1 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * main/bmread.c: don't duplicate the period in the filename
5 * main/dumpmine.c: Add function prototypes to remove warnings
7 * main/dumpmine.c, ui/window.c: Specify that two functions return
10 * main/editor/autosave.c, main/editor/curves.c,
11 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
12 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
15 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
17 * main/editor/eobject.c, main/editor/kgame.c,
18 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
19 extra two parameters to get_seg_masks.
21 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
22 structs for mine saving functions
24 * main/inferno.c: Use PhysicsFS for making the hoard ham.
26 * main/bmread.c: add missing includes
28 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
30 * main/dumpmine.c: Fix type mismatches
32 2004-12-19 Bradley Bell <btb@icculus.org>
34 * ui/Makefile.am: fix ui Makefile.am
36 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
37 removeext, use it in ds_load instead of splitpath
39 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
41 * include/u_mem.h: prototype for strdup with MPW
43 * main/laser.c: abort weapon fire if unable to create object
45 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
46 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
47 unused/ui/icon.c: replace byte with sbyte
49 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
50 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
51 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
52 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
53 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
54 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
55 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
56 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
57 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
58 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
59 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
60 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
61 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
62 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
63 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
66 * ui/Makefile.am: added Makefile.am for ui
68 * main/editor/Makefile.am, main/editor/autosave.c,
69 main/editor/centers.c, main/editor/centers.h,
70 main/editor/curves.c, main/editor/eglobal.c,
71 main/editor/ehostage.c, main/editor/ehostage.h,
72 main/editor/elight.c, main/editor/eobject.c,
73 main/editor/eobject.h, main/editor/eswitch.c,
74 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
75 main/editor/group.c, main/editor/info.c, main/editor/info.h,
76 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
77 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
78 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
79 main/editor/ksegsel.c, main/editor/ksegsize.c,
80 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
81 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
82 main/editor/medlisp.h, main/editor/medmisc.c,
83 main/editor/medmisc.h, main/editor/medrobot.c,
84 main/editor/medrobot.h, main/editor/medsel.c,
85 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
86 main/editor/objpage.c, main/editor/objpage.h,
87 main/editor/seguvs.c, main/editor/texpage.c,
88 main/editor/texture.c: imported missing editor files from d1x
90 * main/Makefile.am: build dumpmine.c for editor
92 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
93 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
94 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
95 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
96 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
98 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
99 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
100 main/editor/eglobal.c, main/editor/ehostage.c,
101 main/editor/ehostage.h, main/editor/elight.c,
102 main/editor/eobject.c, main/editor/eobject.h,
103 main/editor/eswitch.c, main/editor/eswitch.h,
104 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
105 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
106 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
107 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
108 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
109 main/editor/ksegsel.c, main/editor/ksegsize.c,
110 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
111 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
112 main/editor/meddraw.h, main/editor/medlisp.h,
113 main/editor/medmisc.c, main/editor/medmisc.h,
114 main/editor/medrobot.c, main/editor/medrobot.h,
115 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
116 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
117 main/editor/objpage.h, main/editor/segment.c,
118 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
119 main/editor/texpage.h, main/editor/texture.c: Move old logs to
122 * main/editor/autosave.c main/editor/centers.c
123 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
124 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
125 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
126 main/editor/fixseg.c main/editor/func.c main/editor/group.c
127 main/editor/info.c main/editor/info.h main/editor/kbuild.c
128 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
129 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
130 main/editor/ksegmove.c main/editor/ksegsel.c
131 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
132 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
133 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
134 main/editor/medmisc.h main/editor/medrobot.c
135 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
136 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
137 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
138 main/editor/texpage.h main/editor/texture.c ui/barbox.c
139 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
140 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
141 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
142 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
143 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
144 conf.h in new editor files
146 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
148 * main/state.c: open autosave file for writing, not reading
150 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
151 main/state.c, main/state.h: added fast save
153 * main/gameseq.c, main/inferno.c: force gr_update() so screens
154 always show in OpenGL
156 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
158 * misc/strutil.c: Implement strdup for MPW
160 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
163 * misc/strutil.c: fix MPW compiler errors
165 * main/mission.c, main/mission.h: allocate mission filenames
168 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
170 * 2d/font.c: Initialise the dataptr member correctly.
172 * include/mono.h: Print only mildly interesting messages to
173 stderr.txt. (revert earlier carbon changes)
175 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
177 * include/physfsx.h: getRealPath uses the write directory if it
178 can't get the real directory
180 * D2X.make: remove misc/d_io.c
182 2004-12-03 Bradley Bell <btb@icculus.org>
184 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
185 pathname, ensure correct translation of path separators
187 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
189 * misc/strutil.c: fix stricmp and strnicmp
191 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
194 2004-12-02 Bradley Bell <btb@icculus.org>
196 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
197 I couldn't figure out why the previous code kept segfaulting under
200 * main/kconfig.c: disable call to reset_cockpit() which was
201 causing the "letterbox" bug
203 * main/inferno.c: don't die if title screens not found
205 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
207 * configure.ac: require PhysicsFS header and library
209 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
211 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
213 * D2X.make: fix build on Carbon by adding digiobj.c
215 * main/mission.c: set builtin_hogsize for non-built-in missions
217 * main/mission.c: pass individual mission around instead of whole list
219 * main/mission.c: remove mission list from global memory
221 2004-12-02 Bradley Bell <btb@icculus.org>
223 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
224 path separator gets added to hogdir
226 2004-12-01 Bradley Bell <btb@icculus.org>
228 * README, configure.ac, VisualC/d2x/d2x.dsp,
229 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
230 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
231 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
232 uses dynamic opengl loading
234 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
236 * arch/ogl/gr.c: make write_bmp use PhysicsFS
238 * include/args.h, misc/args.c: new AppendArgs function. This
239 separates the copying of the arguments passed to main() from the
240 reading of the arguments file
242 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
243 the flexible cfgets, Fix compiling issues in MPW.
245 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
246 reading into an int, so it's removed completely. PHYSFSX_getc was
247 removed, because it's only use in misc/strio.c was removed. Put
248 in PHYSFSX_getRealPath, which recognises platform-specific
249 separators and doesn't use snprintf (MPW doesn't have it). MPW
252 * main/inferno.c: Remove use of open_movie_file. Read the
253 arguments file from the base directory, if there is one. Set up
254 D2X's write directory, including replacing any tilde at the start
255 of the path (if there is one) with the string returned by
256 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
257 default is still ~/.d2x. Check if the write directory has to be
258 created. Read the arguments file in this write directory if there
259 is one. If there's still no write directory, set it to the base
260 directory. Won't set it to the current directory if this fails,
261 because of the issue of which character to use for which platform.
263 * main/playsave.c: Use PHYSFS_readSLE32 instead of
264 PHYSFS_readULE32 due to compiling issues in MPW. Use
265 cfile_read_short instead of PHYSFS_readULE16 because of both
266 compiling and endian issues. cfile_read_byte instead of
267 PHYSFSX_readU8. Write a dummy structure instead of seeking when
268 NETWORK isn't defined
270 * D2X.make: Don't compile cfile.c on Mac OS 9.
272 * README: add PhysicsFS to the required 'tools' in README, and
273 instructions for building in MPW.
275 * include/cfile.h: Make cfopen into an inline, where a read buffer
276 is set up. This speeds up loading significantly.
278 2004-12-01 Bradley Bell <btb@icculus.org>
280 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
281 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
284 * main/newmenu.c: fix player file deletion
286 * include/physfsx.h: fix statfs includes for OS X
288 * main/inferno.c, main/network.c: misc physfs conversions
290 * arch/linux/Makefile.am, arch/linux/findfile.c,
291 arch/win32/Makefile.am, arch/win32/findfile.c,
292 include/findfile.h, main/kludge.c, main/mission.c,
293 main/newmenu.c, main/piggy.c: get rid of findfile stuff
295 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
298 * main/state.c: improve savegame load/save
300 * main/movie.c: make -nomovies friendlier
302 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
304 * include/d_io.h, include/physfsx.h, main/inferno.c,
305 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
308 * main/scores.c: use physfs for scores file
310 * main/playsave.c: improve player loading
312 * main/movie.c: improve movie loading
314 * main/mission.c: improve mission loading
316 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
317 main/state.c: use physfs for savegames
319 * README: minor update
321 * main/newdemo.c: use physfs for demos
323 * include/physfsx.h: added PHYSFSX_rename function
325 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
326 physfs/rwops, add libmve callbacks
328 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
329 added physfsrwops stuff
331 * include/cfile.h: added cfile_close wrapper
333 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
336 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
339 * main/config.c: use physfs to read config file
341 * include/physfsx.h: added gets and puts functions
343 * include/cfile.h: correct seek return value
345 * main/config.c, main/playsave.c: use physfs to write
348 * include/physfsx.h: added my physfs extensions
350 * main/inferno.c: physfs initialization stuff
352 * configure.ac: add check for physfs lib
354 * include/cfile.h: made cfile into a wrapper for physfs
356 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
357 disabled althogdir stuff (shouldn't be needed w/physfs)
359 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
360 configure.ac: drop cfile stuff
362 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
364 * D2X.make: Don't use D2XFolder, because the userdir can now be
365 specified in Mac OS 9. Putting it in the source code folder is
366 more convenient. Turn debugging on. Don't compile old files,
367 compile new ones. Add the PhysicsFS library.
369 * iff/iff.c: Get rid of MIN redefinition.
371 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
372 MPW doesn't like switches of long longs
374 2004-11-30 Bradley Bell <btb@icculus.org>
376 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
377 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
378 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
379 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
380 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
381 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
382 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
384 2004-11-28 Bradley Bell <btb@icculus.org>
386 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
388 * arch/sdl/digi.c: use d2src system for persistent sounds
390 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
393 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
394 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
395 ripped object stuff out of digi.c, now using digiobj.c. get rid of
396 a bunch of kludges, sound should be more true to original game now
398 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
401 2004-11-27 Bradley Bell <btb@icculus.org>
403 * main/text.c, main/text.h, main/titles.c: added function to
404 properly decode multi-line strings
406 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
407 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
410 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
412 * main/inferno.c: enable logo screens for shareware/oem
414 2004-11-26 Bradley Bell <btb@icculus.org>
416 * main/mission.c, main/titles.c: fix d1 briefing glitches
418 * main/game.c: free up cpu by not calling timer_delay so many
419 times (fixes Bug 2034)
421 * main/gameseq.c: enable briefing screens for mac shareware
423 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
424 doesn't care if it draws offscreen, I guess)
426 * main/credits.c: reduce flickering in credits w/opengl
428 2004-11-25 Bradley Bell <btb@icculus.org>
430 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
431 garbage on windows for some reason.
433 * 2d/font.c: fixed opengl menu font bug, caused by doing
434 arithmetic on signed chars.
436 2004-11-23 Bradley Bell <btb@icculus.org>
438 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
440 2004-11-22 Bradley Bell <btb@icculus.org>
442 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
443 arch/linux/joystick.c, arch/linux/include/joystick.h,
444 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
445 arch use global variable joy_num_axes
447 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
449 * main/gamemine.c, main/piggy.c: compile again on older C compilers
451 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
453 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
454 Vertigo) missions, load add-on ham file at every load, not only the 1st
456 * main/bm.ch: fix bug where loading a hxm would affect other levels too
458 * main/fireball.c: don't Int3() every time explosions don't look best
460 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
462 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
464 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
466 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
468 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
470 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
472 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
473 shareware version of descent.hog. This is not yet bug-free
475 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
477 * main/network.c: fix crash introduced with previous change
479 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
481 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
482 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
483 make mission structre memory allocated
485 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
487 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
488 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
489 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
490 delete file compbit.h, move functionality to text.c, modify all
491 previous users of compbit.h to use existing function in text.h
493 * main/inferno.c: remove warning created by the fix for the cfgets
496 * main/bmread.c: add comment
498 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
500 * cfile/cfile.c: declare variable on top of block
502 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
503 main/multi.h, main/network.c: move mission list handling functionality
504 to mission.c, remove unnecessary load_mission calls in menu.c
506 * main/game.c: remove unnecessary build_mission_list call
508 * main/mission.c, main/mission.h: correct comments about anarchy-only
510 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
511 remove explicit uses of mission list
513 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
515 * libmve/mveplay.c: make it compile on Cygwin
517 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
519 * main/config.c: fix bug uncovered by having fgets cut off ending \n
521 * main/text.c: fix crash on Mac OS X, probably fix bug 738
523 * include/mono.h: add mprintf support for carbon (Mac OS 9)
525 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
527 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
528 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
529 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
530 information about the current mission, for easier code refactorisation.
532 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
534 * main/gamemine.c, main/piggy.c: fix bug 1675:
535 use better d2 textures if d1 hog is present but not loadable
537 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
539 * cfile/cfile.c: simplify, reduce number of global vars
541 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
543 * main/gameseg.c: fix bugfix of 2004-05-15
545 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
547 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
549 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
550 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
551 cfgets now always copies the terminating character to the dest buffer.
552 This fixes a bug that occured when reading cmd line args from d2x.ini
554 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
556 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
557 move more old change logs into ChangeLog-old
559 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
560 and Martin Schaffner <maschaffner@gmx.ch>
562 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
563 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
564 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
565 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
566 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
567 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
568 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
569 arch/include/joy.h, arch/win32/include/key.h
570 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
571 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
572 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
573 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
574 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
575 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
576 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
577 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
578 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
579 main/config.c, main/config.h, main/controls.c, main/controls.h
580 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
581 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
582 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
583 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
584 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
585 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
586 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
587 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
588 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
589 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
590 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
591 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
592 main/mission.c, main/mission.h, main/modem.h, main/morph.c
593 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
594 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
595 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
596 main/paging.c, main/paging.h, main/physics.c, main/physics.h
597 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
598 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
599 main/powerup.h, main/render.c, main/render.h, main/robot.c
600 main/robot.h, main/scores.c, main/scores.h, main/screens.h
601 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
602 main/songs.c, main/songs.h, main/sounds.h, main/state.c
603 main/state.h, main/switch.c, main/switch.h, main/terrain.c
604 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
605 main/text.h, main/textures.h, main/titles.c, main/titles.h
606 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
607 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
608 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
609 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
610 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
611 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
613 move old per-file change logs into new file ChangeLog-old
615 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
617 * arch/ogl/ogl.c: enable -gl_mipmap switch
619 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
621 * arch/carbon/descent.r: swap min and max size to correct places
623 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
625 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
627 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
629 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
631 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
633 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
634 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
636 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
637 link) on MPW on Mac OS 9 (carbon)
639 * include/mono.h: disable mprintf on carbon to avoid significant bloat
641 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
643 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
645 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
647 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
649 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
651 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
653 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
654 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
655 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
656 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
657 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
659 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
660 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
661 new files for supporting compilation with MPW for carbon (Mac OS 9)
663 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
665 * main/playsave.c: do not seek while writing, carbon does not like it
667 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
669 * cfile/cfile.c: use portable ffilelength in cfile_size
671 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
672 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
673 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
674 unsigned and signed char, MPW does not like these
676 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
678 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
681 2004-06-01 Bradley Bell <btb@icculus.org>
683 * libmve/mve_main.c: cast malloc function pointer
685 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
686 target to XCode project
688 2004-05-31 Bradley Bell <btb@icculus.org>
690 * include/pstypes.h: fix accidental solaris breakage
692 * main/object.c: fix crash caused by death-cam code
694 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
695 XCode project simplifications, network enabled
697 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
698 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
700 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
703 * English.lproj/InfoPlist.strings, d2x-Info.plist,
704 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
705 d2x.xcode/project.pbxproj: added XCode project files
707 2004-05-22 Bradley Bell <btb@icculus.org>
709 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
712 * rpm/d2x.spec.in: Changed descriptions
714 2004-05-22 Matthew Mueller <donut@dakotacom.net>
716 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
719 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
721 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
722 the win32 code (d1x r1.8, key_arch.c r1.2)
724 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
725 use 32bpp screen mode by default, add option to use 16bpp (d1x
728 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
729 replacement texture paletted->rgb conversion alpha problem (d1x
732 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
733 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
734 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
737 * arch/ogl/gr.c, include/loadgl.h: fix win32
738 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
740 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
741 include/ogl_init.h, main/render.c: opengl hardware
742 super-transparency support using GL_NV_register_combiners (d1x
743 r1.38, r1.41, r1.6, r1.26, r1.7)
745 2004-05-22 Bradley Bell <btb@icculus.org>
747 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
750 2004-05-22 Matthew Mueller <donut@dakotacom.net>
752 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
753 include/ogl_init.h: use GL_RGB for non-transparent textures, and
754 fix fonts not having transparent flag set (wouldn't get paletted)
755 (d1x r1.15, r1.37, r1.40, r1.25)
757 * arch/ogl/ogl.c: don't try to use paletted textures with
758 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
760 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
761 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
764 * 2d/font.c: memset ogl font bitmap data since the copy function
765 leaves some (unused) parts uninitialized, which aggravates
768 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
769 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
772 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
773 screenshots if the entire thing wasn't written in one call to
776 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
777 info not being updated on win32 (d1x r1.11)
779 * arch/win32/digi.c: remove some redundancy by not needing to do
780 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
781 clean up some indenting of DS_release_slot calls. And make
782 DS_release_slot return 1 when a sound is already not playing, in
783 addition to when a sound was killed. (d1x r1.10)
785 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
786 linux version (d1x r1.5)
788 * main/kconfig.c: make next axis config key skip currently
789 allocated axes (d1x r1.11)
791 2004-05-22 David Cleaver <wraithx@morpheus.net>
793 * main/kconfig.c: joy configuration next axis key from WraithX
796 2004-05-22 Bradley Bell <btb@icculus.org>
798 * main/game.c, main/inferno.c: typo
800 2004-05-21 Matthew Mueller <donut@dakotacom.net>
802 * main/game.c, main/game.h, main/inferno.c: make rear view
803 leave_time variable with -rearviewleavetime argument (d1x r1.25,
806 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
808 * main/inferno.c: change -udp documentation to d2x behaviour
810 2004-05-21 Bradley Bell <btb@icculus.org>
812 * include/gr.h: added missing define for menu fullscreen toggle
814 2004-05-21 Matthew Mueller <donut@dakotacom.net>
816 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
817 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
819 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
821 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
822 arch/linux/include/joystick.h: patch from Steven Mueller for using
823 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
825 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
827 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
828 main/physics.c, main/render.c, main/wall.c: file-line for segfault
829 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
831 * arch/win32/digi.c: digisound fixes (d1x r1.7)
833 2004-05-21 Bradley Bell <btb@icculus.org>
835 * main/inferno.c: added -udp documentation from d1x
837 2004-05-20 Bradley Bell <btb@icculus.org>
839 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
841 2004-05-20 David Cleaver <wraithx@morpheus.net>
843 * main/controls.c, main/gamecntl.c, main/kconfig.c,
844 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
845 game.c r1.21, r1.6, r1.4, r1.3)
847 2004-05-20 Bradley Bell <btb@icculus.org>
849 * main/inferno.c: document -ihaveabrokenmouse
851 2004-05-20 Matthew Mueller <donut@dakotacom.net>
853 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
855 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
857 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
858 mouse driver problems (d1x r1.2, r1.2)
860 2004-05-20 Matthew Mueller <donut@dakotacom.net>
862 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
863 join list score crash (d1x r1.8)
865 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
867 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
868 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
871 2004-05-20 Bradley Bell <btb@icculus.org>
873 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
875 * main/inferno.c: integrated some niceautomap stuff from d1x
877 2004-05-20 Matthew Mueller <donut@dakotacom.net>
879 * arch/win32/joyhh.c: fixed the config bug where it'd always put
880 in some weird axis (d1x r1.3)
882 * arch/win32/init.c: set win32 icon to icon from resource file
885 * arch/win32/key.c: win32: fixed space key not working in messages
888 2004-05-20 Bradley Bell <btb@icculus.org>
890 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
893 2004-05-20 Matthew Mueller <donut@dakotacom.net>
895 * main/inferno.c: document -gl_refresh (d1x r1.20)
897 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
898 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
901 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
902 change the arg type for (d1x r1.5)
904 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
906 * arch/win32/digi.c: altsounds (d1x r1.6)
908 2004-05-20 Matthew Mueller <donut@dakotacom.net>
910 * arch/win32/digi.c: fixed a major memory leak and removed a bit
911 of redundancy (d1x r1.5)
913 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
914 fix crashing (d1x r1.4)
916 * arch/win32/digi.c: win32's digi_start_sound was not calling
917 DS_release_slot after setting .playing=0, resulting in a
918 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
920 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
921 apparently it was somehow causing some joysticks (Sidewinder
922 Precision 2) to only turn when the stick was moving, but not when
923 at turned but held stationary. And it was completely unused
924 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
927 * main/game.c: add alt+enter to toggle fullscreen (in addition to
928 previous key combos (d1x r1.29)
930 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
931 g, and b values (d1x r1.15)
933 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
934 sometimes (didn't handle negative palette steps) (d1x r1.34)
936 * arch/ogl/ogl.c: add caching of weapon inner models, screen
937 shatter effects, robot explosions and weapons, and some more
938 always present stuff. Also clean up ogl_cache_weapon_textures
941 2004-05-20 Bradley Bell <btb@icculus.org>
943 * main/kludge.c, main/game.c: move gr_renderstats and
944 gr_badtexture back to game.c
946 2004-05-20 Matthew Mueller <donut@dakotacom.net>
948 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
949 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
951 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
953 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
954 loaded after texture caching stage (d1x r1.34)
956 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
957 for renderstats (d1x r1.33)
959 2004-05-19 Matthew Mueller <donut@dakotacom.net>
961 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
962 main/inferno.c: add anisotropic texture filtering suport (d1x
963 r1.33, r1.32, r1.23, r1.32)
965 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
968 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
969 include/ogl_init.h: utilize hardware multitexturing support if
970 possible (requires GL_NV_texture_env_combine4 extension) (d1x
971 r1.32, r1.30, r1.4, 1.22)
973 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
976 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
978 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
979 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
980 effects in OGL using SetGammaRamp, much faster than the hack that
981 was being used. currently SDL only (though not too hard to add to
982 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
984 * main/menu.c: allow arbitrary (custom) resolution entry in
985 change_res menu (d1x r1.14)
987 2004-05-19 Bradley Bell <btb@icculus.org>
989 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
990 d1x-style res change menu (mostly works)
992 * misc/args.c: use strnicmp instead of strncasecmp
994 2004-05-19 Matthew Mueller <donut@dakotacom.net>
996 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
997 command-line option (d1x r1.27)
999 * main/inferno.c: restore inferno.c initialization of
1000 screen_compatible and use_double_buffer to 'normal' values, broken
1001 long long ago in one of the high res menu patches (d1x r1.30)
1003 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1004 resolutions to be specified on command line (d1x r1.2, r1.29,
1005 r1.4) -- doesn't work yet
1007 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1009 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1012 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1013 volume song stop/starting (d1x r1.7)
1015 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1017 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1020 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1021 ogl_ulinec (d1x r1.29)
1023 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1025 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1026 bottom are inclusive not exclusive (d1x r1.28)
1028 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1029 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1031 * arch/sdl/digi.c: fix typo
1033 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1035 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1036 creation code from arch_init_start into arch_init to fix weirdness
1037 with --help (d1x r1.5, r1.6)
1039 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1040 sync issues and lack of midi reset (d1x r1.5)
1042 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1045 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1046 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1048 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1051 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1053 2004-05-18 Bradley Bell <btb@icculus.org>
1055 * include/vecmat.h: comments/formatting
1057 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1059 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1060 include/test.lnk: remove unnecessary files
1062 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1063 This enables compilation with gcc 3.1
1065 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1067 * main/switch.c: took care of switches triggering single-sided
1068 walls (don't try to access the nonexistent adjacent wall via NULL
1069 pointers or negative array indices)
1071 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1073 * main/wall.c: fix invalid memory access for d1 levels which
1074 don't have a corresponding wall behind.
1076 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1078 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1079 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1080 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1081 interface header to new header file internal.h
1083 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1085 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1086 bitmask for each joystick axis that has sent input data,
1087 and will not crash Windows anymore during joystick setup because
1088 of for() loop over axis being executed once too often.
1090 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1091 gr_remap_mono_font() and call it after loading saved level.
1093 * main/laser.c: limit homing missile turn rate
1095 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1096 centers (work like fuel centers but provide shield)
1098 * main/gameseg.c: fix endless loop in some levels with a
1099 certain (complicated) structure
1101 2004-05-13 Bradley Bell <btb@icculus.org>
1103 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1104 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1105 updated project files for SDL 1.2.7
1107 * Makefile.am: add VisualC, VisualCE dirs to tarball
1109 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1111 * arch/sdl/digi.c: formatting
1113 2004-05-12 Bradley Bell <btb@icculus.org>
1115 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1118 * 2d/palette.c, include/palette.h: added function to create blend
1121 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1123 2004-05-11 Bradley Bell <btb@icculus.org>
1125 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1127 2004-05-10 Bradley Bell <btb@icculus.org>
1129 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1130 g3_draw_transp_poly had the fade level backwards, decided to just
1131 fix g3_draw_poly so it behaves correctly, transparency or not,
1132 reverted changes to render_face
1134 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1136 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1137 rendering transparent (e.g. cloaked) walls
1139 * main/render.c: render_face now calls g3_draw_transp_poly() for
1140 cloaked walls in OpenGL
1142 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1144 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1145 that from other apps, had "static" distortions.
1147 2004-04-22 Bradley Bell <btb@icculus.org>
1149 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1151 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1152 aligned version of PUT_INTEL_* macros
1154 2004-04-15 Bradley Bell <btb@icculus.org>
1156 * main/inferno.c: comment out unused checksum variable
1158 2004-04-14 Bradley Bell <btb@icculus.org>
1160 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1162 2004-04-14 Terran Melconian <terran@consistent.org>
1164 * main/gameseg.c: use portable rand function (fixes #1118)
1166 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1168 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1170 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1172 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1173 get rid of warnings (now compiles with -Werror on SunOS)
1175 * main/piggy.c: fix (really) wierd SunOS bug
1177 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1178 caused by not allocating enough mem for rle bitmaps
1180 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1182 * include/pstypes.h: sun OS typedef fixes
1184 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1186 * main/piggy.c: fix bug 1067
1188 * main/piggy.c: fix bugfix for 1067
1190 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1191 with descent.pig of mac registered)
1193 2003-12-18 Bradley Bell <btb@icculus.org>
1195 * main/kconfig.c: fixes for linux-native joystick
1197 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1200 * arch/include/joy.h: comments/formatting
1202 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1204 * compilerdefs.txt: added FreeBSD defs
1206 2003-12-08 Bradley Bell <btb@icculus.org>
1208 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1211 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1213 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1214 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1216 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1218 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1219 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1220 get rid of silly ulongs
1222 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1223 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1224 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1225 change relevant __linux__ macros to __ELF__
1227 2003-11-27 Bradley Bell <btb@icculus.org>
1229 * include/ogl_init.h: added proto for ogl_check_mode
1231 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1232 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1235 2003-11-26 Bradley Bell <btb@icculus.org>
1237 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1238 3.3 compiler warnings
1240 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1243 * include/pstypes.h: OS X fixes
1245 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1246 main/newmenu.h: linux fixes
1248 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1249 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1250 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1251 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1252 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1255 * arch/sdl/gr.c: fix sdl gr_update
1257 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1258 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1259 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1260 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1261 include/error.h, include/pstypes.h, include/strutil.h,
1262 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1263 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1264 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1265 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1266 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1269 2003-11-25 Bradley Bell <btb@icculus.org>
1271 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1272 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1273 libmve/VisualC/mveplayer.dsp: updated project files
1275 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1276 working w/Visual C++
1278 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1279 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1280 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1281 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1284 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1285 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1288 2003-11-24 Bradley Bell <btb@icculus.org>
1290 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1291 libmve/mveplay.c: stuff to play mve's in WinCE
1293 * arch/win32/findfile.c: unused functions...
1297 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1298 enabled mouse control of menus
1300 * main/mission.h: oops, didn't mean to change this.
1302 2003-11-21 Bradley Bell <btb@icculus.org>
1304 * VisualCE/d2x/d2x.vcp: updated project file
1306 2003-11-20 Bradley Bell <btb@icculus.org>
1308 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1309 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1310 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1313 2003-11-17 Bradley Bell <btb@icculus.org>
1315 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1316 main/menu.c: added option to disable kalinix under unix
1318 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1320 2003-11-14 Bradley Bell <btb@icculus.org>
1322 * main/automap.c: fix automap background image
1324 * main/automap.c, main/automap.h: delete cruft
1326 * main/automap.c: fix level number position
1328 * main/automap.c: simplify g3_draw_line hack
1330 * main/menu.c: stop pointless vid mode changes
1332 2003-11-07 Bradley Bell <btb@icculus.org>
1334 * NEWS, installation.txt: s'more documentation
1336 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1338 * configure.ac: fix .exe extension problems
1340 2003-11-07 Bradley Bell <btb@icculus.org>
1342 * arch/ogl/ogl.c: disable texture format verification for OS X -
1345 2003-11-06 Bradley Bell <btb@icculus.org>
1347 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1348 use more traditional Alt+Enter for toggling fullscreen
1350 * 2d/ibitblt.c, main/mission.h: comments/formatting
1352 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1354 2003-11-06 Bradley Bell <btb@icculus.org>
1356 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1357 resolution change, use kludge to avoid repetitive res changes
1359 2003-11-04 Bradley Bell <btb@icculus.org>
1361 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1362 structures and i/o routines back to piggy.c
1364 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1366 * installation.txt: tell to install d1 .pig for better textures
1368 2003-11-04 Bradley Bell <btb@icculus.org>
1370 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1371 oem d1 v1.0 and registered d2 v1.0, comments
1373 2003-11-03 Bradley Bell <btb@icculus.org>
1375 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1376 all d1 shareware - even though files are different!
1378 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1381 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1384 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1387 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1389 * main/movie.c: when no movies are found, divide by six the
1390 number of warning lines sent to stdout
1392 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1394 * include/byteswap.h: fix stupid copy/paste error
1396 2003-10-24 Bradley Bell <btb@icculus.org>
1398 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1399 gr_linear_rep_movsd_2x instead of almost identical
1400 gr_linear_movsd_double. Better since we have assembly versions.
1402 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1404 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1407 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1409 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1410 error with --disable-network, move reset_network_objects()
1411 from gameseq.c to multi.c
1413 2003-10-14 Bradley Bell <btb@icculus.org>
1415 * AUTHORS, NEWS: stuff
1417 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1419 2003-10-12 Bradley Bell <btb@icculus.org>
1421 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1422 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1425 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1427 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1428 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1429 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1430 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1431 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1432 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1433 arch/win32/ipx_win.c, arch/win32/winnet.c,
1434 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1435 main/multi.h, main/network.c: add IPv4 multicasting support
1437 2003-10-11 Bradley Bell <btb@icculus.org>
1439 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1441 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1442 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1443 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1444 main/weapon.h: lots of shareware and oem fixes
1446 2003-10-10 Bradley Bell <btb@icculus.org>
1448 * arch/win32/winnet.c: fixed stupid win32 network bug
1450 2003-10-10 Bradley Bell <btb@icculus.org>
1452 * main/piggy.c: increased D1_MAX_TMAP_NUM
1454 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1456 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1457 which are animated in d2, refactorizes d1 texture reading
1459 2003-10-10 Bradley Bell <btb@icculus.org>
1461 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1462 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1463 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1464 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1465 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1466 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1467 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1468 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1469 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1470 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1471 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1472 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1473 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1474 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1475 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1476 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1477 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1478 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1479 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1480 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1481 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1482 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1483 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1484 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1485 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1486 main/wall.h: comments/formatting
1488 2003-10-09 Bradley Bell <btb@icculus.org>
1490 * main/text.c: fix text when using old datafiles
1492 * main/laser.h: comments/whitespace
1494 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1495 mines w/shareware data
1497 * include/DT_drawtext.h: deleted unused file
1499 2003-10-08 Bradley Bell <btb@icculus.org>
1501 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1503 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1505 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1506 main/menu.c: Disabled 'd2x keys' weapon selection
1508 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1510 * main/object.h, main/multi.h: get rid of most warnings issued by
1511 cpp-precomp of gcc from Mac OS X dev tools
1513 2003-10-05 Bradley Bell <btb@icculus.org>
1515 * NEWS, configure.ac: increment version number
1517 * cfile/cfile.c: better handling of CRLF text files (when that is
1520 * utilities/hogcreate.c, utilities/hogextract.c,
1521 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1522 reading/writing files
1524 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1525 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1528 2003-10-04 Bradley Bell <btb@icculus.org>
1530 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1532 * main/netmisc.c: change byte to sbyte, comments/whitespace
1534 2003-10-03 Bradley Bell <btb@icculus.org>
1536 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1538 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1541 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1542 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1543 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1544 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1545 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1546 main/object.c, main/object.h, main/paging.c, main/player.h,
1547 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1548 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1549 main/weapon.c, main/weapon.h: change byte to sbyte,
1552 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1553 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1554 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1555 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1557 * configure.ac: better checking for timeval
1559 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1561 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1562 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1563 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1564 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1565 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1566 main/multibot.c, main/network.c: Make network architecture
1567 choosable from game menu, add support for UDP/IP on Mac OS X and
1570 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1572 * include/byteswap.h: added macros for coping with alignment
1575 2003-10-02 Bradley Bell <btb@icculus.org>
1577 * main/multi.h: added padding to little-endian version of
1580 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1582 * main/netmisc.c: delete duplicate function
1584 2003-10-01 Bradley Bell <btb@icculus.org>
1586 * main/bm.c: make sure d1_texture_indices gets freed between
1589 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1591 * main/piggy.h: fix size of d1 shareware descent.pig
1593 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1595 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1596 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1597 replacements for non-animated textures
1599 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1601 * main/controls.c: use fixed 20fps wiggle
1603 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1605 * Makefile.am, debian/changelog.in, debian/control,
1606 debian/d2x-common.dirs, debian/d2x-common.install,
1607 debian/d2x-common.manpages, debian/d2x-gl.files,
1608 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1609 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1610 utilities/Makefile.am, utilities/hogcreate.1,
1611 utilities/hogextract.1, utilities/mvlcreate.1,
1612 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1613 add man pages, distribute utility programs in new d2x-common deb
1615 * rpm/d2x.spec.in: updated rpm spec file
1617 2003-08-02 Bradley Bell <btb@icculus.org>
1619 * cfile/cfile.c: update raw_position in cfputc and cfputs
1621 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1623 * main/piggy.c: make error message more friendly
1625 * main/piggy.c: simplify copying of bitmap flags
1627 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1630 * cfile/cfile.c: revert to always using custom fgets
1632 * main/endlevel.c, main/mission.c: handle missing exit sequence
1633 components gracefully
1635 * main/playsave.c: comments
1637 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1639 * cfile/cfile.c: update raw_position in cfwrite
1641 * main/network.c: comments/formatting
1643 2003-06-22 Bradley Bell <btb@icculus.org>
1645 * cfile/cfile.c: use standard fgets for non-archive files
1647 * main/movie.c: use con_printf for missing movie warning
1649 2003-06-18 Bradley Bell <btb@icculus.org>
1651 * main/movie.c: fixed cfile conversion of movielib code
1653 * main/console.c, main/hud.c: strip out colors, etc when printing
1656 * include/u_mem.h: fix NDEBUG calloc macro
1658 2003-06-15 Bradley Bell <btb@icculus.org>
1660 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1663 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1664 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1665 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1666 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1667 main/scores.c, main/state.c, main/text.c, misc/args.c,
1668 misc/strio.c: convert file i/o to cfile
1670 2003-06-14 Bradley Bell <btb@icculus.org>
1672 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1673 writing and other modes besides "rb" (mostly taken from
1676 2003-06-09 Bradley Bell <btb@icculus.org>
1678 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1681 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1682 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1685 2003-06-07 Taylor Richards <taylor@icculus.org>
1687 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1689 2003-06-07 Bradley Bell <btb@icculus.org>
1691 * main/console.c: fix non-console build
1693 * main/gamesave.c: comments
1695 * main/bm.c: remove redundant break
1697 2003-06-06 Bradley Bell <btb@icculus.org>
1699 * main/gauges.c, main/kconfig.c: comments/formatting
1701 * console/.cvsignore: added .cvsignore
1703 * main/console.c: can't write to console after it's closed
1705 2003-06-05 Bradley Bell <btb@icculus.org>
1707 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1708 console/internal.c, console/internal.h, include/CON_console.h,
1709 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1710 finish console conversion away from SDL
1712 2003-06-04 Bradley Bell <btb@icculus.org>
1714 * console/CON_console.c, include/CON.console.h, include/console.h,
1715 main/console.c, main/game.c: console conversion to native gr,
1718 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1719 put prototype for gr_bm_bitblt in gr.h
1721 2003-06-03 Bradley Bell <btb@icculus.org>
1723 * console/CON_console.c, console/DT_drawtext.c,
1724 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1725 main/console.c: use native fonts for console
1727 * main/playsave.c: use shorts for short data
1729 2003-06-02 Bradley Bell <btb@icculus.org>
1731 * configure.ac, main/console.c: set console background, fix
1734 2003-06-01 Bradley Bell <btb@icculus.org>
1736 * Makefile.am, arch/sdl/event.c, configure.ac,
1737 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1738 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1739 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1740 main/gamerend.c: added console code (from SDL_console)
1742 2003-05-30 Bradley Bell <btb@icculus.org>
1744 * README: minor update
1746 2003-05-28 Bradley Bell <btb@icculus.org>
1748 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1753 2003-06-06 Bradley Bell <btb@icculus.org>
1755 * main/kconfig.c: fix crash in control menus
1757 * main/gauges.c: force cockpit redraw in opengl
1759 * main/gamerend.c: move ogl swap, so cockpit and console get
1762 2003-06-01 Bradley Bell <btb@icculus.org>
1764 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1768 2003-05-12 Bradley Bell <btb@icculus.org>
1770 * configure.ac: increment version number
1772 * main/bm.c: use con_printf for exit model warnings
1774 * configure.ac: must check for timespec after setting -mno-cygwin
1776 * main/inferno.c: added -nohogdir and -userdir options
1778 * NEWS, main/titles.c: use briefings with no extension
1782 2003-04-30 Bradley Bell <btb@icculus.org>
1784 * configure.ac: have to include time.h when checking for nanosleep
1786 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1789 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1790 increment version number
1792 * main/Makefile.am: make dist fix
1796 2003-04-29 Bradley Bell <btb@icculus.org>
1798 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1801 2003-04-24 Bradley Bell <btb@icculus.org>
1803 * configure.ac: increment version number
1805 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1808 2003-04-24 Ingo van Lil <inguin@gmx.de>
1810 * main/render.c: fix misspellings of NDEBUG
1814 2003-04-14 Bradley Bell <btb@icculus.org>
1816 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1818 2003-04-11 Bradley Bell <btb@icculus.org>
1820 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1825 2003-04-11 Bradley Bell <btb@icculus.org>
1827 * libmve/mveplay.c: use _sleep instead of sleep on win32
1829 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1830 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1831 include/cfile.h, include/error.h, libmve/Makefile.am,
1832 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1833 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1834 utilities/Makefile.am: comments/formatting/dist problems
1836 * configure.ac: use different defines for os x
1838 2003-04-07 Bradley Bell <btb@icculus.org>
1840 * include/error.h, misc/error.c: put some old stuff back in,
1841 eliminate duplicate error messages
1843 * main/text.c: don't die on text not found
1846 * main/inferno.c: print some useful info if hog not found, allow
1847 -help to work if no text available
1849 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1851 * arch/linux/Makefile.am: revert to previous version, so linux
1854 2003-04-03 Bradley Bell <btb@icculus.org>
1856 * main/endlevel.c: fixed exit model scheme yet again
1858 2003-04-02 Bradley Bell <btb@icculus.org>
1860 * misc/error.c: call Int3 on Assert
1862 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1865 * main/wall.c: don't die when trying to toggle nonexistent
1866 segment... vertigo level 10 is buggy!
1868 * main/gamemine.c: comments/formatting
1870 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1872 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1873 main/inferno.c: Allow use of 22K sound samples
1875 2003-03-29 Bradley Bell <btb@icculus.org>
1877 * arch/ogl/gr.c: default to bitmapped reticle
1879 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1880 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1883 * arch/sdl/joy.c: fixed text seen for hats in control config
1886 2003-03-28 Bradley Bell <btb@icculus.org>
1888 * main/bm.c: heh, model nums in vertigo are hardcoded,
1889 N_D2_POLYGON_MODELS can't change
1891 * configure.ac, include/d1x.xpm, include/descent.xpm,
1892 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1895 2003-03-27 Bradley Bell <btb@icculus.org>
1897 * main/text.h: fixed text references for hat directions
1899 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1901 2003-03-26 Bradley Bell <btb@icculus.org>
1903 * main/playsave.c: make d2x keys backward compatible
1905 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1907 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1910 2003-03-26 Bradley Bell <btb@icculus.org>
1912 * main/piggy.c: fix crash when d1 data not present
1914 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1915 read/write from plr file
1917 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1918 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1919 added escort.h header
1921 2003-03-25 Bradley Bell <btb@icculus.org>
1923 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1924 D1_PIGFILE ("descent.pig") macro
1926 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1927 models from d1 pig file
1929 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1930 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1931 really) from d1 pig file
1933 2003-03-23 Bradley Bell <btb@icculus.org>
1935 * main/bm.c: stop extra robots from overwriting exit models
1937 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1938 texture list doesn't get full
1940 * main/bm.c: fix mem leak when reading extra robots
1942 2003-03-21 Bradley Bell <btb@icculus.org>
1944 * main/menu.c: Added option to set movie resolution (mostly works)
1946 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1948 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1949 replacement functions to piggy.c
1951 * main/gameseq.c: attempt to support mac d1 descent.pig
1953 * main/bm.c: fix mem leak
1955 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1956 files, both d1 and d2 oem briefing where showed
1958 * main/inferno.c, main/movie.c: Change the default movie
1959 resolution to "high", implement the option -lowresmovies
1961 2003-03-20 Bradley Bell <btb@icculus.org>
1963 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1965 * main/piggy.c: comments
1967 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1969 * main/gameseq.c: delete duplicate function
1971 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1973 2003-03-19 Bradley Bell <btb@icculus.org>
1975 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1976 (cddb discid) support
1978 * arch/sdl/digi.c, main/kludge.c: implemented
1979 digi_link_sound_to_object3 for looping sounds, other looping stuff
1981 * arch/sdl/gr.c: removing dependencies on stuff in main/
1983 * arch/linux/Makefile.am, arch/linux/init.c,
1984 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1985 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1986 other header cleanups
1988 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1990 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1992 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1993 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1994 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1995 load d1 textures for d1 levels
1997 2003-03-19 Bradley Bell <btb@icculus.org>
1999 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2000 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2001 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2002 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2005 * README: added some OS X info
2007 2003-03-17 Bradley Bell <btb@icculus.org>
2009 * main/newdemo.c: simplify DEMO_FILENAME macro
2011 * main/console.c, main/game.c: enable experimental console support
2013 * main/gamerend.c: fixed location of fps meter in multi
2015 2003-03-16 Bradley Bell <btb@icculus.org>
2017 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2018 also look in shared data dir for demos
2020 * main/newdemo.c, main/newdemo.h: comments/formatting
2022 2003-03-15 Christopher Thielen <chris@luethy.net>
2024 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2025 thinking d2 cd is always present
2027 2003-03-15 Bradley Bell <btb@icculus.org>
2029 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2032 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2035 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2036 gr_init. don't really know why this works, though
2038 2003-03-14 Bradley Bell <btb@icculus.org>
2040 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2042 * unused/bios/rbaudio.h: removed duplicate file
2044 2003-03-14 Christopher Thielen <chris@luethy.net>
2046 * arch/sdl/rbaudio.c: stop cd audio when exiting
2048 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2050 * main/gamecntl.c: add comments to the "only matt knows" cheats
2052 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2054 * main/gamemine.c: formatting, better texture conversion for d1
2057 2003-03-14 Bradley Bell <btb@icculus.org>
2059 * main/piggy.c: must swap all mac version pigfiles
2061 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2062 main/multi.c: formatting, minor cleanups
2064 * 2d/rle.c: need to swap line_size on bigendian machines
2066 * main/mission.c, main/mission.h: detect mac full version hogfile
2068 2003-03-13 Bradley Bell <btb@icculus.org>
2070 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2071 added joy/mouse sensitivity slider, increased range to 16, and
2074 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2077 * arch/linux/Makefile.am: removed extra backslash
2079 * TODO, installation.txt: updated some documentation
2081 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2082 menu, with maxfps option
2084 2003-03-12 Bradley Bell <btb@icculus.org>
2086 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2088 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2089 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2090 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2091 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2092 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2093 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2094 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2095 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2096 arch/linux/include/music.h, arch/linux/include/serial.h,
2097 arch/linux/include/ukali.h: formatting
2099 2003-03-11 Chris Arena <ccarena@cox.net>
2101 * main/menu.c: fixed brightness slider
2103 2003-03-01 Bradley Bell <btb@icculus.org>
2105 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2106 robots and animated bitmaps work, but colors are messed up
2108 2003-02-28 Bradley Bell <btb@icculus.org>
2110 * main/player.h: whitespace
2112 * main/automap.c, main/cntrlcen.c, main/collide.c,
2113 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2114 descent.hog is present, d1 becomes mission 0)
2116 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2117 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2118 arch/win32/winnet.c: MinGW compiles with network enabled again,
2119 but still doesn't work
2123 2003-02-28 Bradley Bell <btb@icculus.org>
2125 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2126 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2127 many opengl glitches
2129 2003-02-27 Bradley Bell <btb@icculus.org>
2131 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2132 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2133 main/network.c, main/network.h: noted that hoard.ham is only needed
2134 for multiplayer HOARD games, and should not be equated with
2135 "vertigo". put HoardEquipped() back in network.c.
2137 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2138 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2139 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2140 use timer_delay instead of d_delay
2142 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2144 * main/render.c: added replacement qsort for solaris
2146 2003-02-26 Bradley Bell <btb@icculus.org>
2148 * main/gamemine.c: texture conversion for d1 shareware
2150 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2152 * main/gamemine.c: better texture conversion for d1 levels
2154 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2156 * main/kconfig.c: fix joystick support under MinGW
2158 2003-02-26 Bradley Bell <btb@icculus.org>
2160 * main/playsave.c: fix swapping glitch
2162 * configure.ac, readme.txt: clean stuff up, getting ready for
2165 * main/titles.c: begin support for rendering spinning robots in
2168 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2171 * main/gamemine.c: load d1 shareware levels!
2173 2003-02-25 Bradley Bell <btb@icculus.org>
2177 * autogen.sh: add warning about old auto* versions, use
2180 2003-02-24 Bradley Bell <btb@icculus.org>
2182 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2183 briefings mostly working
2185 * main/movie.c, main/titles.c: fixed some more briefing glitches
2187 2003-02-23 Bradley Bell <btb@icculus.org>
2189 * main/movie.c: fixed crash when using shareware data files
2192 * arch/sdl/digi.c: fix crash on non-existent sounds
2193 (i.e. shareware data)
2195 2003-02-22 Bradley Bell <btb@icculus.org>
2197 * main/titles.c: fixed fullscreen toggle in briefings
2199 2003-02-21 Bradley Bell <btb@icculus.org>
2201 * configure.ac: check for mingw when enabling nasm
2203 * main/playsave.c: enable loading player files of either byte
2206 2003-02-20 Bradley Bell <btb@icculus.org>
2208 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2210 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2211 #343, not "rest of solution to bug #344"
2213 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2216 * main/kludge.c: partial solution to bug #344
2218 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2220 * compilerdefs.txt: added linux/mips info
2222 * ChangeLog: clean up changelog
2224 2003-02-19 Bradley Bell <btb@icculus.org>
2226 * libmve/mveplay.c: os x needs nanosleep prototype.
2228 2003-02-18 Bradley Bell <btb@icculus.org>
2230 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2232 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2233 to disable/enable audio
2235 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2237 * main/: movie.h, titles.c: make sure movie's palette is set before
2238 writing briefing text. Fixes bug #359
2240 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2243 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2244 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2247 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2250 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2251 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2252 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2255 * include/libmve.h: blah
2257 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2259 * main/render.c: 2nd attempt to fix solaris qsort bug
2261 2003-02-18 Bradley Bell <btb@icculus.org>
2263 * configure.ac, include/pstypes.h: put alignment detection in
2266 2003-02-17 Bradley Bell <btb@icculus.org>
2268 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2269 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2270 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2271 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2272 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2273 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2274 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2275 moved mve stuff to separate subdir
2277 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2278 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2279 mve code. Fixes (at least) bugs #41, #348, and #350.
2281 2003-02-14 Bradley Bell <btb@icculus.org>
2283 * main/Makefile.am: no more Makefile.mveplay. again
2285 * main/mveplay.c: typo
2287 2003-02-13 Bradley Bell <btb@icculus.org>
2289 * utilities/mvlextract.c: uint -> unsigned int
2291 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2292 standalone mveplayer, win32 support
2294 * main/movie.c: random bugfixes, win32 support
2296 * arch/sdl/Makefile.am: formatting
2298 * configure.ac: disable networking on mac/win for now
2300 * main/newmenu.c: comments
2302 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2304 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2305 redundant swap functions.
2307 2003-02-13 Bradley Bell <btb@icculus.org>
2309 * ChangeLog: update changelog
2311 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2313 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2314 polymodel alignment issues.
2316 2003-02-13 Bradley Bell <btb@icculus.org>
2318 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2319 fix various little bugs
2321 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2322 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2324 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2327 * README.utils: new file
2329 * main/: mve_main.c, mveplay.c: more movie fixes
2331 * README: updated README
2333 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2335 2003-02-12 Bradley Bell <btb@icculus.org>
2337 * utilities/mvlextract.c: bigendian mvl support
2339 * main/mveplay.c: formatting, stuff
2341 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2342 truecolor mve support, standalone mveplayer
2344 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2345 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2346 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2347 standalone mveplayer
2349 2003-01-22 Bradley Bell <btb@icculus.org>
2351 * include/: interp.h, interp.h: restore prototype for
2352 swap_polygon_model_data
2354 2003-01-21 Bradley Bell <btb@icculus.org>
2356 * main/piggy.c: use memcpy to avoid alignment problem
2358 * compilerdefs.txt: updated some defs, added sunos/sparc
2360 2003-01-15 Bradley Bell <btb@icculus.org>
2362 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2364 * main/gamemine.c: attempting to support d1 shareware
2366 * compilerdefs.txt: update defs
2368 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2370 * main/mveplay.c: fix several bugs, comments, formatting.
2372 2003-01-15 Bradley Bell <btb@icculus.org>
2374 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2375 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2376 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2377 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2380 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2381 formatting, comments
2383 2003-01-11 Bradley Bell <btb@icculus.org>
2385 * main/: mission.c, mission.h: attempt to support d1 for mac
2388 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2390 * main/object.h: foo
2392 2003-01-09 Bradley Bell <btb@icculus.org>
2394 * main/movie.c: use ifdef around gr_toggle_fullscreen
2396 2003-01-07 Bradley Bell <btb@icculus.org>
2398 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2399 main/mission.h: don't need .msn file for descent.hog anymore
2403 2003-01-06 Bradley Bell <btb@icculus.org>
2405 * main/mission.h, main/mission.c: comments
2407 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2410 2003-01-03 Bradley Bell <btb@icculus.org>
2412 * utilities/: txb2txt.c, txt2txb.c: remove old files
2414 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2416 * main/polyobj.c: attempt to make read_model_file
2419 * main/menu.c: move vertigo text
2421 2003-01-02 Bradley Bell <btb@icculus.org>
2423 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2424 main/polyobj.h: cleanup alignment changes
2426 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2427 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2428 main/object.h: fix alignment issues on sparc
2430 * cvshowto.txt: update cvs info
2434 * 2d/rle.c: make rle_swap handle RLE_BIG
2436 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2438 * main/render.c: workaround solaris qsort bug
2440 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2442 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2443 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2445 * arch/linux/Makefile.am: enabled linux joystick, kali
2447 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2448 arch/sdl/event.c: enabled linux joystick
2450 2002-12-31 Bradley Bell <btb@icculus.org>
2452 * main/gamemine.c: simplified warning msg
2454 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2456 * main/render.h: fix compiler warning
2458 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2460 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2462 2002-12-24 Bradley Bell <btb@icculus.org>
2464 * main/mission.c: fixes an infinite loop which was caused by d2x
2465 thinking d2demo was a descent 1 mission
2467 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2469 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2471 2002-12-24 Bradley Bell <btb@icculus.org>
2473 * main/render.c: comments
2475 2002-10-30 Bradley Bell <btb@icculus.org>
2477 * main/inferno.c: add help for -hogdir option
2479 * main/inferno.c: added -hogdir option
2481 2002-10-28 Bradley Bell <btb@icculus.org>
2483 * main/: inferno.c, menu.c: enabled Vertigo displays
2485 * include/3d.h: typo
2487 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2489 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2490 main/netmisc.c, main/network.c: simplify and eliminate redundant
2493 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2495 * maths/fixc.c: fix infinite loop in quad_sqrt.
2497 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2498 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2500 2002-10-12 Bradley Bell <btb@icculus.org>
2502 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2504 2002-10-11 Bradley Bell <btb@icculus.org>
2506 * main/hud.c: make hud_message work correctly
2508 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2511 * main/network.c: formatting, small fixes
2513 2002-10-10 Bradley Bell <btb@icculus.org>
2515 * main/netmisc.h: no swap_object for little-endian
2517 * main/: netmisc.h, network.c: use macros to simplify network
2520 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2523 * main/inferno.c: enable loading screen for mac shareware with
2526 * main/netmisc.c: whitespace
2528 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2531 * main/hud.c: whitespace
2533 * configure.ac: remove shareware build, add macdata build
2535 * main/songs.c: whitespace
2537 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2538 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2541 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2544 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2546 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2547 comments, formatting, etc.
2549 * iff/iff.c: fix bigendian iff loading.
2551 2002-10-03 Bradley Bell <btb@icculus.org>
2553 * utilities/txb2tex.c: typo
2555 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2556 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2559 * arch/sdl/mouse.c: whitespace
2561 2002-09-19 Bradley Bell <btb@icculus.org>
2563 * main/kconfig.c: fix a oops, add old logs
2565 * main/kconfig.c: support for >3 mouse buttons
2567 2002-09-18 Bradley Bell <btb@icculus.org>
2569 * include/gr.h: fix palette swap define
2571 2002-09-14 Bradley Bell <btb@icculus.org>
2573 * main/titles.c: load hires briefing screen if lores doesn't exist
2574 (i.e. vertigo) and MenuHires=0
2576 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2578 * main/: multi.h, network.h: pack some structures for ipx
2581 2002-09-14 Bradley Bell <btb@icculus.org>
2583 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2584 and load_endlevel_data() to expect newline-terminated strings, fix
2585 load_game_data to read null-terminated string for
2588 2002-09-07 Bradley Bell <btb@icculus.org>
2590 * main/newmenu.c: added error message
2592 * main/menu.h: enable -nohires with mac shareware
2594 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2596 * 2d/font.c: enable 0/255 palette swap for fonts
2598 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2601 * 2d/2dsline.c: fix ogl blooper
2603 2002-09-05 Bradley Bell <btb@icculus.org>
2605 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2608 * include/strutil.h: need string.h for strcasecmp
2610 * include/rle.h: okay, maybe it needs to be this way
2612 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2614 * 2d/scalec.c: more stuff from d2src
2616 * 2d/rle.c: more stuff from d2src, formatting
2618 * 2d/font.c: useless cruft
2620 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2622 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2625 2002-09-04 Bradley Bell <btb@icculus.org>
2627 * include/grdef.h: fix compiler warnings
2629 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2631 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2634 * main/game.c: we want the mac ibitblt for everything but dos and
2637 * main/texmerge.c: these routines are in tmerge.c
2639 * main/credits.c: enable credits for mac and oem data
2641 * main/bm.c: use either exit.ham or exit.pofs
2643 * include/ibitblt.h: enable some more code from d2src
2645 * include/gr.h: enable mac ubitblt_double
2647 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2649 * include/grdef.h: moved some inline asm from linear.h
2651 * 2d/ibitblt.c: brought in line with original d2 version
2653 * 2d/bitblt.c: reverted to original d2 version of this file, then
2654 added d1x enhancements
2656 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2658 * 2d/linear.h: moved these back to their original locations
2661 * main/mveplay.c: close some memory holes, speed up palette loading
2663 * main/movie.c: added fullscreen toggle while playing movies
2665 * main/inferno.c: comment out -superhires help text (always on)
2667 * include/timer.h: added approx_fsec_to_usec macro
2669 * arch/sdl/joy.c: fix compiler warning
2671 2002-09-01 Bradley Bell <btb@icculus.org>
2673 * main/network.c: oops
2675 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2677 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2678 timer_get_fixed_seconds
2682 2002-08-31 Bradley Bell <btb@icculus.org>
2684 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2687 * main/multi.h: network endian stuff
2689 * 2d/font.c, include/gr.h: fast file i/o for font headers
2691 * arch/win32/arch_ip.cpp: unused file
2693 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2694 bigendian networking fixes
2696 * main/menu.c: make net menu more accurate, also make superhires
2699 * include/pstypes.h: better to have __pack__ all the time, I think.
2700 needed for networking, e.g.
2702 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2705 * arch/win32/Makefile.am: unused file
2709 2002-08-30 Bradley Bell <btb@icculus.org>
2711 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2713 * main/: newmenu.h, titles.c: formatting
2715 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2716 main/multi.h: networking works, finally
2718 * TODO: added TODO file
2720 * arch/linux/arch_ip.cpp: unused fine
2722 * README: network sorta working
2724 * main/: Makefile.am, multi.c, network.c, network.h: more
2727 * main/menu.c: load builtin mission correctly
2729 * main/inferno.c: documentation
2731 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2734 * main/Makefile.mveplay: don't need no more
2736 2002-08-29 Bradley Bell <btb@icculus.org>
2738 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2739 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2740 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2743 * include/ipx_drv.h: more network fixing
2745 * arch/linux/include/ipx_drv.h: more network fixing
2747 * include/ipx.h: formatting
2749 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2751 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2752 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2753 main/inferno.c: fixed networking fuck-up?
2755 * Makefile.am: moved mingw info to README
2757 * README, mingw32.txt: moved mingw info to README
2759 2002-08-27 Bradley Bell <btb@icculus.org>
2761 * utilities/mvlextract.c: allow specifying file to extract
2763 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2766 * utilities/hogextract.c: allow specifying file to extract
2768 * main/mission.c: Have to get mission_num _after_ promoting...
2770 * main/: gameseq.c, titles.c: beginning d1 briefing support
2772 * descent.msn: beginning d1 briefing support
2774 * main/: titles.c, titles.h: d1-style mission briefings
2776 * main/piggy.h: whitespace
2778 * main/movie.c: beginning robot movie support, fall back on lo/hi
2779 res if hi/lo not available
2781 * main/mission.c: added Builtin_mission_num for builtin mission,
2782 D1Hogdir, d1-style mission briefings
2784 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2787 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2788 (for d1 missions that need d1 data)
2790 * 2d/ibitblt.c: whitespace
2792 2002-08-26 Bradley Bell <btb@icculus.org>
2794 * utilities/mvlcreate.c: oops
2796 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2799 * utilities/hogextract.c: added [v]iew option
2801 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2803 * main/titles.c: fix writable string, disable DumbAdjust thing
2805 * main/polyobj.h: whitespace
2807 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2810 * main/movie.c: read movies from AltHogDir, other fixes
2812 * main/: mission.c, mission.h: fix bug w/mission filename
2814 * main/gameseq.c: comments
2816 * main/digi.h: whitespace n stuff
2818 * include/mve_audio.h: added audio flag macros
2820 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2825 2002-08-23 Bradley Bell <btb@icculus.org>
2827 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2830 * Makefile.am: remove d2demo.mn2
2832 * cfile/cfile.c, include/cfile.h: add cfile_size function
2834 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2835 eliminate need for .mn2 files for oem and demo
2837 2002-08-22 Bradley Bell <btb@icculus.org>
2839 * main/bm.c: fix for vertigo
2841 * main/menu.h: make OEM menu pcx available
2843 * 2d/rle.c: merge with original d2 file
2845 * Makefile.am, configure.ac: let mission files get installed by
2848 2002-08-17 Bradley Bell <btb@icculus.org>
2850 * configure.ac: make FAST_FILE_IO the default on little-endian
2853 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2855 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2858 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2860 * main/: game.c, menu.c, mission.c: promote builtin missions.
2862 2002-08-15 Bradley Bell <btb@icculus.org>
2864 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2865 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2867 * utilities/.cvsignore: added cvsignore
2869 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2872 * main/piggy.c: mac data file loading
2874 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2875 transparency and swap 0/255 correctly for mac data files
2877 2002-08-13 Bradley Bell <btb@icculus.org>
2879 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2880 to utilities to avoid conflict with c++ std lib <utility>
2882 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2883 txt2txb.c: moved utility to utilities to avoid conflict with c++
2886 * Makefile.am, configure.ac: add utilities
2888 2002-08-09 Bradley Bell <btb@icculus.org>
2890 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2893 2002-08-08 Bradley Bell <btb@icculus.org>
2895 * main/inferno.c: comments
2897 * main/: newmenu.c, songs.c: mac demo datafile support
2899 * installation.txt: update
2901 * main/gamesave.c: use lowercase for consistency
2903 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2904 models for other than d2demo
2906 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2908 * main/gamemine.c: formatting, better d1 texture conversion
2910 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2911 main/mission.h: recognize .msn mission files.
2913 2002-08-07 Bradley Bell <btb@icculus.org>
2915 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2916 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2917 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2918 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2919 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2920 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2923 2002-08-06 Bradley Bell <btb@icculus.org>
2925 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2927 * main/Makefile.am: formatting
2929 * 2d/font.c: make gr_remap_font just reload the whole thing
2931 * configure.ac: formatting
2933 * Makefile.am: added d2demo.mn2
2935 * d2demo.mn2: mission file for shareware
2937 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2938 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2940 * main/sounds.h: shareware stuff, whitespace
2942 * main/: polyobj.c, polyobj.h: more fast i/o macros
2944 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2947 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2948 endlevel stuff to non-shareware, allow movies/endlevel for
2951 * main/cntrlcen.c: typo
2953 * main/bm.h: use global Piggy_hamfile_version
2955 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2956 macros, use global Piggy_hamfile_version
2958 * main/Makefile.am: terrain and movie stuff always used now
2960 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2963 * main/: gamemine.c, gamesave.c: load DMB levels
2965 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2966 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2968 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2970 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2972 2002-08-04 Bradley Bell <btb@icculus.org>
2974 * main/inferno.c: shareware stuff, formatting
2976 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2978 * arch/sdl/gr.c: don't need to set mode in gr_init
2980 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2982 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2985 * Makefile.am, descent.mn2: added mission file for descent 1
2987 2002-08-02 Bradley Bell <btb@icculus.org>
2989 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2990 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2991 main/piggy.h, misc/error.c: junk
2993 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2994 render.h, scores.c, scores.h, terrain.c: shareware stuff
2996 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2997 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2998 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2999 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3000 main/weapon.c, main/weapon.h: fast i/o macros
3002 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3004 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3005 main/gamemine.h, main/gamesave.c: load d1 levels
3007 2002-07-30 Bradley Bell <btb@icculus.org>
3009 * configure.ac: oops
3011 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3014 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3015 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3016 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3017 main/piggy.c, main/titles.c: support shareware datafiles!
3019 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3020 piggy.c: SHAREWARE fixes
3022 2002-07-29 Bradley Bell <btb@icculus.org>
3024 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3025 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3026 misc/fileutil.c: Portability - OS X support
3028 2002-07-27 Bradley Bell <btb@icculus.org>
3030 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3031 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3032 segment.h: portability
3034 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3035 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3036 main/wall.h: portabilization
3038 * 2d/font.c, include/gr.h: portability
3040 2002-07-26 Bradley Bell <btb@icculus.org>
3042 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3044 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3046 * main/player.c: foo
3048 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3050 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3051 misc/fileutil.h: portable file i/o utils
3053 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3054 writable string anymore... / formatting
3056 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3057 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3058 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3059 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3060 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3061 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3062 portable-izing file loading routines
3064 2002-07-24 Bradley Bell <btb@icculus.org>
3066 * main/mveplay.c: correctly play files with 16bit uncompressed
3067 audio, mem checking, etc
3069 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3072 2002-07-23 Bradley Bell <btb@icculus.org>
3074 * misc/Makefile.am: unused file
3076 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3077 main/sounds.h: remove experimental nmovie stuff
3079 * main/movie.c: add some debugging output
3081 2002-07-22 Bradley Bell <btb@icculus.org>
3083 * main/: console.c, state.c: simplified header
3085 * main/movie.c: enable mveplay audio
3087 * main/old/movie.c: moved to main/
3089 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3090 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3091 main/mvelib.c, main/mveplay.c: initial movie support
3093 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3094 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3095 include/ogl_init.h, include/pstypes.h, main/console.c,
3096 main/state.c, mem/mem.c: OS X stuff
3098 * configure.ac: OS X and movie stuff
3100 2002-07-19 Bradley Bell <btb@icculus.org>
3102 * compilerdefs.txt: OSX defs
3104 2002-07-18 Bradley Bell <btb@icculus.org>
3106 * main/inferno.c: use simpler rcs tags
3108 * autogen.sh: keep Changelog in cvs (and use --accum)
3110 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3111 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3112 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3113 main/songs.c: changed cdrom->rbaudio
3115 * include/rbaudio.h: moved to /include
3117 2002-07-17 Bradley Bell <btb@icculus.org>
3119 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3120 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3121 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3122 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3123 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3124 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3125 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3126 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3127 3d/setup.c: use simpler rcs tags
3132 2002-07-17 Bradley Bell <btb@icculus.org>
3134 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3136 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3138 * debian/rules: don't need readme's
3140 * debian/rules: move d1x license to COPYING, license clarifications
3142 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3143 license to COPYING, license clarifications
3145 * debian/rules: fix debian docs
3147 * debian/rules: fix debian manpages
3149 * debian/d2x-sdl.menu: fix debian menu
3151 * debian/rules: link to undocumented man page for debs
3153 * Makefile.am, configure.ac, debian/control, debian/copyright,
3154 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3155 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3156 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3159 2002-07-16 Bradley Bell <btb@icculus.org>
3161 * debian/: rules, changelog.in: deb stuff
3163 * configure.ac: cleaner nasm detection
3165 * debian/: changelog.in, control, rules: deb stuff
3167 * README, installation.txt: typos, stuff
3169 * configure.ac: better #defines
3171 * configure.ac: whitespace
3173 * configure.ac: better documentation
3175 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3176 SDL_JOYSTICK not needed
3178 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3180 * configure.ac: need higher SDL for joystick
3182 * debian/: control, rules: deb stuff
3184 * arch/sdl/joy.c: old junk
3186 * Makefile.am, configure.ac: automake updates
3188 * main/: inferno.c, text.c: don't use althogdir on non-unix
3190 * configure.ac: more autoconf updates
3192 * misc/strutil.c: better strrev
3194 * main/inferno.c: need limits.h on mingw also
3196 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3199 2002-04-19 Bradley Bell <btb@icculus.org>
3201 * main/network.c: let hoard.ham be a cfile
3203 * main/text.c: better error message when hog not found
3207 2002-03-23 Bradley Bell <btb@icculus.org>
3209 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3210 arch/sdl/Makefile.am: Use SDL joystick automatically
3212 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3214 2002-03-05 Bradley Bell <btb@icculus.org>
3216 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3219 2002-02-23 Bradley Bell <btb@icculus.org>
3221 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3223 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3224 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3225 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3226 main/editor/Makefile.am: moved includes to include
3228 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3230 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3231 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3232 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3235 * main/game.c: disabled cockpit for OGL, formatting
3237 * 2d/ibitblt.c: formatting
3239 2002-02-16 Bradley Bell <btb@icculus.org>
3241 * include/oldsdl.h: check for older macros
3243 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3244 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3245 allow older sdl versions
3247 2002-02-15 Bradley Bell <btb@icculus.org>
3249 * main/: automap.c, automap.h, inferno.c: automap resolution now
3252 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3254 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3255 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3256 win32/include/key_arch.h: never mind - that would be pointless
3258 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3259 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3260 win32/include/key_arch.h: copied files from d1x
3262 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3263 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3265 * main/multipow.c: need conf.h
3267 * arch/win32/Makefile.am: new file
3269 * include/pstypes.h: added u_int16_t (needed in base_ip)
3271 * arch/win32/arch_ip.cpp: copied from d1x
3273 2002-02-14 Bradley Bell <btb@icculus.org>
3275 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3277 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3278 main/netlist.c: Added hotkeys to toggle fullscreen mode
3280 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3281 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3283 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3284 reorder.h: Lotsa networking stuff from d1x
3286 2002-02-13 Bradley Bell <btb@icculus.org>
3288 * include/gr.h, main/game.c: Fullscreen toggle stuff
3290 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3293 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3294 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3297 2002-02-11 Bradley Bell <btb@icculus.org>
3299 * main/bm.c: use portable loader if bigendian
3301 * include/pstypes.h: don't define bool for c++
3303 * include/cfile.h: extern AltHogDir stuff
3305 * include/byteswap.h: use WORDS_BIGENDIAN
3307 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3309 * main/vers_id.h: added D2X_IVER
3311 * misc/args.c: don't use d1x.ini
3313 * Makefile.am: rpm stuff
3315 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3318 2002-02-09 Bradley Bell <btb@icculus.org>
3320 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3322 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3324 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3327 2002-02-06 Bradley Bell <btb@icculus.org>
3329 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3330 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3331 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3333 * debian/: changelog.in, control, copyright, d2x-gl.files,
3334 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3338 2002-02-02 Bradley Bell <btb@icculus.org>
3340 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3342 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3343 Enabled RELEASE option
3345 2002-01-31 Bradley Bell <btb@icculus.org>
3347 * Makefile.am, configure.ac: specify prerequisite versions of
3348 autoconf and automake
3350 2002-01-29 Bradley Bell <btb@icculus.org>
3352 * main/mission.c: RCS header added
3354 * main/inferno.c: update copyright date
3356 * main/mission.c: allow missions to be in AltHogDir
3358 * configure.ac: Display results of configure
3360 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3363 2002-01-28 Bradley Bell <btb@icculus.org>
3365 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3366 Data files now go in DATADIR/games/d2x, user files now go in
3369 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3371 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3372 files now go in ~/.d2x
3374 2002-01-24 Bradley Bell <btb@icculus.org>
3376 * configure.ac: fix nasm not found error message
3378 2002-01-18 Bradley Bell <btb@icculus.org>
3380 * configure.in: getting rid of old configure.in
3382 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3383 main/movie.c: Movie playing kludgey stuff
3385 * misc/args.c: formatting
3387 * main/inferno.c: allow -h for help
3389 * include/error.h: don't die on int3, unless -debug given
3391 * mingw32.txt: more stuff
3393 2001-12-29 Bradley Bell <btb@icculus.org>
3395 * Makefile.am: Got rid of thinking.txt
3397 * main/inferno.c: document -nomovies option
3399 2001-12-28 Bradley Bell <btb@icculus.org>
3401 * main/titles.c: formatting, put some code into place for rendering
3402 of robots during briefings
3404 2001-12-27 Bradley Bell <btb@icculus.org>
3408 2001-12-23 Craig Hadady <chadady@iglou.com>
3410 * 2d/rle.c: fixed bug in dummy array.
3412 2001-12-03 Bradley Bell <btb@icculus.org>
3414 * arch/sdl/init.c: fix formatting
3416 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3417 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3418 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3419 and sdl joystick stuff
3421 2001-11-30 Bradley Bell <btb@icculus.org>
3423 * thinking.txt: not needed
3425 2001-11-27 Bradley Bell <btb@icculus.org>
3427 * cygconf, mingw32.txt: use sdl from source on cygwin
3429 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3430 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3431 SDL_CFLAGS to CFLAGS
3433 2001-11-27 Bradley Bell <btb@icculus.org>
3437 2001-11-14 Bradley Bell <btb@icculus.org>
3439 * texmap/scanline.c: use optimization flags as texmap default
3441 * NEWS: mouse wheel, etc
3443 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3444 wheel to emulate 3rd axis
3446 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3448 * include/error.h: kludge to ungrab mouse when we hit an int3
3450 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3451 __ENV_MSDOS__ to __MSDOS__
3453 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3456 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3459 * arch/sdl/digi.c: implemented digi_set_volume
3461 * include/grdef.h, main/config.c, misc/d_io.c: change
3462 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3464 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3465 main/piggy.c: use MAKE_SIG
3467 * installation.txt: update
3469 * configure.ac: new file
3471 * arch/sdl/joydefs.c: #include pstypes.h
3473 * arch/sdl/init.c: SDL joystick stuff
3475 * acconfig.h: adjust MINGW defines
3477 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3478 controls menu now works
3480 2001-11-13 Bradley Bell <btb@icculus.org>
3482 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3485 * Makefile.am: New file
3487 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3490 * compilerdefs.txt: New file
3492 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3494 2001-11-12 Bradley Bell <btb@icculus.org>
3496 * main/playsave.c: load player files regardless of byte order of
3499 2001-11-11 Bradley Bell <btb@icculus.org>
3501 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3504 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3506 * NEWS: GL savegame thumbnails
3508 * acconfig.h, configure.in: make option for NMOVIES, default to off
3510 2001-11-09 Bradley Bell <btb@icculus.org>
3512 * main/state.c: Enabled savegame thumbnails under OpenGL
3514 * unused/pa_null/pa_enabl.h: remove duplicate header
3516 * misc/args.c: use d2x.ini for option file
3518 * mem/mem.c: Move mem_realloc inside the ifdef
3520 * main/menu.c: fix 640x400 menu text
3522 * main/inferno.c: added documentation
3524 * main/endlevel.c: fix warnings
3526 * arch/ogl/gr.c: Get rid of gl spew
3528 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3530 * acconfig.h: Define __SDL__ for mingw
3532 2001-11-08 Bradley Bell <btb@icculus.org>
3534 * 2d/font.c: free OGL font data when rereading
3536 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3537 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3538 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3539 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3540 main/weapon.h: Enabled shareware build, endlevel flythrough
3543 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3544 of use for shareware build
3546 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3549 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3551 2001-11-05 Bradley Bell <btb@icculus.org>
3553 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3556 * include/3d.h: Add comment
3558 2001-11-04 Bradley Bell <btb@icculus.org>
3560 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3563 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3566 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3568 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3569 main/hudmsg.h: Enable d1x-style hud_message
3571 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3573 * 2d/font.c: re-init ogl fonts after remapping colors.
3575 2001-11-02 Bradley Bell <btb@icculus.org>
3577 * misc/Makefile.am: remove byteswap.h (duplicate header)
3579 * 2d/font.c: fixed gr_remap_font, minor stuff
3581 * configure.in: take out -O2 if doing debug build
3583 * main/bm.c: formatting
3585 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3587 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3588 macros, get rid of functions
3590 2001-11-01 Bradley Bell <btb@icculus.org>
3592 * misc/byteswap.h: removed duplicate header
3594 2001-10-31 Bradley Bell <btb@icculus.org>
3596 * NEWS, main/automap.c: automap works in opengl
3598 * NEWS, configure.in: Added news
3600 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3602 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3604 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3605 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3606 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3608 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3610 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3612 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3613 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3615 2001-10-27 Bradley Bell <btb@icculus.org>
3617 * main/inferno.c: added some documentation
3619 2001-10-25 Bradley Bell <btb@icculus.org>
3621 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3624 * Makefile.am, configure.in, arch/Makefile.am,
3625 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3626 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3627 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3628 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3629 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3630 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3631 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3632 it's ugly, but It'll be easier to sync with d1x.
3634 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3635 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3636 main/editor/Makefile.am: attempt at support for editor, makefile
3639 * misc/d_delay.c: formatting fix
3641 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3642 tmappent.S, tmapppro.S: adding support for runtime selection of
3645 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3646 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3647 including multi.h and network.h, fix backslashes, fix compiler
3650 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3651 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3652 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3653 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3654 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3655 including multi.h and network.h, fix backslashes
3657 * include/pstypes.h: added typedef for u_int64_t on mingw
3659 * include/3d.h: added prototype for g3_uninit_polygon_model
3661 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3663 2001-10-24 Bradley Bell <btb@icculus.org>
3665 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3666 arch subdirs, as in d1x.
3668 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3669 earlier style until i understand automake 1.5 better. remove input
3672 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3673 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3674 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3675 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3676 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3677 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3678 Moved input stuff to arch subdirs, as in d1x.
3680 * NEWS, configure.in: blah blah
3682 2001-10-23 Bradley Bell <btb@icculus.org>
3684 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3686 * texmap/tmapppro.S: no need for #include <conf.h> here
3688 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3691 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3692 file. RCS header added
3694 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3695 #ifdef'ing out the whole file. RCS header added
3697 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3698 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3699 fixes. Now works with automake 1.5 and autoconf 2.52.
3700 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3701 mingw (-grabmouse now works on win32).
3703 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3704 These don't belong in cvs
3708 2001-10-20 Bradley Bell <btb@icculus.org>
3710 * 2d/font.c: Don't free unused variables...
3712 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3715 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3716 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3717 main/Makefile.am: make dist more sensible
3719 * Makefile.am: Kludge for linking on mingw
3721 2001-10-19 Bradley Bell <btb@icculus.org>
3723 * Makefile.am, configure.in, arch/win32/Makefile.am,
3724 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3726 * include/ipx_drv.h: Check for __MINGW32__
3728 * include/i86.h: Imported from d1x
3730 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3732 * arch/dos/modex.asm: Fixed %include
3734 * main/console.c: RCS headers added
3736 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3739 * Makefile.am, main/Makefile.am: Moved final link to top-level
3740 directory instead of main/
3742 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3743 __ENV_LINUX__ to __linux__
3745 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3746 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3747 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3748 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3749 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3750 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3751 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3752 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3753 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3754 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3757 * configure.in: add --enable-xploader, support arch/linux subdir,
3760 * main/inferno.c: conditionalize conf.h
3762 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3764 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3765 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3766 misc/fileutil.h: Partial application of linux/alpha patch.
3768 2001-10-19 Bradley Bell <btb@icculus.org>
3770 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3771 networking in line with d1x, moved some arch/linux_* stuff to
3774 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3775 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3776 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3777 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3780 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3781 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3782 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3783 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3784 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3785 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3786 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3787 linux/include/ukali.h: Brought linux networking in line with d1x,
3788 moved some arch/linux_* stuff to arch/linux/*
3790 * include/ipx_drv.h: Imported from d1x
3792 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3794 * main/ipx_drv.c: Imported from d1x
3796 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3797 main/network.h, main/Makefile.am: Trying to get network working on
3800 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3801 main/Makefile.am: build fixes
3803 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3804 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3805 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3806 starting to get net working.
3808 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3809 conditionalized min,max macros
3811 2001-10-18 Bradley Bell <btb@icculus.org>
3813 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3814 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3815 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3816 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3819 * 2d/2dsline.c: RCS headers added/changed
3821 * configure.in: fix NASMFLAGS bug
3823 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3826 2001-10-17 Bradley Bell <btb@icculus.org>
3828 * NEWS: Fixed the invulnerable robots bug!
3830 * main/collide.c: Fixed the invulnerable robots bug!
3832 2001-10-14 Bradley Bell <btb@icculus.org>
3834 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3837 2001-10-13 Bradley Bell <btb@icculus.org>
3839 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3840 arch/Makefile.am, arch/dos/Makefile.am,
3841 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3842 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3843 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3844 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3845 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3846 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3847 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3848 arch/win32/include/Makefile.am, iff/Makefile.am,
3849 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3850 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3851 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3852 unused/bios/Makefile.am, unused/lib/Makefile.am,
3853 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3854 unused/ui/Makefile.am, unused/vga/Makefile.am,
3855 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3856 automake stuff from "inert" subdirs. And there was much rejoicing.
3858 * Makefile.am, NEWS, configure.in: Stuff
3860 * ChangeLog: removing auto-generated file
3862 * cygconf: Added instructions for mingw32 build
3864 * Makefile.am: renamed INSTALL to installation.txt
3866 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3868 * mingw32.txt: Added instructions for mingw32 build
3870 * configure.in: Enable assembly under mingw32
3872 2001-10-12 Bradley Bell <btb@icculus.org>
3874 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3876 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3877 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3878 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3879 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3880 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3881 to __DJGPP__, since it's built-in.
3883 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3885 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3886 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3890 2001-10-12 Bradley Bell <btb@icculus.org>
3892 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3894 * Makefile.am: make sure cygconf gets archived
3896 * configure.in: Increment version number in preparation for release
3898 * configure.in: Fix detection of opengl
3900 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3901 cygconf, arch/Makefile.am, arch/include/joy.h,
3902 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3903 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3904 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3905 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3906 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3907 Vastly improved compilability.
3909 2001-10-11 Bradley Bell <btb@icculus.org>
3911 * Makefile.am: Added macros/sdl.m4
3913 * autogen.sh: Added macros/sdl.m4
3915 2001-10-09 Bradley Bell <btb@icculus.org>
3917 * main/vers_id.h: Added DESCENT_VERSION constant
3919 * main/inferno.c: Added command-line help.
3921 * include/ogl_init.h: opengl improvments (following d1x changes)
3923 2001-10-07 Bradley Bell <btb@icculus.org>
3925 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3926 arch/ogl/Makefile.am: Remove duplicate headers.
3928 2001-08-02 Thimo Neubauer <thimo@debian.org>
3930 * mem/mem.c: totally crippled the memory manager because it does
3931 not make sense for non-DOS-systems and it would have been too
3932 complicated to get it 64bit clean
3934 2001-06-19 Bradley Bell <btb@icculus.org>
3936 * cvshowto.txt: updated anonymous password
3938 2001-02-08 Bradley Bell <btb@icculus.org>
3940 * COPYING, license.txt: Added d1x license
3942 2001-02-01 Bradley Bell <btb@icculus.org>
3944 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3946 2001-01-31 Bradley Bell <btb@icculus.org>
3948 * configure.in, arch/include/mouse.h, include/pstypes.h,
3949 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3951 * main/polyobj.c: fix typo
3953 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3954 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3955 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3956 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3957 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3958 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3959 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3960 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3961 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3962 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3963 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3964 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3965 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3966 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3967 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3968 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3969 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3970 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3971 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3972 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3973 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3974 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3975 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3976 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3977 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3978 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3981 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3982 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3983 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3984 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3987 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3990 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3991 cross-compiling, and cygwin fixes
3993 2001-01-30 Bradley Bell <btb@icculus.org>
3995 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3996 include/pstypes.h, include/strutil.h, main/Makefile.am,
3997 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3998 needs --without-assembler and --without-network to compile
4000 2001-01-29 Bradley Bell <btb@icculus.org>
4002 * configure.in, main/Makefile.am: Fixes to build system
4004 * main/kconfig.c: fix for non-linux joysticks
4006 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4007 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4008 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4009 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4010 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4011 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4012 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4013 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4014 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4015 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4017 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4018 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4019 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4020 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4021 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4022 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4025 * arch/dos/include/joy.h, arch/dos/include/key.h,
4026 arch/dos/include/mouse.h: Unified input headers.
4028 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4030 2001-01-28 Bradley Bell <btb@icculus.org>
4032 * conf.h.in, configure.in, arch/Makefile.am,
4033 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4034 arch/include/key.h, main/Makefile.am: More header unification...
4036 * main/newdemo.c: Added <ctype.h>
4038 * arch/include/event.h, arch/include/joy.h: unified input headers.
4040 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4041 OpenGL now uses SDL-GL instead of gii
4043 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4045 2001-01-25 Bradley Bell <btb@icculus.org>
4047 * autogen.sh: use "set -e" so execution stops if something goes
4050 2001-01-24 Bradley Bell <btb@icculus.org>
4054 * Makefile.am: Add ChangeLog to dist
4058 2001-01-24 Bradley Bell <btb@icculus.org>
4060 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4062 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4063 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4066 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4067 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4068 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4069 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4070 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4071 arch/Makefile.am, arch/dos/Makefile.am,
4072 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4073 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4074 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4075 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4076 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4077 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4078 unused/Makefile.am, unused/bios/Makefile.am,
4079 unused/lib/Makefile.am, unused/novga/Makefile.am,
4080 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4081 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4082 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4083 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4084 make dist, VPATH builds, ...
4086 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4087 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4088 arch/dos/Makefile.in, arch/linux/Makefile.in,
4089 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4090 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4091 misc/Makefile.in, texmap/Makefile.in: cruft removal
4093 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4096 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4098 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4100 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4103 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4104 added -grabmouse option
4106 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4107 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4108 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4109 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4110 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4111 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4112 main/songs.c, misc/args.c: changed args_find to FindArg
4114 2001-01-22 Bradley Bell <btb@icculus.org>
4116 * configure, main/Makefile.am, main/Makefile.in: configuration
4119 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4120 fix compiler warnings w/opengl
4122 * include/console.h: ggi support
4124 * arch/linux_init.c: svgalib support
4126 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4127 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4128 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4129 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4130 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4131 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4134 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4136 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4137 main/render.c: fix warnings and enable NDEBUG *
4138 arch/svgalib_init.c: svgalib support
4140 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4142 * main/kconfig.c: joystick support
4144 2001-01-21 Bradley Bell <btb@icculus.org>
4146 * cvshowto.txt: new file, taken from d1x webpage
4148 * AUTHORS, README: Taking over as maintainer of d2x
4150 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4152 2001-01-20 Bradley Bell <btb@icculus.org>
4154 * configure, configure.in: Turned -Werror back off by default
4156 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4157 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4158 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4159 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4160 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4161 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4162 main/laser.c, main/multi.c, main/network.c, main/network.h,
4163 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4164 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4165 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4166 warnings, for non-OpenGL on linux, anyway...
4168 2001-01-19 Bradley Bell <btb@icculus.org>
4170 * copying: remove duplicate file
4172 * Import of d2x-0.0.9-pre1
4174 * Import of d2x-0.0.8