1 2003-03-12 Bradley Bell <btb@icculus.org>
3 * arch/linux/alsadigi.c, arch/linux/findfile.c,
4 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
5 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
6 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
7 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
8 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
9 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
10 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
11 arch/linux/include/music.h, arch/linux/include/serial.h,
12 arch/linux/include/ukali.h: formatting
14 2003-03-11 Chris Arena <ccarena@cox.net>
16 * main/menu.c (do_options_menu): fixed brightness slider
18 2003-03-01 Bradley Bell <btb@icculus.org>
20 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
21 robots and animated bitmaps work, but colors are messed up
23 2003-02-28 Bradley Bell <btb@icculus.org>
25 * main/player.h: whitespace
27 * main/automap.c, main/cntrlcen.c, main/collide.c,
28 main/gamerend.c: use Builtin_mission_num instead of 0 (if
29 descent.hog is present, d1 becomes mission 0)
31 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
32 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
33 arch/win32/winnet.c: MinGW compiles with network enabled again,
34 but still doesn't work
38 2003-02-28 Bradley Bell <btb@icculus.org>
40 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
41 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
44 2003-02-27 Bradley Bell <btb@icculus.org>
46 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
47 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
48 main/network.c, main/network.h: noted that hoard.ham is only needed
49 for multiplayer HOARD games, and should not be equated with
50 "vertigo". put HoardEquipped() back in network.c.
52 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
53 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
54 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
55 use timer_delay instead of d_delay
57 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
59 * main/render.c: added replacement qsort for solaris
61 2003-02-26 Bradley Bell <btb@icculus.org>
63 * main/gamemine.c: texture conversion for d1 shareware
65 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
67 * main/gamemine.c: better texture conversion for d1 levels
69 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
71 * main/kconfig.c: fix joystick support under MinGW
73 2003-02-26 Bradley Bell <btb@icculus.org>
75 * main/playsave.c: fix swapping glitch
77 * configure.ac, readme.txt: clean stuff up, getting ready for
80 * main/titles.c: begin support for rendering spinning robots in
83 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
86 * main/gamemine.c: load d1 shareware levels!
88 2003-02-25 Bradley Bell <btb@icculus.org>
92 * autogen.sh: add warning about old auto* versions, use
95 2003-02-24 Bradley Bell <btb@icculus.org>
97 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
98 briefings mostly working
99 * main/movie.c, main/titles.c: fixed some more briefing glitches
101 2003-02-23 Bradley Bell <btb@icculus.org>
103 * main/movie.c: fixed crash when using shareware data files
105 * arch/sdl/digi.c: fix crash on non-existent sounds
106 (i.e. shareware data)
108 2003-02-22 Bradley Bell <btb@icculus.org>
110 * main/titles.c: fixed fullscreen toggle in briefings
112 2003-02-21 Bradley Bell <btb@icculus.org>
114 * configure.ac: check for mingw when enabling nasm
115 * main/playsave.c: enable loading player files of either byte
118 2003-02-20 Bradley Bell <btb@icculus.org>
120 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
121 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
122 #343, not "rest of solution to bug #344"
123 * arch/sdl/timer.c, include/timer.h: revert to more accurate
125 * main/kludge.c: partial solution to bug #344
126 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
127 * compilerdefs.txt: added linux/mips info
128 * ChangeLog: clean up changelog
130 2003-02-19 Bradley Bell <btb@icculus.org>
132 * libmve/mveplay.c: os x needs nanosleep prototype.
134 2003-02-18 Bradley Bell <btb@icculus.org>
136 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
137 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
138 to disable/enable audio
139 * libmve/: mve_main.c, mveplay.c: bigendian fixes
140 * main/: movie.h, titles.c: make sure movie's palette is set before
141 writing briefing text. Fixes bug #359
142 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
144 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
145 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
147 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
149 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
150 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
151 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
153 * include/libmve.h: blah
155 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
157 * main/render.c: 2nd attempt to fix solaris qsort bug
159 2003-02-18 Bradley Bell <btb@icculus.org>
161 * configure.ac, include/pstypes.h: put alignment detection in
164 2003-02-17 Bradley Bell <btb@icculus.org>
166 * Makefile.am, README.utils, configure.ac, include/libmve.h,
167 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
168 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
169 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
170 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
171 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
172 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
173 moved mve stuff to separate subdir
174 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
175 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
176 mve code. Fixes (at least) bugs #41, #348, and #350.
178 2003-02-14 Bradley Bell <btb@icculus.org>
180 * main/Makefile.am: no more Makefile.mveplay. again
181 * main/mveplay.c: typo
183 2003-02-13 Bradley Bell <btb@icculus.org>
185 * utilities/mvlextract.c: uint -> unsigned int
186 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
187 standalone mveplayer, win32 support
188 * main/movie.c: random bugfixes, win32 support
189 * arch/sdl/Makefile.am: formatting
190 * configure.ac: disable networking on mac/win for now
191 * main/newmenu.c: comments
193 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
195 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
196 redundant swap functions.
198 2003-02-13 Bradley Bell <btb@icculus.org>
200 * ChangeLog: update changelog
202 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
204 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
205 polymodel alignment issues.
207 2003-02-13 Bradley Bell <btb@icculus.org>
209 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
210 fix various little bugs
211 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
212 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
213 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
215 * README.utils: new file
216 * main/: mve_main.c, mveplay.c: more movie fixes
217 * README: updated README
218 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
220 2003-02-12 Bradley Bell <btb@icculus.org>
222 * utilities/mvlextract.c: bigendian mvl support
223 * main/mveplay.c: formatting, stuff
224 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
225 truecolor mve support, standalone mveplayer
226 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
227 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
228 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
231 2003-01-22 Bradley Bell <btb@icculus.org>
233 * include/: interp.h, interp.h: restore prototype for
234 swap_polygon_model_data
236 2003-01-21 Bradley Bell <btb@icculus.org>
238 * main/piggy.c: use memcpy to avoid alignment problem
239 * compilerdefs.txt: updated some defs, added sunos/sparc
241 2003-01-15 Bradley Bell <btb@icculus.org>
243 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
244 * main/gamemine.c: attempting to support d1 shareware
245 * compilerdefs.txt: update defs
247 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
249 * main/mveplay.c: fix several bugs, comments, formatting.
251 2003-01-15 Bradley Bell <btb@icculus.org>
253 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
254 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
255 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
256 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
258 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
261 2003-01-11 Bradley Bell <btb@icculus.org>
263 * main/: mission.c, mission.h: attempt to support d1 for mac
265 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
268 2003-01-09 Bradley Bell <btb@icculus.org>
270 * main/movie.c: use ifdef around gr_toggle_fullscreen
272 2003-01-07 Bradley Bell <btb@icculus.org>
274 * Makefile.am, descent.msn, installation.txt, main/mission.c,
275 main/mission.h: don't need .msn file for descent.hog anymore
278 2003-01-06 Bradley Bell <btb@icculus.org>
280 * main/mission.h, main/mission.c: comments
281 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
284 2003-01-03 Bradley Bell <btb@icculus.org>
286 * utilities/: txb2txt.c, txt2txb.c: remove old files
287 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
288 * main/polyobj.c: attempt to make read_model_file
290 * main/menu.c: move vertigo text
292 2003-01-02 Bradley Bell <btb@icculus.org>
294 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
295 main/polyobj.h: cleanup alignment changes
296 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
297 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
298 main/object.h: fix alignment issues on sparc
299 * cvshowto.txt: update cvs info
301 * 2d/rle.c: make rle_swap handle RLE_BIG
303 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
305 * main/render.c: workaround solaris qsort bug
307 2003-01-01 Steffen Pohle <stpohle@gmx.net>
309 * arch/linux/linuxnet.c, arch/linux/ukali.c,
310 arch/linux/include/ukali.h, main/inferno.c: enabled kali
311 * arch/linux/Makefile.am: enabled linux joystick, kali
312 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
313 arch/sdl/event.c: enabled linux joystick
315 2002-12-31 Bradley Bell <btb@icculus.org>
317 * main/gamemine.c: simplified warning msg
318 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
319 * main/render.h: fix compiler warning
321 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
323 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
325 2002-12-24 Bradley Bell <btb@icculus.org>
327 * main/mission.c: fixes an infinite loop which was caused by d2x
328 thinking d2demo was a descent 1 mission
330 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
332 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
334 2002-12-24 Bradley Bell <btb@icculus.org>
336 * main/render.c: comments
338 2002-10-30 Bradley Bell <btb@icculus.org>
340 * main/inferno.c: add help for -hogdir option
341 * main/inferno.c: added -hogdir option
343 2002-10-28 Bradley Bell <btb@icculus.org>
345 * main/: inferno.c, menu.c: enabled Vertigo displays
348 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
350 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
351 main/netmisc.c, main/network.c: simplify and eliminate redundant
354 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
356 * maths/fixc.c: fix infinite loop in quad_sqrt.
357 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
358 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
360 2002-10-12 Bradley Bell <btb@icculus.org>
362 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
364 2002-10-11 Bradley Bell <btb@icculus.org>
366 * main/hud.c: make hud_message work correctly
367 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
369 * main/network.c: formatting, small fixes
371 2002-10-10 Bradley Bell <btb@icculus.org>
373 * main/netmisc.h: no swap_object for little-endian
374 * main/: netmisc.h, network.c: use macros to simplify network
376 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
378 * main/inferno.c: enable loading screen for mac shareware with
380 * main/netmisc.c: whitespace
381 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
383 * main/hud.c: whitespace
384 * configure.ac: remove shareware build, add macdata build
385 * main/songs.c: whitespace
386 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
387 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
389 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
392 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
394 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
395 comments, formatting, etc.
396 * iff/iff.c: fix bigendian iff loading.
398 2002-10-03 Bradley Bell <btb@icculus.org>
400 * utilities/txb2tex.c: typo
401 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
402 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
404 * arch/sdl/mouse.c: whitespace
406 2002-09-19 Bradley Bell <btb@icculus.org>
408 * main/kconfig.c: fix a oops, add old logs
409 * main/kconfig.c: support for >3 mouse buttons
411 2002-09-18 Bradley Bell <btb@icculus.org>
413 * include/gr.h: fix palette swap define
415 2002-09-14 Bradley Bell <btb@icculus.org>
417 * main/titles.c: load hires briefing screen if lores doesn't exist
418 (i.e. vertigo) and MenuHires=0
420 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
422 * main/: multi.h, network.h: pack some structures for ipx
425 2002-09-14 Bradley Bell <btb@icculus.org>
427 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
428 and load_endlevel_data() to expect newline-terminated strings, fix
429 load_game_data to read null-terminated string for
432 2002-09-07 Bradley Bell <btb@icculus.org>
434 * main/newmenu.c: added error message
435 * main/menu.h: enable -nohires with mac shareware
436 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
437 * 2d/font.c: enable 0/255 palette swap for fonts
438 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
440 * 2d/2dsline.c: fix ogl blooper
442 2002-09-05 Bradley Bell <btb@icculus.org>
444 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
446 * include/strutil.h: need string.h for strcasecmp
447 * include/rle.h: okay, maybe it needs to be this way
448 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
449 * 2d/scalec.c: more stuff from d2src
450 * 2d/rle.c: more stuff from d2src, formatting
451 * 2d/font.c: useless cruft
452 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
453 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
456 2002-09-04 Bradley Bell <btb@icculus.org>
458 * include/grdef.h: fix compiler warnings
459 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
460 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
462 * main/game.c: we want the mac ibitblt for everything but dos and
464 * main/texmerge.c: these routines are in tmerge.c
465 * main/credits.c: enable credits for mac and oem data
466 * main/bm.c: use either exit.ham or exit.pofs
467 * include/ibitblt.h: enable some more code from d2src
468 * include/gr.h: enable mac ubitblt_double
469 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
470 * include/grdef.h: moved some inline asm from linear.h
471 * 2d/ibitblt.c: brought in line with original d2 version
472 * 2d/bitblt.c: reverted to original d2 version of this file, then
473 added d1x enhancements
474 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
475 * 2d/linear.h: moved these back to their original locations
477 * main/mveplay.c: close some memory holes, speed up palette loading
478 * main/movie.c: added fullscreen toggle while playing movies
479 * main/inferno.c: comment out -superhires help text (always on)
480 * include/timer.h: added approx_fsec_to_usec macro
481 * arch/sdl/joy.c: fix compiler warning
483 2002-09-01 Bradley Bell <btb@icculus.org>
485 * main/network.c: oops
486 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
487 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
488 timer_get_fixed_seconds
491 2002-08-31 Bradley Bell <btb@icculus.org>
493 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
495 * main/multi.h: network endian stuff
496 * 2d/font.c, include/gr.h: fast file i/o for font headers
497 * arch/win32/arch_ip.cpp: unused file
498 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
499 bigendian networking fixes
500 * main/menu.c: make net menu more accurate, also make superhires
502 * include/pstypes.h: better to have __pack__ all the time, I think.
503 needed for networking, e.g.
504 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
506 * arch/win32/Makefile.am: unused file
509 2002-08-30 Bradley Bell <btb@icculus.org>
511 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
512 * main/: newmenu.h, titles.c: formatting
513 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
514 main/multi.h: networking works, finally
515 * TODO: added TODO file
516 * arch/linux/arch_ip.cpp: unused fine
517 * README: network sorta working
518 * main/: Makefile.am, multi.c, network.c, network.h: more
520 * main/menu.c: load builtin mission correctly
521 * main/inferno.c: documentation
522 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
524 * main/Makefile.mveplay: don't need no more
526 2002-08-29 Bradley Bell <btb@icculus.org>
528 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
529 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
530 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
532 * include/ipx_drv.h: more network fixing
533 * arch/linux/include/ipx_drv.h: more network fixing
534 * include/ipx.h: formatting
535 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
536 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
537 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
538 main/inferno.c: fixed networking fuck-up?
539 * Makefile.am: moved mingw info to README
540 * README, mingw32.txt: moved mingw info to README
542 2002-08-27 Bradley Bell <btb@icculus.org>
544 * utilities/mvlextract.c: allow specifying file to extract
545 * utilities/: tex2txb.c, txb2tex.c: use default extension to
547 * utilities/hogextract.c: allow specifying file to extract
548 * main/mission.c: Have to get mission_num _after_ promoting...
549 * main/: gameseq.c, titles.c: beginning d1 briefing support
550 * descent.msn: beginning d1 briefing support
551 * main/: titles.c, titles.h: d1-style mission briefings
552 * main/piggy.h: whitespace
553 * main/movie.c: beginning robot movie support, fall back on lo/hi
554 res if hi/lo not available
555 * main/mission.c: added Builtin_mission_num for builtin mission,
556 D1Hogdir, d1-style mission briefings
557 * main/: gameseq.c, mission.h: added Builtin_mission_num for
559 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
560 (for d1 missions that need d1 data)
561 * 2d/ibitblt.c: whitespace
563 2002-08-26 Bradley Bell <btb@icculus.org>
565 * utilities/mvlcreate.c: oops
566 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
568 * utilities/hogextract.c: added [v]iew option
569 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
570 * main/titles.c: fix writable string, disable DumbAdjust thing
571 * main/polyobj.h: whitespace
572 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
574 * main/movie.c: read movies from AltHogDir, other fixes
575 * main/: mission.c, mission.h: fix bug w/mission filename
576 * main/gameseq.c: comments
577 * main/digi.h: whitespace n stuff
578 * include/mve_audio.h: added audio flag macros
579 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
583 2002-08-23 Bradley Bell <btb@icculus.org>
585 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
587 * Makefile.am: remove d2demo.mn2
588 * cfile/cfile.c, include/cfile.h: add cfile_size function
589 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
590 eliminate need for .mn2 files for oem and demo
592 2002-08-22 Bradley Bell <btb@icculus.org>
594 * main/bm.c: fix for vertigo
595 * main/menu.h: make OEM menu pcx available
596 * 2d/rle.c: merge with original d2 file
597 * Makefile.am, configure.ac: let mission files get installed by
600 2002-08-17 Bradley Bell <btb@icculus.org>
602 * configure.ac: make FAST_FILE_IO the default on little-endian
604 * NEWS, README, compilerdefs.txt, readme.txt: documentation
605 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
608 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
610 * main/: game.c, menu.c, mission.c: promote builtin missions.
612 2002-08-15 Bradley Bell <btb@icculus.org>
614 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
615 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
616 * utilities/.cvsignore: added cvsignore
617 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
619 * main/piggy.c: mac data file loading
620 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
621 transparency and swap 0/255 correctly for mac data files
623 2002-08-13 Bradley Bell <btb@icculus.org>
625 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
626 to utilities to avoid conflict with c++ std lib <utility>
627 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
628 txt2txb.c: moved utility to utilities to avoid conflict with c++
630 * Makefile.am, configure.ac: add utilities
632 2002-08-09 Bradley Bell <btb@icculus.org>
634 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
637 2002-08-08 Bradley Bell <btb@icculus.org>
639 * main/inferno.c: comments
640 * main/: newmenu.c, songs.c: mac demo datafile support
641 * installation.txt: update
642 * main/gamesave.c: use lowercase for consistency
643 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
644 models for other than d2demo
646 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
648 * main/gamemine.c: formatting, better d1 texture conversion
649 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
650 main/mission.h: recognize .msn mission files.
652 2002-08-07 Bradley Bell <btb@icculus.org>
654 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
655 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
656 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
657 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
658 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
659 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
662 2002-08-06 Bradley Bell <btb@icculus.org>
664 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
665 * main/Makefile.am: formatting
666 * 2d/font.c: make gr_remap_font just reload the whole thing
667 * configure.ac: formatting
668 * Makefile.am: added d2demo.mn2
669 * d2demo.mn2: mission file for shareware
670 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
671 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
672 * main/sounds.h: shareware stuff, whitespace
673 * main/: polyobj.c, polyobj.h: more fast i/o macros
674 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
676 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
677 endlevel stuff to non-shareware, allow movies/endlevel for
679 * main/cntrlcen.c: typo
680 * main/bm.h: use global Piggy_hamfile_version
681 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
682 macros, use global Piggy_hamfile_version
683 * main/Makefile.am: terrain and movie stuff always used now
684 * 2d/pcx.c, include/pcx.h: make pcx header available to other
686 * main/: gamemine.c, gamesave.c: load DMB levels
687 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
688 segment.c, segment.h, switch.c, switch.h: fast i/o macros
690 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
692 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
694 2002-08-04 Bradley Bell <btb@icculus.org>
696 * main/inferno.c: shareware stuff, formatting
697 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
698 * arch/sdl/gr.c: don't need to set mode in gr_init
700 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
702 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
704 * Makefile.am, descent.mn2: added mission file for descent 1
706 2002-08-02 Bradley Bell <btb@icculus.org>
708 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
709 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
710 main/piggy.h, misc/error.c: junk
711 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
712 render.h, scores.c, scores.h, terrain.c: shareware stuff
713 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
714 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
715 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
716 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
717 main/weapon.c, main/weapon.h: fast i/o macros
719 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
721 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
722 main/gamemine.h, main/gamesave.c: load d1 levels
724 2002-07-30 Bradley Bell <btb@icculus.org>
727 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
729 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
730 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
731 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
732 main/piggy.c, main/titles.c: support shareware datafiles!
733 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
734 piggy.c: SHAREWARE fixes
736 2002-07-29 Bradley Bell <btb@icculus.org>
738 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
739 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
740 misc/fileutil.c: Portability - OS X support
742 2002-07-27 Bradley Bell <btb@icculus.org>
744 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
745 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
746 segment.h: portability
747 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
748 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
749 main/wall.h: portabilization
750 * 2d/font.c, include/gr.h: portability
752 2002-07-26 Bradley Bell <btb@icculus.org>
754 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
755 * arch/linux/findfile.c, include/pstypes.h: os x fixes
757 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
758 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
759 misc/fileutil.h: portable file i/o utils
760 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
761 writable string anymore... / formatting
762 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
763 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
764 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
765 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
766 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
767 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
768 portable-izing file loading routines
770 2002-07-24 Bradley Bell <btb@icculus.org>
772 * main/mveplay.c: correctly play files with 16bit uncompressed
773 audio, mem checking, etc
774 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
777 2002-07-23 Bradley Bell <btb@icculus.org>
779 * misc/Makefile.am: unused file
780 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
781 main/sounds.h: remove experimental nmovie stuff
782 * main/movie.c: add some debugging output
784 2002-07-22 Bradley Bell <btb@icculus.org>
786 * main/: console.c, state.c: simplified header
787 * main/movie.c: enable mveplay audio
788 * main/old/movie.c: moved to main/
789 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
790 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
791 main/mvelib.c, main/mveplay.c: initial movie support
792 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
793 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
794 include/ogl_init.h, include/pstypes.h, main/console.c,
795 main/state.c, mem/mem.c: OS X stuff
796 * configure.ac: OS X and movie stuff
798 2002-07-19 Bradley Bell <btb@icculus.org>
800 * compilerdefs.txt: OSX defs
802 2002-07-18 Bradley Bell <btb@icculus.org>
804 * main/inferno.c: use simpler rcs tags
805 * autogen.sh: keep Changelog in cvs (and use --accum)
806 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
807 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
808 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
809 main/songs.c: changed cdrom->rbaudio
810 * include/rbaudio.h: moved to /include
812 2002-07-17 Bradley Bell <btb@icculus.org>
814 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
815 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
816 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
817 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
818 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
819 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
820 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
821 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
822 3d/setup.c: use simpler rcs tags
827 2002-07-17 Bradley Bell <btb@icculus.org>
829 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
830 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
831 * debian/rules: don't need readme's
832 * debian/rules: move d1x license to COPYING, license clarifications
833 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
834 license to COPYING, license clarifications
835 * debian/rules: fix debian docs
836 * debian/rules: fix debian manpages
837 * debian/d2x-sdl.menu: fix debian menu
838 * debian/rules: link to undocumented man page for debs
839 * Makefile.am, configure.ac, debian/control, debian/copyright,
840 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
841 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
842 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
845 2002-07-16 Bradley Bell <btb@icculus.org>
847 * debian/: rules, changelog.in: deb stuff
848 * configure.ac: cleaner nasm detection
849 * debian/: changelog.in, control, rules: deb stuff
850 * README, installation.txt: typos, stuff
851 * configure.ac: better #defines
852 * configure.ac: whitespace
853 * configure.ac: better documentation
854 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
855 SDL_JOYSTICK not needed
856 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
857 * configure.ac: need higher SDL for joystick
858 * debian/: control, rules: deb stuff
859 * arch/sdl/joy.c: old junk
860 * Makefile.am, configure.ac: automake updates
861 * main/: inferno.c, text.c: don't use althogdir on non-unix
862 * configure.ac: more autoconf updates
863 * misc/strutil.c: better strrev
864 * main/inferno.c: need limits.h on mingw also
865 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
868 2002-04-19 Bradley Bell <btb@icculus.org>
870 * main/network.c: let hoard.ham be a cfile
871 * main/text.c: better error message when hog not found
874 2002-03-23 Bradley Bell <btb@icculus.org>
876 * acconfig.h, configure.ac, arch/linux/Makefile.am,
877 arch/sdl/Makefile.am: Use SDL joystick automatically
878 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
880 2002-03-05 Bradley Bell <btb@icculus.org>
882 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
885 2002-02-23 Bradley Bell <btb@icculus.org>
887 * texmap/ntmap.c: fix bug preventing higher res sdl modes
888 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
889 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
890 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
891 main/editor/Makefile.am: moved includes to include
892 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
893 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
894 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
895 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
897 * main/game.c: disabled cockpit for OGL, formatting
898 * 2d/ibitblt.c: formatting
900 2002-02-16 Bradley Bell <btb@icculus.org>
902 * include/oldsdl.h: check for older macros
903 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
904 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
905 allow older sdl versions
907 2002-02-15 Bradley Bell <btb@icculus.org>
909 * main/: automap.c, automap.h, inferno.c: automap resolution now
911 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
912 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
913 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
914 win32/include/key_arch.h: never mind - that would be pointless
915 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
916 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
917 win32/include/key_arch.h: copied files from d1x
918 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
919 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
920 * main/multipow.c: need conf.h
921 * arch/win32/Makefile.am: new file
922 * include/pstypes.h: added u_int16_t (needed in base_ip)
923 * arch/win32/arch_ip.cpp: copied from d1x
925 2002-02-14 Bradley Bell <btb@icculus.org>
927 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
928 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
929 main/netlist.c: Added hotkeys to toggle fullscreen mode
930 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
931 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
932 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
933 reorder.h: Lotsa networking stuff from d1x
935 2002-02-13 Bradley Bell <btb@icculus.org>
937 * include/gr.h, main/game.c: Fullscreen toggle stuff
938 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
940 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
941 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
944 2002-02-11 Bradley Bell <btb@icculus.org>
946 * main/bm.c: use portable loader if bigendian
947 * include/pstypes.h: don't define bool for c++
948 * include/cfile.h: extern AltHogDir stuff
949 * include/byteswap.h: use WORDS_BIGENDIAN
950 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
951 * main/vers_id.h: added D2X_IVER
952 * misc/args.c: don't use d1x.ini
953 * Makefile.am: rpm stuff
954 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
957 2002-02-09 Bradley Bell <btb@icculus.org>
959 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
961 2002-02-09 Paolo Ulivi <pulivi@libero.it>
963 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
966 2002-02-06 Bradley Bell <btb@icculus.org>
968 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
969 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
970 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
971 * debian/: changelog.in, control, copyright, d2x-gl.files,
972 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
976 2002-02-02 Bradley Bell <btb@icculus.org>
978 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
979 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
980 Enabled RELEASE option
982 2002-01-31 Bradley Bell <btb@icculus.org>
984 * Makefile.am, configure.ac: specify prerequisite versions of
985 autoconf and automake
987 2002-01-29 Bradley Bell <btb@icculus.org>
989 * main/mission.c: RCS header added
990 * main/inferno.c: update copyright date
991 * main/mission.c: allow missions to be in AltHogDir
992 * configure.ac: Display results of configure
993 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
996 2002-01-28 Bradley Bell <btb@icculus.org>
998 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
999 Data files now go in DATADIR/games/d2x, user files now go in
1002 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1004 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1005 files now go in ~/.d2x
1007 2002-01-24 Bradley Bell <btb@icculus.org>
1009 * configure.ac: fix nasm not found error message
1011 2002-01-18 Bradley Bell <btb@icculus.org>
1013 * configure.in: getting rid of old configure.in
1014 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1015 main/movie.c: Movie playing kludgey stuff
1016 * misc/args.c: formatting
1017 * main/inferno.c: allow -h for help
1018 * include/error.h: don't die on int3, unless -debug given
1019 * mingw32.txt: more stuff
1021 2001-12-29 Bradley Bell <btb@icculus.org>
1023 * Makefile.am: Got rid of thinking.txt
1024 * main/inferno.c: document -nomovies option
1026 2001-12-28 Bradley Bell <btb@icculus.org>
1028 * main/titles.c: formatting, put some code into place for rendering
1029 of robots during briefings
1031 2001-12-27 Bradley Bell <btb@icculus.org>
1035 2001-12-23 Craig Hadady <chadady@iglou.com>
1037 * 2d/rle.c: fixed bug in dummy array.
1039 2001-12-03 Bradley Bell <btb@icculus.org>
1041 * arch/sdl/init.c: fix formatting
1042 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1043 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1044 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1045 and sdl joystick stuff
1047 2001-11-30 Bradley Bell <btb@icculus.org>
1049 * thinking.txt: not needed
1051 2001-11-27 Bradley Bell <btb@icculus.org>
1053 * cygconf, mingw32.txt: use sdl from source on cygwin
1054 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1055 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1056 SDL_CFLAGS to CFLAGS
1058 2001-11-27 Bradley Bell <btb@icculus.org>
1062 2001-11-14 Bradley Bell <btb@icculus.org>
1064 * texmap/scanline.c: use optimization flags as texmap default
1065 * NEWS: mouse wheel, etc
1066 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1067 wheel to emulate 3rd axis
1068 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1069 * include/error.h: kludge to ungrab mouse when we hit an int3
1070 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1071 __ENV_MSDOS__ to __MSDOS__
1072 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1074 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1076 * arch/sdl/digi.c: implemented digi_set_volume
1077 * include/grdef.h, main/config.c, misc/d_io.c: change
1078 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1079 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1080 main/piggy.c: use MAKE_SIG
1081 * installation.txt: update
1082 * configure.ac: new file
1083 * arch/sdl/joydefs.c: #include pstypes.h
1084 * arch/sdl/init.c: SDL joystick stuff
1085 * acconfig.h: adjust MINGW defines
1086 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1087 controls menu now works
1089 2001-11-13 Bradley Bell <btb@icculus.org>
1091 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1093 * Makefile.am: New file
1094 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1096 * compilerdefs.txt: New file
1097 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1099 2001-11-12 Bradley Bell <btb@icculus.org>
1101 * main/playsave.c: load player files regardless of byte order of
1104 2001-11-11 Bradley Bell <btb@icculus.org>
1106 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1108 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1109 * NEWS: GL savegame thumbnails
1110 * acconfig.h, configure.in: make option for NMOVIES, default to off
1112 2001-11-09 Bradley Bell <btb@icculus.org>
1114 * main/state.c: Enabled savegame thumbnails under OpenGL
1115 * unused/pa_null/pa_enabl.h: remove duplicate header
1116 * misc/args.c: use d2x.ini for option file
1117 * mem/mem.c: Move mem_realloc inside the ifdef
1118 * main/menu.c: fix 640x400 menu text
1119 * main/inferno.c: added documentation
1120 * main/endlevel.c: fix warnings
1121 * arch/ogl/gr.c: Get rid of gl spew
1122 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1123 * acconfig.h: Define __SDL__ for mingw
1125 2001-11-08 Bradley Bell <btb@icculus.org>
1127 * 2d/font.c: free OGL font data when rereading
1128 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1129 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1130 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1131 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1132 main/weapon.h: Enabled shareware build, endlevel flythrough
1134 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1135 of use for shareware build
1136 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1138 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1140 2001-11-05 Bradley Bell <btb@icculus.org>
1142 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1144 * include/3d.h: Add comment
1146 2001-11-04 Bradley Bell <btb@icculus.org>
1148 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1150 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1152 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1153 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1154 main/hudmsg.h: Enable d1x-style hud_message
1155 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1156 * 2d/font.c: re-init ogl fonts after remapping colors.
1158 2001-11-02 Bradley Bell <btb@icculus.org>
1160 * misc/Makefile.am: remove byteswap.h (duplicate header)
1161 * 2d/font.c: fixed gr_remap_font, minor stuff
1162 * configure.in: take out -O2 if doing debug build
1163 * main/bm.c: formatting
1164 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1165 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1166 macros, get rid of functions
1168 2001-11-01 Bradley Bell <btb@icculus.org>
1170 * misc/byteswap.h: removed duplicate header
1172 2001-10-31 Bradley Bell <btb@icculus.org>
1174 * NEWS, main/automap.c: automap works in opengl
1175 * NEWS, configure.in: Added news
1176 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1177 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1178 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1179 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1180 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1181 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1182 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1183 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1184 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1186 2001-10-27 Bradley Bell <btb@icculus.org>
1188 * main/inferno.c: added some documentation
1190 2001-10-25 Bradley Bell <btb@icculus.org>
1192 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1194 * Makefile.am, configure.in, arch/Makefile.am,
1195 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1196 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1197 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1198 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1199 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1200 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1201 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1202 it's ugly, but It'll be easier to sync with d1x.
1203 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1204 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1205 main/editor/Makefile.am: attempt at support for editor, makefile
1207 * misc/d_delay.c: formatting fix
1208 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1209 tmappent.S, tmapppro.S: adding support for runtime selection of
1211 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1212 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1213 including multi.h and network.h, fix backslashes, fix compiler
1215 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1216 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1217 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1218 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1219 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1220 including multi.h and network.h, fix backslashes
1221 * include/pstypes.h: added typedef for u_int64_t on mingw
1222 * include/3d.h: added prototype for g3_uninit_polygon_model
1223 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1225 2001-10-24 Bradley Bell <btb@icculus.org>
1227 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1228 arch subdirs, as in d1x.
1229 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1230 earlier style until i understand automake 1.5 better. remove input
1232 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1233 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1234 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1235 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1236 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1237 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1238 Moved input stuff to arch subdirs, as in d1x.
1239 * NEWS, configure.in: blah blah
1241 2001-10-23 Bradley Bell <btb@icculus.org>
1243 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1244 * texmap/tmapppro.S: no need for #include <conf.h> here
1245 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1247 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1248 file. RCS header added
1249 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1250 #ifdef'ing out the whole file. RCS header added
1251 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1252 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1253 fixes. Now works with automake 1.5 and autoconf 2.52.
1254 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1255 mingw (-grabmouse now works on win32).
1256 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1257 These don't belong in cvs
1261 2001-10-20 Bradley Bell <btb@icculus.org>
1263 * 2d/font.c: Don't free unused variables...
1264 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1266 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1267 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1268 main/Makefile.am: make dist more sensible
1269 * Makefile.am: Kludge for linking on mingw
1271 2001-10-19 Bradley Bell <btb@icculus.org>
1273 * Makefile.am, configure.in, arch/win32/Makefile.am,
1274 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1275 * include/ipx_drv.h: Check for __MINGW32__
1276 * include/i86.h: Imported from d1x
1277 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1278 * arch/dos/modex.asm: Fixed %include
1279 * main/console.c: RCS headers added
1280 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1282 * Makefile.am, main/Makefile.am: Moved final link to top-level
1283 directory instead of main/
1284 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1285 __ENV_LINUX__ to __linux__
1286 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1287 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1288 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1289 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1290 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1291 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1292 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1293 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1294 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1295 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1297 * configure.in: add --enable-xploader, support arch/linux subdir,
1299 * main/inferno.c: conditionalize conf.h
1301 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1303 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1304 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1305 misc/fileutil.h: Partial application of linux/alpha patch.
1307 2001-10-19 Bradley Bell <btb@icculus.org>
1309 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1310 networking in line with d1x, moved some arch/linux_* stuff to
1312 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1313 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1314 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1315 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1317 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1318 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1319 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1320 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1321 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1322 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1323 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1324 linux/include/ukali.h: Brought linux networking in line with d1x,
1325 moved some arch/linux_* stuff to arch/linux/*
1326 * include/ipx_drv.h: Imported from d1x
1327 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1328 * main/ipx_drv.c: Imported from d1x
1329 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1330 main/network.h, main/Makefile.am: Trying to get network working on
1332 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1333 main/Makefile.am: build fixes
1334 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1335 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1336 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1337 starting to get net working.
1338 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1339 conditionalized min,max macros
1341 2001-10-18 Bradley Bell <btb@icculus.org>
1343 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1344 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1345 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1346 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1348 * 2d/2dsline.c: RCS headers added/changed
1349 * configure.in: fix NASMFLAGS bug
1350 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1353 2001-10-17 Bradley Bell <btb@icculus.org>
1355 * NEWS: Fixed the invulnerable robots bug!
1356 * main/collide.c: Fixed the invulnerable robots bug!
1358 2001-10-14 Bradley Bell <btb@icculus.org>
1360 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1363 2001-10-13 Bradley Bell <btb@icculus.org>
1365 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1366 arch/Makefile.am, arch/dos/Makefile.am,
1367 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1368 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1369 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1370 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1371 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1372 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1373 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1374 arch/win32/include/Makefile.am, iff/Makefile.am,
1375 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1376 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1377 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1378 unused/bios/Makefile.am, unused/lib/Makefile.am,
1379 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1380 unused/ui/Makefile.am, unused/vga/Makefile.am,
1381 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1382 automake stuff from "inert" subdirs. And there was much rejoicing.
1383 * Makefile.am, NEWS, configure.in: Stuff
1384 * ChangeLog: removing auto-generated file
1385 * cygconf: Added instructions for mingw32 build
1386 * Makefile.am: renamed INSTALL to installation.txt
1387 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1388 * mingw32.txt: Added instructions for mingw32 build
1389 * configure.in: Enable assembly under mingw32
1391 2001-10-12 Bradley Bell <btb@icculus.org>
1393 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1394 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1395 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1396 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1397 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1398 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1399 to __DJGPP__, since it's built-in.
1401 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1403 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1404 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1408 2001-10-12 Bradley Bell <btb@icculus.org>
1410 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1411 * Makefile.am: make sure cygconf gets archived
1412 * configure.in: Increment version number in preparation for release
1413 * configure.in: Fix detection of opengl
1414 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1415 cygconf, arch/Makefile.am, arch/include/joy.h,
1416 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1417 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1418 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1419 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1420 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1421 Vastly improved compilability.
1423 2001-10-11 Bradley Bell <btb@icculus.org>
1425 * Makefile.am: Added macros/sdl.m4
1426 * autogen.sh: Added macros/sdl.m4
1428 2001-10-09 Bradley Bell <btb@icculus.org>
1430 * main/vers_id.h: Added DESCENT_VERSION constant
1431 * main/inferno.c: Added command-line help.
1432 * include/ogl_init.h: opengl improvments (following d1x changes)
1434 2001-10-07 Bradley Bell <btb@icculus.org>
1436 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1437 arch/ogl/Makefile.am: Remove duplicate headers.
1439 2001-08-02 Thimo Neubauer <thimo@debian.org>
1441 * mem/mem.c: totally crippled the memory manager because it does
1442 not make sense for non-DOS-systems and it would have been too
1443 complicated to get it 64bit clean
1445 2001-06-19 Bradley Bell <btb@icculus.org>
1447 * cvshowto.txt: updated anonymous password
1449 2001-02-08 Bradley Bell <btb@icculus.org>
1451 * COPYING, license.txt: Added d1x license
1453 2001-02-01 Bradley Bell <btb@icculus.org>
1455 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1457 2001-01-31 Bradley Bell <btb@icculus.org>
1459 * configure.in, arch/include/mouse.h, include/pstypes.h,
1460 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1461 * main/polyobj.c: fix typo
1462 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1463 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1464 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1465 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1466 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1467 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1468 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1469 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1470 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1471 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1472 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1473 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1474 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1475 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1476 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1477 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1478 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1479 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1480 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1481 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1482 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1483 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1484 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1485 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1486 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1487 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1489 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1490 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1491 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1492 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1494 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1496 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1497 cross-compiling, and cygwin fixes
1499 2001-01-30 Bradley Bell <btb@icculus.org>
1501 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1502 include/pstypes.h, include/strutil.h, main/Makefile.am,
1503 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1504 needs --without-assembler and --without-network to compile
1506 2001-01-29 Bradley Bell <btb@icculus.org>
1508 * configure.in, main/Makefile.am: Fixes to build system
1509 * main/kconfig.c: fix for non-linux joysticks
1510 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1511 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1512 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1513 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1514 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1515 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1516 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1518 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1519 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1520 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1521 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1522 sdl_timer.c: Fixed build system, minor fixes
1523 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1524 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1526 2001-01-28 Bradley Bell <btb@icculus.org>
1528 * conf.h.in, configure.in, arch/Makefile.am,
1529 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1530 arch/include/key.h, main/Makefile.am: More header unification...
1531 * main/newdemo.c: Added <ctype.h>
1532 * arch/include/: event.h, joy.h: unified input headers.
1533 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1534 OpenGL now uses SDL-GL instead of gii
1535 * arch/include/: key.h, mouse.h: Unified arch headers
1537 2001-01-25 Bradley Bell <btb@icculus.org>
1539 * autogen.sh: use "set -e" so execution stops if something goes
1542 2001-01-24 Bradley Bell <btb@icculus.org>
1545 * Makefile.am: Add ChangeLog to dist
1546 * ChangeLog: Putting this here so automake doesn't complain
1550 2001-01-24 Bradley Bell <btb@icculus.org>
1552 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1553 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1554 for building ChangeLog from RCS entries
1555 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1556 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1557 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1558 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1559 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1560 arch/Makefile.am, arch/dos/Makefile.am,
1561 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1562 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1563 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1564 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1565 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1566 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1567 unused/Makefile.am, unused/bios/Makefile.am,
1568 unused/lib/Makefile.am, unused/novga/Makefile.am,
1569 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1570 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1571 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1572 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1573 make dist, VPATH builds, ...
1574 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1575 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1576 arch/dos/Makefile.in, arch/linux/Makefile.in,
1577 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1578 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1579 misc/Makefile.in, texmap/Makefile.in: cruft removal
1580 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1582 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1583 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1584 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1585 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1587 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1588 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1589 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1590 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1591 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1592 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1593 main/songs.c, misc/args.c: changed args_find to FindArg
1595 2001-01-22 Bradley Bell <btb@icculus.org>
1597 * configure, main/Makefile.am, main/Makefile.in: configuration
1599 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1600 fix compiler warnings w/opengl
1601 * include/console.h: ggi support
1602 * arch/linux_init.c: svgalib support
1603 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1604 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1605 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1606 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1607 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1608 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1609 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1610 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1611 warnings and enable NDEBUG
1612 * arch/svgalib_init.c: svgalib support
1614 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1616 * main/kconfig.c: joystick support
1618 2001-01-21 Bradley Bell <btb@icculus.org>
1620 * cvshowto.txt: new file, taken from d1x webpage
1621 * AUTHORS, README: Taking over as maintainer of d2x
1622 * ChangeLog: Grab mouse with SDL/X11
1623 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1625 2001-01-20 Bradley Bell <btb@icculus.org>
1627 * configure, configure.in: Turned -Werror back off by default
1628 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1629 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1630 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1631 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1632 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1633 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1634 main/laser.c, main/multi.c, main/network.c, main/network.h,
1635 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1636 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1637 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1638 warnings, for non-OpenGL on linux, anyway...
1640 2001-01-19 Bradley Bell <btb@icculus.org>
1642 * copying: remove duplicate file
1643 * Import of d2x-0.0.9-pre1
1644 * Import of d2x-0.0.8