1 2003-06-07 Taylor Richards <taylor@icculus.org>
3 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
5 2003-06-07 Bradley Bell <btb@icculus.org>
7 * main/gamesave.c: comments
9 * main/bm.c: remove redundant break
11 2003-06-06 Bradley Bell <btb@icculus.org>
13 * main/gauges.c, main/kconfig.c: comments/formatting
15 * console/.cvsignore: added .cvsignore
17 * main/console.c: can't write to console after it's closed
19 2003-06-05 Bradley Bell <btb@icculus.org>
21 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
22 console/internal.c, console/internal.h, include/CON_console.h,
23 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
24 finish console conversion away from SDL
26 2003-06-04 Bradley Bell <btb@icculus.org>
28 * console/CON_console.c, include/CON.console.h, include/console.h,
29 main/console.c, main/game.c: console conversion to native gr,
32 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
33 put prototype for gr_bm_bitblt in gr.h
35 2003-06-03 Bradley Bell <btb@icculus.org>
37 * console/CON_console.c, console/DT_drawtext.c,
38 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
39 main/console.c: use native fonts for console
41 * main/playsave.c: use shorts for short data
43 2003-06-02 Bradley Bell <btb@icculus.org>
45 * configure.ac, main/console.c: set console background, fix
48 2003-06-01 Bradley Bell <btb@icculus.org>
50 * Makefile.am, arch/sdl/event.c, configure.ac,
51 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
52 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
53 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
54 main/gamerend.c: added console code (from SDL_console)
56 2003-05-30 Bradley Bell <btb@icculus.org>
58 * README: minor update
60 2003-05-28 Bradley Bell <btb@icculus.org>
62 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
67 2003-06-06 Bradley Bell <btb@icculus.org>
69 * main/kconfig.c: fix crash in control menus
71 * main/gauges.c: force cockpit redraw in opengl
73 * main/gamerend.c: move ogl swap, so cockpit and console get
76 2003-06-01 Bradley Bell <btb@icculus.org>
78 * configure.ac, libmve/mveplay.c: define struct timeval if needed
82 2003-05-12 Bradley Bell <btb@icculus.org>
84 * configure.ac: increment version number
86 * main/bm.c: use con_printf for exit model warnings
88 * configure.ac: must check for timespec after setting -mno-cygwin
90 * main/inferno.c: added -nohogdir and -userdir options
92 * NEWS, main/titles.c: use briefings with no extension
96 2003-04-30 Bradley Bell <btb@icculus.org>
98 * configure.ac: have to include time.h when checking for nanosleep
100 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
103 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
104 increment version number
106 * main/Makefile.am: make dist fix
110 2003-04-29 Bradley Bell <btb@icculus.org>
112 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
115 2003-04-24 Bradley Bell <btb@icculus.org>
117 * configure.ac: increment version number
119 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
122 2003-04-24 Ingo van Lil <inguin@gmx.de>
124 * main/render.c: fix misspellings of NDEBUG
128 2003-04-14 Bradley Bell <btb@icculus.org>
130 * cfile/cfile.c: prefer files from d2 hog over d1 hog
132 2003-04-11 Bradley Bell <btb@icculus.org>
134 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
139 2003-04-11 Bradley Bell <btb@icculus.org>
141 * libmve/mveplay.c: use _sleep instead of sleep on win32
143 * Makefile.am, README, README.utils, arch/sdl/digi.c,
144 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
145 include/cfile.h, include/error.h, libmve/Makefile.am,
146 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
147 main/endlevel.h, main/playsave.c, misc/fileutil.c:
148 utilities/Makefile.am: comments/formatting/dist problems
150 * configure.ac: use different defines for os x
152 2003-04-07 Bradley Bell <btb@icculus.org>
154 * include/error.h, misc/error.c: put some old stuff back in,
155 eliminate duplicate error messages
157 * main/text.c: don't die on text not found
160 * main/inferno.c: print some useful info if hog not found, allow
161 -help to work if no text available
163 2003-04-07 Steffen Pohle <stpohle@gmx.net>
165 * arch/linux/Makefile.am: revert to previous version, so linux
168 2003-04-03 Bradley Bell <btb@icculus.org>
170 * main/endlevel.c: fixed exit model scheme yet again
172 2003-04-02 Bradley Bell <btb@icculus.org>
174 * misc/error.c: call Int3 on Assert
176 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
179 * main/wall.c: don't die when trying to toggle nonexistent
180 segment... vertigo level 10 is buggy!
182 * main/gamemine.c: comments/formatting
184 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
186 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
187 main/inferno.c: Allow use of 22K sound samples
189 2003-03-29 Bradley Bell <btb@icculus.org>
191 * arch/ogl/gr.c: default to bitmapped reticle
193 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
194 main/polyobj.c: rewrote endlevel stuff to reread exit model info
197 * arch/sdl/joy.c: fixed text seen for hats in control config
200 2003-03-28 Bradley Bell <btb@icculus.org>
202 * main/bm.c: heh, model nums in vertigo are hardcoded,
203 N_D2_POLYGON_MODELS can't change
205 * configure.ac, include/d1x.xpm, include/descent.xpm,
206 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
209 2003-03-27 Bradley Bell <btb@icculus.org>
211 * main/text.h: fixed text references for hat directions
213 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
215 2003-03-26 Bradley Bell <btb@icculus.org>
217 * main/playsave.c: make d2x keys backward compatible
219 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
221 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
224 2003-03-26 Bradley Bell <btb@icculus.org>
226 * main/piggy.c: fix crash when d1 data not present
228 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
229 read/write from plr file
231 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
232 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
233 added escort.h header
235 2003-03-25 Bradley Bell <btb@icculus.org>
237 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
238 D1_PIGFILE ("descent.pig") macro
240 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
241 models from d1 pig file
243 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
244 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
245 really) from d1 pig file
247 2003-03-23 Bradley Bell <btb@icculus.org>
249 * main/bm.c: stop extra robots from overwriting exit models
251 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
252 texture list doesn't get full
254 * main/bm.c: fix mem leak when reading extra robots
256 2003-03-21 Bradley Bell <btb@icculus.org>
258 * main/menu.c: Added option to set movie resolution (mostly works)
260 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
262 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
263 replacement functions to piggy.c
265 * main/gameseq.c: attempt to support mac d1 descent.pig
267 * main/bm.c: fix mem leak
269 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
270 files, both d1 and d2 oem briefing where showed
272 * main/inferno.c, main/movie.c: Change the default movie
273 resolution to "high", implement the option -lowresmovies
275 2003-03-20 Bradley Bell <btb@icculus.org>
277 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
279 * main/piggy.c: comments
281 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
283 * main/gameseq.c: delete duplicate function
285 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
287 2003-03-19 Bradley Bell <btb@icculus.org>
289 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
290 (cddb discid) support
292 * arch/sdl/digi.c, main/kludge.c: implemented
293 digi_link_sound_to_object3 for looping sounds, other looping stuff
295 * arch/sdl/gr.c: removing dependencies on stuff in main/
297 * arch/linux/Makefile.am, arch/linux/init.c,
298 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
299 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
300 other header cleanups
302 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
304 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
306 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
307 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
308 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
309 load d1 textures for d1 levels
311 2003-03-19 Bradley Bell <btb@icculus.org>
313 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
314 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
315 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
316 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
319 * README: added some OS X info
321 2003-03-17 Bradley Bell <btb@icculus.org>
323 * main/newdemo.c: simplify DEMO_FILENAME macro
325 * main/console.c, main/game.c: enable experimental console support
327 * main/gamerend.c: fixed location of fps meter in multi
329 2003-03-16 Bradley Bell <btb@icculus.org>
331 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
332 also look in shared data dir for demos
334 * main/newdemo.c, main/newdemo.h: comments/formatting
336 2003-03-15 Christopher Thielen <chris@luethy.net>
338 * main/kludge.c: set CDROM_dir back to "." - tricks game into
339 thinking d2 cd is always present
341 2003-03-15 Bradley Bell <btb@icculus.org>
343 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
346 * arch/sdl/rbaudio.c: formatting, enabled volume control under
349 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
350 gr_init. don't really know why this works, though
352 2003-03-14 Bradley Bell <btb@icculus.org>
354 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
356 * unused/bios/rbaudio.h: removed duplicate file
358 2003-03-14 Christopher Thielen <chris@luethy.net>
360 * arch/sdl/rbaudio.c: stop cd audio when exiting
362 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
364 * main/gamecntl.c: add comments to the "only matt knows" cheats
366 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
368 * main/gamemine.c: formatting, better texture conversion for d1
371 2003-03-14 Bradley Bell <btb@icculus.org>
373 * main/piggy.c: must swap all mac version pigfiles
375 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
376 main/multi.c: formatting, minor cleanups
378 * 2d/rle.c: need to swap line_size on bigendian machines
380 * main/mission.c, main/mission.h: detect mac full version hogfile
382 2003-03-13 Bradley Bell <btb@icculus.org>
384 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
385 added joy/mouse sensitivity slider, increased range to 16, and
388 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
391 * arch/linux/Makefile.am: removed extra backslash
393 * TODO, installation.txt: updated some documentation
395 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
396 menu, with maxfps option
398 2003-03-12 Bradley Bell <btb@icculus.org>
400 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
402 * arch/linux/alsadigi.c, arch/linux/findfile.c,
403 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
404 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
405 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
406 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
407 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
408 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
409 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
410 arch/linux/include/music.h, arch/linux/include/serial.h,
411 arch/linux/include/ukali.h: formatting
413 2003-03-11 Chris Arena <ccarena@cox.net>
415 * main/menu.c: fixed brightness slider
417 2003-03-01 Bradley Bell <btb@icculus.org>
419 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
420 robots and animated bitmaps work, but colors are messed up
422 2003-02-28 Bradley Bell <btb@icculus.org>
424 * main/player.h: whitespace
426 * main/automap.c, main/cntrlcen.c, main/collide.c,
427 main/gamerend.c: use Builtin_mission_num instead of 0 (if
428 descent.hog is present, d1 becomes mission 0)
430 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
431 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
432 arch/win32/winnet.c: MinGW compiles with network enabled again,
433 but still doesn't work
437 2003-02-28 Bradley Bell <btb@icculus.org>
439 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
440 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
443 2003-02-27 Bradley Bell <btb@icculus.org>
445 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
446 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
447 main/network.c, main/network.h: noted that hoard.ham is only needed
448 for multiplayer HOARD games, and should not be equated with
449 "vertigo". put HoardEquipped() back in network.c.
451 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
452 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
453 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
454 use timer_delay instead of d_delay
456 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
458 * main/render.c: added replacement qsort for solaris
460 2003-02-26 Bradley Bell <btb@icculus.org>
462 * main/gamemine.c: texture conversion for d1 shareware
464 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
466 * main/gamemine.c: better texture conversion for d1 levels
468 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
470 * main/kconfig.c: fix joystick support under MinGW
472 2003-02-26 Bradley Bell <btb@icculus.org>
474 * main/playsave.c: fix swapping glitch
476 * configure.ac, readme.txt: clean stuff up, getting ready for
479 * main/titles.c: begin support for rendering spinning robots in
482 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
485 * main/gamemine.c: load d1 shareware levels!
487 2003-02-25 Bradley Bell <btb@icculus.org>
491 * autogen.sh: add warning about old auto* versions, use
494 2003-02-24 Bradley Bell <btb@icculus.org>
496 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
497 briefings mostly working
498 * main/movie.c, main/titles.c: fixed some more briefing glitches
500 2003-02-23 Bradley Bell <btb@icculus.org>
502 * main/movie.c: fixed crash when using shareware data files
504 * arch/sdl/digi.c: fix crash on non-existent sounds
505 (i.e. shareware data)
507 2003-02-22 Bradley Bell <btb@icculus.org>
509 * main/titles.c: fixed fullscreen toggle in briefings
511 2003-02-21 Bradley Bell <btb@icculus.org>
513 * configure.ac: check for mingw when enabling nasm
514 * main/playsave.c: enable loading player files of either byte
517 2003-02-20 Bradley Bell <btb@icculus.org>
519 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
520 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
521 #343, not "rest of solution to bug #344"
522 * arch/sdl/timer.c, include/timer.h: revert to more accurate
524 * main/kludge.c: partial solution to bug #344
525 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
526 * compilerdefs.txt: added linux/mips info
527 * ChangeLog: clean up changelog
529 2003-02-19 Bradley Bell <btb@icculus.org>
531 * libmve/mveplay.c: os x needs nanosleep prototype.
533 2003-02-18 Bradley Bell <btb@icculus.org>
535 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
536 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
537 to disable/enable audio
538 * libmve/: mve_main.c, mveplay.c: bigendian fixes
539 * main/: movie.h, titles.c: make sure movie's palette is set before
540 writing briefing text. Fixes bug #359
541 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
543 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
544 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
546 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
548 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
549 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
550 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
552 * include/libmve.h: blah
554 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
556 * main/render.c: 2nd attempt to fix solaris qsort bug
558 2003-02-18 Bradley Bell <btb@icculus.org>
560 * configure.ac, include/pstypes.h: put alignment detection in
563 2003-02-17 Bradley Bell <btb@icculus.org>
565 * Makefile.am, README.utils, configure.ac, include/libmve.h,
566 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
567 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
568 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
569 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
570 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
571 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
572 moved mve stuff to separate subdir
573 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
574 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
575 mve code. Fixes (at least) bugs #41, #348, and #350.
577 2003-02-14 Bradley Bell <btb@icculus.org>
579 * main/Makefile.am: no more Makefile.mveplay. again
580 * main/mveplay.c: typo
582 2003-02-13 Bradley Bell <btb@icculus.org>
584 * utilities/mvlextract.c: uint -> unsigned int
585 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
586 standalone mveplayer, win32 support
587 * main/movie.c: random bugfixes, win32 support
588 * arch/sdl/Makefile.am: formatting
589 * configure.ac: disable networking on mac/win for now
590 * main/newmenu.c: comments
592 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
594 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
595 redundant swap functions.
597 2003-02-13 Bradley Bell <btb@icculus.org>
599 * ChangeLog: update changelog
601 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
603 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
604 polymodel alignment issues.
606 2003-02-13 Bradley Bell <btb@icculus.org>
608 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
609 fix various little bugs
610 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
611 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
612 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
614 * README.utils: new file
615 * main/: mve_main.c, mveplay.c: more movie fixes
616 * README: updated README
617 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
619 2003-02-12 Bradley Bell <btb@icculus.org>
621 * utilities/mvlextract.c: bigendian mvl support
622 * main/mveplay.c: formatting, stuff
623 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
624 truecolor mve support, standalone mveplayer
625 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
626 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
627 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
630 2003-01-22 Bradley Bell <btb@icculus.org>
632 * include/: interp.h, interp.h: restore prototype for
633 swap_polygon_model_data
635 2003-01-21 Bradley Bell <btb@icculus.org>
637 * main/piggy.c: use memcpy to avoid alignment problem
638 * compilerdefs.txt: updated some defs, added sunos/sparc
640 2003-01-15 Bradley Bell <btb@icculus.org>
642 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
643 * main/gamemine.c: attempting to support d1 shareware
644 * compilerdefs.txt: update defs
646 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
648 * main/mveplay.c: fix several bugs, comments, formatting.
650 2003-01-15 Bradley Bell <btb@icculus.org>
652 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
653 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
654 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
655 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
657 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
660 2003-01-11 Bradley Bell <btb@icculus.org>
662 * main/: mission.c, mission.h: attempt to support d1 for mac
664 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
667 2003-01-09 Bradley Bell <btb@icculus.org>
669 * main/movie.c: use ifdef around gr_toggle_fullscreen
671 2003-01-07 Bradley Bell <btb@icculus.org>
673 * Makefile.am, descent.msn, installation.txt, main/mission.c,
674 main/mission.h: don't need .msn file for descent.hog anymore
677 2003-01-06 Bradley Bell <btb@icculus.org>
679 * main/mission.h, main/mission.c: comments
680 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
683 2003-01-03 Bradley Bell <btb@icculus.org>
685 * utilities/: txb2txt.c, txt2txb.c: remove old files
686 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
687 * main/polyobj.c: attempt to make read_model_file
689 * main/menu.c: move vertigo text
691 2003-01-02 Bradley Bell <btb@icculus.org>
693 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
694 main/polyobj.h: cleanup alignment changes
695 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
696 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
697 main/object.h: fix alignment issues on sparc
698 * cvshowto.txt: update cvs info
700 * 2d/rle.c: make rle_swap handle RLE_BIG
702 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
704 * main/render.c: workaround solaris qsort bug
706 2003-01-01 Steffen Pohle <stpohle@gmx.net>
708 * arch/linux/linuxnet.c, arch/linux/ukali.c,
709 arch/linux/include/ukali.h, main/inferno.c: enabled kali
710 * arch/linux/Makefile.am: enabled linux joystick, kali
711 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
712 arch/sdl/event.c: enabled linux joystick
714 2002-12-31 Bradley Bell <btb@icculus.org>
716 * main/gamemine.c: simplified warning msg
717 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
718 * main/render.h: fix compiler warning
720 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
722 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
724 2002-12-24 Bradley Bell <btb@icculus.org>
726 * main/mission.c: fixes an infinite loop which was caused by d2x
727 thinking d2demo was a descent 1 mission
729 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
731 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
733 2002-12-24 Bradley Bell <btb@icculus.org>
735 * main/render.c: comments
737 2002-10-30 Bradley Bell <btb@icculus.org>
739 * main/inferno.c: add help for -hogdir option
740 * main/inferno.c: added -hogdir option
742 2002-10-28 Bradley Bell <btb@icculus.org>
744 * main/: inferno.c, menu.c: enabled Vertigo displays
747 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
749 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
750 main/netmisc.c, main/network.c: simplify and eliminate redundant
753 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
755 * maths/fixc.c: fix infinite loop in quad_sqrt.
756 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
757 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
759 2002-10-12 Bradley Bell <btb@icculus.org>
761 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
763 2002-10-11 Bradley Bell <btb@icculus.org>
765 * main/hud.c: make hud_message work correctly
766 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
768 * main/network.c: formatting, small fixes
770 2002-10-10 Bradley Bell <btb@icculus.org>
772 * main/netmisc.h: no swap_object for little-endian
773 * main/: netmisc.h, network.c: use macros to simplify network
775 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
777 * main/inferno.c: enable loading screen for mac shareware with
779 * main/netmisc.c: whitespace
780 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
782 * main/hud.c: whitespace
783 * configure.ac: remove shareware build, add macdata build
784 * main/songs.c: whitespace
785 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
786 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
788 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
791 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
793 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
794 comments, formatting, etc.
795 * iff/iff.c: fix bigendian iff loading.
797 2002-10-03 Bradley Bell <btb@icculus.org>
799 * utilities/txb2tex.c: typo
800 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
801 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
803 * arch/sdl/mouse.c: whitespace
805 2002-09-19 Bradley Bell <btb@icculus.org>
807 * main/kconfig.c: fix a oops, add old logs
808 * main/kconfig.c: support for >3 mouse buttons
810 2002-09-18 Bradley Bell <btb@icculus.org>
812 * include/gr.h: fix palette swap define
814 2002-09-14 Bradley Bell <btb@icculus.org>
816 * main/titles.c: load hires briefing screen if lores doesn't exist
817 (i.e. vertigo) and MenuHires=0
819 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
821 * main/: multi.h, network.h: pack some structures for ipx
824 2002-09-14 Bradley Bell <btb@icculus.org>
826 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
827 and load_endlevel_data() to expect newline-terminated strings, fix
828 load_game_data to read null-terminated string for
831 2002-09-07 Bradley Bell <btb@icculus.org>
833 * main/newmenu.c: added error message
834 * main/menu.h: enable -nohires with mac shareware
835 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
836 * 2d/font.c: enable 0/255 palette swap for fonts
837 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
839 * 2d/2dsline.c: fix ogl blooper
841 2002-09-05 Bradley Bell <btb@icculus.org>
843 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
845 * include/strutil.h: need string.h for strcasecmp
846 * include/rle.h: okay, maybe it needs to be this way
847 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
848 * 2d/scalec.c: more stuff from d2src
849 * 2d/rle.c: more stuff from d2src, formatting
850 * 2d/font.c: useless cruft
851 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
852 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
855 2002-09-04 Bradley Bell <btb@icculus.org>
857 * include/grdef.h: fix compiler warnings
858 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
859 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
861 * main/game.c: we want the mac ibitblt for everything but dos and
863 * main/texmerge.c: these routines are in tmerge.c
864 * main/credits.c: enable credits for mac and oem data
865 * main/bm.c: use either exit.ham or exit.pofs
866 * include/ibitblt.h: enable some more code from d2src
867 * include/gr.h: enable mac ubitblt_double
868 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
869 * include/grdef.h: moved some inline asm from linear.h
870 * 2d/ibitblt.c: brought in line with original d2 version
871 * 2d/bitblt.c: reverted to original d2 version of this file, then
872 added d1x enhancements
873 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
874 * 2d/linear.h: moved these back to their original locations
876 * main/mveplay.c: close some memory holes, speed up palette loading
877 * main/movie.c: added fullscreen toggle while playing movies
878 * main/inferno.c: comment out -superhires help text (always on)
879 * include/timer.h: added approx_fsec_to_usec macro
880 * arch/sdl/joy.c: fix compiler warning
882 2002-09-01 Bradley Bell <btb@icculus.org>
884 * main/network.c: oops
885 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
886 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
887 timer_get_fixed_seconds
890 2002-08-31 Bradley Bell <btb@icculus.org>
892 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
894 * main/multi.h: network endian stuff
895 * 2d/font.c, include/gr.h: fast file i/o for font headers
896 * arch/win32/arch_ip.cpp: unused file
897 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
898 bigendian networking fixes
899 * main/menu.c: make net menu more accurate, also make superhires
901 * include/pstypes.h: better to have __pack__ all the time, I think.
902 needed for networking, e.g.
903 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
905 * arch/win32/Makefile.am: unused file
908 2002-08-30 Bradley Bell <btb@icculus.org>
910 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
911 * main/: newmenu.h, titles.c: formatting
912 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
913 main/multi.h: networking works, finally
914 * TODO: added TODO file
915 * arch/linux/arch_ip.cpp: unused fine
916 * README: network sorta working
917 * main/: Makefile.am, multi.c, network.c, network.h: more
919 * main/menu.c: load builtin mission correctly
920 * main/inferno.c: documentation
921 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
923 * main/Makefile.mveplay: don't need no more
925 2002-08-29 Bradley Bell <btb@icculus.org>
927 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
928 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
929 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
931 * include/ipx_drv.h: more network fixing
932 * arch/linux/include/ipx_drv.h: more network fixing
933 * include/ipx.h: formatting
934 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
935 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
936 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
937 main/inferno.c: fixed networking fuck-up?
938 * Makefile.am: moved mingw info to README
939 * README, mingw32.txt: moved mingw info to README
941 2002-08-27 Bradley Bell <btb@icculus.org>
943 * utilities/mvlextract.c: allow specifying file to extract
944 * utilities/: tex2txb.c, txb2tex.c: use default extension to
946 * utilities/hogextract.c: allow specifying file to extract
947 * main/mission.c: Have to get mission_num _after_ promoting...
948 * main/: gameseq.c, titles.c: beginning d1 briefing support
949 * descent.msn: beginning d1 briefing support
950 * main/: titles.c, titles.h: d1-style mission briefings
951 * main/piggy.h: whitespace
952 * main/movie.c: beginning robot movie support, fall back on lo/hi
953 res if hi/lo not available
954 * main/mission.c: added Builtin_mission_num for builtin mission,
955 D1Hogdir, d1-style mission briefings
956 * main/: gameseq.c, mission.h: added Builtin_mission_num for
958 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
959 (for d1 missions that need d1 data)
960 * 2d/ibitblt.c: whitespace
962 2002-08-26 Bradley Bell <btb@icculus.org>
964 * utilities/mvlcreate.c: oops
965 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
967 * utilities/hogextract.c: added [v]iew option
968 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
969 * main/titles.c: fix writable string, disable DumbAdjust thing
970 * main/polyobj.h: whitespace
971 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
973 * main/movie.c: read movies from AltHogDir, other fixes
974 * main/: mission.c, mission.h: fix bug w/mission filename
975 * main/gameseq.c: comments
976 * main/digi.h: whitespace n stuff
977 * include/mve_audio.h: added audio flag macros
978 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
982 2002-08-23 Bradley Bell <btb@icculus.org>
984 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
986 * Makefile.am: remove d2demo.mn2
987 * cfile/cfile.c, include/cfile.h: add cfile_size function
988 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
989 eliminate need for .mn2 files for oem and demo
991 2002-08-22 Bradley Bell <btb@icculus.org>
993 * main/bm.c: fix for vertigo
994 * main/menu.h: make OEM menu pcx available
995 * 2d/rle.c: merge with original d2 file
996 * Makefile.am, configure.ac: let mission files get installed by
999 2002-08-17 Bradley Bell <btb@icculus.org>
1001 * configure.ac: make FAST_FILE_IO the default on little-endian
1003 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1004 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1007 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1009 * main/: game.c, menu.c, mission.c: promote builtin missions.
1011 2002-08-15 Bradley Bell <btb@icculus.org>
1013 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1014 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1015 * utilities/.cvsignore: added cvsignore
1016 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1018 * main/piggy.c: mac data file loading
1019 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1020 transparency and swap 0/255 correctly for mac data files
1022 2002-08-13 Bradley Bell <btb@icculus.org>
1024 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1025 to utilities to avoid conflict with c++ std lib <utility>
1026 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1027 txt2txb.c: moved utility to utilities to avoid conflict with c++
1029 * Makefile.am, configure.ac: add utilities
1031 2002-08-09 Bradley Bell <btb@icculus.org>
1033 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1036 2002-08-08 Bradley Bell <btb@icculus.org>
1038 * main/inferno.c: comments
1039 * main/: newmenu.c, songs.c: mac demo datafile support
1040 * installation.txt: update
1041 * main/gamesave.c: use lowercase for consistency
1042 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1043 models for other than d2demo
1045 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1047 * main/gamemine.c: formatting, better d1 texture conversion
1048 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1049 main/mission.h: recognize .msn mission files.
1051 2002-08-07 Bradley Bell <btb@icculus.org>
1053 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1054 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1055 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1056 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1057 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1058 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1061 2002-08-06 Bradley Bell <btb@icculus.org>
1063 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1064 * main/Makefile.am: formatting
1065 * 2d/font.c: make gr_remap_font just reload the whole thing
1066 * configure.ac: formatting
1067 * Makefile.am: added d2demo.mn2
1068 * d2demo.mn2: mission file for shareware
1069 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1070 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1071 * main/sounds.h: shareware stuff, whitespace
1072 * main/: polyobj.c, polyobj.h: more fast i/o macros
1073 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1075 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1076 endlevel stuff to non-shareware, allow movies/endlevel for
1078 * main/cntrlcen.c: typo
1079 * main/bm.h: use global Piggy_hamfile_version
1080 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1081 macros, use global Piggy_hamfile_version
1082 * main/Makefile.am: terrain and movie stuff always used now
1083 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1085 * main/: gamemine.c, gamesave.c: load DMB levels
1086 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1087 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1089 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1091 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1093 2002-08-04 Bradley Bell <btb@icculus.org>
1095 * main/inferno.c: shareware stuff, formatting
1096 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1097 * arch/sdl/gr.c: don't need to set mode in gr_init
1099 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1101 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1103 * Makefile.am, descent.mn2: added mission file for descent 1
1105 2002-08-02 Bradley Bell <btb@icculus.org>
1107 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1108 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1109 main/piggy.h, misc/error.c: junk
1110 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1111 render.h, scores.c, scores.h, terrain.c: shareware stuff
1112 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1113 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1114 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1115 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1116 main/weapon.c, main/weapon.h: fast i/o macros
1118 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1120 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1121 main/gamemine.h, main/gamesave.c: load d1 levels
1123 2002-07-30 Bradley Bell <btb@icculus.org>
1125 * configure.ac: oops
1126 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1128 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1129 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1130 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1131 main/piggy.c, main/titles.c: support shareware datafiles!
1132 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1133 piggy.c: SHAREWARE fixes
1135 2002-07-29 Bradley Bell <btb@icculus.org>
1137 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1138 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1139 misc/fileutil.c: Portability - OS X support
1141 2002-07-27 Bradley Bell <btb@icculus.org>
1143 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1144 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1145 segment.h: portability
1146 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1147 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1148 main/wall.h: portabilization
1149 * 2d/font.c, include/gr.h: portability
1151 2002-07-26 Bradley Bell <btb@icculus.org>
1153 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1154 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1155 * main/player.c: foo
1156 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1157 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1158 misc/fileutil.h: portable file i/o utils
1159 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1160 writable string anymore... / formatting
1161 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1162 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1163 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1164 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1165 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1166 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1167 portable-izing file loading routines
1169 2002-07-24 Bradley Bell <btb@icculus.org>
1171 * main/mveplay.c: correctly play files with 16bit uncompressed
1172 audio, mem checking, etc
1173 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1176 2002-07-23 Bradley Bell <btb@icculus.org>
1178 * misc/Makefile.am: unused file
1179 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1180 main/sounds.h: remove experimental nmovie stuff
1181 * main/movie.c: add some debugging output
1183 2002-07-22 Bradley Bell <btb@icculus.org>
1185 * main/: console.c, state.c: simplified header
1186 * main/movie.c: enable mveplay audio
1187 * main/old/movie.c: moved to main/
1188 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1189 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1190 main/mvelib.c, main/mveplay.c: initial movie support
1191 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1192 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1193 include/ogl_init.h, include/pstypes.h, main/console.c,
1194 main/state.c, mem/mem.c: OS X stuff
1195 * configure.ac: OS X and movie stuff
1197 2002-07-19 Bradley Bell <btb@icculus.org>
1199 * compilerdefs.txt: OSX defs
1201 2002-07-18 Bradley Bell <btb@icculus.org>
1203 * main/inferno.c: use simpler rcs tags
1204 * autogen.sh: keep Changelog in cvs (and use --accum)
1205 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1206 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1207 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1208 main/songs.c: changed cdrom->rbaudio
1209 * include/rbaudio.h: moved to /include
1211 2002-07-17 Bradley Bell <btb@icculus.org>
1213 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1214 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1215 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1216 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1217 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1218 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1219 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1220 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1221 3d/setup.c: use simpler rcs tags
1226 2002-07-17 Bradley Bell <btb@icculus.org>
1228 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1229 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1230 * debian/rules: don't need readme's
1231 * debian/rules: move d1x license to COPYING, license clarifications
1232 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1233 license to COPYING, license clarifications
1234 * debian/rules: fix debian docs
1235 * debian/rules: fix debian manpages
1236 * debian/d2x-sdl.menu: fix debian menu
1237 * debian/rules: link to undocumented man page for debs
1238 * Makefile.am, configure.ac, debian/control, debian/copyright,
1239 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1240 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1241 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1244 2002-07-16 Bradley Bell <btb@icculus.org>
1246 * debian/: rules, changelog.in: deb stuff
1247 * configure.ac: cleaner nasm detection
1248 * debian/: changelog.in, control, rules: deb stuff
1249 * README, installation.txt: typos, stuff
1250 * configure.ac: better #defines
1251 * configure.ac: whitespace
1252 * configure.ac: better documentation
1253 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1254 SDL_JOYSTICK not needed
1255 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1256 * configure.ac: need higher SDL for joystick
1257 * debian/: control, rules: deb stuff
1258 * arch/sdl/joy.c: old junk
1259 * Makefile.am, configure.ac: automake updates
1260 * main/: inferno.c, text.c: don't use althogdir on non-unix
1261 * configure.ac: more autoconf updates
1262 * misc/strutil.c: better strrev
1263 * main/inferno.c: need limits.h on mingw also
1264 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1267 2002-04-19 Bradley Bell <btb@icculus.org>
1269 * main/network.c: let hoard.ham be a cfile
1270 * main/text.c: better error message when hog not found
1273 2002-03-23 Bradley Bell <btb@icculus.org>
1275 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1276 arch/sdl/Makefile.am: Use SDL joystick automatically
1277 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1279 2002-03-05 Bradley Bell <btb@icculus.org>
1281 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1284 2002-02-23 Bradley Bell <btb@icculus.org>
1286 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1287 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1288 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1289 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1290 main/editor/Makefile.am: moved includes to include
1291 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1292 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1293 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1294 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1296 * main/game.c: disabled cockpit for OGL, formatting
1297 * 2d/ibitblt.c: formatting
1299 2002-02-16 Bradley Bell <btb@icculus.org>
1301 * include/oldsdl.h: check for older macros
1302 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1303 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1304 allow older sdl versions
1306 2002-02-15 Bradley Bell <btb@icculus.org>
1308 * main/: automap.c, automap.h, inferno.c: automap resolution now
1310 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1311 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1312 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1313 win32/include/key_arch.h: never mind - that would be pointless
1314 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1315 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1316 win32/include/key_arch.h: copied files from d1x
1317 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1318 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1319 * main/multipow.c: need conf.h
1320 * arch/win32/Makefile.am: new file
1321 * include/pstypes.h: added u_int16_t (needed in base_ip)
1322 * arch/win32/arch_ip.cpp: copied from d1x
1324 2002-02-14 Bradley Bell <btb@icculus.org>
1326 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1327 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1328 main/netlist.c: Added hotkeys to toggle fullscreen mode
1329 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1330 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1331 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1332 reorder.h: Lotsa networking stuff from d1x
1334 2002-02-13 Bradley Bell <btb@icculus.org>
1336 * include/gr.h, main/game.c: Fullscreen toggle stuff
1337 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1339 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1340 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1343 2002-02-11 Bradley Bell <btb@icculus.org>
1345 * main/bm.c: use portable loader if bigendian
1346 * include/pstypes.h: don't define bool for c++
1347 * include/cfile.h: extern AltHogDir stuff
1348 * include/byteswap.h: use WORDS_BIGENDIAN
1349 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1350 * main/vers_id.h: added D2X_IVER
1351 * misc/args.c: don't use d1x.ini
1352 * Makefile.am: rpm stuff
1353 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1356 2002-02-09 Bradley Bell <btb@icculus.org>
1358 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1360 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1362 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1365 2002-02-06 Bradley Bell <btb@icculus.org>
1367 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1368 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1369 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1370 * debian/: changelog.in, control, copyright, d2x-gl.files,
1371 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1375 2002-02-02 Bradley Bell <btb@icculus.org>
1377 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1378 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1379 Enabled RELEASE option
1381 2002-01-31 Bradley Bell <btb@icculus.org>
1383 * Makefile.am, configure.ac: specify prerequisite versions of
1384 autoconf and automake
1386 2002-01-29 Bradley Bell <btb@icculus.org>
1388 * main/mission.c: RCS header added
1389 * main/inferno.c: update copyright date
1390 * main/mission.c: allow missions to be in AltHogDir
1391 * configure.ac: Display results of configure
1392 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1395 2002-01-28 Bradley Bell <btb@icculus.org>
1397 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1398 Data files now go in DATADIR/games/d2x, user files now go in
1401 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1403 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1404 files now go in ~/.d2x
1406 2002-01-24 Bradley Bell <btb@icculus.org>
1408 * configure.ac: fix nasm not found error message
1410 2002-01-18 Bradley Bell <btb@icculus.org>
1412 * configure.in: getting rid of old configure.in
1413 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1414 main/movie.c: Movie playing kludgey stuff
1415 * misc/args.c: formatting
1416 * main/inferno.c: allow -h for help
1417 * include/error.h: don't die on int3, unless -debug given
1418 * mingw32.txt: more stuff
1420 2001-12-29 Bradley Bell <btb@icculus.org>
1422 * Makefile.am: Got rid of thinking.txt
1423 * main/inferno.c: document -nomovies option
1425 2001-12-28 Bradley Bell <btb@icculus.org>
1427 * main/titles.c: formatting, put some code into place for rendering
1428 of robots during briefings
1430 2001-12-27 Bradley Bell <btb@icculus.org>
1434 2001-12-23 Craig Hadady <chadady@iglou.com>
1436 * 2d/rle.c: fixed bug in dummy array.
1438 2001-12-03 Bradley Bell <btb@icculus.org>
1440 * arch/sdl/init.c: fix formatting
1441 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1442 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1443 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1444 and sdl joystick stuff
1446 2001-11-30 Bradley Bell <btb@icculus.org>
1448 * thinking.txt: not needed
1450 2001-11-27 Bradley Bell <btb@icculus.org>
1452 * cygconf, mingw32.txt: use sdl from source on cygwin
1453 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1454 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1455 SDL_CFLAGS to CFLAGS
1457 2001-11-27 Bradley Bell <btb@icculus.org>
1461 2001-11-14 Bradley Bell <btb@icculus.org>
1463 * texmap/scanline.c: use optimization flags as texmap default
1464 * NEWS: mouse wheel, etc
1465 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1466 wheel to emulate 3rd axis
1467 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1468 * include/error.h: kludge to ungrab mouse when we hit an int3
1469 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1470 __ENV_MSDOS__ to __MSDOS__
1471 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1473 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1475 * arch/sdl/digi.c: implemented digi_set_volume
1476 * include/grdef.h, main/config.c, misc/d_io.c: change
1477 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1478 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1479 main/piggy.c: use MAKE_SIG
1480 * installation.txt: update
1481 * configure.ac: new file
1482 * arch/sdl/joydefs.c: #include pstypes.h
1483 * arch/sdl/init.c: SDL joystick stuff
1484 * acconfig.h: adjust MINGW defines
1485 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1486 controls menu now works
1488 2001-11-13 Bradley Bell <btb@icculus.org>
1490 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1492 * Makefile.am: New file
1493 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1495 * compilerdefs.txt: New file
1496 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1498 2001-11-12 Bradley Bell <btb@icculus.org>
1500 * main/playsave.c: load player files regardless of byte order of
1503 2001-11-11 Bradley Bell <btb@icculus.org>
1505 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1507 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1508 * NEWS: GL savegame thumbnails
1509 * acconfig.h, configure.in: make option for NMOVIES, default to off
1511 2001-11-09 Bradley Bell <btb@icculus.org>
1513 * main/state.c: Enabled savegame thumbnails under OpenGL
1514 * unused/pa_null/pa_enabl.h: remove duplicate header
1515 * misc/args.c: use d2x.ini for option file
1516 * mem/mem.c: Move mem_realloc inside the ifdef
1517 * main/menu.c: fix 640x400 menu text
1518 * main/inferno.c: added documentation
1519 * main/endlevel.c: fix warnings
1520 * arch/ogl/gr.c: Get rid of gl spew
1521 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1522 * acconfig.h: Define __SDL__ for mingw
1524 2001-11-08 Bradley Bell <btb@icculus.org>
1526 * 2d/font.c: free OGL font data when rereading
1527 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1528 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1529 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1530 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1531 main/weapon.h: Enabled shareware build, endlevel flythrough
1533 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1534 of use for shareware build
1535 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1537 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1539 2001-11-05 Bradley Bell <btb@icculus.org>
1541 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1543 * include/3d.h: Add comment
1545 2001-11-04 Bradley Bell <btb@icculus.org>
1547 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1549 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1551 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1552 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1553 main/hudmsg.h: Enable d1x-style hud_message
1554 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1555 * 2d/font.c: re-init ogl fonts after remapping colors.
1557 2001-11-02 Bradley Bell <btb@icculus.org>
1559 * misc/Makefile.am: remove byteswap.h (duplicate header)
1560 * 2d/font.c: fixed gr_remap_font, minor stuff
1561 * configure.in: take out -O2 if doing debug build
1562 * main/bm.c: formatting
1563 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1564 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1565 macros, get rid of functions
1567 2001-11-01 Bradley Bell <btb@icculus.org>
1569 * misc/byteswap.h: removed duplicate header
1571 2001-10-31 Bradley Bell <btb@icculus.org>
1573 * NEWS, main/automap.c: automap works in opengl
1574 * NEWS, configure.in: Added news
1575 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1576 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1577 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1578 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1579 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1580 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1581 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1582 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1583 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1585 2001-10-27 Bradley Bell <btb@icculus.org>
1587 * main/inferno.c: added some documentation
1589 2001-10-25 Bradley Bell <btb@icculus.org>
1591 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1593 * Makefile.am, configure.in, arch/Makefile.am,
1594 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1595 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1596 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1597 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1598 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1599 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1600 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1601 it's ugly, but It'll be easier to sync with d1x.
1602 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1603 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1604 main/editor/Makefile.am: attempt at support for editor, makefile
1606 * misc/d_delay.c: formatting fix
1607 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1608 tmappent.S, tmapppro.S: adding support for runtime selection of
1610 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1611 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1612 including multi.h and network.h, fix backslashes, fix compiler
1614 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1615 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1616 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1617 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1618 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1619 including multi.h and network.h, fix backslashes
1620 * include/pstypes.h: added typedef for u_int64_t on mingw
1621 * include/3d.h: added prototype for g3_uninit_polygon_model
1622 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1624 2001-10-24 Bradley Bell <btb@icculus.org>
1626 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1627 arch subdirs, as in d1x.
1628 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1629 earlier style until i understand automake 1.5 better. remove input
1631 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1632 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1633 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1634 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1635 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1636 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1637 Moved input stuff to arch subdirs, as in d1x.
1638 * NEWS, configure.in: blah blah
1640 2001-10-23 Bradley Bell <btb@icculus.org>
1642 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1643 * texmap/tmapppro.S: no need for #include <conf.h> here
1644 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1646 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1647 file. RCS header added
1648 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1649 #ifdef'ing out the whole file. RCS header added
1650 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1651 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1652 fixes. Now works with automake 1.5 and autoconf 2.52.
1653 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1654 mingw (-grabmouse now works on win32).
1655 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1656 These don't belong in cvs
1660 2001-10-20 Bradley Bell <btb@icculus.org>
1662 * 2d/font.c: Don't free unused variables...
1663 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1665 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1666 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1667 main/Makefile.am: make dist more sensible
1668 * Makefile.am: Kludge for linking on mingw
1670 2001-10-19 Bradley Bell <btb@icculus.org>
1672 * Makefile.am, configure.in, arch/win32/Makefile.am,
1673 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1674 * include/ipx_drv.h: Check for __MINGW32__
1675 * include/i86.h: Imported from d1x
1676 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1677 * arch/dos/modex.asm: Fixed %include
1678 * main/console.c: RCS headers added
1679 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1681 * Makefile.am, main/Makefile.am: Moved final link to top-level
1682 directory instead of main/
1683 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1684 __ENV_LINUX__ to __linux__
1685 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1686 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1687 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1688 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1689 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1690 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1691 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1692 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1693 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1694 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1696 * configure.in: add --enable-xploader, support arch/linux subdir,
1698 * main/inferno.c: conditionalize conf.h
1700 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1702 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1703 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1704 misc/fileutil.h: Partial application of linux/alpha patch.
1706 2001-10-19 Bradley Bell <btb@icculus.org>
1708 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1709 networking in line with d1x, moved some arch/linux_* stuff to
1711 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1712 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1713 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1714 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1716 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1717 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1718 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1719 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1720 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1721 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1722 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1723 linux/include/ukali.h: Brought linux networking in line with d1x,
1724 moved some arch/linux_* stuff to arch/linux/*
1725 * include/ipx_drv.h: Imported from d1x
1726 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1727 * main/ipx_drv.c: Imported from d1x
1728 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1729 main/network.h, main/Makefile.am: Trying to get network working on
1731 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1732 main/Makefile.am: build fixes
1733 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1734 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1735 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1736 starting to get net working.
1737 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1738 conditionalized min,max macros
1740 2001-10-18 Bradley Bell <btb@icculus.org>
1742 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1743 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1744 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1745 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1747 * 2d/2dsline.c: RCS headers added/changed
1748 * configure.in: fix NASMFLAGS bug
1749 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1752 2001-10-17 Bradley Bell <btb@icculus.org>
1754 * NEWS: Fixed the invulnerable robots bug!
1755 * main/collide.c: Fixed the invulnerable robots bug!
1757 2001-10-14 Bradley Bell <btb@icculus.org>
1759 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1762 2001-10-13 Bradley Bell <btb@icculus.org>
1764 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1765 arch/Makefile.am, arch/dos/Makefile.am,
1766 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1767 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1768 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1769 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1770 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1771 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1772 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1773 arch/win32/include/Makefile.am, iff/Makefile.am,
1774 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1775 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1776 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1777 unused/bios/Makefile.am, unused/lib/Makefile.am,
1778 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1779 unused/ui/Makefile.am, unused/vga/Makefile.am,
1780 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1781 automake stuff from "inert" subdirs. And there was much rejoicing.
1782 * Makefile.am, NEWS, configure.in: Stuff
1783 * ChangeLog: removing auto-generated file
1784 * cygconf: Added instructions for mingw32 build
1785 * Makefile.am: renamed INSTALL to installation.txt
1786 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1787 * mingw32.txt: Added instructions for mingw32 build
1788 * configure.in: Enable assembly under mingw32
1790 2001-10-12 Bradley Bell <btb@icculus.org>
1792 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1793 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1794 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1795 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1796 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1797 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1798 to __DJGPP__, since it's built-in.
1800 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1802 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1803 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1807 2001-10-12 Bradley Bell <btb@icculus.org>
1809 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1810 * Makefile.am: make sure cygconf gets archived
1811 * configure.in: Increment version number in preparation for release
1812 * configure.in: Fix detection of opengl
1813 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1814 cygconf, arch/Makefile.am, arch/include/joy.h,
1815 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1816 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1817 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1818 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1819 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1820 Vastly improved compilability.
1822 2001-10-11 Bradley Bell <btb@icculus.org>
1824 * Makefile.am: Added macros/sdl.m4
1825 * autogen.sh: Added macros/sdl.m4
1827 2001-10-09 Bradley Bell <btb@icculus.org>
1829 * main/vers_id.h: Added DESCENT_VERSION constant
1830 * main/inferno.c: Added command-line help.
1831 * include/ogl_init.h: opengl improvments (following d1x changes)
1833 2001-10-07 Bradley Bell <btb@icculus.org>
1835 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1836 arch/ogl/Makefile.am: Remove duplicate headers.
1838 2001-08-02 Thimo Neubauer <thimo@debian.org>
1840 * mem/mem.c: totally crippled the memory manager because it does
1841 not make sense for non-DOS-systems and it would have been too
1842 complicated to get it 64bit clean
1844 2001-06-19 Bradley Bell <btb@icculus.org>
1846 * cvshowto.txt: updated anonymous password
1848 2001-02-08 Bradley Bell <btb@icculus.org>
1850 * COPYING, license.txt: Added d1x license
1852 2001-02-01 Bradley Bell <btb@icculus.org>
1854 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1856 2001-01-31 Bradley Bell <btb@icculus.org>
1858 * configure.in, arch/include/mouse.h, include/pstypes.h,
1859 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1860 * main/polyobj.c: fix typo
1861 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1862 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1863 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1864 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1865 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1866 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1867 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1868 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1869 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1870 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1871 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1872 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1873 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1874 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1875 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1876 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1877 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1878 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1879 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1880 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1881 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1882 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1883 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1884 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1885 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1886 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1888 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1889 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1890 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1891 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1893 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1895 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1896 cross-compiling, and cygwin fixes
1898 2001-01-30 Bradley Bell <btb@icculus.org>
1900 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1901 include/pstypes.h, include/strutil.h, main/Makefile.am,
1902 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1903 needs --without-assembler and --without-network to compile
1905 2001-01-29 Bradley Bell <btb@icculus.org>
1907 * configure.in, main/Makefile.am: Fixes to build system
1908 * main/kconfig.c: fix for non-linux joysticks
1909 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1910 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1911 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1912 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1913 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1914 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1915 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1917 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1918 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1919 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1920 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1921 sdl_timer.c: Fixed build system, minor fixes
1922 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1923 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1925 2001-01-28 Bradley Bell <btb@icculus.org>
1927 * conf.h.in, configure.in, arch/Makefile.am,
1928 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1929 arch/include/key.h, main/Makefile.am: More header unification...
1930 * main/newdemo.c: Added <ctype.h>
1931 * arch/include/: event.h, joy.h: unified input headers.
1932 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1933 OpenGL now uses SDL-GL instead of gii
1934 * arch/include/: key.h, mouse.h: Unified arch headers
1936 2001-01-25 Bradley Bell <btb@icculus.org>
1938 * autogen.sh: use "set -e" so execution stops if something goes
1941 2001-01-24 Bradley Bell <btb@icculus.org>
1944 * Makefile.am: Add ChangeLog to dist
1945 * ChangeLog: Putting this here so automake doesn't complain
1949 2001-01-24 Bradley Bell <btb@icculus.org>
1951 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1952 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1953 for building ChangeLog from RCS entries
1954 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1955 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1956 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1957 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1958 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1959 arch/Makefile.am, arch/dos/Makefile.am,
1960 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1961 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1962 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1963 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1964 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1965 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1966 unused/Makefile.am, unused/bios/Makefile.am,
1967 unused/lib/Makefile.am, unused/novga/Makefile.am,
1968 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1969 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1970 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1971 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1972 make dist, VPATH builds, ...
1973 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1974 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1975 arch/dos/Makefile.in, arch/linux/Makefile.in,
1976 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1977 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1978 misc/Makefile.in, texmap/Makefile.in: cruft removal
1979 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1981 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1982 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1983 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1984 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1986 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1987 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1988 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1989 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1990 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1991 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1992 main/songs.c, misc/args.c: changed args_find to FindArg
1994 2001-01-22 Bradley Bell <btb@icculus.org>
1996 * configure, main/Makefile.am, main/Makefile.in: configuration
1998 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1999 fix compiler warnings w/opengl
2000 * include/console.h: ggi support
2001 * arch/linux_init.c: svgalib support
2002 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2003 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2004 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2005 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2006 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2007 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2008 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2009 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2010 warnings and enable NDEBUG
2011 * arch/svgalib_init.c: svgalib support
2013 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2015 * main/kconfig.c: joystick support
2017 2001-01-21 Bradley Bell <btb@icculus.org>
2019 * cvshowto.txt: new file, taken from d1x webpage
2020 * AUTHORS, README: Taking over as maintainer of d2x
2021 * ChangeLog: Grab mouse with SDL/X11
2022 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2024 2001-01-20 Bradley Bell <btb@icculus.org>
2026 * configure, configure.in: Turned -Werror back off by default
2027 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2028 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2029 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2030 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2031 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2032 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2033 main/laser.c, main/multi.c, main/network.c, main/network.h,
2034 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2035 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2036 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2037 warnings, for non-OpenGL on linux, anyway...
2039 2001-01-19 Bradley Bell <btb@icculus.org>
2041 * copying: remove duplicate file
2042 * Import of d2x-0.0.9-pre1
2043 * Import of d2x-0.0.8