1 2004-05-12 Bradley Bell <btb@icculus.org>
3 * 2d/palette.c, include/palette.h: added function to create blend
6 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
8 2004-05-11 Bradley Bell <btb@icculus.org>
10 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
12 2004-05-10 Bradley Bell <btb@icculus.org>
14 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
15 g3_draw_transp_poly had the fade level backwards, decided to just
16 fix g3_draw_poly so it behaves correctly, transparency or not,
17 reverted changes to render_face
19 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
21 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
22 rendering transparent (e.g. cloaked) walls
24 * main/render.c: render_face now calls g3_draw_transp_poly() for
25 cloaked walls in OpenGL
27 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
29 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
30 that from other apps, had "static" distortions.
32 2004-04-22 Bradley Bell <btb@icculus.org>
34 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
36 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
37 aligned version of PUT_INTEL_* macros
39 2004-04-15 Bradley Bell <btb@icculus.org>
41 * main/inferno.c: comment out unused checksum variable
43 2004-04-14 Bradley Bell <btb@icculus.org>
45 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
47 2004-04-14 Terran Melconian <terran@consistent.org>
49 * main/gameseg.c: use portable rand function (fixes #1118)
51 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
53 * main/songs.c: uncomment calls to RBAStop (fixes #473)
55 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
57 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
58 get rid of warnings (now compiles with -Werror on SunOS)
60 * main/piggy.c: fix (really) wierd SunOS bug
62 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
63 caused by not allocating enough mem for rle bitmaps
65 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
67 * include/pstypes.h: sun OS typedef fixes
69 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
71 * main/piggy.c: fix bug 1067
73 * main/piggy.c: fix bugfix for 1067
75 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
76 with descent.pig of mac registered)
78 2003-12-18 Bradley Bell <btb@icculus.org>
80 * main/kconfig.c: fixes for linux-native joystick
82 * main/kconfig.c: bunch of fixes (esp. for non linux-native
85 * arch/include/joy.h: comments/formatting
87 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
89 * compilerdefs.txt: added FreeBSD defs
91 2003-12-08 Bradley Bell <btb@icculus.org>
93 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
96 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
98 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
99 arch/linux/ipx_udp.c: fix FreeBSD compile errors
101 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
103 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
104 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
105 get rid of silly ulongs
107 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
108 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
109 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
110 change relevant __linux__ macros to __ELF__
112 2003-11-27 Bradley Bell <btb@icculus.org>
114 * include/ogl_init.h: added proto for ogl_check_mode
116 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
117 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
120 2003-11-26 Bradley Bell <btb@icculus.org>
122 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
123 3.3 compiler warnings
125 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
128 * include/pstypes.h: OS X fixes
130 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
131 main/newmenu.h: linux fixes
133 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
134 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
135 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
136 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
137 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
140 * arch/sdl/gr.c: fix sdl gr_update
142 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
143 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
144 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
145 cfile/cfile.c, console/CON_console.c, include/d_io.h,
146 include/error.h, include/pstypes.h, include/strutil.h,
147 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
148 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
149 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
150 main/playsave.c, main/songs.c, main/state.c, main/text.c,
151 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
154 2003-11-25 Bradley Bell <btb@icculus.org>
156 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
157 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
158 libmve/VisualC/mveplayer.dsp: updated project files
160 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
163 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
164 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
165 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
166 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
169 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
170 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
173 2003-11-24 Bradley Bell <btb@icculus.org>
175 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
176 libmve/mveplay.c: stuff to play mve's in WinCE
178 * arch/win32/findfile.c: unused functions...
182 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
183 enabled mouse control of menus
185 * main/mission.h: oops, didn't mean to change this.
187 2003-11-21 Bradley Bell <btb@icculus.org>
189 * VisualCE/d2x/d2x.vcp: updated project file
191 2003-11-20 Bradley Bell <btb@icculus.org>
193 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
194 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
195 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
198 2003-11-17 Bradley Bell <btb@icculus.org>
200 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
201 main/menu.c: added option to disable kalinix under unix
203 * main/game.c, main/newmenu.c: always set menu mode for GL popups
205 2003-11-14 Bradley Bell <btb@icculus.org>
207 * main/automap.c: fix automap background image
209 * main/automap.c, main/automap.h: delete cruft
211 * main/automap.c: fix level number position
213 * main/automap.c: simplify g3_draw_line hack
215 * main/menu.c: stop pointless vid mode changes
217 2003-11-07 Bradley Bell <btb@icculus.org>
219 * NEWS, installation.txt: s'more documentation
221 2003-11-07 Steffen Pohle <stpohle@gmx.net>
223 * configure.ac: fix .exe extension problems
225 2003-11-07 Bradley Bell <btb@icculus.org>
227 * arch/ogl/ogl.c: disable texture format verification for OS X -
230 2003-11-06 Bradley Bell <btb@icculus.org>
232 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
233 use more traditional Alt+Enter for toggling fullscreen
235 * 2d/ibitblt.c, main/mission.h: comments/formatting
237 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
239 2003-11-06 Bradley Bell <btb@icculus.org>
241 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
242 resolution change, use kludge to avoid repetitive res changes
244 2003-11-04 Bradley Bell <btb@icculus.org>
246 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
247 structures and i/o routines back to piggy.c
249 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
251 * installation.txt: tell to install d1 .pig for better textures
253 2003-11-04 Bradley Bell <btb@icculus.org>
255 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
256 oem d1 v1.0 and registered d2 v1.0, comments
258 2003-11-03 Bradley Bell <btb@icculus.org>
260 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
261 all d1 shareware - even though files are different!
263 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
266 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
269 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
272 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
274 * main/movie.c: when no movies are found, divide by six the
275 number of warning lines sent to stdout
277 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
279 * include/byteswap.h: fix stupid copy/paste error
281 2003-10-24 Bradley Bell <btb@icculus.org>
283 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
284 gr_linear_rep_movsd_2x instead of almost identical
285 gr_linear_movsd_double. Better since we have assembly versions.
287 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
289 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
292 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
294 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
295 error with --disable-network, move reset_network_objects()
296 from gameseq.c to multi.c
298 2003-10-14 Bradley Bell <btb@icculus.org>
300 * AUTHORS, NEWS: stuff
302 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
304 2003-10-12 Bradley Bell <btb@icculus.org>
306 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
307 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
310 2003-10-12 Aaron Plattner <plattner@caltech.edu>
312 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
313 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
314 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
315 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
316 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
317 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
318 arch/win32/ipx_win.c, arch/win32/winnet.c,
319 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
320 main/multi.h, main/network.c: add IPv4 multicasting support
322 2003-10-11 Bradley Bell <btb@icculus.org>
324 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
326 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
327 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
328 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
329 main/weapon.h: lots of shareware and oem fixes
331 2003-10-10 Bradley Bell <btb@icculus.org>
333 * arch/win32/winnet.c: fixed stupid win32 network bug
335 2003-10-10 Bradley Bell <btb@icculus.org>
337 * main/piggy.c: increased D1_MAX_TMAP_NUM
339 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
341 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
342 which are animated in d2, refactorizes d1 texture reading
344 2003-10-10 Bradley Bell <btb@icculus.org>
346 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
347 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
348 main/collide.h, main/compbit.h, main/config.h, main/console.c,
349 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
350 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
351 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
352 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
353 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
354 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
355 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
356 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
357 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
358 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
359 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
360 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
361 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
362 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
363 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
364 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
365 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
366 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
367 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
368 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
369 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
370 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
371 main/wall.h: comments/formatting
373 2003-10-09 Bradley Bell <btb@icculus.org>
375 * main/text.c: fix text when using old datafiles
377 * main/laser.h: comments/whitespace
379 * main/laser.c, main/weapon.c: fixed smart missiles and smart
380 mines w/shareware data
382 * include/DT_drawtext.h: deleted unused file
384 2003-10-08 Bradley Bell <btb@icculus.org>
386 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
388 * arch/win32/ipx_udp.c: use closesocket() instead of close()
390 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
391 main/menu.c: Disabled 'd2x keys' weapon selection
393 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
395 * main/object.h, main/multi.h: get rid of most warnings issued by
396 cpp-precomp of gcc from Mac OS X dev tools
398 2003-10-05 Bradley Bell <btb@icculus.org>
400 * NEWS, configure.ac: increment version number
402 * cfile/cfile.c: better handling of CRLF text files (when that is
405 * utilities/hogcreate.c, utilities/hogextract.c,
406 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
407 reading/writing files
409 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
410 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
413 2003-10-04 Bradley Bell <btb@icculus.org>
415 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
417 * main/netmisc.c: change byte to sbyte, comments/whitespace
419 2003-10-03 Bradley Bell <btb@icculus.org>
421 * cfile/cfile.c, main/config.c: fix win32 eof bug.
423 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
426 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
427 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
428 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
429 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
430 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
431 main/object.c, main/object.h, main/paging.c, main/player.h,
432 main/robot.h, main/segment.h, main/state.c, main/switch.c,
433 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
434 main/weapon.c, main/weapon.h: change byte to sbyte,
437 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
438 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
439 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
440 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
442 * configure.ac: better checking for timeval
444 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
446 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
447 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
448 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
449 arch/win32/winnet.c, configure.ac, include/byteswap.h,
450 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
451 main/multibot.c, main/network.c: Make network architecture
452 choosable from game menu, add support for UDP/IP on Mac OS X and
455 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
457 * include/byteswap.h: added macros for coping with alignment
460 2003-10-02 Bradley Bell <btb@icculus.org>
462 * main/multi.h: added padding to little-endian version of
465 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
467 * main/netmisc.c: delete duplicate function
469 2003-10-01 Bradley Bell <btb@icculus.org>
471 * main/bm.c: make sure d1_texture_indices gets freed between
474 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
476 * main/piggy.h: fix size of d1 shareware descent.pig
478 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
480 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
481 main/gameseq.c, main/piggy.c: fix loading of d1 texture
482 replacements for non-animated textures
484 2003-08-02 Matthew Mueller <donut@dakotacom.net>
486 * main/controls.c: use fixed 20fps wiggle
488 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
490 * Makefile.am, debian/changelog.in, debian/control,
491 debian/d2x-common.dirs, debian/d2x-common.install,
492 debian/d2x-common.manpages, debian/d2x-gl.files,
493 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
494 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
495 utilities/Makefile.am, utilities/hogcreate.1,
496 utilities/hogextract.1, utilities/mvlcreate.1,
497 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
498 add man pages, distribute utility programs in new d2x-common deb
500 * rpm/d2x.spec.in: updated rpm spec file
502 2003-08-02 Bradley Bell <btb@icculus.org>
504 * cfile/cfile.c: update raw_position in cfputc and cfputs
506 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
508 * main/piggy.c: make error message more friendly
510 * main/piggy.c: simplify copying of bitmap flags
512 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
515 * cfile/cfile.c: revert to always using custom fgets
517 * main/endlevel.c, main/mission.c: handle missing exit sequence
518 components gracefully
520 * main/playsave.c: comments
522 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
524 * cfile/cfile.c: update raw_position in cfwrite
526 * main/network.c: comments/formatting
528 2003-06-22 Bradley Bell <btb@icculus.org>
530 * cfile/cfile.c: use standard fgets for non-archive files
532 * main/movie.c: use con_printf for missing movie warning
534 2003-06-18 Bradley Bell <btb@icculus.org>
536 * main/movie.c: fixed cfile conversion of movielib code
538 * main/console.c, main/hud.c: strip out colors, etc when printing
541 * include/u_mem.h: fix NDEBUG calloc macro
543 2003-06-15 Bradley Bell <btb@icculus.org>
545 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
548 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
549 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
550 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
551 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
552 main/scores.c, main/state.c, main/text.c, misc/args.c,
553 misc/strio.c: convert file i/o to cfile
555 2003-06-14 Bradley Bell <btb@icculus.org>
557 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
558 writing and other modes besides "rb" (mostly taken from
561 2003-06-09 Bradley Bell <btb@icculus.org>
563 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
566 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
567 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
570 2003-06-07 Taylor Richards <taylor@icculus.org>
572 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
574 2003-06-07 Bradley Bell <btb@icculus.org>
576 * main/console.c: fix non-console build
578 * main/gamesave.c: comments
580 * main/bm.c: remove redundant break
582 2003-06-06 Bradley Bell <btb@icculus.org>
584 * main/gauges.c, main/kconfig.c: comments/formatting
586 * console/.cvsignore: added .cvsignore
588 * main/console.c: can't write to console after it's closed
590 2003-06-05 Bradley Bell <btb@icculus.org>
592 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
593 console/internal.c, console/internal.h, include/CON_console.h,
594 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
595 finish console conversion away from SDL
597 2003-06-04 Bradley Bell <btb@icculus.org>
599 * console/CON_console.c, include/CON.console.h, include/console.h,
600 main/console.c, main/game.c: console conversion to native gr,
603 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
604 put prototype for gr_bm_bitblt in gr.h
606 2003-06-03 Bradley Bell <btb@icculus.org>
608 * console/CON_console.c, console/DT_drawtext.c,
609 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
610 main/console.c: use native fonts for console
612 * main/playsave.c: use shorts for short data
614 2003-06-02 Bradley Bell <btb@icculus.org>
616 * configure.ac, main/console.c: set console background, fix
619 2003-06-01 Bradley Bell <btb@icculus.org>
621 * Makefile.am, arch/sdl/event.c, configure.ac,
622 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
623 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
624 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
625 main/gamerend.c: added console code (from SDL_console)
627 2003-05-30 Bradley Bell <btb@icculus.org>
629 * README: minor update
631 2003-05-28 Bradley Bell <btb@icculus.org>
633 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
638 2003-06-06 Bradley Bell <btb@icculus.org>
640 * main/kconfig.c: fix crash in control menus
642 * main/gauges.c: force cockpit redraw in opengl
644 * main/gamerend.c: move ogl swap, so cockpit and console get
647 2003-06-01 Bradley Bell <btb@icculus.org>
649 * configure.ac, libmve/mveplay.c: define struct timeval if needed
653 2003-05-12 Bradley Bell <btb@icculus.org>
655 * configure.ac: increment version number
657 * main/bm.c: use con_printf for exit model warnings
659 * configure.ac: must check for timespec after setting -mno-cygwin
661 * main/inferno.c: added -nohogdir and -userdir options
663 * NEWS, main/titles.c: use briefings with no extension
667 2003-04-30 Bradley Bell <btb@icculus.org>
669 * configure.ac: have to include time.h when checking for nanosleep
671 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
674 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
675 increment version number
677 * main/Makefile.am: make dist fix
681 2003-04-29 Bradley Bell <btb@icculus.org>
683 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
686 2003-04-24 Bradley Bell <btb@icculus.org>
688 * configure.ac: increment version number
690 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
693 2003-04-24 Ingo van Lil <inguin@gmx.de>
695 * main/render.c: fix misspellings of NDEBUG
699 2003-04-14 Bradley Bell <btb@icculus.org>
701 * cfile/cfile.c: prefer files from d2 hog over d1 hog
703 2003-04-11 Bradley Bell <btb@icculus.org>
705 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
710 2003-04-11 Bradley Bell <btb@icculus.org>
712 * libmve/mveplay.c: use _sleep instead of sleep on win32
714 * Makefile.am, README, README.utils, arch/sdl/digi.c,
715 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
716 include/cfile.h, include/error.h, libmve/Makefile.am,
717 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
718 main/endlevel.h, main/playsave.c, misc/fileutil.c:
719 utilities/Makefile.am: comments/formatting/dist problems
721 * configure.ac: use different defines for os x
723 2003-04-07 Bradley Bell <btb@icculus.org>
725 * include/error.h, misc/error.c: put some old stuff back in,
726 eliminate duplicate error messages
728 * main/text.c: don't die on text not found
731 * main/inferno.c: print some useful info if hog not found, allow
732 -help to work if no text available
734 2003-04-07 Steffen Pohle <stpohle@gmx.net>
736 * arch/linux/Makefile.am: revert to previous version, so linux
739 2003-04-03 Bradley Bell <btb@icculus.org>
741 * main/endlevel.c: fixed exit model scheme yet again
743 2003-04-02 Bradley Bell <btb@icculus.org>
745 * misc/error.c: call Int3 on Assert
747 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
750 * main/wall.c: don't die when trying to toggle nonexistent
751 segment... vertigo level 10 is buggy!
753 * main/gamemine.c: comments/formatting
755 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
757 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
758 main/inferno.c: Allow use of 22K sound samples
760 2003-03-29 Bradley Bell <btb@icculus.org>
762 * arch/ogl/gr.c: default to bitmapped reticle
764 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
765 main/polyobj.c: rewrote endlevel stuff to reread exit model info
768 * arch/sdl/joy.c: fixed text seen for hats in control config
771 2003-03-28 Bradley Bell <btb@icculus.org>
773 * main/bm.c: heh, model nums in vertigo are hardcoded,
774 N_D2_POLYGON_MODELS can't change
776 * configure.ac, include/d1x.xpm, include/descent.xpm,
777 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
780 2003-03-27 Bradley Bell <btb@icculus.org>
782 * main/text.h: fixed text references for hat directions
784 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
786 2003-03-26 Bradley Bell <btb@icculus.org>
788 * main/playsave.c: make d2x keys backward compatible
790 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
792 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
795 2003-03-26 Bradley Bell <btb@icculus.org>
797 * main/piggy.c: fix crash when d1 data not present
799 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
800 read/write from plr file
802 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
803 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
804 added escort.h header
806 2003-03-25 Bradley Bell <btb@icculus.org>
808 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
809 D1_PIGFILE ("descent.pig") macro
811 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
812 models from d1 pig file
814 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
815 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
816 really) from d1 pig file
818 2003-03-23 Bradley Bell <btb@icculus.org>
820 * main/bm.c: stop extra robots from overwriting exit models
822 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
823 texture list doesn't get full
825 * main/bm.c: fix mem leak when reading extra robots
827 2003-03-21 Bradley Bell <btb@icculus.org>
829 * main/menu.c: Added option to set movie resolution (mostly works)
831 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
833 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
834 replacement functions to piggy.c
836 * main/gameseq.c: attempt to support mac d1 descent.pig
838 * main/bm.c: fix mem leak
840 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
841 files, both d1 and d2 oem briefing where showed
843 * main/inferno.c, main/movie.c: Change the default movie
844 resolution to "high", implement the option -lowresmovies
846 2003-03-20 Bradley Bell <btb@icculus.org>
848 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
850 * main/piggy.c: comments
852 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
854 * main/gameseq.c: delete duplicate function
856 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
858 2003-03-19 Bradley Bell <btb@icculus.org>
860 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
861 (cddb discid) support
863 * arch/sdl/digi.c, main/kludge.c: implemented
864 digi_link_sound_to_object3 for looping sounds, other looping stuff
866 * arch/sdl/gr.c: removing dependencies on stuff in main/
868 * arch/linux/Makefile.am, arch/linux/init.c,
869 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
870 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
871 other header cleanups
873 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
875 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
877 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
878 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
879 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
880 load d1 textures for d1 levels
882 2003-03-19 Bradley Bell <btb@icculus.org>
884 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
885 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
886 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
887 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
890 * README: added some OS X info
892 2003-03-17 Bradley Bell <btb@icculus.org>
894 * main/newdemo.c: simplify DEMO_FILENAME macro
896 * main/console.c, main/game.c: enable experimental console support
898 * main/gamerend.c: fixed location of fps meter in multi
900 2003-03-16 Bradley Bell <btb@icculus.org>
902 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
903 also look in shared data dir for demos
905 * main/newdemo.c, main/newdemo.h: comments/formatting
907 2003-03-15 Christopher Thielen <chris@luethy.net>
909 * main/kludge.c: set CDROM_dir back to "." - tricks game into
910 thinking d2 cd is always present
912 2003-03-15 Bradley Bell <btb@icculus.org>
914 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
917 * arch/sdl/rbaudio.c: formatting, enabled volume control under
920 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
921 gr_init. don't really know why this works, though
923 2003-03-14 Bradley Bell <btb@icculus.org>
925 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
927 * unused/bios/rbaudio.h: removed duplicate file
929 2003-03-14 Christopher Thielen <chris@luethy.net>
931 * arch/sdl/rbaudio.c: stop cd audio when exiting
933 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
935 * main/gamecntl.c: add comments to the "only matt knows" cheats
937 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
939 * main/gamemine.c: formatting, better texture conversion for d1
942 2003-03-14 Bradley Bell <btb@icculus.org>
944 * main/piggy.c: must swap all mac version pigfiles
946 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
947 main/multi.c: formatting, minor cleanups
949 * 2d/rle.c: need to swap line_size on bigendian machines
951 * main/mission.c, main/mission.h: detect mac full version hogfile
953 2003-03-13 Bradley Bell <btb@icculus.org>
955 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
956 added joy/mouse sensitivity slider, increased range to 16, and
959 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
962 * arch/linux/Makefile.am: removed extra backslash
964 * TODO, installation.txt: updated some documentation
966 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
967 menu, with maxfps option
969 2003-03-12 Bradley Bell <btb@icculus.org>
971 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
973 * arch/linux/alsadigi.c, arch/linux/findfile.c,
974 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
975 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
976 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
977 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
978 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
979 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
980 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
981 arch/linux/include/music.h, arch/linux/include/serial.h,
982 arch/linux/include/ukali.h: formatting
984 2003-03-11 Chris Arena <ccarena@cox.net>
986 * main/menu.c: fixed brightness slider
988 2003-03-01 Bradley Bell <btb@icculus.org>
990 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
991 robots and animated bitmaps work, but colors are messed up
993 2003-02-28 Bradley Bell <btb@icculus.org>
995 * main/player.h: whitespace
997 * main/automap.c, main/cntrlcen.c, main/collide.c,
998 main/gamerend.c: use Builtin_mission_num instead of 0 (if
999 descent.hog is present, d1 becomes mission 0)
1001 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1002 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1003 arch/win32/winnet.c: MinGW compiles with network enabled again,
1004 but still doesn't work
1008 2003-02-28 Bradley Bell <btb@icculus.org>
1010 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1011 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1012 many opengl glitches
1014 2003-02-27 Bradley Bell <btb@icculus.org>
1016 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1017 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1018 main/network.c, main/network.h: noted that hoard.ham is only needed
1019 for multiplayer HOARD games, and should not be equated with
1020 "vertigo". put HoardEquipped() back in network.c.
1022 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1023 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1024 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1025 use timer_delay instead of d_delay
1027 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1029 * main/render.c: added replacement qsort for solaris
1031 2003-02-26 Bradley Bell <btb@icculus.org>
1033 * main/gamemine.c: texture conversion for d1 shareware
1035 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1037 * main/gamemine.c: better texture conversion for d1 levels
1039 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1041 * main/kconfig.c: fix joystick support under MinGW
1043 2003-02-26 Bradley Bell <btb@icculus.org>
1045 * main/playsave.c: fix swapping glitch
1047 * configure.ac, readme.txt: clean stuff up, getting ready for
1050 * main/titles.c: begin support for rendering spinning robots in
1053 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1056 * main/gamemine.c: load d1 shareware levels!
1058 2003-02-25 Bradley Bell <btb@icculus.org>
1062 * autogen.sh: add warning about old auto* versions, use
1065 2003-02-24 Bradley Bell <btb@icculus.org>
1067 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1068 briefings mostly working
1069 * main/movie.c, main/titles.c: fixed some more briefing glitches
1071 2003-02-23 Bradley Bell <btb@icculus.org>
1073 * main/movie.c: fixed crash when using shareware data files
1075 * arch/sdl/digi.c: fix crash on non-existent sounds
1076 (i.e. shareware data)
1078 2003-02-22 Bradley Bell <btb@icculus.org>
1080 * main/titles.c: fixed fullscreen toggle in briefings
1082 2003-02-21 Bradley Bell <btb@icculus.org>
1084 * configure.ac: check for mingw when enabling nasm
1085 * main/playsave.c: enable loading player files of either byte
1088 2003-02-20 Bradley Bell <btb@icculus.org>
1090 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1091 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1092 #343, not "rest of solution to bug #344"
1093 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1095 * main/kludge.c: partial solution to bug #344
1096 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1097 * compilerdefs.txt: added linux/mips info
1098 * ChangeLog: clean up changelog
1100 2003-02-19 Bradley Bell <btb@icculus.org>
1102 * libmve/mveplay.c: os x needs nanosleep prototype.
1104 2003-02-18 Bradley Bell <btb@icculus.org>
1106 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1107 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1108 to disable/enable audio
1109 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1110 * main/: movie.h, titles.c: make sure movie's palette is set before
1111 writing briefing text. Fixes bug #359
1112 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1114 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1115 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1117 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1119 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1120 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1121 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1123 * include/libmve.h: blah
1125 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1127 * main/render.c: 2nd attempt to fix solaris qsort bug
1129 2003-02-18 Bradley Bell <btb@icculus.org>
1131 * configure.ac, include/pstypes.h: put alignment detection in
1134 2003-02-17 Bradley Bell <btb@icculus.org>
1136 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1137 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1138 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1139 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1140 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1141 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1142 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1143 moved mve stuff to separate subdir
1144 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1145 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1146 mve code. Fixes (at least) bugs #41, #348, and #350.
1148 2003-02-14 Bradley Bell <btb@icculus.org>
1150 * main/Makefile.am: no more Makefile.mveplay. again
1151 * main/mveplay.c: typo
1153 2003-02-13 Bradley Bell <btb@icculus.org>
1155 * utilities/mvlextract.c: uint -> unsigned int
1156 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1157 standalone mveplayer, win32 support
1158 * main/movie.c: random bugfixes, win32 support
1159 * arch/sdl/Makefile.am: formatting
1160 * configure.ac: disable networking on mac/win for now
1161 * main/newmenu.c: comments
1163 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1165 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1166 redundant swap functions.
1168 2003-02-13 Bradley Bell <btb@icculus.org>
1170 * ChangeLog: update changelog
1172 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1174 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1175 polymodel alignment issues.
1177 2003-02-13 Bradley Bell <btb@icculus.org>
1179 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1180 fix various little bugs
1181 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1182 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1183 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1185 * README.utils: new file
1186 * main/: mve_main.c, mveplay.c: more movie fixes
1187 * README: updated README
1188 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1190 2003-02-12 Bradley Bell <btb@icculus.org>
1192 * utilities/mvlextract.c: bigendian mvl support
1193 * main/mveplay.c: formatting, stuff
1194 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1195 truecolor mve support, standalone mveplayer
1196 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1197 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1198 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1199 standalone mveplayer
1201 2003-01-22 Bradley Bell <btb@icculus.org>
1203 * include/: interp.h, interp.h: restore prototype for
1204 swap_polygon_model_data
1206 2003-01-21 Bradley Bell <btb@icculus.org>
1208 * main/piggy.c: use memcpy to avoid alignment problem
1209 * compilerdefs.txt: updated some defs, added sunos/sparc
1211 2003-01-15 Bradley Bell <btb@icculus.org>
1213 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1214 * main/gamemine.c: attempting to support d1 shareware
1215 * compilerdefs.txt: update defs
1217 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1219 * main/mveplay.c: fix several bugs, comments, formatting.
1221 2003-01-15 Bradley Bell <btb@icculus.org>
1223 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1224 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1225 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1226 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1228 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1229 formatting, comments
1231 2003-01-11 Bradley Bell <btb@icculus.org>
1233 * main/: mission.c, mission.h: attempt to support d1 for mac
1235 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1236 * main/object.h: foo
1238 2003-01-09 Bradley Bell <btb@icculus.org>
1240 * main/movie.c: use ifdef around gr_toggle_fullscreen
1242 2003-01-07 Bradley Bell <btb@icculus.org>
1244 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1245 main/mission.h: don't need .msn file for descent.hog anymore
1248 2003-01-06 Bradley Bell <btb@icculus.org>
1250 * main/mission.h, main/mission.c: comments
1251 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1254 2003-01-03 Bradley Bell <btb@icculus.org>
1256 * utilities/: txb2txt.c, txt2txb.c: remove old files
1257 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1258 * main/polyobj.c: attempt to make read_model_file
1260 * main/menu.c: move vertigo text
1262 2003-01-02 Bradley Bell <btb@icculus.org>
1264 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1265 main/polyobj.h: cleanup alignment changes
1266 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1267 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1268 main/object.h: fix alignment issues on sparc
1269 * cvshowto.txt: update cvs info
1271 * 2d/rle.c: make rle_swap handle RLE_BIG
1273 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1275 * main/render.c: workaround solaris qsort bug
1277 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1279 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1280 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1281 * arch/linux/Makefile.am: enabled linux joystick, kali
1282 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1283 arch/sdl/event.c: enabled linux joystick
1285 2002-12-31 Bradley Bell <btb@icculus.org>
1287 * main/gamemine.c: simplified warning msg
1288 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1289 * main/render.h: fix compiler warning
1291 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1293 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1295 2002-12-24 Bradley Bell <btb@icculus.org>
1297 * main/mission.c: fixes an infinite loop which was caused by d2x
1298 thinking d2demo was a descent 1 mission
1300 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1302 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1304 2002-12-24 Bradley Bell <btb@icculus.org>
1306 * main/render.c: comments
1308 2002-10-30 Bradley Bell <btb@icculus.org>
1310 * main/inferno.c: add help for -hogdir option
1311 * main/inferno.c: added -hogdir option
1313 2002-10-28 Bradley Bell <btb@icculus.org>
1315 * main/: inferno.c, menu.c: enabled Vertigo displays
1316 * include/3d.h: typo
1318 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1320 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1321 main/netmisc.c, main/network.c: simplify and eliminate redundant
1324 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1326 * maths/fixc.c: fix infinite loop in quad_sqrt.
1327 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1328 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1330 2002-10-12 Bradley Bell <btb@icculus.org>
1332 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1334 2002-10-11 Bradley Bell <btb@icculus.org>
1336 * main/hud.c: make hud_message work correctly
1337 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1339 * main/network.c: formatting, small fixes
1341 2002-10-10 Bradley Bell <btb@icculus.org>
1343 * main/netmisc.h: no swap_object for little-endian
1344 * main/: netmisc.h, network.c: use macros to simplify network
1346 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1348 * main/inferno.c: enable loading screen for mac shareware with
1350 * main/netmisc.c: whitespace
1351 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1353 * main/hud.c: whitespace
1354 * configure.ac: remove shareware build, add macdata build
1355 * main/songs.c: whitespace
1356 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1357 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1359 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1362 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1364 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1365 comments, formatting, etc.
1366 * iff/iff.c: fix bigendian iff loading.
1368 2002-10-03 Bradley Bell <btb@icculus.org>
1370 * utilities/txb2tex.c: typo
1371 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1372 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1374 * arch/sdl/mouse.c: whitespace
1376 2002-09-19 Bradley Bell <btb@icculus.org>
1378 * main/kconfig.c: fix a oops, add old logs
1379 * main/kconfig.c: support for >3 mouse buttons
1381 2002-09-18 Bradley Bell <btb@icculus.org>
1383 * include/gr.h: fix palette swap define
1385 2002-09-14 Bradley Bell <btb@icculus.org>
1387 * main/titles.c: load hires briefing screen if lores doesn't exist
1388 (i.e. vertigo) and MenuHires=0
1390 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1392 * main/: multi.h, network.h: pack some structures for ipx
1395 2002-09-14 Bradley Bell <btb@icculus.org>
1397 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1398 and load_endlevel_data() to expect newline-terminated strings, fix
1399 load_game_data to read null-terminated string for
1402 2002-09-07 Bradley Bell <btb@icculus.org>
1404 * main/newmenu.c: added error message
1405 * main/menu.h: enable -nohires with mac shareware
1406 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1407 * 2d/font.c: enable 0/255 palette swap for fonts
1408 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1410 * 2d/2dsline.c: fix ogl blooper
1412 2002-09-05 Bradley Bell <btb@icculus.org>
1414 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1416 * include/strutil.h: need string.h for strcasecmp
1417 * include/rle.h: okay, maybe it needs to be this way
1418 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1419 * 2d/scalec.c: more stuff from d2src
1420 * 2d/rle.c: more stuff from d2src, formatting
1421 * 2d/font.c: useless cruft
1422 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1423 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1426 2002-09-04 Bradley Bell <btb@icculus.org>
1428 * include/grdef.h: fix compiler warnings
1429 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1430 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1432 * main/game.c: we want the mac ibitblt for everything but dos and
1434 * main/texmerge.c: these routines are in tmerge.c
1435 * main/credits.c: enable credits for mac and oem data
1436 * main/bm.c: use either exit.ham or exit.pofs
1437 * include/ibitblt.h: enable some more code from d2src
1438 * include/gr.h: enable mac ubitblt_double
1439 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1440 * include/grdef.h: moved some inline asm from linear.h
1441 * 2d/ibitblt.c: brought in line with original d2 version
1442 * 2d/bitblt.c: reverted to original d2 version of this file, then
1443 added d1x enhancements
1444 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1445 * 2d/linear.h: moved these back to their original locations
1447 * main/mveplay.c: close some memory holes, speed up palette loading
1448 * main/movie.c: added fullscreen toggle while playing movies
1449 * main/inferno.c: comment out -superhires help text (always on)
1450 * include/timer.h: added approx_fsec_to_usec macro
1451 * arch/sdl/joy.c: fix compiler warning
1453 2002-09-01 Bradley Bell <btb@icculus.org>
1455 * main/network.c: oops
1456 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1457 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1458 timer_get_fixed_seconds
1461 2002-08-31 Bradley Bell <btb@icculus.org>
1463 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1465 * main/multi.h: network endian stuff
1466 * 2d/font.c, include/gr.h: fast file i/o for font headers
1467 * arch/win32/arch_ip.cpp: unused file
1468 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1469 bigendian networking fixes
1470 * main/menu.c: make net menu more accurate, also make superhires
1472 * include/pstypes.h: better to have __pack__ all the time, I think.
1473 needed for networking, e.g.
1474 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1476 * arch/win32/Makefile.am: unused file
1479 2002-08-30 Bradley Bell <btb@icculus.org>
1481 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1482 * main/: newmenu.h, titles.c: formatting
1483 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1484 main/multi.h: networking works, finally
1485 * TODO: added TODO file
1486 * arch/linux/arch_ip.cpp: unused fine
1487 * README: network sorta working
1488 * main/: Makefile.am, multi.c, network.c, network.h: more
1490 * main/menu.c: load builtin mission correctly
1491 * main/inferno.c: documentation
1492 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1494 * main/Makefile.mveplay: don't need no more
1496 2002-08-29 Bradley Bell <btb@icculus.org>
1498 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1499 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1500 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1502 * include/ipx_drv.h: more network fixing
1503 * arch/linux/include/ipx_drv.h: more network fixing
1504 * include/ipx.h: formatting
1505 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1506 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1507 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1508 main/inferno.c: fixed networking fuck-up?
1509 * Makefile.am: moved mingw info to README
1510 * README, mingw32.txt: moved mingw info to README
1512 2002-08-27 Bradley Bell <btb@icculus.org>
1514 * utilities/mvlextract.c: allow specifying file to extract
1515 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1517 * utilities/hogextract.c: allow specifying file to extract
1518 * main/mission.c: Have to get mission_num _after_ promoting...
1519 * main/: gameseq.c, titles.c: beginning d1 briefing support
1520 * descent.msn: beginning d1 briefing support
1521 * main/: titles.c, titles.h: d1-style mission briefings
1522 * main/piggy.h: whitespace
1523 * main/movie.c: beginning robot movie support, fall back on lo/hi
1524 res if hi/lo not available
1525 * main/mission.c: added Builtin_mission_num for builtin mission,
1526 D1Hogdir, d1-style mission briefings
1527 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1529 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1530 (for d1 missions that need d1 data)
1531 * 2d/ibitblt.c: whitespace
1533 2002-08-26 Bradley Bell <btb@icculus.org>
1535 * utilities/mvlcreate.c: oops
1536 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1538 * utilities/hogextract.c: added [v]iew option
1539 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1540 * main/titles.c: fix writable string, disable DumbAdjust thing
1541 * main/polyobj.h: whitespace
1542 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1544 * main/movie.c: read movies from AltHogDir, other fixes
1545 * main/: mission.c, mission.h: fix bug w/mission filename
1546 * main/gameseq.c: comments
1547 * main/digi.h: whitespace n stuff
1548 * include/mve_audio.h: added audio flag macros
1549 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1553 2002-08-23 Bradley Bell <btb@icculus.org>
1555 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1557 * Makefile.am: remove d2demo.mn2
1558 * cfile/cfile.c, include/cfile.h: add cfile_size function
1559 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1560 eliminate need for .mn2 files for oem and demo
1562 2002-08-22 Bradley Bell <btb@icculus.org>
1564 * main/bm.c: fix for vertigo
1565 * main/menu.h: make OEM menu pcx available
1566 * 2d/rle.c: merge with original d2 file
1567 * Makefile.am, configure.ac: let mission files get installed by
1570 2002-08-17 Bradley Bell <btb@icculus.org>
1572 * configure.ac: make FAST_FILE_IO the default on little-endian
1574 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1575 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1578 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1580 * main/: game.c, menu.c, mission.c: promote builtin missions.
1582 2002-08-15 Bradley Bell <btb@icculus.org>
1584 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1585 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1586 * utilities/.cvsignore: added cvsignore
1587 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1589 * main/piggy.c: mac data file loading
1590 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1591 transparency and swap 0/255 correctly for mac data files
1593 2002-08-13 Bradley Bell <btb@icculus.org>
1595 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1596 to utilities to avoid conflict with c++ std lib <utility>
1597 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1598 txt2txb.c: moved utility to utilities to avoid conflict with c++
1600 * Makefile.am, configure.ac: add utilities
1602 2002-08-09 Bradley Bell <btb@icculus.org>
1604 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1607 2002-08-08 Bradley Bell <btb@icculus.org>
1609 * main/inferno.c: comments
1610 * main/: newmenu.c, songs.c: mac demo datafile support
1611 * installation.txt: update
1612 * main/gamesave.c: use lowercase for consistency
1613 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1614 models for other than d2demo
1616 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1618 * main/gamemine.c: formatting, better d1 texture conversion
1619 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1620 main/mission.h: recognize .msn mission files.
1622 2002-08-07 Bradley Bell <btb@icculus.org>
1624 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1625 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1626 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1627 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1628 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1629 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1632 2002-08-06 Bradley Bell <btb@icculus.org>
1634 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1635 * main/Makefile.am: formatting
1636 * 2d/font.c: make gr_remap_font just reload the whole thing
1637 * configure.ac: formatting
1638 * Makefile.am: added d2demo.mn2
1639 * d2demo.mn2: mission file for shareware
1640 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1641 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1642 * main/sounds.h: shareware stuff, whitespace
1643 * main/: polyobj.c, polyobj.h: more fast i/o macros
1644 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1646 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1647 endlevel stuff to non-shareware, allow movies/endlevel for
1649 * main/cntrlcen.c: typo
1650 * main/bm.h: use global Piggy_hamfile_version
1651 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1652 macros, use global Piggy_hamfile_version
1653 * main/Makefile.am: terrain and movie stuff always used now
1654 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1656 * main/: gamemine.c, gamesave.c: load DMB levels
1657 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1658 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1660 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1662 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1664 2002-08-04 Bradley Bell <btb@icculus.org>
1666 * main/inferno.c: shareware stuff, formatting
1667 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1668 * arch/sdl/gr.c: don't need to set mode in gr_init
1670 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1672 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1674 * Makefile.am, descent.mn2: added mission file for descent 1
1676 2002-08-02 Bradley Bell <btb@icculus.org>
1678 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1679 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1680 main/piggy.h, misc/error.c: junk
1681 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1682 render.h, scores.c, scores.h, terrain.c: shareware stuff
1683 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1684 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1685 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1686 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1687 main/weapon.c, main/weapon.h: fast i/o macros
1689 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1691 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1692 main/gamemine.h, main/gamesave.c: load d1 levels
1694 2002-07-30 Bradley Bell <btb@icculus.org>
1696 * configure.ac: oops
1697 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1699 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1700 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1701 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1702 main/piggy.c, main/titles.c: support shareware datafiles!
1703 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1704 piggy.c: SHAREWARE fixes
1706 2002-07-29 Bradley Bell <btb@icculus.org>
1708 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1709 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1710 misc/fileutil.c: Portability - OS X support
1712 2002-07-27 Bradley Bell <btb@icculus.org>
1714 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1715 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1716 segment.h: portability
1717 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1718 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1719 main/wall.h: portabilization
1720 * 2d/font.c, include/gr.h: portability
1722 2002-07-26 Bradley Bell <btb@icculus.org>
1724 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1725 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1726 * main/player.c: foo
1727 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1728 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1729 misc/fileutil.h: portable file i/o utils
1730 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1731 writable string anymore... / formatting
1732 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1733 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1734 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1735 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1736 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1737 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1738 portable-izing file loading routines
1740 2002-07-24 Bradley Bell <btb@icculus.org>
1742 * main/mveplay.c: correctly play files with 16bit uncompressed
1743 audio, mem checking, etc
1744 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1747 2002-07-23 Bradley Bell <btb@icculus.org>
1749 * misc/Makefile.am: unused file
1750 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1751 main/sounds.h: remove experimental nmovie stuff
1752 * main/movie.c: add some debugging output
1754 2002-07-22 Bradley Bell <btb@icculus.org>
1756 * main/: console.c, state.c: simplified header
1757 * main/movie.c: enable mveplay audio
1758 * main/old/movie.c: moved to main/
1759 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1760 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1761 main/mvelib.c, main/mveplay.c: initial movie support
1762 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1763 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1764 include/ogl_init.h, include/pstypes.h, main/console.c,
1765 main/state.c, mem/mem.c: OS X stuff
1766 * configure.ac: OS X and movie stuff
1768 2002-07-19 Bradley Bell <btb@icculus.org>
1770 * compilerdefs.txt: OSX defs
1772 2002-07-18 Bradley Bell <btb@icculus.org>
1774 * main/inferno.c: use simpler rcs tags
1775 * autogen.sh: keep Changelog in cvs (and use --accum)
1776 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1777 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1778 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1779 main/songs.c: changed cdrom->rbaudio
1780 * include/rbaudio.h: moved to /include
1782 2002-07-17 Bradley Bell <btb@icculus.org>
1784 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1785 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1786 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1787 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1788 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1789 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1790 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1791 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1792 3d/setup.c: use simpler rcs tags
1797 2002-07-17 Bradley Bell <btb@icculus.org>
1799 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1800 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1801 * debian/rules: don't need readme's
1802 * debian/rules: move d1x license to COPYING, license clarifications
1803 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1804 license to COPYING, license clarifications
1805 * debian/rules: fix debian docs
1806 * debian/rules: fix debian manpages
1807 * debian/d2x-sdl.menu: fix debian menu
1808 * debian/rules: link to undocumented man page for debs
1809 * Makefile.am, configure.ac, debian/control, debian/copyright,
1810 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1811 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1812 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1815 2002-07-16 Bradley Bell <btb@icculus.org>
1817 * debian/: rules, changelog.in: deb stuff
1818 * configure.ac: cleaner nasm detection
1819 * debian/: changelog.in, control, rules: deb stuff
1820 * README, installation.txt: typos, stuff
1821 * configure.ac: better #defines
1822 * configure.ac: whitespace
1823 * configure.ac: better documentation
1824 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1825 SDL_JOYSTICK not needed
1826 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1827 * configure.ac: need higher SDL for joystick
1828 * debian/: control, rules: deb stuff
1829 * arch/sdl/joy.c: old junk
1830 * Makefile.am, configure.ac: automake updates
1831 * main/: inferno.c, text.c: don't use althogdir on non-unix
1832 * configure.ac: more autoconf updates
1833 * misc/strutil.c: better strrev
1834 * main/inferno.c: need limits.h on mingw also
1835 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1838 2002-04-19 Bradley Bell <btb@icculus.org>
1840 * main/network.c: let hoard.ham be a cfile
1841 * main/text.c: better error message when hog not found
1844 2002-03-23 Bradley Bell <btb@icculus.org>
1846 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1847 arch/sdl/Makefile.am: Use SDL joystick automatically
1848 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1850 2002-03-05 Bradley Bell <btb@icculus.org>
1852 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1855 2002-02-23 Bradley Bell <btb@icculus.org>
1857 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1858 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1859 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1860 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1861 main/editor/Makefile.am: moved includes to include
1862 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1863 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1864 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1865 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1867 * main/game.c: disabled cockpit for OGL, formatting
1868 * 2d/ibitblt.c: formatting
1870 2002-02-16 Bradley Bell <btb@icculus.org>
1872 * include/oldsdl.h: check for older macros
1873 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1874 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1875 allow older sdl versions
1877 2002-02-15 Bradley Bell <btb@icculus.org>
1879 * main/: automap.c, automap.h, inferno.c: automap resolution now
1881 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1882 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1883 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1884 win32/include/key_arch.h: never mind - that would be pointless
1885 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1886 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1887 win32/include/key_arch.h: copied files from d1x
1888 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1889 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1890 * main/multipow.c: need conf.h
1891 * arch/win32/Makefile.am: new file
1892 * include/pstypes.h: added u_int16_t (needed in base_ip)
1893 * arch/win32/arch_ip.cpp: copied from d1x
1895 2002-02-14 Bradley Bell <btb@icculus.org>
1897 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1898 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1899 main/netlist.c: Added hotkeys to toggle fullscreen mode
1900 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1901 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1902 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1903 reorder.h: Lotsa networking stuff from d1x
1905 2002-02-13 Bradley Bell <btb@icculus.org>
1907 * include/gr.h, main/game.c: Fullscreen toggle stuff
1908 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1910 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1911 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1914 2002-02-11 Bradley Bell <btb@icculus.org>
1916 * main/bm.c: use portable loader if bigendian
1917 * include/pstypes.h: don't define bool for c++
1918 * include/cfile.h: extern AltHogDir stuff
1919 * include/byteswap.h: use WORDS_BIGENDIAN
1920 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1921 * main/vers_id.h: added D2X_IVER
1922 * misc/args.c: don't use d1x.ini
1923 * Makefile.am: rpm stuff
1924 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1927 2002-02-09 Bradley Bell <btb@icculus.org>
1929 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1931 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1933 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1936 2002-02-06 Bradley Bell <btb@icculus.org>
1938 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1939 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1940 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1941 * debian/: changelog.in, control, copyright, d2x-gl.files,
1942 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1946 2002-02-02 Bradley Bell <btb@icculus.org>
1948 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1949 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1950 Enabled RELEASE option
1952 2002-01-31 Bradley Bell <btb@icculus.org>
1954 * Makefile.am, configure.ac: specify prerequisite versions of
1955 autoconf and automake
1957 2002-01-29 Bradley Bell <btb@icculus.org>
1959 * main/mission.c: RCS header added
1960 * main/inferno.c: update copyright date
1961 * main/mission.c: allow missions to be in AltHogDir
1962 * configure.ac: Display results of configure
1963 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1966 2002-01-28 Bradley Bell <btb@icculus.org>
1968 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1969 Data files now go in DATADIR/games/d2x, user files now go in
1972 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1974 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1975 files now go in ~/.d2x
1977 2002-01-24 Bradley Bell <btb@icculus.org>
1979 * configure.ac: fix nasm not found error message
1981 2002-01-18 Bradley Bell <btb@icculus.org>
1983 * configure.in: getting rid of old configure.in
1984 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1985 main/movie.c: Movie playing kludgey stuff
1986 * misc/args.c: formatting
1987 * main/inferno.c: allow -h for help
1988 * include/error.h: don't die on int3, unless -debug given
1989 * mingw32.txt: more stuff
1991 2001-12-29 Bradley Bell <btb@icculus.org>
1993 * Makefile.am: Got rid of thinking.txt
1994 * main/inferno.c: document -nomovies option
1996 2001-12-28 Bradley Bell <btb@icculus.org>
1998 * main/titles.c: formatting, put some code into place for rendering
1999 of robots during briefings
2001 2001-12-27 Bradley Bell <btb@icculus.org>
2005 2001-12-23 Craig Hadady <chadady@iglou.com>
2007 * 2d/rle.c: fixed bug in dummy array.
2009 2001-12-03 Bradley Bell <btb@icculus.org>
2011 * arch/sdl/init.c: fix formatting
2012 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2013 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2014 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2015 and sdl joystick stuff
2017 2001-11-30 Bradley Bell <btb@icculus.org>
2019 * thinking.txt: not needed
2021 2001-11-27 Bradley Bell <btb@icculus.org>
2023 * cygconf, mingw32.txt: use sdl from source on cygwin
2024 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2025 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2026 SDL_CFLAGS to CFLAGS
2028 2001-11-27 Bradley Bell <btb@icculus.org>
2032 2001-11-14 Bradley Bell <btb@icculus.org>
2034 * texmap/scanline.c: use optimization flags as texmap default
2035 * NEWS: mouse wheel, etc
2036 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2037 wheel to emulate 3rd axis
2038 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2039 * include/error.h: kludge to ungrab mouse when we hit an int3
2040 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2041 __ENV_MSDOS__ to __MSDOS__
2042 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2044 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2046 * arch/sdl/digi.c: implemented digi_set_volume
2047 * include/grdef.h, main/config.c, misc/d_io.c: change
2048 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2049 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2050 main/piggy.c: use MAKE_SIG
2051 * installation.txt: update
2052 * configure.ac: new file
2053 * arch/sdl/joydefs.c: #include pstypes.h
2054 * arch/sdl/init.c: SDL joystick stuff
2055 * acconfig.h: adjust MINGW defines
2056 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2057 controls menu now works
2059 2001-11-13 Bradley Bell <btb@icculus.org>
2061 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2063 * Makefile.am: New file
2064 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2066 * compilerdefs.txt: New file
2067 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2069 2001-11-12 Bradley Bell <btb@icculus.org>
2071 * main/playsave.c: load player files regardless of byte order of
2074 2001-11-11 Bradley Bell <btb@icculus.org>
2076 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2078 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2079 * NEWS: GL savegame thumbnails
2080 * acconfig.h, configure.in: make option for NMOVIES, default to off
2082 2001-11-09 Bradley Bell <btb@icculus.org>
2084 * main/state.c: Enabled savegame thumbnails under OpenGL
2085 * unused/pa_null/pa_enabl.h: remove duplicate header
2086 * misc/args.c: use d2x.ini for option file
2087 * mem/mem.c: Move mem_realloc inside the ifdef
2088 * main/menu.c: fix 640x400 menu text
2089 * main/inferno.c: added documentation
2090 * main/endlevel.c: fix warnings
2091 * arch/ogl/gr.c: Get rid of gl spew
2092 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2093 * acconfig.h: Define __SDL__ for mingw
2095 2001-11-08 Bradley Bell <btb@icculus.org>
2097 * 2d/font.c: free OGL font data when rereading
2098 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2099 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2100 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2101 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2102 main/weapon.h: Enabled shareware build, endlevel flythrough
2104 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2105 of use for shareware build
2106 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2108 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2110 2001-11-05 Bradley Bell <btb@icculus.org>
2112 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2114 * include/3d.h: Add comment
2116 2001-11-04 Bradley Bell <btb@icculus.org>
2118 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2120 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2122 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2123 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2124 main/hudmsg.h: Enable d1x-style hud_message
2125 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2126 * 2d/font.c: re-init ogl fonts after remapping colors.
2128 2001-11-02 Bradley Bell <btb@icculus.org>
2130 * misc/Makefile.am: remove byteswap.h (duplicate header)
2131 * 2d/font.c: fixed gr_remap_font, minor stuff
2132 * configure.in: take out -O2 if doing debug build
2133 * main/bm.c: formatting
2134 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2135 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2136 macros, get rid of functions
2138 2001-11-01 Bradley Bell <btb@icculus.org>
2140 * misc/byteswap.h: removed duplicate header
2142 2001-10-31 Bradley Bell <btb@icculus.org>
2144 * NEWS, main/automap.c: automap works in opengl
2145 * NEWS, configure.in: Added news
2146 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2147 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2148 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2149 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2150 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2151 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2152 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2153 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2154 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2156 2001-10-27 Bradley Bell <btb@icculus.org>
2158 * main/inferno.c: added some documentation
2160 2001-10-25 Bradley Bell <btb@icculus.org>
2162 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2164 * Makefile.am, configure.in, arch/Makefile.am,
2165 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2166 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2167 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2168 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2169 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2170 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2171 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2172 it's ugly, but It'll be easier to sync with d1x.
2173 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2174 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2175 main/editor/Makefile.am: attempt at support for editor, makefile
2177 * misc/d_delay.c: formatting fix
2178 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2179 tmappent.S, tmapppro.S: adding support for runtime selection of
2181 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2182 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2183 including multi.h and network.h, fix backslashes, fix compiler
2185 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2186 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2187 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2188 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2189 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2190 including multi.h and network.h, fix backslashes
2191 * include/pstypes.h: added typedef for u_int64_t on mingw
2192 * include/3d.h: added prototype for g3_uninit_polygon_model
2193 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2195 2001-10-24 Bradley Bell <btb@icculus.org>
2197 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2198 arch subdirs, as in d1x.
2199 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2200 earlier style until i understand automake 1.5 better. remove input
2202 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2203 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2204 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2205 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2206 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2207 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2208 Moved input stuff to arch subdirs, as in d1x.
2209 * NEWS, configure.in: blah blah
2211 2001-10-23 Bradley Bell <btb@icculus.org>
2213 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2214 * texmap/tmapppro.S: no need for #include <conf.h> here
2215 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2217 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2218 file. RCS header added
2219 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2220 #ifdef'ing out the whole file. RCS header added
2221 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2222 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2223 fixes. Now works with automake 1.5 and autoconf 2.52.
2224 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2225 mingw (-grabmouse now works on win32).
2226 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2227 These don't belong in cvs
2231 2001-10-20 Bradley Bell <btb@icculus.org>
2233 * 2d/font.c: Don't free unused variables...
2234 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2236 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2237 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2238 main/Makefile.am: make dist more sensible
2239 * Makefile.am: Kludge for linking on mingw
2241 2001-10-19 Bradley Bell <btb@icculus.org>
2243 * Makefile.am, configure.in, arch/win32/Makefile.am,
2244 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2245 * include/ipx_drv.h: Check for __MINGW32__
2246 * include/i86.h: Imported from d1x
2247 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2248 * arch/dos/modex.asm: Fixed %include
2249 * main/console.c: RCS headers added
2250 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2252 * Makefile.am, main/Makefile.am: Moved final link to top-level
2253 directory instead of main/
2254 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2255 __ENV_LINUX__ to __linux__
2256 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2257 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2258 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2259 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2260 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2261 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2262 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2263 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2264 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2265 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2267 * configure.in: add --enable-xploader, support arch/linux subdir,
2269 * main/inferno.c: conditionalize conf.h
2271 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2273 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2274 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2275 misc/fileutil.h: Partial application of linux/alpha patch.
2277 2001-10-19 Bradley Bell <btb@icculus.org>
2279 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2280 networking in line with d1x, moved some arch/linux_* stuff to
2282 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2283 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2284 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2285 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2287 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2288 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2289 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2290 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2291 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2292 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2293 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2294 linux/include/ukali.h: Brought linux networking in line with d1x,
2295 moved some arch/linux_* stuff to arch/linux/*
2296 * include/ipx_drv.h: Imported from d1x
2297 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2298 * main/ipx_drv.c: Imported from d1x
2299 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2300 main/network.h, main/Makefile.am: Trying to get network working on
2302 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2303 main/Makefile.am: build fixes
2304 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2305 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2306 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2307 starting to get net working.
2308 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2309 conditionalized min,max macros
2311 2001-10-18 Bradley Bell <btb@icculus.org>
2313 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2314 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2315 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2316 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2318 * 2d/2dsline.c: RCS headers added/changed
2319 * configure.in: fix NASMFLAGS bug
2320 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2323 2001-10-17 Bradley Bell <btb@icculus.org>
2325 * NEWS: Fixed the invulnerable robots bug!
2326 * main/collide.c: Fixed the invulnerable robots bug!
2328 2001-10-14 Bradley Bell <btb@icculus.org>
2330 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2333 2001-10-13 Bradley Bell <btb@icculus.org>
2335 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2336 arch/Makefile.am, arch/dos/Makefile.am,
2337 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2338 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2339 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2340 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2341 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2342 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2343 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2344 arch/win32/include/Makefile.am, iff/Makefile.am,
2345 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2346 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2347 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2348 unused/bios/Makefile.am, unused/lib/Makefile.am,
2349 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2350 unused/ui/Makefile.am, unused/vga/Makefile.am,
2351 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2352 automake stuff from "inert" subdirs. And there was much rejoicing.
2353 * Makefile.am, NEWS, configure.in: Stuff
2354 * ChangeLog: removing auto-generated file
2355 * cygconf: Added instructions for mingw32 build
2356 * Makefile.am: renamed INSTALL to installation.txt
2357 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2358 * mingw32.txt: Added instructions for mingw32 build
2359 * configure.in: Enable assembly under mingw32
2361 2001-10-12 Bradley Bell <btb@icculus.org>
2363 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2364 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2365 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2366 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2367 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2368 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2369 to __DJGPP__, since it's built-in.
2371 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2373 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2374 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2378 2001-10-12 Bradley Bell <btb@icculus.org>
2380 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2381 * Makefile.am: make sure cygconf gets archived
2382 * configure.in: Increment version number in preparation for release
2383 * configure.in: Fix detection of opengl
2384 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2385 cygconf, arch/Makefile.am, arch/include/joy.h,
2386 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2387 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2388 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2389 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2390 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2391 Vastly improved compilability.
2393 2001-10-11 Bradley Bell <btb@icculus.org>
2395 * Makefile.am: Added macros/sdl.m4
2396 * autogen.sh: Added macros/sdl.m4
2398 2001-10-09 Bradley Bell <btb@icculus.org>
2400 * main/vers_id.h: Added DESCENT_VERSION constant
2401 * main/inferno.c: Added command-line help.
2402 * include/ogl_init.h: opengl improvments (following d1x changes)
2404 2001-10-07 Bradley Bell <btb@icculus.org>
2406 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2407 arch/ogl/Makefile.am: Remove duplicate headers.
2409 2001-08-02 Thimo Neubauer <thimo@debian.org>
2411 * mem/mem.c: totally crippled the memory manager because it does
2412 not make sense for non-DOS-systems and it would have been too
2413 complicated to get it 64bit clean
2415 2001-06-19 Bradley Bell <btb@icculus.org>
2417 * cvshowto.txt: updated anonymous password
2419 2001-02-08 Bradley Bell <btb@icculus.org>
2421 * COPYING, license.txt: Added d1x license
2423 2001-02-01 Bradley Bell <btb@icculus.org>
2425 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2427 2001-01-31 Bradley Bell <btb@icculus.org>
2429 * configure.in, arch/include/mouse.h, include/pstypes.h,
2430 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2431 * main/polyobj.c: fix typo
2432 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2433 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2434 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2435 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2436 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2437 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2438 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2439 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2440 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2441 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2442 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2443 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2444 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2445 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2446 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2447 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2448 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2449 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2450 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2451 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2452 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2453 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2454 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2455 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2456 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2457 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2459 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2460 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2461 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2462 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2464 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2466 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2467 cross-compiling, and cygwin fixes
2469 2001-01-30 Bradley Bell <btb@icculus.org>
2471 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2472 include/pstypes.h, include/strutil.h, main/Makefile.am,
2473 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2474 needs --without-assembler and --without-network to compile
2476 2001-01-29 Bradley Bell <btb@icculus.org>
2478 * configure.in, main/Makefile.am: Fixes to build system
2479 * main/kconfig.c: fix for non-linux joysticks
2480 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2481 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2482 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2483 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2484 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2485 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2486 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2488 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2489 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2490 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2491 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2492 sdl_timer.c: Fixed build system, minor fixes
2493 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2494 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2496 2001-01-28 Bradley Bell <btb@icculus.org>
2498 * conf.h.in, configure.in, arch/Makefile.am,
2499 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2500 arch/include/key.h, main/Makefile.am: More header unification...
2501 * main/newdemo.c: Added <ctype.h>
2502 * arch/include/: event.h, joy.h: unified input headers.
2503 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2504 OpenGL now uses SDL-GL instead of gii
2505 * arch/include/: key.h, mouse.h: Unified arch headers
2507 2001-01-25 Bradley Bell <btb@icculus.org>
2509 * autogen.sh: use "set -e" so execution stops if something goes
2512 2001-01-24 Bradley Bell <btb@icculus.org>
2515 * Makefile.am: Add ChangeLog to dist
2516 * ChangeLog: Putting this here so automake doesn't complain
2520 2001-01-24 Bradley Bell <btb@icculus.org>
2522 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2523 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2524 for building ChangeLog from RCS entries
2525 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2526 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2527 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2528 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2529 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2530 arch/Makefile.am, arch/dos/Makefile.am,
2531 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2532 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2533 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2534 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2535 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2536 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2537 unused/Makefile.am, unused/bios/Makefile.am,
2538 unused/lib/Makefile.am, unused/novga/Makefile.am,
2539 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2540 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2541 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2542 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2543 make dist, VPATH builds, ...
2544 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2545 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2546 arch/dos/Makefile.in, arch/linux/Makefile.in,
2547 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2548 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2549 misc/Makefile.in, texmap/Makefile.in: cruft removal
2550 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2552 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2553 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2554 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2555 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2557 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2558 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2559 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2560 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2561 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2562 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2563 main/songs.c, misc/args.c: changed args_find to FindArg
2565 2001-01-22 Bradley Bell <btb@icculus.org>
2567 * configure, main/Makefile.am, main/Makefile.in: configuration
2569 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2570 fix compiler warnings w/opengl
2571 * include/console.h: ggi support
2572 * arch/linux_init.c: svgalib support
2573 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2574 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2575 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2576 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2577 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2578 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2579 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2580 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2581 warnings and enable NDEBUG
2582 * arch/svgalib_init.c: svgalib support
2584 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2586 * main/kconfig.c: joystick support
2588 2001-01-21 Bradley Bell <btb@icculus.org>
2590 * cvshowto.txt: new file, taken from d1x webpage
2591 * AUTHORS, README: Taking over as maintainer of d2x
2592 * ChangeLog: Grab mouse with SDL/X11
2593 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2595 2001-01-20 Bradley Bell <btb@icculus.org>
2597 * configure, configure.in: Turned -Werror back off by default
2598 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2599 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2600 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2601 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2602 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2603 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2604 main/laser.c, main/multi.c, main/network.c, main/network.h,
2605 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2606 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2607 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2608 warnings, for non-OpenGL on linux, anyway...
2610 2001-01-19 Bradley Bell <btb@icculus.org>
2612 * copying: remove duplicate file
2613 * Import of d2x-0.0.9-pre1
2614 * Import of d2x-0.0.8