1 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
3 * include/byteswap.h: fix stupid copy/paste error
5 2003-10-24 Bradley Bell <btb@icculus.org>
7 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
8 gr_linear_rep_movsd_2x instead of almost identical
9 gr_linear_movsd_double. Better since we have assembly versions.
11 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
13 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
16 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
18 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
19 error with --disable-network, move reset_network_objects()
20 from gameseq.c to multi.c
22 2003-10-14 Bradley Bell <btb@icculus.org>
24 * AUTHORS, NEWS: stuff
26 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
28 2003-10-12 Bradley Bell <btb@icculus.org>
30 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
31 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
34 2003-10-12 Aaron Plattner <plattner@caltech.edu>
36 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
37 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
38 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
39 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
40 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
41 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
42 arch/win32/ipx_win.c, arch/win32/winnet.c,
43 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
44 main/multi.h, main/network.c: add IPv4 multicasting support
46 2003-10-11 Bradley Bell <btb@icculus.org>
48 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
50 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
51 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
52 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
53 main/weapon.h: lots of shareware and oem fixes
55 2003-10-10 Bradley Bell <btb@icculus.org>
57 * arch/win32/winnet.c: fixed stupid win32 network bug
59 2003-10-10 Bradley Bell <btb@icculus.org>
61 * main/piggy.c: increased D1_MAX_TMAP_NUM
63 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
65 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
66 which are animated in d2, refactorizes d1 texture reading
68 2003-10-10 Bradley Bell <btb@icculus.org>
70 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
71 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
72 main/collide.h, main/compbit.h, main/config.h, main/console.c,
73 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
74 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
75 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
76 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
77 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
78 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
79 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
80 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
81 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
82 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
83 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
84 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
85 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
86 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
87 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
88 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
89 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
90 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
91 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
92 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
93 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
94 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
95 main/wall.h: comments/formatting
97 2003-10-09 Bradley Bell <btb@icculus.org>
99 * main/text.c: fix text when using old datafiles
101 * main/laser.h: comments/whitespace
103 * main/laser.c, main/weapon.c: fixed smart missiles and smart
104 mines w/shareware data
106 * include/DT_drawtext.h: deleted unused file
108 2003-10-08 Bradley Bell <btb@icculus.org>
110 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
112 * arch/win32/ipx_udp.c: use closesocket() instead of close()
114 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
115 main/menu.c: Disabled 'd2x keys' weapon selection
117 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
119 * main/object.h, main/multi.h: get rid of most warnings issued by
120 cpp-precomp of gcc from Mac OS X dev tools
122 2003-10-05 Bradley Bell <btb@icculus.org>
124 * NEWS, configure.ac: increment version number
126 * cfile/cfile.c: better handling of CRLF text files (when that is
129 * utilities/hogcreate.c, utilities/hogextract.c,
130 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
131 reading/writing files
133 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
134 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
137 2003-10-04 Bradley Bell <btb@icculus.org>
139 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
141 * main/netmisc.c: change byte to sbyte, comments/whitespace
143 2003-10-03 Bradley Bell <btb@icculus.org>
145 * cfile/cfile.c, main/config.c: fix win32 eof bug.
147 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
150 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
151 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
152 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
153 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
154 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
155 main/object.c, main/object.h, main/paging.c, main/player.h,
156 main/robot.h, main/segment.h, main/state.c, main/switch.c,
157 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
158 main/weapon.c, main/weapon.h: change byte to sbyte,
161 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
162 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
163 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
164 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
166 * configure.ac: better checking for timeval
168 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
170 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
171 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
172 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
173 arch/win32/winnet.c, configure.ac, include/byteswap.h,
174 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
175 main/multibot.c, main/network.c: Make network architecture
176 choosable from game menu, add support for UDP/IP on Mac OS X and
179 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
181 * include/byteswap.h: added macros for coping with alignment
184 2003-10-02 Bradley Bell <btb@icculus.org>
186 * main/multi.h: added padding to little-endian version of
189 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
191 * main/netmisc.c: delete duplicate function
193 2003-10-01 Bradley Bell <btb@icculus.org>
195 * main/bm.c: make sure d1_texture_indices gets freed between
198 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
200 * main/piggy.h: fix size of d1 shareware descent.pig
202 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
204 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
205 main/gameseq.c, main/piggy.c: fix loading of d1 texture
206 replacements for non-animated textures
208 2003-08-02 Matthew Mueller <donut@dakotacom.net>
210 * main/controls.c: use fixed 20fps wiggle
212 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
214 * Makefile.am, debian/changelog.in, debian/control,
215 debian/d2x-common.dirs, debian/d2x-common.install,
216 debian/d2x-common.manpages, debian/d2x-gl.files,
217 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
218 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
219 utilities/Makefile.am, utilities/hogcreate.1,
220 utilities/hogextract.1, utilities/mvlcreate.1,
221 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
222 add man pages, distribute utility programs in new d2x-common deb
224 * rpm/d2x.spec.in: updated rpm spec file
226 2003-08-02 Bradley Bell <btb@icculus.org>
228 * cfile/cfile.c: update raw_position in cfputc and cfputs
230 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
232 * main/piggy.c: make error message more friendly
234 * main/piggy.c: simplify copying of bitmap flags
236 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
239 * cfile/cfile.c: revert to always using custom fgets
241 * main/endlevel.c, main/mission.c: handle missing exit sequence
242 components gracefully
244 * main/playsave.c: comments
246 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
248 * cfile/cfile.c: update raw_position in cfwrite
250 * main/network.c: comments/formatting
252 2003-06-22 Bradley Bell <btb@icculus.org>
254 * cfile/cfile.c: use standard fgets for non-archive files
256 * main/movie.c: use con_printf for missing movie warning
258 2003-06-18 Bradley Bell <btb@icculus.org>
260 * main/movie.c: fixed cfile conversion of movielib code
262 * main/console.c, main/hud.c: strip out colors, etc when printing
265 * include/u_mem.h: fix NDEBUG calloc macro
267 2003-06-15 Bradley Bell <btb@icculus.org>
269 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
272 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
273 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
274 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
275 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
276 main/scores.c, main/state.c, main/text.c, misc/args.c,
277 misc/strio.c: convert file i/o to cfile
279 2003-06-14 Bradley Bell <btb@icculus.org>
281 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
282 writing and other modes besides "rb" (mostly taken from
285 2003-06-09 Bradley Bell <btb@icculus.org>
287 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
290 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
291 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
294 2003-06-07 Taylor Richards <taylor@icculus.org>
296 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
298 2003-06-07 Bradley Bell <btb@icculus.org>
300 * main/console.c: fix non-console build
302 * main/gamesave.c: comments
304 * main/bm.c: remove redundant break
306 2003-06-06 Bradley Bell <btb@icculus.org>
308 * main/gauges.c, main/kconfig.c: comments/formatting
310 * console/.cvsignore: added .cvsignore
312 * main/console.c: can't write to console after it's closed
314 2003-06-05 Bradley Bell <btb@icculus.org>
316 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
317 console/internal.c, console/internal.h, include/CON_console.h,
318 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
319 finish console conversion away from SDL
321 2003-06-04 Bradley Bell <btb@icculus.org>
323 * console/CON_console.c, include/CON.console.h, include/console.h,
324 main/console.c, main/game.c: console conversion to native gr,
327 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
328 put prototype for gr_bm_bitblt in gr.h
330 2003-06-03 Bradley Bell <btb@icculus.org>
332 * console/CON_console.c, console/DT_drawtext.c,
333 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
334 main/console.c: use native fonts for console
336 * main/playsave.c: use shorts for short data
338 2003-06-02 Bradley Bell <btb@icculus.org>
340 * configure.ac, main/console.c: set console background, fix
343 2003-06-01 Bradley Bell <btb@icculus.org>
345 * Makefile.am, arch/sdl/event.c, configure.ac,
346 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
347 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
348 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
349 main/gamerend.c: added console code (from SDL_console)
351 2003-05-30 Bradley Bell <btb@icculus.org>
353 * README: minor update
355 2003-05-28 Bradley Bell <btb@icculus.org>
357 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
362 2003-06-06 Bradley Bell <btb@icculus.org>
364 * main/kconfig.c: fix crash in control menus
366 * main/gauges.c: force cockpit redraw in opengl
368 * main/gamerend.c: move ogl swap, so cockpit and console get
371 2003-06-01 Bradley Bell <btb@icculus.org>
373 * configure.ac, libmve/mveplay.c: define struct timeval if needed
377 2003-05-12 Bradley Bell <btb@icculus.org>
379 * configure.ac: increment version number
381 * main/bm.c: use con_printf for exit model warnings
383 * configure.ac: must check for timespec after setting -mno-cygwin
385 * main/inferno.c: added -nohogdir and -userdir options
387 * NEWS, main/titles.c: use briefings with no extension
391 2003-04-30 Bradley Bell <btb@icculus.org>
393 * configure.ac: have to include time.h when checking for nanosleep
395 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
398 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
399 increment version number
401 * main/Makefile.am: make dist fix
405 2003-04-29 Bradley Bell <btb@icculus.org>
407 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
410 2003-04-24 Bradley Bell <btb@icculus.org>
412 * configure.ac: increment version number
414 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
417 2003-04-24 Ingo van Lil <inguin@gmx.de>
419 * main/render.c: fix misspellings of NDEBUG
423 2003-04-14 Bradley Bell <btb@icculus.org>
425 * cfile/cfile.c: prefer files from d2 hog over d1 hog
427 2003-04-11 Bradley Bell <btb@icculus.org>
429 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
434 2003-04-11 Bradley Bell <btb@icculus.org>
436 * libmve/mveplay.c: use _sleep instead of sleep on win32
438 * Makefile.am, README, README.utils, arch/sdl/digi.c,
439 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
440 include/cfile.h, include/error.h, libmve/Makefile.am,
441 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
442 main/endlevel.h, main/playsave.c, misc/fileutil.c:
443 utilities/Makefile.am: comments/formatting/dist problems
445 * configure.ac: use different defines for os x
447 2003-04-07 Bradley Bell <btb@icculus.org>
449 * include/error.h, misc/error.c: put some old stuff back in,
450 eliminate duplicate error messages
452 * main/text.c: don't die on text not found
455 * main/inferno.c: print some useful info if hog not found, allow
456 -help to work if no text available
458 2003-04-07 Steffen Pohle <stpohle@gmx.net>
460 * arch/linux/Makefile.am: revert to previous version, so linux
463 2003-04-03 Bradley Bell <btb@icculus.org>
465 * main/endlevel.c: fixed exit model scheme yet again
467 2003-04-02 Bradley Bell <btb@icculus.org>
469 * misc/error.c: call Int3 on Assert
471 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
474 * main/wall.c: don't die when trying to toggle nonexistent
475 segment... vertigo level 10 is buggy!
477 * main/gamemine.c: comments/formatting
479 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
481 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
482 main/inferno.c: Allow use of 22K sound samples
484 2003-03-29 Bradley Bell <btb@icculus.org>
486 * arch/ogl/gr.c: default to bitmapped reticle
488 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
489 main/polyobj.c: rewrote endlevel stuff to reread exit model info
492 * arch/sdl/joy.c: fixed text seen for hats in control config
495 2003-03-28 Bradley Bell <btb@icculus.org>
497 * main/bm.c: heh, model nums in vertigo are hardcoded,
498 N_D2_POLYGON_MODELS can't change
500 * configure.ac, include/d1x.xpm, include/descent.xpm,
501 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
504 2003-03-27 Bradley Bell <btb@icculus.org>
506 * main/text.h: fixed text references for hat directions
508 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
510 2003-03-26 Bradley Bell <btb@icculus.org>
512 * main/playsave.c: make d2x keys backward compatible
514 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
516 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
519 2003-03-26 Bradley Bell <btb@icculus.org>
521 * main/piggy.c: fix crash when d1 data not present
523 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
524 read/write from plr file
526 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
527 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
528 added escort.h header
530 2003-03-25 Bradley Bell <btb@icculus.org>
532 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
533 D1_PIGFILE ("descent.pig") macro
535 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
536 models from d1 pig file
538 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
539 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
540 really) from d1 pig file
542 2003-03-23 Bradley Bell <btb@icculus.org>
544 * main/bm.c: stop extra robots from overwriting exit models
546 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
547 texture list doesn't get full
549 * main/bm.c: fix mem leak when reading extra robots
551 2003-03-21 Bradley Bell <btb@icculus.org>
553 * main/menu.c: Added option to set movie resolution (mostly works)
555 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
557 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
558 replacement functions to piggy.c
560 * main/gameseq.c: attempt to support mac d1 descent.pig
562 * main/bm.c: fix mem leak
564 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
565 files, both d1 and d2 oem briefing where showed
567 * main/inferno.c, main/movie.c: Change the default movie
568 resolution to "high", implement the option -lowresmovies
570 2003-03-20 Bradley Bell <btb@icculus.org>
572 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
574 * main/piggy.c: comments
576 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
578 * main/gameseq.c: delete duplicate function
580 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
582 2003-03-19 Bradley Bell <btb@icculus.org>
584 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
585 (cddb discid) support
587 * arch/sdl/digi.c, main/kludge.c: implemented
588 digi_link_sound_to_object3 for looping sounds, other looping stuff
590 * arch/sdl/gr.c: removing dependencies on stuff in main/
592 * arch/linux/Makefile.am, arch/linux/init.c,
593 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
594 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
595 other header cleanups
597 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
599 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
601 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
602 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
603 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
604 load d1 textures for d1 levels
606 2003-03-19 Bradley Bell <btb@icculus.org>
608 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
609 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
610 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
611 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
614 * README: added some OS X info
616 2003-03-17 Bradley Bell <btb@icculus.org>
618 * main/newdemo.c: simplify DEMO_FILENAME macro
620 * main/console.c, main/game.c: enable experimental console support
622 * main/gamerend.c: fixed location of fps meter in multi
624 2003-03-16 Bradley Bell <btb@icculus.org>
626 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
627 also look in shared data dir for demos
629 * main/newdemo.c, main/newdemo.h: comments/formatting
631 2003-03-15 Christopher Thielen <chris@luethy.net>
633 * main/kludge.c: set CDROM_dir back to "." - tricks game into
634 thinking d2 cd is always present
636 2003-03-15 Bradley Bell <btb@icculus.org>
638 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
641 * arch/sdl/rbaudio.c: formatting, enabled volume control under
644 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
645 gr_init. don't really know why this works, though
647 2003-03-14 Bradley Bell <btb@icculus.org>
649 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
651 * unused/bios/rbaudio.h: removed duplicate file
653 2003-03-14 Christopher Thielen <chris@luethy.net>
655 * arch/sdl/rbaudio.c: stop cd audio when exiting
657 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
659 * main/gamecntl.c: add comments to the "only matt knows" cheats
661 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
663 * main/gamemine.c: formatting, better texture conversion for d1
666 2003-03-14 Bradley Bell <btb@icculus.org>
668 * main/piggy.c: must swap all mac version pigfiles
670 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
671 main/multi.c: formatting, minor cleanups
673 * 2d/rle.c: need to swap line_size on bigendian machines
675 * main/mission.c, main/mission.h: detect mac full version hogfile
677 2003-03-13 Bradley Bell <btb@icculus.org>
679 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
680 added joy/mouse sensitivity slider, increased range to 16, and
683 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
686 * arch/linux/Makefile.am: removed extra backslash
688 * TODO, installation.txt: updated some documentation
690 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
691 menu, with maxfps option
693 2003-03-12 Bradley Bell <btb@icculus.org>
695 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
697 * arch/linux/alsadigi.c, arch/linux/findfile.c,
698 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
699 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
700 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
701 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
702 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
703 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
704 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
705 arch/linux/include/music.h, arch/linux/include/serial.h,
706 arch/linux/include/ukali.h: formatting
708 2003-03-11 Chris Arena <ccarena@cox.net>
710 * main/menu.c: fixed brightness slider
712 2003-03-01 Bradley Bell <btb@icculus.org>
714 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
715 robots and animated bitmaps work, but colors are messed up
717 2003-02-28 Bradley Bell <btb@icculus.org>
719 * main/player.h: whitespace
721 * main/automap.c, main/cntrlcen.c, main/collide.c,
722 main/gamerend.c: use Builtin_mission_num instead of 0 (if
723 descent.hog is present, d1 becomes mission 0)
725 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
726 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
727 arch/win32/winnet.c: MinGW compiles with network enabled again,
728 but still doesn't work
732 2003-02-28 Bradley Bell <btb@icculus.org>
734 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
735 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
738 2003-02-27 Bradley Bell <btb@icculus.org>
740 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
741 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
742 main/network.c, main/network.h: noted that hoard.ham is only needed
743 for multiplayer HOARD games, and should not be equated with
744 "vertigo". put HoardEquipped() back in network.c.
746 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
747 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
748 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
749 use timer_delay instead of d_delay
751 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
753 * main/render.c: added replacement qsort for solaris
755 2003-02-26 Bradley Bell <btb@icculus.org>
757 * main/gamemine.c: texture conversion for d1 shareware
759 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
761 * main/gamemine.c: better texture conversion for d1 levels
763 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
765 * main/kconfig.c: fix joystick support under MinGW
767 2003-02-26 Bradley Bell <btb@icculus.org>
769 * main/playsave.c: fix swapping glitch
771 * configure.ac, readme.txt: clean stuff up, getting ready for
774 * main/titles.c: begin support for rendering spinning robots in
777 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
780 * main/gamemine.c: load d1 shareware levels!
782 2003-02-25 Bradley Bell <btb@icculus.org>
786 * autogen.sh: add warning about old auto* versions, use
789 2003-02-24 Bradley Bell <btb@icculus.org>
791 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
792 briefings mostly working
793 * main/movie.c, main/titles.c: fixed some more briefing glitches
795 2003-02-23 Bradley Bell <btb@icculus.org>
797 * main/movie.c: fixed crash when using shareware data files
799 * arch/sdl/digi.c: fix crash on non-existent sounds
800 (i.e. shareware data)
802 2003-02-22 Bradley Bell <btb@icculus.org>
804 * main/titles.c: fixed fullscreen toggle in briefings
806 2003-02-21 Bradley Bell <btb@icculus.org>
808 * configure.ac: check for mingw when enabling nasm
809 * main/playsave.c: enable loading player files of either byte
812 2003-02-20 Bradley Bell <btb@icculus.org>
814 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
815 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
816 #343, not "rest of solution to bug #344"
817 * arch/sdl/timer.c, include/timer.h: revert to more accurate
819 * main/kludge.c: partial solution to bug #344
820 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
821 * compilerdefs.txt: added linux/mips info
822 * ChangeLog: clean up changelog
824 2003-02-19 Bradley Bell <btb@icculus.org>
826 * libmve/mveplay.c: os x needs nanosleep prototype.
828 2003-02-18 Bradley Bell <btb@icculus.org>
830 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
831 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
832 to disable/enable audio
833 * libmve/: mve_main.c, mveplay.c: bigendian fixes
834 * main/: movie.h, titles.c: make sure movie's palette is set before
835 writing briefing text. Fixes bug #359
836 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
838 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
839 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
841 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
843 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
844 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
845 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
847 * include/libmve.h: blah
849 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
851 * main/render.c: 2nd attempt to fix solaris qsort bug
853 2003-02-18 Bradley Bell <btb@icculus.org>
855 * configure.ac, include/pstypes.h: put alignment detection in
858 2003-02-17 Bradley Bell <btb@icculus.org>
860 * Makefile.am, README.utils, configure.ac, include/libmve.h,
861 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
862 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
863 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
864 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
865 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
866 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
867 moved mve stuff to separate subdir
868 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
869 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
870 mve code. Fixes (at least) bugs #41, #348, and #350.
872 2003-02-14 Bradley Bell <btb@icculus.org>
874 * main/Makefile.am: no more Makefile.mveplay. again
875 * main/mveplay.c: typo
877 2003-02-13 Bradley Bell <btb@icculus.org>
879 * utilities/mvlextract.c: uint -> unsigned int
880 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
881 standalone mveplayer, win32 support
882 * main/movie.c: random bugfixes, win32 support
883 * arch/sdl/Makefile.am: formatting
884 * configure.ac: disable networking on mac/win for now
885 * main/newmenu.c: comments
887 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
889 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
890 redundant swap functions.
892 2003-02-13 Bradley Bell <btb@icculus.org>
894 * ChangeLog: update changelog
896 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
898 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
899 polymodel alignment issues.
901 2003-02-13 Bradley Bell <btb@icculus.org>
903 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
904 fix various little bugs
905 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
906 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
907 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
909 * README.utils: new file
910 * main/: mve_main.c, mveplay.c: more movie fixes
911 * README: updated README
912 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
914 2003-02-12 Bradley Bell <btb@icculus.org>
916 * utilities/mvlextract.c: bigendian mvl support
917 * main/mveplay.c: formatting, stuff
918 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
919 truecolor mve support, standalone mveplayer
920 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
921 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
922 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
925 2003-01-22 Bradley Bell <btb@icculus.org>
927 * include/: interp.h, interp.h: restore prototype for
928 swap_polygon_model_data
930 2003-01-21 Bradley Bell <btb@icculus.org>
932 * main/piggy.c: use memcpy to avoid alignment problem
933 * compilerdefs.txt: updated some defs, added sunos/sparc
935 2003-01-15 Bradley Bell <btb@icculus.org>
937 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
938 * main/gamemine.c: attempting to support d1 shareware
939 * compilerdefs.txt: update defs
941 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
943 * main/mveplay.c: fix several bugs, comments, formatting.
945 2003-01-15 Bradley Bell <btb@icculus.org>
947 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
948 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
949 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
950 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
952 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
955 2003-01-11 Bradley Bell <btb@icculus.org>
957 * main/: mission.c, mission.h: attempt to support d1 for mac
959 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
962 2003-01-09 Bradley Bell <btb@icculus.org>
964 * main/movie.c: use ifdef around gr_toggle_fullscreen
966 2003-01-07 Bradley Bell <btb@icculus.org>
968 * Makefile.am, descent.msn, installation.txt, main/mission.c,
969 main/mission.h: don't need .msn file for descent.hog anymore
972 2003-01-06 Bradley Bell <btb@icculus.org>
974 * main/mission.h, main/mission.c: comments
975 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
978 2003-01-03 Bradley Bell <btb@icculus.org>
980 * utilities/: txb2txt.c, txt2txb.c: remove old files
981 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
982 * main/polyobj.c: attempt to make read_model_file
984 * main/menu.c: move vertigo text
986 2003-01-02 Bradley Bell <btb@icculus.org>
988 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
989 main/polyobj.h: cleanup alignment changes
990 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
991 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
992 main/object.h: fix alignment issues on sparc
993 * cvshowto.txt: update cvs info
995 * 2d/rle.c: make rle_swap handle RLE_BIG
997 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
999 * main/render.c: workaround solaris qsort bug
1001 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1003 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1004 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1005 * arch/linux/Makefile.am: enabled linux joystick, kali
1006 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1007 arch/sdl/event.c: enabled linux joystick
1009 2002-12-31 Bradley Bell <btb@icculus.org>
1011 * main/gamemine.c: simplified warning msg
1012 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1013 * main/render.h: fix compiler warning
1015 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1017 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1019 2002-12-24 Bradley Bell <btb@icculus.org>
1021 * main/mission.c: fixes an infinite loop which was caused by d2x
1022 thinking d2demo was a descent 1 mission
1024 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1026 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1028 2002-12-24 Bradley Bell <btb@icculus.org>
1030 * main/render.c: comments
1032 2002-10-30 Bradley Bell <btb@icculus.org>
1034 * main/inferno.c: add help for -hogdir option
1035 * main/inferno.c: added -hogdir option
1037 2002-10-28 Bradley Bell <btb@icculus.org>
1039 * main/: inferno.c, menu.c: enabled Vertigo displays
1040 * include/3d.h: typo
1042 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1044 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1045 main/netmisc.c, main/network.c: simplify and eliminate redundant
1048 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1050 * maths/fixc.c: fix infinite loop in quad_sqrt.
1051 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1052 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1054 2002-10-12 Bradley Bell <btb@icculus.org>
1056 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1058 2002-10-11 Bradley Bell <btb@icculus.org>
1060 * main/hud.c: make hud_message work correctly
1061 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1063 * main/network.c: formatting, small fixes
1065 2002-10-10 Bradley Bell <btb@icculus.org>
1067 * main/netmisc.h: no swap_object for little-endian
1068 * main/: netmisc.h, network.c: use macros to simplify network
1070 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1072 * main/inferno.c: enable loading screen for mac shareware with
1074 * main/netmisc.c: whitespace
1075 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1077 * main/hud.c: whitespace
1078 * configure.ac: remove shareware build, add macdata build
1079 * main/songs.c: whitespace
1080 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1081 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1083 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1086 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1088 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1089 comments, formatting, etc.
1090 * iff/iff.c: fix bigendian iff loading.
1092 2002-10-03 Bradley Bell <btb@icculus.org>
1094 * utilities/txb2tex.c: typo
1095 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1096 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1098 * arch/sdl/mouse.c: whitespace
1100 2002-09-19 Bradley Bell <btb@icculus.org>
1102 * main/kconfig.c: fix a oops, add old logs
1103 * main/kconfig.c: support for >3 mouse buttons
1105 2002-09-18 Bradley Bell <btb@icculus.org>
1107 * include/gr.h: fix palette swap define
1109 2002-09-14 Bradley Bell <btb@icculus.org>
1111 * main/titles.c: load hires briefing screen if lores doesn't exist
1112 (i.e. vertigo) and MenuHires=0
1114 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1116 * main/: multi.h, network.h: pack some structures for ipx
1119 2002-09-14 Bradley Bell <btb@icculus.org>
1121 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1122 and load_endlevel_data() to expect newline-terminated strings, fix
1123 load_game_data to read null-terminated string for
1126 2002-09-07 Bradley Bell <btb@icculus.org>
1128 * main/newmenu.c: added error message
1129 * main/menu.h: enable -nohires with mac shareware
1130 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1131 * 2d/font.c: enable 0/255 palette swap for fonts
1132 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1134 * 2d/2dsline.c: fix ogl blooper
1136 2002-09-05 Bradley Bell <btb@icculus.org>
1138 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1140 * include/strutil.h: need string.h for strcasecmp
1141 * include/rle.h: okay, maybe it needs to be this way
1142 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1143 * 2d/scalec.c: more stuff from d2src
1144 * 2d/rle.c: more stuff from d2src, formatting
1145 * 2d/font.c: useless cruft
1146 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1147 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1150 2002-09-04 Bradley Bell <btb@icculus.org>
1152 * include/grdef.h: fix compiler warnings
1153 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1154 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1156 * main/game.c: we want the mac ibitblt for everything but dos and
1158 * main/texmerge.c: these routines are in tmerge.c
1159 * main/credits.c: enable credits for mac and oem data
1160 * main/bm.c: use either exit.ham or exit.pofs
1161 * include/ibitblt.h: enable some more code from d2src
1162 * include/gr.h: enable mac ubitblt_double
1163 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1164 * include/grdef.h: moved some inline asm from linear.h
1165 * 2d/ibitblt.c: brought in line with original d2 version
1166 * 2d/bitblt.c: reverted to original d2 version of this file, then
1167 added d1x enhancements
1168 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1169 * 2d/linear.h: moved these back to their original locations
1171 * main/mveplay.c: close some memory holes, speed up palette loading
1172 * main/movie.c: added fullscreen toggle while playing movies
1173 * main/inferno.c: comment out -superhires help text (always on)
1174 * include/timer.h: added approx_fsec_to_usec macro
1175 * arch/sdl/joy.c: fix compiler warning
1177 2002-09-01 Bradley Bell <btb@icculus.org>
1179 * main/network.c: oops
1180 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1181 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1182 timer_get_fixed_seconds
1185 2002-08-31 Bradley Bell <btb@icculus.org>
1187 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1189 * main/multi.h: network endian stuff
1190 * 2d/font.c, include/gr.h: fast file i/o for font headers
1191 * arch/win32/arch_ip.cpp: unused file
1192 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1193 bigendian networking fixes
1194 * main/menu.c: make net menu more accurate, also make superhires
1196 * include/pstypes.h: better to have __pack__ all the time, I think.
1197 needed for networking, e.g.
1198 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1200 * arch/win32/Makefile.am: unused file
1203 2002-08-30 Bradley Bell <btb@icculus.org>
1205 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1206 * main/: newmenu.h, titles.c: formatting
1207 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1208 main/multi.h: networking works, finally
1209 * TODO: added TODO file
1210 * arch/linux/arch_ip.cpp: unused fine
1211 * README: network sorta working
1212 * main/: Makefile.am, multi.c, network.c, network.h: more
1214 * main/menu.c: load builtin mission correctly
1215 * main/inferno.c: documentation
1216 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1218 * main/Makefile.mveplay: don't need no more
1220 2002-08-29 Bradley Bell <btb@icculus.org>
1222 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1223 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1224 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1226 * include/ipx_drv.h: more network fixing
1227 * arch/linux/include/ipx_drv.h: more network fixing
1228 * include/ipx.h: formatting
1229 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1230 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1231 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1232 main/inferno.c: fixed networking fuck-up?
1233 * Makefile.am: moved mingw info to README
1234 * README, mingw32.txt: moved mingw info to README
1236 2002-08-27 Bradley Bell <btb@icculus.org>
1238 * utilities/mvlextract.c: allow specifying file to extract
1239 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1241 * utilities/hogextract.c: allow specifying file to extract
1242 * main/mission.c: Have to get mission_num _after_ promoting...
1243 * main/: gameseq.c, titles.c: beginning d1 briefing support
1244 * descent.msn: beginning d1 briefing support
1245 * main/: titles.c, titles.h: d1-style mission briefings
1246 * main/piggy.h: whitespace
1247 * main/movie.c: beginning robot movie support, fall back on lo/hi
1248 res if hi/lo not available
1249 * main/mission.c: added Builtin_mission_num for builtin mission,
1250 D1Hogdir, d1-style mission briefings
1251 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1253 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1254 (for d1 missions that need d1 data)
1255 * 2d/ibitblt.c: whitespace
1257 2002-08-26 Bradley Bell <btb@icculus.org>
1259 * utilities/mvlcreate.c: oops
1260 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1262 * utilities/hogextract.c: added [v]iew option
1263 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1264 * main/titles.c: fix writable string, disable DumbAdjust thing
1265 * main/polyobj.h: whitespace
1266 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1268 * main/movie.c: read movies from AltHogDir, other fixes
1269 * main/: mission.c, mission.h: fix bug w/mission filename
1270 * main/gameseq.c: comments
1271 * main/digi.h: whitespace n stuff
1272 * include/mve_audio.h: added audio flag macros
1273 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1277 2002-08-23 Bradley Bell <btb@icculus.org>
1279 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1281 * Makefile.am: remove d2demo.mn2
1282 * cfile/cfile.c, include/cfile.h: add cfile_size function
1283 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1284 eliminate need for .mn2 files for oem and demo
1286 2002-08-22 Bradley Bell <btb@icculus.org>
1288 * main/bm.c: fix for vertigo
1289 * main/menu.h: make OEM menu pcx available
1290 * 2d/rle.c: merge with original d2 file
1291 * Makefile.am, configure.ac: let mission files get installed by
1294 2002-08-17 Bradley Bell <btb@icculus.org>
1296 * configure.ac: make FAST_FILE_IO the default on little-endian
1298 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1299 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1302 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1304 * main/: game.c, menu.c, mission.c: promote builtin missions.
1306 2002-08-15 Bradley Bell <btb@icculus.org>
1308 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1309 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1310 * utilities/.cvsignore: added cvsignore
1311 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1313 * main/piggy.c: mac data file loading
1314 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1315 transparency and swap 0/255 correctly for mac data files
1317 2002-08-13 Bradley Bell <btb@icculus.org>
1319 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1320 to utilities to avoid conflict with c++ std lib <utility>
1321 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1322 txt2txb.c: moved utility to utilities to avoid conflict with c++
1324 * Makefile.am, configure.ac: add utilities
1326 2002-08-09 Bradley Bell <btb@icculus.org>
1328 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1331 2002-08-08 Bradley Bell <btb@icculus.org>
1333 * main/inferno.c: comments
1334 * main/: newmenu.c, songs.c: mac demo datafile support
1335 * installation.txt: update
1336 * main/gamesave.c: use lowercase for consistency
1337 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1338 models for other than d2demo
1340 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1342 * main/gamemine.c: formatting, better d1 texture conversion
1343 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1344 main/mission.h: recognize .msn mission files.
1346 2002-08-07 Bradley Bell <btb@icculus.org>
1348 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1349 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1350 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1351 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1352 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1353 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1356 2002-08-06 Bradley Bell <btb@icculus.org>
1358 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1359 * main/Makefile.am: formatting
1360 * 2d/font.c: make gr_remap_font just reload the whole thing
1361 * configure.ac: formatting
1362 * Makefile.am: added d2demo.mn2
1363 * d2demo.mn2: mission file for shareware
1364 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1365 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1366 * main/sounds.h: shareware stuff, whitespace
1367 * main/: polyobj.c, polyobj.h: more fast i/o macros
1368 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1370 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1371 endlevel stuff to non-shareware, allow movies/endlevel for
1373 * main/cntrlcen.c: typo
1374 * main/bm.h: use global Piggy_hamfile_version
1375 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1376 macros, use global Piggy_hamfile_version
1377 * main/Makefile.am: terrain and movie stuff always used now
1378 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1380 * main/: gamemine.c, gamesave.c: load DMB levels
1381 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1382 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1384 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1386 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1388 2002-08-04 Bradley Bell <btb@icculus.org>
1390 * main/inferno.c: shareware stuff, formatting
1391 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1392 * arch/sdl/gr.c: don't need to set mode in gr_init
1394 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1396 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1398 * Makefile.am, descent.mn2: added mission file for descent 1
1400 2002-08-02 Bradley Bell <btb@icculus.org>
1402 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1403 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1404 main/piggy.h, misc/error.c: junk
1405 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1406 render.h, scores.c, scores.h, terrain.c: shareware stuff
1407 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1408 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1409 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1410 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1411 main/weapon.c, main/weapon.h: fast i/o macros
1413 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1415 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1416 main/gamemine.h, main/gamesave.c: load d1 levels
1418 2002-07-30 Bradley Bell <btb@icculus.org>
1420 * configure.ac: oops
1421 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1423 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1424 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1425 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1426 main/piggy.c, main/titles.c: support shareware datafiles!
1427 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1428 piggy.c: SHAREWARE fixes
1430 2002-07-29 Bradley Bell <btb@icculus.org>
1432 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1433 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1434 misc/fileutil.c: Portability - OS X support
1436 2002-07-27 Bradley Bell <btb@icculus.org>
1438 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1439 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1440 segment.h: portability
1441 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1442 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1443 main/wall.h: portabilization
1444 * 2d/font.c, include/gr.h: portability
1446 2002-07-26 Bradley Bell <btb@icculus.org>
1448 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1449 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1450 * main/player.c: foo
1451 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1452 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1453 misc/fileutil.h: portable file i/o utils
1454 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1455 writable string anymore... / formatting
1456 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1457 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1458 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1459 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1460 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1461 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1462 portable-izing file loading routines
1464 2002-07-24 Bradley Bell <btb@icculus.org>
1466 * main/mveplay.c: correctly play files with 16bit uncompressed
1467 audio, mem checking, etc
1468 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1471 2002-07-23 Bradley Bell <btb@icculus.org>
1473 * misc/Makefile.am: unused file
1474 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1475 main/sounds.h: remove experimental nmovie stuff
1476 * main/movie.c: add some debugging output
1478 2002-07-22 Bradley Bell <btb@icculus.org>
1480 * main/: console.c, state.c: simplified header
1481 * main/movie.c: enable mveplay audio
1482 * main/old/movie.c: moved to main/
1483 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1484 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1485 main/mvelib.c, main/mveplay.c: initial movie support
1486 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1487 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1488 include/ogl_init.h, include/pstypes.h, main/console.c,
1489 main/state.c, mem/mem.c: OS X stuff
1490 * configure.ac: OS X and movie stuff
1492 2002-07-19 Bradley Bell <btb@icculus.org>
1494 * compilerdefs.txt: OSX defs
1496 2002-07-18 Bradley Bell <btb@icculus.org>
1498 * main/inferno.c: use simpler rcs tags
1499 * autogen.sh: keep Changelog in cvs (and use --accum)
1500 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1501 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1502 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1503 main/songs.c: changed cdrom->rbaudio
1504 * include/rbaudio.h: moved to /include
1506 2002-07-17 Bradley Bell <btb@icculus.org>
1508 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1509 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1510 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1511 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1512 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1513 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1514 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1515 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1516 3d/setup.c: use simpler rcs tags
1521 2002-07-17 Bradley Bell <btb@icculus.org>
1523 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1524 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1525 * debian/rules: don't need readme's
1526 * debian/rules: move d1x license to COPYING, license clarifications
1527 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1528 license to COPYING, license clarifications
1529 * debian/rules: fix debian docs
1530 * debian/rules: fix debian manpages
1531 * debian/d2x-sdl.menu: fix debian menu
1532 * debian/rules: link to undocumented man page for debs
1533 * Makefile.am, configure.ac, debian/control, debian/copyright,
1534 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1535 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1536 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1539 2002-07-16 Bradley Bell <btb@icculus.org>
1541 * debian/: rules, changelog.in: deb stuff
1542 * configure.ac: cleaner nasm detection
1543 * debian/: changelog.in, control, rules: deb stuff
1544 * README, installation.txt: typos, stuff
1545 * configure.ac: better #defines
1546 * configure.ac: whitespace
1547 * configure.ac: better documentation
1548 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1549 SDL_JOYSTICK not needed
1550 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1551 * configure.ac: need higher SDL for joystick
1552 * debian/: control, rules: deb stuff
1553 * arch/sdl/joy.c: old junk
1554 * Makefile.am, configure.ac: automake updates
1555 * main/: inferno.c, text.c: don't use althogdir on non-unix
1556 * configure.ac: more autoconf updates
1557 * misc/strutil.c: better strrev
1558 * main/inferno.c: need limits.h on mingw also
1559 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1562 2002-04-19 Bradley Bell <btb@icculus.org>
1564 * main/network.c: let hoard.ham be a cfile
1565 * main/text.c: better error message when hog not found
1568 2002-03-23 Bradley Bell <btb@icculus.org>
1570 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1571 arch/sdl/Makefile.am: Use SDL joystick automatically
1572 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1574 2002-03-05 Bradley Bell <btb@icculus.org>
1576 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1579 2002-02-23 Bradley Bell <btb@icculus.org>
1581 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1582 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1583 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1584 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1585 main/editor/Makefile.am: moved includes to include
1586 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1587 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1588 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1589 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1591 * main/game.c: disabled cockpit for OGL, formatting
1592 * 2d/ibitblt.c: formatting
1594 2002-02-16 Bradley Bell <btb@icculus.org>
1596 * include/oldsdl.h: check for older macros
1597 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1598 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1599 allow older sdl versions
1601 2002-02-15 Bradley Bell <btb@icculus.org>
1603 * main/: automap.c, automap.h, inferno.c: automap resolution now
1605 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1606 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1607 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1608 win32/include/key_arch.h: never mind - that would be pointless
1609 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1610 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1611 win32/include/key_arch.h: copied files from d1x
1612 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1613 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1614 * main/multipow.c: need conf.h
1615 * arch/win32/Makefile.am: new file
1616 * include/pstypes.h: added u_int16_t (needed in base_ip)
1617 * arch/win32/arch_ip.cpp: copied from d1x
1619 2002-02-14 Bradley Bell <btb@icculus.org>
1621 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1622 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1623 main/netlist.c: Added hotkeys to toggle fullscreen mode
1624 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1625 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1626 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1627 reorder.h: Lotsa networking stuff from d1x
1629 2002-02-13 Bradley Bell <btb@icculus.org>
1631 * include/gr.h, main/game.c: Fullscreen toggle stuff
1632 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1634 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1635 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1638 2002-02-11 Bradley Bell <btb@icculus.org>
1640 * main/bm.c: use portable loader if bigendian
1641 * include/pstypes.h: don't define bool for c++
1642 * include/cfile.h: extern AltHogDir stuff
1643 * include/byteswap.h: use WORDS_BIGENDIAN
1644 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1645 * main/vers_id.h: added D2X_IVER
1646 * misc/args.c: don't use d1x.ini
1647 * Makefile.am: rpm stuff
1648 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1651 2002-02-09 Bradley Bell <btb@icculus.org>
1653 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1655 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1657 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1660 2002-02-06 Bradley Bell <btb@icculus.org>
1662 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1663 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1664 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1665 * debian/: changelog.in, control, copyright, d2x-gl.files,
1666 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1670 2002-02-02 Bradley Bell <btb@icculus.org>
1672 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1673 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1674 Enabled RELEASE option
1676 2002-01-31 Bradley Bell <btb@icculus.org>
1678 * Makefile.am, configure.ac: specify prerequisite versions of
1679 autoconf and automake
1681 2002-01-29 Bradley Bell <btb@icculus.org>
1683 * main/mission.c: RCS header added
1684 * main/inferno.c: update copyright date
1685 * main/mission.c: allow missions to be in AltHogDir
1686 * configure.ac: Display results of configure
1687 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1690 2002-01-28 Bradley Bell <btb@icculus.org>
1692 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1693 Data files now go in DATADIR/games/d2x, user files now go in
1696 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1698 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1699 files now go in ~/.d2x
1701 2002-01-24 Bradley Bell <btb@icculus.org>
1703 * configure.ac: fix nasm not found error message
1705 2002-01-18 Bradley Bell <btb@icculus.org>
1707 * configure.in: getting rid of old configure.in
1708 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1709 main/movie.c: Movie playing kludgey stuff
1710 * misc/args.c: formatting
1711 * main/inferno.c: allow -h for help
1712 * include/error.h: don't die on int3, unless -debug given
1713 * mingw32.txt: more stuff
1715 2001-12-29 Bradley Bell <btb@icculus.org>
1717 * Makefile.am: Got rid of thinking.txt
1718 * main/inferno.c: document -nomovies option
1720 2001-12-28 Bradley Bell <btb@icculus.org>
1722 * main/titles.c: formatting, put some code into place for rendering
1723 of robots during briefings
1725 2001-12-27 Bradley Bell <btb@icculus.org>
1729 2001-12-23 Craig Hadady <chadady@iglou.com>
1731 * 2d/rle.c: fixed bug in dummy array.
1733 2001-12-03 Bradley Bell <btb@icculus.org>
1735 * arch/sdl/init.c: fix formatting
1736 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1737 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1738 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1739 and sdl joystick stuff
1741 2001-11-30 Bradley Bell <btb@icculus.org>
1743 * thinking.txt: not needed
1745 2001-11-27 Bradley Bell <btb@icculus.org>
1747 * cygconf, mingw32.txt: use sdl from source on cygwin
1748 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1749 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1750 SDL_CFLAGS to CFLAGS
1752 2001-11-27 Bradley Bell <btb@icculus.org>
1756 2001-11-14 Bradley Bell <btb@icculus.org>
1758 * texmap/scanline.c: use optimization flags as texmap default
1759 * NEWS: mouse wheel, etc
1760 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1761 wheel to emulate 3rd axis
1762 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1763 * include/error.h: kludge to ungrab mouse when we hit an int3
1764 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1765 __ENV_MSDOS__ to __MSDOS__
1766 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1768 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1770 * arch/sdl/digi.c: implemented digi_set_volume
1771 * include/grdef.h, main/config.c, misc/d_io.c: change
1772 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1773 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1774 main/piggy.c: use MAKE_SIG
1775 * installation.txt: update
1776 * configure.ac: new file
1777 * arch/sdl/joydefs.c: #include pstypes.h
1778 * arch/sdl/init.c: SDL joystick stuff
1779 * acconfig.h: adjust MINGW defines
1780 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1781 controls menu now works
1783 2001-11-13 Bradley Bell <btb@icculus.org>
1785 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1787 * Makefile.am: New file
1788 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1790 * compilerdefs.txt: New file
1791 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1793 2001-11-12 Bradley Bell <btb@icculus.org>
1795 * main/playsave.c: load player files regardless of byte order of
1798 2001-11-11 Bradley Bell <btb@icculus.org>
1800 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1802 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1803 * NEWS: GL savegame thumbnails
1804 * acconfig.h, configure.in: make option for NMOVIES, default to off
1806 2001-11-09 Bradley Bell <btb@icculus.org>
1808 * main/state.c: Enabled savegame thumbnails under OpenGL
1809 * unused/pa_null/pa_enabl.h: remove duplicate header
1810 * misc/args.c: use d2x.ini for option file
1811 * mem/mem.c: Move mem_realloc inside the ifdef
1812 * main/menu.c: fix 640x400 menu text
1813 * main/inferno.c: added documentation
1814 * main/endlevel.c: fix warnings
1815 * arch/ogl/gr.c: Get rid of gl spew
1816 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1817 * acconfig.h: Define __SDL__ for mingw
1819 2001-11-08 Bradley Bell <btb@icculus.org>
1821 * 2d/font.c: free OGL font data when rereading
1822 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1823 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1824 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1825 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1826 main/weapon.h: Enabled shareware build, endlevel flythrough
1828 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1829 of use for shareware build
1830 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1832 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1834 2001-11-05 Bradley Bell <btb@icculus.org>
1836 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1838 * include/3d.h: Add comment
1840 2001-11-04 Bradley Bell <btb@icculus.org>
1842 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1844 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1846 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1847 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1848 main/hudmsg.h: Enable d1x-style hud_message
1849 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1850 * 2d/font.c: re-init ogl fonts after remapping colors.
1852 2001-11-02 Bradley Bell <btb@icculus.org>
1854 * misc/Makefile.am: remove byteswap.h (duplicate header)
1855 * 2d/font.c: fixed gr_remap_font, minor stuff
1856 * configure.in: take out -O2 if doing debug build
1857 * main/bm.c: formatting
1858 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1859 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1860 macros, get rid of functions
1862 2001-11-01 Bradley Bell <btb@icculus.org>
1864 * misc/byteswap.h: removed duplicate header
1866 2001-10-31 Bradley Bell <btb@icculus.org>
1868 * NEWS, main/automap.c: automap works in opengl
1869 * NEWS, configure.in: Added news
1870 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1871 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1872 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1873 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1874 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1875 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1876 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1877 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1878 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1880 2001-10-27 Bradley Bell <btb@icculus.org>
1882 * main/inferno.c: added some documentation
1884 2001-10-25 Bradley Bell <btb@icculus.org>
1886 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1888 * Makefile.am, configure.in, arch/Makefile.am,
1889 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1890 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1891 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1892 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1893 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1894 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1895 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1896 it's ugly, but It'll be easier to sync with d1x.
1897 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1898 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1899 main/editor/Makefile.am: attempt at support for editor, makefile
1901 * misc/d_delay.c: formatting fix
1902 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1903 tmappent.S, tmapppro.S: adding support for runtime selection of
1905 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1906 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1907 including multi.h and network.h, fix backslashes, fix compiler
1909 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1910 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1911 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1912 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1913 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1914 including multi.h and network.h, fix backslashes
1915 * include/pstypes.h: added typedef for u_int64_t on mingw
1916 * include/3d.h: added prototype for g3_uninit_polygon_model
1917 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1919 2001-10-24 Bradley Bell <btb@icculus.org>
1921 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1922 arch subdirs, as in d1x.
1923 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1924 earlier style until i understand automake 1.5 better. remove input
1926 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1927 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1928 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1929 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1930 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1931 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1932 Moved input stuff to arch subdirs, as in d1x.
1933 * NEWS, configure.in: blah blah
1935 2001-10-23 Bradley Bell <btb@icculus.org>
1937 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1938 * texmap/tmapppro.S: no need for #include <conf.h> here
1939 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1941 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1942 file. RCS header added
1943 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1944 #ifdef'ing out the whole file. RCS header added
1945 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1946 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1947 fixes. Now works with automake 1.5 and autoconf 2.52.
1948 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1949 mingw (-grabmouse now works on win32).
1950 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1951 These don't belong in cvs
1955 2001-10-20 Bradley Bell <btb@icculus.org>
1957 * 2d/font.c: Don't free unused variables...
1958 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1960 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1961 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1962 main/Makefile.am: make dist more sensible
1963 * Makefile.am: Kludge for linking on mingw
1965 2001-10-19 Bradley Bell <btb@icculus.org>
1967 * Makefile.am, configure.in, arch/win32/Makefile.am,
1968 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1969 * include/ipx_drv.h: Check for __MINGW32__
1970 * include/i86.h: Imported from d1x
1971 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1972 * arch/dos/modex.asm: Fixed %include
1973 * main/console.c: RCS headers added
1974 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1976 * Makefile.am, main/Makefile.am: Moved final link to top-level
1977 directory instead of main/
1978 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1979 __ENV_LINUX__ to __linux__
1980 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1981 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1982 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1983 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1984 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1985 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1986 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1987 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1988 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1989 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1991 * configure.in: add --enable-xploader, support arch/linux subdir,
1993 * main/inferno.c: conditionalize conf.h
1995 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1997 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1998 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1999 misc/fileutil.h: Partial application of linux/alpha patch.
2001 2001-10-19 Bradley Bell <btb@icculus.org>
2003 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2004 networking in line with d1x, moved some arch/linux_* stuff to
2006 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2007 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2008 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2009 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2011 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2012 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2013 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2014 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2015 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2016 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2017 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2018 linux/include/ukali.h: Brought linux networking in line with d1x,
2019 moved some arch/linux_* stuff to arch/linux/*
2020 * include/ipx_drv.h: Imported from d1x
2021 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2022 * main/ipx_drv.c: Imported from d1x
2023 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2024 main/network.h, main/Makefile.am: Trying to get network working on
2026 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2027 main/Makefile.am: build fixes
2028 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2029 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2030 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2031 starting to get net working.
2032 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2033 conditionalized min,max macros
2035 2001-10-18 Bradley Bell <btb@icculus.org>
2037 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2038 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2039 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2040 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2042 * 2d/2dsline.c: RCS headers added/changed
2043 * configure.in: fix NASMFLAGS bug
2044 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2047 2001-10-17 Bradley Bell <btb@icculus.org>
2049 * NEWS: Fixed the invulnerable robots bug!
2050 * main/collide.c: Fixed the invulnerable robots bug!
2052 2001-10-14 Bradley Bell <btb@icculus.org>
2054 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2057 2001-10-13 Bradley Bell <btb@icculus.org>
2059 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2060 arch/Makefile.am, arch/dos/Makefile.am,
2061 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2062 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2063 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2064 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2065 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2066 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2067 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2068 arch/win32/include/Makefile.am, iff/Makefile.am,
2069 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2070 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2071 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2072 unused/bios/Makefile.am, unused/lib/Makefile.am,
2073 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2074 unused/ui/Makefile.am, unused/vga/Makefile.am,
2075 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2076 automake stuff from "inert" subdirs. And there was much rejoicing.
2077 * Makefile.am, NEWS, configure.in: Stuff
2078 * ChangeLog: removing auto-generated file
2079 * cygconf: Added instructions for mingw32 build
2080 * Makefile.am: renamed INSTALL to installation.txt
2081 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2082 * mingw32.txt: Added instructions for mingw32 build
2083 * configure.in: Enable assembly under mingw32
2085 2001-10-12 Bradley Bell <btb@icculus.org>
2087 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2088 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2089 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2090 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2091 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2092 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2093 to __DJGPP__, since it's built-in.
2095 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2097 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2098 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2102 2001-10-12 Bradley Bell <btb@icculus.org>
2104 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2105 * Makefile.am: make sure cygconf gets archived
2106 * configure.in: Increment version number in preparation for release
2107 * configure.in: Fix detection of opengl
2108 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2109 cygconf, arch/Makefile.am, arch/include/joy.h,
2110 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2111 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2112 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2113 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2114 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2115 Vastly improved compilability.
2117 2001-10-11 Bradley Bell <btb@icculus.org>
2119 * Makefile.am: Added macros/sdl.m4
2120 * autogen.sh: Added macros/sdl.m4
2122 2001-10-09 Bradley Bell <btb@icculus.org>
2124 * main/vers_id.h: Added DESCENT_VERSION constant
2125 * main/inferno.c: Added command-line help.
2126 * include/ogl_init.h: opengl improvments (following d1x changes)
2128 2001-10-07 Bradley Bell <btb@icculus.org>
2130 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2131 arch/ogl/Makefile.am: Remove duplicate headers.
2133 2001-08-02 Thimo Neubauer <thimo@debian.org>
2135 * mem/mem.c: totally crippled the memory manager because it does
2136 not make sense for non-DOS-systems and it would have been too
2137 complicated to get it 64bit clean
2139 2001-06-19 Bradley Bell <btb@icculus.org>
2141 * cvshowto.txt: updated anonymous password
2143 2001-02-08 Bradley Bell <btb@icculus.org>
2145 * COPYING, license.txt: Added d1x license
2147 2001-02-01 Bradley Bell <btb@icculus.org>
2149 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2151 2001-01-31 Bradley Bell <btb@icculus.org>
2153 * configure.in, arch/include/mouse.h, include/pstypes.h,
2154 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2155 * main/polyobj.c: fix typo
2156 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2157 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2158 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2159 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2160 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2161 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2162 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2163 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2164 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2165 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2166 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2167 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2168 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2169 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2170 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2171 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2172 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2173 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2174 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2175 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2176 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2177 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2178 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2179 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2180 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2181 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2183 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2184 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2185 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2186 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2188 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2190 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2191 cross-compiling, and cygwin fixes
2193 2001-01-30 Bradley Bell <btb@icculus.org>
2195 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2196 include/pstypes.h, include/strutil.h, main/Makefile.am,
2197 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2198 needs --without-assembler and --without-network to compile
2200 2001-01-29 Bradley Bell <btb@icculus.org>
2202 * configure.in, main/Makefile.am: Fixes to build system
2203 * main/kconfig.c: fix for non-linux joysticks
2204 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2205 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2206 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2207 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2208 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2209 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2210 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2212 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2213 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2214 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2215 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2216 sdl_timer.c: Fixed build system, minor fixes
2217 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2218 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2220 2001-01-28 Bradley Bell <btb@icculus.org>
2222 * conf.h.in, configure.in, arch/Makefile.am,
2223 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2224 arch/include/key.h, main/Makefile.am: More header unification...
2225 * main/newdemo.c: Added <ctype.h>
2226 * arch/include/: event.h, joy.h: unified input headers.
2227 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2228 OpenGL now uses SDL-GL instead of gii
2229 * arch/include/: key.h, mouse.h: Unified arch headers
2231 2001-01-25 Bradley Bell <btb@icculus.org>
2233 * autogen.sh: use "set -e" so execution stops if something goes
2236 2001-01-24 Bradley Bell <btb@icculus.org>
2239 * Makefile.am: Add ChangeLog to dist
2240 * ChangeLog: Putting this here so automake doesn't complain
2244 2001-01-24 Bradley Bell <btb@icculus.org>
2246 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2247 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2248 for building ChangeLog from RCS entries
2249 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2250 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2251 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2252 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2253 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2254 arch/Makefile.am, arch/dos/Makefile.am,
2255 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2256 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2257 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2258 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2259 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2260 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2261 unused/Makefile.am, unused/bios/Makefile.am,
2262 unused/lib/Makefile.am, unused/novga/Makefile.am,
2263 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2264 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2265 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2266 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2267 make dist, VPATH builds, ...
2268 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2269 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2270 arch/dos/Makefile.in, arch/linux/Makefile.in,
2271 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2272 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2273 misc/Makefile.in, texmap/Makefile.in: cruft removal
2274 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2276 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2277 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2278 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2279 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2281 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2282 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2283 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2284 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2285 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2286 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2287 main/songs.c, misc/args.c: changed args_find to FindArg
2289 2001-01-22 Bradley Bell <btb@icculus.org>
2291 * configure, main/Makefile.am, main/Makefile.in: configuration
2293 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2294 fix compiler warnings w/opengl
2295 * include/console.h: ggi support
2296 * arch/linux_init.c: svgalib support
2297 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2298 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2299 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2300 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2301 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2302 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2303 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2304 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2305 warnings and enable NDEBUG
2306 * arch/svgalib_init.c: svgalib support
2308 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2310 * main/kconfig.c: joystick support
2312 2001-01-21 Bradley Bell <btb@icculus.org>
2314 * cvshowto.txt: new file, taken from d1x webpage
2315 * AUTHORS, README: Taking over as maintainer of d2x
2316 * ChangeLog: Grab mouse with SDL/X11
2317 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2319 2001-01-20 Bradley Bell <btb@icculus.org>
2321 * configure, configure.in: Turned -Werror back off by default
2322 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2323 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2324 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2325 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2326 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2327 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2328 main/laser.c, main/multi.c, main/network.c, main/network.h,
2329 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2330 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2331 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2332 warnings, for non-OpenGL on linux, anyway...
2334 2001-01-19 Bradley Bell <btb@icculus.org>
2336 * copying: remove duplicate file
2337 * Import of d2x-0.0.9-pre1
2338 * Import of d2x-0.0.8