1 2003-03-23 Bradley Bell <btb@icculus.org>
3 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
4 texture list doesn't get full
6 * main/bm.c: fix mem leak when reading extra robots
8 2003-03-21 Bradley Bell <btb@icculus.org>
10 * main/menu.c: Added option to set movie resolution (mostly works)
12 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
14 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
15 replacement functions to piggy.c
17 * main/gameseq.c: attempt to support mac d1 descent.pig
19 * main/bm.c: fix mem leak
21 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
22 files, both d1 and d2 oem briefing where showed
24 * main/inferno.c, main/movie.c: Change the default movie
25 resolution to "high", implement the option -lowresmovies
27 2003-03-20 Bradley Bell <btb@icculus.org>
29 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
31 * main/piggy.c: comments
33 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
35 * main/gameseq.c: delete duplicate function
37 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
39 2003-03-19 Bradley Bell <btb@icculus.org>
41 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
44 * arch/sdl/digi.c, main/kludge.c: implemented
45 digi_link_sound_to_object3 for looping sounds, other looping stuff
47 * arch/sdl/gr.c: removing dependencies on stuff in main/
49 * arch/linux/Makefile.am, arch/linux/init.c,
50 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
51 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
54 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
56 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
58 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
59 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
60 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
61 load d1 textures for d1 levels
63 2003-03-19 Bradley Bell <btb@icculus.org>
65 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
66 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
67 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
68 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
71 * README: added some OS X info
73 2003-03-17 Bradley Bell <btb@icculus.org>
75 * main/newdemo.c: simplify DEMO_FILENAME macro
77 * main/console.c, main/game.c: enable experimental console support
79 * main/gamerend.c: fixed location of fps meter in multi
81 2003-03-16 Bradley Bell <btb@icculus.org>
83 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
84 also look in shared data dir for demos
86 * main/newdemo.c, main/newdemo.h: comments/formatting
88 2003-03-15 Christopher Thielen <chris@luethy.net>
90 * main/kludge.c: set CDROM_dir back to "." - tricks game into
91 thinking d2 cd is always present
93 2003-03-15 Bradley Bell <btb@icculus.org>
95 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
98 * arch/sdl/rbaudio.c: formatting, enabled volume control under
101 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
102 gr_init. don't really know why this works, though
104 2003-03-14 Bradley Bell <btb@icculus.org>
106 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
108 * unused/bios/rbaudio.h: removed duplicate file
110 2003-03-14 Christopher Thielen <chris@luethy.net>
112 * arch/sdl/rbaudio.c: stop cd audio when exiting
114 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
116 * main/gamecntl.c: add comments to the "only matt knows" cheats
118 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
120 * main/gamemine.c: formatting, better texture conversion for d1
123 2003-03-14 Bradley Bell <btb@icculus.org>
125 * main/piggy.c: must swap all mac version pigfiles
127 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
128 main/multi.c: formatting, minor cleanups
130 * 2d/rle.c: need to swap line_size on bigendian machines
132 * main/mission.c, main/mission.h: detect mac full version hogfile
134 2003-03-13 Bradley Bell <btb@icculus.org>
136 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
137 added joy/mouse sensitivity slider, increased range to 16, and
140 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
143 * arch/linux/Makefile.am: removed extra backslash
145 * TODO, installation.txt: updated some documentation
147 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
148 menu, with maxfps option
150 2003-03-12 Bradley Bell <btb@icculus.org>
152 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
154 * arch/linux/alsadigi.c, arch/linux/findfile.c,
155 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
156 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
157 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
158 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
159 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
160 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
161 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
162 arch/linux/include/music.h, arch/linux/include/serial.h,
163 arch/linux/include/ukali.h: formatting
165 2003-03-11 Chris Arena <ccarena@cox.net>
167 * main/menu.c: fixed brightness slider
169 2003-03-01 Bradley Bell <btb@icculus.org>
171 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
172 robots and animated bitmaps work, but colors are messed up
174 2003-02-28 Bradley Bell <btb@icculus.org>
176 * main/player.h: whitespace
178 * main/automap.c, main/cntrlcen.c, main/collide.c,
179 main/gamerend.c: use Builtin_mission_num instead of 0 (if
180 descent.hog is present, d1 becomes mission 0)
182 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
183 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
184 arch/win32/winnet.c: MinGW compiles with network enabled again,
185 but still doesn't work
189 2003-02-28 Bradley Bell <btb@icculus.org>
191 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
192 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
195 2003-02-27 Bradley Bell <btb@icculus.org>
197 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
198 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
199 main/network.c, main/network.h: noted that hoard.ham is only needed
200 for multiplayer HOARD games, and should not be equated with
201 "vertigo". put HoardEquipped() back in network.c.
203 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
204 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
205 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
206 use timer_delay instead of d_delay
208 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
210 * main/render.c: added replacement qsort for solaris
212 2003-02-26 Bradley Bell <btb@icculus.org>
214 * main/gamemine.c: texture conversion for d1 shareware
216 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
218 * main/gamemine.c: better texture conversion for d1 levels
220 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
222 * main/kconfig.c: fix joystick support under MinGW
224 2003-02-26 Bradley Bell <btb@icculus.org>
226 * main/playsave.c: fix swapping glitch
228 * configure.ac, readme.txt: clean stuff up, getting ready for
231 * main/titles.c: begin support for rendering spinning robots in
234 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
237 * main/gamemine.c: load d1 shareware levels!
239 2003-02-25 Bradley Bell <btb@icculus.org>
243 * autogen.sh: add warning about old auto* versions, use
246 2003-02-24 Bradley Bell <btb@icculus.org>
248 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
249 briefings mostly working
250 * main/movie.c, main/titles.c: fixed some more briefing glitches
252 2003-02-23 Bradley Bell <btb@icculus.org>
254 * main/movie.c: fixed crash when using shareware data files
256 * arch/sdl/digi.c: fix crash on non-existent sounds
257 (i.e. shareware data)
259 2003-02-22 Bradley Bell <btb@icculus.org>
261 * main/titles.c: fixed fullscreen toggle in briefings
263 2003-02-21 Bradley Bell <btb@icculus.org>
265 * configure.ac: check for mingw when enabling nasm
266 * main/playsave.c: enable loading player files of either byte
269 2003-02-20 Bradley Bell <btb@icculus.org>
271 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
272 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
273 #343, not "rest of solution to bug #344"
274 * arch/sdl/timer.c, include/timer.h: revert to more accurate
276 * main/kludge.c: partial solution to bug #344
277 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
278 * compilerdefs.txt: added linux/mips info
279 * ChangeLog: clean up changelog
281 2003-02-19 Bradley Bell <btb@icculus.org>
283 * libmve/mveplay.c: os x needs nanosleep prototype.
285 2003-02-18 Bradley Bell <btb@icculus.org>
287 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
288 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
289 to disable/enable audio
290 * libmve/: mve_main.c, mveplay.c: bigendian fixes
291 * main/: movie.h, titles.c: make sure movie's palette is set before
292 writing briefing text. Fixes bug #359
293 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
295 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
296 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
298 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
300 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
301 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
302 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
304 * include/libmve.h: blah
306 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
308 * main/render.c: 2nd attempt to fix solaris qsort bug
310 2003-02-18 Bradley Bell <btb@icculus.org>
312 * configure.ac, include/pstypes.h: put alignment detection in
315 2003-02-17 Bradley Bell <btb@icculus.org>
317 * Makefile.am, README.utils, configure.ac, include/libmve.h,
318 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
319 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
320 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
321 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
322 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
323 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
324 moved mve stuff to separate subdir
325 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
326 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
327 mve code. Fixes (at least) bugs #41, #348, and #350.
329 2003-02-14 Bradley Bell <btb@icculus.org>
331 * main/Makefile.am: no more Makefile.mveplay. again
332 * main/mveplay.c: typo
334 2003-02-13 Bradley Bell <btb@icculus.org>
336 * utilities/mvlextract.c: uint -> unsigned int
337 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
338 standalone mveplayer, win32 support
339 * main/movie.c: random bugfixes, win32 support
340 * arch/sdl/Makefile.am: formatting
341 * configure.ac: disable networking on mac/win for now
342 * main/newmenu.c: comments
344 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
346 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
347 redundant swap functions.
349 2003-02-13 Bradley Bell <btb@icculus.org>
351 * ChangeLog: update changelog
353 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
355 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
356 polymodel alignment issues.
358 2003-02-13 Bradley Bell <btb@icculus.org>
360 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
361 fix various little bugs
362 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
363 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
364 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
366 * README.utils: new file
367 * main/: mve_main.c, mveplay.c: more movie fixes
368 * README: updated README
369 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
371 2003-02-12 Bradley Bell <btb@icculus.org>
373 * utilities/mvlextract.c: bigendian mvl support
374 * main/mveplay.c: formatting, stuff
375 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
376 truecolor mve support, standalone mveplayer
377 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
378 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
379 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
382 2003-01-22 Bradley Bell <btb@icculus.org>
384 * include/: interp.h, interp.h: restore prototype for
385 swap_polygon_model_data
387 2003-01-21 Bradley Bell <btb@icculus.org>
389 * main/piggy.c: use memcpy to avoid alignment problem
390 * compilerdefs.txt: updated some defs, added sunos/sparc
392 2003-01-15 Bradley Bell <btb@icculus.org>
394 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
395 * main/gamemine.c: attempting to support d1 shareware
396 * compilerdefs.txt: update defs
398 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
400 * main/mveplay.c: fix several bugs, comments, formatting.
402 2003-01-15 Bradley Bell <btb@icculus.org>
404 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
405 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
406 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
407 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
409 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
412 2003-01-11 Bradley Bell <btb@icculus.org>
414 * main/: mission.c, mission.h: attempt to support d1 for mac
416 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
419 2003-01-09 Bradley Bell <btb@icculus.org>
421 * main/movie.c: use ifdef around gr_toggle_fullscreen
423 2003-01-07 Bradley Bell <btb@icculus.org>
425 * Makefile.am, descent.msn, installation.txt, main/mission.c,
426 main/mission.h: don't need .msn file for descent.hog anymore
429 2003-01-06 Bradley Bell <btb@icculus.org>
431 * main/mission.h, main/mission.c: comments
432 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
435 2003-01-03 Bradley Bell <btb@icculus.org>
437 * utilities/: txb2txt.c, txt2txb.c: remove old files
438 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
439 * main/polyobj.c: attempt to make read_model_file
441 * main/menu.c: move vertigo text
443 2003-01-02 Bradley Bell <btb@icculus.org>
445 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
446 main/polyobj.h: cleanup alignment changes
447 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
448 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
449 main/object.h: fix alignment issues on sparc
450 * cvshowto.txt: update cvs info
452 * 2d/rle.c: make rle_swap handle RLE_BIG
454 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
456 * main/render.c: workaround solaris qsort bug
458 2003-01-01 Steffen Pohle <stpohle@gmx.net>
460 * arch/linux/linuxnet.c, arch/linux/ukali.c,
461 arch/linux/include/ukali.h, main/inferno.c: enabled kali
462 * arch/linux/Makefile.am: enabled linux joystick, kali
463 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
464 arch/sdl/event.c: enabled linux joystick
466 2002-12-31 Bradley Bell <btb@icculus.org>
468 * main/gamemine.c: simplified warning msg
469 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
470 * main/render.h: fix compiler warning
472 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
474 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
476 2002-12-24 Bradley Bell <btb@icculus.org>
478 * main/mission.c: fixes an infinite loop which was caused by d2x
479 thinking d2demo was a descent 1 mission
481 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
483 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
485 2002-12-24 Bradley Bell <btb@icculus.org>
487 * main/render.c: comments
489 2002-10-30 Bradley Bell <btb@icculus.org>
491 * main/inferno.c: add help for -hogdir option
492 * main/inferno.c: added -hogdir option
494 2002-10-28 Bradley Bell <btb@icculus.org>
496 * main/: inferno.c, menu.c: enabled Vertigo displays
499 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
501 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
502 main/netmisc.c, main/network.c: simplify and eliminate redundant
505 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
507 * maths/fixc.c: fix infinite loop in quad_sqrt.
508 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
509 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
511 2002-10-12 Bradley Bell <btb@icculus.org>
513 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
515 2002-10-11 Bradley Bell <btb@icculus.org>
517 * main/hud.c: make hud_message work correctly
518 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
520 * main/network.c: formatting, small fixes
522 2002-10-10 Bradley Bell <btb@icculus.org>
524 * main/netmisc.h: no swap_object for little-endian
525 * main/: netmisc.h, network.c: use macros to simplify network
527 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
529 * main/inferno.c: enable loading screen for mac shareware with
531 * main/netmisc.c: whitespace
532 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
534 * main/hud.c: whitespace
535 * configure.ac: remove shareware build, add macdata build
536 * main/songs.c: whitespace
537 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
538 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
540 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
543 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
545 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
546 comments, formatting, etc.
547 * iff/iff.c: fix bigendian iff loading.
549 2002-10-03 Bradley Bell <btb@icculus.org>
551 * utilities/txb2tex.c: typo
552 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
553 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
555 * arch/sdl/mouse.c: whitespace
557 2002-09-19 Bradley Bell <btb@icculus.org>
559 * main/kconfig.c: fix a oops, add old logs
560 * main/kconfig.c: support for >3 mouse buttons
562 2002-09-18 Bradley Bell <btb@icculus.org>
564 * include/gr.h: fix palette swap define
566 2002-09-14 Bradley Bell <btb@icculus.org>
568 * main/titles.c: load hires briefing screen if lores doesn't exist
569 (i.e. vertigo) and MenuHires=0
571 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
573 * main/: multi.h, network.h: pack some structures for ipx
576 2002-09-14 Bradley Bell <btb@icculus.org>
578 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
579 and load_endlevel_data() to expect newline-terminated strings, fix
580 load_game_data to read null-terminated string for
583 2002-09-07 Bradley Bell <btb@icculus.org>
585 * main/newmenu.c: added error message
586 * main/menu.h: enable -nohires with mac shareware
587 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
588 * 2d/font.c: enable 0/255 palette swap for fonts
589 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
591 * 2d/2dsline.c: fix ogl blooper
593 2002-09-05 Bradley Bell <btb@icculus.org>
595 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
597 * include/strutil.h: need string.h for strcasecmp
598 * include/rle.h: okay, maybe it needs to be this way
599 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
600 * 2d/scalec.c: more stuff from d2src
601 * 2d/rle.c: more stuff from d2src, formatting
602 * 2d/font.c: useless cruft
603 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
604 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
607 2002-09-04 Bradley Bell <btb@icculus.org>
609 * include/grdef.h: fix compiler warnings
610 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
611 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
613 * main/game.c: we want the mac ibitblt for everything but dos and
615 * main/texmerge.c: these routines are in tmerge.c
616 * main/credits.c: enable credits for mac and oem data
617 * main/bm.c: use either exit.ham or exit.pofs
618 * include/ibitblt.h: enable some more code from d2src
619 * include/gr.h: enable mac ubitblt_double
620 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
621 * include/grdef.h: moved some inline asm from linear.h
622 * 2d/ibitblt.c: brought in line with original d2 version
623 * 2d/bitblt.c: reverted to original d2 version of this file, then
624 added d1x enhancements
625 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
626 * 2d/linear.h: moved these back to their original locations
628 * main/mveplay.c: close some memory holes, speed up palette loading
629 * main/movie.c: added fullscreen toggle while playing movies
630 * main/inferno.c: comment out -superhires help text (always on)
631 * include/timer.h: added approx_fsec_to_usec macro
632 * arch/sdl/joy.c: fix compiler warning
634 2002-09-01 Bradley Bell <btb@icculus.org>
636 * main/network.c: oops
637 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
638 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
639 timer_get_fixed_seconds
642 2002-08-31 Bradley Bell <btb@icculus.org>
644 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
646 * main/multi.h: network endian stuff
647 * 2d/font.c, include/gr.h: fast file i/o for font headers
648 * arch/win32/arch_ip.cpp: unused file
649 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
650 bigendian networking fixes
651 * main/menu.c: make net menu more accurate, also make superhires
653 * include/pstypes.h: better to have __pack__ all the time, I think.
654 needed for networking, e.g.
655 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
657 * arch/win32/Makefile.am: unused file
660 2002-08-30 Bradley Bell <btb@icculus.org>
662 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
663 * main/: newmenu.h, titles.c: formatting
664 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
665 main/multi.h: networking works, finally
666 * TODO: added TODO file
667 * arch/linux/arch_ip.cpp: unused fine
668 * README: network sorta working
669 * main/: Makefile.am, multi.c, network.c, network.h: more
671 * main/menu.c: load builtin mission correctly
672 * main/inferno.c: documentation
673 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
675 * main/Makefile.mveplay: don't need no more
677 2002-08-29 Bradley Bell <btb@icculus.org>
679 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
680 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
681 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
683 * include/ipx_drv.h: more network fixing
684 * arch/linux/include/ipx_drv.h: more network fixing
685 * include/ipx.h: formatting
686 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
687 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
688 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
689 main/inferno.c: fixed networking fuck-up?
690 * Makefile.am: moved mingw info to README
691 * README, mingw32.txt: moved mingw info to README
693 2002-08-27 Bradley Bell <btb@icculus.org>
695 * utilities/mvlextract.c: allow specifying file to extract
696 * utilities/: tex2txb.c, txb2tex.c: use default extension to
698 * utilities/hogextract.c: allow specifying file to extract
699 * main/mission.c: Have to get mission_num _after_ promoting...
700 * main/: gameseq.c, titles.c: beginning d1 briefing support
701 * descent.msn: beginning d1 briefing support
702 * main/: titles.c, titles.h: d1-style mission briefings
703 * main/piggy.h: whitespace
704 * main/movie.c: beginning robot movie support, fall back on lo/hi
705 res if hi/lo not available
706 * main/mission.c: added Builtin_mission_num for builtin mission,
707 D1Hogdir, d1-style mission briefings
708 * main/: gameseq.c, mission.h: added Builtin_mission_num for
710 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
711 (for d1 missions that need d1 data)
712 * 2d/ibitblt.c: whitespace
714 2002-08-26 Bradley Bell <btb@icculus.org>
716 * utilities/mvlcreate.c: oops
717 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
719 * utilities/hogextract.c: added [v]iew option
720 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
721 * main/titles.c: fix writable string, disable DumbAdjust thing
722 * main/polyobj.h: whitespace
723 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
725 * main/movie.c: read movies from AltHogDir, other fixes
726 * main/: mission.c, mission.h: fix bug w/mission filename
727 * main/gameseq.c: comments
728 * main/digi.h: whitespace n stuff
729 * include/mve_audio.h: added audio flag macros
730 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
734 2002-08-23 Bradley Bell <btb@icculus.org>
736 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
738 * Makefile.am: remove d2demo.mn2
739 * cfile/cfile.c, include/cfile.h: add cfile_size function
740 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
741 eliminate need for .mn2 files for oem and demo
743 2002-08-22 Bradley Bell <btb@icculus.org>
745 * main/bm.c: fix for vertigo
746 * main/menu.h: make OEM menu pcx available
747 * 2d/rle.c: merge with original d2 file
748 * Makefile.am, configure.ac: let mission files get installed by
751 2002-08-17 Bradley Bell <btb@icculus.org>
753 * configure.ac: make FAST_FILE_IO the default on little-endian
755 * NEWS, README, compilerdefs.txt, readme.txt: documentation
756 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
759 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
761 * main/: game.c, menu.c, mission.c: promote builtin missions.
763 2002-08-15 Bradley Bell <btb@icculus.org>
765 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
766 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
767 * utilities/.cvsignore: added cvsignore
768 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
770 * main/piggy.c: mac data file loading
771 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
772 transparency and swap 0/255 correctly for mac data files
774 2002-08-13 Bradley Bell <btb@icculus.org>
776 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
777 to utilities to avoid conflict with c++ std lib <utility>
778 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
779 txt2txb.c: moved utility to utilities to avoid conflict with c++
781 * Makefile.am, configure.ac: add utilities
783 2002-08-09 Bradley Bell <btb@icculus.org>
785 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
788 2002-08-08 Bradley Bell <btb@icculus.org>
790 * main/inferno.c: comments
791 * main/: newmenu.c, songs.c: mac demo datafile support
792 * installation.txt: update
793 * main/gamesave.c: use lowercase for consistency
794 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
795 models for other than d2demo
797 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
799 * main/gamemine.c: formatting, better d1 texture conversion
800 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
801 main/mission.h: recognize .msn mission files.
803 2002-08-07 Bradley Bell <btb@icculus.org>
805 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
806 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
807 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
808 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
809 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
810 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
813 2002-08-06 Bradley Bell <btb@icculus.org>
815 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
816 * main/Makefile.am: formatting
817 * 2d/font.c: make gr_remap_font just reload the whole thing
818 * configure.ac: formatting
819 * Makefile.am: added d2demo.mn2
820 * d2demo.mn2: mission file for shareware
821 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
822 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
823 * main/sounds.h: shareware stuff, whitespace
824 * main/: polyobj.c, polyobj.h: more fast i/o macros
825 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
827 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
828 endlevel stuff to non-shareware, allow movies/endlevel for
830 * main/cntrlcen.c: typo
831 * main/bm.h: use global Piggy_hamfile_version
832 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
833 macros, use global Piggy_hamfile_version
834 * main/Makefile.am: terrain and movie stuff always used now
835 * 2d/pcx.c, include/pcx.h: make pcx header available to other
837 * main/: gamemine.c, gamesave.c: load DMB levels
838 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
839 segment.c, segment.h, switch.c, switch.h: fast i/o macros
841 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
843 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
845 2002-08-04 Bradley Bell <btb@icculus.org>
847 * main/inferno.c: shareware stuff, formatting
848 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
849 * arch/sdl/gr.c: don't need to set mode in gr_init
851 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
853 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
855 * Makefile.am, descent.mn2: added mission file for descent 1
857 2002-08-02 Bradley Bell <btb@icculus.org>
859 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
860 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
861 main/piggy.h, misc/error.c: junk
862 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
863 render.h, scores.c, scores.h, terrain.c: shareware stuff
864 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
865 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
866 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
867 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
868 main/weapon.c, main/weapon.h: fast i/o macros
870 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
872 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
873 main/gamemine.h, main/gamesave.c: load d1 levels
875 2002-07-30 Bradley Bell <btb@icculus.org>
878 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
880 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
881 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
882 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
883 main/piggy.c, main/titles.c: support shareware datafiles!
884 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
885 piggy.c: SHAREWARE fixes
887 2002-07-29 Bradley Bell <btb@icculus.org>
889 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
890 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
891 misc/fileutil.c: Portability - OS X support
893 2002-07-27 Bradley Bell <btb@icculus.org>
895 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
896 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
897 segment.h: portability
898 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
899 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
900 main/wall.h: portabilization
901 * 2d/font.c, include/gr.h: portability
903 2002-07-26 Bradley Bell <btb@icculus.org>
905 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
906 * arch/linux/findfile.c, include/pstypes.h: os x fixes
908 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
909 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
910 misc/fileutil.h: portable file i/o utils
911 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
912 writable string anymore... / formatting
913 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
914 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
915 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
916 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
917 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
918 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
919 portable-izing file loading routines
921 2002-07-24 Bradley Bell <btb@icculus.org>
923 * main/mveplay.c: correctly play files with 16bit uncompressed
924 audio, mem checking, etc
925 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
928 2002-07-23 Bradley Bell <btb@icculus.org>
930 * misc/Makefile.am: unused file
931 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
932 main/sounds.h: remove experimental nmovie stuff
933 * main/movie.c: add some debugging output
935 2002-07-22 Bradley Bell <btb@icculus.org>
937 * main/: console.c, state.c: simplified header
938 * main/movie.c: enable mveplay audio
939 * main/old/movie.c: moved to main/
940 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
941 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
942 main/mvelib.c, main/mveplay.c: initial movie support
943 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
944 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
945 include/ogl_init.h, include/pstypes.h, main/console.c,
946 main/state.c, mem/mem.c: OS X stuff
947 * configure.ac: OS X and movie stuff
949 2002-07-19 Bradley Bell <btb@icculus.org>
951 * compilerdefs.txt: OSX defs
953 2002-07-18 Bradley Bell <btb@icculus.org>
955 * main/inferno.c: use simpler rcs tags
956 * autogen.sh: keep Changelog in cvs (and use --accum)
957 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
958 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
959 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
960 main/songs.c: changed cdrom->rbaudio
961 * include/rbaudio.h: moved to /include
963 2002-07-17 Bradley Bell <btb@icculus.org>
965 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
966 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
967 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
968 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
969 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
970 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
971 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
972 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
973 3d/setup.c: use simpler rcs tags
978 2002-07-17 Bradley Bell <btb@icculus.org>
980 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
981 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
982 * debian/rules: don't need readme's
983 * debian/rules: move d1x license to COPYING, license clarifications
984 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
985 license to COPYING, license clarifications
986 * debian/rules: fix debian docs
987 * debian/rules: fix debian manpages
988 * debian/d2x-sdl.menu: fix debian menu
989 * debian/rules: link to undocumented man page for debs
990 * Makefile.am, configure.ac, debian/control, debian/copyright,
991 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
992 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
993 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
996 2002-07-16 Bradley Bell <btb@icculus.org>
998 * debian/: rules, changelog.in: deb stuff
999 * configure.ac: cleaner nasm detection
1000 * debian/: changelog.in, control, rules: deb stuff
1001 * README, installation.txt: typos, stuff
1002 * configure.ac: better #defines
1003 * configure.ac: whitespace
1004 * configure.ac: better documentation
1005 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1006 SDL_JOYSTICK not needed
1007 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1008 * configure.ac: need higher SDL for joystick
1009 * debian/: control, rules: deb stuff
1010 * arch/sdl/joy.c: old junk
1011 * Makefile.am, configure.ac: automake updates
1012 * main/: inferno.c, text.c: don't use althogdir on non-unix
1013 * configure.ac: more autoconf updates
1014 * misc/strutil.c: better strrev
1015 * main/inferno.c: need limits.h on mingw also
1016 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1019 2002-04-19 Bradley Bell <btb@icculus.org>
1021 * main/network.c: let hoard.ham be a cfile
1022 * main/text.c: better error message when hog not found
1025 2002-03-23 Bradley Bell <btb@icculus.org>
1027 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1028 arch/sdl/Makefile.am: Use SDL joystick automatically
1029 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1031 2002-03-05 Bradley Bell <btb@icculus.org>
1033 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1036 2002-02-23 Bradley Bell <btb@icculus.org>
1038 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1039 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1040 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1041 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1042 main/editor/Makefile.am: moved includes to include
1043 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1044 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1045 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1046 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1048 * main/game.c: disabled cockpit for OGL, formatting
1049 * 2d/ibitblt.c: formatting
1051 2002-02-16 Bradley Bell <btb@icculus.org>
1053 * include/oldsdl.h: check for older macros
1054 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1055 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1056 allow older sdl versions
1058 2002-02-15 Bradley Bell <btb@icculus.org>
1060 * main/: automap.c, automap.h, inferno.c: automap resolution now
1062 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1063 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1064 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1065 win32/include/key_arch.h: never mind - that would be pointless
1066 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1067 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1068 win32/include/key_arch.h: copied files from d1x
1069 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1070 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1071 * main/multipow.c: need conf.h
1072 * arch/win32/Makefile.am: new file
1073 * include/pstypes.h: added u_int16_t (needed in base_ip)
1074 * arch/win32/arch_ip.cpp: copied from d1x
1076 2002-02-14 Bradley Bell <btb@icculus.org>
1078 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1079 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1080 main/netlist.c: Added hotkeys to toggle fullscreen mode
1081 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1082 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1083 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1084 reorder.h: Lotsa networking stuff from d1x
1086 2002-02-13 Bradley Bell <btb@icculus.org>
1088 * include/gr.h, main/game.c: Fullscreen toggle stuff
1089 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1091 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1092 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1095 2002-02-11 Bradley Bell <btb@icculus.org>
1097 * main/bm.c: use portable loader if bigendian
1098 * include/pstypes.h: don't define bool for c++
1099 * include/cfile.h: extern AltHogDir stuff
1100 * include/byteswap.h: use WORDS_BIGENDIAN
1101 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1102 * main/vers_id.h: added D2X_IVER
1103 * misc/args.c: don't use d1x.ini
1104 * Makefile.am: rpm stuff
1105 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1108 2002-02-09 Bradley Bell <btb@icculus.org>
1110 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1112 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1114 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1117 2002-02-06 Bradley Bell <btb@icculus.org>
1119 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1120 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1121 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1122 * debian/: changelog.in, control, copyright, d2x-gl.files,
1123 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1127 2002-02-02 Bradley Bell <btb@icculus.org>
1129 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1130 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1131 Enabled RELEASE option
1133 2002-01-31 Bradley Bell <btb@icculus.org>
1135 * Makefile.am, configure.ac: specify prerequisite versions of
1136 autoconf and automake
1138 2002-01-29 Bradley Bell <btb@icculus.org>
1140 * main/mission.c: RCS header added
1141 * main/inferno.c: update copyright date
1142 * main/mission.c: allow missions to be in AltHogDir
1143 * configure.ac: Display results of configure
1144 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1147 2002-01-28 Bradley Bell <btb@icculus.org>
1149 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1150 Data files now go in DATADIR/games/d2x, user files now go in
1153 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1155 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1156 files now go in ~/.d2x
1158 2002-01-24 Bradley Bell <btb@icculus.org>
1160 * configure.ac: fix nasm not found error message
1162 2002-01-18 Bradley Bell <btb@icculus.org>
1164 * configure.in: getting rid of old configure.in
1165 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1166 main/movie.c: Movie playing kludgey stuff
1167 * misc/args.c: formatting
1168 * main/inferno.c: allow -h for help
1169 * include/error.h: don't die on int3, unless -debug given
1170 * mingw32.txt: more stuff
1172 2001-12-29 Bradley Bell <btb@icculus.org>
1174 * Makefile.am: Got rid of thinking.txt
1175 * main/inferno.c: document -nomovies option
1177 2001-12-28 Bradley Bell <btb@icculus.org>
1179 * main/titles.c: formatting, put some code into place for rendering
1180 of robots during briefings
1182 2001-12-27 Bradley Bell <btb@icculus.org>
1186 2001-12-23 Craig Hadady <chadady@iglou.com>
1188 * 2d/rle.c: fixed bug in dummy array.
1190 2001-12-03 Bradley Bell <btb@icculus.org>
1192 * arch/sdl/init.c: fix formatting
1193 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1194 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1195 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1196 and sdl joystick stuff
1198 2001-11-30 Bradley Bell <btb@icculus.org>
1200 * thinking.txt: not needed
1202 2001-11-27 Bradley Bell <btb@icculus.org>
1204 * cygconf, mingw32.txt: use sdl from source on cygwin
1205 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1206 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1207 SDL_CFLAGS to CFLAGS
1209 2001-11-27 Bradley Bell <btb@icculus.org>
1213 2001-11-14 Bradley Bell <btb@icculus.org>
1215 * texmap/scanline.c: use optimization flags as texmap default
1216 * NEWS: mouse wheel, etc
1217 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1218 wheel to emulate 3rd axis
1219 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1220 * include/error.h: kludge to ungrab mouse when we hit an int3
1221 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1222 __ENV_MSDOS__ to __MSDOS__
1223 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1225 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1227 * arch/sdl/digi.c: implemented digi_set_volume
1228 * include/grdef.h, main/config.c, misc/d_io.c: change
1229 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1230 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1231 main/piggy.c: use MAKE_SIG
1232 * installation.txt: update
1233 * configure.ac: new file
1234 * arch/sdl/joydefs.c: #include pstypes.h
1235 * arch/sdl/init.c: SDL joystick stuff
1236 * acconfig.h: adjust MINGW defines
1237 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1238 controls menu now works
1240 2001-11-13 Bradley Bell <btb@icculus.org>
1242 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1244 * Makefile.am: New file
1245 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1247 * compilerdefs.txt: New file
1248 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1250 2001-11-12 Bradley Bell <btb@icculus.org>
1252 * main/playsave.c: load player files regardless of byte order of
1255 2001-11-11 Bradley Bell <btb@icculus.org>
1257 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1259 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1260 * NEWS: GL savegame thumbnails
1261 * acconfig.h, configure.in: make option for NMOVIES, default to off
1263 2001-11-09 Bradley Bell <btb@icculus.org>
1265 * main/state.c: Enabled savegame thumbnails under OpenGL
1266 * unused/pa_null/pa_enabl.h: remove duplicate header
1267 * misc/args.c: use d2x.ini for option file
1268 * mem/mem.c: Move mem_realloc inside the ifdef
1269 * main/menu.c: fix 640x400 menu text
1270 * main/inferno.c: added documentation
1271 * main/endlevel.c: fix warnings
1272 * arch/ogl/gr.c: Get rid of gl spew
1273 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1274 * acconfig.h: Define __SDL__ for mingw
1276 2001-11-08 Bradley Bell <btb@icculus.org>
1278 * 2d/font.c: free OGL font data when rereading
1279 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1280 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1281 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1282 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1283 main/weapon.h: Enabled shareware build, endlevel flythrough
1285 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1286 of use for shareware build
1287 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1289 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1291 2001-11-05 Bradley Bell <btb@icculus.org>
1293 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1295 * include/3d.h: Add comment
1297 2001-11-04 Bradley Bell <btb@icculus.org>
1299 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1301 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1303 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1304 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1305 main/hudmsg.h: Enable d1x-style hud_message
1306 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1307 * 2d/font.c: re-init ogl fonts after remapping colors.
1309 2001-11-02 Bradley Bell <btb@icculus.org>
1311 * misc/Makefile.am: remove byteswap.h (duplicate header)
1312 * 2d/font.c: fixed gr_remap_font, minor stuff
1313 * configure.in: take out -O2 if doing debug build
1314 * main/bm.c: formatting
1315 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1316 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1317 macros, get rid of functions
1319 2001-11-01 Bradley Bell <btb@icculus.org>
1321 * misc/byteswap.h: removed duplicate header
1323 2001-10-31 Bradley Bell <btb@icculus.org>
1325 * NEWS, main/automap.c: automap works in opengl
1326 * NEWS, configure.in: Added news
1327 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1328 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1329 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1330 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1331 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1332 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1333 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1334 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1335 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1337 2001-10-27 Bradley Bell <btb@icculus.org>
1339 * main/inferno.c: added some documentation
1341 2001-10-25 Bradley Bell <btb@icculus.org>
1343 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1345 * Makefile.am, configure.in, arch/Makefile.am,
1346 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1347 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1348 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1349 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1350 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1351 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1352 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1353 it's ugly, but It'll be easier to sync with d1x.
1354 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1355 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1356 main/editor/Makefile.am: attempt at support for editor, makefile
1358 * misc/d_delay.c: formatting fix
1359 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1360 tmappent.S, tmapppro.S: adding support for runtime selection of
1362 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1363 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1364 including multi.h and network.h, fix backslashes, fix compiler
1366 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1367 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1368 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1369 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1370 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1371 including multi.h and network.h, fix backslashes
1372 * include/pstypes.h: added typedef for u_int64_t on mingw
1373 * include/3d.h: added prototype for g3_uninit_polygon_model
1374 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1376 2001-10-24 Bradley Bell <btb@icculus.org>
1378 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1379 arch subdirs, as in d1x.
1380 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1381 earlier style until i understand automake 1.5 better. remove input
1383 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1384 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1385 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1386 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1387 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1388 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1389 Moved input stuff to arch subdirs, as in d1x.
1390 * NEWS, configure.in: blah blah
1392 2001-10-23 Bradley Bell <btb@icculus.org>
1394 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1395 * texmap/tmapppro.S: no need for #include <conf.h> here
1396 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1398 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1399 file. RCS header added
1400 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1401 #ifdef'ing out the whole file. RCS header added
1402 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1403 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1404 fixes. Now works with automake 1.5 and autoconf 2.52.
1405 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1406 mingw (-grabmouse now works on win32).
1407 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1408 These don't belong in cvs
1412 2001-10-20 Bradley Bell <btb@icculus.org>
1414 * 2d/font.c: Don't free unused variables...
1415 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1417 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1418 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1419 main/Makefile.am: make dist more sensible
1420 * Makefile.am: Kludge for linking on mingw
1422 2001-10-19 Bradley Bell <btb@icculus.org>
1424 * Makefile.am, configure.in, arch/win32/Makefile.am,
1425 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1426 * include/ipx_drv.h: Check for __MINGW32__
1427 * include/i86.h: Imported from d1x
1428 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1429 * arch/dos/modex.asm: Fixed %include
1430 * main/console.c: RCS headers added
1431 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1433 * Makefile.am, main/Makefile.am: Moved final link to top-level
1434 directory instead of main/
1435 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1436 __ENV_LINUX__ to __linux__
1437 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1438 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1439 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1440 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1441 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1442 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1443 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1444 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1445 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1446 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1448 * configure.in: add --enable-xploader, support arch/linux subdir,
1450 * main/inferno.c: conditionalize conf.h
1452 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1454 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1455 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1456 misc/fileutil.h: Partial application of linux/alpha patch.
1458 2001-10-19 Bradley Bell <btb@icculus.org>
1460 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1461 networking in line with d1x, moved some arch/linux_* stuff to
1463 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1464 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1465 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1466 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1468 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1469 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1470 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1471 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1472 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1473 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1474 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1475 linux/include/ukali.h: Brought linux networking in line with d1x,
1476 moved some arch/linux_* stuff to arch/linux/*
1477 * include/ipx_drv.h: Imported from d1x
1478 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1479 * main/ipx_drv.c: Imported from d1x
1480 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1481 main/network.h, main/Makefile.am: Trying to get network working on
1483 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1484 main/Makefile.am: build fixes
1485 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1486 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1487 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1488 starting to get net working.
1489 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1490 conditionalized min,max macros
1492 2001-10-18 Bradley Bell <btb@icculus.org>
1494 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1495 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1496 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1497 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1499 * 2d/2dsline.c: RCS headers added/changed
1500 * configure.in: fix NASMFLAGS bug
1501 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1504 2001-10-17 Bradley Bell <btb@icculus.org>
1506 * NEWS: Fixed the invulnerable robots bug!
1507 * main/collide.c: Fixed the invulnerable robots bug!
1509 2001-10-14 Bradley Bell <btb@icculus.org>
1511 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1514 2001-10-13 Bradley Bell <btb@icculus.org>
1516 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1517 arch/Makefile.am, arch/dos/Makefile.am,
1518 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1519 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1520 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1521 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1522 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1523 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1524 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1525 arch/win32/include/Makefile.am, iff/Makefile.am,
1526 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1527 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1528 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1529 unused/bios/Makefile.am, unused/lib/Makefile.am,
1530 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1531 unused/ui/Makefile.am, unused/vga/Makefile.am,
1532 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1533 automake stuff from "inert" subdirs. And there was much rejoicing.
1534 * Makefile.am, NEWS, configure.in: Stuff
1535 * ChangeLog: removing auto-generated file
1536 * cygconf: Added instructions for mingw32 build
1537 * Makefile.am: renamed INSTALL to installation.txt
1538 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1539 * mingw32.txt: Added instructions for mingw32 build
1540 * configure.in: Enable assembly under mingw32
1542 2001-10-12 Bradley Bell <btb@icculus.org>
1544 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1545 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1546 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1547 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1548 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1549 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1550 to __DJGPP__, since it's built-in.
1552 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1554 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1555 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1559 2001-10-12 Bradley Bell <btb@icculus.org>
1561 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1562 * Makefile.am: make sure cygconf gets archived
1563 * configure.in: Increment version number in preparation for release
1564 * configure.in: Fix detection of opengl
1565 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1566 cygconf, arch/Makefile.am, arch/include/joy.h,
1567 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1568 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1569 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1570 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1571 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1572 Vastly improved compilability.
1574 2001-10-11 Bradley Bell <btb@icculus.org>
1576 * Makefile.am: Added macros/sdl.m4
1577 * autogen.sh: Added macros/sdl.m4
1579 2001-10-09 Bradley Bell <btb@icculus.org>
1581 * main/vers_id.h: Added DESCENT_VERSION constant
1582 * main/inferno.c: Added command-line help.
1583 * include/ogl_init.h: opengl improvments (following d1x changes)
1585 2001-10-07 Bradley Bell <btb@icculus.org>
1587 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1588 arch/ogl/Makefile.am: Remove duplicate headers.
1590 2001-08-02 Thimo Neubauer <thimo@debian.org>
1592 * mem/mem.c: totally crippled the memory manager because it does
1593 not make sense for non-DOS-systems and it would have been too
1594 complicated to get it 64bit clean
1596 2001-06-19 Bradley Bell <btb@icculus.org>
1598 * cvshowto.txt: updated anonymous password
1600 2001-02-08 Bradley Bell <btb@icculus.org>
1602 * COPYING, license.txt: Added d1x license
1604 2001-02-01 Bradley Bell <btb@icculus.org>
1606 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1608 2001-01-31 Bradley Bell <btb@icculus.org>
1610 * configure.in, arch/include/mouse.h, include/pstypes.h,
1611 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1612 * main/polyobj.c: fix typo
1613 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1614 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1615 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1616 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1617 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1618 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1619 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1620 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1621 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1622 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1623 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1624 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1625 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1626 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1627 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1628 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1629 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1630 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1631 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1632 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1633 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1634 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1635 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1636 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1637 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1638 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1640 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1641 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1642 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1643 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1645 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1647 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1648 cross-compiling, and cygwin fixes
1650 2001-01-30 Bradley Bell <btb@icculus.org>
1652 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1653 include/pstypes.h, include/strutil.h, main/Makefile.am,
1654 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1655 needs --without-assembler and --without-network to compile
1657 2001-01-29 Bradley Bell <btb@icculus.org>
1659 * configure.in, main/Makefile.am: Fixes to build system
1660 * main/kconfig.c: fix for non-linux joysticks
1661 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1662 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1663 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1664 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1665 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1666 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1667 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1669 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1670 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1671 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1672 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1673 sdl_timer.c: Fixed build system, minor fixes
1674 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1675 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1677 2001-01-28 Bradley Bell <btb@icculus.org>
1679 * conf.h.in, configure.in, arch/Makefile.am,
1680 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1681 arch/include/key.h, main/Makefile.am: More header unification...
1682 * main/newdemo.c: Added <ctype.h>
1683 * arch/include/: event.h, joy.h: unified input headers.
1684 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1685 OpenGL now uses SDL-GL instead of gii
1686 * arch/include/: key.h, mouse.h: Unified arch headers
1688 2001-01-25 Bradley Bell <btb@icculus.org>
1690 * autogen.sh: use "set -e" so execution stops if something goes
1693 2001-01-24 Bradley Bell <btb@icculus.org>
1696 * Makefile.am: Add ChangeLog to dist
1697 * ChangeLog: Putting this here so automake doesn't complain
1701 2001-01-24 Bradley Bell <btb@icculus.org>
1703 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1704 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1705 for building ChangeLog from RCS entries
1706 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1707 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1708 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1709 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1710 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1711 arch/Makefile.am, arch/dos/Makefile.am,
1712 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1713 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1714 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1715 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1716 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1717 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1718 unused/Makefile.am, unused/bios/Makefile.am,
1719 unused/lib/Makefile.am, unused/novga/Makefile.am,
1720 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1721 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1722 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1723 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1724 make dist, VPATH builds, ...
1725 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1726 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1727 arch/dos/Makefile.in, arch/linux/Makefile.in,
1728 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1729 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1730 misc/Makefile.in, texmap/Makefile.in: cruft removal
1731 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1733 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1734 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1735 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1736 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1738 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1739 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1740 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1741 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1742 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1743 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1744 main/songs.c, misc/args.c: changed args_find to FindArg
1746 2001-01-22 Bradley Bell <btb@icculus.org>
1748 * configure, main/Makefile.am, main/Makefile.in: configuration
1750 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1751 fix compiler warnings w/opengl
1752 * include/console.h: ggi support
1753 * arch/linux_init.c: svgalib support
1754 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1755 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1756 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1757 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1758 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1759 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1760 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1761 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1762 warnings and enable NDEBUG
1763 * arch/svgalib_init.c: svgalib support
1765 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1767 * main/kconfig.c: joystick support
1769 2001-01-21 Bradley Bell <btb@icculus.org>
1771 * cvshowto.txt: new file, taken from d1x webpage
1772 * AUTHORS, README: Taking over as maintainer of d2x
1773 * ChangeLog: Grab mouse with SDL/X11
1774 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1776 2001-01-20 Bradley Bell <btb@icculus.org>
1778 * configure, configure.in: Turned -Werror back off by default
1779 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1780 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1781 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1782 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1783 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1784 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1785 main/laser.c, main/multi.c, main/network.c, main/network.h,
1786 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1787 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1788 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1789 warnings, for non-OpenGL on linux, anyway...
1791 2001-01-19 Bradley Bell <btb@icculus.org>
1793 * copying: remove duplicate file
1794 * Import of d2x-0.0.9-pre1
1795 * Import of d2x-0.0.8