1 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
3 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
4 main/inferno.c: Allow use of 22K sound samples
6 2003-03-29 Bradley Bell <btb@icculus.org>
8 * arch/ogl/gr.c: default to bitmapped reticle
10 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
11 main/polyobj.c: rewrote endlevel stuff to reread exit model info
14 * arch/sdl/joy.c: fixed text seen for hats in control config
17 2003-03-28 Bradley Bell <btb@icculus.org>
19 * main/bm.c: heh, model nums in vertigo are hardcoded,
20 N_D2_POLYGON_MODELS can't change
22 * configure.ac, include/d1x.xpm, include/descent.xpm,
23 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
26 2003-03-27 Bradley Bell <btb@icculus.org>
28 * main/text.h: fixed text references for hat directions
30 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
32 2003-03-26 Bradley Bell <btb@icculus.org>
34 * main/playsave.c: make d2x keys backward compatible
36 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
38 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
41 2003-03-26 Bradley Bell <btb@icculus.org>
43 * main/piggy.c: fix crash when d1 data not present
45 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
46 read/write from plr file
48 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
49 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
52 2003-03-25 Bradley Bell <btb@icculus.org>
54 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
55 D1_PIGFILE ("descent.pig") macro
57 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
58 models from d1 pig file
60 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
61 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
62 really) from d1 pig file
64 2003-03-23 Bradley Bell <btb@icculus.org>
66 * main/bm.c: stop extra robots from overwriting exit models
68 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
69 texture list doesn't get full
71 * main/bm.c: fix mem leak when reading extra robots
73 2003-03-21 Bradley Bell <btb@icculus.org>
75 * main/menu.c: Added option to set movie resolution (mostly works)
77 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
79 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
80 replacement functions to piggy.c
82 * main/gameseq.c: attempt to support mac d1 descent.pig
84 * main/bm.c: fix mem leak
86 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
87 files, both d1 and d2 oem briefing where showed
89 * main/inferno.c, main/movie.c: Change the default movie
90 resolution to "high", implement the option -lowresmovies
92 2003-03-20 Bradley Bell <btb@icculus.org>
94 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
96 * main/piggy.c: comments
98 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
100 * main/gameseq.c: delete duplicate function
102 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
104 2003-03-19 Bradley Bell <btb@icculus.org>
106 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
107 (cddb discid) support
109 * arch/sdl/digi.c, main/kludge.c: implemented
110 digi_link_sound_to_object3 for looping sounds, other looping stuff
112 * arch/sdl/gr.c: removing dependencies on stuff in main/
114 * arch/linux/Makefile.am, arch/linux/init.c,
115 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
116 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
117 other header cleanups
119 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
121 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
123 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
124 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
125 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
126 load d1 textures for d1 levels
128 2003-03-19 Bradley Bell <btb@icculus.org>
130 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
131 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
132 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
133 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
136 * README: added some OS X info
138 2003-03-17 Bradley Bell <btb@icculus.org>
140 * main/newdemo.c: simplify DEMO_FILENAME macro
142 * main/console.c, main/game.c: enable experimental console support
144 * main/gamerend.c: fixed location of fps meter in multi
146 2003-03-16 Bradley Bell <btb@icculus.org>
148 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
149 also look in shared data dir for demos
151 * main/newdemo.c, main/newdemo.h: comments/formatting
153 2003-03-15 Christopher Thielen <chris@luethy.net>
155 * main/kludge.c: set CDROM_dir back to "." - tricks game into
156 thinking d2 cd is always present
158 2003-03-15 Bradley Bell <btb@icculus.org>
160 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
163 * arch/sdl/rbaudio.c: formatting, enabled volume control under
166 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
167 gr_init. don't really know why this works, though
169 2003-03-14 Bradley Bell <btb@icculus.org>
171 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
173 * unused/bios/rbaudio.h: removed duplicate file
175 2003-03-14 Christopher Thielen <chris@luethy.net>
177 * arch/sdl/rbaudio.c: stop cd audio when exiting
179 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
181 * main/gamecntl.c: add comments to the "only matt knows" cheats
183 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
185 * main/gamemine.c: formatting, better texture conversion for d1
188 2003-03-14 Bradley Bell <btb@icculus.org>
190 * main/piggy.c: must swap all mac version pigfiles
192 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
193 main/multi.c: formatting, minor cleanups
195 * 2d/rle.c: need to swap line_size on bigendian machines
197 * main/mission.c, main/mission.h: detect mac full version hogfile
199 2003-03-13 Bradley Bell <btb@icculus.org>
201 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
202 added joy/mouse sensitivity slider, increased range to 16, and
205 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
208 * arch/linux/Makefile.am: removed extra backslash
210 * TODO, installation.txt: updated some documentation
212 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
213 menu, with maxfps option
215 2003-03-12 Bradley Bell <btb@icculus.org>
217 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
219 * arch/linux/alsadigi.c, arch/linux/findfile.c,
220 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
221 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
222 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
223 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
224 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
225 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
226 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
227 arch/linux/include/music.h, arch/linux/include/serial.h,
228 arch/linux/include/ukali.h: formatting
230 2003-03-11 Chris Arena <ccarena@cox.net>
232 * main/menu.c: fixed brightness slider
234 2003-03-01 Bradley Bell <btb@icculus.org>
236 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
237 robots and animated bitmaps work, but colors are messed up
239 2003-02-28 Bradley Bell <btb@icculus.org>
241 * main/player.h: whitespace
243 * main/automap.c, main/cntrlcen.c, main/collide.c,
244 main/gamerend.c: use Builtin_mission_num instead of 0 (if
245 descent.hog is present, d1 becomes mission 0)
247 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
248 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
249 arch/win32/winnet.c: MinGW compiles with network enabled again,
250 but still doesn't work
254 2003-02-28 Bradley Bell <btb@icculus.org>
256 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
257 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
260 2003-02-27 Bradley Bell <btb@icculus.org>
262 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
263 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
264 main/network.c, main/network.h: noted that hoard.ham is only needed
265 for multiplayer HOARD games, and should not be equated with
266 "vertigo". put HoardEquipped() back in network.c.
268 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
269 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
270 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
271 use timer_delay instead of d_delay
273 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
275 * main/render.c: added replacement qsort for solaris
277 2003-02-26 Bradley Bell <btb@icculus.org>
279 * main/gamemine.c: texture conversion for d1 shareware
281 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
283 * main/gamemine.c: better texture conversion for d1 levels
285 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
287 * main/kconfig.c: fix joystick support under MinGW
289 2003-02-26 Bradley Bell <btb@icculus.org>
291 * main/playsave.c: fix swapping glitch
293 * configure.ac, readme.txt: clean stuff up, getting ready for
296 * main/titles.c: begin support for rendering spinning robots in
299 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
302 * main/gamemine.c: load d1 shareware levels!
304 2003-02-25 Bradley Bell <btb@icculus.org>
308 * autogen.sh: add warning about old auto* versions, use
311 2003-02-24 Bradley Bell <btb@icculus.org>
313 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
314 briefings mostly working
315 * main/movie.c, main/titles.c: fixed some more briefing glitches
317 2003-02-23 Bradley Bell <btb@icculus.org>
319 * main/movie.c: fixed crash when using shareware data files
321 * arch/sdl/digi.c: fix crash on non-existent sounds
322 (i.e. shareware data)
324 2003-02-22 Bradley Bell <btb@icculus.org>
326 * main/titles.c: fixed fullscreen toggle in briefings
328 2003-02-21 Bradley Bell <btb@icculus.org>
330 * configure.ac: check for mingw when enabling nasm
331 * main/playsave.c: enable loading player files of either byte
334 2003-02-20 Bradley Bell <btb@icculus.org>
336 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
337 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
338 #343, not "rest of solution to bug #344"
339 * arch/sdl/timer.c, include/timer.h: revert to more accurate
341 * main/kludge.c: partial solution to bug #344
342 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
343 * compilerdefs.txt: added linux/mips info
344 * ChangeLog: clean up changelog
346 2003-02-19 Bradley Bell <btb@icculus.org>
348 * libmve/mveplay.c: os x needs nanosleep prototype.
350 2003-02-18 Bradley Bell <btb@icculus.org>
352 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
353 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
354 to disable/enable audio
355 * libmve/: mve_main.c, mveplay.c: bigendian fixes
356 * main/: movie.h, titles.c: make sure movie's palette is set before
357 writing briefing text. Fixes bug #359
358 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
360 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
361 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
363 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
365 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
366 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
367 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
369 * include/libmve.h: blah
371 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
373 * main/render.c: 2nd attempt to fix solaris qsort bug
375 2003-02-18 Bradley Bell <btb@icculus.org>
377 * configure.ac, include/pstypes.h: put alignment detection in
380 2003-02-17 Bradley Bell <btb@icculus.org>
382 * Makefile.am, README.utils, configure.ac, include/libmve.h,
383 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
384 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
385 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
386 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
387 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
388 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
389 moved mve stuff to separate subdir
390 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
391 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
392 mve code. Fixes (at least) bugs #41, #348, and #350.
394 2003-02-14 Bradley Bell <btb@icculus.org>
396 * main/Makefile.am: no more Makefile.mveplay. again
397 * main/mveplay.c: typo
399 2003-02-13 Bradley Bell <btb@icculus.org>
401 * utilities/mvlextract.c: uint -> unsigned int
402 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
403 standalone mveplayer, win32 support
404 * main/movie.c: random bugfixes, win32 support
405 * arch/sdl/Makefile.am: formatting
406 * configure.ac: disable networking on mac/win for now
407 * main/newmenu.c: comments
409 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
411 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
412 redundant swap functions.
414 2003-02-13 Bradley Bell <btb@icculus.org>
416 * ChangeLog: update changelog
418 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
420 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
421 polymodel alignment issues.
423 2003-02-13 Bradley Bell <btb@icculus.org>
425 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
426 fix various little bugs
427 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
428 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
429 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
431 * README.utils: new file
432 * main/: mve_main.c, mveplay.c: more movie fixes
433 * README: updated README
434 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
436 2003-02-12 Bradley Bell <btb@icculus.org>
438 * utilities/mvlextract.c: bigendian mvl support
439 * main/mveplay.c: formatting, stuff
440 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
441 truecolor mve support, standalone mveplayer
442 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
443 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
444 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
447 2003-01-22 Bradley Bell <btb@icculus.org>
449 * include/: interp.h, interp.h: restore prototype for
450 swap_polygon_model_data
452 2003-01-21 Bradley Bell <btb@icculus.org>
454 * main/piggy.c: use memcpy to avoid alignment problem
455 * compilerdefs.txt: updated some defs, added sunos/sparc
457 2003-01-15 Bradley Bell <btb@icculus.org>
459 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
460 * main/gamemine.c: attempting to support d1 shareware
461 * compilerdefs.txt: update defs
463 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
465 * main/mveplay.c: fix several bugs, comments, formatting.
467 2003-01-15 Bradley Bell <btb@icculus.org>
469 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
470 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
471 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
472 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
474 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
477 2003-01-11 Bradley Bell <btb@icculus.org>
479 * main/: mission.c, mission.h: attempt to support d1 for mac
481 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
484 2003-01-09 Bradley Bell <btb@icculus.org>
486 * main/movie.c: use ifdef around gr_toggle_fullscreen
488 2003-01-07 Bradley Bell <btb@icculus.org>
490 * Makefile.am, descent.msn, installation.txt, main/mission.c,
491 main/mission.h: don't need .msn file for descent.hog anymore
494 2003-01-06 Bradley Bell <btb@icculus.org>
496 * main/mission.h, main/mission.c: comments
497 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
500 2003-01-03 Bradley Bell <btb@icculus.org>
502 * utilities/: txb2txt.c, txt2txb.c: remove old files
503 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
504 * main/polyobj.c: attempt to make read_model_file
506 * main/menu.c: move vertigo text
508 2003-01-02 Bradley Bell <btb@icculus.org>
510 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
511 main/polyobj.h: cleanup alignment changes
512 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
513 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
514 main/object.h: fix alignment issues on sparc
515 * cvshowto.txt: update cvs info
517 * 2d/rle.c: make rle_swap handle RLE_BIG
519 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
521 * main/render.c: workaround solaris qsort bug
523 2003-01-01 Steffen Pohle <stpohle@gmx.net>
525 * arch/linux/linuxnet.c, arch/linux/ukali.c,
526 arch/linux/include/ukali.h, main/inferno.c: enabled kali
527 * arch/linux/Makefile.am: enabled linux joystick, kali
528 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
529 arch/sdl/event.c: enabled linux joystick
531 2002-12-31 Bradley Bell <btb@icculus.org>
533 * main/gamemine.c: simplified warning msg
534 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
535 * main/render.h: fix compiler warning
537 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
539 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
541 2002-12-24 Bradley Bell <btb@icculus.org>
543 * main/mission.c: fixes an infinite loop which was caused by d2x
544 thinking d2demo was a descent 1 mission
546 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
548 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
550 2002-12-24 Bradley Bell <btb@icculus.org>
552 * main/render.c: comments
554 2002-10-30 Bradley Bell <btb@icculus.org>
556 * main/inferno.c: add help for -hogdir option
557 * main/inferno.c: added -hogdir option
559 2002-10-28 Bradley Bell <btb@icculus.org>
561 * main/: inferno.c, menu.c: enabled Vertigo displays
564 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
566 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
567 main/netmisc.c, main/network.c: simplify and eliminate redundant
570 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
572 * maths/fixc.c: fix infinite loop in quad_sqrt.
573 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
574 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
576 2002-10-12 Bradley Bell <btb@icculus.org>
578 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
580 2002-10-11 Bradley Bell <btb@icculus.org>
582 * main/hud.c: make hud_message work correctly
583 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
585 * main/network.c: formatting, small fixes
587 2002-10-10 Bradley Bell <btb@icculus.org>
589 * main/netmisc.h: no swap_object for little-endian
590 * main/: netmisc.h, network.c: use macros to simplify network
592 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
594 * main/inferno.c: enable loading screen for mac shareware with
596 * main/netmisc.c: whitespace
597 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
599 * main/hud.c: whitespace
600 * configure.ac: remove shareware build, add macdata build
601 * main/songs.c: whitespace
602 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
603 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
605 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
608 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
610 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
611 comments, formatting, etc.
612 * iff/iff.c: fix bigendian iff loading.
614 2002-10-03 Bradley Bell <btb@icculus.org>
616 * utilities/txb2tex.c: typo
617 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
618 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
620 * arch/sdl/mouse.c: whitespace
622 2002-09-19 Bradley Bell <btb@icculus.org>
624 * main/kconfig.c: fix a oops, add old logs
625 * main/kconfig.c: support for >3 mouse buttons
627 2002-09-18 Bradley Bell <btb@icculus.org>
629 * include/gr.h: fix palette swap define
631 2002-09-14 Bradley Bell <btb@icculus.org>
633 * main/titles.c: load hires briefing screen if lores doesn't exist
634 (i.e. vertigo) and MenuHires=0
636 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
638 * main/: multi.h, network.h: pack some structures for ipx
641 2002-09-14 Bradley Bell <btb@icculus.org>
643 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
644 and load_endlevel_data() to expect newline-terminated strings, fix
645 load_game_data to read null-terminated string for
648 2002-09-07 Bradley Bell <btb@icculus.org>
650 * main/newmenu.c: added error message
651 * main/menu.h: enable -nohires with mac shareware
652 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
653 * 2d/font.c: enable 0/255 palette swap for fonts
654 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
656 * 2d/2dsline.c: fix ogl blooper
658 2002-09-05 Bradley Bell <btb@icculus.org>
660 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
662 * include/strutil.h: need string.h for strcasecmp
663 * include/rle.h: okay, maybe it needs to be this way
664 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
665 * 2d/scalec.c: more stuff from d2src
666 * 2d/rle.c: more stuff from d2src, formatting
667 * 2d/font.c: useless cruft
668 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
669 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
672 2002-09-04 Bradley Bell <btb@icculus.org>
674 * include/grdef.h: fix compiler warnings
675 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
676 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
678 * main/game.c: we want the mac ibitblt for everything but dos and
680 * main/texmerge.c: these routines are in tmerge.c
681 * main/credits.c: enable credits for mac and oem data
682 * main/bm.c: use either exit.ham or exit.pofs
683 * include/ibitblt.h: enable some more code from d2src
684 * include/gr.h: enable mac ubitblt_double
685 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
686 * include/grdef.h: moved some inline asm from linear.h
687 * 2d/ibitblt.c: brought in line with original d2 version
688 * 2d/bitblt.c: reverted to original d2 version of this file, then
689 added d1x enhancements
690 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
691 * 2d/linear.h: moved these back to their original locations
693 * main/mveplay.c: close some memory holes, speed up palette loading
694 * main/movie.c: added fullscreen toggle while playing movies
695 * main/inferno.c: comment out -superhires help text (always on)
696 * include/timer.h: added approx_fsec_to_usec macro
697 * arch/sdl/joy.c: fix compiler warning
699 2002-09-01 Bradley Bell <btb@icculus.org>
701 * main/network.c: oops
702 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
703 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
704 timer_get_fixed_seconds
707 2002-08-31 Bradley Bell <btb@icculus.org>
709 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
711 * main/multi.h: network endian stuff
712 * 2d/font.c, include/gr.h: fast file i/o for font headers
713 * arch/win32/arch_ip.cpp: unused file
714 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
715 bigendian networking fixes
716 * main/menu.c: make net menu more accurate, also make superhires
718 * include/pstypes.h: better to have __pack__ all the time, I think.
719 needed for networking, e.g.
720 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
722 * arch/win32/Makefile.am: unused file
725 2002-08-30 Bradley Bell <btb@icculus.org>
727 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
728 * main/: newmenu.h, titles.c: formatting
729 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
730 main/multi.h: networking works, finally
731 * TODO: added TODO file
732 * arch/linux/arch_ip.cpp: unused fine
733 * README: network sorta working
734 * main/: Makefile.am, multi.c, network.c, network.h: more
736 * main/menu.c: load builtin mission correctly
737 * main/inferno.c: documentation
738 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
740 * main/Makefile.mveplay: don't need no more
742 2002-08-29 Bradley Bell <btb@icculus.org>
744 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
745 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
746 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
748 * include/ipx_drv.h: more network fixing
749 * arch/linux/include/ipx_drv.h: more network fixing
750 * include/ipx.h: formatting
751 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
752 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
753 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
754 main/inferno.c: fixed networking fuck-up?
755 * Makefile.am: moved mingw info to README
756 * README, mingw32.txt: moved mingw info to README
758 2002-08-27 Bradley Bell <btb@icculus.org>
760 * utilities/mvlextract.c: allow specifying file to extract
761 * utilities/: tex2txb.c, txb2tex.c: use default extension to
763 * utilities/hogextract.c: allow specifying file to extract
764 * main/mission.c: Have to get mission_num _after_ promoting...
765 * main/: gameseq.c, titles.c: beginning d1 briefing support
766 * descent.msn: beginning d1 briefing support
767 * main/: titles.c, titles.h: d1-style mission briefings
768 * main/piggy.h: whitespace
769 * main/movie.c: beginning robot movie support, fall back on lo/hi
770 res if hi/lo not available
771 * main/mission.c: added Builtin_mission_num for builtin mission,
772 D1Hogdir, d1-style mission briefings
773 * main/: gameseq.c, mission.h: added Builtin_mission_num for
775 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
776 (for d1 missions that need d1 data)
777 * 2d/ibitblt.c: whitespace
779 2002-08-26 Bradley Bell <btb@icculus.org>
781 * utilities/mvlcreate.c: oops
782 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
784 * utilities/hogextract.c: added [v]iew option
785 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
786 * main/titles.c: fix writable string, disable DumbAdjust thing
787 * main/polyobj.h: whitespace
788 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
790 * main/movie.c: read movies from AltHogDir, other fixes
791 * main/: mission.c, mission.h: fix bug w/mission filename
792 * main/gameseq.c: comments
793 * main/digi.h: whitespace n stuff
794 * include/mve_audio.h: added audio flag macros
795 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
799 2002-08-23 Bradley Bell <btb@icculus.org>
801 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
803 * Makefile.am: remove d2demo.mn2
804 * cfile/cfile.c, include/cfile.h: add cfile_size function
805 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
806 eliminate need for .mn2 files for oem and demo
808 2002-08-22 Bradley Bell <btb@icculus.org>
810 * main/bm.c: fix for vertigo
811 * main/menu.h: make OEM menu pcx available
812 * 2d/rle.c: merge with original d2 file
813 * Makefile.am, configure.ac: let mission files get installed by
816 2002-08-17 Bradley Bell <btb@icculus.org>
818 * configure.ac: make FAST_FILE_IO the default on little-endian
820 * NEWS, README, compilerdefs.txt, readme.txt: documentation
821 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
824 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
826 * main/: game.c, menu.c, mission.c: promote builtin missions.
828 2002-08-15 Bradley Bell <btb@icculus.org>
830 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
831 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
832 * utilities/.cvsignore: added cvsignore
833 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
835 * main/piggy.c: mac data file loading
836 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
837 transparency and swap 0/255 correctly for mac data files
839 2002-08-13 Bradley Bell <btb@icculus.org>
841 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
842 to utilities to avoid conflict with c++ std lib <utility>
843 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
844 txt2txb.c: moved utility to utilities to avoid conflict with c++
846 * Makefile.am, configure.ac: add utilities
848 2002-08-09 Bradley Bell <btb@icculus.org>
850 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
853 2002-08-08 Bradley Bell <btb@icculus.org>
855 * main/inferno.c: comments
856 * main/: newmenu.c, songs.c: mac demo datafile support
857 * installation.txt: update
858 * main/gamesave.c: use lowercase for consistency
859 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
860 models for other than d2demo
862 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
864 * main/gamemine.c: formatting, better d1 texture conversion
865 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
866 main/mission.h: recognize .msn mission files.
868 2002-08-07 Bradley Bell <btb@icculus.org>
870 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
871 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
872 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
873 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
874 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
875 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
878 2002-08-06 Bradley Bell <btb@icculus.org>
880 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
881 * main/Makefile.am: formatting
882 * 2d/font.c: make gr_remap_font just reload the whole thing
883 * configure.ac: formatting
884 * Makefile.am: added d2demo.mn2
885 * d2demo.mn2: mission file for shareware
886 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
887 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
888 * main/sounds.h: shareware stuff, whitespace
889 * main/: polyobj.c, polyobj.h: more fast i/o macros
890 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
892 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
893 endlevel stuff to non-shareware, allow movies/endlevel for
895 * main/cntrlcen.c: typo
896 * main/bm.h: use global Piggy_hamfile_version
897 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
898 macros, use global Piggy_hamfile_version
899 * main/Makefile.am: terrain and movie stuff always used now
900 * 2d/pcx.c, include/pcx.h: make pcx header available to other
902 * main/: gamemine.c, gamesave.c: load DMB levels
903 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
904 segment.c, segment.h, switch.c, switch.h: fast i/o macros
906 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
908 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
910 2002-08-04 Bradley Bell <btb@icculus.org>
912 * main/inferno.c: shareware stuff, formatting
913 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
914 * arch/sdl/gr.c: don't need to set mode in gr_init
916 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
918 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
920 * Makefile.am, descent.mn2: added mission file for descent 1
922 2002-08-02 Bradley Bell <btb@icculus.org>
924 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
925 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
926 main/piggy.h, misc/error.c: junk
927 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
928 render.h, scores.c, scores.h, terrain.c: shareware stuff
929 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
930 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
931 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
932 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
933 main/weapon.c, main/weapon.h: fast i/o macros
935 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
937 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
938 main/gamemine.h, main/gamesave.c: load d1 levels
940 2002-07-30 Bradley Bell <btb@icculus.org>
943 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
945 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
946 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
947 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
948 main/piggy.c, main/titles.c: support shareware datafiles!
949 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
950 piggy.c: SHAREWARE fixes
952 2002-07-29 Bradley Bell <btb@icculus.org>
954 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
955 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
956 misc/fileutil.c: Portability - OS X support
958 2002-07-27 Bradley Bell <btb@icculus.org>
960 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
961 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
962 segment.h: portability
963 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
964 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
965 main/wall.h: portabilization
966 * 2d/font.c, include/gr.h: portability
968 2002-07-26 Bradley Bell <btb@icculus.org>
970 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
971 * arch/linux/findfile.c, include/pstypes.h: os x fixes
973 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
974 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
975 misc/fileutil.h: portable file i/o utils
976 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
977 writable string anymore... / formatting
978 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
979 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
980 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
981 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
982 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
983 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
984 portable-izing file loading routines
986 2002-07-24 Bradley Bell <btb@icculus.org>
988 * main/mveplay.c: correctly play files with 16bit uncompressed
989 audio, mem checking, etc
990 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
993 2002-07-23 Bradley Bell <btb@icculus.org>
995 * misc/Makefile.am: unused file
996 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
997 main/sounds.h: remove experimental nmovie stuff
998 * main/movie.c: add some debugging output
1000 2002-07-22 Bradley Bell <btb@icculus.org>
1002 * main/: console.c, state.c: simplified header
1003 * main/movie.c: enable mveplay audio
1004 * main/old/movie.c: moved to main/
1005 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1006 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1007 main/mvelib.c, main/mveplay.c: initial movie support
1008 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1009 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1010 include/ogl_init.h, include/pstypes.h, main/console.c,
1011 main/state.c, mem/mem.c: OS X stuff
1012 * configure.ac: OS X and movie stuff
1014 2002-07-19 Bradley Bell <btb@icculus.org>
1016 * compilerdefs.txt: OSX defs
1018 2002-07-18 Bradley Bell <btb@icculus.org>
1020 * main/inferno.c: use simpler rcs tags
1021 * autogen.sh: keep Changelog in cvs (and use --accum)
1022 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1023 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1024 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1025 main/songs.c: changed cdrom->rbaudio
1026 * include/rbaudio.h: moved to /include
1028 2002-07-17 Bradley Bell <btb@icculus.org>
1030 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1031 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1032 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1033 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1034 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1035 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1036 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1037 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1038 3d/setup.c: use simpler rcs tags
1043 2002-07-17 Bradley Bell <btb@icculus.org>
1045 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1046 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1047 * debian/rules: don't need readme's
1048 * debian/rules: move d1x license to COPYING, license clarifications
1049 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1050 license to COPYING, license clarifications
1051 * debian/rules: fix debian docs
1052 * debian/rules: fix debian manpages
1053 * debian/d2x-sdl.menu: fix debian menu
1054 * debian/rules: link to undocumented man page for debs
1055 * Makefile.am, configure.ac, debian/control, debian/copyright,
1056 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1057 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1058 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1061 2002-07-16 Bradley Bell <btb@icculus.org>
1063 * debian/: rules, changelog.in: deb stuff
1064 * configure.ac: cleaner nasm detection
1065 * debian/: changelog.in, control, rules: deb stuff
1066 * README, installation.txt: typos, stuff
1067 * configure.ac: better #defines
1068 * configure.ac: whitespace
1069 * configure.ac: better documentation
1070 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1071 SDL_JOYSTICK not needed
1072 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1073 * configure.ac: need higher SDL for joystick
1074 * debian/: control, rules: deb stuff
1075 * arch/sdl/joy.c: old junk
1076 * Makefile.am, configure.ac: automake updates
1077 * main/: inferno.c, text.c: don't use althogdir on non-unix
1078 * configure.ac: more autoconf updates
1079 * misc/strutil.c: better strrev
1080 * main/inferno.c: need limits.h on mingw also
1081 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1084 2002-04-19 Bradley Bell <btb@icculus.org>
1086 * main/network.c: let hoard.ham be a cfile
1087 * main/text.c: better error message when hog not found
1090 2002-03-23 Bradley Bell <btb@icculus.org>
1092 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1093 arch/sdl/Makefile.am: Use SDL joystick automatically
1094 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1096 2002-03-05 Bradley Bell <btb@icculus.org>
1098 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1101 2002-02-23 Bradley Bell <btb@icculus.org>
1103 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1104 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1105 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1106 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1107 main/editor/Makefile.am: moved includes to include
1108 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1109 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1110 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1111 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1113 * main/game.c: disabled cockpit for OGL, formatting
1114 * 2d/ibitblt.c: formatting
1116 2002-02-16 Bradley Bell <btb@icculus.org>
1118 * include/oldsdl.h: check for older macros
1119 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1120 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1121 allow older sdl versions
1123 2002-02-15 Bradley Bell <btb@icculus.org>
1125 * main/: automap.c, automap.h, inferno.c: automap resolution now
1127 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1128 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1129 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1130 win32/include/key_arch.h: never mind - that would be pointless
1131 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1132 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1133 win32/include/key_arch.h: copied files from d1x
1134 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1135 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1136 * main/multipow.c: need conf.h
1137 * arch/win32/Makefile.am: new file
1138 * include/pstypes.h: added u_int16_t (needed in base_ip)
1139 * arch/win32/arch_ip.cpp: copied from d1x
1141 2002-02-14 Bradley Bell <btb@icculus.org>
1143 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1144 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1145 main/netlist.c: Added hotkeys to toggle fullscreen mode
1146 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1147 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1148 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1149 reorder.h: Lotsa networking stuff from d1x
1151 2002-02-13 Bradley Bell <btb@icculus.org>
1153 * include/gr.h, main/game.c: Fullscreen toggle stuff
1154 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1156 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1157 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1160 2002-02-11 Bradley Bell <btb@icculus.org>
1162 * main/bm.c: use portable loader if bigendian
1163 * include/pstypes.h: don't define bool for c++
1164 * include/cfile.h: extern AltHogDir stuff
1165 * include/byteswap.h: use WORDS_BIGENDIAN
1166 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1167 * main/vers_id.h: added D2X_IVER
1168 * misc/args.c: don't use d1x.ini
1169 * Makefile.am: rpm stuff
1170 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1173 2002-02-09 Bradley Bell <btb@icculus.org>
1175 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1177 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1179 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1182 2002-02-06 Bradley Bell <btb@icculus.org>
1184 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1185 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1186 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1187 * debian/: changelog.in, control, copyright, d2x-gl.files,
1188 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1192 2002-02-02 Bradley Bell <btb@icculus.org>
1194 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1195 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1196 Enabled RELEASE option
1198 2002-01-31 Bradley Bell <btb@icculus.org>
1200 * Makefile.am, configure.ac: specify prerequisite versions of
1201 autoconf and automake
1203 2002-01-29 Bradley Bell <btb@icculus.org>
1205 * main/mission.c: RCS header added
1206 * main/inferno.c: update copyright date
1207 * main/mission.c: allow missions to be in AltHogDir
1208 * configure.ac: Display results of configure
1209 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1212 2002-01-28 Bradley Bell <btb@icculus.org>
1214 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1215 Data files now go in DATADIR/games/d2x, user files now go in
1218 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1220 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1221 files now go in ~/.d2x
1223 2002-01-24 Bradley Bell <btb@icculus.org>
1225 * configure.ac: fix nasm not found error message
1227 2002-01-18 Bradley Bell <btb@icculus.org>
1229 * configure.in: getting rid of old configure.in
1230 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1231 main/movie.c: Movie playing kludgey stuff
1232 * misc/args.c: formatting
1233 * main/inferno.c: allow -h for help
1234 * include/error.h: don't die on int3, unless -debug given
1235 * mingw32.txt: more stuff
1237 2001-12-29 Bradley Bell <btb@icculus.org>
1239 * Makefile.am: Got rid of thinking.txt
1240 * main/inferno.c: document -nomovies option
1242 2001-12-28 Bradley Bell <btb@icculus.org>
1244 * main/titles.c: formatting, put some code into place for rendering
1245 of robots during briefings
1247 2001-12-27 Bradley Bell <btb@icculus.org>
1251 2001-12-23 Craig Hadady <chadady@iglou.com>
1253 * 2d/rle.c: fixed bug in dummy array.
1255 2001-12-03 Bradley Bell <btb@icculus.org>
1257 * arch/sdl/init.c: fix formatting
1258 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1259 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1260 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1261 and sdl joystick stuff
1263 2001-11-30 Bradley Bell <btb@icculus.org>
1265 * thinking.txt: not needed
1267 2001-11-27 Bradley Bell <btb@icculus.org>
1269 * cygconf, mingw32.txt: use sdl from source on cygwin
1270 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1271 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1272 SDL_CFLAGS to CFLAGS
1274 2001-11-27 Bradley Bell <btb@icculus.org>
1278 2001-11-14 Bradley Bell <btb@icculus.org>
1280 * texmap/scanline.c: use optimization flags as texmap default
1281 * NEWS: mouse wheel, etc
1282 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1283 wheel to emulate 3rd axis
1284 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1285 * include/error.h: kludge to ungrab mouse when we hit an int3
1286 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1287 __ENV_MSDOS__ to __MSDOS__
1288 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1290 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1292 * arch/sdl/digi.c: implemented digi_set_volume
1293 * include/grdef.h, main/config.c, misc/d_io.c: change
1294 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1295 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1296 main/piggy.c: use MAKE_SIG
1297 * installation.txt: update
1298 * configure.ac: new file
1299 * arch/sdl/joydefs.c: #include pstypes.h
1300 * arch/sdl/init.c: SDL joystick stuff
1301 * acconfig.h: adjust MINGW defines
1302 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1303 controls menu now works
1305 2001-11-13 Bradley Bell <btb@icculus.org>
1307 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1309 * Makefile.am: New file
1310 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1312 * compilerdefs.txt: New file
1313 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1315 2001-11-12 Bradley Bell <btb@icculus.org>
1317 * main/playsave.c: load player files regardless of byte order of
1320 2001-11-11 Bradley Bell <btb@icculus.org>
1322 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1324 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1325 * NEWS: GL savegame thumbnails
1326 * acconfig.h, configure.in: make option for NMOVIES, default to off
1328 2001-11-09 Bradley Bell <btb@icculus.org>
1330 * main/state.c: Enabled savegame thumbnails under OpenGL
1331 * unused/pa_null/pa_enabl.h: remove duplicate header
1332 * misc/args.c: use d2x.ini for option file
1333 * mem/mem.c: Move mem_realloc inside the ifdef
1334 * main/menu.c: fix 640x400 menu text
1335 * main/inferno.c: added documentation
1336 * main/endlevel.c: fix warnings
1337 * arch/ogl/gr.c: Get rid of gl spew
1338 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1339 * acconfig.h: Define __SDL__ for mingw
1341 2001-11-08 Bradley Bell <btb@icculus.org>
1343 * 2d/font.c: free OGL font data when rereading
1344 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1345 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1346 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1347 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1348 main/weapon.h: Enabled shareware build, endlevel flythrough
1350 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1351 of use for shareware build
1352 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1354 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1356 2001-11-05 Bradley Bell <btb@icculus.org>
1358 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1360 * include/3d.h: Add comment
1362 2001-11-04 Bradley Bell <btb@icculus.org>
1364 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1366 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1368 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1369 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1370 main/hudmsg.h: Enable d1x-style hud_message
1371 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1372 * 2d/font.c: re-init ogl fonts after remapping colors.
1374 2001-11-02 Bradley Bell <btb@icculus.org>
1376 * misc/Makefile.am: remove byteswap.h (duplicate header)
1377 * 2d/font.c: fixed gr_remap_font, minor stuff
1378 * configure.in: take out -O2 if doing debug build
1379 * main/bm.c: formatting
1380 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1381 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1382 macros, get rid of functions
1384 2001-11-01 Bradley Bell <btb@icculus.org>
1386 * misc/byteswap.h: removed duplicate header
1388 2001-10-31 Bradley Bell <btb@icculus.org>
1390 * NEWS, main/automap.c: automap works in opengl
1391 * NEWS, configure.in: Added news
1392 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1393 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1394 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1395 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1396 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1397 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1398 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1399 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1400 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1402 2001-10-27 Bradley Bell <btb@icculus.org>
1404 * main/inferno.c: added some documentation
1406 2001-10-25 Bradley Bell <btb@icculus.org>
1408 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1410 * Makefile.am, configure.in, arch/Makefile.am,
1411 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1412 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1413 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1414 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1415 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1416 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1417 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1418 it's ugly, but It'll be easier to sync with d1x.
1419 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1420 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1421 main/editor/Makefile.am: attempt at support for editor, makefile
1423 * misc/d_delay.c: formatting fix
1424 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1425 tmappent.S, tmapppro.S: adding support for runtime selection of
1427 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1428 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1429 including multi.h and network.h, fix backslashes, fix compiler
1431 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1432 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1433 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1434 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1435 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1436 including multi.h and network.h, fix backslashes
1437 * include/pstypes.h: added typedef for u_int64_t on mingw
1438 * include/3d.h: added prototype for g3_uninit_polygon_model
1439 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1441 2001-10-24 Bradley Bell <btb@icculus.org>
1443 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1444 arch subdirs, as in d1x.
1445 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1446 earlier style until i understand automake 1.5 better. remove input
1448 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1449 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1450 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1451 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1452 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1453 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1454 Moved input stuff to arch subdirs, as in d1x.
1455 * NEWS, configure.in: blah blah
1457 2001-10-23 Bradley Bell <btb@icculus.org>
1459 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1460 * texmap/tmapppro.S: no need for #include <conf.h> here
1461 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1463 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1464 file. RCS header added
1465 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1466 #ifdef'ing out the whole file. RCS header added
1467 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1468 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1469 fixes. Now works with automake 1.5 and autoconf 2.52.
1470 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1471 mingw (-grabmouse now works on win32).
1472 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1473 These don't belong in cvs
1477 2001-10-20 Bradley Bell <btb@icculus.org>
1479 * 2d/font.c: Don't free unused variables...
1480 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1482 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1483 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1484 main/Makefile.am: make dist more sensible
1485 * Makefile.am: Kludge for linking on mingw
1487 2001-10-19 Bradley Bell <btb@icculus.org>
1489 * Makefile.am, configure.in, arch/win32/Makefile.am,
1490 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1491 * include/ipx_drv.h: Check for __MINGW32__
1492 * include/i86.h: Imported from d1x
1493 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1494 * arch/dos/modex.asm: Fixed %include
1495 * main/console.c: RCS headers added
1496 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1498 * Makefile.am, main/Makefile.am: Moved final link to top-level
1499 directory instead of main/
1500 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1501 __ENV_LINUX__ to __linux__
1502 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1503 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1504 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1505 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1506 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1507 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1508 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1509 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1510 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1511 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1513 * configure.in: add --enable-xploader, support arch/linux subdir,
1515 * main/inferno.c: conditionalize conf.h
1517 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1519 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1520 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1521 misc/fileutil.h: Partial application of linux/alpha patch.
1523 2001-10-19 Bradley Bell <btb@icculus.org>
1525 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1526 networking in line with d1x, moved some arch/linux_* stuff to
1528 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1529 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1530 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1531 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1533 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1534 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1535 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1536 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1537 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1538 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1539 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1540 linux/include/ukali.h: Brought linux networking in line with d1x,
1541 moved some arch/linux_* stuff to arch/linux/*
1542 * include/ipx_drv.h: Imported from d1x
1543 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1544 * main/ipx_drv.c: Imported from d1x
1545 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1546 main/network.h, main/Makefile.am: Trying to get network working on
1548 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1549 main/Makefile.am: build fixes
1550 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1551 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1552 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1553 starting to get net working.
1554 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1555 conditionalized min,max macros
1557 2001-10-18 Bradley Bell <btb@icculus.org>
1559 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1560 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1561 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1562 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1564 * 2d/2dsline.c: RCS headers added/changed
1565 * configure.in: fix NASMFLAGS bug
1566 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1569 2001-10-17 Bradley Bell <btb@icculus.org>
1571 * NEWS: Fixed the invulnerable robots bug!
1572 * main/collide.c: Fixed the invulnerable robots bug!
1574 2001-10-14 Bradley Bell <btb@icculus.org>
1576 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1579 2001-10-13 Bradley Bell <btb@icculus.org>
1581 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1582 arch/Makefile.am, arch/dos/Makefile.am,
1583 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1584 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1585 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1586 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1587 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1588 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1589 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1590 arch/win32/include/Makefile.am, iff/Makefile.am,
1591 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1592 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1593 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1594 unused/bios/Makefile.am, unused/lib/Makefile.am,
1595 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1596 unused/ui/Makefile.am, unused/vga/Makefile.am,
1597 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1598 automake stuff from "inert" subdirs. And there was much rejoicing.
1599 * Makefile.am, NEWS, configure.in: Stuff
1600 * ChangeLog: removing auto-generated file
1601 * cygconf: Added instructions for mingw32 build
1602 * Makefile.am: renamed INSTALL to installation.txt
1603 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1604 * mingw32.txt: Added instructions for mingw32 build
1605 * configure.in: Enable assembly under mingw32
1607 2001-10-12 Bradley Bell <btb@icculus.org>
1609 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1610 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1611 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1612 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1613 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1614 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1615 to __DJGPP__, since it's built-in.
1617 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1619 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1620 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1624 2001-10-12 Bradley Bell <btb@icculus.org>
1626 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1627 * Makefile.am: make sure cygconf gets archived
1628 * configure.in: Increment version number in preparation for release
1629 * configure.in: Fix detection of opengl
1630 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1631 cygconf, arch/Makefile.am, arch/include/joy.h,
1632 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1633 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1634 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1635 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1636 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1637 Vastly improved compilability.
1639 2001-10-11 Bradley Bell <btb@icculus.org>
1641 * Makefile.am: Added macros/sdl.m4
1642 * autogen.sh: Added macros/sdl.m4
1644 2001-10-09 Bradley Bell <btb@icculus.org>
1646 * main/vers_id.h: Added DESCENT_VERSION constant
1647 * main/inferno.c: Added command-line help.
1648 * include/ogl_init.h: opengl improvments (following d1x changes)
1650 2001-10-07 Bradley Bell <btb@icculus.org>
1652 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1653 arch/ogl/Makefile.am: Remove duplicate headers.
1655 2001-08-02 Thimo Neubauer <thimo@debian.org>
1657 * mem/mem.c: totally crippled the memory manager because it does
1658 not make sense for non-DOS-systems and it would have been too
1659 complicated to get it 64bit clean
1661 2001-06-19 Bradley Bell <btb@icculus.org>
1663 * cvshowto.txt: updated anonymous password
1665 2001-02-08 Bradley Bell <btb@icculus.org>
1667 * COPYING, license.txt: Added d1x license
1669 2001-02-01 Bradley Bell <btb@icculus.org>
1671 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1673 2001-01-31 Bradley Bell <btb@icculus.org>
1675 * configure.in, arch/include/mouse.h, include/pstypes.h,
1676 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1677 * main/polyobj.c: fix typo
1678 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1679 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1680 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1681 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1682 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1683 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1684 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1685 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1686 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1687 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1688 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1689 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1690 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1691 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1692 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1693 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1694 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1695 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1696 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1697 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1698 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1699 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1700 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1701 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1702 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1703 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1705 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1706 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1707 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1708 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1710 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1712 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1713 cross-compiling, and cygwin fixes
1715 2001-01-30 Bradley Bell <btb@icculus.org>
1717 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1718 include/pstypes.h, include/strutil.h, main/Makefile.am,
1719 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1720 needs --without-assembler and --without-network to compile
1722 2001-01-29 Bradley Bell <btb@icculus.org>
1724 * configure.in, main/Makefile.am: Fixes to build system
1725 * main/kconfig.c: fix for non-linux joysticks
1726 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1727 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1728 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1729 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1730 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1731 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1732 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1734 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1735 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1736 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1737 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1738 sdl_timer.c: Fixed build system, minor fixes
1739 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1740 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1742 2001-01-28 Bradley Bell <btb@icculus.org>
1744 * conf.h.in, configure.in, arch/Makefile.am,
1745 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1746 arch/include/key.h, main/Makefile.am: More header unification...
1747 * main/newdemo.c: Added <ctype.h>
1748 * arch/include/: event.h, joy.h: unified input headers.
1749 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1750 OpenGL now uses SDL-GL instead of gii
1751 * arch/include/: key.h, mouse.h: Unified arch headers
1753 2001-01-25 Bradley Bell <btb@icculus.org>
1755 * autogen.sh: use "set -e" so execution stops if something goes
1758 2001-01-24 Bradley Bell <btb@icculus.org>
1761 * Makefile.am: Add ChangeLog to dist
1762 * ChangeLog: Putting this here so automake doesn't complain
1766 2001-01-24 Bradley Bell <btb@icculus.org>
1768 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1769 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1770 for building ChangeLog from RCS entries
1771 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1772 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1773 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1774 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1775 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1776 arch/Makefile.am, arch/dos/Makefile.am,
1777 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1778 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1779 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1780 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1781 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1782 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1783 unused/Makefile.am, unused/bios/Makefile.am,
1784 unused/lib/Makefile.am, unused/novga/Makefile.am,
1785 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1786 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1787 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1788 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1789 make dist, VPATH builds, ...
1790 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1791 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1792 arch/dos/Makefile.in, arch/linux/Makefile.in,
1793 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1794 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1795 misc/Makefile.in, texmap/Makefile.in: cruft removal
1796 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1798 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1799 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1800 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1801 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1803 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1804 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1805 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1806 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1807 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1808 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1809 main/songs.c, misc/args.c: changed args_find to FindArg
1811 2001-01-22 Bradley Bell <btb@icculus.org>
1813 * configure, main/Makefile.am, main/Makefile.in: configuration
1815 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1816 fix compiler warnings w/opengl
1817 * include/console.h: ggi support
1818 * arch/linux_init.c: svgalib support
1819 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1820 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1821 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1822 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1823 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1824 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1825 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1826 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1827 warnings and enable NDEBUG
1828 * arch/svgalib_init.c: svgalib support
1830 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1832 * main/kconfig.c: joystick support
1834 2001-01-21 Bradley Bell <btb@icculus.org>
1836 * cvshowto.txt: new file, taken from d1x webpage
1837 * AUTHORS, README: Taking over as maintainer of d2x
1838 * ChangeLog: Grab mouse with SDL/X11
1839 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1841 2001-01-20 Bradley Bell <btb@icculus.org>
1843 * configure, configure.in: Turned -Werror back off by default
1844 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1845 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1846 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1847 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1848 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1849 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1850 main/laser.c, main/multi.c, main/network.c, main/network.h,
1851 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1852 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1853 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1854 warnings, for non-OpenGL on linux, anyway...
1856 2001-01-19 Bradley Bell <btb@icculus.org>
1858 * copying: remove duplicate file
1859 * Import of d2x-0.0.9-pre1
1860 * Import of d2x-0.0.8