1 2003-05-12 Bradley Bell <btb@icculus.org>
3 * main/titles.c: use briefings with no extension
7 2003-04-30 Bradley Bell <btb@icculus.org>
9 * configure.ac: have to include time.h when checking for nanosleep
11 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
14 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
15 increment version number
17 * main/Makefile.am: make dist fix
21 2003-04-29 Bradley Bell <btb@icculus.org>
23 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
26 2003-04-24 Bradley Bell <btb@icculus.org>
28 * configure.ac: increment version number
30 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
33 2003-04-24 Ingo van Lil <inguin@gmx.de>
35 * main/render.c: fix misspellings of NDEBUG
39 2003-04-14 Bradley Bell <btb@icculus.org>
41 * cfile/cfile.c: prefer files from d2 hog over d1 hog
43 2003-04-11 Bradley Bell <btb@icculus.org>
45 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
50 2003-04-11 Bradley Bell <btb@icculus.org>
52 * libmve/mveplay.c: use _sleep instead of sleep on win32
54 * Makefile.am, README, README.utils, arch/sdl/digi.c,
55 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
56 include/cfile.h, include/error.h, libmve/Makefile.am,
57 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
58 main/endlevel.h, main/playsave.c, misc/fileutil.c:
59 utilities/Makefile.am: comments/formatting/dist problems
61 * configure.ac: use different defines for os x
63 2003-04-07 Bradley Bell <btb@icculus.org>
65 * include/error.h, misc/error.c: put some old stuff back in,
66 eliminate duplicate error messages
68 * main/text.c: don't die on text not found
71 * main/inferno.c: print some useful info if hog not found, allow
72 -help to work if no text available
74 2003-04-07 Steffen Pohle <stpohle@gmx.net>
76 * arch/linux/Makefile.am: revert to previous version, so linux
79 2003-04-03 Bradley Bell <btb@icculus.org>
81 * main/endlevel.c: fixed exit model scheme yet again
83 2003-04-02 Bradley Bell <btb@icculus.org>
85 * misc/error.c: call Int3 on Assert
87 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
90 * main/wall.c: don't die when trying to toggle nonexistent
91 segment... vertigo level 10 is buggy!
93 * main/gamemine.c: comments/formatting
95 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
97 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
98 main/inferno.c: Allow use of 22K sound samples
100 2003-03-29 Bradley Bell <btb@icculus.org>
102 * arch/ogl/gr.c: default to bitmapped reticle
104 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
105 main/polyobj.c: rewrote endlevel stuff to reread exit model info
108 * arch/sdl/joy.c: fixed text seen for hats in control config
111 2003-03-28 Bradley Bell <btb@icculus.org>
113 * main/bm.c: heh, model nums in vertigo are hardcoded,
114 N_D2_POLYGON_MODELS can't change
116 * configure.ac, include/d1x.xpm, include/descent.xpm,
117 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
120 2003-03-27 Bradley Bell <btb@icculus.org>
122 * main/text.h: fixed text references for hat directions
124 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
126 2003-03-26 Bradley Bell <btb@icculus.org>
128 * main/playsave.c: make d2x keys backward compatible
130 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
132 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
135 2003-03-26 Bradley Bell <btb@icculus.org>
137 * main/piggy.c: fix crash when d1 data not present
139 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
140 read/write from plr file
142 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
143 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
144 added escort.h header
146 2003-03-25 Bradley Bell <btb@icculus.org>
148 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
149 D1_PIGFILE ("descent.pig") macro
151 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
152 models from d1 pig file
154 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
155 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
156 really) from d1 pig file
158 2003-03-23 Bradley Bell <btb@icculus.org>
160 * main/bm.c: stop extra robots from overwriting exit models
162 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
163 texture list doesn't get full
165 * main/bm.c: fix mem leak when reading extra robots
167 2003-03-21 Bradley Bell <btb@icculus.org>
169 * main/menu.c: Added option to set movie resolution (mostly works)
171 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
173 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
174 replacement functions to piggy.c
176 * main/gameseq.c: attempt to support mac d1 descent.pig
178 * main/bm.c: fix mem leak
180 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
181 files, both d1 and d2 oem briefing where showed
183 * main/inferno.c, main/movie.c: Change the default movie
184 resolution to "high", implement the option -lowresmovies
186 2003-03-20 Bradley Bell <btb@icculus.org>
188 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
190 * main/piggy.c: comments
192 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
194 * main/gameseq.c: delete duplicate function
196 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
198 2003-03-19 Bradley Bell <btb@icculus.org>
200 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
201 (cddb discid) support
203 * arch/sdl/digi.c, main/kludge.c: implemented
204 digi_link_sound_to_object3 for looping sounds, other looping stuff
206 * arch/sdl/gr.c: removing dependencies on stuff in main/
208 * arch/linux/Makefile.am, arch/linux/init.c,
209 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
210 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
211 other header cleanups
213 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
215 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
217 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
218 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
219 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
220 load d1 textures for d1 levels
222 2003-03-19 Bradley Bell <btb@icculus.org>
224 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
225 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
226 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
227 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
230 * README: added some OS X info
232 2003-03-17 Bradley Bell <btb@icculus.org>
234 * main/newdemo.c: simplify DEMO_FILENAME macro
236 * main/console.c, main/game.c: enable experimental console support
238 * main/gamerend.c: fixed location of fps meter in multi
240 2003-03-16 Bradley Bell <btb@icculus.org>
242 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
243 also look in shared data dir for demos
245 * main/newdemo.c, main/newdemo.h: comments/formatting
247 2003-03-15 Christopher Thielen <chris@luethy.net>
249 * main/kludge.c: set CDROM_dir back to "." - tricks game into
250 thinking d2 cd is always present
252 2003-03-15 Bradley Bell <btb@icculus.org>
254 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
257 * arch/sdl/rbaudio.c: formatting, enabled volume control under
260 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
261 gr_init. don't really know why this works, though
263 2003-03-14 Bradley Bell <btb@icculus.org>
265 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
267 * unused/bios/rbaudio.h: removed duplicate file
269 2003-03-14 Christopher Thielen <chris@luethy.net>
271 * arch/sdl/rbaudio.c: stop cd audio when exiting
273 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
275 * main/gamecntl.c: add comments to the "only matt knows" cheats
277 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
279 * main/gamemine.c: formatting, better texture conversion for d1
282 2003-03-14 Bradley Bell <btb@icculus.org>
284 * main/piggy.c: must swap all mac version pigfiles
286 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
287 main/multi.c: formatting, minor cleanups
289 * 2d/rle.c: need to swap line_size on bigendian machines
291 * main/mission.c, main/mission.h: detect mac full version hogfile
293 2003-03-13 Bradley Bell <btb@icculus.org>
295 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
296 added joy/mouse sensitivity slider, increased range to 16, and
299 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
302 * arch/linux/Makefile.am: removed extra backslash
304 * TODO, installation.txt: updated some documentation
306 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
307 menu, with maxfps option
309 2003-03-12 Bradley Bell <btb@icculus.org>
311 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
313 * arch/linux/alsadigi.c, arch/linux/findfile.c,
314 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
315 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
316 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
317 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
318 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
319 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
320 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
321 arch/linux/include/music.h, arch/linux/include/serial.h,
322 arch/linux/include/ukali.h: formatting
324 2003-03-11 Chris Arena <ccarena@cox.net>
326 * main/menu.c: fixed brightness slider
328 2003-03-01 Bradley Bell <btb@icculus.org>
330 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
331 robots and animated bitmaps work, but colors are messed up
333 2003-02-28 Bradley Bell <btb@icculus.org>
335 * main/player.h: whitespace
337 * main/automap.c, main/cntrlcen.c, main/collide.c,
338 main/gamerend.c: use Builtin_mission_num instead of 0 (if
339 descent.hog is present, d1 becomes mission 0)
341 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
342 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
343 arch/win32/winnet.c: MinGW compiles with network enabled again,
344 but still doesn't work
348 2003-02-28 Bradley Bell <btb@icculus.org>
350 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
351 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
354 2003-02-27 Bradley Bell <btb@icculus.org>
356 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
357 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
358 main/network.c, main/network.h: noted that hoard.ham is only needed
359 for multiplayer HOARD games, and should not be equated with
360 "vertigo". put HoardEquipped() back in network.c.
362 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
363 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
364 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
365 use timer_delay instead of d_delay
367 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
369 * main/render.c: added replacement qsort for solaris
371 2003-02-26 Bradley Bell <btb@icculus.org>
373 * main/gamemine.c: texture conversion for d1 shareware
375 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
377 * main/gamemine.c: better texture conversion for d1 levels
379 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
381 * main/kconfig.c: fix joystick support under MinGW
383 2003-02-26 Bradley Bell <btb@icculus.org>
385 * main/playsave.c: fix swapping glitch
387 * configure.ac, readme.txt: clean stuff up, getting ready for
390 * main/titles.c: begin support for rendering spinning robots in
393 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
396 * main/gamemine.c: load d1 shareware levels!
398 2003-02-25 Bradley Bell <btb@icculus.org>
402 * autogen.sh: add warning about old auto* versions, use
405 2003-02-24 Bradley Bell <btb@icculus.org>
407 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
408 briefings mostly working
409 * main/movie.c, main/titles.c: fixed some more briefing glitches
411 2003-02-23 Bradley Bell <btb@icculus.org>
413 * main/movie.c: fixed crash when using shareware data files
415 * arch/sdl/digi.c: fix crash on non-existent sounds
416 (i.e. shareware data)
418 2003-02-22 Bradley Bell <btb@icculus.org>
420 * main/titles.c: fixed fullscreen toggle in briefings
422 2003-02-21 Bradley Bell <btb@icculus.org>
424 * configure.ac: check for mingw when enabling nasm
425 * main/playsave.c: enable loading player files of either byte
428 2003-02-20 Bradley Bell <btb@icculus.org>
430 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
431 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
432 #343, not "rest of solution to bug #344"
433 * arch/sdl/timer.c, include/timer.h: revert to more accurate
435 * main/kludge.c: partial solution to bug #344
436 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
437 * compilerdefs.txt: added linux/mips info
438 * ChangeLog: clean up changelog
440 2003-02-19 Bradley Bell <btb@icculus.org>
442 * libmve/mveplay.c: os x needs nanosleep prototype.
444 2003-02-18 Bradley Bell <btb@icculus.org>
446 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
447 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
448 to disable/enable audio
449 * libmve/: mve_main.c, mveplay.c: bigendian fixes
450 * main/: movie.h, titles.c: make sure movie's palette is set before
451 writing briefing text. Fixes bug #359
452 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
454 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
455 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
457 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
459 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
460 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
461 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
463 * include/libmve.h: blah
465 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
467 * main/render.c: 2nd attempt to fix solaris qsort bug
469 2003-02-18 Bradley Bell <btb@icculus.org>
471 * configure.ac, include/pstypes.h: put alignment detection in
474 2003-02-17 Bradley Bell <btb@icculus.org>
476 * Makefile.am, README.utils, configure.ac, include/libmve.h,
477 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
478 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
479 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
480 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
481 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
482 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
483 moved mve stuff to separate subdir
484 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
485 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
486 mve code. Fixes (at least) bugs #41, #348, and #350.
488 2003-02-14 Bradley Bell <btb@icculus.org>
490 * main/Makefile.am: no more Makefile.mveplay. again
491 * main/mveplay.c: typo
493 2003-02-13 Bradley Bell <btb@icculus.org>
495 * utilities/mvlextract.c: uint -> unsigned int
496 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
497 standalone mveplayer, win32 support
498 * main/movie.c: random bugfixes, win32 support
499 * arch/sdl/Makefile.am: formatting
500 * configure.ac: disable networking on mac/win for now
501 * main/newmenu.c: comments
503 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
505 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
506 redundant swap functions.
508 2003-02-13 Bradley Bell <btb@icculus.org>
510 * ChangeLog: update changelog
512 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
514 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
515 polymodel alignment issues.
517 2003-02-13 Bradley Bell <btb@icculus.org>
519 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
520 fix various little bugs
521 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
522 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
523 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
525 * README.utils: new file
526 * main/: mve_main.c, mveplay.c: more movie fixes
527 * README: updated README
528 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
530 2003-02-12 Bradley Bell <btb@icculus.org>
532 * utilities/mvlextract.c: bigendian mvl support
533 * main/mveplay.c: formatting, stuff
534 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
535 truecolor mve support, standalone mveplayer
536 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
537 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
538 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
541 2003-01-22 Bradley Bell <btb@icculus.org>
543 * include/: interp.h, interp.h: restore prototype for
544 swap_polygon_model_data
546 2003-01-21 Bradley Bell <btb@icculus.org>
548 * main/piggy.c: use memcpy to avoid alignment problem
549 * compilerdefs.txt: updated some defs, added sunos/sparc
551 2003-01-15 Bradley Bell <btb@icculus.org>
553 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
554 * main/gamemine.c: attempting to support d1 shareware
555 * compilerdefs.txt: update defs
557 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
559 * main/mveplay.c: fix several bugs, comments, formatting.
561 2003-01-15 Bradley Bell <btb@icculus.org>
563 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
564 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
565 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
566 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
568 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
571 2003-01-11 Bradley Bell <btb@icculus.org>
573 * main/: mission.c, mission.h: attempt to support d1 for mac
575 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
578 2003-01-09 Bradley Bell <btb@icculus.org>
580 * main/movie.c: use ifdef around gr_toggle_fullscreen
582 2003-01-07 Bradley Bell <btb@icculus.org>
584 * Makefile.am, descent.msn, installation.txt, main/mission.c,
585 main/mission.h: don't need .msn file for descent.hog anymore
588 2003-01-06 Bradley Bell <btb@icculus.org>
590 * main/mission.h, main/mission.c: comments
591 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
594 2003-01-03 Bradley Bell <btb@icculus.org>
596 * utilities/: txb2txt.c, txt2txb.c: remove old files
597 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
598 * main/polyobj.c: attempt to make read_model_file
600 * main/menu.c: move vertigo text
602 2003-01-02 Bradley Bell <btb@icculus.org>
604 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
605 main/polyobj.h: cleanup alignment changes
606 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
607 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
608 main/object.h: fix alignment issues on sparc
609 * cvshowto.txt: update cvs info
611 * 2d/rle.c: make rle_swap handle RLE_BIG
613 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
615 * main/render.c: workaround solaris qsort bug
617 2003-01-01 Steffen Pohle <stpohle@gmx.net>
619 * arch/linux/linuxnet.c, arch/linux/ukali.c,
620 arch/linux/include/ukali.h, main/inferno.c: enabled kali
621 * arch/linux/Makefile.am: enabled linux joystick, kali
622 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
623 arch/sdl/event.c: enabled linux joystick
625 2002-12-31 Bradley Bell <btb@icculus.org>
627 * main/gamemine.c: simplified warning msg
628 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
629 * main/render.h: fix compiler warning
631 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
633 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
635 2002-12-24 Bradley Bell <btb@icculus.org>
637 * main/mission.c: fixes an infinite loop which was caused by d2x
638 thinking d2demo was a descent 1 mission
640 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
642 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
644 2002-12-24 Bradley Bell <btb@icculus.org>
646 * main/render.c: comments
648 2002-10-30 Bradley Bell <btb@icculus.org>
650 * main/inferno.c: add help for -hogdir option
651 * main/inferno.c: added -hogdir option
653 2002-10-28 Bradley Bell <btb@icculus.org>
655 * main/: inferno.c, menu.c: enabled Vertigo displays
658 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
660 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
661 main/netmisc.c, main/network.c: simplify and eliminate redundant
664 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
666 * maths/fixc.c: fix infinite loop in quad_sqrt.
667 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
668 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
670 2002-10-12 Bradley Bell <btb@icculus.org>
672 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
674 2002-10-11 Bradley Bell <btb@icculus.org>
676 * main/hud.c: make hud_message work correctly
677 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
679 * main/network.c: formatting, small fixes
681 2002-10-10 Bradley Bell <btb@icculus.org>
683 * main/netmisc.h: no swap_object for little-endian
684 * main/: netmisc.h, network.c: use macros to simplify network
686 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
688 * main/inferno.c: enable loading screen for mac shareware with
690 * main/netmisc.c: whitespace
691 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
693 * main/hud.c: whitespace
694 * configure.ac: remove shareware build, add macdata build
695 * main/songs.c: whitespace
696 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
697 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
699 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
702 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
704 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
705 comments, formatting, etc.
706 * iff/iff.c: fix bigendian iff loading.
708 2002-10-03 Bradley Bell <btb@icculus.org>
710 * utilities/txb2tex.c: typo
711 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
712 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
714 * arch/sdl/mouse.c: whitespace
716 2002-09-19 Bradley Bell <btb@icculus.org>
718 * main/kconfig.c: fix a oops, add old logs
719 * main/kconfig.c: support for >3 mouse buttons
721 2002-09-18 Bradley Bell <btb@icculus.org>
723 * include/gr.h: fix palette swap define
725 2002-09-14 Bradley Bell <btb@icculus.org>
727 * main/titles.c: load hires briefing screen if lores doesn't exist
728 (i.e. vertigo) and MenuHires=0
730 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
732 * main/: multi.h, network.h: pack some structures for ipx
735 2002-09-14 Bradley Bell <btb@icculus.org>
737 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
738 and load_endlevel_data() to expect newline-terminated strings, fix
739 load_game_data to read null-terminated string for
742 2002-09-07 Bradley Bell <btb@icculus.org>
744 * main/newmenu.c: added error message
745 * main/menu.h: enable -nohires with mac shareware
746 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
747 * 2d/font.c: enable 0/255 palette swap for fonts
748 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
750 * 2d/2dsline.c: fix ogl blooper
752 2002-09-05 Bradley Bell <btb@icculus.org>
754 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
756 * include/strutil.h: need string.h for strcasecmp
757 * include/rle.h: okay, maybe it needs to be this way
758 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
759 * 2d/scalec.c: more stuff from d2src
760 * 2d/rle.c: more stuff from d2src, formatting
761 * 2d/font.c: useless cruft
762 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
763 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
766 2002-09-04 Bradley Bell <btb@icculus.org>
768 * include/grdef.h: fix compiler warnings
769 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
770 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
772 * main/game.c: we want the mac ibitblt for everything but dos and
774 * main/texmerge.c: these routines are in tmerge.c
775 * main/credits.c: enable credits for mac and oem data
776 * main/bm.c: use either exit.ham or exit.pofs
777 * include/ibitblt.h: enable some more code from d2src
778 * include/gr.h: enable mac ubitblt_double
779 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
780 * include/grdef.h: moved some inline asm from linear.h
781 * 2d/ibitblt.c: brought in line with original d2 version
782 * 2d/bitblt.c: reverted to original d2 version of this file, then
783 added d1x enhancements
784 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
785 * 2d/linear.h: moved these back to their original locations
787 * main/mveplay.c: close some memory holes, speed up palette loading
788 * main/movie.c: added fullscreen toggle while playing movies
789 * main/inferno.c: comment out -superhires help text (always on)
790 * include/timer.h: added approx_fsec_to_usec macro
791 * arch/sdl/joy.c: fix compiler warning
793 2002-09-01 Bradley Bell <btb@icculus.org>
795 * main/network.c: oops
796 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
797 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
798 timer_get_fixed_seconds
801 2002-08-31 Bradley Bell <btb@icculus.org>
803 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
805 * main/multi.h: network endian stuff
806 * 2d/font.c, include/gr.h: fast file i/o for font headers
807 * arch/win32/arch_ip.cpp: unused file
808 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
809 bigendian networking fixes
810 * main/menu.c: make net menu more accurate, also make superhires
812 * include/pstypes.h: better to have __pack__ all the time, I think.
813 needed for networking, e.g.
814 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
816 * arch/win32/Makefile.am: unused file
819 2002-08-30 Bradley Bell <btb@icculus.org>
821 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
822 * main/: newmenu.h, titles.c: formatting
823 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
824 main/multi.h: networking works, finally
825 * TODO: added TODO file
826 * arch/linux/arch_ip.cpp: unused fine
827 * README: network sorta working
828 * main/: Makefile.am, multi.c, network.c, network.h: more
830 * main/menu.c: load builtin mission correctly
831 * main/inferno.c: documentation
832 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
834 * main/Makefile.mveplay: don't need no more
836 2002-08-29 Bradley Bell <btb@icculus.org>
838 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
839 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
840 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
842 * include/ipx_drv.h: more network fixing
843 * arch/linux/include/ipx_drv.h: more network fixing
844 * include/ipx.h: formatting
845 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
846 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
847 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
848 main/inferno.c: fixed networking fuck-up?
849 * Makefile.am: moved mingw info to README
850 * README, mingw32.txt: moved mingw info to README
852 2002-08-27 Bradley Bell <btb@icculus.org>
854 * utilities/mvlextract.c: allow specifying file to extract
855 * utilities/: tex2txb.c, txb2tex.c: use default extension to
857 * utilities/hogextract.c: allow specifying file to extract
858 * main/mission.c: Have to get mission_num _after_ promoting...
859 * main/: gameseq.c, titles.c: beginning d1 briefing support
860 * descent.msn: beginning d1 briefing support
861 * main/: titles.c, titles.h: d1-style mission briefings
862 * main/piggy.h: whitespace
863 * main/movie.c: beginning robot movie support, fall back on lo/hi
864 res if hi/lo not available
865 * main/mission.c: added Builtin_mission_num for builtin mission,
866 D1Hogdir, d1-style mission briefings
867 * main/: gameseq.c, mission.h: added Builtin_mission_num for
869 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
870 (for d1 missions that need d1 data)
871 * 2d/ibitblt.c: whitespace
873 2002-08-26 Bradley Bell <btb@icculus.org>
875 * utilities/mvlcreate.c: oops
876 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
878 * utilities/hogextract.c: added [v]iew option
879 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
880 * main/titles.c: fix writable string, disable DumbAdjust thing
881 * main/polyobj.h: whitespace
882 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
884 * main/movie.c: read movies from AltHogDir, other fixes
885 * main/: mission.c, mission.h: fix bug w/mission filename
886 * main/gameseq.c: comments
887 * main/digi.h: whitespace n stuff
888 * include/mve_audio.h: added audio flag macros
889 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
893 2002-08-23 Bradley Bell <btb@icculus.org>
895 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
897 * Makefile.am: remove d2demo.mn2
898 * cfile/cfile.c, include/cfile.h: add cfile_size function
899 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
900 eliminate need for .mn2 files for oem and demo
902 2002-08-22 Bradley Bell <btb@icculus.org>
904 * main/bm.c: fix for vertigo
905 * main/menu.h: make OEM menu pcx available
906 * 2d/rle.c: merge with original d2 file
907 * Makefile.am, configure.ac: let mission files get installed by
910 2002-08-17 Bradley Bell <btb@icculus.org>
912 * configure.ac: make FAST_FILE_IO the default on little-endian
914 * NEWS, README, compilerdefs.txt, readme.txt: documentation
915 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
918 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
920 * main/: game.c, menu.c, mission.c: promote builtin missions.
922 2002-08-15 Bradley Bell <btb@icculus.org>
924 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
925 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
926 * utilities/.cvsignore: added cvsignore
927 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
929 * main/piggy.c: mac data file loading
930 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
931 transparency and swap 0/255 correctly for mac data files
933 2002-08-13 Bradley Bell <btb@icculus.org>
935 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
936 to utilities to avoid conflict with c++ std lib <utility>
937 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
938 txt2txb.c: moved utility to utilities to avoid conflict with c++
940 * Makefile.am, configure.ac: add utilities
942 2002-08-09 Bradley Bell <btb@icculus.org>
944 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
947 2002-08-08 Bradley Bell <btb@icculus.org>
949 * main/inferno.c: comments
950 * main/: newmenu.c, songs.c: mac demo datafile support
951 * installation.txt: update
952 * main/gamesave.c: use lowercase for consistency
953 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
954 models for other than d2demo
956 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
958 * main/gamemine.c: formatting, better d1 texture conversion
959 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
960 main/mission.h: recognize .msn mission files.
962 2002-08-07 Bradley Bell <btb@icculus.org>
964 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
965 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
966 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
967 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
968 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
969 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
972 2002-08-06 Bradley Bell <btb@icculus.org>
974 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
975 * main/Makefile.am: formatting
976 * 2d/font.c: make gr_remap_font just reload the whole thing
977 * configure.ac: formatting
978 * Makefile.am: added d2demo.mn2
979 * d2demo.mn2: mission file for shareware
980 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
981 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
982 * main/sounds.h: shareware stuff, whitespace
983 * main/: polyobj.c, polyobj.h: more fast i/o macros
984 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
986 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
987 endlevel stuff to non-shareware, allow movies/endlevel for
989 * main/cntrlcen.c: typo
990 * main/bm.h: use global Piggy_hamfile_version
991 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
992 macros, use global Piggy_hamfile_version
993 * main/Makefile.am: terrain and movie stuff always used now
994 * 2d/pcx.c, include/pcx.h: make pcx header available to other
996 * main/: gamemine.c, gamesave.c: load DMB levels
997 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
998 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1000 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1002 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1004 2002-08-04 Bradley Bell <btb@icculus.org>
1006 * main/inferno.c: shareware stuff, formatting
1007 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1008 * arch/sdl/gr.c: don't need to set mode in gr_init
1010 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1012 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1014 * Makefile.am, descent.mn2: added mission file for descent 1
1016 2002-08-02 Bradley Bell <btb@icculus.org>
1018 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1019 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1020 main/piggy.h, misc/error.c: junk
1021 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1022 render.h, scores.c, scores.h, terrain.c: shareware stuff
1023 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1024 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1025 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1026 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1027 main/weapon.c, main/weapon.h: fast i/o macros
1029 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1031 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1032 main/gamemine.h, main/gamesave.c: load d1 levels
1034 2002-07-30 Bradley Bell <btb@icculus.org>
1036 * configure.ac: oops
1037 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1039 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1040 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1041 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1042 main/piggy.c, main/titles.c: support shareware datafiles!
1043 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1044 piggy.c: SHAREWARE fixes
1046 2002-07-29 Bradley Bell <btb@icculus.org>
1048 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1049 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1050 misc/fileutil.c: Portability - OS X support
1052 2002-07-27 Bradley Bell <btb@icculus.org>
1054 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1055 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1056 segment.h: portability
1057 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1058 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1059 main/wall.h: portabilization
1060 * 2d/font.c, include/gr.h: portability
1062 2002-07-26 Bradley Bell <btb@icculus.org>
1064 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1065 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1066 * main/player.c: foo
1067 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1068 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1069 misc/fileutil.h: portable file i/o utils
1070 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1071 writable string anymore... / formatting
1072 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1073 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1074 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1075 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1076 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1077 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1078 portable-izing file loading routines
1080 2002-07-24 Bradley Bell <btb@icculus.org>
1082 * main/mveplay.c: correctly play files with 16bit uncompressed
1083 audio, mem checking, etc
1084 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1087 2002-07-23 Bradley Bell <btb@icculus.org>
1089 * misc/Makefile.am: unused file
1090 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1091 main/sounds.h: remove experimental nmovie stuff
1092 * main/movie.c: add some debugging output
1094 2002-07-22 Bradley Bell <btb@icculus.org>
1096 * main/: console.c, state.c: simplified header
1097 * main/movie.c: enable mveplay audio
1098 * main/old/movie.c: moved to main/
1099 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1100 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1101 main/mvelib.c, main/mveplay.c: initial movie support
1102 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1103 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1104 include/ogl_init.h, include/pstypes.h, main/console.c,
1105 main/state.c, mem/mem.c: OS X stuff
1106 * configure.ac: OS X and movie stuff
1108 2002-07-19 Bradley Bell <btb@icculus.org>
1110 * compilerdefs.txt: OSX defs
1112 2002-07-18 Bradley Bell <btb@icculus.org>
1114 * main/inferno.c: use simpler rcs tags
1115 * autogen.sh: keep Changelog in cvs (and use --accum)
1116 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1117 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1118 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1119 main/songs.c: changed cdrom->rbaudio
1120 * include/rbaudio.h: moved to /include
1122 2002-07-17 Bradley Bell <btb@icculus.org>
1124 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1125 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1126 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1127 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1128 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1129 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1130 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1131 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1132 3d/setup.c: use simpler rcs tags
1137 2002-07-17 Bradley Bell <btb@icculus.org>
1139 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1140 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1141 * debian/rules: don't need readme's
1142 * debian/rules: move d1x license to COPYING, license clarifications
1143 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1144 license to COPYING, license clarifications
1145 * debian/rules: fix debian docs
1146 * debian/rules: fix debian manpages
1147 * debian/d2x-sdl.menu: fix debian menu
1148 * debian/rules: link to undocumented man page for debs
1149 * Makefile.am, configure.ac, debian/control, debian/copyright,
1150 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1151 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1152 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1155 2002-07-16 Bradley Bell <btb@icculus.org>
1157 * debian/: rules, changelog.in: deb stuff
1158 * configure.ac: cleaner nasm detection
1159 * debian/: changelog.in, control, rules: deb stuff
1160 * README, installation.txt: typos, stuff
1161 * configure.ac: better #defines
1162 * configure.ac: whitespace
1163 * configure.ac: better documentation
1164 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1165 SDL_JOYSTICK not needed
1166 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1167 * configure.ac: need higher SDL for joystick
1168 * debian/: control, rules: deb stuff
1169 * arch/sdl/joy.c: old junk
1170 * Makefile.am, configure.ac: automake updates
1171 * main/: inferno.c, text.c: don't use althogdir on non-unix
1172 * configure.ac: more autoconf updates
1173 * misc/strutil.c: better strrev
1174 * main/inferno.c: need limits.h on mingw also
1175 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1178 2002-04-19 Bradley Bell <btb@icculus.org>
1180 * main/network.c: let hoard.ham be a cfile
1181 * main/text.c: better error message when hog not found
1184 2002-03-23 Bradley Bell <btb@icculus.org>
1186 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1187 arch/sdl/Makefile.am: Use SDL joystick automatically
1188 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1190 2002-03-05 Bradley Bell <btb@icculus.org>
1192 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1195 2002-02-23 Bradley Bell <btb@icculus.org>
1197 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1198 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1199 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1200 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1201 main/editor/Makefile.am: moved includes to include
1202 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1203 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1204 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1205 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1207 * main/game.c: disabled cockpit for OGL, formatting
1208 * 2d/ibitblt.c: formatting
1210 2002-02-16 Bradley Bell <btb@icculus.org>
1212 * include/oldsdl.h: check for older macros
1213 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1214 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1215 allow older sdl versions
1217 2002-02-15 Bradley Bell <btb@icculus.org>
1219 * main/: automap.c, automap.h, inferno.c: automap resolution now
1221 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1222 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1223 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1224 win32/include/key_arch.h: never mind - that would be pointless
1225 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1226 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1227 win32/include/key_arch.h: copied files from d1x
1228 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1229 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1230 * main/multipow.c: need conf.h
1231 * arch/win32/Makefile.am: new file
1232 * include/pstypes.h: added u_int16_t (needed in base_ip)
1233 * arch/win32/arch_ip.cpp: copied from d1x
1235 2002-02-14 Bradley Bell <btb@icculus.org>
1237 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1238 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1239 main/netlist.c: Added hotkeys to toggle fullscreen mode
1240 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1241 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1242 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1243 reorder.h: Lotsa networking stuff from d1x
1245 2002-02-13 Bradley Bell <btb@icculus.org>
1247 * include/gr.h, main/game.c: Fullscreen toggle stuff
1248 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1250 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1251 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1254 2002-02-11 Bradley Bell <btb@icculus.org>
1256 * main/bm.c: use portable loader if bigendian
1257 * include/pstypes.h: don't define bool for c++
1258 * include/cfile.h: extern AltHogDir stuff
1259 * include/byteswap.h: use WORDS_BIGENDIAN
1260 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1261 * main/vers_id.h: added D2X_IVER
1262 * misc/args.c: don't use d1x.ini
1263 * Makefile.am: rpm stuff
1264 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1267 2002-02-09 Bradley Bell <btb@icculus.org>
1269 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1271 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1273 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1276 2002-02-06 Bradley Bell <btb@icculus.org>
1278 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1279 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1280 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1281 * debian/: changelog.in, control, copyright, d2x-gl.files,
1282 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1286 2002-02-02 Bradley Bell <btb@icculus.org>
1288 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1289 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1290 Enabled RELEASE option
1292 2002-01-31 Bradley Bell <btb@icculus.org>
1294 * Makefile.am, configure.ac: specify prerequisite versions of
1295 autoconf and automake
1297 2002-01-29 Bradley Bell <btb@icculus.org>
1299 * main/mission.c: RCS header added
1300 * main/inferno.c: update copyright date
1301 * main/mission.c: allow missions to be in AltHogDir
1302 * configure.ac: Display results of configure
1303 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1306 2002-01-28 Bradley Bell <btb@icculus.org>
1308 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1309 Data files now go in DATADIR/games/d2x, user files now go in
1312 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1314 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1315 files now go in ~/.d2x
1317 2002-01-24 Bradley Bell <btb@icculus.org>
1319 * configure.ac: fix nasm not found error message
1321 2002-01-18 Bradley Bell <btb@icculus.org>
1323 * configure.in: getting rid of old configure.in
1324 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1325 main/movie.c: Movie playing kludgey stuff
1326 * misc/args.c: formatting
1327 * main/inferno.c: allow -h for help
1328 * include/error.h: don't die on int3, unless -debug given
1329 * mingw32.txt: more stuff
1331 2001-12-29 Bradley Bell <btb@icculus.org>
1333 * Makefile.am: Got rid of thinking.txt
1334 * main/inferno.c: document -nomovies option
1336 2001-12-28 Bradley Bell <btb@icculus.org>
1338 * main/titles.c: formatting, put some code into place for rendering
1339 of robots during briefings
1341 2001-12-27 Bradley Bell <btb@icculus.org>
1345 2001-12-23 Craig Hadady <chadady@iglou.com>
1347 * 2d/rle.c: fixed bug in dummy array.
1349 2001-12-03 Bradley Bell <btb@icculus.org>
1351 * arch/sdl/init.c: fix formatting
1352 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1353 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1354 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1355 and sdl joystick stuff
1357 2001-11-30 Bradley Bell <btb@icculus.org>
1359 * thinking.txt: not needed
1361 2001-11-27 Bradley Bell <btb@icculus.org>
1363 * cygconf, mingw32.txt: use sdl from source on cygwin
1364 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1365 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1366 SDL_CFLAGS to CFLAGS
1368 2001-11-27 Bradley Bell <btb@icculus.org>
1372 2001-11-14 Bradley Bell <btb@icculus.org>
1374 * texmap/scanline.c: use optimization flags as texmap default
1375 * NEWS: mouse wheel, etc
1376 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1377 wheel to emulate 3rd axis
1378 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1379 * include/error.h: kludge to ungrab mouse when we hit an int3
1380 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1381 __ENV_MSDOS__ to __MSDOS__
1382 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1384 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1386 * arch/sdl/digi.c: implemented digi_set_volume
1387 * include/grdef.h, main/config.c, misc/d_io.c: change
1388 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1389 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1390 main/piggy.c: use MAKE_SIG
1391 * installation.txt: update
1392 * configure.ac: new file
1393 * arch/sdl/joydefs.c: #include pstypes.h
1394 * arch/sdl/init.c: SDL joystick stuff
1395 * acconfig.h: adjust MINGW defines
1396 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1397 controls menu now works
1399 2001-11-13 Bradley Bell <btb@icculus.org>
1401 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1403 * Makefile.am: New file
1404 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1406 * compilerdefs.txt: New file
1407 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1409 2001-11-12 Bradley Bell <btb@icculus.org>
1411 * main/playsave.c: load player files regardless of byte order of
1414 2001-11-11 Bradley Bell <btb@icculus.org>
1416 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1418 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1419 * NEWS: GL savegame thumbnails
1420 * acconfig.h, configure.in: make option for NMOVIES, default to off
1422 2001-11-09 Bradley Bell <btb@icculus.org>
1424 * main/state.c: Enabled savegame thumbnails under OpenGL
1425 * unused/pa_null/pa_enabl.h: remove duplicate header
1426 * misc/args.c: use d2x.ini for option file
1427 * mem/mem.c: Move mem_realloc inside the ifdef
1428 * main/menu.c: fix 640x400 menu text
1429 * main/inferno.c: added documentation
1430 * main/endlevel.c: fix warnings
1431 * arch/ogl/gr.c: Get rid of gl spew
1432 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1433 * acconfig.h: Define __SDL__ for mingw
1435 2001-11-08 Bradley Bell <btb@icculus.org>
1437 * 2d/font.c: free OGL font data when rereading
1438 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1439 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1440 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1441 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1442 main/weapon.h: Enabled shareware build, endlevel flythrough
1444 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1445 of use for shareware build
1446 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1448 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1450 2001-11-05 Bradley Bell <btb@icculus.org>
1452 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1454 * include/3d.h: Add comment
1456 2001-11-04 Bradley Bell <btb@icculus.org>
1458 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1460 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1462 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1463 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1464 main/hudmsg.h: Enable d1x-style hud_message
1465 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1466 * 2d/font.c: re-init ogl fonts after remapping colors.
1468 2001-11-02 Bradley Bell <btb@icculus.org>
1470 * misc/Makefile.am: remove byteswap.h (duplicate header)
1471 * 2d/font.c: fixed gr_remap_font, minor stuff
1472 * configure.in: take out -O2 if doing debug build
1473 * main/bm.c: formatting
1474 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1475 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1476 macros, get rid of functions
1478 2001-11-01 Bradley Bell <btb@icculus.org>
1480 * misc/byteswap.h: removed duplicate header
1482 2001-10-31 Bradley Bell <btb@icculus.org>
1484 * NEWS, main/automap.c: automap works in opengl
1485 * NEWS, configure.in: Added news
1486 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1487 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1488 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1489 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1490 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1491 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1492 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1493 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1494 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1496 2001-10-27 Bradley Bell <btb@icculus.org>
1498 * main/inferno.c: added some documentation
1500 2001-10-25 Bradley Bell <btb@icculus.org>
1502 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1504 * Makefile.am, configure.in, arch/Makefile.am,
1505 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1506 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1507 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1508 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1509 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1510 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1511 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1512 it's ugly, but It'll be easier to sync with d1x.
1513 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1514 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1515 main/editor/Makefile.am: attempt at support for editor, makefile
1517 * misc/d_delay.c: formatting fix
1518 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1519 tmappent.S, tmapppro.S: adding support for runtime selection of
1521 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1522 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1523 including multi.h and network.h, fix backslashes, fix compiler
1525 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1526 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1527 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1528 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1529 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1530 including multi.h and network.h, fix backslashes
1531 * include/pstypes.h: added typedef for u_int64_t on mingw
1532 * include/3d.h: added prototype for g3_uninit_polygon_model
1533 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1535 2001-10-24 Bradley Bell <btb@icculus.org>
1537 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1538 arch subdirs, as in d1x.
1539 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1540 earlier style until i understand automake 1.5 better. remove input
1542 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1543 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1544 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1545 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1546 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1547 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1548 Moved input stuff to arch subdirs, as in d1x.
1549 * NEWS, configure.in: blah blah
1551 2001-10-23 Bradley Bell <btb@icculus.org>
1553 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1554 * texmap/tmapppro.S: no need for #include <conf.h> here
1555 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1557 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1558 file. RCS header added
1559 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1560 #ifdef'ing out the whole file. RCS header added
1561 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1562 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1563 fixes. Now works with automake 1.5 and autoconf 2.52.
1564 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1565 mingw (-grabmouse now works on win32).
1566 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1567 These don't belong in cvs
1571 2001-10-20 Bradley Bell <btb@icculus.org>
1573 * 2d/font.c: Don't free unused variables...
1574 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1576 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1577 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1578 main/Makefile.am: make dist more sensible
1579 * Makefile.am: Kludge for linking on mingw
1581 2001-10-19 Bradley Bell <btb@icculus.org>
1583 * Makefile.am, configure.in, arch/win32/Makefile.am,
1584 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1585 * include/ipx_drv.h: Check for __MINGW32__
1586 * include/i86.h: Imported from d1x
1587 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1588 * arch/dos/modex.asm: Fixed %include
1589 * main/console.c: RCS headers added
1590 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1592 * Makefile.am, main/Makefile.am: Moved final link to top-level
1593 directory instead of main/
1594 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1595 __ENV_LINUX__ to __linux__
1596 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1597 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1598 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1599 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1600 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1601 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1602 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1603 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1604 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1605 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1607 * configure.in: add --enable-xploader, support arch/linux subdir,
1609 * main/inferno.c: conditionalize conf.h
1611 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1613 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1614 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1615 misc/fileutil.h: Partial application of linux/alpha patch.
1617 2001-10-19 Bradley Bell <btb@icculus.org>
1619 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1620 networking in line with d1x, moved some arch/linux_* stuff to
1622 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1623 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1624 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1625 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1627 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1628 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1629 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1630 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1631 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1632 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1633 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1634 linux/include/ukali.h: Brought linux networking in line with d1x,
1635 moved some arch/linux_* stuff to arch/linux/*
1636 * include/ipx_drv.h: Imported from d1x
1637 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1638 * main/ipx_drv.c: Imported from d1x
1639 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1640 main/network.h, main/Makefile.am: Trying to get network working on
1642 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1643 main/Makefile.am: build fixes
1644 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1645 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1646 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1647 starting to get net working.
1648 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1649 conditionalized min,max macros
1651 2001-10-18 Bradley Bell <btb@icculus.org>
1653 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1654 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1655 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1656 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1658 * 2d/2dsline.c: RCS headers added/changed
1659 * configure.in: fix NASMFLAGS bug
1660 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1663 2001-10-17 Bradley Bell <btb@icculus.org>
1665 * NEWS: Fixed the invulnerable robots bug!
1666 * main/collide.c: Fixed the invulnerable robots bug!
1668 2001-10-14 Bradley Bell <btb@icculus.org>
1670 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1673 2001-10-13 Bradley Bell <btb@icculus.org>
1675 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1676 arch/Makefile.am, arch/dos/Makefile.am,
1677 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1678 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1679 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1680 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1681 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1682 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1683 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1684 arch/win32/include/Makefile.am, iff/Makefile.am,
1685 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1686 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1687 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1688 unused/bios/Makefile.am, unused/lib/Makefile.am,
1689 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1690 unused/ui/Makefile.am, unused/vga/Makefile.am,
1691 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1692 automake stuff from "inert" subdirs. And there was much rejoicing.
1693 * Makefile.am, NEWS, configure.in: Stuff
1694 * ChangeLog: removing auto-generated file
1695 * cygconf: Added instructions for mingw32 build
1696 * Makefile.am: renamed INSTALL to installation.txt
1697 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1698 * mingw32.txt: Added instructions for mingw32 build
1699 * configure.in: Enable assembly under mingw32
1701 2001-10-12 Bradley Bell <btb@icculus.org>
1703 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1704 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1705 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1706 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1707 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1708 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1709 to __DJGPP__, since it's built-in.
1711 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1713 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1714 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1718 2001-10-12 Bradley Bell <btb@icculus.org>
1720 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1721 * Makefile.am: make sure cygconf gets archived
1722 * configure.in: Increment version number in preparation for release
1723 * configure.in: Fix detection of opengl
1724 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1725 cygconf, arch/Makefile.am, arch/include/joy.h,
1726 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1727 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1728 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1729 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1730 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1731 Vastly improved compilability.
1733 2001-10-11 Bradley Bell <btb@icculus.org>
1735 * Makefile.am: Added macros/sdl.m4
1736 * autogen.sh: Added macros/sdl.m4
1738 2001-10-09 Bradley Bell <btb@icculus.org>
1740 * main/vers_id.h: Added DESCENT_VERSION constant
1741 * main/inferno.c: Added command-line help.
1742 * include/ogl_init.h: opengl improvments (following d1x changes)
1744 2001-10-07 Bradley Bell <btb@icculus.org>
1746 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1747 arch/ogl/Makefile.am: Remove duplicate headers.
1749 2001-08-02 Thimo Neubauer <thimo@debian.org>
1751 * mem/mem.c: totally crippled the memory manager because it does
1752 not make sense for non-DOS-systems and it would have been too
1753 complicated to get it 64bit clean
1755 2001-06-19 Bradley Bell <btb@icculus.org>
1757 * cvshowto.txt: updated anonymous password
1759 2001-02-08 Bradley Bell <btb@icculus.org>
1761 * COPYING, license.txt: Added d1x license
1763 2001-02-01 Bradley Bell <btb@icculus.org>
1765 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1767 2001-01-31 Bradley Bell <btb@icculus.org>
1769 * configure.in, arch/include/mouse.h, include/pstypes.h,
1770 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1771 * main/polyobj.c: fix typo
1772 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1773 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1774 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1775 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1776 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1777 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1778 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1779 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1780 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1781 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1782 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1783 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1784 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1785 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1786 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1787 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1788 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1789 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1790 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1791 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1792 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1793 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1794 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1795 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1796 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1797 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1799 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1800 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1801 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1802 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1804 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1806 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1807 cross-compiling, and cygwin fixes
1809 2001-01-30 Bradley Bell <btb@icculus.org>
1811 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1812 include/pstypes.h, include/strutil.h, main/Makefile.am,
1813 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1814 needs --without-assembler and --without-network to compile
1816 2001-01-29 Bradley Bell <btb@icculus.org>
1818 * configure.in, main/Makefile.am: Fixes to build system
1819 * main/kconfig.c: fix for non-linux joysticks
1820 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1821 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1822 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1823 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1824 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1825 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1826 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1828 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1829 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1830 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1831 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1832 sdl_timer.c: Fixed build system, minor fixes
1833 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1834 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1836 2001-01-28 Bradley Bell <btb@icculus.org>
1838 * conf.h.in, configure.in, arch/Makefile.am,
1839 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1840 arch/include/key.h, main/Makefile.am: More header unification...
1841 * main/newdemo.c: Added <ctype.h>
1842 * arch/include/: event.h, joy.h: unified input headers.
1843 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1844 OpenGL now uses SDL-GL instead of gii
1845 * arch/include/: key.h, mouse.h: Unified arch headers
1847 2001-01-25 Bradley Bell <btb@icculus.org>
1849 * autogen.sh: use "set -e" so execution stops if something goes
1852 2001-01-24 Bradley Bell <btb@icculus.org>
1855 * Makefile.am: Add ChangeLog to dist
1856 * ChangeLog: Putting this here so automake doesn't complain
1860 2001-01-24 Bradley Bell <btb@icculus.org>
1862 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1863 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1864 for building ChangeLog from RCS entries
1865 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1866 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1867 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1868 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1869 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1870 arch/Makefile.am, arch/dos/Makefile.am,
1871 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1872 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1873 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1874 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1875 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1876 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1877 unused/Makefile.am, unused/bios/Makefile.am,
1878 unused/lib/Makefile.am, unused/novga/Makefile.am,
1879 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1880 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1881 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1882 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1883 make dist, VPATH builds, ...
1884 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1885 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1886 arch/dos/Makefile.in, arch/linux/Makefile.in,
1887 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1888 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1889 misc/Makefile.in, texmap/Makefile.in: cruft removal
1890 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1892 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1893 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1894 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1895 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1897 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1898 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1899 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1900 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1901 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1902 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1903 main/songs.c, misc/args.c: changed args_find to FindArg
1905 2001-01-22 Bradley Bell <btb@icculus.org>
1907 * configure, main/Makefile.am, main/Makefile.in: configuration
1909 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1910 fix compiler warnings w/opengl
1911 * include/console.h: ggi support
1912 * arch/linux_init.c: svgalib support
1913 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1914 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1915 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1916 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1917 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1918 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1919 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1920 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1921 warnings and enable NDEBUG
1922 * arch/svgalib_init.c: svgalib support
1924 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1926 * main/kconfig.c: joystick support
1928 2001-01-21 Bradley Bell <btb@icculus.org>
1930 * cvshowto.txt: new file, taken from d1x webpage
1931 * AUTHORS, README: Taking over as maintainer of d2x
1932 * ChangeLog: Grab mouse with SDL/X11
1933 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1935 2001-01-20 Bradley Bell <btb@icculus.org>
1937 * configure, configure.in: Turned -Werror back off by default
1938 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1939 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1940 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1941 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1942 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1943 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1944 main/laser.c, main/multi.c, main/network.c, main/network.h,
1945 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1946 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1947 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1948 warnings, for non-OpenGL on linux, anyway...
1950 2001-01-19 Bradley Bell <btb@icculus.org>
1952 * copying: remove duplicate file
1953 * Import of d2x-0.0.9-pre1
1954 * Import of d2x-0.0.8