1 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * include/physfsx.h: getRealPath uses the write directory if it
4 can't get the real directory
6 2004-12-03 Bradley Bell <btb@icculus.org>
8 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
9 pathname, ensure correct translation of path separators
11 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
13 * misc/strutil.c: fix stricmp and strnicmp
15 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
18 2004-12-02 Bradley Bell <btb@icculus.org>
20 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
21 I couldn't figure out why the previous code kept segfaulting under
24 * main/kconfig.c: disable call to reset_cockpit() which was
25 causing the "letterbox" bug
27 * main/inferno.c: don't die if title screens not found
29 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
31 * configure.ac: require PhysicsFS header and library
33 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
35 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
37 * D2X.make: fix build on Carbon by adding digiobj.c
39 * main/mission.c: set builtin_hogsize for non-built-in missions
41 * main/mission.c: pass individual mission around instead of whole list
43 * main/mission.c: remove mission list from global memory
45 2004-12-02 Bradley Bell <btb@icculus.org>
47 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
48 path separator gets added to hogdir
50 2004-12-01 Bradley Bell <btb@icculus.org>
52 * README, configure.ac, VisualC/d2x/d2x.dsp,
53 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
54 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
55 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
56 uses dynamic opengl loading
58 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
60 * arch/ogl/gr.c: make write_bmp use PhysicsFS
62 * include/args.h, misc/args.c: new AppendArgs function. This
63 separates the copying of the arguments passed to main() from the
64 reading of the arguments file
66 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
67 the flexible cfgets, Fix compiling issues in MPW.
69 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
70 reading into an int, so it's removed completely. PHYSFSX_getc was
71 removed, because it's only use in misc/strio.c was removed. Put
72 in PHYSFSX_getRealPath, which recognises platform-specific
73 separators and doesn't use snprintf (MPW doesn't have it). MPW
76 * main/inferno.c: Remove use of open_movie_file. Read the
77 arguments file from the base directory, if there is one. Set up
78 D2X's write directory, including replacing any tilde at the start
79 of the path (if there is one) with the string returned by
80 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
81 default is still ~/.d2x. Check if the write directory has to be
82 created. Read the arguments file in this write directory if there
83 is one. If there's still no write directory, set it to the base
84 directory. Won't set it to the current directory if this fails,
85 because of the issue of which character to use for which platform.
87 * main/playsave.c: Use PHYSFS_readSLE32 instead of
88 PHYSFS_readULE32 due to compiling issues in MPW. Use
89 cfile_read_short instead of PHYSFS_readULE16 because of both
90 compiling and endian issues. cfile_read_byte instead of
91 PHYSFSX_readU8. Write a dummy structure instead of seeking when
94 * D2X.make: Don't compile cfile.c on Mac OS 9.
96 * README: add PhysicsFS to the required 'tools' in README, and
97 instructions for building in MPW.
99 * include/cfile.h: Make cfopen into an inline, where a read buffer
100 is set up. This speeds up loading significantly.
102 2004-12-01 Bradley Bell <btb@icculus.org>
104 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
105 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
108 * main/newmenu.c: fix player file deletion
110 * include/physfsx.h: fix statfs includes for OS X
112 * main/inferno.c, main/network.c: misc physfs conversions
114 * arch/linux/Makefile.am, arch/linux/findfile.c,
115 arch/win32/Makefile.am, arch/win32/findfile.c,
116 include/findfile.h, main/kludge.c, main/mission.c,
117 main/newmenu.c, main/piggy.c: get rid of findfile stuff
119 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
122 * main/state.c: improve savegame load/save
124 * main/movie.c: make -nomovies friendlier
126 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
128 * include/d_io.h, include/physfsx.h, main/inferno.c,
129 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
132 * main/scores.c: use physfs for scores file
134 * main/playsave.c: improve player loading
136 * main/movie.c: improve movie loading
138 * main/mission.c: improve mission loading
140 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
141 main/state.c: use physfs for savegames
143 * README: minor update
145 * main/newdemo.c: use physfs for demos
147 * include/physfsx.h: added PHYSFSX_rename function
149 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
150 physfs/rwops, add libmve callbacks
152 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
153 added physfsrwops stuff
155 * include/cfile.h: added cfile_close wrapper
157 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
160 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
163 * main/config.c: use physfs to read config file
165 * include/physfsx.h: added gets and puts functions
167 * include/cfile.h: correct seek return value
169 * main/config.c, main/playsave.c: use physfs to write
172 * include/physfsx.h: added my physfs extensions
174 * main/inferno.c: physfs initialization stuff
176 * configure.ac: add check for physfs lib
178 * include/cfile.h: made cfile into a wrapper for physfs
180 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
181 disabled althogdir stuff (shouldn't be needed w/physfs)
183 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
184 configure.ac: drop cfile stuff
186 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
188 * D2X.make: Don't use D2XFolder, because the userdir can now be
189 specified in Mac OS 9. Putting it in the source code folder is
190 more convenient. Turn debugging on. Don't compile old files,
191 compile new ones. Add the PhysicsFS library.
193 * iff/iff.c: Get rid of MIN redefinition.
195 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
196 MPW doesn't like switches of long longs
198 2004-11-30 Bradley Bell <btb@icculus.org>
200 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
201 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
202 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
203 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
204 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
205 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
206 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
208 2004-11-28 Bradley Bell <btb@icculus.org>
210 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
212 * arch/sdl/digi.c: use d2src system for persistent sounds
214 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
217 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
218 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
219 ripped object stuff out of digi.c, now using digiobj.c. get rid of
220 a bunch of kludges, sound should be more true to original game now
222 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
225 2004-11-27 Bradley Bell <btb@icculus.org>
227 * main/text.c, main/text.h, main/titles.c: added function to
228 properly decode multi-line strings
230 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
231 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
234 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
236 * main/inferno.c: enable logo screens for shareware/oem
238 2004-11-26 Bradley Bell <btb@icculus.org>
240 * main/mission.c, main/titles.c: fix d1 briefing glitches
242 * main/game.c: free up cpu by not calling timer_delay so many
243 times (fixes Bug 2034)
245 * main/gameseq.c: enable briefing screens for mac shareware
247 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
248 doesn't care if it draws offscreen, I guess)
250 * main/credits.c: reduce flickering in credits w/opengl
252 2004-11-25 Bradley Bell <btb@icculus.org>
254 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
255 garbage on windows for some reason.
257 * 2d/font.c: fixed opengl menu font bug, caused by doing
258 arithmetic on signed chars.
260 2004-11-23 Bradley Bell <btb@icculus.org>
262 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
264 2004-11-22 Bradley Bell <btb@icculus.org>
266 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
267 arch/linux/joystick.c, arch/linux/include/joystick.h,
268 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
269 arch use global variable joy_num_axes
271 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
273 * main/gamemine.c, main/piggy.c: compile again on older C compilers
275 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
277 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
278 Vertigo) missions, load add-on ham file at every load, not only the 1st
280 * main/bm.ch: fix bug where loading a hxm would affect other levels too
282 * main/fireball.c: don't Int3() every time explosions don't look best
284 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
286 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
288 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
290 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
292 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
294 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
296 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
297 shareware version of descent.hog. This is not yet bug-free
299 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
301 * main/network.c: fix crash introduced with previous change
303 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
305 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
306 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
307 make mission structre memory allocated
309 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
311 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
312 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
313 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
314 delete file compbit.h, move functionality to text.c, modify all
315 previous users of compbit.h to use existing function in text.h
317 * main/inferno.c: remove warning created by the fix for the cfgets
320 * main/bmread.c: add comment
322 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
324 * cfile/cfile.c: declare variable on top of block
326 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
327 main/multi.h, main/network.c: move mission list handling functionality
328 to mission.c, remove unnecessary load_mission calls in menu.c
330 * main/game.c: remove unnecessary build_mission_list call
332 * main/mission.c, main/mission.h: correct comments about anarchy-only
334 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
335 remove explicit uses of mission list
337 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
339 * libmve/mveplay.c: make it compile on Cygwin
341 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
343 * main/config.c: fix bug uncovered by having fgets cut off ending \n
345 * main/text.c: fix crash on Mac OS X, probably fix bug 738
347 * include/mono.h: add mprintf support for carbon (Mac OS 9)
349 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
351 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
352 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
353 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
354 information about the current mission, for easier code refactorisation.
356 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
358 * main/gamemine.c, main/piggy.c: fix bug 1675:
359 use better d2 textures if d1 hog is present but not loadable
361 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
363 * cfile/cfile.c: simplify, reduce number of global vars
365 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
367 * main/gameseg.c: fix bugfix of 2004-05-15
369 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
371 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
373 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
374 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
375 cfgets now always copies the terminating character to the dest buffer.
376 This fixes a bug that occured when reading cmd line args from d2x.ini
378 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
380 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
381 move more old change logs into ChangeLog-old
383 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
384 and Martin Schaffner <maschaffner@gmx.ch>
386 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
387 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
388 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
389 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
390 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
391 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
392 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
393 arch/include/joy.h, arch/win32/include/key.h
394 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
395 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
396 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
397 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
398 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
399 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
400 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
401 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
402 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
403 main/config.c, main/config.h, main/controls.c, main/controls.h
404 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
405 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
406 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
407 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
408 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
409 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
410 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
411 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
412 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
413 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
414 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
415 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
416 main/mission.c, main/mission.h, main/modem.h, main/morph.c
417 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
418 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
419 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
420 main/paging.c, main/paging.h, main/physics.c, main/physics.h
421 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
422 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
423 main/powerup.h, main/render.c, main/render.h, main/robot.c
424 main/robot.h, main/scores.c, main/scores.h, main/screens.h
425 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
426 main/songs.c, main/songs.h, main/sounds.h, main/state.c
427 main/state.h, main/switch.c, main/switch.h, main/terrain.c
428 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
429 main/text.h, main/textures.h, main/titles.c, main/titles.h
430 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
431 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
432 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
433 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
434 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
435 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
437 move old per-file change logs into new file ChangeLog-old
439 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
441 * arch/ogl/ogl.c: enable -gl_mipmap switch
443 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
445 * arch/carbon/descent.r: swap min and max size to correct places
447 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
449 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
451 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
453 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
455 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
457 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
458 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
460 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
461 link) on MPW on Mac OS 9 (carbon)
463 * include/mono.h: disable mprintf on carbon to avoid significant bloat
465 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
467 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
469 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
471 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
473 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
475 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
477 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
478 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
479 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
480 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
481 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
483 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
484 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
485 new files for supporting compilation with MPW for carbon (Mac OS 9)
487 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
489 * main/playsave.c: do not seek while writing, carbon does not like it
491 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
493 * cfile/cfile.c: use portable ffilelength in cfile_size
495 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
496 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
497 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
498 unsigned and signed char, MPW does not like these
500 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
502 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
505 2004-06-01 Bradley Bell <btb@icculus.org>
507 * libmve/mve_main.c: cast malloc function pointer
509 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
510 target to XCode project
512 2004-05-31 Bradley Bell <btb@icculus.org>
514 * include/pstypes.h: fix accidental solaris breakage
516 * main/object.c: fix crash caused by death-cam code
518 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
519 XCode project simplifications, network enabled
521 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
522 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
524 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
527 * English.lproj/InfoPlist.strings, d2x-Info.plist,
528 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
529 d2x.xcode/project.pbxproj: added XCode project files
531 2004-05-22 Bradley Bell <btb@icculus.org>
533 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
536 * rpm/d2x.spec.in: Changed descriptions
538 2004-05-22 Matthew Mueller <donut@dakotacom.net>
540 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
543 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
545 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
546 the win32 code (d1x r1.8, key_arch.c r1.2)
548 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
549 use 32bpp screen mode by default, add option to use 16bpp (d1x
552 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
553 replacement texture paletted->rgb conversion alpha problem (d1x
556 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
557 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
558 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
561 * arch/ogl/gr.c, include/loadgl.h: fix win32
562 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
564 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
565 include/ogl_init.h, main/render.c: opengl hardware
566 super-transparency support using GL_NV_register_combiners (d1x
567 r1.38, r1.41, r1.6, r1.26, r1.7)
569 2004-05-22 Bradley Bell <btb@icculus.org>
571 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
574 2004-05-22 Matthew Mueller <donut@dakotacom.net>
576 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
577 include/ogl_init.h: use GL_RGB for non-transparent textures, and
578 fix fonts not having transparent flag set (wouldn't get paletted)
579 (d1x r1.15, r1.37, r1.40, r1.25)
581 * arch/ogl/ogl.c: don't try to use paletted textures with
582 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
584 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
585 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
588 * 2d/font.c: memset ogl font bitmap data since the copy function
589 leaves some (unused) parts uninitialized, which aggravates
592 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
593 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
596 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
597 screenshots if the entire thing wasn't written in one call to
600 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
601 info not being updated on win32 (d1x r1.11)
603 * arch/win32/digi.c: remove some redundancy by not needing to do
604 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
605 clean up some indenting of DS_release_slot calls. And make
606 DS_release_slot return 1 when a sound is already not playing, in
607 addition to when a sound was killed. (d1x r1.10)
609 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
610 linux version (d1x r1.5)
612 * main/kconfig.c: make next axis config key skip currently
613 allocated axes (d1x r1.11)
615 2004-05-22 David Cleaver <wraithx@morpheus.net>
617 * main/kconfig.c: joy configuration next axis key from WraithX
620 2004-05-22 Bradley Bell <btb@icculus.org>
622 * main/game.c, main/inferno.c: typo
624 2004-05-21 Matthew Mueller <donut@dakotacom.net>
626 * main/game.c, main/game.h, main/inferno.c: make rear view
627 leave_time variable with -rearviewleavetime argument (d1x r1.25,
630 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
632 * main/inferno.c: change -udp documentation to d2x behaviour
634 2004-05-21 Bradley Bell <btb@icculus.org>
636 * include/gr.h: added missing define for menu fullscreen toggle
638 2004-05-21 Matthew Mueller <donut@dakotacom.net>
640 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
641 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
643 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
645 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
646 arch/linux/include/joystick.h: patch from Steven Mueller for using
647 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
649 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
651 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
652 main/physics.c, main/render.c, main/wall.c: file-line for segfault
653 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
655 * arch/win32/digi.c: digisound fixes (d1x r1.7)
657 2004-05-21 Bradley Bell <btb@icculus.org>
659 * main/inferno.c: added -udp documentation from d1x
661 2004-05-20 Bradley Bell <btb@icculus.org>
663 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
665 2004-05-20 David Cleaver <wraithx@morpheus.net>
667 * main/controls.c, main/gamecntl.c, main/kconfig.c,
668 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
669 game.c r1.21, r1.6, r1.4, r1.3)
671 2004-05-20 Bradley Bell <btb@icculus.org>
673 * main/inferno.c: document -ihaveabrokenmouse
675 2004-05-20 Matthew Mueller <donut@dakotacom.net>
677 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
679 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
681 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
682 mouse driver problems (d1x r1.2, r1.2)
684 2004-05-20 Matthew Mueller <donut@dakotacom.net>
686 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
687 join list score crash (d1x r1.8)
689 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
691 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
692 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
695 2004-05-20 Bradley Bell <btb@icculus.org>
697 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
699 * main/inferno.c: integrated some niceautomap stuff from d1x
701 2004-05-20 Matthew Mueller <donut@dakotacom.net>
703 * arch/win32/joyhh.c: fixed the config bug where it'd always put
704 in some weird axis (d1x r1.3)
706 * arch/win32/init.c: set win32 icon to icon from resource file
709 * arch/win32/key.c: win32: fixed space key not working in messages
712 2004-05-20 Bradley Bell <btb@icculus.org>
714 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
717 2004-05-20 Matthew Mueller <donut@dakotacom.net>
719 * main/inferno.c: document -gl_refresh (d1x r1.20)
721 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
722 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
725 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
726 change the arg type for (d1x r1.5)
728 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
730 * arch/win32/digi.c: altsounds (d1x r1.6)
732 2004-05-20 Matthew Mueller <donut@dakotacom.net>
734 * arch/win32/digi.c: fixed a major memory leak and removed a bit
735 of redundancy (d1x r1.5)
737 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
738 fix crashing (d1x r1.4)
740 * arch/win32/digi.c: win32's digi_start_sound was not calling
741 DS_release_slot after setting .playing=0, resulting in a
742 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
744 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
745 apparently it was somehow causing some joysticks (Sidewinder
746 Precision 2) to only turn when the stick was moving, but not when
747 at turned but held stationary. And it was completely unused
748 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
751 * main/game.c: add alt+enter to toggle fullscreen (in addition to
752 previous key combos (d1x r1.29)
754 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
755 g, and b values (d1x r1.15)
757 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
758 sometimes (didn't handle negative palette steps) (d1x r1.34)
760 * arch/ogl/ogl.c: add caching of weapon inner models, screen
761 shatter effects, robot explosions and weapons, and some more
762 always present stuff. Also clean up ogl_cache_weapon_textures
765 2004-05-20 Bradley Bell <btb@icculus.org>
767 * main/kludge.c, main/game.c: move gr_renderstats and
768 gr_badtexture back to game.c
770 2004-05-20 Matthew Mueller <donut@dakotacom.net>
772 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
773 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
775 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
777 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
778 loaded after texture caching stage (d1x r1.34)
780 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
781 for renderstats (d1x r1.33)
783 2004-05-19 Matthew Mueller <donut@dakotacom.net>
785 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
786 main/inferno.c: add anisotropic texture filtering suport (d1x
787 r1.33, r1.32, r1.23, r1.32)
789 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
792 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
793 include/ogl_init.h: utilize hardware multitexturing support if
794 possible (requires GL_NV_texture_env_combine4 extension) (d1x
795 r1.32, r1.30, r1.4, 1.22)
797 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
800 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
802 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
803 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
804 effects in OGL using SetGammaRamp, much faster than the hack that
805 was being used. currently SDL only (though not too hard to add to
806 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
808 * main/menu.c: allow arbitrary (custom) resolution entry in
809 change_res menu (d1x r1.14)
811 2004-05-19 Bradley Bell <btb@icculus.org>
813 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
814 d1x-style res change menu (mostly works)
816 * misc/args.c: use strnicmp instead of strncasecmp
818 2004-05-19 Matthew Mueller <donut@dakotacom.net>
820 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
821 command-line option (d1x r1.27)
823 * main/inferno.c: restore inferno.c initialization of
824 screen_compatible and use_double_buffer to 'normal' values, broken
825 long long ago in one of the high res menu patches (d1x r1.30)
827 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
828 resolutions to be specified on command line (d1x r1.2, r1.29,
829 r1.4) -- doesn't work yet
831 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
833 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
836 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
837 volume song stop/starting (d1x r1.7)
839 2004-05-18 Matthew Mueller <donut@dakotacom.net>
841 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
844 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
845 ogl_ulinec (d1x r1.29)
847 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
849 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
850 bottom are inclusive not exclusive (d1x r1.28)
852 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
853 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
855 * arch/sdl/digi.c: fix typo
857 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
859 * arch/win32/init.c, arch/win32/win32.c: move win32 window
860 creation code from arch_init_start into arch_init to fix weirdness
861 with --help (d1x r1.5, r1.6)
863 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
864 sync issues and lack of midi reset (d1x r1.5)
866 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
869 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
870 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
872 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
875 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
877 2004-05-18 Bradley Bell <btb@icculus.org>
879 * include/vecmat.h: comments/formatting
881 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
883 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
884 include/test.lnk: remove unnecessary files
886 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
887 This enables compilation with gcc 3.1
889 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
891 * main/switch.c: took care of switches triggering single-sided
892 walls (don't try to access the nonexistent adjacent wall via NULL
893 pointers or negative array indices)
895 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
897 * main/wall.c: fix invalid memory access for d1 levels which
898 don't have a corresponding wall behind.
900 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
902 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
903 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
904 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
905 interface header to new header file internal.h
907 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
909 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
910 bitmask for each joystick axis that has sent input data,
911 and will not crash Windows anymore during joystick setup because
912 of for() loop over axis being executed once too often.
914 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
915 gr_remap_mono_font() and call it after loading saved level.
917 * main/laser.c: limit homing missile turn rate
919 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
920 centers (work like fuel centers but provide shield)
922 * main/gameseg.c: fix endless loop in some levels with a
923 certain (complicated) structure
925 2004-05-13 Bradley Bell <btb@icculus.org>
927 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
928 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
929 updated project files for SDL 1.2.7
931 * Makefile.am: add VisualC, VisualCE dirs to tarball
933 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
935 * arch/sdl/digi.c: formatting
937 2004-05-12 Bradley Bell <btb@icculus.org>
939 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
942 * 2d/palette.c, include/palette.h: added function to create blend
945 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
947 2004-05-11 Bradley Bell <btb@icculus.org>
949 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
951 2004-05-10 Bradley Bell <btb@icculus.org>
953 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
954 g3_draw_transp_poly had the fade level backwards, decided to just
955 fix g3_draw_poly so it behaves correctly, transparency or not,
956 reverted changes to render_face
958 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
960 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
961 rendering transparent (e.g. cloaked) walls
963 * main/render.c: render_face now calls g3_draw_transp_poly() for
964 cloaked walls in OpenGL
966 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
968 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
969 that from other apps, had "static" distortions.
971 2004-04-22 Bradley Bell <btb@icculus.org>
973 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
975 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
976 aligned version of PUT_INTEL_* macros
978 2004-04-15 Bradley Bell <btb@icculus.org>
980 * main/inferno.c: comment out unused checksum variable
982 2004-04-14 Bradley Bell <btb@icculus.org>
984 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
986 2004-04-14 Terran Melconian <terran@consistent.org>
988 * main/gameseg.c: use portable rand function (fixes #1118)
990 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
992 * main/songs.c: uncomment calls to RBAStop (fixes #473)
994 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
996 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
997 get rid of warnings (now compiles with -Werror on SunOS)
999 * main/piggy.c: fix (really) wierd SunOS bug
1001 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1002 caused by not allocating enough mem for rle bitmaps
1004 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1006 * include/pstypes.h: sun OS typedef fixes
1008 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1010 * main/piggy.c: fix bug 1067
1012 * main/piggy.c: fix bugfix for 1067
1014 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1015 with descent.pig of mac registered)
1017 2003-12-18 Bradley Bell <btb@icculus.org>
1019 * main/kconfig.c: fixes for linux-native joystick
1021 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1024 * arch/include/joy.h: comments/formatting
1026 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1028 * compilerdefs.txt: added FreeBSD defs
1030 2003-12-08 Bradley Bell <btb@icculus.org>
1032 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1035 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1037 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1038 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1040 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1042 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1043 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1044 get rid of silly ulongs
1046 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1047 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1048 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1049 change relevant __linux__ macros to __ELF__
1051 2003-11-27 Bradley Bell <btb@icculus.org>
1053 * include/ogl_init.h: added proto for ogl_check_mode
1055 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1056 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1059 2003-11-26 Bradley Bell <btb@icculus.org>
1061 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1062 3.3 compiler warnings
1064 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1067 * include/pstypes.h: OS X fixes
1069 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1070 main/newmenu.h: linux fixes
1072 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1073 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1074 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1075 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1076 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1079 * arch/sdl/gr.c: fix sdl gr_update
1081 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1082 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1083 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1084 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1085 include/error.h, include/pstypes.h, include/strutil.h,
1086 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1087 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1088 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1089 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1090 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1093 2003-11-25 Bradley Bell <btb@icculus.org>
1095 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1096 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1097 libmve/VisualC/mveplayer.dsp: updated project files
1099 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1100 working w/Visual C++
1102 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1103 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1104 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1105 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1108 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1109 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1112 2003-11-24 Bradley Bell <btb@icculus.org>
1114 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1115 libmve/mveplay.c: stuff to play mve's in WinCE
1117 * arch/win32/findfile.c: unused functions...
1121 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1122 enabled mouse control of menus
1124 * main/mission.h: oops, didn't mean to change this.
1126 2003-11-21 Bradley Bell <btb@icculus.org>
1128 * VisualCE/d2x/d2x.vcp: updated project file
1130 2003-11-20 Bradley Bell <btb@icculus.org>
1132 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1133 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1134 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1137 2003-11-17 Bradley Bell <btb@icculus.org>
1139 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1140 main/menu.c: added option to disable kalinix under unix
1142 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1144 2003-11-14 Bradley Bell <btb@icculus.org>
1146 * main/automap.c: fix automap background image
1148 * main/automap.c, main/automap.h: delete cruft
1150 * main/automap.c: fix level number position
1152 * main/automap.c: simplify g3_draw_line hack
1154 * main/menu.c: stop pointless vid mode changes
1156 2003-11-07 Bradley Bell <btb@icculus.org>
1158 * NEWS, installation.txt: s'more documentation
1160 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1162 * configure.ac: fix .exe extension problems
1164 2003-11-07 Bradley Bell <btb@icculus.org>
1166 * arch/ogl/ogl.c: disable texture format verification for OS X -
1169 2003-11-06 Bradley Bell <btb@icculus.org>
1171 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1172 use more traditional Alt+Enter for toggling fullscreen
1174 * 2d/ibitblt.c, main/mission.h: comments/formatting
1176 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1178 2003-11-06 Bradley Bell <btb@icculus.org>
1180 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1181 resolution change, use kludge to avoid repetitive res changes
1183 2003-11-04 Bradley Bell <btb@icculus.org>
1185 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1186 structures and i/o routines back to piggy.c
1188 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1190 * installation.txt: tell to install d1 .pig for better textures
1192 2003-11-04 Bradley Bell <btb@icculus.org>
1194 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1195 oem d1 v1.0 and registered d2 v1.0, comments
1197 2003-11-03 Bradley Bell <btb@icculus.org>
1199 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1200 all d1 shareware - even though files are different!
1202 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1205 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1208 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1211 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1213 * main/movie.c: when no movies are found, divide by six the
1214 number of warning lines sent to stdout
1216 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1218 * include/byteswap.h: fix stupid copy/paste error
1220 2003-10-24 Bradley Bell <btb@icculus.org>
1222 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1223 gr_linear_rep_movsd_2x instead of almost identical
1224 gr_linear_movsd_double. Better since we have assembly versions.
1226 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1228 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1231 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1233 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1234 error with --disable-network, move reset_network_objects()
1235 from gameseq.c to multi.c
1237 2003-10-14 Bradley Bell <btb@icculus.org>
1239 * AUTHORS, NEWS: stuff
1241 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1243 2003-10-12 Bradley Bell <btb@icculus.org>
1245 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1246 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1249 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1251 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1252 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1253 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1254 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1255 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1256 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1257 arch/win32/ipx_win.c, arch/win32/winnet.c,
1258 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1259 main/multi.h, main/network.c: add IPv4 multicasting support
1261 2003-10-11 Bradley Bell <btb@icculus.org>
1263 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1265 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1266 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1267 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1268 main/weapon.h: lots of shareware and oem fixes
1270 2003-10-10 Bradley Bell <btb@icculus.org>
1272 * arch/win32/winnet.c: fixed stupid win32 network bug
1274 2003-10-10 Bradley Bell <btb@icculus.org>
1276 * main/piggy.c: increased D1_MAX_TMAP_NUM
1278 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1280 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1281 which are animated in d2, refactorizes d1 texture reading
1283 2003-10-10 Bradley Bell <btb@icculus.org>
1285 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1286 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1287 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1288 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1289 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1290 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1291 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1292 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1293 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1294 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1295 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1296 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1297 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1298 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1299 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1300 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1301 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1302 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1303 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1304 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1305 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1306 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1307 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1308 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1309 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1310 main/wall.h: comments/formatting
1312 2003-10-09 Bradley Bell <btb@icculus.org>
1314 * main/text.c: fix text when using old datafiles
1316 * main/laser.h: comments/whitespace
1318 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1319 mines w/shareware data
1321 * include/DT_drawtext.h: deleted unused file
1323 2003-10-08 Bradley Bell <btb@icculus.org>
1325 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1327 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1329 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1330 main/menu.c: Disabled 'd2x keys' weapon selection
1332 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1334 * main/object.h, main/multi.h: get rid of most warnings issued by
1335 cpp-precomp of gcc from Mac OS X dev tools
1337 2003-10-05 Bradley Bell <btb@icculus.org>
1339 * NEWS, configure.ac: increment version number
1341 * cfile/cfile.c: better handling of CRLF text files (when that is
1344 * utilities/hogcreate.c, utilities/hogextract.c,
1345 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1346 reading/writing files
1348 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1349 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1352 2003-10-04 Bradley Bell <btb@icculus.org>
1354 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1356 * main/netmisc.c: change byte to sbyte, comments/whitespace
1358 2003-10-03 Bradley Bell <btb@icculus.org>
1360 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1362 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1365 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1366 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1367 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1368 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1369 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1370 main/object.c, main/object.h, main/paging.c, main/player.h,
1371 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1372 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1373 main/weapon.c, main/weapon.h: change byte to sbyte,
1376 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1377 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1378 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1379 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1381 * configure.ac: better checking for timeval
1383 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1385 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1386 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1387 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1388 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1389 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1390 main/multibot.c, main/network.c: Make network architecture
1391 choosable from game menu, add support for UDP/IP on Mac OS X and
1394 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1396 * include/byteswap.h: added macros for coping with alignment
1399 2003-10-02 Bradley Bell <btb@icculus.org>
1401 * main/multi.h: added padding to little-endian version of
1404 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1406 * main/netmisc.c: delete duplicate function
1408 2003-10-01 Bradley Bell <btb@icculus.org>
1410 * main/bm.c: make sure d1_texture_indices gets freed between
1413 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1415 * main/piggy.h: fix size of d1 shareware descent.pig
1417 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1419 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1420 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1421 replacements for non-animated textures
1423 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1425 * main/controls.c: use fixed 20fps wiggle
1427 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1429 * Makefile.am, debian/changelog.in, debian/control,
1430 debian/d2x-common.dirs, debian/d2x-common.install,
1431 debian/d2x-common.manpages, debian/d2x-gl.files,
1432 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1433 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1434 utilities/Makefile.am, utilities/hogcreate.1,
1435 utilities/hogextract.1, utilities/mvlcreate.1,
1436 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1437 add man pages, distribute utility programs in new d2x-common deb
1439 * rpm/d2x.spec.in: updated rpm spec file
1441 2003-08-02 Bradley Bell <btb@icculus.org>
1443 * cfile/cfile.c: update raw_position in cfputc and cfputs
1445 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1447 * main/piggy.c: make error message more friendly
1449 * main/piggy.c: simplify copying of bitmap flags
1451 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1454 * cfile/cfile.c: revert to always using custom fgets
1456 * main/endlevel.c, main/mission.c: handle missing exit sequence
1457 components gracefully
1459 * main/playsave.c: comments
1461 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1463 * cfile/cfile.c: update raw_position in cfwrite
1465 * main/network.c: comments/formatting
1467 2003-06-22 Bradley Bell <btb@icculus.org>
1469 * cfile/cfile.c: use standard fgets for non-archive files
1471 * main/movie.c: use con_printf for missing movie warning
1473 2003-06-18 Bradley Bell <btb@icculus.org>
1475 * main/movie.c: fixed cfile conversion of movielib code
1477 * main/console.c, main/hud.c: strip out colors, etc when printing
1480 * include/u_mem.h: fix NDEBUG calloc macro
1482 2003-06-15 Bradley Bell <btb@icculus.org>
1484 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1487 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1488 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1489 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1490 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1491 main/scores.c, main/state.c, main/text.c, misc/args.c,
1492 misc/strio.c: convert file i/o to cfile
1494 2003-06-14 Bradley Bell <btb@icculus.org>
1496 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1497 writing and other modes besides "rb" (mostly taken from
1500 2003-06-09 Bradley Bell <btb@icculus.org>
1502 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1505 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1506 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1509 2003-06-07 Taylor Richards <taylor@icculus.org>
1511 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1513 2003-06-07 Bradley Bell <btb@icculus.org>
1515 * main/console.c: fix non-console build
1517 * main/gamesave.c: comments
1519 * main/bm.c: remove redundant break
1521 2003-06-06 Bradley Bell <btb@icculus.org>
1523 * main/gauges.c, main/kconfig.c: comments/formatting
1525 * console/.cvsignore: added .cvsignore
1527 * main/console.c: can't write to console after it's closed
1529 2003-06-05 Bradley Bell <btb@icculus.org>
1531 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1532 console/internal.c, console/internal.h, include/CON_console.h,
1533 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1534 finish console conversion away from SDL
1536 2003-06-04 Bradley Bell <btb@icculus.org>
1538 * console/CON_console.c, include/CON.console.h, include/console.h,
1539 main/console.c, main/game.c: console conversion to native gr,
1542 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1543 put prototype for gr_bm_bitblt in gr.h
1545 2003-06-03 Bradley Bell <btb@icculus.org>
1547 * console/CON_console.c, console/DT_drawtext.c,
1548 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1549 main/console.c: use native fonts for console
1551 * main/playsave.c: use shorts for short data
1553 2003-06-02 Bradley Bell <btb@icculus.org>
1555 * configure.ac, main/console.c: set console background, fix
1558 2003-06-01 Bradley Bell <btb@icculus.org>
1560 * Makefile.am, arch/sdl/event.c, configure.ac,
1561 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1562 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1563 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1564 main/gamerend.c: added console code (from SDL_console)
1566 2003-05-30 Bradley Bell <btb@icculus.org>
1568 * README: minor update
1570 2003-05-28 Bradley Bell <btb@icculus.org>
1572 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1577 2003-06-06 Bradley Bell <btb@icculus.org>
1579 * main/kconfig.c: fix crash in control menus
1581 * main/gauges.c: force cockpit redraw in opengl
1583 * main/gamerend.c: move ogl swap, so cockpit and console get
1586 2003-06-01 Bradley Bell <btb@icculus.org>
1588 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1592 2003-05-12 Bradley Bell <btb@icculus.org>
1594 * configure.ac: increment version number
1596 * main/bm.c: use con_printf for exit model warnings
1598 * configure.ac: must check for timespec after setting -mno-cygwin
1600 * main/inferno.c: added -nohogdir and -userdir options
1602 * NEWS, main/titles.c: use briefings with no extension
1606 2003-04-30 Bradley Bell <btb@icculus.org>
1608 * configure.ac: have to include time.h when checking for nanosleep
1610 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1613 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1614 increment version number
1616 * main/Makefile.am: make dist fix
1620 2003-04-29 Bradley Bell <btb@icculus.org>
1622 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1625 2003-04-24 Bradley Bell <btb@icculus.org>
1627 * configure.ac: increment version number
1629 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1632 2003-04-24 Ingo van Lil <inguin@gmx.de>
1634 * main/render.c: fix misspellings of NDEBUG
1638 2003-04-14 Bradley Bell <btb@icculus.org>
1640 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1642 2003-04-11 Bradley Bell <btb@icculus.org>
1644 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1649 2003-04-11 Bradley Bell <btb@icculus.org>
1651 * libmve/mveplay.c: use _sleep instead of sleep on win32
1653 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1654 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1655 include/cfile.h, include/error.h, libmve/Makefile.am,
1656 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1657 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1658 utilities/Makefile.am: comments/formatting/dist problems
1660 * configure.ac: use different defines for os x
1662 2003-04-07 Bradley Bell <btb@icculus.org>
1664 * include/error.h, misc/error.c: put some old stuff back in,
1665 eliminate duplicate error messages
1667 * main/text.c: don't die on text not found
1670 * main/inferno.c: print some useful info if hog not found, allow
1671 -help to work if no text available
1673 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1675 * arch/linux/Makefile.am: revert to previous version, so linux
1678 2003-04-03 Bradley Bell <btb@icculus.org>
1680 * main/endlevel.c: fixed exit model scheme yet again
1682 2003-04-02 Bradley Bell <btb@icculus.org>
1684 * misc/error.c: call Int3 on Assert
1686 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1689 * main/wall.c: don't die when trying to toggle nonexistent
1690 segment... vertigo level 10 is buggy!
1692 * main/gamemine.c: comments/formatting
1694 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1696 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1697 main/inferno.c: Allow use of 22K sound samples
1699 2003-03-29 Bradley Bell <btb@icculus.org>
1701 * arch/ogl/gr.c: default to bitmapped reticle
1703 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1704 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1707 * arch/sdl/joy.c: fixed text seen for hats in control config
1710 2003-03-28 Bradley Bell <btb@icculus.org>
1712 * main/bm.c: heh, model nums in vertigo are hardcoded,
1713 N_D2_POLYGON_MODELS can't change
1715 * configure.ac, include/d1x.xpm, include/descent.xpm,
1716 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1719 2003-03-27 Bradley Bell <btb@icculus.org>
1721 * main/text.h: fixed text references for hat directions
1723 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1725 2003-03-26 Bradley Bell <btb@icculus.org>
1727 * main/playsave.c: make d2x keys backward compatible
1729 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1731 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1734 2003-03-26 Bradley Bell <btb@icculus.org>
1736 * main/piggy.c: fix crash when d1 data not present
1738 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1739 read/write from plr file
1741 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1742 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1743 added escort.h header
1745 2003-03-25 Bradley Bell <btb@icculus.org>
1747 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1748 D1_PIGFILE ("descent.pig") macro
1750 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1751 models from d1 pig file
1753 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1754 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1755 really) from d1 pig file
1757 2003-03-23 Bradley Bell <btb@icculus.org>
1759 * main/bm.c: stop extra robots from overwriting exit models
1761 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1762 texture list doesn't get full
1764 * main/bm.c: fix mem leak when reading extra robots
1766 2003-03-21 Bradley Bell <btb@icculus.org>
1768 * main/menu.c: Added option to set movie resolution (mostly works)
1770 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1772 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1773 replacement functions to piggy.c
1775 * main/gameseq.c: attempt to support mac d1 descent.pig
1777 * main/bm.c: fix mem leak
1779 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1780 files, both d1 and d2 oem briefing where showed
1782 * main/inferno.c, main/movie.c: Change the default movie
1783 resolution to "high", implement the option -lowresmovies
1785 2003-03-20 Bradley Bell <btb@icculus.org>
1787 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1789 * main/piggy.c: comments
1791 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1793 * main/gameseq.c: delete duplicate function
1795 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1797 2003-03-19 Bradley Bell <btb@icculus.org>
1799 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1800 (cddb discid) support
1802 * arch/sdl/digi.c, main/kludge.c: implemented
1803 digi_link_sound_to_object3 for looping sounds, other looping stuff
1805 * arch/sdl/gr.c: removing dependencies on stuff in main/
1807 * arch/linux/Makefile.am, arch/linux/init.c,
1808 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1809 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1810 other header cleanups
1812 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1814 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1816 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1817 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1818 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1819 load d1 textures for d1 levels
1821 2003-03-19 Bradley Bell <btb@icculus.org>
1823 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1824 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1825 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1826 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1829 * README: added some OS X info
1831 2003-03-17 Bradley Bell <btb@icculus.org>
1833 * main/newdemo.c: simplify DEMO_FILENAME macro
1835 * main/console.c, main/game.c: enable experimental console support
1837 * main/gamerend.c: fixed location of fps meter in multi
1839 2003-03-16 Bradley Bell <btb@icculus.org>
1841 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1842 also look in shared data dir for demos
1844 * main/newdemo.c, main/newdemo.h: comments/formatting
1846 2003-03-15 Christopher Thielen <chris@luethy.net>
1848 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1849 thinking d2 cd is always present
1851 2003-03-15 Bradley Bell <btb@icculus.org>
1853 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1856 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1859 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1860 gr_init. don't really know why this works, though
1862 2003-03-14 Bradley Bell <btb@icculus.org>
1864 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1866 * unused/bios/rbaudio.h: removed duplicate file
1868 2003-03-14 Christopher Thielen <chris@luethy.net>
1870 * arch/sdl/rbaudio.c: stop cd audio when exiting
1872 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1874 * main/gamecntl.c: add comments to the "only matt knows" cheats
1876 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1878 * main/gamemine.c: formatting, better texture conversion for d1
1881 2003-03-14 Bradley Bell <btb@icculus.org>
1883 * main/piggy.c: must swap all mac version pigfiles
1885 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1886 main/multi.c: formatting, minor cleanups
1888 * 2d/rle.c: need to swap line_size on bigendian machines
1890 * main/mission.c, main/mission.h: detect mac full version hogfile
1892 2003-03-13 Bradley Bell <btb@icculus.org>
1894 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1895 added joy/mouse sensitivity slider, increased range to 16, and
1898 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1901 * arch/linux/Makefile.am: removed extra backslash
1903 * TODO, installation.txt: updated some documentation
1905 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1906 menu, with maxfps option
1908 2003-03-12 Bradley Bell <btb@icculus.org>
1910 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1912 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1913 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1914 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1915 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1916 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1917 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1918 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1919 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1920 arch/linux/include/music.h, arch/linux/include/serial.h,
1921 arch/linux/include/ukali.h: formatting
1923 2003-03-11 Chris Arena <ccarena@cox.net>
1925 * main/menu.c: fixed brightness slider
1927 2003-03-01 Bradley Bell <btb@icculus.org>
1929 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1930 robots and animated bitmaps work, but colors are messed up
1932 2003-02-28 Bradley Bell <btb@icculus.org>
1934 * main/player.h: whitespace
1936 * main/automap.c, main/cntrlcen.c, main/collide.c,
1937 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1938 descent.hog is present, d1 becomes mission 0)
1940 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1941 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1942 arch/win32/winnet.c: MinGW compiles with network enabled again,
1943 but still doesn't work
1947 2003-02-28 Bradley Bell <btb@icculus.org>
1949 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1950 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1951 many opengl glitches
1953 2003-02-27 Bradley Bell <btb@icculus.org>
1955 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1956 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1957 main/network.c, main/network.h: noted that hoard.ham is only needed
1958 for multiplayer HOARD games, and should not be equated with
1959 "vertigo". put HoardEquipped() back in network.c.
1961 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1962 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1963 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1964 use timer_delay instead of d_delay
1966 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1968 * main/render.c: added replacement qsort for solaris
1970 2003-02-26 Bradley Bell <btb@icculus.org>
1972 * main/gamemine.c: texture conversion for d1 shareware
1974 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1976 * main/gamemine.c: better texture conversion for d1 levels
1978 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1980 * main/kconfig.c: fix joystick support under MinGW
1982 2003-02-26 Bradley Bell <btb@icculus.org>
1984 * main/playsave.c: fix swapping glitch
1986 * configure.ac, readme.txt: clean stuff up, getting ready for
1989 * main/titles.c: begin support for rendering spinning robots in
1992 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1995 * main/gamemine.c: load d1 shareware levels!
1997 2003-02-25 Bradley Bell <btb@icculus.org>
2001 * autogen.sh: add warning about old auto* versions, use
2004 2003-02-24 Bradley Bell <btb@icculus.org>
2006 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2007 briefings mostly working
2009 * main/movie.c, main/titles.c: fixed some more briefing glitches
2011 2003-02-23 Bradley Bell <btb@icculus.org>
2013 * main/movie.c: fixed crash when using shareware data files
2016 * arch/sdl/digi.c: fix crash on non-existent sounds
2017 (i.e. shareware data)
2019 2003-02-22 Bradley Bell <btb@icculus.org>
2021 * main/titles.c: fixed fullscreen toggle in briefings
2023 2003-02-21 Bradley Bell <btb@icculus.org>
2025 * configure.ac: check for mingw when enabling nasm
2027 * main/playsave.c: enable loading player files of either byte
2030 2003-02-20 Bradley Bell <btb@icculus.org>
2032 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2034 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2035 #343, not "rest of solution to bug #344"
2037 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2040 * main/kludge.c: partial solution to bug #344
2042 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2044 * compilerdefs.txt: added linux/mips info
2046 * ChangeLog: clean up changelog
2048 2003-02-19 Bradley Bell <btb@icculus.org>
2050 * libmve/mveplay.c: os x needs nanosleep prototype.
2052 2003-02-18 Bradley Bell <btb@icculus.org>
2054 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2056 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2057 to disable/enable audio
2059 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2061 * main/: movie.h, titles.c: make sure movie's palette is set before
2062 writing briefing text. Fixes bug #359
2064 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2067 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2068 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2071 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2074 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2075 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2076 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2079 * include/libmve.h: blah
2081 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2083 * main/render.c: 2nd attempt to fix solaris qsort bug
2085 2003-02-18 Bradley Bell <btb@icculus.org>
2087 * configure.ac, include/pstypes.h: put alignment detection in
2090 2003-02-17 Bradley Bell <btb@icculus.org>
2092 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2093 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2094 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2095 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2096 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2097 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2098 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2099 moved mve stuff to separate subdir
2101 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2102 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2103 mve code. Fixes (at least) bugs #41, #348, and #350.
2105 2003-02-14 Bradley Bell <btb@icculus.org>
2107 * main/Makefile.am: no more Makefile.mveplay. again
2109 * main/mveplay.c: typo
2111 2003-02-13 Bradley Bell <btb@icculus.org>
2113 * utilities/mvlextract.c: uint -> unsigned int
2115 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2116 standalone mveplayer, win32 support
2118 * main/movie.c: random bugfixes, win32 support
2120 * arch/sdl/Makefile.am: formatting
2122 * configure.ac: disable networking on mac/win for now
2124 * main/newmenu.c: comments
2126 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2128 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2129 redundant swap functions.
2131 2003-02-13 Bradley Bell <btb@icculus.org>
2133 * ChangeLog: update changelog
2135 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2137 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2138 polymodel alignment issues.
2140 2003-02-13 Bradley Bell <btb@icculus.org>
2142 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2143 fix various little bugs
2145 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2146 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2148 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2151 * README.utils: new file
2153 * main/: mve_main.c, mveplay.c: more movie fixes
2155 * README: updated README
2157 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2159 2003-02-12 Bradley Bell <btb@icculus.org>
2161 * utilities/mvlextract.c: bigendian mvl support
2163 * main/mveplay.c: formatting, stuff
2165 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2166 truecolor mve support, standalone mveplayer
2168 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2169 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2170 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2171 standalone mveplayer
2173 2003-01-22 Bradley Bell <btb@icculus.org>
2175 * include/: interp.h, interp.h: restore prototype for
2176 swap_polygon_model_data
2178 2003-01-21 Bradley Bell <btb@icculus.org>
2180 * main/piggy.c: use memcpy to avoid alignment problem
2182 * compilerdefs.txt: updated some defs, added sunos/sparc
2184 2003-01-15 Bradley Bell <btb@icculus.org>
2186 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2188 * main/gamemine.c: attempting to support d1 shareware
2190 * compilerdefs.txt: update defs
2192 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2194 * main/mveplay.c: fix several bugs, comments, formatting.
2196 2003-01-15 Bradley Bell <btb@icculus.org>
2198 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2199 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2200 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2201 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2204 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2205 formatting, comments
2207 2003-01-11 Bradley Bell <btb@icculus.org>
2209 * main/: mission.c, mission.h: attempt to support d1 for mac
2212 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2214 * main/object.h: foo
2216 2003-01-09 Bradley Bell <btb@icculus.org>
2218 * main/movie.c: use ifdef around gr_toggle_fullscreen
2220 2003-01-07 Bradley Bell <btb@icculus.org>
2222 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2223 main/mission.h: don't need .msn file for descent.hog anymore
2227 2003-01-06 Bradley Bell <btb@icculus.org>
2229 * main/mission.h, main/mission.c: comments
2231 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2234 2003-01-03 Bradley Bell <btb@icculus.org>
2236 * utilities/: txb2txt.c, txt2txb.c: remove old files
2238 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2240 * main/polyobj.c: attempt to make read_model_file
2243 * main/menu.c: move vertigo text
2245 2003-01-02 Bradley Bell <btb@icculus.org>
2247 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2248 main/polyobj.h: cleanup alignment changes
2250 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2251 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2252 main/object.h: fix alignment issues on sparc
2254 * cvshowto.txt: update cvs info
2258 * 2d/rle.c: make rle_swap handle RLE_BIG
2260 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2262 * main/render.c: workaround solaris qsort bug
2264 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2266 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2267 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2269 * arch/linux/Makefile.am: enabled linux joystick, kali
2271 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2272 arch/sdl/event.c: enabled linux joystick
2274 2002-12-31 Bradley Bell <btb@icculus.org>
2276 * main/gamemine.c: simplified warning msg
2278 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2280 * main/render.h: fix compiler warning
2282 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2284 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2286 2002-12-24 Bradley Bell <btb@icculus.org>
2288 * main/mission.c: fixes an infinite loop which was caused by d2x
2289 thinking d2demo was a descent 1 mission
2291 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2293 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2295 2002-12-24 Bradley Bell <btb@icculus.org>
2297 * main/render.c: comments
2299 2002-10-30 Bradley Bell <btb@icculus.org>
2301 * main/inferno.c: add help for -hogdir option
2303 * main/inferno.c: added -hogdir option
2305 2002-10-28 Bradley Bell <btb@icculus.org>
2307 * main/: inferno.c, menu.c: enabled Vertigo displays
2309 * include/3d.h: typo
2311 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2313 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2314 main/netmisc.c, main/network.c: simplify and eliminate redundant
2317 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2319 * maths/fixc.c: fix infinite loop in quad_sqrt.
2321 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2322 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2324 2002-10-12 Bradley Bell <btb@icculus.org>
2326 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2328 2002-10-11 Bradley Bell <btb@icculus.org>
2330 * main/hud.c: make hud_message work correctly
2332 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2335 * main/network.c: formatting, small fixes
2337 2002-10-10 Bradley Bell <btb@icculus.org>
2339 * main/netmisc.h: no swap_object for little-endian
2341 * main/: netmisc.h, network.c: use macros to simplify network
2344 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2347 * main/inferno.c: enable loading screen for mac shareware with
2350 * main/netmisc.c: whitespace
2352 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2355 * main/hud.c: whitespace
2357 * configure.ac: remove shareware build, add macdata build
2359 * main/songs.c: whitespace
2361 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2362 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2365 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2368 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2370 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2371 comments, formatting, etc.
2373 * iff/iff.c: fix bigendian iff loading.
2375 2002-10-03 Bradley Bell <btb@icculus.org>
2377 * utilities/txb2tex.c: typo
2379 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2380 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2383 * arch/sdl/mouse.c: whitespace
2385 2002-09-19 Bradley Bell <btb@icculus.org>
2387 * main/kconfig.c: fix a oops, add old logs
2389 * main/kconfig.c: support for >3 mouse buttons
2391 2002-09-18 Bradley Bell <btb@icculus.org>
2393 * include/gr.h: fix palette swap define
2395 2002-09-14 Bradley Bell <btb@icculus.org>
2397 * main/titles.c: load hires briefing screen if lores doesn't exist
2398 (i.e. vertigo) and MenuHires=0
2400 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2402 * main/: multi.h, network.h: pack some structures for ipx
2405 2002-09-14 Bradley Bell <btb@icculus.org>
2407 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2408 and load_endlevel_data() to expect newline-terminated strings, fix
2409 load_game_data to read null-terminated string for
2412 2002-09-07 Bradley Bell <btb@icculus.org>
2414 * main/newmenu.c: added error message
2416 * main/menu.h: enable -nohires with mac shareware
2418 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2420 * 2d/font.c: enable 0/255 palette swap for fonts
2422 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2425 * 2d/2dsline.c: fix ogl blooper
2427 2002-09-05 Bradley Bell <btb@icculus.org>
2429 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2432 * include/strutil.h: need string.h for strcasecmp
2434 * include/rle.h: okay, maybe it needs to be this way
2436 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2438 * 2d/scalec.c: more stuff from d2src
2440 * 2d/rle.c: more stuff from d2src, formatting
2442 * 2d/font.c: useless cruft
2444 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2446 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2449 2002-09-04 Bradley Bell <btb@icculus.org>
2451 * include/grdef.h: fix compiler warnings
2453 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2455 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2458 * main/game.c: we want the mac ibitblt for everything but dos and
2461 * main/texmerge.c: these routines are in tmerge.c
2463 * main/credits.c: enable credits for mac and oem data
2465 * main/bm.c: use either exit.ham or exit.pofs
2467 * include/ibitblt.h: enable some more code from d2src
2469 * include/gr.h: enable mac ubitblt_double
2471 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2473 * include/grdef.h: moved some inline asm from linear.h
2475 * 2d/ibitblt.c: brought in line with original d2 version
2477 * 2d/bitblt.c: reverted to original d2 version of this file, then
2478 added d1x enhancements
2480 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2482 * 2d/linear.h: moved these back to their original locations
2485 * main/mveplay.c: close some memory holes, speed up palette loading
2487 * main/movie.c: added fullscreen toggle while playing movies
2489 * main/inferno.c: comment out -superhires help text (always on)
2491 * include/timer.h: added approx_fsec_to_usec macro
2493 * arch/sdl/joy.c: fix compiler warning
2495 2002-09-01 Bradley Bell <btb@icculus.org>
2497 * main/network.c: oops
2499 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2501 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2502 timer_get_fixed_seconds
2506 2002-08-31 Bradley Bell <btb@icculus.org>
2508 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2511 * main/multi.h: network endian stuff
2513 * 2d/font.c, include/gr.h: fast file i/o for font headers
2515 * arch/win32/arch_ip.cpp: unused file
2517 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2518 bigendian networking fixes
2520 * main/menu.c: make net menu more accurate, also make superhires
2523 * include/pstypes.h: better to have __pack__ all the time, I think.
2524 needed for networking, e.g.
2526 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2529 * arch/win32/Makefile.am: unused file
2533 2002-08-30 Bradley Bell <btb@icculus.org>
2535 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2537 * main/: newmenu.h, titles.c: formatting
2539 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2540 main/multi.h: networking works, finally
2542 * TODO: added TODO file
2544 * arch/linux/arch_ip.cpp: unused fine
2546 * README: network sorta working
2548 * main/: Makefile.am, multi.c, network.c, network.h: more
2551 * main/menu.c: load builtin mission correctly
2553 * main/inferno.c: documentation
2555 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2558 * main/Makefile.mveplay: don't need no more
2560 2002-08-29 Bradley Bell <btb@icculus.org>
2562 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2563 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2564 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2567 * include/ipx_drv.h: more network fixing
2569 * arch/linux/include/ipx_drv.h: more network fixing
2571 * include/ipx.h: formatting
2573 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2575 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2576 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2577 main/inferno.c: fixed networking fuck-up?
2579 * Makefile.am: moved mingw info to README
2581 * README, mingw32.txt: moved mingw info to README
2583 2002-08-27 Bradley Bell <btb@icculus.org>
2585 * utilities/mvlextract.c: allow specifying file to extract
2587 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2590 * utilities/hogextract.c: allow specifying file to extract
2592 * main/mission.c: Have to get mission_num _after_ promoting...
2594 * main/: gameseq.c, titles.c: beginning d1 briefing support
2596 * descent.msn: beginning d1 briefing support
2598 * main/: titles.c, titles.h: d1-style mission briefings
2600 * main/piggy.h: whitespace
2602 * main/movie.c: beginning robot movie support, fall back on lo/hi
2603 res if hi/lo not available
2605 * main/mission.c: added Builtin_mission_num for builtin mission,
2606 D1Hogdir, d1-style mission briefings
2608 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2611 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2612 (for d1 missions that need d1 data)
2614 * 2d/ibitblt.c: whitespace
2616 2002-08-26 Bradley Bell <btb@icculus.org>
2618 * utilities/mvlcreate.c: oops
2620 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2623 * utilities/hogextract.c: added [v]iew option
2625 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2627 * main/titles.c: fix writable string, disable DumbAdjust thing
2629 * main/polyobj.h: whitespace
2631 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2634 * main/movie.c: read movies from AltHogDir, other fixes
2636 * main/: mission.c, mission.h: fix bug w/mission filename
2638 * main/gameseq.c: comments
2640 * main/digi.h: whitespace n stuff
2642 * include/mve_audio.h: added audio flag macros
2644 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2649 2002-08-23 Bradley Bell <btb@icculus.org>
2651 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2654 * Makefile.am: remove d2demo.mn2
2656 * cfile/cfile.c, include/cfile.h: add cfile_size function
2658 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2659 eliminate need for .mn2 files for oem and demo
2661 2002-08-22 Bradley Bell <btb@icculus.org>
2663 * main/bm.c: fix for vertigo
2665 * main/menu.h: make OEM menu pcx available
2667 * 2d/rle.c: merge with original d2 file
2669 * Makefile.am, configure.ac: let mission files get installed by
2672 2002-08-17 Bradley Bell <btb@icculus.org>
2674 * configure.ac: make FAST_FILE_IO the default on little-endian
2677 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2679 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2682 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2684 * main/: game.c, menu.c, mission.c: promote builtin missions.
2686 2002-08-15 Bradley Bell <btb@icculus.org>
2688 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2689 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2691 * utilities/.cvsignore: added cvsignore
2693 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2696 * main/piggy.c: mac data file loading
2698 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2699 transparency and swap 0/255 correctly for mac data files
2701 2002-08-13 Bradley Bell <btb@icculus.org>
2703 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2704 to utilities to avoid conflict with c++ std lib <utility>
2706 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2707 txt2txb.c: moved utility to utilities to avoid conflict with c++
2710 * Makefile.am, configure.ac: add utilities
2712 2002-08-09 Bradley Bell <btb@icculus.org>
2714 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2717 2002-08-08 Bradley Bell <btb@icculus.org>
2719 * main/inferno.c: comments
2721 * main/: newmenu.c, songs.c: mac demo datafile support
2723 * installation.txt: update
2725 * main/gamesave.c: use lowercase for consistency
2727 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2728 models for other than d2demo
2730 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2732 * main/gamemine.c: formatting, better d1 texture conversion
2734 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2735 main/mission.h: recognize .msn mission files.
2737 2002-08-07 Bradley Bell <btb@icculus.org>
2739 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2740 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2741 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2742 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2743 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2744 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2747 2002-08-06 Bradley Bell <btb@icculus.org>
2749 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2751 * main/Makefile.am: formatting
2753 * 2d/font.c: make gr_remap_font just reload the whole thing
2755 * configure.ac: formatting
2757 * Makefile.am: added d2demo.mn2
2759 * d2demo.mn2: mission file for shareware
2761 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2762 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2764 * main/sounds.h: shareware stuff, whitespace
2766 * main/: polyobj.c, polyobj.h: more fast i/o macros
2768 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2771 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2772 endlevel stuff to non-shareware, allow movies/endlevel for
2775 * main/cntrlcen.c: typo
2777 * main/bm.h: use global Piggy_hamfile_version
2779 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2780 macros, use global Piggy_hamfile_version
2782 * main/Makefile.am: terrain and movie stuff always used now
2784 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2787 * main/: gamemine.c, gamesave.c: load DMB levels
2789 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2790 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2792 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2794 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2796 2002-08-04 Bradley Bell <btb@icculus.org>
2798 * main/inferno.c: shareware stuff, formatting
2800 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2802 * arch/sdl/gr.c: don't need to set mode in gr_init
2804 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2806 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2809 * Makefile.am, descent.mn2: added mission file for descent 1
2811 2002-08-02 Bradley Bell <btb@icculus.org>
2813 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2814 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2815 main/piggy.h, misc/error.c: junk
2817 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2818 render.h, scores.c, scores.h, terrain.c: shareware stuff
2820 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2821 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2822 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2823 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2824 main/weapon.c, main/weapon.h: fast i/o macros
2826 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2828 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2829 main/gamemine.h, main/gamesave.c: load d1 levels
2831 2002-07-30 Bradley Bell <btb@icculus.org>
2833 * configure.ac: oops
2835 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2838 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2839 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2840 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2841 main/piggy.c, main/titles.c: support shareware datafiles!
2843 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2844 piggy.c: SHAREWARE fixes
2846 2002-07-29 Bradley Bell <btb@icculus.org>
2848 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2849 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2850 misc/fileutil.c: Portability - OS X support
2852 2002-07-27 Bradley Bell <btb@icculus.org>
2854 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2855 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2856 segment.h: portability
2858 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2859 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2860 main/wall.h: portabilization
2862 * 2d/font.c, include/gr.h: portability
2864 2002-07-26 Bradley Bell <btb@icculus.org>
2866 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2868 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2870 * main/player.c: foo
2872 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2874 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2875 misc/fileutil.h: portable file i/o utils
2877 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2878 writable string anymore... / formatting
2880 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2881 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2882 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2883 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2884 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2885 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2886 portable-izing file loading routines
2888 2002-07-24 Bradley Bell <btb@icculus.org>
2890 * main/mveplay.c: correctly play files with 16bit uncompressed
2891 audio, mem checking, etc
2893 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2896 2002-07-23 Bradley Bell <btb@icculus.org>
2898 * misc/Makefile.am: unused file
2900 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2901 main/sounds.h: remove experimental nmovie stuff
2903 * main/movie.c: add some debugging output
2905 2002-07-22 Bradley Bell <btb@icculus.org>
2907 * main/: console.c, state.c: simplified header
2909 * main/movie.c: enable mveplay audio
2911 * main/old/movie.c: moved to main/
2913 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2914 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2915 main/mvelib.c, main/mveplay.c: initial movie support
2917 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2918 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2919 include/ogl_init.h, include/pstypes.h, main/console.c,
2920 main/state.c, mem/mem.c: OS X stuff
2922 * configure.ac: OS X and movie stuff
2924 2002-07-19 Bradley Bell <btb@icculus.org>
2926 * compilerdefs.txt: OSX defs
2928 2002-07-18 Bradley Bell <btb@icculus.org>
2930 * main/inferno.c: use simpler rcs tags
2932 * autogen.sh: keep Changelog in cvs (and use --accum)
2934 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2935 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2936 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2937 main/songs.c: changed cdrom->rbaudio
2939 * include/rbaudio.h: moved to /include
2941 2002-07-17 Bradley Bell <btb@icculus.org>
2943 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2944 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2945 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2946 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2947 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2948 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2949 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2950 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2951 3d/setup.c: use simpler rcs tags
2956 2002-07-17 Bradley Bell <btb@icculus.org>
2958 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2960 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2962 * debian/rules: don't need readme's
2964 * debian/rules: move d1x license to COPYING, license clarifications
2966 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2967 license to COPYING, license clarifications
2969 * debian/rules: fix debian docs
2971 * debian/rules: fix debian manpages
2973 * debian/d2x-sdl.menu: fix debian menu
2975 * debian/rules: link to undocumented man page for debs
2977 * Makefile.am, configure.ac, debian/control, debian/copyright,
2978 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2979 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2980 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2983 2002-07-16 Bradley Bell <btb@icculus.org>
2985 * debian/: rules, changelog.in: deb stuff
2987 * configure.ac: cleaner nasm detection
2989 * debian/: changelog.in, control, rules: deb stuff
2991 * README, installation.txt: typos, stuff
2993 * configure.ac: better #defines
2995 * configure.ac: whitespace
2997 * configure.ac: better documentation
2999 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3000 SDL_JOYSTICK not needed
3002 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3004 * configure.ac: need higher SDL for joystick
3006 * debian/: control, rules: deb stuff
3008 * arch/sdl/joy.c: old junk
3010 * Makefile.am, configure.ac: automake updates
3012 * main/: inferno.c, text.c: don't use althogdir on non-unix
3014 * configure.ac: more autoconf updates
3016 * misc/strutil.c: better strrev
3018 * main/inferno.c: need limits.h on mingw also
3020 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3023 2002-04-19 Bradley Bell <btb@icculus.org>
3025 * main/network.c: let hoard.ham be a cfile
3027 * main/text.c: better error message when hog not found
3031 2002-03-23 Bradley Bell <btb@icculus.org>
3033 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3034 arch/sdl/Makefile.am: Use SDL joystick automatically
3036 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3038 2002-03-05 Bradley Bell <btb@icculus.org>
3040 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3043 2002-02-23 Bradley Bell <btb@icculus.org>
3045 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3047 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3048 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3049 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3050 main/editor/Makefile.am: moved includes to include
3052 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3054 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3055 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3056 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3059 * main/game.c: disabled cockpit for OGL, formatting
3061 * 2d/ibitblt.c: formatting
3063 2002-02-16 Bradley Bell <btb@icculus.org>
3065 * include/oldsdl.h: check for older macros
3067 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3068 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3069 allow older sdl versions
3071 2002-02-15 Bradley Bell <btb@icculus.org>
3073 * main/: automap.c, automap.h, inferno.c: automap resolution now
3076 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3078 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3079 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3080 win32/include/key_arch.h: never mind - that would be pointless
3082 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3083 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3084 win32/include/key_arch.h: copied files from d1x
3086 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3087 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3089 * main/multipow.c: need conf.h
3091 * arch/win32/Makefile.am: new file
3093 * include/pstypes.h: added u_int16_t (needed in base_ip)
3095 * arch/win32/arch_ip.cpp: copied from d1x
3097 2002-02-14 Bradley Bell <btb@icculus.org>
3099 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3101 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3102 main/netlist.c: Added hotkeys to toggle fullscreen mode
3104 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3105 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3107 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3108 reorder.h: Lotsa networking stuff from d1x
3110 2002-02-13 Bradley Bell <btb@icculus.org>
3112 * include/gr.h, main/game.c: Fullscreen toggle stuff
3114 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3117 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3118 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3121 2002-02-11 Bradley Bell <btb@icculus.org>
3123 * main/bm.c: use portable loader if bigendian
3125 * include/pstypes.h: don't define bool for c++
3127 * include/cfile.h: extern AltHogDir stuff
3129 * include/byteswap.h: use WORDS_BIGENDIAN
3131 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3133 * main/vers_id.h: added D2X_IVER
3135 * misc/args.c: don't use d1x.ini
3137 * Makefile.am: rpm stuff
3139 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3142 2002-02-09 Bradley Bell <btb@icculus.org>
3144 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3146 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3148 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3151 2002-02-06 Bradley Bell <btb@icculus.org>
3153 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3154 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3155 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3157 * debian/: changelog.in, control, copyright, d2x-gl.files,
3158 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3162 2002-02-02 Bradley Bell <btb@icculus.org>
3164 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3166 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3167 Enabled RELEASE option
3169 2002-01-31 Bradley Bell <btb@icculus.org>
3171 * Makefile.am, configure.ac: specify prerequisite versions of
3172 autoconf and automake
3174 2002-01-29 Bradley Bell <btb@icculus.org>
3176 * main/mission.c: RCS header added
3178 * main/inferno.c: update copyright date
3180 * main/mission.c: allow missions to be in AltHogDir
3182 * configure.ac: Display results of configure
3184 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3187 2002-01-28 Bradley Bell <btb@icculus.org>
3189 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3190 Data files now go in DATADIR/games/d2x, user files now go in
3193 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3195 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3196 files now go in ~/.d2x
3198 2002-01-24 Bradley Bell <btb@icculus.org>
3200 * configure.ac: fix nasm not found error message
3202 2002-01-18 Bradley Bell <btb@icculus.org>
3204 * configure.in: getting rid of old configure.in
3206 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3207 main/movie.c: Movie playing kludgey stuff
3209 * misc/args.c: formatting
3211 * main/inferno.c: allow -h for help
3213 * include/error.h: don't die on int3, unless -debug given
3215 * mingw32.txt: more stuff
3217 2001-12-29 Bradley Bell <btb@icculus.org>
3219 * Makefile.am: Got rid of thinking.txt
3221 * main/inferno.c: document -nomovies option
3223 2001-12-28 Bradley Bell <btb@icculus.org>
3225 * main/titles.c: formatting, put some code into place for rendering
3226 of robots during briefings
3228 2001-12-27 Bradley Bell <btb@icculus.org>
3232 2001-12-23 Craig Hadady <chadady@iglou.com>
3234 * 2d/rle.c: fixed bug in dummy array.
3236 2001-12-03 Bradley Bell <btb@icculus.org>
3238 * arch/sdl/init.c: fix formatting
3240 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3241 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3242 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3243 and sdl joystick stuff
3245 2001-11-30 Bradley Bell <btb@icculus.org>
3247 * thinking.txt: not needed
3249 2001-11-27 Bradley Bell <btb@icculus.org>
3251 * cygconf, mingw32.txt: use sdl from source on cygwin
3253 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3254 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3255 SDL_CFLAGS to CFLAGS
3257 2001-11-27 Bradley Bell <btb@icculus.org>
3261 2001-11-14 Bradley Bell <btb@icculus.org>
3263 * texmap/scanline.c: use optimization flags as texmap default
3265 * NEWS: mouse wheel, etc
3267 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3268 wheel to emulate 3rd axis
3270 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3272 * include/error.h: kludge to ungrab mouse when we hit an int3
3274 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3275 __ENV_MSDOS__ to __MSDOS__
3277 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3280 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3283 * arch/sdl/digi.c: implemented digi_set_volume
3285 * include/grdef.h, main/config.c, misc/d_io.c: change
3286 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3288 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3289 main/piggy.c: use MAKE_SIG
3291 * installation.txt: update
3293 * configure.ac: new file
3295 * arch/sdl/joydefs.c: #include pstypes.h
3297 * arch/sdl/init.c: SDL joystick stuff
3299 * acconfig.h: adjust MINGW defines
3301 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3302 controls menu now works
3304 2001-11-13 Bradley Bell <btb@icculus.org>
3306 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3309 * Makefile.am: New file
3311 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3314 * compilerdefs.txt: New file
3316 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3318 2001-11-12 Bradley Bell <btb@icculus.org>
3320 * main/playsave.c: load player files regardless of byte order of
3323 2001-11-11 Bradley Bell <btb@icculus.org>
3325 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3328 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3330 * NEWS: GL savegame thumbnails
3332 * acconfig.h, configure.in: make option for NMOVIES, default to off
3334 2001-11-09 Bradley Bell <btb@icculus.org>
3336 * main/state.c: Enabled savegame thumbnails under OpenGL
3338 * unused/pa_null/pa_enabl.h: remove duplicate header
3340 * misc/args.c: use d2x.ini for option file
3342 * mem/mem.c: Move mem_realloc inside the ifdef
3344 * main/menu.c: fix 640x400 menu text
3346 * main/inferno.c: added documentation
3348 * main/endlevel.c: fix warnings
3350 * arch/ogl/gr.c: Get rid of gl spew
3352 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3354 * acconfig.h: Define __SDL__ for mingw
3356 2001-11-08 Bradley Bell <btb@icculus.org>
3358 * 2d/font.c: free OGL font data when rereading
3360 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3361 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3362 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3363 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3364 main/weapon.h: Enabled shareware build, endlevel flythrough
3367 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3368 of use for shareware build
3370 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3373 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3375 2001-11-05 Bradley Bell <btb@icculus.org>
3377 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3380 * include/3d.h: Add comment
3382 2001-11-04 Bradley Bell <btb@icculus.org>
3384 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3387 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3390 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3392 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3393 main/hudmsg.h: Enable d1x-style hud_message
3395 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3397 * 2d/font.c: re-init ogl fonts after remapping colors.
3399 2001-11-02 Bradley Bell <btb@icculus.org>
3401 * misc/Makefile.am: remove byteswap.h (duplicate header)
3403 * 2d/font.c: fixed gr_remap_font, minor stuff
3405 * configure.in: take out -O2 if doing debug build
3407 * main/bm.c: formatting
3409 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3411 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3412 macros, get rid of functions
3414 2001-11-01 Bradley Bell <btb@icculus.org>
3416 * misc/byteswap.h: removed duplicate header
3418 2001-10-31 Bradley Bell <btb@icculus.org>
3420 * NEWS, main/automap.c: automap works in opengl
3422 * NEWS, configure.in: Added news
3424 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3426 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3428 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3429 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3430 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3432 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3434 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3436 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3437 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3439 2001-10-27 Bradley Bell <btb@icculus.org>
3441 * main/inferno.c: added some documentation
3443 2001-10-25 Bradley Bell <btb@icculus.org>
3445 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3448 * Makefile.am, configure.in, arch/Makefile.am,
3449 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3450 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3451 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3452 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3453 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3454 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3455 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3456 it's ugly, but It'll be easier to sync with d1x.
3458 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3459 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3460 main/editor/Makefile.am: attempt at support for editor, makefile
3463 * misc/d_delay.c: formatting fix
3465 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3466 tmappent.S, tmapppro.S: adding support for runtime selection of
3469 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3470 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3471 including multi.h and network.h, fix backslashes, fix compiler
3474 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3475 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3476 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3477 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3478 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3479 including multi.h and network.h, fix backslashes
3481 * include/pstypes.h: added typedef for u_int64_t on mingw
3483 * include/3d.h: added prototype for g3_uninit_polygon_model
3485 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3487 2001-10-24 Bradley Bell <btb@icculus.org>
3489 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3490 arch subdirs, as in d1x.
3492 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3493 earlier style until i understand automake 1.5 better. remove input
3496 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3497 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3498 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3499 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3500 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3501 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3502 Moved input stuff to arch subdirs, as in d1x.
3504 * NEWS, configure.in: blah blah
3506 2001-10-23 Bradley Bell <btb@icculus.org>
3508 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3510 * texmap/tmapppro.S: no need for #include <conf.h> here
3512 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3515 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3516 file. RCS header added
3518 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3519 #ifdef'ing out the whole file. RCS header added
3521 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3522 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3523 fixes. Now works with automake 1.5 and autoconf 2.52.
3524 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3525 mingw (-grabmouse now works on win32).
3527 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3528 These don't belong in cvs
3532 2001-10-20 Bradley Bell <btb@icculus.org>
3534 * 2d/font.c: Don't free unused variables...
3536 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3539 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3540 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3541 main/Makefile.am: make dist more sensible
3543 * Makefile.am: Kludge for linking on mingw
3545 2001-10-19 Bradley Bell <btb@icculus.org>
3547 * Makefile.am, configure.in, arch/win32/Makefile.am,
3548 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3550 * include/ipx_drv.h: Check for __MINGW32__
3552 * include/i86.h: Imported from d1x
3554 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3556 * arch/dos/modex.asm: Fixed %include
3558 * main/console.c: RCS headers added
3560 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3563 * Makefile.am, main/Makefile.am: Moved final link to top-level
3564 directory instead of main/
3566 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3567 __ENV_LINUX__ to __linux__
3569 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3570 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3571 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3572 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3573 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3574 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3575 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3576 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3577 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3578 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3581 * configure.in: add --enable-xploader, support arch/linux subdir,
3584 * main/inferno.c: conditionalize conf.h
3586 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3588 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3589 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3590 misc/fileutil.h: Partial application of linux/alpha patch.
3592 2001-10-19 Bradley Bell <btb@icculus.org>
3594 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3595 networking in line with d1x, moved some arch/linux_* stuff to
3598 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3599 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3600 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3601 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3604 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3605 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3606 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3607 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3608 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3609 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3610 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3611 linux/include/ukali.h: Brought linux networking in line with d1x,
3612 moved some arch/linux_* stuff to arch/linux/*
3614 * include/ipx_drv.h: Imported from d1x
3616 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3618 * main/ipx_drv.c: Imported from d1x
3620 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3621 main/network.h, main/Makefile.am: Trying to get network working on
3624 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3625 main/Makefile.am: build fixes
3627 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3628 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3629 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3630 starting to get net working.
3632 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3633 conditionalized min,max macros
3635 2001-10-18 Bradley Bell <btb@icculus.org>
3637 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3638 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3639 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3640 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3643 * 2d/2dsline.c: RCS headers added/changed
3645 * configure.in: fix NASMFLAGS bug
3647 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3650 2001-10-17 Bradley Bell <btb@icculus.org>
3652 * NEWS: Fixed the invulnerable robots bug!
3654 * main/collide.c: Fixed the invulnerable robots bug!
3656 2001-10-14 Bradley Bell <btb@icculus.org>
3658 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3661 2001-10-13 Bradley Bell <btb@icculus.org>
3663 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3664 arch/Makefile.am, arch/dos/Makefile.am,
3665 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3666 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3667 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3668 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3669 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3670 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3671 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3672 arch/win32/include/Makefile.am, iff/Makefile.am,
3673 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3674 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3675 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3676 unused/bios/Makefile.am, unused/lib/Makefile.am,
3677 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3678 unused/ui/Makefile.am, unused/vga/Makefile.am,
3679 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3680 automake stuff from "inert" subdirs. And there was much rejoicing.
3682 * Makefile.am, NEWS, configure.in: Stuff
3684 * ChangeLog: removing auto-generated file
3686 * cygconf: Added instructions for mingw32 build
3688 * Makefile.am: renamed INSTALL to installation.txt
3690 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3692 * mingw32.txt: Added instructions for mingw32 build
3694 * configure.in: Enable assembly under mingw32
3696 2001-10-12 Bradley Bell <btb@icculus.org>
3698 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3700 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3701 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3702 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3703 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3704 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3705 to __DJGPP__, since it's built-in.
3707 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3709 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3710 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3714 2001-10-12 Bradley Bell <btb@icculus.org>
3716 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3718 * Makefile.am: make sure cygconf gets archived
3720 * configure.in: Increment version number in preparation for release
3722 * configure.in: Fix detection of opengl
3724 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3725 cygconf, arch/Makefile.am, arch/include/joy.h,
3726 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3727 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3728 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3729 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3730 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3731 Vastly improved compilability.
3733 2001-10-11 Bradley Bell <btb@icculus.org>
3735 * Makefile.am: Added macros/sdl.m4
3737 * autogen.sh: Added macros/sdl.m4
3739 2001-10-09 Bradley Bell <btb@icculus.org>
3741 * main/vers_id.h: Added DESCENT_VERSION constant
3743 * main/inferno.c: Added command-line help.
3745 * include/ogl_init.h: opengl improvments (following d1x changes)
3747 2001-10-07 Bradley Bell <btb@icculus.org>
3749 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3750 arch/ogl/Makefile.am: Remove duplicate headers.
3752 2001-08-02 Thimo Neubauer <thimo@debian.org>
3754 * mem/mem.c: totally crippled the memory manager because it does
3755 not make sense for non-DOS-systems and it would have been too
3756 complicated to get it 64bit clean
3758 2001-06-19 Bradley Bell <btb@icculus.org>
3760 * cvshowto.txt: updated anonymous password
3762 2001-02-08 Bradley Bell <btb@icculus.org>
3764 * COPYING, license.txt: Added d1x license
3766 2001-02-01 Bradley Bell <btb@icculus.org>
3768 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3770 2001-01-31 Bradley Bell <btb@icculus.org>
3772 * configure.in, arch/include/mouse.h, include/pstypes.h,
3773 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3775 * main/polyobj.c: fix typo
3777 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3778 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3779 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3780 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3781 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3782 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3783 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3784 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3785 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3786 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3787 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3788 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3789 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3790 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3791 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3792 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3793 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3794 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3795 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3796 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3797 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3798 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3799 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3800 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3801 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3802 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3805 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3806 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3807 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3808 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3811 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3814 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3815 cross-compiling, and cygwin fixes
3817 2001-01-30 Bradley Bell <btb@icculus.org>
3819 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3820 include/pstypes.h, include/strutil.h, main/Makefile.am,
3821 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3822 needs --without-assembler and --without-network to compile
3824 2001-01-29 Bradley Bell <btb@icculus.org>
3826 * configure.in, main/Makefile.am: Fixes to build system
3828 * main/kconfig.c: fix for non-linux joysticks
3830 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3831 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3832 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3833 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3834 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3835 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3836 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3837 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3838 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3839 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3841 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3842 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3843 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3844 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3845 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3846 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3849 * arch/dos/include/joy.h, arch/dos/include/key.h,
3850 arch/dos/include/mouse.h: Unified input headers.
3852 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3854 2001-01-28 Bradley Bell <btb@icculus.org>
3856 * conf.h.in, configure.in, arch/Makefile.am,
3857 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3858 arch/include/key.h, main/Makefile.am: More header unification...
3860 * main/newdemo.c: Added <ctype.h>
3862 * arch/include/event.h, arch/include/joy.h: unified input headers.
3864 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3865 OpenGL now uses SDL-GL instead of gii
3867 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3869 2001-01-25 Bradley Bell <btb@icculus.org>
3871 * autogen.sh: use "set -e" so execution stops if something goes
3874 2001-01-24 Bradley Bell <btb@icculus.org>
3878 * Makefile.am: Add ChangeLog to dist
3882 2001-01-24 Bradley Bell <btb@icculus.org>
3884 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3886 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3887 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3890 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3891 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3892 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3893 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3894 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3895 arch/Makefile.am, arch/dos/Makefile.am,
3896 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3897 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3898 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3899 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3900 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3901 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3902 unused/Makefile.am, unused/bios/Makefile.am,
3903 unused/lib/Makefile.am, unused/novga/Makefile.am,
3904 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3905 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3906 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3907 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3908 make dist, VPATH builds, ...
3910 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3911 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3912 arch/dos/Makefile.in, arch/linux/Makefile.in,
3913 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3914 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3915 misc/Makefile.in, texmap/Makefile.in: cruft removal
3917 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3920 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3922 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3924 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3927 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3928 added -grabmouse option
3930 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3931 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3932 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3933 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3934 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3935 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3936 main/songs.c, misc/args.c: changed args_find to FindArg
3938 2001-01-22 Bradley Bell <btb@icculus.org>
3940 * configure, main/Makefile.am, main/Makefile.in: configuration
3943 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3944 fix compiler warnings w/opengl
3946 * include/console.h: ggi support
3948 * arch/linux_init.c: svgalib support
3950 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3951 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3952 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3953 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3954 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3955 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3958 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3960 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3961 main/render.c: fix warnings and enable NDEBUG *
3962 arch/svgalib_init.c: svgalib support
3964 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3966 * main/kconfig.c: joystick support
3968 2001-01-21 Bradley Bell <btb@icculus.org>
3970 * cvshowto.txt: new file, taken from d1x webpage
3972 * AUTHORS, README: Taking over as maintainer of d2x
3974 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3976 2001-01-20 Bradley Bell <btb@icculus.org>
3978 * configure, configure.in: Turned -Werror back off by default
3980 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3981 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3982 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3983 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3984 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3985 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3986 main/laser.c, main/multi.c, main/network.c, main/network.h,
3987 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3988 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3989 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3990 warnings, for non-OpenGL on linux, anyway...
3992 2001-01-19 Bradley Bell <btb@icculus.org>
3994 * copying: remove duplicate file
3996 * Import of d2x-0.0.9-pre1
3998 * Import of d2x-0.0.8