1 2003-03-29 Bradley Bell <btb@icculus.org>
3 * arch/ogl/gr.c: default to bitmapped reticle
5 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
6 main/polyobj.c: rewrote endlevel stuff to reread exit model info
9 * arch/sdl/joy.c: fixed text seen for hats in control config
12 2003-03-28 Bradley Bell <btb@icculus.org>
14 * main/bm.c: heh, model nums in vertigo are hardcoded,
15 N_D2_POLYGON_MODELS can't change
17 * configure.ac, include/d1x.xpm, include/descent.xpm,
18 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
21 2003-03-27 Bradley Bell <btb@icculus.org>
23 * main/text.h: fixed text references for hat directions
25 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
27 2003-03-26 Bradley Bell <btb@icculus.org>
29 * main/playsave.c: make d2x keys backward compatible
31 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
33 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
36 2003-03-26 Bradley Bell <btb@icculus.org>
38 * main/piggy.c: fix crash when d1 data not present
40 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
41 read/write from plr file
43 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
44 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
47 2003-03-25 Bradley Bell <btb@icculus.org>
49 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
50 D1_PIGFILE ("descent.pig") macro
52 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
53 models from d1 pig file
55 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
56 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
57 really) from d1 pig file
59 2003-03-23 Bradley Bell <btb@icculus.org>
61 * main/bm.c: stop extra robots from overwriting exit models
63 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
64 texture list doesn't get full
66 * main/bm.c: fix mem leak when reading extra robots
68 2003-03-21 Bradley Bell <btb@icculus.org>
70 * main/menu.c: Added option to set movie resolution (mostly works)
72 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
74 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
75 replacement functions to piggy.c
77 * main/gameseq.c: attempt to support mac d1 descent.pig
79 * main/bm.c: fix mem leak
81 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
82 files, both d1 and d2 oem briefing where showed
84 * main/inferno.c, main/movie.c: Change the default movie
85 resolution to "high", implement the option -lowresmovies
87 2003-03-20 Bradley Bell <btb@icculus.org>
89 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
91 * main/piggy.c: comments
93 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
95 * main/gameseq.c: delete duplicate function
97 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
99 2003-03-19 Bradley Bell <btb@icculus.org>
101 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
102 (cddb discid) support
104 * arch/sdl/digi.c, main/kludge.c: implemented
105 digi_link_sound_to_object3 for looping sounds, other looping stuff
107 * arch/sdl/gr.c: removing dependencies on stuff in main/
109 * arch/linux/Makefile.am, arch/linux/init.c,
110 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
111 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
112 other header cleanups
114 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
116 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
118 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
119 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
120 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
121 load d1 textures for d1 levels
123 2003-03-19 Bradley Bell <btb@icculus.org>
125 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
126 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
127 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
128 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
131 * README: added some OS X info
133 2003-03-17 Bradley Bell <btb@icculus.org>
135 * main/newdemo.c: simplify DEMO_FILENAME macro
137 * main/console.c, main/game.c: enable experimental console support
139 * main/gamerend.c: fixed location of fps meter in multi
141 2003-03-16 Bradley Bell <btb@icculus.org>
143 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
144 also look in shared data dir for demos
146 * main/newdemo.c, main/newdemo.h: comments/formatting
148 2003-03-15 Christopher Thielen <chris@luethy.net>
150 * main/kludge.c: set CDROM_dir back to "." - tricks game into
151 thinking d2 cd is always present
153 2003-03-15 Bradley Bell <btb@icculus.org>
155 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
158 * arch/sdl/rbaudio.c: formatting, enabled volume control under
161 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
162 gr_init. don't really know why this works, though
164 2003-03-14 Bradley Bell <btb@icculus.org>
166 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
168 * unused/bios/rbaudio.h: removed duplicate file
170 2003-03-14 Christopher Thielen <chris@luethy.net>
172 * arch/sdl/rbaudio.c: stop cd audio when exiting
174 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
176 * main/gamecntl.c: add comments to the "only matt knows" cheats
178 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
180 * main/gamemine.c: formatting, better texture conversion for d1
183 2003-03-14 Bradley Bell <btb@icculus.org>
185 * main/piggy.c: must swap all mac version pigfiles
187 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
188 main/multi.c: formatting, minor cleanups
190 * 2d/rle.c: need to swap line_size on bigendian machines
192 * main/mission.c, main/mission.h: detect mac full version hogfile
194 2003-03-13 Bradley Bell <btb@icculus.org>
196 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
197 added joy/mouse sensitivity slider, increased range to 16, and
200 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
203 * arch/linux/Makefile.am: removed extra backslash
205 * TODO, installation.txt: updated some documentation
207 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
208 menu, with maxfps option
210 2003-03-12 Bradley Bell <btb@icculus.org>
212 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
214 * arch/linux/alsadigi.c, arch/linux/findfile.c,
215 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
216 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
217 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
218 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
219 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
220 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
221 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
222 arch/linux/include/music.h, arch/linux/include/serial.h,
223 arch/linux/include/ukali.h: formatting
225 2003-03-11 Chris Arena <ccarena@cox.net>
227 * main/menu.c: fixed brightness slider
229 2003-03-01 Bradley Bell <btb@icculus.org>
231 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
232 robots and animated bitmaps work, but colors are messed up
234 2003-02-28 Bradley Bell <btb@icculus.org>
236 * main/player.h: whitespace
238 * main/automap.c, main/cntrlcen.c, main/collide.c,
239 main/gamerend.c: use Builtin_mission_num instead of 0 (if
240 descent.hog is present, d1 becomes mission 0)
242 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
243 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
244 arch/win32/winnet.c: MinGW compiles with network enabled again,
245 but still doesn't work
249 2003-02-28 Bradley Bell <btb@icculus.org>
251 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
252 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
255 2003-02-27 Bradley Bell <btb@icculus.org>
257 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
258 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
259 main/network.c, main/network.h: noted that hoard.ham is only needed
260 for multiplayer HOARD games, and should not be equated with
261 "vertigo". put HoardEquipped() back in network.c.
263 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
264 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
265 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
266 use timer_delay instead of d_delay
268 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
270 * main/render.c: added replacement qsort for solaris
272 2003-02-26 Bradley Bell <btb@icculus.org>
274 * main/gamemine.c: texture conversion for d1 shareware
276 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
278 * main/gamemine.c: better texture conversion for d1 levels
280 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
282 * main/kconfig.c: fix joystick support under MinGW
284 2003-02-26 Bradley Bell <btb@icculus.org>
286 * main/playsave.c: fix swapping glitch
288 * configure.ac, readme.txt: clean stuff up, getting ready for
291 * main/titles.c: begin support for rendering spinning robots in
294 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
297 * main/gamemine.c: load d1 shareware levels!
299 2003-02-25 Bradley Bell <btb@icculus.org>
303 * autogen.sh: add warning about old auto* versions, use
306 2003-02-24 Bradley Bell <btb@icculus.org>
308 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
309 briefings mostly working
310 * main/movie.c, main/titles.c: fixed some more briefing glitches
312 2003-02-23 Bradley Bell <btb@icculus.org>
314 * main/movie.c: fixed crash when using shareware data files
316 * arch/sdl/digi.c: fix crash on non-existent sounds
317 (i.e. shareware data)
319 2003-02-22 Bradley Bell <btb@icculus.org>
321 * main/titles.c: fixed fullscreen toggle in briefings
323 2003-02-21 Bradley Bell <btb@icculus.org>
325 * configure.ac: check for mingw when enabling nasm
326 * main/playsave.c: enable loading player files of either byte
329 2003-02-20 Bradley Bell <btb@icculus.org>
331 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
332 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
333 #343, not "rest of solution to bug #344"
334 * arch/sdl/timer.c, include/timer.h: revert to more accurate
336 * main/kludge.c: partial solution to bug #344
337 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
338 * compilerdefs.txt: added linux/mips info
339 * ChangeLog: clean up changelog
341 2003-02-19 Bradley Bell <btb@icculus.org>
343 * libmve/mveplay.c: os x needs nanosleep prototype.
345 2003-02-18 Bradley Bell <btb@icculus.org>
347 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
348 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
349 to disable/enable audio
350 * libmve/: mve_main.c, mveplay.c: bigendian fixes
351 * main/: movie.h, titles.c: make sure movie's palette is set before
352 writing briefing text. Fixes bug #359
353 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
355 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
356 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
358 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
360 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
361 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
362 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
364 * include/libmve.h: blah
366 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
368 * main/render.c: 2nd attempt to fix solaris qsort bug
370 2003-02-18 Bradley Bell <btb@icculus.org>
372 * configure.ac, include/pstypes.h: put alignment detection in
375 2003-02-17 Bradley Bell <btb@icculus.org>
377 * Makefile.am, README.utils, configure.ac, include/libmve.h,
378 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
379 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
380 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
381 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
382 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
383 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
384 moved mve stuff to separate subdir
385 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
386 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
387 mve code. Fixes (at least) bugs #41, #348, and #350.
389 2003-02-14 Bradley Bell <btb@icculus.org>
391 * main/Makefile.am: no more Makefile.mveplay. again
392 * main/mveplay.c: typo
394 2003-02-13 Bradley Bell <btb@icculus.org>
396 * utilities/mvlextract.c: uint -> unsigned int
397 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
398 standalone mveplayer, win32 support
399 * main/movie.c: random bugfixes, win32 support
400 * arch/sdl/Makefile.am: formatting
401 * configure.ac: disable networking on mac/win for now
402 * main/newmenu.c: comments
404 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
406 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
407 redundant swap functions.
409 2003-02-13 Bradley Bell <btb@icculus.org>
411 * ChangeLog: update changelog
413 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
415 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
416 polymodel alignment issues.
418 2003-02-13 Bradley Bell <btb@icculus.org>
420 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
421 fix various little bugs
422 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
423 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
424 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
426 * README.utils: new file
427 * main/: mve_main.c, mveplay.c: more movie fixes
428 * README: updated README
429 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
431 2003-02-12 Bradley Bell <btb@icculus.org>
433 * utilities/mvlextract.c: bigendian mvl support
434 * main/mveplay.c: formatting, stuff
435 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
436 truecolor mve support, standalone mveplayer
437 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
438 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
439 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
442 2003-01-22 Bradley Bell <btb@icculus.org>
444 * include/: interp.h, interp.h: restore prototype for
445 swap_polygon_model_data
447 2003-01-21 Bradley Bell <btb@icculus.org>
449 * main/piggy.c: use memcpy to avoid alignment problem
450 * compilerdefs.txt: updated some defs, added sunos/sparc
452 2003-01-15 Bradley Bell <btb@icculus.org>
454 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
455 * main/gamemine.c: attempting to support d1 shareware
456 * compilerdefs.txt: update defs
458 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
460 * main/mveplay.c: fix several bugs, comments, formatting.
462 2003-01-15 Bradley Bell <btb@icculus.org>
464 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
465 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
466 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
467 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
469 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
472 2003-01-11 Bradley Bell <btb@icculus.org>
474 * main/: mission.c, mission.h: attempt to support d1 for mac
476 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
479 2003-01-09 Bradley Bell <btb@icculus.org>
481 * main/movie.c: use ifdef around gr_toggle_fullscreen
483 2003-01-07 Bradley Bell <btb@icculus.org>
485 * Makefile.am, descent.msn, installation.txt, main/mission.c,
486 main/mission.h: don't need .msn file for descent.hog anymore
489 2003-01-06 Bradley Bell <btb@icculus.org>
491 * main/mission.h, main/mission.c: comments
492 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
495 2003-01-03 Bradley Bell <btb@icculus.org>
497 * utilities/: txb2txt.c, txt2txb.c: remove old files
498 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
499 * main/polyobj.c: attempt to make read_model_file
501 * main/menu.c: move vertigo text
503 2003-01-02 Bradley Bell <btb@icculus.org>
505 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
506 main/polyobj.h: cleanup alignment changes
507 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
508 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
509 main/object.h: fix alignment issues on sparc
510 * cvshowto.txt: update cvs info
512 * 2d/rle.c: make rle_swap handle RLE_BIG
514 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
516 * main/render.c: workaround solaris qsort bug
518 2003-01-01 Steffen Pohle <stpohle@gmx.net>
520 * arch/linux/linuxnet.c, arch/linux/ukali.c,
521 arch/linux/include/ukali.h, main/inferno.c: enabled kali
522 * arch/linux/Makefile.am: enabled linux joystick, kali
523 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
524 arch/sdl/event.c: enabled linux joystick
526 2002-12-31 Bradley Bell <btb@icculus.org>
528 * main/gamemine.c: simplified warning msg
529 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
530 * main/render.h: fix compiler warning
532 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
534 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
536 2002-12-24 Bradley Bell <btb@icculus.org>
538 * main/mission.c: fixes an infinite loop which was caused by d2x
539 thinking d2demo was a descent 1 mission
541 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
543 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
545 2002-12-24 Bradley Bell <btb@icculus.org>
547 * main/render.c: comments
549 2002-10-30 Bradley Bell <btb@icculus.org>
551 * main/inferno.c: add help for -hogdir option
552 * main/inferno.c: added -hogdir option
554 2002-10-28 Bradley Bell <btb@icculus.org>
556 * main/: inferno.c, menu.c: enabled Vertigo displays
559 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
561 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
562 main/netmisc.c, main/network.c: simplify and eliminate redundant
565 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
567 * maths/fixc.c: fix infinite loop in quad_sqrt.
568 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
569 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
571 2002-10-12 Bradley Bell <btb@icculus.org>
573 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
575 2002-10-11 Bradley Bell <btb@icculus.org>
577 * main/hud.c: make hud_message work correctly
578 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
580 * main/network.c: formatting, small fixes
582 2002-10-10 Bradley Bell <btb@icculus.org>
584 * main/netmisc.h: no swap_object for little-endian
585 * main/: netmisc.h, network.c: use macros to simplify network
587 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
589 * main/inferno.c: enable loading screen for mac shareware with
591 * main/netmisc.c: whitespace
592 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
594 * main/hud.c: whitespace
595 * configure.ac: remove shareware build, add macdata build
596 * main/songs.c: whitespace
597 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
598 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
600 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
603 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
605 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
606 comments, formatting, etc.
607 * iff/iff.c: fix bigendian iff loading.
609 2002-10-03 Bradley Bell <btb@icculus.org>
611 * utilities/txb2tex.c: typo
612 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
613 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
615 * arch/sdl/mouse.c: whitespace
617 2002-09-19 Bradley Bell <btb@icculus.org>
619 * main/kconfig.c: fix a oops, add old logs
620 * main/kconfig.c: support for >3 mouse buttons
622 2002-09-18 Bradley Bell <btb@icculus.org>
624 * include/gr.h: fix palette swap define
626 2002-09-14 Bradley Bell <btb@icculus.org>
628 * main/titles.c: load hires briefing screen if lores doesn't exist
629 (i.e. vertigo) and MenuHires=0
631 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
633 * main/: multi.h, network.h: pack some structures for ipx
636 2002-09-14 Bradley Bell <btb@icculus.org>
638 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
639 and load_endlevel_data() to expect newline-terminated strings, fix
640 load_game_data to read null-terminated string for
643 2002-09-07 Bradley Bell <btb@icculus.org>
645 * main/newmenu.c: added error message
646 * main/menu.h: enable -nohires with mac shareware
647 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
648 * 2d/font.c: enable 0/255 palette swap for fonts
649 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
651 * 2d/2dsline.c: fix ogl blooper
653 2002-09-05 Bradley Bell <btb@icculus.org>
655 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
657 * include/strutil.h: need string.h for strcasecmp
658 * include/rle.h: okay, maybe it needs to be this way
659 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
660 * 2d/scalec.c: more stuff from d2src
661 * 2d/rle.c: more stuff from d2src, formatting
662 * 2d/font.c: useless cruft
663 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
664 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
667 2002-09-04 Bradley Bell <btb@icculus.org>
669 * include/grdef.h: fix compiler warnings
670 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
671 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
673 * main/game.c: we want the mac ibitblt for everything but dos and
675 * main/texmerge.c: these routines are in tmerge.c
676 * main/credits.c: enable credits for mac and oem data
677 * main/bm.c: use either exit.ham or exit.pofs
678 * include/ibitblt.h: enable some more code from d2src
679 * include/gr.h: enable mac ubitblt_double
680 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
681 * include/grdef.h: moved some inline asm from linear.h
682 * 2d/ibitblt.c: brought in line with original d2 version
683 * 2d/bitblt.c: reverted to original d2 version of this file, then
684 added d1x enhancements
685 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
686 * 2d/linear.h: moved these back to their original locations
688 * main/mveplay.c: close some memory holes, speed up palette loading
689 * main/movie.c: added fullscreen toggle while playing movies
690 * main/inferno.c: comment out -superhires help text (always on)
691 * include/timer.h: added approx_fsec_to_usec macro
692 * arch/sdl/joy.c: fix compiler warning
694 2002-09-01 Bradley Bell <btb@icculus.org>
696 * main/network.c: oops
697 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
698 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
699 timer_get_fixed_seconds
702 2002-08-31 Bradley Bell <btb@icculus.org>
704 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
706 * main/multi.h: network endian stuff
707 * 2d/font.c, include/gr.h: fast file i/o for font headers
708 * arch/win32/arch_ip.cpp: unused file
709 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
710 bigendian networking fixes
711 * main/menu.c: make net menu more accurate, also make superhires
713 * include/pstypes.h: better to have __pack__ all the time, I think.
714 needed for networking, e.g.
715 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
717 * arch/win32/Makefile.am: unused file
720 2002-08-30 Bradley Bell <btb@icculus.org>
722 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
723 * main/: newmenu.h, titles.c: formatting
724 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
725 main/multi.h: networking works, finally
726 * TODO: added TODO file
727 * arch/linux/arch_ip.cpp: unused fine
728 * README: network sorta working
729 * main/: Makefile.am, multi.c, network.c, network.h: more
731 * main/menu.c: load builtin mission correctly
732 * main/inferno.c: documentation
733 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
735 * main/Makefile.mveplay: don't need no more
737 2002-08-29 Bradley Bell <btb@icculus.org>
739 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
740 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
741 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
743 * include/ipx_drv.h: more network fixing
744 * arch/linux/include/ipx_drv.h: more network fixing
745 * include/ipx.h: formatting
746 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
747 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
748 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
749 main/inferno.c: fixed networking fuck-up?
750 * Makefile.am: moved mingw info to README
751 * README, mingw32.txt: moved mingw info to README
753 2002-08-27 Bradley Bell <btb@icculus.org>
755 * utilities/mvlextract.c: allow specifying file to extract
756 * utilities/: tex2txb.c, txb2tex.c: use default extension to
758 * utilities/hogextract.c: allow specifying file to extract
759 * main/mission.c: Have to get mission_num _after_ promoting...
760 * main/: gameseq.c, titles.c: beginning d1 briefing support
761 * descent.msn: beginning d1 briefing support
762 * main/: titles.c, titles.h: d1-style mission briefings
763 * main/piggy.h: whitespace
764 * main/movie.c: beginning robot movie support, fall back on lo/hi
765 res if hi/lo not available
766 * main/mission.c: added Builtin_mission_num for builtin mission,
767 D1Hogdir, d1-style mission briefings
768 * main/: gameseq.c, mission.h: added Builtin_mission_num for
770 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
771 (for d1 missions that need d1 data)
772 * 2d/ibitblt.c: whitespace
774 2002-08-26 Bradley Bell <btb@icculus.org>
776 * utilities/mvlcreate.c: oops
777 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
779 * utilities/hogextract.c: added [v]iew option
780 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
781 * main/titles.c: fix writable string, disable DumbAdjust thing
782 * main/polyobj.h: whitespace
783 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
785 * main/movie.c: read movies from AltHogDir, other fixes
786 * main/: mission.c, mission.h: fix bug w/mission filename
787 * main/gameseq.c: comments
788 * main/digi.h: whitespace n stuff
789 * include/mve_audio.h: added audio flag macros
790 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
794 2002-08-23 Bradley Bell <btb@icculus.org>
796 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
798 * Makefile.am: remove d2demo.mn2
799 * cfile/cfile.c, include/cfile.h: add cfile_size function
800 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
801 eliminate need for .mn2 files for oem and demo
803 2002-08-22 Bradley Bell <btb@icculus.org>
805 * main/bm.c: fix for vertigo
806 * main/menu.h: make OEM menu pcx available
807 * 2d/rle.c: merge with original d2 file
808 * Makefile.am, configure.ac: let mission files get installed by
811 2002-08-17 Bradley Bell <btb@icculus.org>
813 * configure.ac: make FAST_FILE_IO the default on little-endian
815 * NEWS, README, compilerdefs.txt, readme.txt: documentation
816 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
819 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
821 * main/: game.c, menu.c, mission.c: promote builtin missions.
823 2002-08-15 Bradley Bell <btb@icculus.org>
825 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
826 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
827 * utilities/.cvsignore: added cvsignore
828 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
830 * main/piggy.c: mac data file loading
831 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
832 transparency and swap 0/255 correctly for mac data files
834 2002-08-13 Bradley Bell <btb@icculus.org>
836 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
837 to utilities to avoid conflict with c++ std lib <utility>
838 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
839 txt2txb.c: moved utility to utilities to avoid conflict with c++
841 * Makefile.am, configure.ac: add utilities
843 2002-08-09 Bradley Bell <btb@icculus.org>
845 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
848 2002-08-08 Bradley Bell <btb@icculus.org>
850 * main/inferno.c: comments
851 * main/: newmenu.c, songs.c: mac demo datafile support
852 * installation.txt: update
853 * main/gamesave.c: use lowercase for consistency
854 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
855 models for other than d2demo
857 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
859 * main/gamemine.c: formatting, better d1 texture conversion
860 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
861 main/mission.h: recognize .msn mission files.
863 2002-08-07 Bradley Bell <btb@icculus.org>
865 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
866 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
867 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
868 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
869 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
870 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
873 2002-08-06 Bradley Bell <btb@icculus.org>
875 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
876 * main/Makefile.am: formatting
877 * 2d/font.c: make gr_remap_font just reload the whole thing
878 * configure.ac: formatting
879 * Makefile.am: added d2demo.mn2
880 * d2demo.mn2: mission file for shareware
881 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
882 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
883 * main/sounds.h: shareware stuff, whitespace
884 * main/: polyobj.c, polyobj.h: more fast i/o macros
885 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
887 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
888 endlevel stuff to non-shareware, allow movies/endlevel for
890 * main/cntrlcen.c: typo
891 * main/bm.h: use global Piggy_hamfile_version
892 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
893 macros, use global Piggy_hamfile_version
894 * main/Makefile.am: terrain and movie stuff always used now
895 * 2d/pcx.c, include/pcx.h: make pcx header available to other
897 * main/: gamemine.c, gamesave.c: load DMB levels
898 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
899 segment.c, segment.h, switch.c, switch.h: fast i/o macros
901 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
903 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
905 2002-08-04 Bradley Bell <btb@icculus.org>
907 * main/inferno.c: shareware stuff, formatting
908 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
909 * arch/sdl/gr.c: don't need to set mode in gr_init
911 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
913 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
915 * Makefile.am, descent.mn2: added mission file for descent 1
917 2002-08-02 Bradley Bell <btb@icculus.org>
919 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
920 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
921 main/piggy.h, misc/error.c: junk
922 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
923 render.h, scores.c, scores.h, terrain.c: shareware stuff
924 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
925 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
926 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
927 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
928 main/weapon.c, main/weapon.h: fast i/o macros
930 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
932 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
933 main/gamemine.h, main/gamesave.c: load d1 levels
935 2002-07-30 Bradley Bell <btb@icculus.org>
938 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
940 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
941 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
942 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
943 main/piggy.c, main/titles.c: support shareware datafiles!
944 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
945 piggy.c: SHAREWARE fixes
947 2002-07-29 Bradley Bell <btb@icculus.org>
949 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
950 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
951 misc/fileutil.c: Portability - OS X support
953 2002-07-27 Bradley Bell <btb@icculus.org>
955 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
956 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
957 segment.h: portability
958 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
959 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
960 main/wall.h: portabilization
961 * 2d/font.c, include/gr.h: portability
963 2002-07-26 Bradley Bell <btb@icculus.org>
965 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
966 * arch/linux/findfile.c, include/pstypes.h: os x fixes
968 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
969 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
970 misc/fileutil.h: portable file i/o utils
971 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
972 writable string anymore... / formatting
973 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
974 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
975 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
976 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
977 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
978 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
979 portable-izing file loading routines
981 2002-07-24 Bradley Bell <btb@icculus.org>
983 * main/mveplay.c: correctly play files with 16bit uncompressed
984 audio, mem checking, etc
985 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
988 2002-07-23 Bradley Bell <btb@icculus.org>
990 * misc/Makefile.am: unused file
991 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
992 main/sounds.h: remove experimental nmovie stuff
993 * main/movie.c: add some debugging output
995 2002-07-22 Bradley Bell <btb@icculus.org>
997 * main/: console.c, state.c: simplified header
998 * main/movie.c: enable mveplay audio
999 * main/old/movie.c: moved to main/
1000 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1001 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1002 main/mvelib.c, main/mveplay.c: initial movie support
1003 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1004 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1005 include/ogl_init.h, include/pstypes.h, main/console.c,
1006 main/state.c, mem/mem.c: OS X stuff
1007 * configure.ac: OS X and movie stuff
1009 2002-07-19 Bradley Bell <btb@icculus.org>
1011 * compilerdefs.txt: OSX defs
1013 2002-07-18 Bradley Bell <btb@icculus.org>
1015 * main/inferno.c: use simpler rcs tags
1016 * autogen.sh: keep Changelog in cvs (and use --accum)
1017 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1018 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1019 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1020 main/songs.c: changed cdrom->rbaudio
1021 * include/rbaudio.h: moved to /include
1023 2002-07-17 Bradley Bell <btb@icculus.org>
1025 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1026 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1027 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1028 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1029 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1030 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1031 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1032 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1033 3d/setup.c: use simpler rcs tags
1038 2002-07-17 Bradley Bell <btb@icculus.org>
1040 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1041 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1042 * debian/rules: don't need readme's
1043 * debian/rules: move d1x license to COPYING, license clarifications
1044 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1045 license to COPYING, license clarifications
1046 * debian/rules: fix debian docs
1047 * debian/rules: fix debian manpages
1048 * debian/d2x-sdl.menu: fix debian menu
1049 * debian/rules: link to undocumented man page for debs
1050 * Makefile.am, configure.ac, debian/control, debian/copyright,
1051 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1052 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1053 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1056 2002-07-16 Bradley Bell <btb@icculus.org>
1058 * debian/: rules, changelog.in: deb stuff
1059 * configure.ac: cleaner nasm detection
1060 * debian/: changelog.in, control, rules: deb stuff
1061 * README, installation.txt: typos, stuff
1062 * configure.ac: better #defines
1063 * configure.ac: whitespace
1064 * configure.ac: better documentation
1065 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1066 SDL_JOYSTICK not needed
1067 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1068 * configure.ac: need higher SDL for joystick
1069 * debian/: control, rules: deb stuff
1070 * arch/sdl/joy.c: old junk
1071 * Makefile.am, configure.ac: automake updates
1072 * main/: inferno.c, text.c: don't use althogdir on non-unix
1073 * configure.ac: more autoconf updates
1074 * misc/strutil.c: better strrev
1075 * main/inferno.c: need limits.h on mingw also
1076 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1079 2002-04-19 Bradley Bell <btb@icculus.org>
1081 * main/network.c: let hoard.ham be a cfile
1082 * main/text.c: better error message when hog not found
1085 2002-03-23 Bradley Bell <btb@icculus.org>
1087 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1088 arch/sdl/Makefile.am: Use SDL joystick automatically
1089 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1091 2002-03-05 Bradley Bell <btb@icculus.org>
1093 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1096 2002-02-23 Bradley Bell <btb@icculus.org>
1098 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1099 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1100 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1101 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1102 main/editor/Makefile.am: moved includes to include
1103 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1104 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1105 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1106 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1108 * main/game.c: disabled cockpit for OGL, formatting
1109 * 2d/ibitblt.c: formatting
1111 2002-02-16 Bradley Bell <btb@icculus.org>
1113 * include/oldsdl.h: check for older macros
1114 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1115 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1116 allow older sdl versions
1118 2002-02-15 Bradley Bell <btb@icculus.org>
1120 * main/: automap.c, automap.h, inferno.c: automap resolution now
1122 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1123 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1124 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1125 win32/include/key_arch.h: never mind - that would be pointless
1126 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1127 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1128 win32/include/key_arch.h: copied files from d1x
1129 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1130 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1131 * main/multipow.c: need conf.h
1132 * arch/win32/Makefile.am: new file
1133 * include/pstypes.h: added u_int16_t (needed in base_ip)
1134 * arch/win32/arch_ip.cpp: copied from d1x
1136 2002-02-14 Bradley Bell <btb@icculus.org>
1138 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1139 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1140 main/netlist.c: Added hotkeys to toggle fullscreen mode
1141 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1142 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1143 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1144 reorder.h: Lotsa networking stuff from d1x
1146 2002-02-13 Bradley Bell <btb@icculus.org>
1148 * include/gr.h, main/game.c: Fullscreen toggle stuff
1149 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1151 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1152 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1155 2002-02-11 Bradley Bell <btb@icculus.org>
1157 * main/bm.c: use portable loader if bigendian
1158 * include/pstypes.h: don't define bool for c++
1159 * include/cfile.h: extern AltHogDir stuff
1160 * include/byteswap.h: use WORDS_BIGENDIAN
1161 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1162 * main/vers_id.h: added D2X_IVER
1163 * misc/args.c: don't use d1x.ini
1164 * Makefile.am: rpm stuff
1165 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1168 2002-02-09 Bradley Bell <btb@icculus.org>
1170 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1172 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1174 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1177 2002-02-06 Bradley Bell <btb@icculus.org>
1179 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1180 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1181 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1182 * debian/: changelog.in, control, copyright, d2x-gl.files,
1183 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1187 2002-02-02 Bradley Bell <btb@icculus.org>
1189 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1190 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1191 Enabled RELEASE option
1193 2002-01-31 Bradley Bell <btb@icculus.org>
1195 * Makefile.am, configure.ac: specify prerequisite versions of
1196 autoconf and automake
1198 2002-01-29 Bradley Bell <btb@icculus.org>
1200 * main/mission.c: RCS header added
1201 * main/inferno.c: update copyright date
1202 * main/mission.c: allow missions to be in AltHogDir
1203 * configure.ac: Display results of configure
1204 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1207 2002-01-28 Bradley Bell <btb@icculus.org>
1209 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1210 Data files now go in DATADIR/games/d2x, user files now go in
1213 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1215 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1216 files now go in ~/.d2x
1218 2002-01-24 Bradley Bell <btb@icculus.org>
1220 * configure.ac: fix nasm not found error message
1222 2002-01-18 Bradley Bell <btb@icculus.org>
1224 * configure.in: getting rid of old configure.in
1225 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1226 main/movie.c: Movie playing kludgey stuff
1227 * misc/args.c: formatting
1228 * main/inferno.c: allow -h for help
1229 * include/error.h: don't die on int3, unless -debug given
1230 * mingw32.txt: more stuff
1232 2001-12-29 Bradley Bell <btb@icculus.org>
1234 * Makefile.am: Got rid of thinking.txt
1235 * main/inferno.c: document -nomovies option
1237 2001-12-28 Bradley Bell <btb@icculus.org>
1239 * main/titles.c: formatting, put some code into place for rendering
1240 of robots during briefings
1242 2001-12-27 Bradley Bell <btb@icculus.org>
1246 2001-12-23 Craig Hadady <chadady@iglou.com>
1248 * 2d/rle.c: fixed bug in dummy array.
1250 2001-12-03 Bradley Bell <btb@icculus.org>
1252 * arch/sdl/init.c: fix formatting
1253 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1254 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1255 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1256 and sdl joystick stuff
1258 2001-11-30 Bradley Bell <btb@icculus.org>
1260 * thinking.txt: not needed
1262 2001-11-27 Bradley Bell <btb@icculus.org>
1264 * cygconf, mingw32.txt: use sdl from source on cygwin
1265 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1266 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1267 SDL_CFLAGS to CFLAGS
1269 2001-11-27 Bradley Bell <btb@icculus.org>
1273 2001-11-14 Bradley Bell <btb@icculus.org>
1275 * texmap/scanline.c: use optimization flags as texmap default
1276 * NEWS: mouse wheel, etc
1277 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1278 wheel to emulate 3rd axis
1279 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1280 * include/error.h: kludge to ungrab mouse when we hit an int3
1281 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1282 __ENV_MSDOS__ to __MSDOS__
1283 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1285 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1287 * arch/sdl/digi.c: implemented digi_set_volume
1288 * include/grdef.h, main/config.c, misc/d_io.c: change
1289 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1290 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1291 main/piggy.c: use MAKE_SIG
1292 * installation.txt: update
1293 * configure.ac: new file
1294 * arch/sdl/joydefs.c: #include pstypes.h
1295 * arch/sdl/init.c: SDL joystick stuff
1296 * acconfig.h: adjust MINGW defines
1297 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1298 controls menu now works
1300 2001-11-13 Bradley Bell <btb@icculus.org>
1302 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1304 * Makefile.am: New file
1305 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1307 * compilerdefs.txt: New file
1308 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1310 2001-11-12 Bradley Bell <btb@icculus.org>
1312 * main/playsave.c: load player files regardless of byte order of
1315 2001-11-11 Bradley Bell <btb@icculus.org>
1317 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1319 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1320 * NEWS: GL savegame thumbnails
1321 * acconfig.h, configure.in: make option for NMOVIES, default to off
1323 2001-11-09 Bradley Bell <btb@icculus.org>
1325 * main/state.c: Enabled savegame thumbnails under OpenGL
1326 * unused/pa_null/pa_enabl.h: remove duplicate header
1327 * misc/args.c: use d2x.ini for option file
1328 * mem/mem.c: Move mem_realloc inside the ifdef
1329 * main/menu.c: fix 640x400 menu text
1330 * main/inferno.c: added documentation
1331 * main/endlevel.c: fix warnings
1332 * arch/ogl/gr.c: Get rid of gl spew
1333 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1334 * acconfig.h: Define __SDL__ for mingw
1336 2001-11-08 Bradley Bell <btb@icculus.org>
1338 * 2d/font.c: free OGL font data when rereading
1339 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1340 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1341 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1342 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1343 main/weapon.h: Enabled shareware build, endlevel flythrough
1345 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1346 of use for shareware build
1347 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1349 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1351 2001-11-05 Bradley Bell <btb@icculus.org>
1353 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1355 * include/3d.h: Add comment
1357 2001-11-04 Bradley Bell <btb@icculus.org>
1359 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1361 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1363 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1364 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1365 main/hudmsg.h: Enable d1x-style hud_message
1366 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1367 * 2d/font.c: re-init ogl fonts after remapping colors.
1369 2001-11-02 Bradley Bell <btb@icculus.org>
1371 * misc/Makefile.am: remove byteswap.h (duplicate header)
1372 * 2d/font.c: fixed gr_remap_font, minor stuff
1373 * configure.in: take out -O2 if doing debug build
1374 * main/bm.c: formatting
1375 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1376 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1377 macros, get rid of functions
1379 2001-11-01 Bradley Bell <btb@icculus.org>
1381 * misc/byteswap.h: removed duplicate header
1383 2001-10-31 Bradley Bell <btb@icculus.org>
1385 * NEWS, main/automap.c: automap works in opengl
1386 * NEWS, configure.in: Added news
1387 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1388 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1389 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1390 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1391 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1392 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1393 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1394 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1395 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1397 2001-10-27 Bradley Bell <btb@icculus.org>
1399 * main/inferno.c: added some documentation
1401 2001-10-25 Bradley Bell <btb@icculus.org>
1403 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1405 * Makefile.am, configure.in, arch/Makefile.am,
1406 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1407 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1408 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1409 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1410 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1411 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1412 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1413 it's ugly, but It'll be easier to sync with d1x.
1414 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1415 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1416 main/editor/Makefile.am: attempt at support for editor, makefile
1418 * misc/d_delay.c: formatting fix
1419 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1420 tmappent.S, tmapppro.S: adding support for runtime selection of
1422 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1423 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1424 including multi.h and network.h, fix backslashes, fix compiler
1426 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1427 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1428 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1429 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1430 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1431 including multi.h and network.h, fix backslashes
1432 * include/pstypes.h: added typedef for u_int64_t on mingw
1433 * include/3d.h: added prototype for g3_uninit_polygon_model
1434 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1436 2001-10-24 Bradley Bell <btb@icculus.org>
1438 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1439 arch subdirs, as in d1x.
1440 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1441 earlier style until i understand automake 1.5 better. remove input
1443 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1444 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1445 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1446 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1447 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1448 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1449 Moved input stuff to arch subdirs, as in d1x.
1450 * NEWS, configure.in: blah blah
1452 2001-10-23 Bradley Bell <btb@icculus.org>
1454 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1455 * texmap/tmapppro.S: no need for #include <conf.h> here
1456 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1458 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1459 file. RCS header added
1460 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1461 #ifdef'ing out the whole file. RCS header added
1462 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1463 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1464 fixes. Now works with automake 1.5 and autoconf 2.52.
1465 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1466 mingw (-grabmouse now works on win32).
1467 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1468 These don't belong in cvs
1472 2001-10-20 Bradley Bell <btb@icculus.org>
1474 * 2d/font.c: Don't free unused variables...
1475 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1477 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1478 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1479 main/Makefile.am: make dist more sensible
1480 * Makefile.am: Kludge for linking on mingw
1482 2001-10-19 Bradley Bell <btb@icculus.org>
1484 * Makefile.am, configure.in, arch/win32/Makefile.am,
1485 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1486 * include/ipx_drv.h: Check for __MINGW32__
1487 * include/i86.h: Imported from d1x
1488 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1489 * arch/dos/modex.asm: Fixed %include
1490 * main/console.c: RCS headers added
1491 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1493 * Makefile.am, main/Makefile.am: Moved final link to top-level
1494 directory instead of main/
1495 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1496 __ENV_LINUX__ to __linux__
1497 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1498 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1499 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1500 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1501 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1502 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1503 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1504 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1505 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1506 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1508 * configure.in: add --enable-xploader, support arch/linux subdir,
1510 * main/inferno.c: conditionalize conf.h
1512 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1514 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1515 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1516 misc/fileutil.h: Partial application of linux/alpha patch.
1518 2001-10-19 Bradley Bell <btb@icculus.org>
1520 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1521 networking in line with d1x, moved some arch/linux_* stuff to
1523 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1524 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1525 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1526 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1528 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1529 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1530 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1531 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1532 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1533 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1534 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1535 linux/include/ukali.h: Brought linux networking in line with d1x,
1536 moved some arch/linux_* stuff to arch/linux/*
1537 * include/ipx_drv.h: Imported from d1x
1538 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1539 * main/ipx_drv.c: Imported from d1x
1540 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1541 main/network.h, main/Makefile.am: Trying to get network working on
1543 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1544 main/Makefile.am: build fixes
1545 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1546 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1547 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1548 starting to get net working.
1549 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1550 conditionalized min,max macros
1552 2001-10-18 Bradley Bell <btb@icculus.org>
1554 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1555 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1556 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1557 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1559 * 2d/2dsline.c: RCS headers added/changed
1560 * configure.in: fix NASMFLAGS bug
1561 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1564 2001-10-17 Bradley Bell <btb@icculus.org>
1566 * NEWS: Fixed the invulnerable robots bug!
1567 * main/collide.c: Fixed the invulnerable robots bug!
1569 2001-10-14 Bradley Bell <btb@icculus.org>
1571 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1574 2001-10-13 Bradley Bell <btb@icculus.org>
1576 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1577 arch/Makefile.am, arch/dos/Makefile.am,
1578 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1579 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1580 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1581 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1582 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1583 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1584 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1585 arch/win32/include/Makefile.am, iff/Makefile.am,
1586 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1587 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1588 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1589 unused/bios/Makefile.am, unused/lib/Makefile.am,
1590 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1591 unused/ui/Makefile.am, unused/vga/Makefile.am,
1592 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1593 automake stuff from "inert" subdirs. And there was much rejoicing.
1594 * Makefile.am, NEWS, configure.in: Stuff
1595 * ChangeLog: removing auto-generated file
1596 * cygconf: Added instructions for mingw32 build
1597 * Makefile.am: renamed INSTALL to installation.txt
1598 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1599 * mingw32.txt: Added instructions for mingw32 build
1600 * configure.in: Enable assembly under mingw32
1602 2001-10-12 Bradley Bell <btb@icculus.org>
1604 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1605 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1606 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1607 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1608 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1609 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1610 to __DJGPP__, since it's built-in.
1612 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1614 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1615 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1619 2001-10-12 Bradley Bell <btb@icculus.org>
1621 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1622 * Makefile.am: make sure cygconf gets archived
1623 * configure.in: Increment version number in preparation for release
1624 * configure.in: Fix detection of opengl
1625 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1626 cygconf, arch/Makefile.am, arch/include/joy.h,
1627 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1628 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1629 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1630 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1631 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1632 Vastly improved compilability.
1634 2001-10-11 Bradley Bell <btb@icculus.org>
1636 * Makefile.am: Added macros/sdl.m4
1637 * autogen.sh: Added macros/sdl.m4
1639 2001-10-09 Bradley Bell <btb@icculus.org>
1641 * main/vers_id.h: Added DESCENT_VERSION constant
1642 * main/inferno.c: Added command-line help.
1643 * include/ogl_init.h: opengl improvments (following d1x changes)
1645 2001-10-07 Bradley Bell <btb@icculus.org>
1647 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1648 arch/ogl/Makefile.am: Remove duplicate headers.
1650 2001-08-02 Thimo Neubauer <thimo@debian.org>
1652 * mem/mem.c: totally crippled the memory manager because it does
1653 not make sense for non-DOS-systems and it would have been too
1654 complicated to get it 64bit clean
1656 2001-06-19 Bradley Bell <btb@icculus.org>
1658 * cvshowto.txt: updated anonymous password
1660 2001-02-08 Bradley Bell <btb@icculus.org>
1662 * COPYING, license.txt: Added d1x license
1664 2001-02-01 Bradley Bell <btb@icculus.org>
1666 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1668 2001-01-31 Bradley Bell <btb@icculus.org>
1670 * configure.in, arch/include/mouse.h, include/pstypes.h,
1671 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1672 * main/polyobj.c: fix typo
1673 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1674 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1675 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1676 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1677 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1678 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1679 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1680 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1681 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1682 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1683 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1684 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1685 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1686 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1687 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1688 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1689 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1690 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1691 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1692 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1693 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1694 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1695 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1696 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1697 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1698 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1700 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1701 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1702 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1703 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1705 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1707 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1708 cross-compiling, and cygwin fixes
1710 2001-01-30 Bradley Bell <btb@icculus.org>
1712 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1713 include/pstypes.h, include/strutil.h, main/Makefile.am,
1714 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1715 needs --without-assembler and --without-network to compile
1717 2001-01-29 Bradley Bell <btb@icculus.org>
1719 * configure.in, main/Makefile.am: Fixes to build system
1720 * main/kconfig.c: fix for non-linux joysticks
1721 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1722 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1723 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1724 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1725 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1726 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1727 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1729 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1730 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1731 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1732 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1733 sdl_timer.c: Fixed build system, minor fixes
1734 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1735 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1737 2001-01-28 Bradley Bell <btb@icculus.org>
1739 * conf.h.in, configure.in, arch/Makefile.am,
1740 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1741 arch/include/key.h, main/Makefile.am: More header unification...
1742 * main/newdemo.c: Added <ctype.h>
1743 * arch/include/: event.h, joy.h: unified input headers.
1744 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1745 OpenGL now uses SDL-GL instead of gii
1746 * arch/include/: key.h, mouse.h: Unified arch headers
1748 2001-01-25 Bradley Bell <btb@icculus.org>
1750 * autogen.sh: use "set -e" so execution stops if something goes
1753 2001-01-24 Bradley Bell <btb@icculus.org>
1756 * Makefile.am: Add ChangeLog to dist
1757 * ChangeLog: Putting this here so automake doesn't complain
1761 2001-01-24 Bradley Bell <btb@icculus.org>
1763 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1764 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1765 for building ChangeLog from RCS entries
1766 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1767 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1768 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1769 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1770 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1771 arch/Makefile.am, arch/dos/Makefile.am,
1772 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1773 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1774 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1775 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1776 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1777 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1778 unused/Makefile.am, unused/bios/Makefile.am,
1779 unused/lib/Makefile.am, unused/novga/Makefile.am,
1780 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1781 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1782 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1783 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1784 make dist, VPATH builds, ...
1785 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1786 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1787 arch/dos/Makefile.in, arch/linux/Makefile.in,
1788 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1789 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1790 misc/Makefile.in, texmap/Makefile.in: cruft removal
1791 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1793 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1794 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1795 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1796 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1798 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1799 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1800 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1801 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1802 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1803 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1804 main/songs.c, misc/args.c: changed args_find to FindArg
1806 2001-01-22 Bradley Bell <btb@icculus.org>
1808 * configure, main/Makefile.am, main/Makefile.in: configuration
1810 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1811 fix compiler warnings w/opengl
1812 * include/console.h: ggi support
1813 * arch/linux_init.c: svgalib support
1814 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1815 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1816 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1817 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1818 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1819 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1820 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1821 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1822 warnings and enable NDEBUG
1823 * arch/svgalib_init.c: svgalib support
1825 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1827 * main/kconfig.c: joystick support
1829 2001-01-21 Bradley Bell <btb@icculus.org>
1831 * cvshowto.txt: new file, taken from d1x webpage
1832 * AUTHORS, README: Taking over as maintainer of d2x
1833 * ChangeLog: Grab mouse with SDL/X11
1834 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1836 2001-01-20 Bradley Bell <btb@icculus.org>
1838 * configure, configure.in: Turned -Werror back off by default
1839 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1840 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1841 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1842 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1843 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1844 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1845 main/laser.c, main/multi.c, main/network.c, main/network.h,
1846 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1847 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1848 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1849 warnings, for non-OpenGL on linux, anyway...
1851 2001-01-19 Bradley Bell <btb@icculus.org>
1853 * copying: remove duplicate file
1854 * Import of d2x-0.0.9-pre1
1855 * Import of d2x-0.0.8