1 2005-02-11 Bradley Bell <btb@icculus.org>
3 * arch/ogl/gr.c: use GLint for arb_max_textures
5 * arch/ogl/Makefile.am: added internal.h to dist
7 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
9 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
11 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
12 dynamically find and load the OpenGL library on carbon
14 * main/editor/macro.c: use physfs instead of non-existing cflib.h
16 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
18 * main/editor/medwall.c: include cntrlcen.h
20 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
22 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
24 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
25 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
27 * ui/number.c: s/inputbox/Inputbox/
29 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
31 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
33 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
34 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
35 main/gamesave.c: s/128/PATH_MAX
37 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
39 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
41 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
42 mouse_set_limits and mouse_set_pos (we don't want to limit user)
44 * ui/menubar.c: specify int type for state2_alt_down
46 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
48 * main/piggy.c: call bm_read_all even if EDITOR is defined
50 * main/gamesave.c: if LVL can't be found, try filename that was passed
52 * main/mission.c: ensure mission name is properly terminated
54 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
56 * 2d/font.c: fix bug #2167: some characters would not display because
57 of signed/unsigned errors
59 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
61 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
62 gauge when appropriate
64 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
65 all functions in kfuncs.c to return int instead of void
67 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
68 disable old hostage system in editor (d2 is simpler in this regard)
70 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
72 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
74 * main/editor/centers.c: change curseg2p to Curseg2p
76 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
78 * main/editor/macro.c: remove unused variable "length"
80 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
82 * main/editor/medmisc.c: Pass both arguments to render_frame
84 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
85 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
86 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
87 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
88 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
89 instead of d1-style mem.h and types.h
91 * main/editor/texpage.c: do texture replacement for any mission
93 * main/editor/medwall.c: add prototype for create_removable_wall
95 * main/editor/medrobot.c: don't try to set the removed follow_path
97 2005-01-23 Jason Owen <shannara256@yahoo.com>
99 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
100 may crash printf if the list of extensions is huge
102 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
104 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
105 only on last level of built-in mission.
107 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
110 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
111 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
112 buffers (speeding it up), and use cfopen instead of
113 PHYSFS_openRead/PHYSFS_openWrite where appropriate
115 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
116 sure nocfile.h and cfile.h are never both included
118 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
120 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
121 fix bug #1676 (filling up of OLG texture list)
123 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
125 * main/state.c: fix problems with copying/deleting save files
127 * main/automap.c: make automap fonts transparent.
129 2005-01-07 Bradley Bell <btb@icculus.org>
131 * main/menu.c: In Load Level, if there is no current mission,
134 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
136 * main/gameseq.c: Free polymodel data before reloading ham file.
138 * arch/ogl/gr.c: Implement fading in ogl_urect()
140 * main/gauges.c: Draw ship before shields in HUD.
142 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
144 * main/editor/centers.c: Use both ints with the robot producer
147 2004-12-23 Bradley Bell <btb@icculus.org>
149 * main/editor/centers.c, main/editor/editor.h,
150 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
151 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
152 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
155 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
157 * main/bmread.c: don't duplicate the period in the filename
159 * main/dumpmine.c: Add function prototypes to remove warnings
161 * main/dumpmine.c, ui/window.c: Specify that two functions return
164 * main/editor/autosave.c, main/editor/curves.c,
165 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
166 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
169 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
171 * main/editor/eobject.c, main/editor/kgame.c,
172 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
173 extra two parameters to get_seg_masks.
175 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
176 structs for mine saving functions
178 * main/inferno.c: Use PhysicsFS for making the hoard ham.
180 * main/bmread.c: add missing includes
182 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
184 * main/dumpmine.c: Fix type mismatches
186 2004-12-19 Bradley Bell <btb@icculus.org>
188 * ui/Makefile.am: fix ui Makefile.am
190 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
191 removeext, use it in ds_load instead of splitpath
193 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
195 * include/u_mem.h: prototype for strdup with MPW
197 * main/laser.c: abort weapon fire if unable to create object
199 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
200 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
201 unused/ui/icon.c: replace byte with sbyte
203 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
204 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
205 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
206 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
207 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
208 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
209 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
210 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
211 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
212 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
213 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
214 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
215 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
216 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
217 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
220 * ui/Makefile.am: added Makefile.am for ui
222 * main/editor/Makefile.am, main/editor/autosave.c,
223 main/editor/centers.c, main/editor/centers.h,
224 main/editor/curves.c, main/editor/eglobal.c,
225 main/editor/ehostage.c, main/editor/ehostage.h,
226 main/editor/elight.c, main/editor/eobject.c,
227 main/editor/eobject.h, main/editor/eswitch.c,
228 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
229 main/editor/group.c, main/editor/info.c, main/editor/info.h,
230 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
231 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
232 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
233 main/editor/ksegsel.c, main/editor/ksegsize.c,
234 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
235 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
236 main/editor/medlisp.h, main/editor/medmisc.c,
237 main/editor/medmisc.h, main/editor/medrobot.c,
238 main/editor/medrobot.h, main/editor/medsel.c,
239 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
240 main/editor/objpage.c, main/editor/objpage.h,
241 main/editor/seguvs.c, main/editor/texpage.c,
242 main/editor/texture.c: imported missing editor files from d1x
244 * main/Makefile.am: build dumpmine.c for editor
246 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
247 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
248 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
249 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
250 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
252 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
253 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
254 main/editor/eglobal.c, main/editor/ehostage.c,
255 main/editor/ehostage.h, main/editor/elight.c,
256 main/editor/eobject.c, main/editor/eobject.h,
257 main/editor/eswitch.c, main/editor/eswitch.h,
258 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
259 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
260 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
261 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
262 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
263 main/editor/ksegsel.c, main/editor/ksegsize.c,
264 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
265 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
266 main/editor/meddraw.h, main/editor/medlisp.h,
267 main/editor/medmisc.c, main/editor/medmisc.h,
268 main/editor/medrobot.c, main/editor/medrobot.h,
269 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
270 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
271 main/editor/objpage.h, main/editor/segment.c,
272 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
273 main/editor/texpage.h, main/editor/texture.c: Move old logs to
276 * main/editor/autosave.c main/editor/centers.c
277 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
278 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
279 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
280 main/editor/fixseg.c main/editor/func.c main/editor/group.c
281 main/editor/info.c main/editor/info.h main/editor/kbuild.c
282 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
283 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
284 main/editor/ksegmove.c main/editor/ksegsel.c
285 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
286 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
287 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
288 main/editor/medmisc.h main/editor/medrobot.c
289 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
290 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
291 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
292 main/editor/texpage.h main/editor/texture.c ui/barbox.c
293 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
294 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
295 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
296 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
297 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
298 conf.h in new editor files
300 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
302 * main/state.c: open autosave file for writing, not reading
304 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
305 main/state.c, main/state.h: added fast save
307 * main/gameseq.c, main/inferno.c: force gr_update() so screens
308 always show in OpenGL
310 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
312 * misc/strutil.c: Implement strdup for MPW
314 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
317 * misc/strutil.c: fix MPW compiler errors
319 * main/mission.c, main/mission.h: allocate mission filenames
322 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
324 * 2d/font.c: Initialise the dataptr member correctly.
326 * include/mono.h: Print only mildly interesting messages to
327 stderr.txt. (revert earlier carbon changes)
329 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
331 * include/physfsx.h: getRealPath uses the write directory if it
332 can't get the real directory
334 * D2X.make: remove misc/d_io.c
336 2004-12-03 Bradley Bell <btb@icculus.org>
338 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
339 pathname, ensure correct translation of path separators
341 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
343 * misc/strutil.c: fix stricmp and strnicmp
345 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
348 2004-12-02 Bradley Bell <btb@icculus.org>
350 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
351 I couldn't figure out why the previous code kept segfaulting under
354 * main/kconfig.c: disable call to reset_cockpit() which was
355 causing the "letterbox" bug
357 * main/inferno.c: don't die if title screens not found
359 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
361 * configure.ac: require PhysicsFS header and library
363 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
365 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
367 * D2X.make: fix build on Carbon by adding digiobj.c
369 * main/mission.c: set builtin_hogsize for non-built-in missions
371 * main/mission.c: pass individual mission around instead of whole list
373 * main/mission.c: remove mission list from global memory
375 2004-12-02 Bradley Bell <btb@icculus.org>
377 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
378 path separator gets added to hogdir
380 2004-12-01 Bradley Bell <btb@icculus.org>
382 * README, configure.ac, VisualC/d2x/d2x.dsp,
383 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
384 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
385 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
386 uses dynamic opengl loading
388 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
390 * arch/ogl/gr.c: make write_bmp use PhysicsFS
392 * include/args.h, misc/args.c: new AppendArgs function. This
393 separates the copying of the arguments passed to main() from the
394 reading of the arguments file
396 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
397 the flexible cfgets, Fix compiling issues in MPW.
399 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
400 reading into an int, so it's removed completely. PHYSFSX_getc was
401 removed, because it's only use in misc/strio.c was removed. Put
402 in PHYSFSX_getRealPath, which recognises platform-specific
403 separators and doesn't use snprintf (MPW doesn't have it). MPW
406 * main/inferno.c: Remove use of open_movie_file. Read the
407 arguments file from the base directory, if there is one. Set up
408 D2X's write directory, including replacing any tilde at the start
409 of the path (if there is one) with the string returned by
410 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
411 default is still ~/.d2x. Check if the write directory has to be
412 created. Read the arguments file in this write directory if there
413 is one. If there's still no write directory, set it to the base
414 directory. Won't set it to the current directory if this fails,
415 because of the issue of which character to use for which platform.
417 * main/playsave.c: Use PHYSFS_readSLE32 instead of
418 PHYSFS_readULE32 due to compiling issues in MPW. Use
419 cfile_read_short instead of PHYSFS_readULE16 because of both
420 compiling and endian issues. cfile_read_byte instead of
421 PHYSFSX_readU8. Write a dummy structure instead of seeking when
422 NETWORK isn't defined
424 * D2X.make: Don't compile cfile.c on Mac OS 9.
426 * README: add PhysicsFS to the required 'tools' in README, and
427 instructions for building in MPW.
429 * include/cfile.h: Make cfopen into an inline, where a read buffer
430 is set up. This speeds up loading significantly.
432 2004-12-01 Bradley Bell <btb@icculus.org>
434 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
435 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
438 * main/newmenu.c: fix player file deletion
440 * include/physfsx.h: fix statfs includes for OS X
442 * main/inferno.c, main/network.c: misc physfs conversions
444 * arch/linux/Makefile.am, arch/linux/findfile.c,
445 arch/win32/Makefile.am, arch/win32/findfile.c,
446 include/findfile.h, main/kludge.c, main/mission.c,
447 main/newmenu.c, main/piggy.c: get rid of findfile stuff
449 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
452 * main/state.c: improve savegame load/save
454 * main/movie.c: make -nomovies friendlier
456 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
458 * include/d_io.h, include/physfsx.h, main/inferno.c,
459 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
462 * main/scores.c: use physfs for scores file
464 * main/playsave.c: improve player loading
466 * main/movie.c: improve movie loading
468 * main/mission.c: improve mission loading
470 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
471 main/state.c: use physfs for savegames
473 * README: minor update
475 * main/newdemo.c: use physfs for demos
477 * include/physfsx.h: added PHYSFSX_rename function
479 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
480 physfs/rwops, add libmve callbacks
482 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
483 added physfsrwops stuff
485 * include/cfile.h: added cfile_close wrapper
487 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
490 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
493 * main/config.c: use physfs to read config file
495 * include/physfsx.h: added gets and puts functions
497 * include/cfile.h: correct seek return value
499 * main/config.c, main/playsave.c: use physfs to write
502 * include/physfsx.h: added my physfs extensions
504 * main/inferno.c: physfs initialization stuff
506 * configure.ac: add check for physfs lib
508 * include/cfile.h: made cfile into a wrapper for physfs
510 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
511 disabled althogdir stuff (shouldn't be needed w/physfs)
513 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
514 configure.ac: drop cfile stuff
516 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
518 * D2X.make: Don't use D2XFolder, because the userdir can now be
519 specified in Mac OS 9. Putting it in the source code folder is
520 more convenient. Turn debugging on. Don't compile old files,
521 compile new ones. Add the PhysicsFS library.
523 * iff/iff.c: Get rid of MIN redefinition.
525 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
526 MPW doesn't like switches of long longs
528 2004-11-30 Bradley Bell <btb@icculus.org>
530 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
531 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
532 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
533 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
534 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
535 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
536 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
538 2004-11-28 Bradley Bell <btb@icculus.org>
540 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
542 * arch/sdl/digi.c: use d2src system for persistent sounds
544 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
547 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
548 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
549 ripped object stuff out of digi.c, now using digiobj.c. get rid of
550 a bunch of kludges, sound should be more true to original game now
552 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
555 2004-11-27 Bradley Bell <btb@icculus.org>
557 * main/text.c, main/text.h, main/titles.c: added function to
558 properly decode multi-line strings
560 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
561 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
564 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
566 * main/inferno.c: enable logo screens for shareware/oem
568 2004-11-26 Bradley Bell <btb@icculus.org>
570 * main/mission.c, main/titles.c: fix d1 briefing glitches
572 * main/game.c: free up cpu by not calling timer_delay so many
573 times (fixes Bug 2034)
575 * main/gameseq.c: enable briefing screens for mac shareware
577 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
578 doesn't care if it draws offscreen, I guess)
580 * main/credits.c: reduce flickering in credits w/opengl
582 2004-11-25 Bradley Bell <btb@icculus.org>
584 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
585 garbage on windows for some reason.
587 * 2d/font.c: fixed opengl menu font bug, caused by doing
588 arithmetic on signed chars.
590 2004-11-23 Bradley Bell <btb@icculus.org>
592 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
594 2004-11-22 Bradley Bell <btb@icculus.org>
596 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
597 arch/linux/joystick.c, arch/linux/include/joystick.h,
598 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
599 arch use global variable joy_num_axes
601 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
603 * main/gamemine.c, main/piggy.c: compile again on older C compilers
605 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
607 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
608 Vertigo) missions, load add-on ham file at every load, not only the 1st
610 * main/bm.ch: fix bug where loading a hxm would affect other levels too
612 * main/fireball.c: don't Int3() every time explosions don't look best
614 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
616 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
618 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
620 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
622 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
624 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
626 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
627 shareware version of descent.hog. This is not yet bug-free
629 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
631 * main/network.c: fix crash introduced with previous change
633 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
635 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
636 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
637 make mission structre memory allocated
639 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
641 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
642 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
643 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
644 delete file compbit.h, move functionality to text.c, modify all
645 previous users of compbit.h to use existing function in text.h
647 * main/inferno.c: remove warning created by the fix for the cfgets
650 * main/bmread.c: add comment
652 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
654 * cfile/cfile.c: declare variable on top of block
656 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
657 main/multi.h, main/network.c: move mission list handling functionality
658 to mission.c, remove unnecessary load_mission calls in menu.c
660 * main/game.c: remove unnecessary build_mission_list call
662 * main/mission.c, main/mission.h: correct comments about anarchy-only
664 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
665 remove explicit uses of mission list
667 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
669 * libmve/mveplay.c: make it compile on Cygwin
671 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
673 * main/config.c: fix bug uncovered by having fgets cut off ending \n
675 * main/text.c: fix crash on Mac OS X, probably fix bug 738
677 * include/mono.h: add mprintf support for carbon (Mac OS 9)
679 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
681 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
682 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
683 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
684 information about the current mission, for easier code refactorisation.
686 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
688 * main/gamemine.c, main/piggy.c: fix bug 1675:
689 use better d2 textures if d1 hog is present but not loadable
691 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
693 * cfile/cfile.c: simplify, reduce number of global vars
695 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
697 * main/gameseg.c: fix bugfix of 2004-05-15
699 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
701 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
703 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
704 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
705 cfgets now always copies the terminating character to the dest buffer.
706 This fixes a bug that occured when reading cmd line args from d2x.ini
708 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
710 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
711 move more old change logs into ChangeLog-old
713 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
714 and Martin Schaffner <maschaffner@gmx.ch>
716 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
717 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
718 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
719 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
720 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
721 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
722 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
723 arch/include/joy.h, arch/win32/include/key.h
724 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
725 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
726 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
727 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
728 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
729 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
730 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
731 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
732 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
733 main/config.c, main/config.h, main/controls.c, main/controls.h
734 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
735 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
736 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
737 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
738 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
739 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
740 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
741 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
742 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
743 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
744 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
745 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
746 main/mission.c, main/mission.h, main/modem.h, main/morph.c
747 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
748 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
749 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
750 main/paging.c, main/paging.h, main/physics.c, main/physics.h
751 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
752 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
753 main/powerup.h, main/render.c, main/render.h, main/robot.c
754 main/robot.h, main/scores.c, main/scores.h, main/screens.h
755 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
756 main/songs.c, main/songs.h, main/sounds.h, main/state.c
757 main/state.h, main/switch.c, main/switch.h, main/terrain.c
758 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
759 main/text.h, main/textures.h, main/titles.c, main/titles.h
760 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
761 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
762 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
763 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
764 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
765 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
767 move old per-file change logs into new file ChangeLog-old
769 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
771 * arch/ogl/ogl.c: enable -gl_mipmap switch
773 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
775 * arch/carbon/descent.r: swap min and max size to correct places
777 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
779 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
781 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
783 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
785 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
787 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
788 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
790 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
791 link) on MPW on Mac OS 9 (carbon)
793 * include/mono.h: disable mprintf on carbon to avoid significant bloat
795 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
797 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
799 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
801 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
803 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
805 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
807 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
808 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
809 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
810 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
811 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
813 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
814 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
815 new files for supporting compilation with MPW for carbon (Mac OS 9)
817 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
819 * main/playsave.c: do not seek while writing, carbon does not like it
821 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
823 * cfile/cfile.c: use portable ffilelength in cfile_size
825 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
826 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
827 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
828 unsigned and signed char, MPW does not like these
830 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
832 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
835 2004-06-01 Bradley Bell <btb@icculus.org>
837 * libmve/mve_main.c: cast malloc function pointer
839 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
840 target to XCode project
842 2004-05-31 Bradley Bell <btb@icculus.org>
844 * include/pstypes.h: fix accidental solaris breakage
846 * main/object.c: fix crash caused by death-cam code
848 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
849 XCode project simplifications, network enabled
851 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
852 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
854 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
857 * English.lproj/InfoPlist.strings, d2x-Info.plist,
858 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
859 d2x.xcode/project.pbxproj: added XCode project files
861 2004-05-22 Bradley Bell <btb@icculus.org>
863 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
866 * rpm/d2x.spec.in: Changed descriptions
868 2004-05-22 Matthew Mueller <donut@dakotacom.net>
870 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
873 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
875 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
876 the win32 code (d1x r1.8, key_arch.c r1.2)
878 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
879 use 32bpp screen mode by default, add option to use 16bpp (d1x
882 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
883 replacement texture paletted->rgb conversion alpha problem (d1x
886 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
887 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
888 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
891 * arch/ogl/gr.c, include/loadgl.h: fix win32
892 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
894 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
895 include/ogl_init.h, main/render.c: opengl hardware
896 super-transparency support using GL_NV_register_combiners (d1x
897 r1.38, r1.41, r1.6, r1.26, r1.7)
899 2004-05-22 Bradley Bell <btb@icculus.org>
901 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
904 2004-05-22 Matthew Mueller <donut@dakotacom.net>
906 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
907 include/ogl_init.h: use GL_RGB for non-transparent textures, and
908 fix fonts not having transparent flag set (wouldn't get paletted)
909 (d1x r1.15, r1.37, r1.40, r1.25)
911 * arch/ogl/ogl.c: don't try to use paletted textures with
912 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
914 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
915 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
918 * 2d/font.c: memset ogl font bitmap data since the copy function
919 leaves some (unused) parts uninitialized, which aggravates
922 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
923 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
926 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
927 screenshots if the entire thing wasn't written in one call to
930 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
931 info not being updated on win32 (d1x r1.11)
933 * arch/win32/digi.c: remove some redundancy by not needing to do
934 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
935 clean up some indenting of DS_release_slot calls. And make
936 DS_release_slot return 1 when a sound is already not playing, in
937 addition to when a sound was killed. (d1x r1.10)
939 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
940 linux version (d1x r1.5)
942 * main/kconfig.c: make next axis config key skip currently
943 allocated axes (d1x r1.11)
945 2004-05-22 David Cleaver <wraithx@morpheus.net>
947 * main/kconfig.c: joy configuration next axis key from WraithX
950 2004-05-22 Bradley Bell <btb@icculus.org>
952 * main/game.c, main/inferno.c: typo
954 2004-05-21 Matthew Mueller <donut@dakotacom.net>
956 * main/game.c, main/game.h, main/inferno.c: make rear view
957 leave_time variable with -rearviewleavetime argument (d1x r1.25,
960 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
962 * main/inferno.c: change -udp documentation to d2x behaviour
964 2004-05-21 Bradley Bell <btb@icculus.org>
966 * include/gr.h: added missing define for menu fullscreen toggle
968 2004-05-21 Matthew Mueller <donut@dakotacom.net>
970 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
971 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
973 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
975 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
976 arch/linux/include/joystick.h: patch from Steven Mueller for using
977 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
979 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
981 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
982 main/physics.c, main/render.c, main/wall.c: file-line for segfault
983 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
985 * arch/win32/digi.c: digisound fixes (d1x r1.7)
987 2004-05-21 Bradley Bell <btb@icculus.org>
989 * main/inferno.c: added -udp documentation from d1x
991 2004-05-20 Bradley Bell <btb@icculus.org>
993 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
995 2004-05-20 David Cleaver <wraithx@morpheus.net>
997 * main/controls.c, main/gamecntl.c, main/kconfig.c,
998 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
999 game.c r1.21, r1.6, r1.4, r1.3)
1001 2004-05-20 Bradley Bell <btb@icculus.org>
1003 * main/inferno.c: document -ihaveabrokenmouse
1005 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1007 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1009 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1011 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1012 mouse driver problems (d1x r1.2, r1.2)
1014 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1016 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1017 join list score crash (d1x r1.8)
1019 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1021 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1022 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1025 2004-05-20 Bradley Bell <btb@icculus.org>
1027 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1029 * main/inferno.c: integrated some niceautomap stuff from d1x
1031 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1033 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1034 in some weird axis (d1x r1.3)
1036 * arch/win32/init.c: set win32 icon to icon from resource file
1039 * arch/win32/key.c: win32: fixed space key not working in messages
1042 2004-05-20 Bradley Bell <btb@icculus.org>
1044 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1047 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1049 * main/inferno.c: document -gl_refresh (d1x r1.20)
1051 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1052 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1055 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1056 change the arg type for (d1x r1.5)
1058 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1060 * arch/win32/digi.c: altsounds (d1x r1.6)
1062 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1064 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1065 of redundancy (d1x r1.5)
1067 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1068 fix crashing (d1x r1.4)
1070 * arch/win32/digi.c: win32's digi_start_sound was not calling
1071 DS_release_slot after setting .playing=0, resulting in a
1072 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1074 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1075 apparently it was somehow causing some joysticks (Sidewinder
1076 Precision 2) to only turn when the stick was moving, but not when
1077 at turned but held stationary. And it was completely unused
1078 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1081 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1082 previous key combos (d1x r1.29)
1084 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1085 g, and b values (d1x r1.15)
1087 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1088 sometimes (didn't handle negative palette steps) (d1x r1.34)
1090 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1091 shatter effects, robot explosions and weapons, and some more
1092 always present stuff. Also clean up ogl_cache_weapon_textures
1093 calling. (d1x r1.37)
1095 2004-05-20 Bradley Bell <btb@icculus.org>
1097 * main/kludge.c, main/game.c: move gr_renderstats and
1098 gr_badtexture back to game.c
1100 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1102 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1103 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1105 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1107 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1108 loaded after texture caching stage (d1x r1.34)
1110 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1111 for renderstats (d1x r1.33)
1113 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1115 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1116 main/inferno.c: add anisotropic texture filtering suport (d1x
1117 r1.33, r1.32, r1.23, r1.32)
1119 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1122 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1123 include/ogl_init.h: utilize hardware multitexturing support if
1124 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1125 r1.32, r1.30, r1.4, 1.22)
1127 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1130 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1132 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1133 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1134 effects in OGL using SetGammaRamp, much faster than the hack that
1135 was being used. currently SDL only (though not too hard to add to
1136 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1138 * main/menu.c: allow arbitrary (custom) resolution entry in
1139 change_res menu (d1x r1.14)
1141 2004-05-19 Bradley Bell <btb@icculus.org>
1143 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1144 d1x-style res change menu (mostly works)
1146 * misc/args.c: use strnicmp instead of strncasecmp
1148 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1150 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1151 command-line option (d1x r1.27)
1153 * main/inferno.c: restore inferno.c initialization of
1154 screen_compatible and use_double_buffer to 'normal' values, broken
1155 long long ago in one of the high res menu patches (d1x r1.30)
1157 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1158 resolutions to be specified on command line (d1x r1.2, r1.29,
1159 r1.4) -- doesn't work yet
1161 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1163 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1166 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1167 volume song stop/starting (d1x r1.7)
1169 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1171 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1174 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1175 ogl_ulinec (d1x r1.29)
1177 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1179 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1180 bottom are inclusive not exclusive (d1x r1.28)
1182 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1183 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1185 * arch/sdl/digi.c: fix typo
1187 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1189 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1190 creation code from arch_init_start into arch_init to fix weirdness
1191 with --help (d1x r1.5, r1.6)
1193 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1194 sync issues and lack of midi reset (d1x r1.5)
1196 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1199 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1200 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1202 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1205 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1207 2004-05-18 Bradley Bell <btb@icculus.org>
1209 * include/vecmat.h: comments/formatting
1211 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1213 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1214 include/test.lnk: remove unnecessary files
1216 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1217 This enables compilation with gcc 3.1
1219 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1221 * main/switch.c: took care of switches triggering single-sided
1222 walls (don't try to access the nonexistent adjacent wall via NULL
1223 pointers or negative array indices)
1225 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1227 * main/wall.c: fix invalid memory access for d1 levels which
1228 don't have a corresponding wall behind.
1230 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1232 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1233 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1234 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1235 interface header to new header file internal.h
1237 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1239 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1240 bitmask for each joystick axis that has sent input data,
1241 and will not crash Windows anymore during joystick setup because
1242 of for() loop over axis being executed once too often.
1244 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1245 gr_remap_mono_font() and call it after loading saved level.
1247 * main/laser.c: limit homing missile turn rate
1249 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1250 centers (work like fuel centers but provide shield)
1252 * main/gameseg.c: fix endless loop in some levels with a
1253 certain (complicated) structure
1255 2004-05-13 Bradley Bell <btb@icculus.org>
1257 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1258 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1259 updated project files for SDL 1.2.7
1261 * Makefile.am: add VisualC, VisualCE dirs to tarball
1263 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1265 * arch/sdl/digi.c: formatting
1267 2004-05-12 Bradley Bell <btb@icculus.org>
1269 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1272 * 2d/palette.c, include/palette.h: added function to create blend
1275 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1277 2004-05-11 Bradley Bell <btb@icculus.org>
1279 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1281 2004-05-10 Bradley Bell <btb@icculus.org>
1283 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1284 g3_draw_transp_poly had the fade level backwards, decided to just
1285 fix g3_draw_poly so it behaves correctly, transparency or not,
1286 reverted changes to render_face
1288 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1290 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1291 rendering transparent (e.g. cloaked) walls
1293 * main/render.c: render_face now calls g3_draw_transp_poly() for
1294 cloaked walls in OpenGL
1296 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1298 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1299 that from other apps, had "static" distortions.
1301 2004-04-22 Bradley Bell <btb@icculus.org>
1303 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1305 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1306 aligned version of PUT_INTEL_* macros
1308 2004-04-15 Bradley Bell <btb@icculus.org>
1310 * main/inferno.c: comment out unused checksum variable
1312 2004-04-14 Bradley Bell <btb@icculus.org>
1314 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1316 2004-04-14 Terran Melconian <terran@consistent.org>
1318 * main/gameseg.c: use portable rand function (fixes #1118)
1320 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1322 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1324 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1326 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1327 get rid of warnings (now compiles with -Werror on SunOS)
1329 * main/piggy.c: fix (really) wierd SunOS bug
1331 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1332 caused by not allocating enough mem for rle bitmaps
1334 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1336 * include/pstypes.h: sun OS typedef fixes
1338 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1340 * main/piggy.c: fix bug 1067
1342 * main/piggy.c: fix bugfix for 1067
1344 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1345 with descent.pig of mac registered)
1347 2003-12-18 Bradley Bell <btb@icculus.org>
1349 * main/kconfig.c: fixes for linux-native joystick
1351 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1354 * arch/include/joy.h: comments/formatting
1356 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1358 * compilerdefs.txt: added FreeBSD defs
1360 2003-12-08 Bradley Bell <btb@icculus.org>
1362 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1365 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1367 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1368 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1370 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1372 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1373 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1374 get rid of silly ulongs
1376 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1377 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1378 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1379 change relevant __linux__ macros to __ELF__
1381 2003-11-27 Bradley Bell <btb@icculus.org>
1383 * include/ogl_init.h: added proto for ogl_check_mode
1385 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1386 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1389 2003-11-26 Bradley Bell <btb@icculus.org>
1391 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1392 3.3 compiler warnings
1394 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1397 * include/pstypes.h: OS X fixes
1399 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1400 main/newmenu.h: linux fixes
1402 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1403 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1404 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1405 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1406 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1409 * arch/sdl/gr.c: fix sdl gr_update
1411 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1412 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1413 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1414 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1415 include/error.h, include/pstypes.h, include/strutil.h,
1416 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1417 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1418 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1419 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1420 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1423 2003-11-25 Bradley Bell <btb@icculus.org>
1425 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1426 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1427 libmve/VisualC/mveplayer.dsp: updated project files
1429 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1430 working w/Visual C++
1432 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1433 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1434 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1435 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1438 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1439 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1442 2003-11-24 Bradley Bell <btb@icculus.org>
1444 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1445 libmve/mveplay.c: stuff to play mve's in WinCE
1447 * arch/win32/findfile.c: unused functions...
1451 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1452 enabled mouse control of menus
1454 * main/mission.h: oops, didn't mean to change this.
1456 2003-11-21 Bradley Bell <btb@icculus.org>
1458 * VisualCE/d2x/d2x.vcp: updated project file
1460 2003-11-20 Bradley Bell <btb@icculus.org>
1462 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1463 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1464 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1467 2003-11-17 Bradley Bell <btb@icculus.org>
1469 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1470 main/menu.c: added option to disable kalinix under unix
1472 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1474 2003-11-14 Bradley Bell <btb@icculus.org>
1476 * main/automap.c: fix automap background image
1478 * main/automap.c, main/automap.h: delete cruft
1480 * main/automap.c: fix level number position
1482 * main/automap.c: simplify g3_draw_line hack
1484 * main/menu.c: stop pointless vid mode changes
1486 2003-11-07 Bradley Bell <btb@icculus.org>
1488 * NEWS, installation.txt: s'more documentation
1490 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1492 * configure.ac: fix .exe extension problems
1494 2003-11-07 Bradley Bell <btb@icculus.org>
1496 * arch/ogl/ogl.c: disable texture format verification for OS X -
1499 2003-11-06 Bradley Bell <btb@icculus.org>
1501 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1502 use more traditional Alt+Enter for toggling fullscreen
1504 * 2d/ibitblt.c, main/mission.h: comments/formatting
1506 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1508 2003-11-06 Bradley Bell <btb@icculus.org>
1510 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1511 resolution change, use kludge to avoid repetitive res changes
1513 2003-11-04 Bradley Bell <btb@icculus.org>
1515 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1516 structures and i/o routines back to piggy.c
1518 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1520 * installation.txt: tell to install d1 .pig for better textures
1522 2003-11-04 Bradley Bell <btb@icculus.org>
1524 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1525 oem d1 v1.0 and registered d2 v1.0, comments
1527 2003-11-03 Bradley Bell <btb@icculus.org>
1529 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1530 all d1 shareware - even though files are different!
1532 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1535 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1538 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1541 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1543 * main/movie.c: when no movies are found, divide by six the
1544 number of warning lines sent to stdout
1546 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1548 * include/byteswap.h: fix stupid copy/paste error
1550 2003-10-24 Bradley Bell <btb@icculus.org>
1552 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1553 gr_linear_rep_movsd_2x instead of almost identical
1554 gr_linear_movsd_double. Better since we have assembly versions.
1556 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1558 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1561 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1563 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1564 error with --disable-network, move reset_network_objects()
1565 from gameseq.c to multi.c
1567 2003-10-14 Bradley Bell <btb@icculus.org>
1569 * AUTHORS, NEWS: stuff
1571 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1573 2003-10-12 Bradley Bell <btb@icculus.org>
1575 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1576 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1579 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1581 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1582 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1583 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1584 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1585 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1586 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1587 arch/win32/ipx_win.c, arch/win32/winnet.c,
1588 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1589 main/multi.h, main/network.c: add IPv4 multicasting support
1591 2003-10-11 Bradley Bell <btb@icculus.org>
1593 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1595 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1596 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1597 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1598 main/weapon.h: lots of shareware and oem fixes
1600 2003-10-10 Bradley Bell <btb@icculus.org>
1602 * arch/win32/winnet.c: fixed stupid win32 network bug
1604 2003-10-10 Bradley Bell <btb@icculus.org>
1606 * main/piggy.c: increased D1_MAX_TMAP_NUM
1608 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1610 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1611 which are animated in d2, refactorizes d1 texture reading
1613 2003-10-10 Bradley Bell <btb@icculus.org>
1615 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1616 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1617 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1618 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1619 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1620 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1621 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1622 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1623 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1624 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1625 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1626 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1627 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1628 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1629 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1630 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1631 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1632 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1633 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1634 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1635 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1636 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1637 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1638 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1639 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1640 main/wall.h: comments/formatting
1642 2003-10-09 Bradley Bell <btb@icculus.org>
1644 * main/text.c: fix text when using old datafiles
1646 * main/laser.h: comments/whitespace
1648 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1649 mines w/shareware data
1651 * include/DT_drawtext.h: deleted unused file
1653 2003-10-08 Bradley Bell <btb@icculus.org>
1655 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1657 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1659 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1660 main/menu.c: Disabled 'd2x keys' weapon selection
1662 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1664 * main/object.h, main/multi.h: get rid of most warnings issued by
1665 cpp-precomp of gcc from Mac OS X dev tools
1667 2003-10-05 Bradley Bell <btb@icculus.org>
1669 * NEWS, configure.ac: increment version number
1671 * cfile/cfile.c: better handling of CRLF text files (when that is
1674 * utilities/hogcreate.c, utilities/hogextract.c,
1675 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1676 reading/writing files
1678 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1679 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1682 2003-10-04 Bradley Bell <btb@icculus.org>
1684 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1686 * main/netmisc.c: change byte to sbyte, comments/whitespace
1688 2003-10-03 Bradley Bell <btb@icculus.org>
1690 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1692 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1695 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1696 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1697 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1698 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1699 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1700 main/object.c, main/object.h, main/paging.c, main/player.h,
1701 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1702 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1703 main/weapon.c, main/weapon.h: change byte to sbyte,
1706 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1707 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1708 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1709 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1711 * configure.ac: better checking for timeval
1713 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1715 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1716 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1717 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1718 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1719 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1720 main/multibot.c, main/network.c: Make network architecture
1721 choosable from game menu, add support for UDP/IP on Mac OS X and
1724 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1726 * include/byteswap.h: added macros for coping with alignment
1729 2003-10-02 Bradley Bell <btb@icculus.org>
1731 * main/multi.h: added padding to little-endian version of
1734 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1736 * main/netmisc.c: delete duplicate function
1738 2003-10-01 Bradley Bell <btb@icculus.org>
1740 * main/bm.c: make sure d1_texture_indices gets freed between
1743 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1745 * main/piggy.h: fix size of d1 shareware descent.pig
1747 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1749 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1750 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1751 replacements for non-animated textures
1753 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1755 * main/controls.c: use fixed 20fps wiggle
1757 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1759 * Makefile.am, debian/changelog.in, debian/control,
1760 debian/d2x-common.dirs, debian/d2x-common.install,
1761 debian/d2x-common.manpages, debian/d2x-gl.files,
1762 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1763 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1764 utilities/Makefile.am, utilities/hogcreate.1,
1765 utilities/hogextract.1, utilities/mvlcreate.1,
1766 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1767 add man pages, distribute utility programs in new d2x-common deb
1769 * rpm/d2x.spec.in: updated rpm spec file
1771 2003-08-02 Bradley Bell <btb@icculus.org>
1773 * cfile/cfile.c: update raw_position in cfputc and cfputs
1775 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1777 * main/piggy.c: make error message more friendly
1779 * main/piggy.c: simplify copying of bitmap flags
1781 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1784 * cfile/cfile.c: revert to always using custom fgets
1786 * main/endlevel.c, main/mission.c: handle missing exit sequence
1787 components gracefully
1789 * main/playsave.c: comments
1791 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1793 * cfile/cfile.c: update raw_position in cfwrite
1795 * main/network.c: comments/formatting
1797 2003-06-22 Bradley Bell <btb@icculus.org>
1799 * cfile/cfile.c: use standard fgets for non-archive files
1801 * main/movie.c: use con_printf for missing movie warning
1803 2003-06-18 Bradley Bell <btb@icculus.org>
1805 * main/movie.c: fixed cfile conversion of movielib code
1807 * main/console.c, main/hud.c: strip out colors, etc when printing
1810 * include/u_mem.h: fix NDEBUG calloc macro
1812 2003-06-15 Bradley Bell <btb@icculus.org>
1814 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1817 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1818 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1819 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1820 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1821 main/scores.c, main/state.c, main/text.c, misc/args.c,
1822 misc/strio.c: convert file i/o to cfile
1824 2003-06-14 Bradley Bell <btb@icculus.org>
1826 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1827 writing and other modes besides "rb" (mostly taken from
1830 2003-06-09 Bradley Bell <btb@icculus.org>
1832 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1835 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1836 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1839 2003-06-07 Taylor Richards <taylor@icculus.org>
1841 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1843 2003-06-07 Bradley Bell <btb@icculus.org>
1845 * main/console.c: fix non-console build
1847 * main/gamesave.c: comments
1849 * main/bm.c: remove redundant break
1851 2003-06-06 Bradley Bell <btb@icculus.org>
1853 * main/gauges.c, main/kconfig.c: comments/formatting
1855 * console/.cvsignore: added .cvsignore
1857 * main/console.c: can't write to console after it's closed
1859 2003-06-05 Bradley Bell <btb@icculus.org>
1861 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1862 console/internal.c, console/internal.h, include/CON_console.h,
1863 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1864 finish console conversion away from SDL
1866 2003-06-04 Bradley Bell <btb@icculus.org>
1868 * console/CON_console.c, include/CON.console.h, include/console.h,
1869 main/console.c, main/game.c: console conversion to native gr,
1872 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1873 put prototype for gr_bm_bitblt in gr.h
1875 2003-06-03 Bradley Bell <btb@icculus.org>
1877 * console/CON_console.c, console/DT_drawtext.c,
1878 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1879 main/console.c: use native fonts for console
1881 * main/playsave.c: use shorts for short data
1883 2003-06-02 Bradley Bell <btb@icculus.org>
1885 * configure.ac, main/console.c: set console background, fix
1888 2003-06-01 Bradley Bell <btb@icculus.org>
1890 * Makefile.am, arch/sdl/event.c, configure.ac,
1891 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1892 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1893 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1894 main/gamerend.c: added console code (from SDL_console)
1896 2003-05-30 Bradley Bell <btb@icculus.org>
1898 * README: minor update
1900 2003-05-28 Bradley Bell <btb@icculus.org>
1902 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1907 2003-06-06 Bradley Bell <btb@icculus.org>
1909 * main/kconfig.c: fix crash in control menus
1911 * main/gauges.c: force cockpit redraw in opengl
1913 * main/gamerend.c: move ogl swap, so cockpit and console get
1916 2003-06-01 Bradley Bell <btb@icculus.org>
1918 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1922 2003-05-12 Bradley Bell <btb@icculus.org>
1924 * configure.ac: increment version number
1926 * main/bm.c: use con_printf for exit model warnings
1928 * configure.ac: must check for timespec after setting -mno-cygwin
1930 * main/inferno.c: added -nohogdir and -userdir options
1932 * NEWS, main/titles.c: use briefings with no extension
1936 2003-04-30 Bradley Bell <btb@icculus.org>
1938 * configure.ac: have to include time.h when checking for nanosleep
1940 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1943 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1944 increment version number
1946 * main/Makefile.am: make dist fix
1950 2003-04-29 Bradley Bell <btb@icculus.org>
1952 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1955 2003-04-24 Bradley Bell <btb@icculus.org>
1957 * configure.ac: increment version number
1959 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1962 2003-04-24 Ingo van Lil <inguin@gmx.de>
1964 * main/render.c: fix misspellings of NDEBUG
1968 2003-04-14 Bradley Bell <btb@icculus.org>
1970 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1972 2003-04-11 Bradley Bell <btb@icculus.org>
1974 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1979 2003-04-11 Bradley Bell <btb@icculus.org>
1981 * libmve/mveplay.c: use _sleep instead of sleep on win32
1983 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1984 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1985 include/cfile.h, include/error.h, libmve/Makefile.am,
1986 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1987 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1988 utilities/Makefile.am: comments/formatting/dist problems
1990 * configure.ac: use different defines for os x
1992 2003-04-07 Bradley Bell <btb@icculus.org>
1994 * include/error.h, misc/error.c: put some old stuff back in,
1995 eliminate duplicate error messages
1997 * main/text.c: don't die on text not found
2000 * main/inferno.c: print some useful info if hog not found, allow
2001 -help to work if no text available
2003 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2005 * arch/linux/Makefile.am: revert to previous version, so linux
2008 2003-04-03 Bradley Bell <btb@icculus.org>
2010 * main/endlevel.c: fixed exit model scheme yet again
2012 2003-04-02 Bradley Bell <btb@icculus.org>
2014 * misc/error.c: call Int3 on Assert
2016 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2019 * main/wall.c: don't die when trying to toggle nonexistent
2020 segment... vertigo level 10 is buggy!
2022 * main/gamemine.c: comments/formatting
2024 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2026 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2027 main/inferno.c: Allow use of 22K sound samples
2029 2003-03-29 Bradley Bell <btb@icculus.org>
2031 * arch/ogl/gr.c: default to bitmapped reticle
2033 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2034 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2037 * arch/sdl/joy.c: fixed text seen for hats in control config
2040 2003-03-28 Bradley Bell <btb@icculus.org>
2042 * main/bm.c: heh, model nums in vertigo are hardcoded,
2043 N_D2_POLYGON_MODELS can't change
2045 * configure.ac, include/d1x.xpm, include/descent.xpm,
2046 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2049 2003-03-27 Bradley Bell <btb@icculus.org>
2051 * main/text.h: fixed text references for hat directions
2053 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2055 2003-03-26 Bradley Bell <btb@icculus.org>
2057 * main/playsave.c: make d2x keys backward compatible
2059 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2061 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2064 2003-03-26 Bradley Bell <btb@icculus.org>
2066 * main/piggy.c: fix crash when d1 data not present
2068 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2069 read/write from plr file
2071 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2072 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2073 added escort.h header
2075 2003-03-25 Bradley Bell <btb@icculus.org>
2077 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2078 D1_PIGFILE ("descent.pig") macro
2080 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2081 models from d1 pig file
2083 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2084 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2085 really) from d1 pig file
2087 2003-03-23 Bradley Bell <btb@icculus.org>
2089 * main/bm.c: stop extra robots from overwriting exit models
2091 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2092 texture list doesn't get full
2094 * main/bm.c: fix mem leak when reading extra robots
2096 2003-03-21 Bradley Bell <btb@icculus.org>
2098 * main/menu.c: Added option to set movie resolution (mostly works)
2100 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2102 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2103 replacement functions to piggy.c
2105 * main/gameseq.c: attempt to support mac d1 descent.pig
2107 * main/bm.c: fix mem leak
2109 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2110 files, both d1 and d2 oem briefing where showed
2112 * main/inferno.c, main/movie.c: Change the default movie
2113 resolution to "high", implement the option -lowresmovies
2115 2003-03-20 Bradley Bell <btb@icculus.org>
2117 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2119 * main/piggy.c: comments
2121 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2123 * main/gameseq.c: delete duplicate function
2125 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2127 2003-03-19 Bradley Bell <btb@icculus.org>
2129 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2130 (cddb discid) support
2132 * arch/sdl/digi.c, main/kludge.c: implemented
2133 digi_link_sound_to_object3 for looping sounds, other looping stuff
2135 * arch/sdl/gr.c: removing dependencies on stuff in main/
2137 * arch/linux/Makefile.am, arch/linux/init.c,
2138 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2139 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2140 other header cleanups
2142 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2144 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2146 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2147 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2148 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2149 load d1 textures for d1 levels
2151 2003-03-19 Bradley Bell <btb@icculus.org>
2153 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2154 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2155 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2156 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2159 * README: added some OS X info
2161 2003-03-17 Bradley Bell <btb@icculus.org>
2163 * main/newdemo.c: simplify DEMO_FILENAME macro
2165 * main/console.c, main/game.c: enable experimental console support
2167 * main/gamerend.c: fixed location of fps meter in multi
2169 2003-03-16 Bradley Bell <btb@icculus.org>
2171 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2172 also look in shared data dir for demos
2174 * main/newdemo.c, main/newdemo.h: comments/formatting
2176 2003-03-15 Christopher Thielen <chris@luethy.net>
2178 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2179 thinking d2 cd is always present
2181 2003-03-15 Bradley Bell <btb@icculus.org>
2183 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2186 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2189 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2190 gr_init. don't really know why this works, though
2192 2003-03-14 Bradley Bell <btb@icculus.org>
2194 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2196 * unused/bios/rbaudio.h: removed duplicate file
2198 2003-03-14 Christopher Thielen <chris@luethy.net>
2200 * arch/sdl/rbaudio.c: stop cd audio when exiting
2202 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2204 * main/gamecntl.c: add comments to the "only matt knows" cheats
2206 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2208 * main/gamemine.c: formatting, better texture conversion for d1
2211 2003-03-14 Bradley Bell <btb@icculus.org>
2213 * main/piggy.c: must swap all mac version pigfiles
2215 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2216 main/multi.c: formatting, minor cleanups
2218 * 2d/rle.c: need to swap line_size on bigendian machines
2220 * main/mission.c, main/mission.h: detect mac full version hogfile
2222 2003-03-13 Bradley Bell <btb@icculus.org>
2224 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2225 added joy/mouse sensitivity slider, increased range to 16, and
2228 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2231 * arch/linux/Makefile.am: removed extra backslash
2233 * TODO, installation.txt: updated some documentation
2235 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2236 menu, with maxfps option
2238 2003-03-12 Bradley Bell <btb@icculus.org>
2240 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2242 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2243 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2244 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2245 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2246 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2247 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2248 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2249 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2250 arch/linux/include/music.h, arch/linux/include/serial.h,
2251 arch/linux/include/ukali.h: formatting
2253 2003-03-11 Chris Arena <ccarena@cox.net>
2255 * main/menu.c: fixed brightness slider
2257 2003-03-01 Bradley Bell <btb@icculus.org>
2259 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2260 robots and animated bitmaps work, but colors are messed up
2262 2003-02-28 Bradley Bell <btb@icculus.org>
2264 * main/player.h: whitespace
2266 * main/automap.c, main/cntrlcen.c, main/collide.c,
2267 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2268 descent.hog is present, d1 becomes mission 0)
2270 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2271 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2272 arch/win32/winnet.c: MinGW compiles with network enabled again,
2273 but still doesn't work
2277 2003-02-28 Bradley Bell <btb@icculus.org>
2279 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2280 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2281 many opengl glitches
2283 2003-02-27 Bradley Bell <btb@icculus.org>
2285 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2286 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2287 main/network.c, main/network.h: noted that hoard.ham is only needed
2288 for multiplayer HOARD games, and should not be equated with
2289 "vertigo". put HoardEquipped() back in network.c.
2291 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2292 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2293 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2294 use timer_delay instead of d_delay
2296 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2298 * main/render.c: added replacement qsort for solaris
2300 2003-02-26 Bradley Bell <btb@icculus.org>
2302 * main/gamemine.c: texture conversion for d1 shareware
2304 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2306 * main/gamemine.c: better texture conversion for d1 levels
2308 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2310 * main/kconfig.c: fix joystick support under MinGW
2312 2003-02-26 Bradley Bell <btb@icculus.org>
2314 * main/playsave.c: fix swapping glitch
2316 * configure.ac, readme.txt: clean stuff up, getting ready for
2319 * main/titles.c: begin support for rendering spinning robots in
2322 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2325 * main/gamemine.c: load d1 shareware levels!
2327 2003-02-25 Bradley Bell <btb@icculus.org>
2331 * autogen.sh: add warning about old auto* versions, use
2334 2003-02-24 Bradley Bell <btb@icculus.org>
2336 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2337 briefings mostly working
2339 * main/movie.c, main/titles.c: fixed some more briefing glitches
2341 2003-02-23 Bradley Bell <btb@icculus.org>
2343 * main/movie.c: fixed crash when using shareware data files
2346 * arch/sdl/digi.c: fix crash on non-existent sounds
2347 (i.e. shareware data)
2349 2003-02-22 Bradley Bell <btb@icculus.org>
2351 * main/titles.c: fixed fullscreen toggle in briefings
2353 2003-02-21 Bradley Bell <btb@icculus.org>
2355 * configure.ac: check for mingw when enabling nasm
2357 * main/playsave.c: enable loading player files of either byte
2360 2003-02-20 Bradley Bell <btb@icculus.org>
2362 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2364 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2365 #343, not "rest of solution to bug #344"
2367 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2370 * main/kludge.c: partial solution to bug #344
2372 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2374 * compilerdefs.txt: added linux/mips info
2376 * ChangeLog: clean up changelog
2378 2003-02-19 Bradley Bell <btb@icculus.org>
2380 * libmve/mveplay.c: os x needs nanosleep prototype.
2382 2003-02-18 Bradley Bell <btb@icculus.org>
2384 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2386 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2387 to disable/enable audio
2389 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2391 * main/: movie.h, titles.c: make sure movie's palette is set before
2392 writing briefing text. Fixes bug #359
2394 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2397 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2398 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2401 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2404 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2405 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2406 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2409 * include/libmve.h: blah
2411 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2413 * main/render.c: 2nd attempt to fix solaris qsort bug
2415 2003-02-18 Bradley Bell <btb@icculus.org>
2417 * configure.ac, include/pstypes.h: put alignment detection in
2420 2003-02-17 Bradley Bell <btb@icculus.org>
2422 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2423 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2424 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2425 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2426 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2427 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2428 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2429 moved mve stuff to separate subdir
2431 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2432 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2433 mve code. Fixes (at least) bugs #41, #348, and #350.
2435 2003-02-14 Bradley Bell <btb@icculus.org>
2437 * main/Makefile.am: no more Makefile.mveplay. again
2439 * main/mveplay.c: typo
2441 2003-02-13 Bradley Bell <btb@icculus.org>
2443 * utilities/mvlextract.c: uint -> unsigned int
2445 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2446 standalone mveplayer, win32 support
2448 * main/movie.c: random bugfixes, win32 support
2450 * arch/sdl/Makefile.am: formatting
2452 * configure.ac: disable networking on mac/win for now
2454 * main/newmenu.c: comments
2456 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2458 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2459 redundant swap functions.
2461 2003-02-13 Bradley Bell <btb@icculus.org>
2463 * ChangeLog: update changelog
2465 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2467 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2468 polymodel alignment issues.
2470 2003-02-13 Bradley Bell <btb@icculus.org>
2472 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2473 fix various little bugs
2475 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2476 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2478 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2481 * README.utils: new file
2483 * main/: mve_main.c, mveplay.c: more movie fixes
2485 * README: updated README
2487 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2489 2003-02-12 Bradley Bell <btb@icculus.org>
2491 * utilities/mvlextract.c: bigendian mvl support
2493 * main/mveplay.c: formatting, stuff
2495 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2496 truecolor mve support, standalone mveplayer
2498 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2499 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2500 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2501 standalone mveplayer
2503 2003-01-22 Bradley Bell <btb@icculus.org>
2505 * include/: interp.h, interp.h: restore prototype for
2506 swap_polygon_model_data
2508 2003-01-21 Bradley Bell <btb@icculus.org>
2510 * main/piggy.c: use memcpy to avoid alignment problem
2512 * compilerdefs.txt: updated some defs, added sunos/sparc
2514 2003-01-15 Bradley Bell <btb@icculus.org>
2516 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2518 * main/gamemine.c: attempting to support d1 shareware
2520 * compilerdefs.txt: update defs
2522 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2524 * main/mveplay.c: fix several bugs, comments, formatting.
2526 2003-01-15 Bradley Bell <btb@icculus.org>
2528 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2529 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2530 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2531 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2534 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2535 formatting, comments
2537 2003-01-11 Bradley Bell <btb@icculus.org>
2539 * main/: mission.c, mission.h: attempt to support d1 for mac
2542 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2544 * main/object.h: foo
2546 2003-01-09 Bradley Bell <btb@icculus.org>
2548 * main/movie.c: use ifdef around gr_toggle_fullscreen
2550 2003-01-07 Bradley Bell <btb@icculus.org>
2552 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2553 main/mission.h: don't need .msn file for descent.hog anymore
2557 2003-01-06 Bradley Bell <btb@icculus.org>
2559 * main/mission.h, main/mission.c: comments
2561 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2564 2003-01-03 Bradley Bell <btb@icculus.org>
2566 * utilities/: txb2txt.c, txt2txb.c: remove old files
2568 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2570 * main/polyobj.c: attempt to make read_model_file
2573 * main/menu.c: move vertigo text
2575 2003-01-02 Bradley Bell <btb@icculus.org>
2577 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2578 main/polyobj.h: cleanup alignment changes
2580 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2581 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2582 main/object.h: fix alignment issues on sparc
2584 * cvshowto.txt: update cvs info
2588 * 2d/rle.c: make rle_swap handle RLE_BIG
2590 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2592 * main/render.c: workaround solaris qsort bug
2594 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2596 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2597 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2599 * arch/linux/Makefile.am: enabled linux joystick, kali
2601 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2602 arch/sdl/event.c: enabled linux joystick
2604 2002-12-31 Bradley Bell <btb@icculus.org>
2606 * main/gamemine.c: simplified warning msg
2608 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2610 * main/render.h: fix compiler warning
2612 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2614 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2616 2002-12-24 Bradley Bell <btb@icculus.org>
2618 * main/mission.c: fixes an infinite loop which was caused by d2x
2619 thinking d2demo was a descent 1 mission
2621 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2623 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2625 2002-12-24 Bradley Bell <btb@icculus.org>
2627 * main/render.c: comments
2629 2002-10-30 Bradley Bell <btb@icculus.org>
2631 * main/inferno.c: add help for -hogdir option
2633 * main/inferno.c: added -hogdir option
2635 2002-10-28 Bradley Bell <btb@icculus.org>
2637 * main/: inferno.c, menu.c: enabled Vertigo displays
2639 * include/3d.h: typo
2641 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2643 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2644 main/netmisc.c, main/network.c: simplify and eliminate redundant
2647 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2649 * maths/fixc.c: fix infinite loop in quad_sqrt.
2651 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2652 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2654 2002-10-12 Bradley Bell <btb@icculus.org>
2656 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2658 2002-10-11 Bradley Bell <btb@icculus.org>
2660 * main/hud.c: make hud_message work correctly
2662 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2665 * main/network.c: formatting, small fixes
2667 2002-10-10 Bradley Bell <btb@icculus.org>
2669 * main/netmisc.h: no swap_object for little-endian
2671 * main/: netmisc.h, network.c: use macros to simplify network
2674 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2677 * main/inferno.c: enable loading screen for mac shareware with
2680 * main/netmisc.c: whitespace
2682 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2685 * main/hud.c: whitespace
2687 * configure.ac: remove shareware build, add macdata build
2689 * main/songs.c: whitespace
2691 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2692 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2695 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2698 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2700 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2701 comments, formatting, etc.
2703 * iff/iff.c: fix bigendian iff loading.
2705 2002-10-03 Bradley Bell <btb@icculus.org>
2707 * utilities/txb2tex.c: typo
2709 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2710 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2713 * arch/sdl/mouse.c: whitespace
2715 2002-09-19 Bradley Bell <btb@icculus.org>
2717 * main/kconfig.c: fix a oops, add old logs
2719 * main/kconfig.c: support for >3 mouse buttons
2721 2002-09-18 Bradley Bell <btb@icculus.org>
2723 * include/gr.h: fix palette swap define
2725 2002-09-14 Bradley Bell <btb@icculus.org>
2727 * main/titles.c: load hires briefing screen if lores doesn't exist
2728 (i.e. vertigo) and MenuHires=0
2730 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2732 * main/: multi.h, network.h: pack some structures for ipx
2735 2002-09-14 Bradley Bell <btb@icculus.org>
2737 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2738 and load_endlevel_data() to expect newline-terminated strings, fix
2739 load_game_data to read null-terminated string for
2742 2002-09-07 Bradley Bell <btb@icculus.org>
2744 * main/newmenu.c: added error message
2746 * main/menu.h: enable -nohires with mac shareware
2748 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2750 * 2d/font.c: enable 0/255 palette swap for fonts
2752 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2755 * 2d/2dsline.c: fix ogl blooper
2757 2002-09-05 Bradley Bell <btb@icculus.org>
2759 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2762 * include/strutil.h: need string.h for strcasecmp
2764 * include/rle.h: okay, maybe it needs to be this way
2766 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2768 * 2d/scalec.c: more stuff from d2src
2770 * 2d/rle.c: more stuff from d2src, formatting
2772 * 2d/font.c: useless cruft
2774 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2776 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2779 2002-09-04 Bradley Bell <btb@icculus.org>
2781 * include/grdef.h: fix compiler warnings
2783 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2785 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2788 * main/game.c: we want the mac ibitblt for everything but dos and
2791 * main/texmerge.c: these routines are in tmerge.c
2793 * main/credits.c: enable credits for mac and oem data
2795 * main/bm.c: use either exit.ham or exit.pofs
2797 * include/ibitblt.h: enable some more code from d2src
2799 * include/gr.h: enable mac ubitblt_double
2801 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2803 * include/grdef.h: moved some inline asm from linear.h
2805 * 2d/ibitblt.c: brought in line with original d2 version
2807 * 2d/bitblt.c: reverted to original d2 version of this file, then
2808 added d1x enhancements
2810 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2812 * 2d/linear.h: moved these back to their original locations
2815 * main/mveplay.c: close some memory holes, speed up palette loading
2817 * main/movie.c: added fullscreen toggle while playing movies
2819 * main/inferno.c: comment out -superhires help text (always on)
2821 * include/timer.h: added approx_fsec_to_usec macro
2823 * arch/sdl/joy.c: fix compiler warning
2825 2002-09-01 Bradley Bell <btb@icculus.org>
2827 * main/network.c: oops
2829 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2831 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2832 timer_get_fixed_seconds
2836 2002-08-31 Bradley Bell <btb@icculus.org>
2838 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2841 * main/multi.h: network endian stuff
2843 * 2d/font.c, include/gr.h: fast file i/o for font headers
2845 * arch/win32/arch_ip.cpp: unused file
2847 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2848 bigendian networking fixes
2850 * main/menu.c: make net menu more accurate, also make superhires
2853 * include/pstypes.h: better to have __pack__ all the time, I think.
2854 needed for networking, e.g.
2856 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2859 * arch/win32/Makefile.am: unused file
2863 2002-08-30 Bradley Bell <btb@icculus.org>
2865 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2867 * main/: newmenu.h, titles.c: formatting
2869 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2870 main/multi.h: networking works, finally
2872 * TODO: added TODO file
2874 * arch/linux/arch_ip.cpp: unused fine
2876 * README: network sorta working
2878 * main/: Makefile.am, multi.c, network.c, network.h: more
2881 * main/menu.c: load builtin mission correctly
2883 * main/inferno.c: documentation
2885 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2888 * main/Makefile.mveplay: don't need no more
2890 2002-08-29 Bradley Bell <btb@icculus.org>
2892 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2893 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2894 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2897 * include/ipx_drv.h: more network fixing
2899 * arch/linux/include/ipx_drv.h: more network fixing
2901 * include/ipx.h: formatting
2903 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2905 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2906 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2907 main/inferno.c: fixed networking fuck-up?
2909 * Makefile.am: moved mingw info to README
2911 * README, mingw32.txt: moved mingw info to README
2913 2002-08-27 Bradley Bell <btb@icculus.org>
2915 * utilities/mvlextract.c: allow specifying file to extract
2917 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2920 * utilities/hogextract.c: allow specifying file to extract
2922 * main/mission.c: Have to get mission_num _after_ promoting...
2924 * main/: gameseq.c, titles.c: beginning d1 briefing support
2926 * descent.msn: beginning d1 briefing support
2928 * main/: titles.c, titles.h: d1-style mission briefings
2930 * main/piggy.h: whitespace
2932 * main/movie.c: beginning robot movie support, fall back on lo/hi
2933 res if hi/lo not available
2935 * main/mission.c: added Builtin_mission_num for builtin mission,
2936 D1Hogdir, d1-style mission briefings
2938 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2941 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2942 (for d1 missions that need d1 data)
2944 * 2d/ibitblt.c: whitespace
2946 2002-08-26 Bradley Bell <btb@icculus.org>
2948 * utilities/mvlcreate.c: oops
2950 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2953 * utilities/hogextract.c: added [v]iew option
2955 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2957 * main/titles.c: fix writable string, disable DumbAdjust thing
2959 * main/polyobj.h: whitespace
2961 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2964 * main/movie.c: read movies from AltHogDir, other fixes
2966 * main/: mission.c, mission.h: fix bug w/mission filename
2968 * main/gameseq.c: comments
2970 * main/digi.h: whitespace n stuff
2972 * include/mve_audio.h: added audio flag macros
2974 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2979 2002-08-23 Bradley Bell <btb@icculus.org>
2981 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2984 * Makefile.am: remove d2demo.mn2
2986 * cfile/cfile.c, include/cfile.h: add cfile_size function
2988 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2989 eliminate need for .mn2 files for oem and demo
2991 2002-08-22 Bradley Bell <btb@icculus.org>
2993 * main/bm.c: fix for vertigo
2995 * main/menu.h: make OEM menu pcx available
2997 * 2d/rle.c: merge with original d2 file
2999 * Makefile.am, configure.ac: let mission files get installed by
3002 2002-08-17 Bradley Bell <btb@icculus.org>
3004 * configure.ac: make FAST_FILE_IO the default on little-endian
3007 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3009 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3012 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3014 * main/: game.c, menu.c, mission.c: promote builtin missions.
3016 2002-08-15 Bradley Bell <btb@icculus.org>
3018 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3019 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3021 * utilities/.cvsignore: added cvsignore
3023 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3026 * main/piggy.c: mac data file loading
3028 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3029 transparency and swap 0/255 correctly for mac data files
3031 2002-08-13 Bradley Bell <btb@icculus.org>
3033 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3034 to utilities to avoid conflict with c++ std lib <utility>
3036 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3037 txt2txb.c: moved utility to utilities to avoid conflict with c++
3040 * Makefile.am, configure.ac: add utilities
3042 2002-08-09 Bradley Bell <btb@icculus.org>
3044 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3047 2002-08-08 Bradley Bell <btb@icculus.org>
3049 * main/inferno.c: comments
3051 * main/: newmenu.c, songs.c: mac demo datafile support
3053 * installation.txt: update
3055 * main/gamesave.c: use lowercase for consistency
3057 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3058 models for other than d2demo
3060 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3062 * main/gamemine.c: formatting, better d1 texture conversion
3064 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3065 main/mission.h: recognize .msn mission files.
3067 2002-08-07 Bradley Bell <btb@icculus.org>
3069 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3070 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3071 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3072 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3073 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3074 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3077 2002-08-06 Bradley Bell <btb@icculus.org>
3079 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3081 * main/Makefile.am: formatting
3083 * 2d/font.c: make gr_remap_font just reload the whole thing
3085 * configure.ac: formatting
3087 * Makefile.am: added d2demo.mn2
3089 * d2demo.mn2: mission file for shareware
3091 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3092 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3094 * main/sounds.h: shareware stuff, whitespace
3096 * main/: polyobj.c, polyobj.h: more fast i/o macros
3098 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3101 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3102 endlevel stuff to non-shareware, allow movies/endlevel for
3105 * main/cntrlcen.c: typo
3107 * main/bm.h: use global Piggy_hamfile_version
3109 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3110 macros, use global Piggy_hamfile_version
3112 * main/Makefile.am: terrain and movie stuff always used now
3114 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3117 * main/: gamemine.c, gamesave.c: load DMB levels
3119 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3120 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3122 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3124 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3126 2002-08-04 Bradley Bell <btb@icculus.org>
3128 * main/inferno.c: shareware stuff, formatting
3130 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3132 * arch/sdl/gr.c: don't need to set mode in gr_init
3134 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3136 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3139 * Makefile.am, descent.mn2: added mission file for descent 1
3141 2002-08-02 Bradley Bell <btb@icculus.org>
3143 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3144 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3145 main/piggy.h, misc/error.c: junk
3147 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3148 render.h, scores.c, scores.h, terrain.c: shareware stuff
3150 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3151 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3152 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3153 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3154 main/weapon.c, main/weapon.h: fast i/o macros
3156 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3158 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3159 main/gamemine.h, main/gamesave.c: load d1 levels
3161 2002-07-30 Bradley Bell <btb@icculus.org>
3163 * configure.ac: oops
3165 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3168 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3169 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3170 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3171 main/piggy.c, main/titles.c: support shareware datafiles!
3173 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3174 piggy.c: SHAREWARE fixes
3176 2002-07-29 Bradley Bell <btb@icculus.org>
3178 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3179 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3180 misc/fileutil.c: Portability - OS X support
3182 2002-07-27 Bradley Bell <btb@icculus.org>
3184 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3185 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3186 segment.h: portability
3188 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3189 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3190 main/wall.h: portabilization
3192 * 2d/font.c, include/gr.h: portability
3194 2002-07-26 Bradley Bell <btb@icculus.org>
3196 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3198 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3200 * main/player.c: foo
3202 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3204 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3205 misc/fileutil.h: portable file i/o utils
3207 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3208 writable string anymore... / formatting
3210 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3211 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3212 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3213 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3214 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3215 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3216 portable-izing file loading routines
3218 2002-07-24 Bradley Bell <btb@icculus.org>
3220 * main/mveplay.c: correctly play files with 16bit uncompressed
3221 audio, mem checking, etc
3223 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3226 2002-07-23 Bradley Bell <btb@icculus.org>
3228 * misc/Makefile.am: unused file
3230 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3231 main/sounds.h: remove experimental nmovie stuff
3233 * main/movie.c: add some debugging output
3235 2002-07-22 Bradley Bell <btb@icculus.org>
3237 * main/: console.c, state.c: simplified header
3239 * main/movie.c: enable mveplay audio
3241 * main/old/movie.c: moved to main/
3243 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3244 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3245 main/mvelib.c, main/mveplay.c: initial movie support
3247 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3248 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3249 include/ogl_init.h, include/pstypes.h, main/console.c,
3250 main/state.c, mem/mem.c: OS X stuff
3252 * configure.ac: OS X and movie stuff
3254 2002-07-19 Bradley Bell <btb@icculus.org>
3256 * compilerdefs.txt: OSX defs
3258 2002-07-18 Bradley Bell <btb@icculus.org>
3260 * main/inferno.c: use simpler rcs tags
3262 * autogen.sh: keep Changelog in cvs (and use --accum)
3264 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3265 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3266 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3267 main/songs.c: changed cdrom->rbaudio
3269 * include/rbaudio.h: moved to /include
3271 2002-07-17 Bradley Bell <btb@icculus.org>
3273 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3274 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3275 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3276 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3277 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3278 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3279 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3280 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3281 3d/setup.c: use simpler rcs tags
3286 2002-07-17 Bradley Bell <btb@icculus.org>
3288 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3290 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3292 * debian/rules: don't need readme's
3294 * debian/rules: move d1x license to COPYING, license clarifications
3296 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3297 license to COPYING, license clarifications
3299 * debian/rules: fix debian docs
3301 * debian/rules: fix debian manpages
3303 * debian/d2x-sdl.menu: fix debian menu
3305 * debian/rules: link to undocumented man page for debs
3307 * Makefile.am, configure.ac, debian/control, debian/copyright,
3308 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3309 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3310 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3313 2002-07-16 Bradley Bell <btb@icculus.org>
3315 * debian/: rules, changelog.in: deb stuff
3317 * configure.ac: cleaner nasm detection
3319 * debian/: changelog.in, control, rules: deb stuff
3321 * README, installation.txt: typos, stuff
3323 * configure.ac: better #defines
3325 * configure.ac: whitespace
3327 * configure.ac: better documentation
3329 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3330 SDL_JOYSTICK not needed
3332 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3334 * configure.ac: need higher SDL for joystick
3336 * debian/: control, rules: deb stuff
3338 * arch/sdl/joy.c: old junk
3340 * Makefile.am, configure.ac: automake updates
3342 * main/: inferno.c, text.c: don't use althogdir on non-unix
3344 * configure.ac: more autoconf updates
3346 * misc/strutil.c: better strrev
3348 * main/inferno.c: need limits.h on mingw also
3350 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3353 2002-04-19 Bradley Bell <btb@icculus.org>
3355 * main/network.c: let hoard.ham be a cfile
3357 * main/text.c: better error message when hog not found
3361 2002-03-23 Bradley Bell <btb@icculus.org>
3363 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3364 arch/sdl/Makefile.am: Use SDL joystick automatically
3366 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3368 2002-03-05 Bradley Bell <btb@icculus.org>
3370 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3373 2002-02-23 Bradley Bell <btb@icculus.org>
3375 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3377 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3378 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3379 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3380 main/editor/Makefile.am: moved includes to include
3382 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3384 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3385 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3386 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3389 * main/game.c: disabled cockpit for OGL, formatting
3391 * 2d/ibitblt.c: formatting
3393 2002-02-16 Bradley Bell <btb@icculus.org>
3395 * include/oldsdl.h: check for older macros
3397 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3398 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3399 allow older sdl versions
3401 2002-02-15 Bradley Bell <btb@icculus.org>
3403 * main/: automap.c, automap.h, inferno.c: automap resolution now
3406 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3408 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3409 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3410 win32/include/key_arch.h: never mind - that would be pointless
3412 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3413 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3414 win32/include/key_arch.h: copied files from d1x
3416 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3417 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3419 * main/multipow.c: need conf.h
3421 * arch/win32/Makefile.am: new file
3423 * include/pstypes.h: added u_int16_t (needed in base_ip)
3425 * arch/win32/arch_ip.cpp: copied from d1x
3427 2002-02-14 Bradley Bell <btb@icculus.org>
3429 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3431 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3432 main/netlist.c: Added hotkeys to toggle fullscreen mode
3434 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3435 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3437 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3438 reorder.h: Lotsa networking stuff from d1x
3440 2002-02-13 Bradley Bell <btb@icculus.org>
3442 * include/gr.h, main/game.c: Fullscreen toggle stuff
3444 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3447 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3448 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3451 2002-02-11 Bradley Bell <btb@icculus.org>
3453 * main/bm.c: use portable loader if bigendian
3455 * include/pstypes.h: don't define bool for c++
3457 * include/cfile.h: extern AltHogDir stuff
3459 * include/byteswap.h: use WORDS_BIGENDIAN
3461 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3463 * main/vers_id.h: added D2X_IVER
3465 * misc/args.c: don't use d1x.ini
3467 * Makefile.am: rpm stuff
3469 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3472 2002-02-09 Bradley Bell <btb@icculus.org>
3474 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3476 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3478 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3481 2002-02-06 Bradley Bell <btb@icculus.org>
3483 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3484 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3485 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3487 * debian/: changelog.in, control, copyright, d2x-gl.files,
3488 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3492 2002-02-02 Bradley Bell <btb@icculus.org>
3494 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3496 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3497 Enabled RELEASE option
3499 2002-01-31 Bradley Bell <btb@icculus.org>
3501 * Makefile.am, configure.ac: specify prerequisite versions of
3502 autoconf and automake
3504 2002-01-29 Bradley Bell <btb@icculus.org>
3506 * main/mission.c: RCS header added
3508 * main/inferno.c: update copyright date
3510 * main/mission.c: allow missions to be in AltHogDir
3512 * configure.ac: Display results of configure
3514 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3517 2002-01-28 Bradley Bell <btb@icculus.org>
3519 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3520 Data files now go in DATADIR/games/d2x, user files now go in
3523 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3525 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3526 files now go in ~/.d2x
3528 2002-01-24 Bradley Bell <btb@icculus.org>
3530 * configure.ac: fix nasm not found error message
3532 2002-01-18 Bradley Bell <btb@icculus.org>
3534 * configure.in: getting rid of old configure.in
3536 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3537 main/movie.c: Movie playing kludgey stuff
3539 * misc/args.c: formatting
3541 * main/inferno.c: allow -h for help
3543 * include/error.h: don't die on int3, unless -debug given
3545 * mingw32.txt: more stuff
3547 2001-12-29 Bradley Bell <btb@icculus.org>
3549 * Makefile.am: Got rid of thinking.txt
3551 * main/inferno.c: document -nomovies option
3553 2001-12-28 Bradley Bell <btb@icculus.org>
3555 * main/titles.c: formatting, put some code into place for rendering
3556 of robots during briefings
3558 2001-12-27 Bradley Bell <btb@icculus.org>
3562 2001-12-23 Craig Hadady <chadady@iglou.com>
3564 * 2d/rle.c: fixed bug in dummy array.
3566 2001-12-03 Bradley Bell <btb@icculus.org>
3568 * arch/sdl/init.c: fix formatting
3570 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3571 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3572 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3573 and sdl joystick stuff
3575 2001-11-30 Bradley Bell <btb@icculus.org>
3577 * thinking.txt: not needed
3579 2001-11-27 Bradley Bell <btb@icculus.org>
3581 * cygconf, mingw32.txt: use sdl from source on cygwin
3583 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3584 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3585 SDL_CFLAGS to CFLAGS
3587 2001-11-27 Bradley Bell <btb@icculus.org>
3591 2001-11-14 Bradley Bell <btb@icculus.org>
3593 * texmap/scanline.c: use optimization flags as texmap default
3595 * NEWS: mouse wheel, etc
3597 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3598 wheel to emulate 3rd axis
3600 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3602 * include/error.h: kludge to ungrab mouse when we hit an int3
3604 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3605 __ENV_MSDOS__ to __MSDOS__
3607 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3610 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3613 * arch/sdl/digi.c: implemented digi_set_volume
3615 * include/grdef.h, main/config.c, misc/d_io.c: change
3616 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3618 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3619 main/piggy.c: use MAKE_SIG
3621 * installation.txt: update
3623 * configure.ac: new file
3625 * arch/sdl/joydefs.c: #include pstypes.h
3627 * arch/sdl/init.c: SDL joystick stuff
3629 * acconfig.h: adjust MINGW defines
3631 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3632 controls menu now works
3634 2001-11-13 Bradley Bell <btb@icculus.org>
3636 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3639 * Makefile.am: New file
3641 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3644 * compilerdefs.txt: New file
3646 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3648 2001-11-12 Bradley Bell <btb@icculus.org>
3650 * main/playsave.c: load player files regardless of byte order of
3653 2001-11-11 Bradley Bell <btb@icculus.org>
3655 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3658 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3660 * NEWS: GL savegame thumbnails
3662 * acconfig.h, configure.in: make option for NMOVIES, default to off
3664 2001-11-09 Bradley Bell <btb@icculus.org>
3666 * main/state.c: Enabled savegame thumbnails under OpenGL
3668 * unused/pa_null/pa_enabl.h: remove duplicate header
3670 * misc/args.c: use d2x.ini for option file
3672 * mem/mem.c: Move mem_realloc inside the ifdef
3674 * main/menu.c: fix 640x400 menu text
3676 * main/inferno.c: added documentation
3678 * main/endlevel.c: fix warnings
3680 * arch/ogl/gr.c: Get rid of gl spew
3682 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3684 * acconfig.h: Define __SDL__ for mingw
3686 2001-11-08 Bradley Bell <btb@icculus.org>
3688 * 2d/font.c: free OGL font data when rereading
3690 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3691 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3692 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3693 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3694 main/weapon.h: Enabled shareware build, endlevel flythrough
3697 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3698 of use for shareware build
3700 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3703 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3705 2001-11-05 Bradley Bell <btb@icculus.org>
3707 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3710 * include/3d.h: Add comment
3712 2001-11-04 Bradley Bell <btb@icculus.org>
3714 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3717 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3720 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3722 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3723 main/hudmsg.h: Enable d1x-style hud_message
3725 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3727 * 2d/font.c: re-init ogl fonts after remapping colors.
3729 2001-11-02 Bradley Bell <btb@icculus.org>
3731 * misc/Makefile.am: remove byteswap.h (duplicate header)
3733 * 2d/font.c: fixed gr_remap_font, minor stuff
3735 * configure.in: take out -O2 if doing debug build
3737 * main/bm.c: formatting
3739 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3741 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3742 macros, get rid of functions
3744 2001-11-01 Bradley Bell <btb@icculus.org>
3746 * misc/byteswap.h: removed duplicate header
3748 2001-10-31 Bradley Bell <btb@icculus.org>
3750 * NEWS, main/automap.c: automap works in opengl
3752 * NEWS, configure.in: Added news
3754 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3756 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3758 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3759 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3760 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3762 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3764 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3766 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3767 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3769 2001-10-27 Bradley Bell <btb@icculus.org>
3771 * main/inferno.c: added some documentation
3773 2001-10-25 Bradley Bell <btb@icculus.org>
3775 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3778 * Makefile.am, configure.in, arch/Makefile.am,
3779 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3780 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3781 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3782 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3783 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3784 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3785 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3786 it's ugly, but It'll be easier to sync with d1x.
3788 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3789 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3790 main/editor/Makefile.am: attempt at support for editor, makefile
3793 * misc/d_delay.c: formatting fix
3795 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3796 tmappent.S, tmapppro.S: adding support for runtime selection of
3799 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3800 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3801 including multi.h and network.h, fix backslashes, fix compiler
3804 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3805 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3806 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3807 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3808 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3809 including multi.h and network.h, fix backslashes
3811 * include/pstypes.h: added typedef for u_int64_t on mingw
3813 * include/3d.h: added prototype for g3_uninit_polygon_model
3815 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3817 2001-10-24 Bradley Bell <btb@icculus.org>
3819 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3820 arch subdirs, as in d1x.
3822 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3823 earlier style until i understand automake 1.5 better. remove input
3826 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3827 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3828 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3829 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3830 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3831 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3832 Moved input stuff to arch subdirs, as in d1x.
3834 * NEWS, configure.in: blah blah
3836 2001-10-23 Bradley Bell <btb@icculus.org>
3838 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3840 * texmap/tmapppro.S: no need for #include <conf.h> here
3842 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3845 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3846 file. RCS header added
3848 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3849 #ifdef'ing out the whole file. RCS header added
3851 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3852 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3853 fixes. Now works with automake 1.5 and autoconf 2.52.
3854 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3855 mingw (-grabmouse now works on win32).
3857 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3858 These don't belong in cvs
3862 2001-10-20 Bradley Bell <btb@icculus.org>
3864 * 2d/font.c: Don't free unused variables...
3866 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3869 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3870 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3871 main/Makefile.am: make dist more sensible
3873 * Makefile.am: Kludge for linking on mingw
3875 2001-10-19 Bradley Bell <btb@icculus.org>
3877 * Makefile.am, configure.in, arch/win32/Makefile.am,
3878 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3880 * include/ipx_drv.h: Check for __MINGW32__
3882 * include/i86.h: Imported from d1x
3884 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3886 * arch/dos/modex.asm: Fixed %include
3888 * main/console.c: RCS headers added
3890 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3893 * Makefile.am, main/Makefile.am: Moved final link to top-level
3894 directory instead of main/
3896 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3897 __ENV_LINUX__ to __linux__
3899 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3900 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3901 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3902 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3903 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3904 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3905 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3906 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3907 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3908 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3911 * configure.in: add --enable-xploader, support arch/linux subdir,
3914 * main/inferno.c: conditionalize conf.h
3916 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3918 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3919 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3920 misc/fileutil.h: Partial application of linux/alpha patch.
3922 2001-10-19 Bradley Bell <btb@icculus.org>
3924 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3925 networking in line with d1x, moved some arch/linux_* stuff to
3928 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3929 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3930 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3931 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3934 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3935 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3936 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3937 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3938 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3939 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3940 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3941 linux/include/ukali.h: Brought linux networking in line with d1x,
3942 moved some arch/linux_* stuff to arch/linux/*
3944 * include/ipx_drv.h: Imported from d1x
3946 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3948 * main/ipx_drv.c: Imported from d1x
3950 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3951 main/network.h, main/Makefile.am: Trying to get network working on
3954 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3955 main/Makefile.am: build fixes
3957 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3958 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3959 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3960 starting to get net working.
3962 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3963 conditionalized min,max macros
3965 2001-10-18 Bradley Bell <btb@icculus.org>
3967 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3968 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3969 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3970 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3973 * 2d/2dsline.c: RCS headers added/changed
3975 * configure.in: fix NASMFLAGS bug
3977 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3980 2001-10-17 Bradley Bell <btb@icculus.org>
3982 * NEWS: Fixed the invulnerable robots bug!
3984 * main/collide.c: Fixed the invulnerable robots bug!
3986 2001-10-14 Bradley Bell <btb@icculus.org>
3988 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3991 2001-10-13 Bradley Bell <btb@icculus.org>
3993 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3994 arch/Makefile.am, arch/dos/Makefile.am,
3995 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3996 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3997 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3998 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3999 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4000 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4001 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4002 arch/win32/include/Makefile.am, iff/Makefile.am,
4003 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4004 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4005 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4006 unused/bios/Makefile.am, unused/lib/Makefile.am,
4007 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4008 unused/ui/Makefile.am, unused/vga/Makefile.am,
4009 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4010 automake stuff from "inert" subdirs. And there was much rejoicing.
4012 * Makefile.am, NEWS, configure.in: Stuff
4014 * ChangeLog: removing auto-generated file
4016 * cygconf: Added instructions for mingw32 build
4018 * Makefile.am: renamed INSTALL to installation.txt
4020 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4022 * mingw32.txt: Added instructions for mingw32 build
4024 * configure.in: Enable assembly under mingw32
4026 2001-10-12 Bradley Bell <btb@icculus.org>
4028 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4030 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4031 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4032 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4033 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4034 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4035 to __DJGPP__, since it's built-in.
4037 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4039 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4040 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4044 2001-10-12 Bradley Bell <btb@icculus.org>
4046 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4048 * Makefile.am: make sure cygconf gets archived
4050 * configure.in: Increment version number in preparation for release
4052 * configure.in: Fix detection of opengl
4054 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4055 cygconf, arch/Makefile.am, arch/include/joy.h,
4056 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4057 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4058 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4059 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4060 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4061 Vastly improved compilability.
4063 2001-10-11 Bradley Bell <btb@icculus.org>
4065 * Makefile.am: Added macros/sdl.m4
4067 * autogen.sh: Added macros/sdl.m4
4069 2001-10-09 Bradley Bell <btb@icculus.org>
4071 * main/vers_id.h: Added DESCENT_VERSION constant
4073 * main/inferno.c: Added command-line help.
4075 * include/ogl_init.h: opengl improvments (following d1x changes)
4077 2001-10-07 Bradley Bell <btb@icculus.org>
4079 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4080 arch/ogl/Makefile.am: Remove duplicate headers.
4082 2001-08-02 Thimo Neubauer <thimo@debian.org>
4084 * mem/mem.c: totally crippled the memory manager because it does
4085 not make sense for non-DOS-systems and it would have been too
4086 complicated to get it 64bit clean
4088 2001-06-19 Bradley Bell <btb@icculus.org>
4090 * cvshowto.txt: updated anonymous password
4092 2001-02-08 Bradley Bell <btb@icculus.org>
4094 * COPYING, license.txt: Added d1x license
4096 2001-02-01 Bradley Bell <btb@icculus.org>
4098 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4100 2001-01-31 Bradley Bell <btb@icculus.org>
4102 * configure.in, arch/include/mouse.h, include/pstypes.h,
4103 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4105 * main/polyobj.c: fix typo
4107 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4108 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4109 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4110 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4111 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4112 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4113 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4114 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4115 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4116 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4117 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4118 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4119 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4120 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4121 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4122 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4123 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4124 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4125 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4126 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4127 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4128 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4129 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4130 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4131 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4132 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4135 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4136 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4137 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4138 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4141 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4144 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4145 cross-compiling, and cygwin fixes
4147 2001-01-30 Bradley Bell <btb@icculus.org>
4149 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4150 include/pstypes.h, include/strutil.h, main/Makefile.am,
4151 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4152 needs --without-assembler and --without-network to compile
4154 2001-01-29 Bradley Bell <btb@icculus.org>
4156 * configure.in, main/Makefile.am: Fixes to build system
4158 * main/kconfig.c: fix for non-linux joysticks
4160 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4161 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4162 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4163 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4164 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4165 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4166 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4167 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4168 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4169 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4171 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4172 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4173 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4174 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4175 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4176 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4179 * arch/dos/include/joy.h, arch/dos/include/key.h,
4180 arch/dos/include/mouse.h: Unified input headers.
4182 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4184 2001-01-28 Bradley Bell <btb@icculus.org>
4186 * conf.h.in, configure.in, arch/Makefile.am,
4187 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4188 arch/include/key.h, main/Makefile.am: More header unification...
4190 * main/newdemo.c: Added <ctype.h>
4192 * arch/include/event.h, arch/include/joy.h: unified input headers.
4194 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4195 OpenGL now uses SDL-GL instead of gii
4197 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4199 2001-01-25 Bradley Bell <btb@icculus.org>
4201 * autogen.sh: use "set -e" so execution stops if something goes
4204 2001-01-24 Bradley Bell <btb@icculus.org>
4208 * Makefile.am: Add ChangeLog to dist
4212 2001-01-24 Bradley Bell <btb@icculus.org>
4214 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4216 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4217 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4220 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4221 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4222 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4223 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4224 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4225 arch/Makefile.am, arch/dos/Makefile.am,
4226 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4227 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4228 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4229 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4230 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4231 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4232 unused/Makefile.am, unused/bios/Makefile.am,
4233 unused/lib/Makefile.am, unused/novga/Makefile.am,
4234 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4235 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4236 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4237 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4238 make dist, VPATH builds, ...
4240 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4241 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4242 arch/dos/Makefile.in, arch/linux/Makefile.in,
4243 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4244 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4245 misc/Makefile.in, texmap/Makefile.in: cruft removal
4247 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4250 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4252 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4254 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4257 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4258 added -grabmouse option
4260 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4261 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4262 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4263 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4264 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4265 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4266 main/songs.c, misc/args.c: changed args_find to FindArg
4268 2001-01-22 Bradley Bell <btb@icculus.org>
4270 * configure, main/Makefile.am, main/Makefile.in: configuration
4273 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4274 fix compiler warnings w/opengl
4276 * include/console.h: ggi support
4278 * arch/linux_init.c: svgalib support
4280 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4281 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4282 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4283 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4284 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4285 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4288 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4290 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4291 main/render.c: fix warnings and enable NDEBUG *
4292 arch/svgalib_init.c: svgalib support
4294 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4296 * main/kconfig.c: joystick support
4298 2001-01-21 Bradley Bell <btb@icculus.org>
4300 * cvshowto.txt: new file, taken from d1x webpage
4302 * AUTHORS, README: Taking over as maintainer of d2x
4304 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4306 2001-01-20 Bradley Bell <btb@icculus.org>
4308 * configure, configure.in: Turned -Werror back off by default
4310 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4311 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4312 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4313 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4314 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4315 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4316 main/laser.c, main/multi.c, main/network.c, main/network.h,
4317 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4318 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4319 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4320 warnings, for non-OpenGL on linux, anyway...
4322 2001-01-19 Bradley Bell <btb@icculus.org>
4324 * copying: remove duplicate file
4326 * Import of d2x-0.0.9-pre1
4328 * Import of d2x-0.0.8