1 2004-11-26 Bradley Bell <btb@icculus.org>
3 * main/gameseq.c: enable briefing screens for mac shareware
5 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
6 doesn't care if it draws offscreen, I guess)
8 2004-11-25 Bradley Bell <btb@icculus.org>
10 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
11 garbage on windows for some reason.
13 * 2d/font.c: fixed opengl menu font bug, caused by doing
14 arithmetic on signed chars.
16 2004-11-23 Bradley Bell <btb@icculus.org>
18 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
20 2004-11-22 Bradley Bell <btb@icculus.org>
22 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
23 arch/linux/joystick.c, arch/linux/include/joystick.h,
24 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
25 arch use global variable joy_num_axes
27 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
29 * main/gamemine.c, main/piggy.c: compile again on older C compilers
30 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
31 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
32 Vertigo) missions, load add-on ham file at every load, not only the 1st
33 * main/bm.ch: fix bug where loading a hxm would affect other levels too
34 * main/fireball.c: don't Int3() every time explosions don't look best
36 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
38 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
40 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
42 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
43 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
45 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
47 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
48 shareware version of descent.hog. This is not yet bug-free
50 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
52 * main/network.c: fix crash introduced with previous change
54 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
56 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
57 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
58 make mission structre memory allocated
60 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
62 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
63 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
64 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
65 delete file compbit.h, move functionality to text.c, modify all
66 previous users of compbit.h to use existing function in text.h
67 * main/inferno.c: remove warning created by the fix for the cfgets
69 * main/bmread.c: add comment
71 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
73 * cfile/cfile.c: declare variable on top of block
74 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
75 main/multi.h, main/network.c: move mission list handling functionality
76 to mission.c, remove unnecessary load_mission calls in menu.c
77 * main/game.c: remove unnecessary build_mission_list call
78 * main/mission.c, main/mission.h: correct comments about anarchy-only
79 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
80 remove explicit uses of mission list
82 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
84 * libmve/mveplay.c: make it compile on Cygwin
86 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
88 * main/config.c: fix bug uncovered by having fgets cut off ending \n
90 * main/text.c: fix crash on Mac OS X, probably fix bug 738
92 * include/mono.h: add mprintf support for carbon (Mac OS 9)
94 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
96 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
97 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
98 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
99 information about the current mission, for easier code refactorisation.
101 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
103 * main/gamemine.c, main/piggy.c: fix bug 1675:
104 use better d2 textures if d1 hog is present but not loadable
106 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
108 * cfile/cfile.c: simplify, reduce number of global vars
110 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
112 * main/gameseg.c: fix bugfix of 2004-05-15
114 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
116 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
118 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
119 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
120 cfgets now always copies the terminating character to the dest buffer.
121 This fixes a bug that occured when reading cmd line args from d2x.ini
123 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
125 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
126 move more old change logs into ChangeLog-old
128 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
129 and Martin Schaffner <maschaffner@gmx.ch>
131 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
132 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
133 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
134 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
135 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
136 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
137 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
138 arch/include/joy.h, arch/win32/include/key.h
139 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
140 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
141 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
142 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
143 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
144 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
145 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
146 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
147 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
148 main/config.c, main/config.h, main/controls.c, main/controls.h
149 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
150 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
151 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
152 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
153 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
154 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
155 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
156 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
157 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
158 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
159 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
160 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
161 main/mission.c, main/mission.h, main/modem.h, main/morph.c
162 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
163 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
164 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
165 main/paging.c, main/paging.h, main/physics.c, main/physics.h
166 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
167 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
168 main/powerup.h, main/render.c, main/render.h, main/robot.c
169 main/robot.h, main/scores.c, main/scores.h, main/screens.h
170 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
171 main/songs.c, main/songs.h, main/sounds.h, main/state.c
172 main/state.h, main/switch.c, main/switch.h, main/terrain.c
173 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
174 main/text.h, main/textures.h, main/titles.c, main/titles.h
175 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
176 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
177 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
178 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
179 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
180 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
182 move old per-file change logs into new file ChangeLog-old
184 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
186 * arch/ogl/ogl.c: enable -gl_mipmap switch
188 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
190 * arch/carbon/descent.r: swap min and max size to correct places
192 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
194 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
196 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
198 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
200 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
202 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
203 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
205 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
206 link) on MPW on Mac OS 9 (carbon)
208 * include/mono.h: disable mprintf on carbon to avoid significant bloat
210 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
212 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
214 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
216 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
218 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
220 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
222 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
223 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
224 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
225 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
226 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
228 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
229 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
230 new files for supporting compilation with MPW for carbon (Mac OS 9)
232 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
234 * main/playsave.c: do not seek while writing, carbon does not like it
236 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
238 * cfile/cfile.c: use portable ffilelength in cfile_size
240 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
241 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
242 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
243 unsigned and signed char, MPW does not like these
245 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
247 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
250 2004-06-01 Bradley Bell <btb@icculus.org>
252 * libmve/mve_main.c: cast malloc function pointer
254 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
255 target to XCode project
257 2004-05-31 Bradley Bell <btb@icculus.org>
259 * include/pstypes.h: fix accidental solaris breakage
261 * main/object.c: fix crash caused by death-cam code
263 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
264 XCode project simplifications, network enabled
266 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
267 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
269 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
272 * English.lproj/InfoPlist.strings, d2x-Info.plist,
273 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
274 d2x.xcode/project.pbxproj: added XCode project files
276 2004-05-22 Bradley Bell <btb@icculus.org>
278 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
281 * rpm/d2x.spec.in: Changed descriptions
283 2004-05-22 Matthew Mueller <donut@dakotacom.net>
285 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
288 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
290 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
291 the win32 code (d1x r1.8, key_arch.c r1.2)
293 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
294 use 32bpp screen mode by default, add option to use 16bpp (d1x
297 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
298 replacement texture paletted->rgb conversion alpha problem (d1x
301 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
302 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
303 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
306 * arch/ogl/gr.c, include/loadgl.h: fix win32
307 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
309 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
310 include/ogl_init.h, main/render.c: opengl hardware
311 super-transparency support using GL_NV_register_combiners (d1x
312 r1.38, r1.41, r1.6, r1.26, r1.7)
314 2004-05-22 Bradley Bell <btb@icculus.org>
316 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
319 2004-05-22 Matthew Mueller <donut@dakotacom.net>
321 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
322 include/ogl_init.h: use GL_RGB for non-transparent textures, and
323 fix fonts not having transparent flag set (wouldn't get paletted)
324 (d1x r1.15, r1.37, r1.40, r1.25)
326 * arch/ogl/ogl.c: don't try to use paletted textures with
327 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
329 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
330 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
333 * 2d/font.c: memset ogl font bitmap data since the copy function
334 leaves some (unused) parts uninitialized, which aggravates
337 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
338 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
341 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
342 screenshots if the entire thing wasn't written in one call to
345 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
346 info not being updated on win32 (d1x r1.11)
348 * arch/win32/digi.c: remove some redundancy by not needing to do
349 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
350 clean up some indenting of DS_release_slot calls. And make
351 DS_release_slot return 1 when a sound is already not playing, in
352 addition to when a sound was killed. (d1x r1.10)
354 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
355 linux version (d1x r1.5)
357 * main/kconfig.c: make next axis config key skip currently
358 allocated axes (d1x r1.11)
360 2004-05-22 David Cleaver <wraithx@morpheus.net>
362 * main/kconfig.c: joy configuration next axis key from WraithX
365 2004-05-22 Bradley Bell <btb@icculus.org>
367 * main/game.c, main/inferno.c: typo
369 2004-05-21 Matthew Mueller <donut@dakotacom.net>
371 * main/game.c, main/game.h, main/inferno.c: make rear view
372 leave_time variable with -rearviewleavetime argument (d1x r1.25,
375 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
377 * main/inferno.c: change -udp documentation to d2x behaviour
379 2004-05-21 Bradley Bell <btb@icculus.org>
381 * include/gr.h: added missing define for menu fullscreen toggle
383 2004-05-21 Matthew Mueller <donut@dakotacom.net>
385 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
386 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
388 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
390 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
391 arch/linux/include/joystick.h: patch from Steven Mueller for using
392 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
394 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
396 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
397 main/physics.c, main/render.c, main/wall.c: file-line for segfault
398 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
400 * arch/win32/digi.c: digisound fixes (d1x r1.7)
402 2004-05-21 Bradley Bell <btb@icculus.org>
404 * main/inferno.c: added -udp documentation from d1x
406 2004-05-20 Bradley Bell <btb@icculus.org>
408 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
410 2004-05-20 David Cleaver <wraithx@morpheus.net>
412 * main/controls.c, main/gamecntl.c, main/kconfig.c,
413 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
414 game.c r1.21, r1.6, r1.4, r1.3)
416 2004-05-20 Bradley Bell <btb@icculus.org>
418 * main/inferno.c: document -ihaveabrokenmouse
420 2004-05-20 Matthew Mueller <donut@dakotacom.net>
422 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
424 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
426 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
427 mouse driver problems (d1x r1.2, r1.2)
429 2004-05-20 Matthew Mueller <donut@dakotacom.net>
431 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
432 join list score crash (d1x r1.8)
434 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
436 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
437 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
440 2004-05-20 Bradley Bell <btb@icculus.org>
442 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
444 * main/inferno.c: integrated some niceautomap stuff from d1x
446 2004-05-20 Matthew Mueller <donut@dakotacom.net>
448 * arch/win32/joyhh.c: fixed the config bug where it'd always put
449 in some weird axis (d1x r1.3)
451 * arch/win32/init.c: set win32 icon to icon from resource file
454 * arch/win32/key.c: win32: fixed space key not working in messages
457 2004-05-20 Bradley Bell <btb@icculus.org>
459 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
462 2004-05-20 Matthew Mueller <donut@dakotacom.net>
464 * main/inferno.c: document -gl_refresh (d1x r1.20)
466 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
467 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
470 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
471 change the arg type for (d1x r1.5)
473 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
475 * arch/win32/digi.c: altsounds (d1x r1.6)
477 2004-05-20 Matthew Mueller <donut@dakotacom.net>
479 * arch/win32/digi.c: fixed a major memory leak and removed a bit
480 of redundancy (d1x r1.5)
482 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
483 fix crashing (d1x r1.4)
485 * arch/win32/digi.c: win32's digi_start_sound was not calling
486 DS_release_slot after setting .playing=0, resulting in a
487 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
489 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
490 apparently it was somehow causing some joysticks (Sidewinder
491 Precision 2) to only turn when the stick was moving, but not when
492 at turned but held stationary. And it was completely unused
493 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
496 * main/game.c: add alt+enter to toggle fullscreen (in addition to
497 previous key combos (d1x r1.29)
499 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
500 g, and b values (d1x r1.15)
502 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
503 sometimes (didn't handle negative palette steps) (d1x r1.34)
505 * arch/ogl/ogl.c: add caching of weapon inner models, screen
506 shatter effects, robot explosions and weapons, and some more
507 always present stuff. Also clean up ogl_cache_weapon_textures
510 2004-05-20 Bradley Bell <btb@icculus.org>
512 * main/kludge.c, main/game.c: move gr_renderstats and
513 gr_badtexture back to game.c
515 2004-05-20 Matthew Mueller <donut@dakotacom.net>
517 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
518 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
520 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
522 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
523 loaded after texture caching stage (d1x r1.34)
525 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
526 for renderstats (d1x r1.33)
528 2004-05-19 Matthew Mueller <donut@dakotacom.net>
530 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
531 main/inferno.c: add anisotropic texture filtering suport (d1x
532 r1.33, r1.32, r1.23, r1.32)
534 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
537 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
538 include/ogl_init.h: utilize hardware multitexturing support if
539 possible (requires GL_NV_texture_env_combine4 extension) (d1x
540 r1.32, r1.30, r1.4, 1.22)
542 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
545 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
547 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
548 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
549 effects in OGL using SetGammaRamp, much faster than the hack that
550 was being used. currently SDL only (though not too hard to add to
551 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
553 * main/menu.c: allow arbitrary (custom) resolution entry in
554 change_res menu (d1x r1.14)
556 2004-05-19 Bradley Bell <btb@icculus.org>
558 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
559 d1x-style res change menu (mostly works)
561 * misc/args.c: use strnicmp instead of strncasecmp
563 2004-05-19 Matthew Mueller <donut@dakotacom.net>
565 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
566 command-line option (d1x r1.27)
568 * main/inferno.c: restore inferno.c initialization of
569 screen_compatible and use_double_buffer to 'normal' values, broken
570 long long ago in one of the high res menu patches (d1x r1.30)
572 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
573 resolutions to be specified on command line (d1x r1.2, r1.29,
574 r1.4) -- doesn't work yet
576 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
578 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
581 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
582 volume song stop/starting (d1x r1.7)
584 2004-05-18 Matthew Mueller <donut@dakotacom.net>
586 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
589 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
590 ogl_ulinec (d1x r1.29)
592 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
594 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
595 bottom are inclusive not exclusive (d1x r1.28)
597 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
598 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
600 * arch/sdl/digi.c: fix typo
602 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
604 * arch/win32/init.c, arch/win32/win32.c: move win32 window
605 creation code from arch_init_start into arch_init to fix weirdness
606 with --help (d1x r1.5, r1.6)
608 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
609 sync issues and lack of midi reset (d1x r1.5)
611 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
614 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
615 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
617 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
620 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
622 2004-05-18 Bradley Bell <btb@icculus.org>
624 * include/vecmat.h: comments/formatting
626 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
628 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
629 include/test.lnk: remove unnecessary files
631 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
632 This enables compilation with gcc 3.1
634 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
636 * main/switch.c: took care of switches triggering single-sided
637 walls (don't try to access the nonexistent adjacent wall via NULL
638 pointers or negative array indices)
640 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
642 * main/wall.c: fix invalid memory access for d1 levels which
643 don't have a corresponding wall behind.
645 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
647 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
648 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
649 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
650 interface header to new header file internal.h
652 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
654 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
655 bitmask for each joystick axis that has sent input data,
656 and will not crash Windows anymore during joystick setup because
657 of for() loop over axis being executed once too often.
659 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
660 gr_remap_mono_font() and call it after loading saved level.
662 * main/laser.c: limit homing missile turn rate
664 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
665 centers (work like fuel centers but provide shield)
667 * main/gameseg.c: fix endless loop in some levels with a
668 certain (complicated) structure
670 2004-05-13 Bradley Bell <btb@icculus.org>
672 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
673 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
674 updated project files for SDL 1.2.7
676 * Makefile.am: add VisualC, VisualCE dirs to tarball
678 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
680 * arch/sdl/digi.c: formatting
682 2004-05-12 Bradley Bell <btb@icculus.org>
684 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
687 * 2d/palette.c, include/palette.h: added function to create blend
690 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
692 2004-05-11 Bradley Bell <btb@icculus.org>
694 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
696 2004-05-10 Bradley Bell <btb@icculus.org>
698 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
699 g3_draw_transp_poly had the fade level backwards, decided to just
700 fix g3_draw_poly so it behaves correctly, transparency or not,
701 reverted changes to render_face
703 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
705 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
706 rendering transparent (e.g. cloaked) walls
708 * main/render.c: render_face now calls g3_draw_transp_poly() for
709 cloaked walls in OpenGL
711 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
713 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
714 that from other apps, had "static" distortions.
716 2004-04-22 Bradley Bell <btb@icculus.org>
718 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
720 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
721 aligned version of PUT_INTEL_* macros
723 2004-04-15 Bradley Bell <btb@icculus.org>
725 * main/inferno.c: comment out unused checksum variable
727 2004-04-14 Bradley Bell <btb@icculus.org>
729 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
731 2004-04-14 Terran Melconian <terran@consistent.org>
733 * main/gameseg.c: use portable rand function (fixes #1118)
735 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
737 * main/songs.c: uncomment calls to RBAStop (fixes #473)
739 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
741 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
742 get rid of warnings (now compiles with -Werror on SunOS)
744 * main/piggy.c: fix (really) wierd SunOS bug
746 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
747 caused by not allocating enough mem for rle bitmaps
749 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
751 * include/pstypes.h: sun OS typedef fixes
753 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
755 * main/piggy.c: fix bug 1067
757 * main/piggy.c: fix bugfix for 1067
759 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
760 with descent.pig of mac registered)
762 2003-12-18 Bradley Bell <btb@icculus.org>
764 * main/kconfig.c: fixes for linux-native joystick
766 * main/kconfig.c: bunch of fixes (esp. for non linux-native
769 * arch/include/joy.h: comments/formatting
771 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
773 * compilerdefs.txt: added FreeBSD defs
775 2003-12-08 Bradley Bell <btb@icculus.org>
777 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
780 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
782 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
783 arch/linux/ipx_udp.c: fix FreeBSD compile errors
785 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
787 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
788 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
789 get rid of silly ulongs
791 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
792 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
793 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
794 change relevant __linux__ macros to __ELF__
796 2003-11-27 Bradley Bell <btb@icculus.org>
798 * include/ogl_init.h: added proto for ogl_check_mode
800 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
801 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
804 2003-11-26 Bradley Bell <btb@icculus.org>
806 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
807 3.3 compiler warnings
809 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
812 * include/pstypes.h: OS X fixes
814 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
815 main/newmenu.h: linux fixes
817 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
818 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
819 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
820 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
821 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
824 * arch/sdl/gr.c: fix sdl gr_update
826 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
827 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
828 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
829 cfile/cfile.c, console/CON_console.c, include/d_io.h,
830 include/error.h, include/pstypes.h, include/strutil.h,
831 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
832 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
833 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
834 main/playsave.c, main/songs.c, main/state.c, main/text.c,
835 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
838 2003-11-25 Bradley Bell <btb@icculus.org>
840 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
841 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
842 libmve/VisualC/mveplayer.dsp: updated project files
844 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
847 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
848 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
849 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
850 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
853 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
854 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
857 2003-11-24 Bradley Bell <btb@icculus.org>
859 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
860 libmve/mveplay.c: stuff to play mve's in WinCE
862 * arch/win32/findfile.c: unused functions...
866 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
867 enabled mouse control of menus
869 * main/mission.h: oops, didn't mean to change this.
871 2003-11-21 Bradley Bell <btb@icculus.org>
873 * VisualCE/d2x/d2x.vcp: updated project file
875 2003-11-20 Bradley Bell <btb@icculus.org>
877 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
878 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
879 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
882 2003-11-17 Bradley Bell <btb@icculus.org>
884 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
885 main/menu.c: added option to disable kalinix under unix
887 * main/game.c, main/newmenu.c: always set menu mode for GL popups
889 2003-11-14 Bradley Bell <btb@icculus.org>
891 * main/automap.c: fix automap background image
893 * main/automap.c, main/automap.h: delete cruft
895 * main/automap.c: fix level number position
897 * main/automap.c: simplify g3_draw_line hack
899 * main/menu.c: stop pointless vid mode changes
901 2003-11-07 Bradley Bell <btb@icculus.org>
903 * NEWS, installation.txt: s'more documentation
905 2003-11-07 Steffen Pohle <stpohle@gmx.net>
907 * configure.ac: fix .exe extension problems
909 2003-11-07 Bradley Bell <btb@icculus.org>
911 * arch/ogl/ogl.c: disable texture format verification for OS X -
914 2003-11-06 Bradley Bell <btb@icculus.org>
916 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
917 use more traditional Alt+Enter for toggling fullscreen
919 * 2d/ibitblt.c, main/mission.h: comments/formatting
921 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
923 2003-11-06 Bradley Bell <btb@icculus.org>
925 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
926 resolution change, use kludge to avoid repetitive res changes
928 2003-11-04 Bradley Bell <btb@icculus.org>
930 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
931 structures and i/o routines back to piggy.c
933 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
935 * installation.txt: tell to install d1 .pig for better textures
937 2003-11-04 Bradley Bell <btb@icculus.org>
939 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
940 oem d1 v1.0 and registered d2 v1.0, comments
942 2003-11-03 Bradley Bell <btb@icculus.org>
944 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
945 all d1 shareware - even though files are different!
947 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
950 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
953 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
956 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
958 * main/movie.c: when no movies are found, divide by six the
959 number of warning lines sent to stdout
961 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
963 * include/byteswap.h: fix stupid copy/paste error
965 2003-10-24 Bradley Bell <btb@icculus.org>
967 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
968 gr_linear_rep_movsd_2x instead of almost identical
969 gr_linear_movsd_double. Better since we have assembly versions.
971 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
973 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
976 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
978 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
979 error with --disable-network, move reset_network_objects()
980 from gameseq.c to multi.c
982 2003-10-14 Bradley Bell <btb@icculus.org>
984 * AUTHORS, NEWS: stuff
986 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
988 2003-10-12 Bradley Bell <btb@icculus.org>
990 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
991 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
994 2003-10-12 Aaron Plattner <plattner@caltech.edu>
996 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
997 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
998 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
999 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1000 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1001 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1002 arch/win32/ipx_win.c, arch/win32/winnet.c,
1003 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1004 main/multi.h, main/network.c: add IPv4 multicasting support
1006 2003-10-11 Bradley Bell <btb@icculus.org>
1008 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1010 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1011 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1012 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1013 main/weapon.h: lots of shareware and oem fixes
1015 2003-10-10 Bradley Bell <btb@icculus.org>
1017 * arch/win32/winnet.c: fixed stupid win32 network bug
1019 2003-10-10 Bradley Bell <btb@icculus.org>
1021 * main/piggy.c: increased D1_MAX_TMAP_NUM
1023 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1025 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1026 which are animated in d2, refactorizes d1 texture reading
1028 2003-10-10 Bradley Bell <btb@icculus.org>
1030 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1031 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1032 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1033 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1034 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1035 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1036 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1037 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1038 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1039 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1040 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1041 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1042 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1043 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1044 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1045 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1046 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1047 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1048 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1049 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1050 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1051 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1052 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1053 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1054 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1055 main/wall.h: comments/formatting
1057 2003-10-09 Bradley Bell <btb@icculus.org>
1059 * main/text.c: fix text when using old datafiles
1061 * main/laser.h: comments/whitespace
1063 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1064 mines w/shareware data
1066 * include/DT_drawtext.h: deleted unused file
1068 2003-10-08 Bradley Bell <btb@icculus.org>
1070 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1072 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1074 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1075 main/menu.c: Disabled 'd2x keys' weapon selection
1077 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1079 * main/object.h, main/multi.h: get rid of most warnings issued by
1080 cpp-precomp of gcc from Mac OS X dev tools
1082 2003-10-05 Bradley Bell <btb@icculus.org>
1084 * NEWS, configure.ac: increment version number
1086 * cfile/cfile.c: better handling of CRLF text files (when that is
1089 * utilities/hogcreate.c, utilities/hogextract.c,
1090 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1091 reading/writing files
1093 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1094 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1097 2003-10-04 Bradley Bell <btb@icculus.org>
1099 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1101 * main/netmisc.c: change byte to sbyte, comments/whitespace
1103 2003-10-03 Bradley Bell <btb@icculus.org>
1105 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1107 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1110 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1111 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1112 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1113 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1114 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1115 main/object.c, main/object.h, main/paging.c, main/player.h,
1116 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1117 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1118 main/weapon.c, main/weapon.h: change byte to sbyte,
1121 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1122 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1123 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1124 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1126 * configure.ac: better checking for timeval
1128 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1130 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1131 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1132 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1133 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1134 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1135 main/multibot.c, main/network.c: Make network architecture
1136 choosable from game menu, add support for UDP/IP on Mac OS X and
1139 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1141 * include/byteswap.h: added macros for coping with alignment
1144 2003-10-02 Bradley Bell <btb@icculus.org>
1146 * main/multi.h: added padding to little-endian version of
1149 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1151 * main/netmisc.c: delete duplicate function
1153 2003-10-01 Bradley Bell <btb@icculus.org>
1155 * main/bm.c: make sure d1_texture_indices gets freed between
1158 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1160 * main/piggy.h: fix size of d1 shareware descent.pig
1162 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1164 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1165 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1166 replacements for non-animated textures
1168 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1170 * main/controls.c: use fixed 20fps wiggle
1172 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1174 * Makefile.am, debian/changelog.in, debian/control,
1175 debian/d2x-common.dirs, debian/d2x-common.install,
1176 debian/d2x-common.manpages, debian/d2x-gl.files,
1177 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1178 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1179 utilities/Makefile.am, utilities/hogcreate.1,
1180 utilities/hogextract.1, utilities/mvlcreate.1,
1181 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1182 add man pages, distribute utility programs in new d2x-common deb
1184 * rpm/d2x.spec.in: updated rpm spec file
1186 2003-08-02 Bradley Bell <btb@icculus.org>
1188 * cfile/cfile.c: update raw_position in cfputc and cfputs
1190 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1192 * main/piggy.c: make error message more friendly
1194 * main/piggy.c: simplify copying of bitmap flags
1196 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1199 * cfile/cfile.c: revert to always using custom fgets
1201 * main/endlevel.c, main/mission.c: handle missing exit sequence
1202 components gracefully
1204 * main/playsave.c: comments
1206 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1208 * cfile/cfile.c: update raw_position in cfwrite
1210 * main/network.c: comments/formatting
1212 2003-06-22 Bradley Bell <btb@icculus.org>
1214 * cfile/cfile.c: use standard fgets for non-archive files
1216 * main/movie.c: use con_printf for missing movie warning
1218 2003-06-18 Bradley Bell <btb@icculus.org>
1220 * main/movie.c: fixed cfile conversion of movielib code
1222 * main/console.c, main/hud.c: strip out colors, etc when printing
1225 * include/u_mem.h: fix NDEBUG calloc macro
1227 2003-06-15 Bradley Bell <btb@icculus.org>
1229 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1232 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1233 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1234 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1235 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1236 main/scores.c, main/state.c, main/text.c, misc/args.c,
1237 misc/strio.c: convert file i/o to cfile
1239 2003-06-14 Bradley Bell <btb@icculus.org>
1241 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1242 writing and other modes besides "rb" (mostly taken from
1245 2003-06-09 Bradley Bell <btb@icculus.org>
1247 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1250 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1251 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1254 2003-06-07 Taylor Richards <taylor@icculus.org>
1256 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1258 2003-06-07 Bradley Bell <btb@icculus.org>
1260 * main/console.c: fix non-console build
1262 * main/gamesave.c: comments
1264 * main/bm.c: remove redundant break
1266 2003-06-06 Bradley Bell <btb@icculus.org>
1268 * main/gauges.c, main/kconfig.c: comments/formatting
1270 * console/.cvsignore: added .cvsignore
1272 * main/console.c: can't write to console after it's closed
1274 2003-06-05 Bradley Bell <btb@icculus.org>
1276 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1277 console/internal.c, console/internal.h, include/CON_console.h,
1278 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1279 finish console conversion away from SDL
1281 2003-06-04 Bradley Bell <btb@icculus.org>
1283 * console/CON_console.c, include/CON.console.h, include/console.h,
1284 main/console.c, main/game.c: console conversion to native gr,
1287 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1288 put prototype for gr_bm_bitblt in gr.h
1290 2003-06-03 Bradley Bell <btb@icculus.org>
1292 * console/CON_console.c, console/DT_drawtext.c,
1293 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1294 main/console.c: use native fonts for console
1296 * main/playsave.c: use shorts for short data
1298 2003-06-02 Bradley Bell <btb@icculus.org>
1300 * configure.ac, main/console.c: set console background, fix
1303 2003-06-01 Bradley Bell <btb@icculus.org>
1305 * Makefile.am, arch/sdl/event.c, configure.ac,
1306 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1307 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1308 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1309 main/gamerend.c: added console code (from SDL_console)
1311 2003-05-30 Bradley Bell <btb@icculus.org>
1313 * README: minor update
1315 2003-05-28 Bradley Bell <btb@icculus.org>
1317 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1322 2003-06-06 Bradley Bell <btb@icculus.org>
1324 * main/kconfig.c: fix crash in control menus
1326 * main/gauges.c: force cockpit redraw in opengl
1328 * main/gamerend.c: move ogl swap, so cockpit and console get
1331 2003-06-01 Bradley Bell <btb@icculus.org>
1333 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1337 2003-05-12 Bradley Bell <btb@icculus.org>
1339 * configure.ac: increment version number
1341 * main/bm.c: use con_printf for exit model warnings
1343 * configure.ac: must check for timespec after setting -mno-cygwin
1345 * main/inferno.c: added -nohogdir and -userdir options
1347 * NEWS, main/titles.c: use briefings with no extension
1351 2003-04-30 Bradley Bell <btb@icculus.org>
1353 * configure.ac: have to include time.h when checking for nanosleep
1355 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1358 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1359 increment version number
1361 * main/Makefile.am: make dist fix
1365 2003-04-29 Bradley Bell <btb@icculus.org>
1367 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1370 2003-04-24 Bradley Bell <btb@icculus.org>
1372 * configure.ac: increment version number
1374 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1377 2003-04-24 Ingo van Lil <inguin@gmx.de>
1379 * main/render.c: fix misspellings of NDEBUG
1383 2003-04-14 Bradley Bell <btb@icculus.org>
1385 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1387 2003-04-11 Bradley Bell <btb@icculus.org>
1389 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1394 2003-04-11 Bradley Bell <btb@icculus.org>
1396 * libmve/mveplay.c: use _sleep instead of sleep on win32
1398 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1399 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1400 include/cfile.h, include/error.h, libmve/Makefile.am,
1401 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1402 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1403 utilities/Makefile.am: comments/formatting/dist problems
1405 * configure.ac: use different defines for os x
1407 2003-04-07 Bradley Bell <btb@icculus.org>
1409 * include/error.h, misc/error.c: put some old stuff back in,
1410 eliminate duplicate error messages
1412 * main/text.c: don't die on text not found
1415 * main/inferno.c: print some useful info if hog not found, allow
1416 -help to work if no text available
1418 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1420 * arch/linux/Makefile.am: revert to previous version, so linux
1423 2003-04-03 Bradley Bell <btb@icculus.org>
1425 * main/endlevel.c: fixed exit model scheme yet again
1427 2003-04-02 Bradley Bell <btb@icculus.org>
1429 * misc/error.c: call Int3 on Assert
1431 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1434 * main/wall.c: don't die when trying to toggle nonexistent
1435 segment... vertigo level 10 is buggy!
1437 * main/gamemine.c: comments/formatting
1439 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1441 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1442 main/inferno.c: Allow use of 22K sound samples
1444 2003-03-29 Bradley Bell <btb@icculus.org>
1446 * arch/ogl/gr.c: default to bitmapped reticle
1448 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1449 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1452 * arch/sdl/joy.c: fixed text seen for hats in control config
1455 2003-03-28 Bradley Bell <btb@icculus.org>
1457 * main/bm.c: heh, model nums in vertigo are hardcoded,
1458 N_D2_POLYGON_MODELS can't change
1460 * configure.ac, include/d1x.xpm, include/descent.xpm,
1461 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1464 2003-03-27 Bradley Bell <btb@icculus.org>
1466 * main/text.h: fixed text references for hat directions
1468 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1470 2003-03-26 Bradley Bell <btb@icculus.org>
1472 * main/playsave.c: make d2x keys backward compatible
1474 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1476 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1479 2003-03-26 Bradley Bell <btb@icculus.org>
1481 * main/piggy.c: fix crash when d1 data not present
1483 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1484 read/write from plr file
1486 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1487 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1488 added escort.h header
1490 2003-03-25 Bradley Bell <btb@icculus.org>
1492 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1493 D1_PIGFILE ("descent.pig") macro
1495 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1496 models from d1 pig file
1498 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1499 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1500 really) from d1 pig file
1502 2003-03-23 Bradley Bell <btb@icculus.org>
1504 * main/bm.c: stop extra robots from overwriting exit models
1506 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1507 texture list doesn't get full
1509 * main/bm.c: fix mem leak when reading extra robots
1511 2003-03-21 Bradley Bell <btb@icculus.org>
1513 * main/menu.c: Added option to set movie resolution (mostly works)
1515 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1517 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1518 replacement functions to piggy.c
1520 * main/gameseq.c: attempt to support mac d1 descent.pig
1522 * main/bm.c: fix mem leak
1524 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1525 files, both d1 and d2 oem briefing where showed
1527 * main/inferno.c, main/movie.c: Change the default movie
1528 resolution to "high", implement the option -lowresmovies
1530 2003-03-20 Bradley Bell <btb@icculus.org>
1532 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1534 * main/piggy.c: comments
1536 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1538 * main/gameseq.c: delete duplicate function
1540 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1542 2003-03-19 Bradley Bell <btb@icculus.org>
1544 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1545 (cddb discid) support
1547 * arch/sdl/digi.c, main/kludge.c: implemented
1548 digi_link_sound_to_object3 for looping sounds, other looping stuff
1550 * arch/sdl/gr.c: removing dependencies on stuff in main/
1552 * arch/linux/Makefile.am, arch/linux/init.c,
1553 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1554 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1555 other header cleanups
1557 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1559 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1561 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1562 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1563 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1564 load d1 textures for d1 levels
1566 2003-03-19 Bradley Bell <btb@icculus.org>
1568 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1569 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1570 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1571 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1574 * README: added some OS X info
1576 2003-03-17 Bradley Bell <btb@icculus.org>
1578 * main/newdemo.c: simplify DEMO_FILENAME macro
1580 * main/console.c, main/game.c: enable experimental console support
1582 * main/gamerend.c: fixed location of fps meter in multi
1584 2003-03-16 Bradley Bell <btb@icculus.org>
1586 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1587 also look in shared data dir for demos
1589 * main/newdemo.c, main/newdemo.h: comments/formatting
1591 2003-03-15 Christopher Thielen <chris@luethy.net>
1593 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1594 thinking d2 cd is always present
1596 2003-03-15 Bradley Bell <btb@icculus.org>
1598 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1601 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1604 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1605 gr_init. don't really know why this works, though
1607 2003-03-14 Bradley Bell <btb@icculus.org>
1609 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1611 * unused/bios/rbaudio.h: removed duplicate file
1613 2003-03-14 Christopher Thielen <chris@luethy.net>
1615 * arch/sdl/rbaudio.c: stop cd audio when exiting
1617 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1619 * main/gamecntl.c: add comments to the "only matt knows" cheats
1621 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1623 * main/gamemine.c: formatting, better texture conversion for d1
1626 2003-03-14 Bradley Bell <btb@icculus.org>
1628 * main/piggy.c: must swap all mac version pigfiles
1630 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1631 main/multi.c: formatting, minor cleanups
1633 * 2d/rle.c: need to swap line_size on bigendian machines
1635 * main/mission.c, main/mission.h: detect mac full version hogfile
1637 2003-03-13 Bradley Bell <btb@icculus.org>
1639 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1640 added joy/mouse sensitivity slider, increased range to 16, and
1643 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1646 * arch/linux/Makefile.am: removed extra backslash
1648 * TODO, installation.txt: updated some documentation
1650 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1651 menu, with maxfps option
1653 2003-03-12 Bradley Bell <btb@icculus.org>
1655 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1657 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1658 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1659 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1660 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1661 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1662 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1663 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1664 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1665 arch/linux/include/music.h, arch/linux/include/serial.h,
1666 arch/linux/include/ukali.h: formatting
1668 2003-03-11 Chris Arena <ccarena@cox.net>
1670 * main/menu.c: fixed brightness slider
1672 2003-03-01 Bradley Bell <btb@icculus.org>
1674 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1675 robots and animated bitmaps work, but colors are messed up
1677 2003-02-28 Bradley Bell <btb@icculus.org>
1679 * main/player.h: whitespace
1681 * main/automap.c, main/cntrlcen.c, main/collide.c,
1682 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1683 descent.hog is present, d1 becomes mission 0)
1685 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1686 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1687 arch/win32/winnet.c: MinGW compiles with network enabled again,
1688 but still doesn't work
1692 2003-02-28 Bradley Bell <btb@icculus.org>
1694 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1695 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1696 many opengl glitches
1698 2003-02-27 Bradley Bell <btb@icculus.org>
1700 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1701 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1702 main/network.c, main/network.h: noted that hoard.ham is only needed
1703 for multiplayer HOARD games, and should not be equated with
1704 "vertigo". put HoardEquipped() back in network.c.
1706 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1707 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1708 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1709 use timer_delay instead of d_delay
1711 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1713 * main/render.c: added replacement qsort for solaris
1715 2003-02-26 Bradley Bell <btb@icculus.org>
1717 * main/gamemine.c: texture conversion for d1 shareware
1719 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1721 * main/gamemine.c: better texture conversion for d1 levels
1723 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1725 * main/kconfig.c: fix joystick support under MinGW
1727 2003-02-26 Bradley Bell <btb@icculus.org>
1729 * main/playsave.c: fix swapping glitch
1731 * configure.ac, readme.txt: clean stuff up, getting ready for
1734 * main/titles.c: begin support for rendering spinning robots in
1737 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1740 * main/gamemine.c: load d1 shareware levels!
1742 2003-02-25 Bradley Bell <btb@icculus.org>
1746 * autogen.sh: add warning about old auto* versions, use
1749 2003-02-24 Bradley Bell <btb@icculus.org>
1751 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1752 briefings mostly working
1754 * main/movie.c, main/titles.c: fixed some more briefing glitches
1756 2003-02-23 Bradley Bell <btb@icculus.org>
1758 * main/movie.c: fixed crash when using shareware data files
1761 * arch/sdl/digi.c: fix crash on non-existent sounds
1762 (i.e. shareware data)
1764 2003-02-22 Bradley Bell <btb@icculus.org>
1766 * main/titles.c: fixed fullscreen toggle in briefings
1768 2003-02-21 Bradley Bell <btb@icculus.org>
1770 * configure.ac: check for mingw when enabling nasm
1772 * main/playsave.c: enable loading player files of either byte
1775 2003-02-20 Bradley Bell <btb@icculus.org>
1777 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1779 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1780 #343, not "rest of solution to bug #344"
1782 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1785 * main/kludge.c: partial solution to bug #344
1787 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1789 * compilerdefs.txt: added linux/mips info
1791 * ChangeLog: clean up changelog
1793 2003-02-19 Bradley Bell <btb@icculus.org>
1795 * libmve/mveplay.c: os x needs nanosleep prototype.
1797 2003-02-18 Bradley Bell <btb@icculus.org>
1799 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1801 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1802 to disable/enable audio
1804 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1806 * main/: movie.h, titles.c: make sure movie's palette is set before
1807 writing briefing text. Fixes bug #359
1809 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1812 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1813 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1816 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1819 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1820 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1821 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1824 * include/libmve.h: blah
1826 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1828 * main/render.c: 2nd attempt to fix solaris qsort bug
1830 2003-02-18 Bradley Bell <btb@icculus.org>
1832 * configure.ac, include/pstypes.h: put alignment detection in
1835 2003-02-17 Bradley Bell <btb@icculus.org>
1837 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1838 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1839 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1840 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1841 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1842 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1843 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1844 moved mve stuff to separate subdir
1846 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1847 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1848 mve code. Fixes (at least) bugs #41, #348, and #350.
1850 2003-02-14 Bradley Bell <btb@icculus.org>
1852 * main/Makefile.am: no more Makefile.mveplay. again
1854 * main/mveplay.c: typo
1856 2003-02-13 Bradley Bell <btb@icculus.org>
1858 * utilities/mvlextract.c: uint -> unsigned int
1860 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1861 standalone mveplayer, win32 support
1863 * main/movie.c: random bugfixes, win32 support
1865 * arch/sdl/Makefile.am: formatting
1867 * configure.ac: disable networking on mac/win for now
1869 * main/newmenu.c: comments
1871 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1873 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1874 redundant swap functions.
1876 2003-02-13 Bradley Bell <btb@icculus.org>
1878 * ChangeLog: update changelog
1880 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1882 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1883 polymodel alignment issues.
1885 2003-02-13 Bradley Bell <btb@icculus.org>
1887 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1888 fix various little bugs
1890 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1891 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1893 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1896 * README.utils: new file
1898 * main/: mve_main.c, mveplay.c: more movie fixes
1900 * README: updated README
1902 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1904 2003-02-12 Bradley Bell <btb@icculus.org>
1906 * utilities/mvlextract.c: bigendian mvl support
1908 * main/mveplay.c: formatting, stuff
1910 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1911 truecolor mve support, standalone mveplayer
1913 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1914 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1915 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1916 standalone mveplayer
1918 2003-01-22 Bradley Bell <btb@icculus.org>
1920 * include/: interp.h, interp.h: restore prototype for
1921 swap_polygon_model_data
1923 2003-01-21 Bradley Bell <btb@icculus.org>
1925 * main/piggy.c: use memcpy to avoid alignment problem
1927 * compilerdefs.txt: updated some defs, added sunos/sparc
1929 2003-01-15 Bradley Bell <btb@icculus.org>
1931 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1933 * main/gamemine.c: attempting to support d1 shareware
1935 * compilerdefs.txt: update defs
1937 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1939 * main/mveplay.c: fix several bugs, comments, formatting.
1941 2003-01-15 Bradley Bell <btb@icculus.org>
1943 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1944 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1945 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1946 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1949 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1950 formatting, comments
1952 2003-01-11 Bradley Bell <btb@icculus.org>
1954 * main/: mission.c, mission.h: attempt to support d1 for mac
1957 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1959 * main/object.h: foo
1961 2003-01-09 Bradley Bell <btb@icculus.org>
1963 * main/movie.c: use ifdef around gr_toggle_fullscreen
1965 2003-01-07 Bradley Bell <btb@icculus.org>
1967 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1968 main/mission.h: don't need .msn file for descent.hog anymore
1972 2003-01-06 Bradley Bell <btb@icculus.org>
1974 * main/mission.h, main/mission.c: comments
1976 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1979 2003-01-03 Bradley Bell <btb@icculus.org>
1981 * utilities/: txb2txt.c, txt2txb.c: remove old files
1983 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1985 * main/polyobj.c: attempt to make read_model_file
1988 * main/menu.c: move vertigo text
1990 2003-01-02 Bradley Bell <btb@icculus.org>
1992 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1993 main/polyobj.h: cleanup alignment changes
1995 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1996 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1997 main/object.h: fix alignment issues on sparc
1999 * cvshowto.txt: update cvs info
2003 * 2d/rle.c: make rle_swap handle RLE_BIG
2005 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2007 * main/render.c: workaround solaris qsort bug
2009 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2011 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2012 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2014 * arch/linux/Makefile.am: enabled linux joystick, kali
2016 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2017 arch/sdl/event.c: enabled linux joystick
2019 2002-12-31 Bradley Bell <btb@icculus.org>
2021 * main/gamemine.c: simplified warning msg
2023 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2025 * main/render.h: fix compiler warning
2027 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2029 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2031 2002-12-24 Bradley Bell <btb@icculus.org>
2033 * main/mission.c: fixes an infinite loop which was caused by d2x
2034 thinking d2demo was a descent 1 mission
2036 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2038 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2040 2002-12-24 Bradley Bell <btb@icculus.org>
2042 * main/render.c: comments
2044 2002-10-30 Bradley Bell <btb@icculus.org>
2046 * main/inferno.c: add help for -hogdir option
2048 * main/inferno.c: added -hogdir option
2050 2002-10-28 Bradley Bell <btb@icculus.org>
2052 * main/: inferno.c, menu.c: enabled Vertigo displays
2054 * include/3d.h: typo
2056 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2058 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2059 main/netmisc.c, main/network.c: simplify and eliminate redundant
2062 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2064 * maths/fixc.c: fix infinite loop in quad_sqrt.
2066 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2067 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2069 2002-10-12 Bradley Bell <btb@icculus.org>
2071 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2073 2002-10-11 Bradley Bell <btb@icculus.org>
2075 * main/hud.c: make hud_message work correctly
2077 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2080 * main/network.c: formatting, small fixes
2082 2002-10-10 Bradley Bell <btb@icculus.org>
2084 * main/netmisc.h: no swap_object for little-endian
2086 * main/: netmisc.h, network.c: use macros to simplify network
2089 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2092 * main/inferno.c: enable loading screen for mac shareware with
2095 * main/netmisc.c: whitespace
2097 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2100 * main/hud.c: whitespace
2102 * configure.ac: remove shareware build, add macdata build
2104 * main/songs.c: whitespace
2106 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2107 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2110 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2113 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2115 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2116 comments, formatting, etc.
2118 * iff/iff.c: fix bigendian iff loading.
2120 2002-10-03 Bradley Bell <btb@icculus.org>
2122 * utilities/txb2tex.c: typo
2124 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2125 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2128 * arch/sdl/mouse.c: whitespace
2130 2002-09-19 Bradley Bell <btb@icculus.org>
2132 * main/kconfig.c: fix a oops, add old logs
2134 * main/kconfig.c: support for >3 mouse buttons
2136 2002-09-18 Bradley Bell <btb@icculus.org>
2138 * include/gr.h: fix palette swap define
2140 2002-09-14 Bradley Bell <btb@icculus.org>
2142 * main/titles.c: load hires briefing screen if lores doesn't exist
2143 (i.e. vertigo) and MenuHires=0
2145 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2147 * main/: multi.h, network.h: pack some structures for ipx
2150 2002-09-14 Bradley Bell <btb@icculus.org>
2152 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2153 and load_endlevel_data() to expect newline-terminated strings, fix
2154 load_game_data to read null-terminated string for
2157 2002-09-07 Bradley Bell <btb@icculus.org>
2159 * main/newmenu.c: added error message
2161 * main/menu.h: enable -nohires with mac shareware
2163 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2165 * 2d/font.c: enable 0/255 palette swap for fonts
2167 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2170 * 2d/2dsline.c: fix ogl blooper
2172 2002-09-05 Bradley Bell <btb@icculus.org>
2174 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2177 * include/strutil.h: need string.h for strcasecmp
2179 * include/rle.h: okay, maybe it needs to be this way
2181 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2183 * 2d/scalec.c: more stuff from d2src
2185 * 2d/rle.c: more stuff from d2src, formatting
2187 * 2d/font.c: useless cruft
2189 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2191 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2194 2002-09-04 Bradley Bell <btb@icculus.org>
2196 * include/grdef.h: fix compiler warnings
2198 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2200 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2203 * main/game.c: we want the mac ibitblt for everything but dos and
2206 * main/texmerge.c: these routines are in tmerge.c
2208 * main/credits.c: enable credits for mac and oem data
2210 * main/bm.c: use either exit.ham or exit.pofs
2212 * include/ibitblt.h: enable some more code from d2src
2214 * include/gr.h: enable mac ubitblt_double
2216 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2218 * include/grdef.h: moved some inline asm from linear.h
2220 * 2d/ibitblt.c: brought in line with original d2 version
2222 * 2d/bitblt.c: reverted to original d2 version of this file, then
2223 added d1x enhancements
2225 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2227 * 2d/linear.h: moved these back to their original locations
2230 * main/mveplay.c: close some memory holes, speed up palette loading
2232 * main/movie.c: added fullscreen toggle while playing movies
2234 * main/inferno.c: comment out -superhires help text (always on)
2236 * include/timer.h: added approx_fsec_to_usec macro
2238 * arch/sdl/joy.c: fix compiler warning
2240 2002-09-01 Bradley Bell <btb@icculus.org>
2242 * main/network.c: oops
2244 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2246 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2247 timer_get_fixed_seconds
2251 2002-08-31 Bradley Bell <btb@icculus.org>
2253 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2256 * main/multi.h: network endian stuff
2258 * 2d/font.c, include/gr.h: fast file i/o for font headers
2260 * arch/win32/arch_ip.cpp: unused file
2262 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2263 bigendian networking fixes
2265 * main/menu.c: make net menu more accurate, also make superhires
2268 * include/pstypes.h: better to have __pack__ all the time, I think.
2269 needed for networking, e.g.
2271 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2274 * arch/win32/Makefile.am: unused file
2278 2002-08-30 Bradley Bell <btb@icculus.org>
2280 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2282 * main/: newmenu.h, titles.c: formatting
2284 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2285 main/multi.h: networking works, finally
2287 * TODO: added TODO file
2289 * arch/linux/arch_ip.cpp: unused fine
2291 * README: network sorta working
2293 * main/: Makefile.am, multi.c, network.c, network.h: more
2296 * main/menu.c: load builtin mission correctly
2298 * main/inferno.c: documentation
2300 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2303 * main/Makefile.mveplay: don't need no more
2305 2002-08-29 Bradley Bell <btb@icculus.org>
2307 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2308 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2309 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2312 * include/ipx_drv.h: more network fixing
2314 * arch/linux/include/ipx_drv.h: more network fixing
2316 * include/ipx.h: formatting
2318 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2320 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2321 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2322 main/inferno.c: fixed networking fuck-up?
2324 * Makefile.am: moved mingw info to README
2326 * README, mingw32.txt: moved mingw info to README
2328 2002-08-27 Bradley Bell <btb@icculus.org>
2330 * utilities/mvlextract.c: allow specifying file to extract
2332 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2335 * utilities/hogextract.c: allow specifying file to extract
2337 * main/mission.c: Have to get mission_num _after_ promoting...
2339 * main/: gameseq.c, titles.c: beginning d1 briefing support
2341 * descent.msn: beginning d1 briefing support
2343 * main/: titles.c, titles.h: d1-style mission briefings
2345 * main/piggy.h: whitespace
2347 * main/movie.c: beginning robot movie support, fall back on lo/hi
2348 res if hi/lo not available
2350 * main/mission.c: added Builtin_mission_num for builtin mission,
2351 D1Hogdir, d1-style mission briefings
2353 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2356 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2357 (for d1 missions that need d1 data)
2359 * 2d/ibitblt.c: whitespace
2361 2002-08-26 Bradley Bell <btb@icculus.org>
2363 * utilities/mvlcreate.c: oops
2365 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2368 * utilities/hogextract.c: added [v]iew option
2370 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2372 * main/titles.c: fix writable string, disable DumbAdjust thing
2374 * main/polyobj.h: whitespace
2376 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2379 * main/movie.c: read movies from AltHogDir, other fixes
2381 * main/: mission.c, mission.h: fix bug w/mission filename
2383 * main/gameseq.c: comments
2385 * main/digi.h: whitespace n stuff
2387 * include/mve_audio.h: added audio flag macros
2389 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2394 2002-08-23 Bradley Bell <btb@icculus.org>
2396 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2399 * Makefile.am: remove d2demo.mn2
2401 * cfile/cfile.c, include/cfile.h: add cfile_size function
2403 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2404 eliminate need for .mn2 files for oem and demo
2406 2002-08-22 Bradley Bell <btb@icculus.org>
2408 * main/bm.c: fix for vertigo
2410 * main/menu.h: make OEM menu pcx available
2412 * 2d/rle.c: merge with original d2 file
2414 * Makefile.am, configure.ac: let mission files get installed by
2417 2002-08-17 Bradley Bell <btb@icculus.org>
2419 * configure.ac: make FAST_FILE_IO the default on little-endian
2422 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2424 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2427 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2429 * main/: game.c, menu.c, mission.c: promote builtin missions.
2431 2002-08-15 Bradley Bell <btb@icculus.org>
2433 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2434 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2436 * utilities/.cvsignore: added cvsignore
2438 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2441 * main/piggy.c: mac data file loading
2443 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2444 transparency and swap 0/255 correctly for mac data files
2446 2002-08-13 Bradley Bell <btb@icculus.org>
2448 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2449 to utilities to avoid conflict with c++ std lib <utility>
2451 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2452 txt2txb.c: moved utility to utilities to avoid conflict with c++
2455 * Makefile.am, configure.ac: add utilities
2457 2002-08-09 Bradley Bell <btb@icculus.org>
2459 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2462 2002-08-08 Bradley Bell <btb@icculus.org>
2464 * main/inferno.c: comments
2466 * main/: newmenu.c, songs.c: mac demo datafile support
2468 * installation.txt: update
2470 * main/gamesave.c: use lowercase for consistency
2472 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2473 models for other than d2demo
2475 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2477 * main/gamemine.c: formatting, better d1 texture conversion
2479 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2480 main/mission.h: recognize .msn mission files.
2482 2002-08-07 Bradley Bell <btb@icculus.org>
2484 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2485 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2486 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2487 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2488 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2489 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2492 2002-08-06 Bradley Bell <btb@icculus.org>
2494 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2496 * main/Makefile.am: formatting
2498 * 2d/font.c: make gr_remap_font just reload the whole thing
2500 * configure.ac: formatting
2502 * Makefile.am: added d2demo.mn2
2504 * d2demo.mn2: mission file for shareware
2506 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2507 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2509 * main/sounds.h: shareware stuff, whitespace
2511 * main/: polyobj.c, polyobj.h: more fast i/o macros
2513 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2516 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2517 endlevel stuff to non-shareware, allow movies/endlevel for
2520 * main/cntrlcen.c: typo
2522 * main/bm.h: use global Piggy_hamfile_version
2524 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2525 macros, use global Piggy_hamfile_version
2527 * main/Makefile.am: terrain and movie stuff always used now
2529 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2532 * main/: gamemine.c, gamesave.c: load DMB levels
2534 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2535 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2537 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2539 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2541 2002-08-04 Bradley Bell <btb@icculus.org>
2543 * main/inferno.c: shareware stuff, formatting
2545 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2547 * arch/sdl/gr.c: don't need to set mode in gr_init
2549 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2551 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2554 * Makefile.am, descent.mn2: added mission file for descent 1
2556 2002-08-02 Bradley Bell <btb@icculus.org>
2558 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2559 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2560 main/piggy.h, misc/error.c: junk
2562 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2563 render.h, scores.c, scores.h, terrain.c: shareware stuff
2565 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2566 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2567 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2568 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2569 main/weapon.c, main/weapon.h: fast i/o macros
2571 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2573 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2574 main/gamemine.h, main/gamesave.c: load d1 levels
2576 2002-07-30 Bradley Bell <btb@icculus.org>
2578 * configure.ac: oops
2580 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2583 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2584 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2585 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2586 main/piggy.c, main/titles.c: support shareware datafiles!
2588 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2589 piggy.c: SHAREWARE fixes
2591 2002-07-29 Bradley Bell <btb@icculus.org>
2593 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2594 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2595 misc/fileutil.c: Portability - OS X support
2597 2002-07-27 Bradley Bell <btb@icculus.org>
2599 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2600 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2601 segment.h: portability
2603 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2604 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2605 main/wall.h: portabilization
2607 * 2d/font.c, include/gr.h: portability
2609 2002-07-26 Bradley Bell <btb@icculus.org>
2611 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2613 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2615 * main/player.c: foo
2617 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2619 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2620 misc/fileutil.h: portable file i/o utils
2622 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2623 writable string anymore... / formatting
2625 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2626 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2627 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2628 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2629 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2630 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2631 portable-izing file loading routines
2633 2002-07-24 Bradley Bell <btb@icculus.org>
2635 * main/mveplay.c: correctly play files with 16bit uncompressed
2636 audio, mem checking, etc
2638 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2641 2002-07-23 Bradley Bell <btb@icculus.org>
2643 * misc/Makefile.am: unused file
2645 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2646 main/sounds.h: remove experimental nmovie stuff
2648 * main/movie.c: add some debugging output
2650 2002-07-22 Bradley Bell <btb@icculus.org>
2652 * main/: console.c, state.c: simplified header
2654 * main/movie.c: enable mveplay audio
2656 * main/old/movie.c: moved to main/
2658 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2659 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2660 main/mvelib.c, main/mveplay.c: initial movie support
2662 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2663 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2664 include/ogl_init.h, include/pstypes.h, main/console.c,
2665 main/state.c, mem/mem.c: OS X stuff
2667 * configure.ac: OS X and movie stuff
2669 2002-07-19 Bradley Bell <btb@icculus.org>
2671 * compilerdefs.txt: OSX defs
2673 2002-07-18 Bradley Bell <btb@icculus.org>
2675 * main/inferno.c: use simpler rcs tags
2677 * autogen.sh: keep Changelog in cvs (and use --accum)
2679 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2680 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2681 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2682 main/songs.c: changed cdrom->rbaudio
2684 * include/rbaudio.h: moved to /include
2686 2002-07-17 Bradley Bell <btb@icculus.org>
2688 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2689 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2690 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2691 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2692 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2693 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2694 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2695 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2696 3d/setup.c: use simpler rcs tags
2701 2002-07-17 Bradley Bell <btb@icculus.org>
2703 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2705 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2707 * debian/rules: don't need readme's
2709 * debian/rules: move d1x license to COPYING, license clarifications
2711 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2712 license to COPYING, license clarifications
2714 * debian/rules: fix debian docs
2716 * debian/rules: fix debian manpages
2718 * debian/d2x-sdl.menu: fix debian menu
2720 * debian/rules: link to undocumented man page for debs
2722 * Makefile.am, configure.ac, debian/control, debian/copyright,
2723 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2724 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2725 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2728 2002-07-16 Bradley Bell <btb@icculus.org>
2730 * debian/: rules, changelog.in: deb stuff
2732 * configure.ac: cleaner nasm detection
2734 * debian/: changelog.in, control, rules: deb stuff
2736 * README, installation.txt: typos, stuff
2738 * configure.ac: better #defines
2740 * configure.ac: whitespace
2742 * configure.ac: better documentation
2744 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2745 SDL_JOYSTICK not needed
2747 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2749 * configure.ac: need higher SDL for joystick
2751 * debian/: control, rules: deb stuff
2753 * arch/sdl/joy.c: old junk
2755 * Makefile.am, configure.ac: automake updates
2757 * main/: inferno.c, text.c: don't use althogdir on non-unix
2759 * configure.ac: more autoconf updates
2761 * misc/strutil.c: better strrev
2763 * main/inferno.c: need limits.h on mingw also
2765 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2768 2002-04-19 Bradley Bell <btb@icculus.org>
2770 * main/network.c: let hoard.ham be a cfile
2772 * main/text.c: better error message when hog not found
2776 2002-03-23 Bradley Bell <btb@icculus.org>
2778 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2779 arch/sdl/Makefile.am: Use SDL joystick automatically
2781 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2783 2002-03-05 Bradley Bell <btb@icculus.org>
2785 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2788 2002-02-23 Bradley Bell <btb@icculus.org>
2790 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2792 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2793 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2794 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2795 main/editor/Makefile.am: moved includes to include
2797 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2799 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2800 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2801 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2804 * main/game.c: disabled cockpit for OGL, formatting
2806 * 2d/ibitblt.c: formatting
2808 2002-02-16 Bradley Bell <btb@icculus.org>
2810 * include/oldsdl.h: check for older macros
2812 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2813 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2814 allow older sdl versions
2816 2002-02-15 Bradley Bell <btb@icculus.org>
2818 * main/: automap.c, automap.h, inferno.c: automap resolution now
2821 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2823 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2824 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2825 win32/include/key_arch.h: never mind - that would be pointless
2827 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2828 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2829 win32/include/key_arch.h: copied files from d1x
2831 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2832 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2834 * main/multipow.c: need conf.h
2836 * arch/win32/Makefile.am: new file
2838 * include/pstypes.h: added u_int16_t (needed in base_ip)
2840 * arch/win32/arch_ip.cpp: copied from d1x
2842 2002-02-14 Bradley Bell <btb@icculus.org>
2844 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2846 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2847 main/netlist.c: Added hotkeys to toggle fullscreen mode
2849 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2850 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2852 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2853 reorder.h: Lotsa networking stuff from d1x
2855 2002-02-13 Bradley Bell <btb@icculus.org>
2857 * include/gr.h, main/game.c: Fullscreen toggle stuff
2859 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2862 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2863 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2866 2002-02-11 Bradley Bell <btb@icculus.org>
2868 * main/bm.c: use portable loader if bigendian
2870 * include/pstypes.h: don't define bool for c++
2872 * include/cfile.h: extern AltHogDir stuff
2874 * include/byteswap.h: use WORDS_BIGENDIAN
2876 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2878 * main/vers_id.h: added D2X_IVER
2880 * misc/args.c: don't use d1x.ini
2882 * Makefile.am: rpm stuff
2884 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2887 2002-02-09 Bradley Bell <btb@icculus.org>
2889 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2891 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2893 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2896 2002-02-06 Bradley Bell <btb@icculus.org>
2898 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2899 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2900 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2902 * debian/: changelog.in, control, copyright, d2x-gl.files,
2903 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2907 2002-02-02 Bradley Bell <btb@icculus.org>
2909 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2911 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2912 Enabled RELEASE option
2914 2002-01-31 Bradley Bell <btb@icculus.org>
2916 * Makefile.am, configure.ac: specify prerequisite versions of
2917 autoconf and automake
2919 2002-01-29 Bradley Bell <btb@icculus.org>
2921 * main/mission.c: RCS header added
2923 * main/inferno.c: update copyright date
2925 * main/mission.c: allow missions to be in AltHogDir
2927 * configure.ac: Display results of configure
2929 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2932 2002-01-28 Bradley Bell <btb@icculus.org>
2934 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2935 Data files now go in DATADIR/games/d2x, user files now go in
2938 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2940 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2941 files now go in ~/.d2x
2943 2002-01-24 Bradley Bell <btb@icculus.org>
2945 * configure.ac: fix nasm not found error message
2947 2002-01-18 Bradley Bell <btb@icculus.org>
2949 * configure.in: getting rid of old configure.in
2951 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2952 main/movie.c: Movie playing kludgey stuff
2954 * misc/args.c: formatting
2956 * main/inferno.c: allow -h for help
2958 * include/error.h: don't die on int3, unless -debug given
2960 * mingw32.txt: more stuff
2962 2001-12-29 Bradley Bell <btb@icculus.org>
2964 * Makefile.am: Got rid of thinking.txt
2966 * main/inferno.c: document -nomovies option
2968 2001-12-28 Bradley Bell <btb@icculus.org>
2970 * main/titles.c: formatting, put some code into place for rendering
2971 of robots during briefings
2973 2001-12-27 Bradley Bell <btb@icculus.org>
2977 2001-12-23 Craig Hadady <chadady@iglou.com>
2979 * 2d/rle.c: fixed bug in dummy array.
2981 2001-12-03 Bradley Bell <btb@icculus.org>
2983 * arch/sdl/init.c: fix formatting
2985 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2986 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2987 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2988 and sdl joystick stuff
2990 2001-11-30 Bradley Bell <btb@icculus.org>
2992 * thinking.txt: not needed
2994 2001-11-27 Bradley Bell <btb@icculus.org>
2996 * cygconf, mingw32.txt: use sdl from source on cygwin
2998 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2999 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3000 SDL_CFLAGS to CFLAGS
3002 2001-11-27 Bradley Bell <btb@icculus.org>
3006 2001-11-14 Bradley Bell <btb@icculus.org>
3008 * texmap/scanline.c: use optimization flags as texmap default
3010 * NEWS: mouse wheel, etc
3012 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3013 wheel to emulate 3rd axis
3015 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3017 * include/error.h: kludge to ungrab mouse when we hit an int3
3019 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3020 __ENV_MSDOS__ to __MSDOS__
3022 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3025 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3028 * arch/sdl/digi.c: implemented digi_set_volume
3030 * include/grdef.h, main/config.c, misc/d_io.c: change
3031 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3033 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3034 main/piggy.c: use MAKE_SIG
3036 * installation.txt: update
3038 * configure.ac: new file
3040 * arch/sdl/joydefs.c: #include pstypes.h
3042 * arch/sdl/init.c: SDL joystick stuff
3044 * acconfig.h: adjust MINGW defines
3046 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3047 controls menu now works
3049 2001-11-13 Bradley Bell <btb@icculus.org>
3051 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3054 * Makefile.am: New file
3056 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3059 * compilerdefs.txt: New file
3061 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3063 2001-11-12 Bradley Bell <btb@icculus.org>
3065 * main/playsave.c: load player files regardless of byte order of
3068 2001-11-11 Bradley Bell <btb@icculus.org>
3070 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3073 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3075 * NEWS: GL savegame thumbnails
3077 * acconfig.h, configure.in: make option for NMOVIES, default to off
3079 2001-11-09 Bradley Bell <btb@icculus.org>
3081 * main/state.c: Enabled savegame thumbnails under OpenGL
3083 * unused/pa_null/pa_enabl.h: remove duplicate header
3085 * misc/args.c: use d2x.ini for option file
3087 * mem/mem.c: Move mem_realloc inside the ifdef
3089 * main/menu.c: fix 640x400 menu text
3091 * main/inferno.c: added documentation
3093 * main/endlevel.c: fix warnings
3095 * arch/ogl/gr.c: Get rid of gl spew
3097 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3099 * acconfig.h: Define __SDL__ for mingw
3101 2001-11-08 Bradley Bell <btb@icculus.org>
3103 * 2d/font.c: free OGL font data when rereading
3105 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3106 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3107 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3108 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3109 main/weapon.h: Enabled shareware build, endlevel flythrough
3112 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3113 of use for shareware build
3115 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3118 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3120 2001-11-05 Bradley Bell <btb@icculus.org>
3122 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3125 * include/3d.h: Add comment
3127 2001-11-04 Bradley Bell <btb@icculus.org>
3129 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3132 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3135 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3137 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3138 main/hudmsg.h: Enable d1x-style hud_message
3140 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3142 * 2d/font.c: re-init ogl fonts after remapping colors.
3144 2001-11-02 Bradley Bell <btb@icculus.org>
3146 * misc/Makefile.am: remove byteswap.h (duplicate header)
3148 * 2d/font.c: fixed gr_remap_font, minor stuff
3150 * configure.in: take out -O2 if doing debug build
3152 * main/bm.c: formatting
3154 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3156 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3157 macros, get rid of functions
3159 2001-11-01 Bradley Bell <btb@icculus.org>
3161 * misc/byteswap.h: removed duplicate header
3163 2001-10-31 Bradley Bell <btb@icculus.org>
3165 * NEWS, main/automap.c: automap works in opengl
3167 * NEWS, configure.in: Added news
3169 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3171 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3173 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3174 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3175 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3177 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3179 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3181 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3182 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3184 2001-10-27 Bradley Bell <btb@icculus.org>
3186 * main/inferno.c: added some documentation
3188 2001-10-25 Bradley Bell <btb@icculus.org>
3190 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3193 * Makefile.am, configure.in, arch/Makefile.am,
3194 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3195 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3196 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3197 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3198 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3199 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3200 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3201 it's ugly, but It'll be easier to sync with d1x.
3203 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3204 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3205 main/editor/Makefile.am: attempt at support for editor, makefile
3208 * misc/d_delay.c: formatting fix
3210 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3211 tmappent.S, tmapppro.S: adding support for runtime selection of
3214 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3215 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3216 including multi.h and network.h, fix backslashes, fix compiler
3219 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3220 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3221 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3222 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3223 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3224 including multi.h and network.h, fix backslashes
3226 * include/pstypes.h: added typedef for u_int64_t on mingw
3228 * include/3d.h: added prototype for g3_uninit_polygon_model
3230 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3232 2001-10-24 Bradley Bell <btb@icculus.org>
3234 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3235 arch subdirs, as in d1x.
3237 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3238 earlier style until i understand automake 1.5 better. remove input
3241 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3242 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3243 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3244 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3245 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3246 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3247 Moved input stuff to arch subdirs, as in d1x.
3249 * NEWS, configure.in: blah blah
3251 2001-10-23 Bradley Bell <btb@icculus.org>
3253 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3255 * texmap/tmapppro.S: no need for #include <conf.h> here
3257 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3260 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3261 file. RCS header added
3263 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3264 #ifdef'ing out the whole file. RCS header added
3266 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3267 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3268 fixes. Now works with automake 1.5 and autoconf 2.52.
3269 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3270 mingw (-grabmouse now works on win32).
3272 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3273 These don't belong in cvs
3277 2001-10-20 Bradley Bell <btb@icculus.org>
3279 * 2d/font.c: Don't free unused variables...
3281 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3284 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3285 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3286 main/Makefile.am: make dist more sensible
3288 * Makefile.am: Kludge for linking on mingw
3290 2001-10-19 Bradley Bell <btb@icculus.org>
3292 * Makefile.am, configure.in, arch/win32/Makefile.am,
3293 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3295 * include/ipx_drv.h: Check for __MINGW32__
3297 * include/i86.h: Imported from d1x
3299 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3301 * arch/dos/modex.asm: Fixed %include
3303 * main/console.c: RCS headers added
3305 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3308 * Makefile.am, main/Makefile.am: Moved final link to top-level
3309 directory instead of main/
3311 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3312 __ENV_LINUX__ to __linux__
3314 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3315 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3316 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3317 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3318 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3319 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3320 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3321 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3322 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3323 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3326 * configure.in: add --enable-xploader, support arch/linux subdir,
3329 * main/inferno.c: conditionalize conf.h
3331 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3333 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3334 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3335 misc/fileutil.h: Partial application of linux/alpha patch.
3337 2001-10-19 Bradley Bell <btb@icculus.org>
3339 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3340 networking in line with d1x, moved some arch/linux_* stuff to
3343 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3344 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3345 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3346 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3349 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3350 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3351 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3352 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3353 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3354 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3355 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3356 linux/include/ukali.h: Brought linux networking in line with d1x,
3357 moved some arch/linux_* stuff to arch/linux/*
3359 * include/ipx_drv.h: Imported from d1x
3361 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3363 * main/ipx_drv.c: Imported from d1x
3365 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3366 main/network.h, main/Makefile.am: Trying to get network working on
3369 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3370 main/Makefile.am: build fixes
3372 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3373 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3374 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3375 starting to get net working.
3377 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3378 conditionalized min,max macros
3380 2001-10-18 Bradley Bell <btb@icculus.org>
3382 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3383 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3384 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3385 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3388 * 2d/2dsline.c: RCS headers added/changed
3390 * configure.in: fix NASMFLAGS bug
3392 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3395 2001-10-17 Bradley Bell <btb@icculus.org>
3397 * NEWS: Fixed the invulnerable robots bug!
3399 * main/collide.c: Fixed the invulnerable robots bug!
3401 2001-10-14 Bradley Bell <btb@icculus.org>
3403 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3406 2001-10-13 Bradley Bell <btb@icculus.org>
3408 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3409 arch/Makefile.am, arch/dos/Makefile.am,
3410 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3411 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3412 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3413 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3414 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3415 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3416 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3417 arch/win32/include/Makefile.am, iff/Makefile.am,
3418 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3419 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3420 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3421 unused/bios/Makefile.am, unused/lib/Makefile.am,
3422 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3423 unused/ui/Makefile.am, unused/vga/Makefile.am,
3424 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3425 automake stuff from "inert" subdirs. And there was much rejoicing.
3427 * Makefile.am, NEWS, configure.in: Stuff
3429 * ChangeLog: removing auto-generated file
3431 * cygconf: Added instructions for mingw32 build
3433 * Makefile.am: renamed INSTALL to installation.txt
3435 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3437 * mingw32.txt: Added instructions for mingw32 build
3439 * configure.in: Enable assembly under mingw32
3441 2001-10-12 Bradley Bell <btb@icculus.org>
3443 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3445 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3446 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3447 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3448 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3449 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3450 to __DJGPP__, since it's built-in.
3452 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3454 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3455 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3459 2001-10-12 Bradley Bell <btb@icculus.org>
3461 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3463 * Makefile.am: make sure cygconf gets archived
3465 * configure.in: Increment version number in preparation for release
3467 * configure.in: Fix detection of opengl
3469 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3470 cygconf, arch/Makefile.am, arch/include/joy.h,
3471 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3472 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3473 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3474 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3475 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3476 Vastly improved compilability.
3478 2001-10-11 Bradley Bell <btb@icculus.org>
3480 * Makefile.am: Added macros/sdl.m4
3482 * autogen.sh: Added macros/sdl.m4
3484 2001-10-09 Bradley Bell <btb@icculus.org>
3486 * main/vers_id.h: Added DESCENT_VERSION constant
3488 * main/inferno.c: Added command-line help.
3490 * include/ogl_init.h: opengl improvments (following d1x changes)
3492 2001-10-07 Bradley Bell <btb@icculus.org>
3494 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3495 arch/ogl/Makefile.am: Remove duplicate headers.
3497 2001-08-02 Thimo Neubauer <thimo@debian.org>
3499 * mem/mem.c: totally crippled the memory manager because it does
3500 not make sense for non-DOS-systems and it would have been too
3501 complicated to get it 64bit clean
3503 2001-06-19 Bradley Bell <btb@icculus.org>
3505 * cvshowto.txt: updated anonymous password
3507 2001-02-08 Bradley Bell <btb@icculus.org>
3509 * COPYING, license.txt: Added d1x license
3511 2001-02-01 Bradley Bell <btb@icculus.org>
3513 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3515 2001-01-31 Bradley Bell <btb@icculus.org>
3517 * configure.in, arch/include/mouse.h, include/pstypes.h,
3518 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3520 * main/polyobj.c: fix typo
3522 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3523 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3524 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3525 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3526 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3527 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3528 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3529 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3530 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3531 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3532 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3533 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3534 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3535 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3536 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3537 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3538 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3539 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3540 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3541 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3542 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3543 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3544 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3545 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3546 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3547 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3550 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3551 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3552 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3553 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3556 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3559 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3560 cross-compiling, and cygwin fixes
3562 2001-01-30 Bradley Bell <btb@icculus.org>
3564 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3565 include/pstypes.h, include/strutil.h, main/Makefile.am,
3566 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3567 needs --without-assembler and --without-network to compile
3569 2001-01-29 Bradley Bell <btb@icculus.org>
3571 * configure.in, main/Makefile.am: Fixes to build system
3573 * main/kconfig.c: fix for non-linux joysticks
3575 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3576 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3577 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3578 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3579 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3580 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3581 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3582 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3583 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3584 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3586 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3587 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3588 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3589 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3590 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3591 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3594 * arch/dos/include/joy.h, arch/dos/include/key.h,
3595 arch/dos/include/mouse.h: Unified input headers.
3597 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3599 2001-01-28 Bradley Bell <btb@icculus.org>
3601 * conf.h.in, configure.in, arch/Makefile.am,
3602 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3603 arch/include/key.h, main/Makefile.am: More header unification...
3605 * main/newdemo.c: Added <ctype.h>
3607 * arch/include/event.h, arch/include/joy.h: unified input headers.
3609 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3610 OpenGL now uses SDL-GL instead of gii
3612 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3614 2001-01-25 Bradley Bell <btb@icculus.org>
3616 * autogen.sh: use "set -e" so execution stops if something goes
3619 2001-01-24 Bradley Bell <btb@icculus.org>
3623 * Makefile.am: Add ChangeLog to dist
3627 2001-01-24 Bradley Bell <btb@icculus.org>
3629 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3631 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3632 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3635 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3636 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3637 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3638 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3639 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3640 arch/Makefile.am, arch/dos/Makefile.am,
3641 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3642 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3643 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3644 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3645 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3646 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3647 unused/Makefile.am, unused/bios/Makefile.am,
3648 unused/lib/Makefile.am, unused/novga/Makefile.am,
3649 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3650 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3651 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3652 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3653 make dist, VPATH builds, ...
3655 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3656 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3657 arch/dos/Makefile.in, arch/linux/Makefile.in,
3658 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3659 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3660 misc/Makefile.in, texmap/Makefile.in: cruft removal
3662 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3665 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3667 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3669 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3672 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3673 added -grabmouse option
3675 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3676 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3677 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3678 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3679 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3680 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3681 main/songs.c, misc/args.c: changed args_find to FindArg
3683 2001-01-22 Bradley Bell <btb@icculus.org>
3685 * configure, main/Makefile.am, main/Makefile.in: configuration
3688 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3689 fix compiler warnings w/opengl
3691 * include/console.h: ggi support
3693 * arch/linux_init.c: svgalib support
3695 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3696 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3697 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3698 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3699 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3700 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3703 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3705 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3706 main/render.c: fix warnings and enable NDEBUG *
3707 arch/svgalib_init.c: svgalib support
3709 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3711 * main/kconfig.c: joystick support
3713 2001-01-21 Bradley Bell <btb@icculus.org>
3715 * cvshowto.txt: new file, taken from d1x webpage
3717 * AUTHORS, README: Taking over as maintainer of d2x
3719 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3721 2001-01-20 Bradley Bell <btb@icculus.org>
3723 * configure, configure.in: Turned -Werror back off by default
3725 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3726 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3727 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3728 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3729 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3730 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3731 main/laser.c, main/multi.c, main/network.c, main/network.h,
3732 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3733 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3734 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3735 warnings, for non-OpenGL on linux, anyway...
3737 2001-01-19 Bradley Bell <btb@icculus.org>
3739 * copying: remove duplicate file
3741 * Import of d2x-0.0.9-pre1
3743 * Import of d2x-0.0.8