor/eglobal.c, main/editor/ehostage.c,
199 main/editor/ehostage.h, main/editor/elight.c,
200 main/editor/eobject.c, main/editor/eobject.h,
201 main/editor/eswitch.c, main/editor/eswitch.h,
202 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
203 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
204 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
205 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
206 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
207 main/editor/ksegsel.c, main/editor/ksegsize.c,
208 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
209 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
210 main/editor/meddraw.h, main/editor/medlisp.h,
211 main/editor/medmisc.c, main/editor/medmisc.h,
212 main/editor/medrobot.c, main/editor/medrobot.h,
213 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
214 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
215 main/editor/objpage.h, main/editor/segment.c,
216 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
217 main/editor/texpage.h, main/editor/texture.c: Move old logs to
220 * main/editor/autosave.c main/editor/centers.c
221 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
222 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
223 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
224 main/editor/fixseg.c main/editor/func.c main/editor/group.c
225 main/editor/info.c main/editor/info.h main/editor/kbuild.c
226 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
227 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
228 main/editor/ksegmove.c main/editor/ksegsel.c
229 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
230 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
231 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
232 main/editor/medmisc.h main/editor/medrobot.c
233 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
234 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
235 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
236 main/editor/texpage.h main/editor/texture.c ui/barbox.c
237 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
238 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
239 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
240 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
241 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
242 conf.h in new editor files
244 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
246 * main/state.c: open autosave file for writing, not reading
248 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
249 main/state.c, main/state.h: added fast save
251 * main/gameseq.c, main/inferno.c: force gr_update() so screens
252 always show in OpenGL
254 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
256 * misc/strutil.c: Implement strdup for MPW
258 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
261 * misc/strutil.c: fix MPW compiler errors
263 * main/mission.c, main/mission.h: allocate mission filenames
266 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
268 * 2d/font.c: Initialise the dataptr member correctly.
270 * include/mono.h: Print only mildly interesting messages to
271 stderr.txt. (revert earlier carbon changes)
273 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
275 * include/physfsx.h: getRealPath uses the write directory if it
276 can't get the real directory
278 * D2X.make: remove misc/d_io.c
280 2004-12-03 Bradley Bell <btb@icculus.org>
282 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
283 pathname, ensure correct translation of path separators
285 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
287 * misc/strutil.c: fix stricmp and strnicmp
289 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
292 2004-12-02 Bradley Bell <btb@icculus.org>
294 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
295 I couldn't figure out why the previous code kept segfaulting under
298 * main/kconfig.c: disable call to reset_cockpit() which was
299 causing the "letterbox" bug
301 * main/inferno.c: don't die if title screens not found
303 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
305 * configure.ac: require PhysicsFS header and library
307 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
309 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
311 * D2X.make: fix build on Carbon by adding digiobj.c
313 * main/mission.c: set builtin_hogsize for non-built-in missions
315 * main/mission.c: pass individual mission around instead of whole list
317 * main/mission.c: remove mission list from global memory
319 2004-12-02 Bradley Bell <btb@icculus.org>
321 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
322 path separator gets added to hogdir
324 2004-12-01 Bradley Bell <btb@icculus.org>
326 * README, configure.ac, VisualC/d2x/d2x.dsp,
327 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
328 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
329 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
330 uses dynamic opengl loading
332 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
334 * arch/ogl/gr.c: make write_bmp use PhysicsFS
336 * include/args.h, misc/args.c: new AppendArgs function. This
337 separates the copying of the arguments passed to main() from the
338 reading of the arguments file
340 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
341 the flexible cfgets, Fix compiling issues in MPW.
343 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
344 reading into an int, so it's removed completely. PHYSFSX_getc was
345 removed, because it's only use in misc/strio.c was removed. Put
346 in PHYSFSX_getRealPath, which recognises platform-specific
347 separators and doesn't use snprintf (MPW doesn't have it). MPW
350 * main/inferno.c: Remove use of open_movie_file. Read the
351 arguments file from the base directory, if there is one. Set up
352 D2X's write directory, including replacing any tilde at the start
353 of the path (if there is one) with the string returned by
354 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
355 default is still ~/.d2x. Check if the write directory has to be
356 created. Read the arguments file in this write directory if there
357 is one. If there's still no write directory, set it to the base
358 directory. Won't set it to the current directory if this fails,
359 because of the issue of which character to use for which platform.
361 * main/playsave.c: Use PHYSFS_readSLE32 instead of
362 PHYSFS_readULE32 due to compiling issues in MPW. Use
363 cfile_read_short instead of PHYSFS_readULE16 because of both
364 compiling and endian issues. cfile_read_byte instead of
365 PHYSFSX_readU8. Write a dummy structure instead of seeking when
366 NETWORK isn't defined
368 * D2X.make: Don't compile cfile.c on Mac OS 9.
370 * README: add PhysicsFS to the required 'tools' in README, and
371 instructions for building in MPW.
373 * include/cfile.h: Make cfopen into an inline, where a read buffer
374 is set up. This speeds up loading significantly.
376 2004-12-01 Bradley Bell <btb@icculus.org>
378 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
379 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
382 * main/newmenu.c: fix player file deletion
384 * include/physfsx.h: fix statfs includes for OS X
386 * main/inferno.c, main/network.c: misc physfs conversions
388 * arch/linux/Makefile.am, arch/linux/findfile.c,
389 arch/win32/Makefile.am, arch/win32/findfile.c,
390 include/findfile.h, main/kludge.c, main/mission.c,
391 main/newmenu.c, main/piggy.c: get rid of findfile stuff
393 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
396 * main/state.c: improve savegame load/save
398 * main/movie.c: make -nomovies friendlier
400 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
402 * include/d_io.h, include/physfsx.h, main/inferno.c,
403 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
406 * main/scores.c: use physfs for scores file
408 * main/playsave.c: improve player loading
410 * main/movie.c: improve movie loading
412 * main/mission.c: improve mission loading
414 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
415 main/state.c: use physfs for savegames
417 * README: minor update
419 * main/newdemo.c: use physfs for demos
421 * include/physfsx.h: added PHYSFSX_rename function
423 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
424 physfs/rwops, add libmve callbacks
426 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
427 added physfsrwops stuff
429 * include/cfile.h: added cfile_close wrapper
431 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
434 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
437 * main/config.c: use physfs to read config file
439 * include/physfsx.h: added gets and puts functions
441 * include/cfile.h: correct seek return value
443 * main/config.c, main/playsave.c: use physfs to write
446 * include/physfsx.h: added my physfs extensions
448 * main/inferno.c: physfs initialization stuff
450 * configure.ac: add check for physfs lib
452 * include/cfile.h: made cfile into a wrapper for physfs
454 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
455 disabled althogdir stuff (shouldn't be needed w/physfs)
457 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
458 configure.ac: drop cfile stuff
460 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
462 * D2X.make: Don't use D2XFolder, because the userdir can now be
463 specified in Mac OS 9. Putting it in the source code folder is
464 more convenient. Turn debugging on. Don't compile old files,
465 compile new ones. Add the PhysicsFS library.
467 * iff/iff.c: Get rid of MIN redefinition.
469 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
470 MPW doesn't like switches of long longs
472 2004-11-30 Bradley Bell <btb@icculus.org>
474 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
475 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
476 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
477 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
478 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
479 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
480 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
482 2004-11-28 Bradley Bell <btb@icculus.org>
484 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
486 * arch/sdl/digi.c: use d2src system for persistent sounds
488 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
491 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
492 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
493 ripped object stuff out of digi.c, now using digiobj.c. get rid of
494 a bunch of kludges, sound should be more true to original game now
496 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
499 2004-11-27 Bradley Bell <btb@icculus.org>
501 * main/text.c, main/text.h, main/titles.c: added function to
502 properly decode multi-line strings
504 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
505 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
508 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
510 * main/inferno.c: enable logo screens for shareware/oem
512 2004-11-26 Bradley Bell <btb@icculus.org>
514 * main/mission.c, main/titles.c: fix d1 briefing glitches
516 * main/game.c: free up cpu by not calling timer_delay so many
517 times (fixes Bug 2034)
519 * main/gameseq.c: enable briefing screens for mac shareware
521 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
522 doesn't care if it draws offscreen, I guess)
524 * main/credits.c: reduce flickering in credits w/opengl
526 2004-11-25 Bradley Bell <btb@icculus.org>
528 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
529 garbage on windows for some reason.
531 * 2d/font.c: fixed opengl menu font bug, caused by doing
532 arithmetic on signed chars.
534 2004-11-23 Bradley Bell <btb@icculus.org>
536 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
538 2004-11-22 Bradley Bell <btb@icculus.org>
540 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
541 arch/linux/joystick.c, arch/linux/include/joystick.h,
542 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
543 arch use global variable joy_num_axes
545 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
547 * main/gamemine.c, main/piggy.c: compile again on older C compilers
549 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
551 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
552 Vertigo) missions, load add-on ham file at every load, not only the 1st
554 * main/bm.ch: fix bug where loading a hxm would affect other levels too
556 * main/fireball.c: don't Int3() every time explosions don't look best
558 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
560 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
562 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
564 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
566 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
568 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
570 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
571 shareware version of descent.hog. This is not yet bug-free
573 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
575 * main/network.c: fix crash introduced with previous change
577 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
579 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
580 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
581 make mission structre memory allocated
583 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
585 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
586 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
587 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
588 delete file compbit.h, move functionality to text.c, modify all
589 previous users of compbit.h to use existing function in text.h
591 * main/inferno.c: remove warning created by the fix for the cfgets
594 * main/bmread.c: add comment
596 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
598 * cfile/cfile.c: declare variable on top of block
600 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
601 main/multi.h, main/network.c: move mission list handling functionality
602 to mission.c, remove unnecessary load_mission calls in menu.c
604 * main/game.c: remove unnecessary build_mission_list call
606 * main/mission.c, main/mission.h: correct comments about anarchy-only
608 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
609 remove explicit uses of mission list
611 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
613 * libmve/mveplay.c: make it compile on Cygwin
615 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
617 * main/config.c: fix bug uncovered by having fgets cut off ending \n
619 * main/text.c: fix crash on Mac OS X, probably fix bug 738
621 * include/mono.h: add mprintf support for carbon (Mac OS 9)
623 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
625 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
626 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
627 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
628 information about the current mission, for easier code refactorisation.
630 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
632 * main/gamemine.c, main/piggy.c: fix bug 1675:
633 use better d2 textures if d1 hog is present but not loadable
635 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
637 * cfile/cfile.c: simplify, reduce number of global vars
639 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
641 * main/gameseg.c: fix bugfix of 2004-05-15
643 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
645 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
647 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
648 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
649 cfgets now always copies the terminating character to the dest buffer.
650 This fixes a bug that occured when reading cmd line args from d2x.ini
652 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
654 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
655 move more old change logs into ChangeLog-old
657 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
658 and Martin Schaffner <maschaffner@gmx.ch>
660 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
661 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
662 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
663 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
664 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
665 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
666 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
667 arch/include/joy.h, arch/win32/include/key.h
668 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
669 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
670 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
671 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
672 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
673 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
674 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
675 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
676 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
677 main/config.c, main/config.h, main/controls.c, main/controls.h
678 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
679 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
680 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
681 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
682 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
683 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
684 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
685 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
686 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
687 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
688 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
689 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
690 main/mission.c, main/mission.h, main/modem.h, main/morph.c
691 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
692 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
693 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
694 main/paging.c, main/paging.h, main/physics.c, main/physics.h
695 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
696 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
697 main/powerup.h, main/render.c, main/render.h, main/robot.c
698 main/robot.h, main/scores.c, main/scores.h, main/screens.h
699 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
700 main/songs.c, main/songs.h, main/sounds.h, main/state.c
701 main/state.h, main/switch.c, main/switch.h, main/terrain.c
702 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
703 main/text.h, main/textures.h, main/titles.c, main/titles.h
704 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
705 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
706 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
707 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
708 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
709 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
711 move old per-file change logs into new file ChangeLog-old
713 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
715 * arch/ogl/ogl.c: enable -gl_mipmap switch
717 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
719 * arch/carbon/descent.r: swap min and max size to correct places
721 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
723 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
725 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
727 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
729 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
731 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
732 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
734 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
735 link) on MPW on Mac OS 9 (carbon)
737 * include/mono.h: disable mprintf on carbon to avoid significant bloat
739 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
741 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
743 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
745 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
747 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
749 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
751 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
752 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
753 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
754 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
755 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
757 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
758 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
759 new files for supporting compilation with MPW for carbon (Mac OS 9)
761 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
763 * main/playsave.c: do not seek while writing, carbon does not like it
765 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
767 * cfile/cfile.c: use portable ffilelength in cfile_size
769 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
770 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
771 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
772 unsigned and signed char, MPW does not like these
774 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
776 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
779 2004-06-01 Bradley Bell <btb@icculus.org>
781 * libmve/mve_main.c: cast malloc function pointer
783 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
784 target to XCode project
786 2004-05-31 Bradley Bell <btb@icculus.org>
788 * include/pstypes.h: fix accidental solaris breakage
790 * main/object.c: fix crash caused by death-cam code
792 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
793 XCode project simplifications, network enabled
795 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
796 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
798 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
801 * English.lproj/InfoPlist.strings, d2x-Info.plist,
802 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
803 d2x.xcode/project.pbxproj: added XCode project files
805 2004-05-22 Bradley Bell <btb@icculus.org>
807 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
810 * rpm/d2x.spec.in: Changed descriptions
812 2004-05-22 Matthew Mueller <donut@dakotacom.net>
814 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
817 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
819 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
820 the win32 code (d1x r1.8, key_arch.c r1.2)
822 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
823 use 32bpp screen mode by default, add option to use 16bpp (d1x
826 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
827 replacement texture paletted->rgb conversion alpha problem (d1x
830 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
831 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
832 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
835 * arch/ogl/gr.c, include/loadgl.h: fix win32
836 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
838 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
839 include/ogl_init.h, main/render.c: opengl hardware
840 super-transparency support using GL_NV_register_combiners (d1x
841 r1.38, r1.41, r1.6, r1.26, r1.7)
843 2004-05-22 Bradley Bell <btb@icculus.org>
845 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
848 2004-05-22 Matthew Mueller <donut@dakotacom.net>
850 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
851 include/ogl_init.h: use GL_RGB for non-transparent textures, and
852 fix fonts not having transparent flag set (wouldn't get paletted)
853 (d1x r1.15, r1.37, r1.40, r1.25)
855 * arch/ogl/ogl.c: don't try to use paletted textures with
856 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
858 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
859 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
862 * 2d/font.c: memset ogl font bitmap data since the copy function
863 leaves some (unused) parts uninitialized, which aggravates
866 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
867 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
870 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
871 screenshots if the entire thing wasn't written in one call to
874 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
875 info not being updated on win32 (d1x r1.11)
877 * arch/win32/digi.c: remove some redundancy by not needing to do
878 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
879 clean up some indenting of DS_release_slot calls. And make
880 DS_release_slot return 1 when a sound is already not playing, in
881 addition to when a sound was killed. (d1x r1.10)
883 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
884 linux version (d1x r1.5)
886 * main/kconfig.c: make next axis config key skip currently
887 allocated axes (d1x r1.11)
889 2004-05-22 David Cleaver <wraithx@morpheus.net>
891 * main/kconfig.c: joy configuration next axis key from WraithX
894 2004-05-22 Bradley Bell <btb@icculus.org>
896 * main/game.c, main/inferno.c: typo
898 2004-05-21 Matthew Mueller <donut@dakotacom.net>
900 * main/game.c, main/game.h, main/inferno.c: make rear view
901 leave_time variable with -rearviewleavetime argument (d1x r1.25,
904 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
906 * main/inferno.c: change -udp documentation to d2x behaviour
908 2004-05-21 Bradley Bell <btb@icculus.org>
910 * include/gr.h: added missing define for menu fullscreen toggle
912 2004-05-21 Matthew Mueller <donut@dakotacom.net>
914 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
915 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
917 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
919 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
920 arch/linux/include/joystick.h: patch from Steven Mueller for using
921 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
923 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
925 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
926 main/physics.c, main/render.c, main/wall.c: file-line for segfault
927 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
929 * arch/win32/digi.c: digisound fixes (d1x r1.7)
931 2004-05-21 Bradley Bell <btb@icculus.org>
933 * main/inferno.c: added -udp documentation from d1x
935 2004-05-20 Bradley Bell <btb@icculus.org>
937 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
939 2004-05-20 David Cleaver <wraithx@morpheus.net>
941 * main/controls.c, main/gamecntl.c, main/kconfig.c,
942 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
943 game.c r1.21, r1.6, r1.4, r1.3)
945 2004-05-20 Bradley Bell <btb@icculus.org>
947 * main/inferno.c: document -ihaveabrokenmouse
949 2004-05-20 Matthew Mueller <donut@dakotacom.net>
951 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
953 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
955 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
956 mouse driver problems (d1x r1.2, r1.2)
958 2004-05-20 Matthew Mueller <donut@dakotacom.net>
960 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
961 join list score crash (d1x r1.8)
963 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
965 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
966 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
969 2004-05-20 Bradley Bell <btb@icculus.org>
971 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
973 * main/inferno.c: integrated some niceautomap stuff from d1x
975 2004-05-20 Matthew Mueller <donut@dakotacom.net>
977 * arch/win32/joyhh.c: fixed the config bug where it'd always put
978 in some weird axis (d1x r1.3)
980 * arch/win32/init.c: set win32 icon to icon from resource file
983 * arch/win32/key.c: win32: fixed space key not working in messages
986 2004-05-20 Bradley Bell <btb@icculus.org>
988 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
991 2004-05-20 Matthew Mueller <donut@dakotacom.net>
993 * main/inferno.c: document -gl_refresh (d1x r1.20)
995 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
996 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
999 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1000 change the arg type for (d1x r1.5)
1002 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1004 * arch/win32/digi.c: altsounds (d1x r1.6)
1006 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1008 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1009 of redundancy (d1x r1.5)
1011 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1012 fix crashing (d1x r1.4)
1014 * arch/win32/digi.c: win32's digi_start_sound was not calling
1015 DS_release_slot after setting .playing=0, resulting in a
1016 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1018 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1019 apparently it was somehow causing some joysticks (Sidewinder
1020 Precision 2) to only turn when the stick was moving, but not when
1021 at turned but held stationary. And it was completely unused
1022 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1025 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1026 previous key combos (d1x r1.29)
1028 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1029 g, and b values (d1x r1.15)
1031 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1032 sometimes (didn't handle negative palette steps) (d1x r1.34)
1034 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1035 shatter effects, robot explosions and weapons, and some more
1036 always present stuff. Also clean up ogl_cache_weapon_textures
1037 calling. (d1x r1.37)
1039 2004-05-20 Bradley Bell <btb@icculus.org>
1041 * main/kludge.c, main/game.c: move gr_renderstats and
1042 gr_badtexture back to game.c
1044 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1046 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1047 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1049 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1051 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1052 loaded after texture caching stage (d1x r1.34)
1054 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1055 for renderstats (d1x r1.33)
1057 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1059 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1060 main/inferno.c: add anisotropic texture filtering suport (d1x
1061 r1.33, r1.32, r1.23, r1.32)
1063 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1066 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1067 include/ogl_init.h: utilize hardware multitexturing support if
1068 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1069 r1.32, r1.30, r1.4, 1.22)
1071 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1074 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1076 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1077 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1078 effects in OGL using SetGammaRamp, much faster than the hack that
1079 was being used. currently SDL only (though not too hard to add to
1080 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1082 * main/menu.c: allow arbitrary (custom) resolution entry in
1083 change_res menu (d1x r1.14)
1085 2004-05-19 Bradley Bell <btb@icculus.org>
1087 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1088 d1x-style res change menu (mostly works)
1090 * misc/args.c: use strnicmp instead of strncasecmp
1092 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1094 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1095 command-line option (d1x r1.27)
1097 * main/inferno.c: restore inferno.c initialization of
1098 screen_compatible and use_double_buffer to 'normal' values, broken
1099 long long ago in one of the high res menu patches (d1x r1.30)
1101 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1102 resolutions to be specified on command line (d1x r1.2, r1.29,
1103 r1.4) -- doesn't work yet
1105 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1107 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1110 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1111 volume song stop/starting (d1x r1.7)
1113 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1115 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1118 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1119 ogl_ulinec (d1x r1.29)
1121 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1123 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1124 bottom are inclusive not exclusive (d1x r1.28)
1126 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1127 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1129 * arch/sdl/digi.c: fix typo
1131 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1133 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1134 creation code from arch_init_start into arch_init to fix weirdness
1135 with --help (d1x r1.5, r1.6)
1137 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1138 sync issues and lack of midi reset (d1x r1.5)
1140 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1143 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1144 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1146 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1149 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1151 2004-05-18 Bradley Bell <btb@icculus.org>
1153 * include/vecmat.h: comments/formatting
1155 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1157 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1158 include/test.lnk: remove unnecessary files
1160 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1161 This enables compilation with gcc 3.1
1163 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1165 * main/switch.c: took care of switches triggering single-sided
1166 walls (don't try to access the nonexistent adjacent wall via NULL
1167 pointers or negative array indices)
1169 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1171 * main/wall.c: fix invalid memory access for d1 levels which
1172 don't have a corresponding wall behind.
1174 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1176 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1177 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1178 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1179 interface header to new header file internal.h
1181 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1183 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1184 bitmask for each joystick axis that has sent input data,
1185 and will not crash Windows anymore during joystick setup because
1186 of for() loop over axis being executed once too often.
1188 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1189 gr_remap_mono_font() and call it after loading saved level.
1191 * main/laser.c: limit homing missile turn rate
1193 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1194 centers (work like fuel centers but provide shield)
1196 * main/gameseg.c: fix endless loop in some levels with a
1197 certain (complicated) structure
1199 2004-05-13 Bradley Bell <btb@icculus.org>
1201 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1202 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1203 updated project files for SDL 1.2.7
1205 * Makefile.am: add VisualC, VisualCE dirs to tarball
1207 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1209 * arch/sdl/digi.c: formatting
1211 2004-05-12 Bradley Bell <btb@icculus.org>
1213 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1216 * 2d/palette.c, include/palette.h: added function to create blend
1219 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1221 2004-05-11 Bradley Bell <btb@icculus.org>
1223 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1225 2004-05-10 Bradley Bell <btb@icculus.org>
1227 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1228 g3_draw_transp_poly had the fade level backwards, decided to just
1229 fix g3_draw_poly so it behaves correctly, transparency or not,
1230 reverted changes to render_face
1232 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1234 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1235 rendering transparent (e.g. cloaked) walls
1237 * main/render.c: render_face now calls g3_draw_transp_poly() for
1238 cloaked walls in OpenGL
1240 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1242 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1243 that from other apps, had "static" distortions.
1245 2004-04-22 Bradley Bell <btb@icculus.org>
1247 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1249 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1250 aligned version of PUT_INTEL_* macros
1252 2004-04-15 Bradley Bell <btb@icculus.org>
1254 * main/inferno.c: comment out unused checksum variable
1256 2004-04-14 Bradley Bell <btb@icculus.org>
1258 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1260 2004-04-14 Terran Melconian <terran@consistent.org>
1262 * main/gameseg.c: use portable rand function (fixes #1118)
1264 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1266 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1268 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1270 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1271 get rid of warnings (now compiles with -Werror on SunOS)
1273 * main/piggy.c: fix (really) wierd SunOS bug
1275 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1276 caused by not allocating enough mem for rle bitmaps
1278 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1280 * include/pstypes.h: sun OS typedef fixes
1282 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1284 * main/piggy.c: fix bug 1067
1286 * main/piggy.c: fix bugfix for 1067
1288 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1289 with descent.pig of mac registered)
1291 2003-12-18 Bradley Bell <btb@icculus.org>
1293 * main/kconfig.c: fixes for linux-native joystick
1295 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1298 * arch/include/joy.h: comments/formatting
1300 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1302 * compilerdefs.txt: added FreeBSD defs
1304 2003-12-08 Bradley Bell <btb@icculus.org>
1306 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1309 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1311 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1312 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1314 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1316 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1317 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1318 get rid of silly ulongs
1320 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1321 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1322 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1323 change relevant __linux__ macros to __ELF__
1325 2003-11-27 Bradley Bell <btb@icculus.org>
1327 * include/ogl_init.h: added proto for ogl_check_mode
1329 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1330 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1333 2003-11-26 Bradley Bell <btb@icculus.org>
1335 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1336 3.3 compiler warnings
1338 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1341 * include/pstypes.h: OS X fixes
1343 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1344 main/newmenu.h: linux fixes
1346 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1347 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1348 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1349 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1350 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1353 * arch/sdl/gr.c: fix sdl gr_update
1355 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1356 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1357 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1358 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1359 include/error.h, include/pstypes.h, include/strutil.h,
1360 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1361 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1362 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1363 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1364 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1367 2003-11-25 Bradley Bell <btb@icculus.org>
1369 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1370 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1371 libmve/VisualC/mveplayer.dsp: updated project files
1373 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1374 working w/Visual C++
1376 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1377 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1378 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1379 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1382 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1383 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1386 2003-11-24 Bradley Bell <btb@icculus.org>
1388 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1389 libmve/mveplay.c: stuff to play mve's in WinCE
1391 * arch/win32/findfile.c: unused functions...
1395 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1396 enabled mouse control of menus
1398 * main/mission.h: oops, didn't mean to change this.
1400 2003-11-21 Bradley Bell <btb@icculus.org>
1402 * VisualCE/d2x/d2x.vcp: updated project file
1404 2003-11-20 Bradley Bell <btb@icculus.org>
1406 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1407 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1408 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1411 2003-11-17 Bradley Bell <btb@icculus.org>
1413 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1414 main/menu.c: added option to disable kalinix under unix
1416 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1418 2003-11-14 Bradley Bell <btb@icculus.org>
1420 * main/automap.c: fix automap background image
1422 * main/automap.c, main/automap.h: delete cruft
1424 * main/automap.c: fix level number position
1426 * main/automap.c: simplify g3_draw_line hack
1428 * main/menu.c: stop pointless vid mode changes
1430 2003-11-07 Bradley Bell <btb@icculus.org>
1432 * NEWS, installation.txt: s'more documentation
1434 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1436 * configure.ac: fix .exe extension problems
1438 2003-11-07 Bradley Bell <btb@icculus.org>
1440 * arch/ogl/ogl.c: disable texture format verification for OS X -
1443 2003-11-06 Bradley Bell <btb@icculus.org>
1445 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1446 use more traditional Alt+Enter for toggling fullscreen
1448 * 2d/ibitblt.c, main/mission.h: comments/formatting
1450 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1452 2003-11-06 Bradley Bell <btb@icculus.org>
1454 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1455 resolution change, use kludge to avoid repetitive res changes
1457 2003-11-04 Bradley Bell <btb@icculus.org>
1459 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1460 structures and i/o routines back to piggy.c
1462 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1464 * installation.txt: tell to install d1 .pig for better textures
1466 2003-11-04 Bradley Bell <btb@icculus.org>
1468 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1469 oem d1 v1.0 and registered d2 v1.0, comments
1471 2003-11-03 Bradley Bell <btb@icculus.org>
1473 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1474 all d1 shareware - even though files are different!
1476 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1479 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1482 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1485 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1487 * main/movie.c: when no movies are found, divide by six the
1488 number of warning lines sent to stdout
1490 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1492 * include/byteswap.h: fix stupid copy/paste error
1494 2003-10-24 Bradley Bell <btb@icculus.org>
1496 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1497 gr_linear_rep_movsd_2x instead of almost identical
1498 gr_linear_movsd_double. Better since we have assembly versions.
1500 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1502 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1505 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1507 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1508 error with --disable-network, move reset_network_objects()
1509 from gameseq.c to multi.c
1511 2003-10-14 Bradley Bell <btb@icculus.org>
1513 * AUTHORS, NEWS: stuff
1515 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1517 2003-10-12 Bradley Bell <btb@icculus.org>
1519 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1520 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1523 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1525 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1526 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1527 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1528 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1529 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1530 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1531 arch/win32/ipx_win.c, arch/win32/winnet.c,
1532 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1533 main/multi.h, main/network.c: add IPv4 multicasting support
1535 2003-10-11 Bradley Bell <btb@icculus.org>
1537 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1539 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1540 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1541 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1542 main/weapon.h: lots of shareware and oem fixes
1544 2003-10-10 Bradley Bell <btb@icculus.org>
1546 * arch/win32/winnet.c: fixed stupid win32 network bug
1548 2003-10-10 Bradley Bell <btb@icculus.org>
1550 * main/piggy.c: increased D1_MAX_TMAP_NUM
1552 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1554 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1555 which are animated in d2, refactorizes d1 texture reading
1557 2003-10-10 Bradley Bell <btb@icculus.org>
1559 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1560 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1561 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1562 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1563 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1564 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1565 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1566 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1567 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1568 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1569 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1570 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1571 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1572 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1573 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1574 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1575 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1576 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1577 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1578 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1579 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1580 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1581 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1582 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1583 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1584 main/wall.h: comments/formatting
1586 2003-10-09 Bradley Bell <btb@icculus.org>
1588 * main/text.c: fix text when using old datafiles
1590 * main/laser.h: comments/whitespace
1592 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1593 mines w/shareware data
1595 * include/DT_drawtext.h: deleted unused file
1597 2003-10-08 Bradley Bell <btb@icculus.org>
1599 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1601 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1603 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1604 main/menu.c: Disabled 'd2x keys' weapon selection
1606 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1608 * main/object.h, main/multi.h: get rid of most warnings issued by
1609 cpp-precomp of gcc from Mac OS X dev tools
1611 2003-10-05 Bradley Bell <btb@icculus.org>
1613 * NEWS, configure.ac: increment version number
1615 * cfile/cfile.c: better handling of CRLF text files (when that is
1618 * utilities/hogcreate.c, utilities/hogextract.c,
1619 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1620 reading/writing files
1622 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1623 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1626 2003-10-04 Bradley Bell <btb@icculus.org>
1628 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1630 * main/netmisc.c: change byte to sbyte, comments/whitespace
1632 2003-10-03 Bradley Bell <btb@icculus.org>
1634 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1636 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1639 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1640 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1641 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1642 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1643 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1644 main/object.c, main/object.h, main/paging.c, main/player.h,
1645 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1646 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1647 main/weapon.c, main/weapon.h: change byte to sbyte,
1650 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1651 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1652 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1653 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1655 * configure.ac: better checking for timeval
1657 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1659 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1660 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1661 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1662 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1663 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1664 main/multibot.c, main/network.c: Make network architecture
1665 choosable from game menu, add support for UDP/IP on Mac OS X and
1668 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1670 * include/byteswap.h: added macros for coping with alignment
1673 2003-10-02 Bradley Bell <btb@icculus.org>
1675 * main/multi.h: added padding to little-endian version of
1678 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1680 * main/netmisc.c: delete duplicate function
1682 2003-10-01 Bradley Bell <btb@icculus.org>
1684 * main/bm.c: make sure d1_texture_indices gets freed between
1687 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1689 * main/piggy.h: fix size of d1 shareware descent.pig
1691 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1693 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1694 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1695 replacements for non-animated textures
1697 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1699 * main/controls.c: use fixed 20fps wiggle
1701 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1703 * Makefile.am, debian/changelog.in, debian/control,
1704 debian/d2x-common.dirs, debian/d2x-common.install,
1705 debian/d2x-common.manpages, debian/d2x-gl.files,
1706 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1707 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1708 utilities/Makefile.am, utilities/hogcreate.1,
1709 utilities/hogextract.1, utilities/mvlcreate.1,
1710 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1711 add man pages, distribute utility programs in new d2x-common deb
1713 * rpm/d2x.spec.in: updated rpm spec file
1715 2003-08-02 Bradley Bell <btb@icculus.org>
1717 * cfile/cfile.c: update raw_position in cfputc and cfputs
1719 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1721 * main/piggy.c: make error message more friendly
1723 * main/piggy.c: simplify copying of bitmap flags
1725 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1728 * cfile/cfile.c: revert to always using custom fgets
1730 * main/endlevel.c, main/mission.c: handle missing exit sequence
1731 components gracefully
1733 * main/playsave.c: comments
1735 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1737 * cfile/cfile.c: update raw_position in cfwrite
1739 * main/network.c: comments/formatting
1741 2003-06-22 Bradley Bell <btb@icculus.org>
1743 * cfile/cfile.c: use standard fgets for non-archive files
1745 * main/movie.c: use con_printf for missing movie warning
1747 2003-06-18 Bradley Bell <btb@icculus.org>
1749 * main/movie.c: fixed cfile conversion of movielib code
1751 * main/console.c, main/hud.c: strip out colors, etc when printing
1754 * include/u_mem.h: fix NDEBUG calloc macro
1756 2003-06-15 Bradley Bell <btb@icculus.org>
1758 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1761 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1762 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1763 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1764 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1765 main/scores.c, main/state.c, main/text.c, misc/args.c,
1766 misc/strio.c: convert file i/o to cfile
1768 2003-06-14 Bradley Bell <btb@icculus.org>
1770 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1771 writing and other modes besides "rb" (mostly taken from
1774 2003-06-09 Bradley Bell <btb@icculus.org>
1776 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1779 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1780 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1783 2003-06-07 Taylor Richards <taylor@icculus.org>
1785 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1787 2003-06-07 Bradley Bell <btb@icculus.org>
1789 * main/console.c: fix non-console build
1791 * main/gamesave.c: comments
1793 * main/bm.c: remove redundant break
1795 2003-06-06 Bradley Bell <btb@icculus.org>
1797 * main/gauges.c, main/kconfig.c: comments/formatting
1799 * console/.cvsignore: added .cvsignore
1801 * main/console.c: can't write to console after it's closed
1803 2003-06-05 Bradley Bell <btb@icculus.org>
1805 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1806 console/internal.c, console/internal.h, include/CON_console.h,
1807 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1808 finish console conversion away from SDL
1810 2003-06-04 Bradley Bell <btb@icculus.org>
1812 * console/CON_console.c, include/CON.console.h, include/console.h,
1813 main/console.c, main/game.c: console conversion to native gr,
1816 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1817 put prototype for gr_bm_bitblt in gr.h
1819 2003-06-03 Bradley Bell <btb@icculus.org>
1821 * console/CON_console.c, console/DT_drawtext.c,
1822 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1823 main/console.c: use native fonts for console
1825 * main/playsave.c: use shorts for short data
1827 2003-06-02 Bradley Bell <btb@icculus.org>
1829 * configure.ac, main/console.c: set console background, fix
1832 2003-06-01 Bradley Bell <btb@icculus.org>
1834 * Makefile.am, arch/sdl/event.c, configure.ac,
1835 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1836 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1837 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1838 main/gamerend.c: added console code (from SDL_console)
1840 2003-05-30 Bradley Bell <btb@icculus.org>
1842 * README: minor update
1844 2003-05-28 Bradley Bell <btb@icculus.org>
1846 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1851 2003-06-06 Bradley Bell <btb@icculus.org>
1853 * main/kconfig.c: fix crash in control menus
1855 * main/gauges.c: force cockpit redraw in opengl
1857 * main/gamerend.c: move ogl swap, so cockpit and console get
1860 2003-06-01 Bradley Bell <btb@icculus.org>
1862 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1866 2003-05-12 Bradley Bell <btb@icculus.org>
1868 * configure.ac: increment version number
1870 * main/bm.c: use con_printf for exit model warnings
1872 * configure.ac: must check for timespec after setting -mno-cygwin
1874 * main/inferno.c: added -nohogdir and -userdir options
1876 * NEWS, main/titles.c: use briefings with no extension
1880 2003-04-30 Bradley Bell <btb@icculus.org>
1882 * configure.ac: have to include time.h when checking for nanosleep
1884 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1887 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1888 increment version number
1890 * main/Makefile.am: make dist fix
1894 2003-04-29 Bradley Bell <btb@icculus.org>
1896 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1899 2003-04-24 Bradley Bell <btb@icculus.org>
1901 * configure.ac: increment version number
1903 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1906 2003-04-24 Ingo van Lil <inguin@gmx.de>
1908 * main/render.c: fix misspellings of NDEBUG
1912 2003-04-14 Bradley Bell <btb@icculus.org>
1914 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1916 2003-04-11 Bradley Bell <btb@icculus.org>
1918 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1923 2003-04-11 Bradley Bell <btb@icculus.org>
1925 * libmve/mveplay.c: use _sleep instead of sleep on win32
1927 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1928 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1929 include/cfile.h, include/error.h, libmve/Makefile.am,
1930 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1931 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1932 utilities/Makefile.am: comments/formatting/dist problems
1934 * configure.ac: use different defines for os x
1936 2003-04-07 Bradley Bell <btb@icculus.org>
1938 * include/error.h, misc/error.c: put some old stuff back in,
1939 eliminate duplicate error messages
1941 * main/text.c: don't die on text not found
1944 * main/inferno.c: print some useful info if hog not found, allow
1945 -help to work if no text available
1947 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1949 * arch/linux/Makefile.am: revert to previous version, so linux
1952 2003-04-03 Bradley Bell <btb@icculus.org>
1954 * main/endlevel.c: fixed exit model scheme yet again
1956 2003-04-02 Bradley Bell <btb@icculus.org>
1958 * misc/error.c: call Int3 on Assert
1960 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1963 * main/wall.c: don't die when trying to toggle nonexistent
1964 segment... vertigo level 10 is buggy!
1966 * main/gamemine.c: comments/formatting
1968 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1970 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1971 main/inferno.c: Allow use of 22K sound samples
1973 2003-03-29 Bradley Bell <btb@icculus.org>
1975 * arch/ogl/gr.c: default to bitmapped reticle
1977 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1978 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1981 * arch/sdl/joy.c: fixed text seen for hats in control config
1984 2003-03-28 Bradley Bell <btb@icculus.org>
1986 * main/bm.c: heh, model nums in vertigo are hardcoded,
1987 N_D2_POLYGON_MODELS can't change
1989 * configure.ac, include/d1x.xpm, include/descent.xpm,
1990 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1993 2003-03-27 Bradley Bell <btb@icculus.org>
1995 * main/text.h: fixed text references for hat directions
1997 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1999 2003-03-26 Bradley Bell <btb@icculus.org>
2001 * main/playsave.c: make d2x keys backward compatible
2003 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2005 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2008 2003-03-26 Bradley Bell <btb@icculus.org>
2010 * main/piggy.c: fix crash when d1 data not present
2012 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2013 read/write from plr file
2015 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2016 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2017 added escort.h header
2019 2003-03-25 Bradley Bell <btb@icculus.org>
2021 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2022 D1_PIGFILE ("descent.pig") macro
2024 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2025 models from d1 pig file
2027 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2028 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2029 really) from d1 pig file
2031 2003-03-23 Bradley Bell <btb@icculus.org>
2033 * main/bm.c: stop extra robots from overwriting exit models
2035 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2036 texture list doesn't get full
2038 * main/bm.c: fix mem leak when reading extra robots
2040 2003-03-21 Bradley Bell <btb@icculus.org>
2042 * main/menu.c: Added option to set movie resolution (mostly works)
2044 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2046 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2047 replacement functions to piggy.c
2049 * main/gameseq.c: attempt to support mac d1 descent.pig
2051 * main/bm.c: fix mem leak
2053 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2054 files, both d1 and d2 oem briefing where showed
2056 * main/inferno.c, main/movie.c: Change the default movie
2057 resolution to "high", implement the option -lowresmovies
2059 2003-03-20 Bradley Bell <btb@icculus.org>
2061 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2063 * main/piggy.c: comments
2065 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2067 * main/gameseq.c: delete duplicate function
2069 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2071 2003-03-19 Bradley Bell <btb@icculus.org>
2073 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2074 (cddb discid) support
2076 * arch/sdl/digi.c, main/kludge.c: implemented
2077 digi_link_sound_to_object3 for looping sounds, other looping stuff
2079 * arch/sdl/gr.c: removing dependencies on stuff in main/
2081 * arch/linux/Makefile.am, arch/linux/init.c,
2082 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2083 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2084 other header cleanups
2086 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2088 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2090 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2091 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2092 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2093 load d1 textures for d1 levels
2095 2003-03-19 Bradley Bell <btb@icculus.org>
2097 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2098 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2099 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2100 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2103 * README: added some OS X info
2105 2003-03-17 Bradley Bell <btb@icculus.org>
2107 * main/newdemo.c: simplify DEMO_FILENAME macro
2109 * main/console.c, main/game.c: enable experimental console support
2111 * main/gamerend.c: fixed location of fps meter in multi
2113 2003-03-16 Bradley Bell <btb@icculus.org>
2115 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2116 also look in shared data dir for demos
2118 * main/newdemo.c, main/newdemo.h: comments/formatting
2120 2003-03-15 Christopher Thielen <chris@luethy.net>
2122 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2123 thinking d2 cd is always present
2125 2003-03-15 Bradley Bell <btb@icculus.org>
2127 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2130 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2133 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2134 gr_init. don't really know why this works, though
2136 2003-03-14 Bradley Bell <btb@icculus.org>
2138 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2140 * unused/bios/rbaudio.h: removed duplicate file
2142 2003-03-14 Christopher Thielen <chris@luethy.net>
2144 * arch/sdl/rbaudio.c: stop cd audio when exiting
2146 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2148 * main/gamecntl.c: add comments to the "only matt knows" cheats
2150 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2152 * main/gamemine.c: formatting, better texture conversion for d1
2155 2003-03-14 Bradley Bell <btb@icculus.org>
2157 * main/piggy.c: must swap all mac version pigfiles
2159 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2160 main/multi.c: formatting, minor cleanups
2162 * 2d/rle.c: need to swap line_size on bigendian machines
2164 * main/mission.c, main/mission.h: detect mac full version hogfile
2166 2003-03-13 Bradley Bell <btb@icculus.org>
2168 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2169 added joy/mouse sensitivity slider, increased range to 16, and
2172 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2175 * arch/linux/Makefile.am: removed extra backslash
2177 * TODO, installation.txt: updated some documentation
2179 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2180 menu, with maxfps option
2182 2003-03-12 Bradley Bell <btb@icculus.org>
2184 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2186 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2187 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2188 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2189 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2190 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2191 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2192 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2193 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2194 arch/linux/include/music.h, arch/linux/include/serial.h,
2195 arch/linux/include/ukali.h: formatting
2197 2003-03-11 Chris Arena <ccarena@cox.net>
2199 * main/menu.c: fixed brightness slider
2201 2003-03-01 Bradley Bell <btb@icculus.org>
2203 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2204 robots and animated bitmaps work, but colors are messed up
2206 2003-02-28 Bradley Bell <btb@icculus.org>
2208 * main/player.h: whitespace
2210 * main/automap.c, main/cntrlcen.c, main/collide.c,
2211 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2212 descent.hog is present, d1 becomes mission 0)
2214 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2215 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2216 arch/win32/winnet.c: MinGW compiles with network enabled again,
2217 but still doesn't work
2221 2003-02-28 Bradley Bell <btb@icculus.org>
2223 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2224 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2225 many opengl glitches
2227 2003-02-27 Bradley Bell <btb@icculus.org>
2229 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2230 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2231 main/network.c, main/network.h: noted that hoard.ham is only needed
2232 for multiplayer HOARD games, and should not be equated with
2233 "vertigo". put HoardEquipped() back in network.c.
2235 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2236 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2237 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2238 use timer_delay instead of d_delay
2240 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2242 * main/render.c: added replacement qsort for solaris
2244 2003-02-26 Bradley Bell <btb@icculus.org>
2246 * main/gamemine.c: texture conversion for d1 shareware
2248 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2250 * main/gamemine.c: better texture conversion for d1 levels
2252 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2254 * main/kconfig.c: fix joystick support under MinGW
2256 2003-02-26 Bradley Bell <btb@icculus.org>
2258 * main/playsave.c: fix swapping glitch
2260 * configure.ac, readme.txt: clean stuff up, getting ready for
2263 * main/titles.c: begin support for rendering spinning robots in
2266 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2269 * main/gamemine.c: load d1 shareware levels!
2271 2003-02-25 Bradley Bell <btb@icculus.org>
2275 * autogen.sh: add warning about old auto* versions, use
2278 2003-02-24 Bradley Bell <btb@icculus.org>
2280 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2281 briefings mostly working
2283 * main/movie.c, main/titles.c: fixed some more briefing glitches
2285 2003-02-23 Bradley Bell <btb@icculus.org>
2287 * main/movie.c: fixed crash when using shareware data files
2290 * arch/sdl/digi.c: fix crash on non-existent sounds
2291 (i.e. shareware data)
2293 2003-02-22 Bradley Bell <btb@icculus.org>
2295 * main/titles.c: fixed fullscreen toggle in briefings
2297 2003-02-21 Bradley Bell <btb@icculus.org>
2299 * configure.ac: check for mingw when enabling nasm
2301 * main/playsave.c: enable loading player files of either byte
2304 2003-02-20 Bradley Bell <btb@icculus.org>
2306 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2308 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2309 #343, not "rest of solution to bug #344"
2311 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2314 * main/kludge.c: partial solution to bug #344
2316 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2318 * compilerdefs.txt: added linux/mips info
2320 * ChangeLog: clean up changelog
2322 2003-02-19 Bradley Bell <btb@icculus.org>
2324 * libmve/mveplay.c: os x needs nanosleep prototype.
2326 2003-02-18 Bradley Bell <btb@icculus.org>
2328 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2330 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2331 to disable/enable audio
2333 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2335 * main/: movie.h, titles.c: make sure movie's palette is set before
2336 writing briefing text. Fixes bug #359
2338 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2341 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2342 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2345 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2348 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2349 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2350 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2353 * include/libmve.h: blah
2355 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2357 * main/render.c: 2nd attempt to fix solaris qsort bug
2359 2003-02-18 Bradley Bell <btb@icculus.org>
2361 * configure.ac, include/pstypes.h: put alignment detection in
2364 2003-02-17 Bradley Bell <btb@icculus.org>
2366 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2367 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2368 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2369 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2370 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2371 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2372 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2373 moved mve stuff to separate subdir
2375 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2376 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2377 mve code. Fixes (at least) bugs #41, #348, and #350.
2379 2003-02-14 Bradley Bell <btb@icculus.org>
2381 * main/Makefile.am: no more Makefile.mveplay. again
2383 * main/mveplay.c: typo
2385 2003-02-13 Bradley Bell <btb@icculus.org>
2387 * utilities/mvlextract.c: uint -> unsigned int
2389 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2390 standalone mveplayer, win32 support
2392 * main/movie.c: random bugfixes, win32 support
2394 * arch/sdl/Makefile.am: formatting
2396 * configure.ac: disable networking on mac/win for now
2398 * main/newmenu.c: comments
2400 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2402 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2403 redundant swap functions.
2405 2003-02-13 Bradley Bell <btb@icculus.org>
2407 * ChangeLog: update changelog
2409 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2411 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2412 polymodel alignment issues.
2414 2003-02-13 Bradley Bell <btb@icculus.org>
2416 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2417 fix various little bugs
2419 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2420 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2422 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2425 * README.utils: new file
2427 * main/: mve_main.c, mveplay.c: more movie fixes
2429 * README: updated README
2431 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2433 2003-02-12 Bradley Bell <btb@icculus.org>
2435 * utilities/mvlextract.c: bigendian mvl support
2437 * main/mveplay.c: formatting, stuff
2439 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2440 truecolor mve support, standalone mveplayer
2442 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2443 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2444 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2445 standalone mveplayer
2447 2003-01-22 Bradley Bell <btb@icculus.org>
2449 * include/: interp.h, interp.h: restore prototype for
2450 swap_polygon_model_data
2452 2003-01-21 Bradley Bell <btb@icculus.org>
2454 * main/piggy.c: use memcpy to avoid alignment problem
2456 * compilerdefs.txt: updated some defs, added sunos/sparc
2458 2003-01-15 Bradley Bell <btb@icculus.org>
2460 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2462 * main/gamemine.c: attempting to support d1 shareware
2464 * compilerdefs.txt: update defs
2466 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2468 * main/mveplay.c: fix several bugs, comments, formatting.
2470 2003-01-15 Bradley Bell <btb@icculus.org>
2472 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2473 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2474 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2475 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2478 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2479 formatting, comments
2481 2003-01-11 Bradley Bell <btb@icculus.org>
2483 * main/: mission.c, mission.h: attempt to support d1 for mac
2486 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2488 * main/object.h: foo
2490 2003-01-09 Bradley Bell <btb@icculus.org>
2492 * main/movie.c: use ifdef around gr_toggle_fullscreen
2494 2003-01-07 Bradley Bell <btb@icculus.org>
2496 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2497 main/mission.h: don't need .msn file for descent.hog anymore
2501 2003-01-06 Bradley Bell <btb@icculus.org>
2503 * main/mission.h, main/mission.c: comments
2505 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2508 2003-01-03 Bradley Bell <btb@icculus.org>
2510 * utilities/: txb2txt.c, txt2txb.c: remove old files
2512 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2514 * main/polyobj.c: attempt to make read_model_file
2517 * main/menu.c: move vertigo text
2519 2003-01-02 Bradley Bell <btb@icculus.org>
2521 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2522 main/polyobj.h: cleanup alignment changes
2524 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2525 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2526 main/object.h: fix alignment issues on sparc
2528 * cvshowto.txt: update cvs info
2532 * 2d/rle.c: make rle_swap handle RLE_BIG
2534 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2536 * main/render.c: workaround solaris qsort bug
2538 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2540 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2541 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2543 * arch/linux/Makefile.am: enabled linux joystick, kali
2545 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2546 arch/sdl/event.c: enabled linux joystick
2548 2002-12-31 Bradley Bell <btb@icculus.org>
2550 * main/gamemine.c: simplified warning msg
2552 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2554 * main/render.h: fix compiler warning
2556 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2558 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2560 2002-12-24 Bradley Bell <btb@icculus.org>
2562 * main/mission.c: fixes an infinite loop which was caused by d2x
2563 thinking d2demo was a descent 1 mission
2565 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2567 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2569 2002-12-24 Bradley Bell <btb@icculus.org>
2571 * main/render.c: comments
2573 2002-10-30 Bradley Bell <btb@icculus.org>
2575 * main/inferno.c: add help for -hogdir option
2577 * main/inferno.c: added -hogdir option
2579 2002-10-28 Bradley Bell <btb@icculus.org>
2581 * main/: inferno.c, menu.c: enabled Vertigo displays
2583 * include/3d.h: typo
2585 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2587 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2588 main/netmisc.c, main/network.c: simplify and eliminate redundant
2591 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2593 * maths/fixc.c: fix infinite loop in quad_sqrt.
2595 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2596 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2598 2002-10-12 Bradley Bell <btb@icculus.org>
2600 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2602 2002-10-11 Bradley Bell <btb@icculus.org>
2604 * main/hud.c: make hud_message work correctly
2606 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2609 * main/network.c: formatting, small fixes
2611 2002-10-10 Bradley Bell <btb@icculus.org>
2613 * main/netmisc.h: no swap_object for little-endian
2615 * main/: netmisc.h, network.c: use macros to simplify network
2618 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2621 * main/inferno.c: enable loading screen for mac shareware with
2624 * main/netmisc.c: whitespace
2626 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2629 * main/hud.c: whitespace
2631 * configure.ac: remove shareware build, add macdata build
2633 * main/songs.c: whitespace
2635 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2636 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2639 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2642 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2644 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2645 comments, formatting, etc.
2647 * iff/iff.c: fix bigendian iff loading.
2649 2002-10-03 Bradley Bell <btb@icculus.org>
2651 * utilities/txb2tex.c: typo
2653 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2654 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2657 * arch/sdl/mouse.c: whitespace
2659 2002-09-19 Bradley Bell <btb@icculus.org>
2661 * main/kconfig.c: fix a oops, add old logs
2663 * main/kconfig.c: support for >3 mouse buttons
2665 2002-09-18 Bradley Bell <btb@icculus.org>
2667 * include/gr.h: fix palette swap define
2669 2002-09-14 Bradley Bell <btb@icculus.org>
2671 * main/titles.c: load hires briefing screen if lores doesn't exist
2672 (i.e. vertigo) and MenuHires=0
2674 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2676 * main/: multi.h, network.h: pack some structures for ipx
2679 2002-09-14 Bradley Bell <btb@icculus.org>
2681 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2682 and load_endlevel_data() to expect newline-terminated strings, fix
2683 load_game_data to read null-terminated string for
2686 2002-09-07 Bradley Bell <btb@icculus.org>
2688 * main/newmenu.c: added error message
2690 * main/menu.h: enable -nohires with mac shareware
2692 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2694 * 2d/font.c: enable 0/255 palette swap for fonts
2696 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2699 * 2d/2dsline.c: fix ogl blooper
2701 2002-09-05 Bradley Bell <btb@icculus.org>
2703 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2706 * include/strutil.h: need string.h for strcasecmp
2708 * include/rle.h: okay, maybe it needs to be this way
2710 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2712 * 2d/scalec.c: more stuff from d2src
2714 * 2d/rle.c: more stuff from d2src, formatting
2716 * 2d/font.c: useless cruft
2718 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2720 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2723 2002-09-04 Bradley Bell <btb@icculus.org>
2725 * include/grdef.h: fix compiler warnings
2727 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2729 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2732 * main/game.c: we want the mac ibitblt for everything but dos and
2735 * main/texmerge.c: these routines are in tmerge.c
2737 * main/credits.c: enable credits for mac and oem data
2739 * main/bm.c: use either exit.ham or exit.pofs
2741 * include/ibitblt.h: enable some more code from d2src
2743 * include/gr.h: enable mac ubitblt_double
2745 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2747 * include/grdef.h: moved some inline asm from linear.h
2749 * 2d/ibitblt.c: brought in line with original d2 version
2751 * 2d/bitblt.c: reverted to original d2 version of this file, then
2752 added d1x enhancements
2754 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2756 * 2d/linear.h: moved these back to their original locations
2759 * main/mveplay.c: close some memory holes, speed up palette loading
2761 * main/movie.c: added fullscreen toggle while playing movies
2763 * main/inferno.c: comment out -superhires help text (always on)
2765 * include/timer.h: added approx_fsec_to_usec macro
2767 * arch/sdl/joy.c: fix compiler warning
2769 2002-09-01 Bradley Bell <btb@icculus.org>
2771 * main/network.c: oops
2773 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2775 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2776 timer_get_fixed_seconds
2780 2002-08-31 Bradley Bell <btb@icculus.org>
2782 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2785 * main/multi.h: network endian stuff
2787 * 2d/font.c, include/gr.h: fast file i/o for font headers
2789 * arch/win32/arch_ip.cpp: unused file
2791 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2792 bigendian networking fixes
2794 * main/menu.c: make net menu more accurate, also make superhires
2797 * include/pstypes.h: better to have __pack__ all the time, I think.
2798 needed for networking, e.g.
2800 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2803 * arch/win32/Makefile.am: unused file
2807 2002-08-30 Bradley Bell <btb@icculus.org>
2809 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2811 * main/: newmenu.h, titles.c: formatting
2813 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2814 main/multi.h: networking works, finally
2816 * TODO: added TODO file
2818 * arch/linux/arch_ip.cpp: unused fine
2820 * README: network sorta working
2822 * main/: Makefile.am, multi.c, network.c, network.h: more
2825 * main/menu.c: load builtin mission correctly
2827 * main/inferno.c: documentation
2829 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2832 * main/Makefile.mveplay: don't need no more
2834 2002-08-29 Bradley Bell <btb@icculus.org>
2836 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2837 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2838 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2841 * include/ipx_drv.h: more network fixing
2843 * arch/linux/include/ipx_drv.h: more network fixing
2845 * include/ipx.h: formatting
2847 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2849 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2850 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2851 main/inferno.c: fixed networking fuck-up?
2853 * Makefile.am: moved mingw info to README
2855 * README, mingw32.txt: moved mingw info to README
2857 2002-08-27 Bradley Bell <btb@icculus.org>
2859 * utilities/mvlextract.c: allow specifying file to extract
2861 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2864 * utilities/hogextract.c: allow specifying file to extract
2866 * main/mission.c: Have to get mission_num _after_ promoting...
2868 * main/: gameseq.c, titles.c: beginning d1 briefing support
2870 * descent.msn: beginning d1 briefing support
2872 * main/: titles.c, titles.h: d1-style mission briefings
2874 * main/piggy.h: whitespace
2876 * main/movie.c: beginning robot movie support, fall back on lo/hi
2877 res if hi/lo not available
2879 * main/mission.c: added Builtin_mission_num for builtin mission,
2880 D1Hogdir, d1-style mission briefings
2882 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2885 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2886 (for d1 missions that need d1 data)
2888 * 2d/ibitblt.c: whitespace
2890 2002-08-26 Bradley Bell <btb@icculus.org>
2892 * utilities/mvlcreate.c: oops
2894 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2897 * utilities/hogextract.c: added [v]iew option
2899 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2901 * main/titles.c: fix writable string, disable DumbAdjust thing
2903 * main/polyobj.h: whitespace
2905 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2908 * main/movie.c: read movies from AltHogDir, other fixes
2910 * main/: mission.c, mission.h: fix bug w/mission filename
2912 * main/gameseq.c: comments
2914 * main/digi.h: whitespace n stuff
2916 * include/mve_audio.h: added audio flag macros
2918 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2923 2002-08-23 Bradley Bell <btb@icculus.org>
2925 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2928 * Makefile.am: remove d2demo.mn2
2930 * cfile/cfile.c, include/cfile.h: add cfile_size function
2932 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2933 eliminate need for .mn2 files for oem and demo
2935 2002-08-22 Bradley Bell <btb@icculus.org>
2937 * main/bm.c: fix for vertigo
2939 * main/menu.h: make OEM menu pcx available
2941 * 2d/rle.c: merge with original d2 file
2943 * Makefile.am, configure.ac: let mission files get installed by
2946 2002-08-17 Bradley Bell <btb@icculus.org>
2948 * configure.ac: make FAST_FILE_IO the default on little-endian
2951 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2953 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2956 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2958 * main/: game.c, menu.c, mission.c: promote builtin missions.
2960 2002-08-15 Bradley Bell <btb@icculus.org>
2962 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2963 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2965 * utilities/.cvsignore: added cvsignore
2967 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2970 * main/piggy.c: mac data file loading
2972 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2973 transparency and swap 0/255 correctly for mac data files
2975 2002-08-13 Bradley Bell <btb@icculus.org>
2977 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2978 to utilities to avoid conflict with c++ std lib <utility>
2980 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2981 txt2txb.c: moved utility to utilities to avoid conflict with c++
2984 * Makefile.am, configure.ac: add utilities
2986 2002-08-09 Bradley Bell <btb@icculus.org>
2988 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2991 2002-08-08 Bradley Bell <btb@icculus.org>
2993 * main/inferno.c: comments
2995 * main/: newmenu.c, songs.c: mac demo datafile support
2997 * installation.txt: update
2999 * main/gamesave.c: use lowercase for consistency
3001 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3002 models for other than d2demo
3004 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3006 * main/gamemine.c: formatting, better d1 texture conversion
3008 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3009 main/mission.h: recognize .msn mission files.
3011 2002-08-07 Bradley Bell <btb@icculus.org>
3013 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3014 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3015 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3016 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3017 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3018 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3021 2002-08-06 Bradley Bell <btb@icculus.org>
3023 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3025 * main/Makefile.am: formatting
3027 * 2d/font.c: make gr_remap_font just reload the whole thing
3029 * configure.ac: formatting
3031 * Makefile.am: added d2demo.mn2
3033 * d2demo.mn2: mission file for shareware
3035 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3036 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3038 * main/sounds.h: shareware stuff, whitespace
3040 * main/: polyobj.c, polyobj.h: more fast i/o macros
3042 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3045 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3046 endlevel stuff to non-shareware, allow movies/endlevel for
3049 * main/cntrlcen.c: typo
3051 * main/bm.h: use global Piggy_hamfile_version
3053 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3054 macros, use global Piggy_hamfile_version
3056 * main/Makefile.am: terrain and movie stuff always used now
3058 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3061 * main/: gamemine.c, gamesave.c: load DMB levels
3063 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3064 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3066 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3068 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3070 2002-08-04 Bradley Bell <btb@icculus.org>
3072 * main/inferno.c: shareware stuff, formatting
3074 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3076 * arch/sdl/gr.c: don't need to set mode in gr_init
3078 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3080 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3083 * Makefile.am, descent.mn2: added mission file for descent 1
3085 2002-08-02 Bradley Bell <btb@icculus.org>
3087 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3088 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3089 main/piggy.h, misc/error.c: junk
3091 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3092 render.h, scores.c, scores.h, terrain.c: shareware stuff
3094 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3095 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3096 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3097 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3098 main/weapon.c, main/weapon.h: fast i/o macros
3100 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3102 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3103 main/gamemine.h, main/gamesave.c: load d1 levels
3105 2002-07-30 Bradley Bell <btb@icculus.org>
3107 * configure.ac: oops
3109 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3112 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3113 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3114 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3115 main/piggy.c, main/titles.c: support shareware datafiles!
3117 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3118 piggy.c: SHAREWARE fixes
3120 2002-07-29 Bradley Bell <btb@icculus.org>
3122 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3123 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3124 misc/fileutil.c: Portability - OS X support
3126 2002-07-27 Bradley Bell <btb@icculus.org>
3128 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3129 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3130 segment.h: portability
3132 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3133 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3134 main/wall.h: portabilization
3136 * 2d/font.c, include/gr.h: portability
3138 2002-07-26 Bradley Bell <btb@icculus.org>
3140 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3142 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3144 * main/player.c: foo
3146 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3148 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3149 misc/fileutil.h: portable file i/o utils
3151 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3152 writable string anymore... / formatting
3154 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3155 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3156 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3157 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3158 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3159 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3160 portable-izing file loading routines
3162 2002-07-24 Bradley Bell <btb@icculus.org>
3164 * main/mveplay.c: correctly play files with 16bit uncompressed
3165 audio, mem checking, etc
3167 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3170 2002-07-23 Bradley Bell <btb@icculus.org>
3172 * misc/Makefile.am: unused file
3174 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3175 main/sounds.h: remove experimental nmovie stuff
3177 * main/movie.c: add some debugging output
3179 2002-07-22 Bradley Bell <btb@icculus.org>
3181 * main/: console.c, state.c: simplified header
3183 * main/movie.c: enable mveplay audio
3185 * main/old/movie.c: moved to main/
3187 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3188 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3189 main/mvelib.c, main/mveplay.c: initial movie support
3191 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3192 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3193 include/ogl_init.h, include/pstypes.h, main/console.c,
3194 main/state.c, mem/mem.c: OS X stuff
3196 * configure.ac: OS X and movie stuff
3198 2002-07-19 Bradley Bell <btb@icculus.org>
3200 * compilerdefs.txt: OSX defs
3202 2002-07-18 Bradley Bell <btb@icculus.org>
3204 * main/inferno.c: use simpler rcs tags
3206 * autogen.sh: keep Changelog in cvs (and use --accum)
3208 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3209 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3210 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3211 main/songs.c: changed cdrom->rbaudio
3213 * include/rbaudio.h: moved to /include
3215 2002-07-17 Bradley Bell <btb@icculus.org>
3217 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3218 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3219 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3220 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3221 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3222 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3223 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3224 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3225 3d/setup.c: use simpler rcs tags
3230 2002-07-17 Bradley Bell <btb@icculus.org>
3232 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3234 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3236 * debian/rules: don't need readme's
3238 * debian/rules: move d1x license to COPYING, license clarifications
3240 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3241 license to COPYING, license clarifications
3243 * debian/rules: fix debian docs
3245 * debian/rules: fix debian manpages
3247 * debian/d2x-sdl.menu: fix debian menu
3249 * debian/rules: link to undocumented man page for debs
3251 * Makefile.am, configure.ac, debian/control, debian/copyright,
3252 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3253 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3254 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3257 2002-07-16 Bradley Bell <btb@icculus.org>
3259 * debian/: rules, changelog.in: deb stuff
3261 * configure.ac: cleaner nasm detection
3263 * debian/: changelog.in, control, rules: deb stuff
3265 * README, installation.txt: typos, stuff
3267 * configure.ac: better #defines
3269 * configure.ac: whitespace
3271 * configure.ac: better documentation
3273 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3274 SDL_JOYSTICK not needed
3276 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3278 * configure.ac: need higher SDL for joystick
3280 * debian/: control, rules: deb stuff
3282 * arch/sdl/joy.c: old junk
3284 * Makefile.am, configure.ac: automake updates
3286 * main/: inferno.c, text.c: don't use althogdir on non-unix
3288 * configure.ac: more autoconf updates
3290 * misc/strutil.c: better strrev
3292 * main/inferno.c: need limits.h on mingw also
3294 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3297 2002-04-19 Bradley Bell <btb@icculus.org>
3299 * main/network.c: let hoard.ham be a cfile
3301 * main/text.c: better error message when hog not found
3305 2002-03-23 Bradley Bell <btb@icculus.org>
3307 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3308 arch/sdl/Makefile.am: Use SDL joystick automatically
3310 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3312 2002-03-05 Bradley Bell <btb@icculus.org>
3314 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3317 2002-02-23 Bradley Bell <btb@icculus.org>
3319 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3321 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3322 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3323 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3324 main/editor/Makefile.am: moved includes to include
3326 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3328 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3329 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3330 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3333 * main/game.c: disabled cockpit for OGL, formatting
3335 * 2d/ibitblt.c: formatting
3337 2002-02-16 Bradley Bell <btb@icculus.org>
3339 * include/oldsdl.h: check for older macros
3341 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3342 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3343 allow older sdl versions
3345 2002-02-15 Bradley Bell <btb@icculus.org>
3347 * main/: automap.c, automap.h, inferno.c: automap resolution now
3350 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3352 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3353 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3354 win32/include/key_arch.h: never mind - that would be pointless
3356 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3357 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3358 win32/include/key_arch.h: copied files from d1x
3360 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3361 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3363 * main/multipow.c: need conf.h
3365 * arch/win32/Makefile.am: new file
3367 * include/pstypes.h: added u_int16_t (needed in base_ip)
3369 * arch/win32/arch_ip.cpp: copied from d1x
3371 2002-02-14 Bradley Bell <btb@icculus.org>
3373 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3375 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3376 main/netlist.c: Added hotkeys to toggle fullscreen mode
3378 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3379 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3381 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3382 reorder.h: Lotsa networking stuff from d1x
3384 2002-02-13 Bradley Bell <btb@icculus.org>
3386 * include/gr.h, main/game.c: Fullscreen toggle stuff
3388 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3391 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3392 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3395 2002-02-11 Bradley Bell <btb@icculus.org>
3397 * main/bm.c: use portable loader if bigendian
3399 * include/pstypes.h: don't define bool for c++
3401 * include/cfile.h: extern AltHogDir stuff
3403 * include/byteswap.h: use WORDS_BIGENDIAN
3405 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3407 * main/vers_id.h: added D2X_IVER
3409 * misc/args.c: don't use d1x.ini
3411 * Makefile.am: rpm stuff
3413 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3416 2002-02-09 Bradley Bell <btb@icculus.org>
3418 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3420 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3422 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3425 2002-02-06 Bradley Bell <btb@icculus.org>
3427 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3428 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3429 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3431 * debian/: changelog.in, control, copyright, d2x-gl.files,
3432 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3436 2002-02-02 Bradley Bell <btb@icculus.org>
3438 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3440 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3441 Enabled RELEASE option
3443 2002-01-31 Bradley Bell <btb@icculus.org>
3445 * Makefile.am, configure.ac: specify prerequisite versions of
3446 autoconf and automake
3448 2002-01-29 Bradley Bell <btb@icculus.org>
3450 * main/mission.c: RCS header added
3452 * main/inferno.c: update copyright date
3454 * main/mission.c: allow missions to be in AltHogDir
3456 * configure.ac: Display results of configure
3458 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3461 2002-01-28 Bradley Bell <btb@icculus.org>
3463 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3464 Data files now go in DATADIR/games/d2x, user files now go in
3467 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3469 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3470 files now go in ~/.d2x
3472 2002-01-24 Bradley Bell <btb@icculus.org>
3474 * configure.ac: fix nasm not found error message
3476 2002-01-18 Bradley Bell <btb@icculus.org>
3478 * configure.in: getting rid of old configure.in
3480 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3481 main/movie.c: Movie playing kludgey stuff
3483 * misc/args.c: formatting
3485 * main/inferno.c: allow -h for help
3487 * include/error.h: don't die on int3, unless -debug given
3489 * mingw32.txt: more stuff
3491 2001-12-29 Bradley Bell <btb@icculus.org>
3493 * Makefile.am: Got rid of thinking.txt
3495 * main/inferno.c: document -nomovies option
3497 2001-12-28 Bradley Bell <btb@icculus.org>
3499 * main/titles.c: formatting, put some code into place for rendering
3500 of robots during briefings
3502 2001-12-27 Bradley Bell <btb@icculus.org>
3506 2001-12-23 Craig Hadady <chadady@iglou.com>
3508 * 2d/rle.c: fixed bug in dummy array.
3510 2001-12-03 Bradley Bell <btb@icculus.org>
3512 * arch/sdl/init.c: fix formatting
3514 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3515 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3516 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3517 and sdl joystick stuff
3519 2001-11-30 Bradley Bell <btb@icculus.org>
3521 * thinking.txt: not needed
3523 2001-11-27 Bradley Bell <btb@icculus.org>
3525 * cygconf, mingw32.txt: use sdl from source on cygwin
3527 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3528 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3529 SDL_CFLAGS to CFLAGS
3531 2001-11-27 Bradley Bell <btb@icculus.org>
3535 2001-11-14 Bradley Bell <btb@icculus.org>
3537 * texmap/scanline.c: use optimization flags as texmap default
3539 * NEWS: mouse wheel, etc
3541 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3542 wheel to emulate 3rd axis
3544 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3546 * include/error.h: kludge to ungrab mouse when we hit an int3
3548 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3549 __ENV_MSDOS__ to __MSDOS__
3551 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3554 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3557 * arch/sdl/digi.c: implemented digi_set_volume
3559 * include/grdef.h, main/config.c, misc/d_io.c: change
3560 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3562 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3563 main/piggy.c: use MAKE_SIG
3565 * installation.txt: update
3567 * configure.ac: new file
3569 * arch/sdl/joydefs.c: #include pstypes.h
3571 * arch/sdl/init.c: SDL joystick stuff
3573 * acconfig.h: adjust MINGW defines
3575 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3576 controls menu now works
3578 2001-11-13 Bradley Bell <btb@icculus.org>
3580 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3583 * Makefile.am: New file
3585 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3588 * compilerdefs.txt: New file
3590 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3592 2001-11-12 Bradley Bell <btb@icculus.org>
3594 * main/playsave.c: load player files regardless of byte order of
3597 2001-11-11 Bradley Bell <btb@icculus.org>
3599 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3602 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3604 * NEWS: GL savegame thumbnails
3606 * acconfig.h, configure.in: make option for NMOVIES, default to off
3608 2001-11-09 Bradley Bell <btb@icculus.org>
3610 * main/state.c: Enabled savegame thumbnails under OpenGL
3612 * unused/pa_null/pa_enabl.h: remove duplicate header
3614 * misc/args.c: use d2x.ini for option file
3616 * mem/mem.c: Move mem_realloc inside the ifdef
3618 * main/menu.c: fix 640x400 menu text
3620 * main/inferno.c: added documentation
3622 * main/endlevel.c: fix warnings
3624 * arch/ogl/gr.c: Get rid of gl spew
3626 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3628 * acconfig.h: Define __SDL__ for mingw
3630 2001-11-08 Bradley Bell <btb@icculus.org>
3632 * 2d/font.c: free OGL font data when rereading
3634 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3635 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3636 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3637 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3638 main/weapon.h: Enabled shareware build, endlevel flythrough
3641 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3642 of use for shareware build
3644 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3647 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3649 2001-11-05 Bradley Bell <btb@icculus.org>
3651 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3654 * include/3d.h: Add comment
3656 2001-11-04 Bradley Bell <btb@icculus.org>
3658 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3661 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3664 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3666 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3667 main/hudmsg.h: Enable d1x-style hud_message
3669 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3671 * 2d/font.c: re-init ogl fonts after remapping colors.
3673 2001-11-02 Bradley Bell <btb@icculus.org>
3675 * misc/Makefile.am: remove byteswap.h (duplicate header)
3677 * 2d/font.c: fixed gr_remap_font, minor stuff
3679 * configure.in: take out -O2 if doing debug build
3681 * main/bm.c: formatting
3683 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3685 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3686 macros, get rid of functions
3688 2001-11-01 Bradley Bell <btb@icculus.org>
3690 * misc/byteswap.h: removed duplicate header
3692 2001-10-31 Bradley Bell <btb@icculus.org>
3694 * NEWS, main/automap.c: automap works in opengl
3696 * NEWS, configure.in: Added news
3698 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3700 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3702 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3703 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3704 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3706 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3708 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3710 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3711 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3713 2001-10-27 Bradley Bell <btb@icculus.org>
3715 * main/inferno.c: added some documentation
3717 2001-10-25 Bradley Bell <btb@icculus.org>
3719 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3722 * Makefile.am, configure.in, arch/Makefile.am,
3723 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3724 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3725 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3726 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3727 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3728 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3729 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3730 it's ugly, but It'll be easier to sync with d1x.
3732 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3733 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3734 main/editor/Makefile.am: attempt at support for editor, makefile
3737 * misc/d_delay.c: formatting fix
3739 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3740 tmappent.S, tmapppro.S: adding support for runtime selection of
3743 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3744 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3745 including multi.h and network.h, fix backslashes, fix compiler
3748 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3749 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3750 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3751 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3752 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3753 including multi.h and network.h, fix backslashes
3755 * include/pstypes.h: added typedef for u_int64_t on mingw
3757 * include/3d.h: added prototype for g3_uninit_polygon_model
3759 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3761 2001-10-24 Bradley Bell <btb@icculus.org>
3763 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3764 arch subdirs, as in d1x.
3766 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3767 earlier style until i understand automake 1.5 better. remove input
3770 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3771 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3772 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3773 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3774 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3775 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3776 Moved input stuff to arch subdirs, as in d1x.
3778 * NEWS, configure.in: blah blah
3780 2001-10-23 Bradley Bell <btb@icculus.org>
3782 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3784 * texmap/tmapppro.S: no need for #include <conf.h> here
3786 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3789 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3790 file. RCS header added
3792 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3793 #ifdef'ing out the whole file. RCS header added
3795 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3796 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3797 fixes. Now works with automake 1.5 and autoconf 2.52.
3798 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3799 mingw (-grabmouse now works on win32).
3801 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3802 These don't belong in cvs
3806 2001-10-20 Bradley Bell <btb@icculus.org>
3808 * 2d/font.c: Don't free unused variables...
3810 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3813 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3814 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3815 main/Makefile.am: make dist more sensible
3817 * Makefile.am: Kludge for linking on mingw
3819 2001-10-19 Bradley Bell <btb@icculus.org>
3821 * Makefile.am, configure.in, arch/win32/Makefile.am,
3822 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3824 * include/ipx_drv.h: Check for __MINGW32__
3826 * include/i86.h: Imported from d1x
3828 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3830 * arch/dos/modex.asm: Fixed %include
3832 * main/console.c: RCS headers added
3834 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3837 * Makefile.am, main/Makefile.am: Moved final link to top-level
3838 directory instead of main/
3840 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3841 __ENV_LINUX__ to __linux__
3843 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3844 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3845 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3846 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3847 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3848 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3849 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3850 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3851 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3852 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3855 * configure.in: add --enable-xploader, support arch/linux subdir,
3858 * main/inferno.c: conditionalize conf.h
3860 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3862 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3863 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3864 misc/fileutil.h: Partial application of linux/alpha patch.
3866 2001-10-19 Bradley Bell <btb@icculus.org>
3868 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3869 networking in line with d1x, moved some arch/linux_* stuff to
3872 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3873 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3874 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3875 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3878 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3879 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3880 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3881 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3882 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3883 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3884 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3885 linux/include/ukali.h: Brought linux networking in line with d1x,
3886 moved some arch/linux_* stuff to arch/linux/*
3888 * include/ipx_drv.h: Imported from d1x
3890 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3892 * main/ipx_drv.c: Imported from d1x
3894 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3895 main/network.h, main/Makefile.am: Trying to get network working on
3898 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3899 main/Makefile.am: build fixes
3901 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3902 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3903 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3904 starting to get net working.
3906 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3907 conditionalized min,max macros
3909 2001-10-18 Bradley Bell <btb@icculus.org>
3911 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3912 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3913 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3914 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3917 * 2d/2dsline.c: RCS headers added/changed
3919 * configure.in: fix NASMFLAGS bug
3921 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3924 2001-10-17 Bradley Bell <btb@icculus.org>
3926 * NEWS: Fixed the invulnerable robots bug!
3928 * main/collide.c: Fixed the invulnerable robots bug!
3930 2001-10-14 Bradley Bell <btb@icculus.org>
3932 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3935 2001-10-13 Bradley Bell <btb@icculus.org>
3937 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3938 arch/Makefile.am, arch/dos/Makefile.am,
3939 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3940 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3941 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3942 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3943 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3944 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3945 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3946 arch/win32/include/Makefile.am, iff/Makefile.am,
3947 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3948 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3949 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3950 unused/bios/Makefile.am, unused/lib/Makefile.am,
3951 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3952 unused/ui/Makefile.am, unused/vga/Makefile.am,
3953 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3954 automake stuff from "inert" subdirs. And there was much rejoicing.
3956 * Makefile.am, NEWS, configure.in: Stuff
3958 * ChangeLog: removing auto-generated file
3960 * cygconf: Added instructions for mingw32 build
3962 * Makefile.am: renamed INSTALL to installation.txt
3964 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3966 * mingw32.txt: Added instructions for mingw32 build
3968 * configure.in: Enable assembly under mingw32
3970 2001-10-12 Bradley Bell <btb@icculus.org>
3972 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3974 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3975 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3976 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3977 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3978 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3979 to __DJGPP__, since it's built-in.
3981 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3983 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3984 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3988 2001-10-12 Bradley Bell <btb@icculus.org>
3990 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3992 * Makefile.am: make sure cygconf gets archived
3994 * configure.in: Increment version number in preparation for release
3996 * configure.in: Fix detection of opengl
3998 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3999 cygconf, arch/Makefile.am, arch/include/joy.h,
4000 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4001 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4002 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4003 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4004 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4005 Vastly improved compilability.
4007 2001-10-11 Bradley Bell <btb@icculus.org>
4009 * Makefile.am: Added macros/sdl.m4
4011 * autogen.sh: Added macros/sdl.m4
4013 2001-10-09 Bradley Bell <btb@icculus.org>
4015 * main/vers_id.h: Added DESCENT_VERSION constant
4017 * main/inferno.c: Added command-line help.
4019 * include/ogl_init.h: opengl improvments (following d1x changes)
4021 2001-10-07 Bradley Bell <btb@icculus.org>
4023 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4024 arch/ogl/Makefile.am: Remove duplicate headers.
4026 2001-08-02 Thimo Neubauer <thimo@debian.org>
4028 * mem/mem.c: totally crippled the memory manager because it does
4029 not make sense for non-DOS-systems and it would have been too
4030 complicated to get it 64bit clean
4032 2001-06-19 Bradley Bell <btb@icculus.org>
4034 * cvshowto.txt: updated anonymous password
4036 2001-02-08 Bradley Bell <btb@icculus.org>
4038 * COPYING, license.txt: Added d1x license
4040 2001-02-01 Bradley Bell <btb@icculus.org>
4042 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4044 2001-01-31 Bradley Bell <btb@icculus.org>
4046 * configure.in, arch/include/mouse.h, include/pstypes.h,
4047 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4049 * main/polyobj.c: fix typo
4051 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4052 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4053 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4054 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4055 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4056 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4057 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4058 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4059 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4060 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4061 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4062 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4063 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4064 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4065 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4066 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4067 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4068 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4069 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4070 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4071 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4072 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4073 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4074 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4075 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4076 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4079 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4080 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4081 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4082 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4085 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4088 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4089 cross-compiling, and cygwin fixes
4091 2001-01-30 Bradley Bell <btb@icculus.org>
4093 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4094 include/pstypes.h, include/strutil.h, main/Makefile.am,
4095 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4096 needs --without-assembler and --without-network to compile
4098 2001-01-29 Bradley Bell <btb@icculus.org>
4100 * configure.in, main/Makefile.am: Fixes to build system
4102 * main/kconfig.c: fix for non-linux joysticks
4104 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4105 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4106 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4107 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4108 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4109 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4110 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4111 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4112 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4113 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4115 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4116 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4117 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4118 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4119 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4120 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4123 * arch/dos/include/joy.h, arch/dos/include/key.h,
4124 arch/dos/include/mouse.h: Unified input headers.
4126 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4128 2001-01-28 Bradley Bell <btb@icculus.org>
4130 * conf.h.in, configure.in, arch/Makefile.am,
4131 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4132 arch/include/key.h, main/Makefile.am: More header unification...
4134 * main/newdemo.c: Added <ctype.h>
4136 * arch/include/event.h, arch/include/joy.h: unified input headers.
4138 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4139 OpenGL now uses SDL-GL instead of gii
4141 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4143 2001-01-25 Bradley Bell <btb@icculus.org>
4145 * autogen.sh: use "set -e" so execution stops if something goes
4148 2001-01-24 Bradley Bell <btb@icculus.org>
4152 * Makefile.am: Add ChangeLog to dist
4156 2001-01-24 Bradley Bell <btb@icculus.org>
4158 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4160 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4161 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4164 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4165 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4166 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4167 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4168 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4169 arch/Makefile.am, arch/dos/Makefile.am,
4170 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4171 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4172 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4173 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4174 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4175 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4176 unused/Makefile.am, unused/bios/Makefile.am,
4177 unused/lib/Makefile.am, unused/novga/Makefile.am,
4178 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4179 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4180 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4181 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4182 make dist, VPATH builds, ...
4184 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4185 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4186 arch/dos/Makefile.in, arch/linux/Makefile.in,
4187 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4188 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4189 misc/Makefile.in, texmap/Makefile.in: cruft removal
4191 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4194 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4196 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4198 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4201 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4202 added -grabmouse option
4204 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4205 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4206 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4207 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4208 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4209 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4210 main/songs.c, misc/args.c: changed args_find to FindArg
4212 2001-01-22 Bradley Bell <btb@icculus.org>
4214 * configure, main/Makefile.am, main/Makefile.in: configuration
4217 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4218 fix compiler warnings w/opengl
4220 * include/console.h: ggi support
4222 * arch/linux_init.c: svgalib support
4224 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4225 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4226 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4227 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4228 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4229 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4232 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4234 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4235 main/render.c: fix warnings and enable NDEBUG *
4236 arch/svgalib_init.c: svgalib support
4238 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4240 * main/kconfig.c: joystick support
4242 2001-01-21 Bradley Bell <btb@icculus.org>
4244 * cvshowto.txt: new file, taken from d1x webpage
4246 * AUTHORS, README: Taking over as maintainer of d2x
4248 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4250 2001-01-20 Bradley Bell <btb@icculus.org>
4252 * configure, configure.in: Turned -Werror back off by default
4254 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4255 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4256 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4257 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4258 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4259 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4260 main/laser.c, main/multi.c, main/network.c, main/network.h,
4261 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4262 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4263 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4264 warnings, for non-OpenGL on linux, anyway...
4266 2001-01-19 Bradley Bell <btb@icculus.org>
4268 * copying: remove duplicate file
4270 * Import of d2x-0.0.9-pre1
4272 * Import of d2x-0.0.8