1 2003-08-02 Matthew Mueller <donut@dakotacom.net>
3 * main/controls.c: use fixed 20fps wiggle
5 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
7 * Makefile.am, debian/changelog.in, debian/control,
8 debian/d2x-common.dirs, debian/d2x-common.install,
9 debian/d2x-common.manpages, debian/d2x-gl.files,
10 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
11 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
12 utilities/Makefile.am, utilities/hogcreate.1,
13 utilities/hogextract.1, utilities/mvlcreate.1,
14 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
15 add man pages, distribute utility programs in new d2x-common deb
17 * rpm/d2x.spec.in: updated rpm spec file
19 2003-08-02 Bradley Bell <btb@icculus.org>
21 * cfile/cfile.c: update raw_position in cfputc and cfputs
23 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
25 * main/piggy.c: make error message more friendly
27 * main/piggy.c: simplify copying of bitmap flags
29 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
32 * cfile/cfile.c: revert to always using custom fgets
34 * main/endlevel.c, main/mission.c: handle missing exit sequence
37 * main/playsave.c: comments
39 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
41 * cfile/cfile.c: update raw_position in cfwrite
43 * main/network.c: comments/formatting
45 2003-06-22 Bradley Bell <btb@icculus.org>
47 * cfile/cfile.c: use standard fgets for non-archive files
49 * main/movie.c: use con_printf for missing movie warning
51 2003-06-18 Bradley Bell <btb@icculus.org>
53 * main/movie.c: fixed cfile conversion of movielib code
55 * main/console.c, main/hud.c: strip out colors, etc when printing
58 * include/u_mem.h: fix NDEBUG calloc macro
60 2003-06-15 Bradley Bell <btb@icculus.org>
62 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
65 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
66 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
67 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
68 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
69 main/scores.c, main/state.c, main/text.c, misc/args.c,
70 misc/strio.c: convert file i/o to cfile
72 2003-06-14 Bradley Bell <btb@icculus.org>
74 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
75 writing and other modes besides "rb" (mostly taken from
78 2003-06-09 Bradley Bell <btb@icculus.org>
80 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
83 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
84 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
87 2003-06-07 Taylor Richards <taylor@icculus.org>
89 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
91 2003-06-07 Bradley Bell <btb@icculus.org>
93 * main/console.c: fix non-console build
95 * main/gamesave.c: comments
97 * main/bm.c: remove redundant break
99 2003-06-06 Bradley Bell <btb@icculus.org>
101 * main/gauges.c, main/kconfig.c: comments/formatting
103 * console/.cvsignore: added .cvsignore
105 * main/console.c: can't write to console after it's closed
107 2003-06-05 Bradley Bell <btb@icculus.org>
109 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
110 console/internal.c, console/internal.h, include/CON_console.h,
111 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
112 finish console conversion away from SDL
114 2003-06-04 Bradley Bell <btb@icculus.org>
116 * console/CON_console.c, include/CON.console.h, include/console.h,
117 main/console.c, main/game.c: console conversion to native gr,
120 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
121 put prototype for gr_bm_bitblt in gr.h
123 2003-06-03 Bradley Bell <btb@icculus.org>
125 * console/CON_console.c, console/DT_drawtext.c,
126 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
127 main/console.c: use native fonts for console
129 * main/playsave.c: use shorts for short data
131 2003-06-02 Bradley Bell <btb@icculus.org>
133 * configure.ac, main/console.c: set console background, fix
136 2003-06-01 Bradley Bell <btb@icculus.org>
138 * Makefile.am, arch/sdl/event.c, configure.ac,
139 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
140 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
141 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
142 main/gamerend.c: added console code (from SDL_console)
144 2003-05-30 Bradley Bell <btb@icculus.org>
146 * README: minor update
148 2003-05-28 Bradley Bell <btb@icculus.org>
150 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
155 2003-06-06 Bradley Bell <btb@icculus.org>
157 * main/kconfig.c: fix crash in control menus
159 * main/gauges.c: force cockpit redraw in opengl
161 * main/gamerend.c: move ogl swap, so cockpit and console get
164 2003-06-01 Bradley Bell <btb@icculus.org>
166 * configure.ac, libmve/mveplay.c: define struct timeval if needed
170 2003-05-12 Bradley Bell <btb@icculus.org>
172 * configure.ac: increment version number
174 * main/bm.c: use con_printf for exit model warnings
176 * configure.ac: must check for timespec after setting -mno-cygwin
178 * main/inferno.c: added -nohogdir and -userdir options
180 * NEWS, main/titles.c: use briefings with no extension
184 2003-04-30 Bradley Bell <btb@icculus.org>
186 * configure.ac: have to include time.h when checking for nanosleep
188 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
191 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
192 increment version number
194 * main/Makefile.am: make dist fix
198 2003-04-29 Bradley Bell <btb@icculus.org>
200 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
203 2003-04-24 Bradley Bell <btb@icculus.org>
205 * configure.ac: increment version number
207 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
210 2003-04-24 Ingo van Lil <inguin@gmx.de>
212 * main/render.c: fix misspellings of NDEBUG
216 2003-04-14 Bradley Bell <btb@icculus.org>
218 * cfile/cfile.c: prefer files from d2 hog over d1 hog
220 2003-04-11 Bradley Bell <btb@icculus.org>
222 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
227 2003-04-11 Bradley Bell <btb@icculus.org>
229 * libmve/mveplay.c: use _sleep instead of sleep on win32
231 * Makefile.am, README, README.utils, arch/sdl/digi.c,
232 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
233 include/cfile.h, include/error.h, libmve/Makefile.am,
234 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
235 main/endlevel.h, main/playsave.c, misc/fileutil.c:
236 utilities/Makefile.am: comments/formatting/dist problems
238 * configure.ac: use different defines for os x
240 2003-04-07 Bradley Bell <btb@icculus.org>
242 * include/error.h, misc/error.c: put some old stuff back in,
243 eliminate duplicate error messages
245 * main/text.c: don't die on text not found
248 * main/inferno.c: print some useful info if hog not found, allow
249 -help to work if no text available
251 2003-04-07 Steffen Pohle <stpohle@gmx.net>
253 * arch/linux/Makefile.am: revert to previous version, so linux
256 2003-04-03 Bradley Bell <btb@icculus.org>
258 * main/endlevel.c: fixed exit model scheme yet again
260 2003-04-02 Bradley Bell <btb@icculus.org>
262 * misc/error.c: call Int3 on Assert
264 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
267 * main/wall.c: don't die when trying to toggle nonexistent
268 segment... vertigo level 10 is buggy!
270 * main/gamemine.c: comments/formatting
272 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
274 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
275 main/inferno.c: Allow use of 22K sound samples
277 2003-03-29 Bradley Bell <btb@icculus.org>
279 * arch/ogl/gr.c: default to bitmapped reticle
281 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
282 main/polyobj.c: rewrote endlevel stuff to reread exit model info
285 * arch/sdl/joy.c: fixed text seen for hats in control config
288 2003-03-28 Bradley Bell <btb@icculus.org>
290 * main/bm.c: heh, model nums in vertigo are hardcoded,
291 N_D2_POLYGON_MODELS can't change
293 * configure.ac, include/d1x.xpm, include/descent.xpm,
294 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
297 2003-03-27 Bradley Bell <btb@icculus.org>
299 * main/text.h: fixed text references for hat directions
301 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
303 2003-03-26 Bradley Bell <btb@icculus.org>
305 * main/playsave.c: make d2x keys backward compatible
307 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
309 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
312 2003-03-26 Bradley Bell <btb@icculus.org>
314 * main/piggy.c: fix crash when d1 data not present
316 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
317 read/write from plr file
319 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
320 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
321 added escort.h header
323 2003-03-25 Bradley Bell <btb@icculus.org>
325 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
326 D1_PIGFILE ("descent.pig") macro
328 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
329 models from d1 pig file
331 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
332 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
333 really) from d1 pig file
335 2003-03-23 Bradley Bell <btb@icculus.org>
337 * main/bm.c: stop extra robots from overwriting exit models
339 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
340 texture list doesn't get full
342 * main/bm.c: fix mem leak when reading extra robots
344 2003-03-21 Bradley Bell <btb@icculus.org>
346 * main/menu.c: Added option to set movie resolution (mostly works)
348 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
350 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
351 replacement functions to piggy.c
353 * main/gameseq.c: attempt to support mac d1 descent.pig
355 * main/bm.c: fix mem leak
357 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
358 files, both d1 and d2 oem briefing where showed
360 * main/inferno.c, main/movie.c: Change the default movie
361 resolution to "high", implement the option -lowresmovies
363 2003-03-20 Bradley Bell <btb@icculus.org>
365 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
367 * main/piggy.c: comments
369 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
371 * main/gameseq.c: delete duplicate function
373 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
375 2003-03-19 Bradley Bell <btb@icculus.org>
377 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
378 (cddb discid) support
380 * arch/sdl/digi.c, main/kludge.c: implemented
381 digi_link_sound_to_object3 for looping sounds, other looping stuff
383 * arch/sdl/gr.c: removing dependencies on stuff in main/
385 * arch/linux/Makefile.am, arch/linux/init.c,
386 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
387 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
388 other header cleanups
390 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
392 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
394 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
395 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
396 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
397 load d1 textures for d1 levels
399 2003-03-19 Bradley Bell <btb@icculus.org>
401 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
402 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
403 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
404 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
407 * README: added some OS X info
409 2003-03-17 Bradley Bell <btb@icculus.org>
411 * main/newdemo.c: simplify DEMO_FILENAME macro
413 * main/console.c, main/game.c: enable experimental console support
415 * main/gamerend.c: fixed location of fps meter in multi
417 2003-03-16 Bradley Bell <btb@icculus.org>
419 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
420 also look in shared data dir for demos
422 * main/newdemo.c, main/newdemo.h: comments/formatting
424 2003-03-15 Christopher Thielen <chris@luethy.net>
426 * main/kludge.c: set CDROM_dir back to "." - tricks game into
427 thinking d2 cd is always present
429 2003-03-15 Bradley Bell <btb@icculus.org>
431 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
434 * arch/sdl/rbaudio.c: formatting, enabled volume control under
437 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
438 gr_init. don't really know why this works, though
440 2003-03-14 Bradley Bell <btb@icculus.org>
442 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
444 * unused/bios/rbaudio.h: removed duplicate file
446 2003-03-14 Christopher Thielen <chris@luethy.net>
448 * arch/sdl/rbaudio.c: stop cd audio when exiting
450 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
452 * main/gamecntl.c: add comments to the "only matt knows" cheats
454 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
456 * main/gamemine.c: formatting, better texture conversion for d1
459 2003-03-14 Bradley Bell <btb@icculus.org>
461 * main/piggy.c: must swap all mac version pigfiles
463 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
464 main/multi.c: formatting, minor cleanups
466 * 2d/rle.c: need to swap line_size on bigendian machines
468 * main/mission.c, main/mission.h: detect mac full version hogfile
470 2003-03-13 Bradley Bell <btb@icculus.org>
472 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
473 added joy/mouse sensitivity slider, increased range to 16, and
476 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
479 * arch/linux/Makefile.am: removed extra backslash
481 * TODO, installation.txt: updated some documentation
483 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
484 menu, with maxfps option
486 2003-03-12 Bradley Bell <btb@icculus.org>
488 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
490 * arch/linux/alsadigi.c, arch/linux/findfile.c,
491 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
492 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
493 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
494 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
495 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
496 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
497 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
498 arch/linux/include/music.h, arch/linux/include/serial.h,
499 arch/linux/include/ukali.h: formatting
501 2003-03-11 Chris Arena <ccarena@cox.net>
503 * main/menu.c: fixed brightness slider
505 2003-03-01 Bradley Bell <btb@icculus.org>
507 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
508 robots and animated bitmaps work, but colors are messed up
510 2003-02-28 Bradley Bell <btb@icculus.org>
512 * main/player.h: whitespace
514 * main/automap.c, main/cntrlcen.c, main/collide.c,
515 main/gamerend.c: use Builtin_mission_num instead of 0 (if
516 descent.hog is present, d1 becomes mission 0)
518 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
519 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
520 arch/win32/winnet.c: MinGW compiles with network enabled again,
521 but still doesn't work
525 2003-02-28 Bradley Bell <btb@icculus.org>
527 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
528 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
531 2003-02-27 Bradley Bell <btb@icculus.org>
533 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
534 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
535 main/network.c, main/network.h: noted that hoard.ham is only needed
536 for multiplayer HOARD games, and should not be equated with
537 "vertigo". put HoardEquipped() back in network.c.
539 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
540 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
541 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
542 use timer_delay instead of d_delay
544 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
546 * main/render.c: added replacement qsort for solaris
548 2003-02-26 Bradley Bell <btb@icculus.org>
550 * main/gamemine.c: texture conversion for d1 shareware
552 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
554 * main/gamemine.c: better texture conversion for d1 levels
556 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
558 * main/kconfig.c: fix joystick support under MinGW
560 2003-02-26 Bradley Bell <btb@icculus.org>
562 * main/playsave.c: fix swapping glitch
564 * configure.ac, readme.txt: clean stuff up, getting ready for
567 * main/titles.c: begin support for rendering spinning robots in
570 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
573 * main/gamemine.c: load d1 shareware levels!
575 2003-02-25 Bradley Bell <btb@icculus.org>
579 * autogen.sh: add warning about old auto* versions, use
582 2003-02-24 Bradley Bell <btb@icculus.org>
584 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
585 briefings mostly working
586 * main/movie.c, main/titles.c: fixed some more briefing glitches
588 2003-02-23 Bradley Bell <btb@icculus.org>
590 * main/movie.c: fixed crash when using shareware data files
592 * arch/sdl/digi.c: fix crash on non-existent sounds
593 (i.e. shareware data)
595 2003-02-22 Bradley Bell <btb@icculus.org>
597 * main/titles.c: fixed fullscreen toggle in briefings
599 2003-02-21 Bradley Bell <btb@icculus.org>
601 * configure.ac: check for mingw when enabling nasm
602 * main/playsave.c: enable loading player files of either byte
605 2003-02-20 Bradley Bell <btb@icculus.org>
607 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
608 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
609 #343, not "rest of solution to bug #344"
610 * arch/sdl/timer.c, include/timer.h: revert to more accurate
612 * main/kludge.c: partial solution to bug #344
613 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
614 * compilerdefs.txt: added linux/mips info
615 * ChangeLog: clean up changelog
617 2003-02-19 Bradley Bell <btb@icculus.org>
619 * libmve/mveplay.c: os x needs nanosleep prototype.
621 2003-02-18 Bradley Bell <btb@icculus.org>
623 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
624 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
625 to disable/enable audio
626 * libmve/: mve_main.c, mveplay.c: bigendian fixes
627 * main/: movie.h, titles.c: make sure movie's palette is set before
628 writing briefing text. Fixes bug #359
629 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
631 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
632 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
634 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
636 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
637 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
638 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
640 * include/libmve.h: blah
642 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
644 * main/render.c: 2nd attempt to fix solaris qsort bug
646 2003-02-18 Bradley Bell <btb@icculus.org>
648 * configure.ac, include/pstypes.h: put alignment detection in
651 2003-02-17 Bradley Bell <btb@icculus.org>
653 * Makefile.am, README.utils, configure.ac, include/libmve.h,
654 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
655 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
656 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
657 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
658 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
659 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
660 moved mve stuff to separate subdir
661 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
662 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
663 mve code. Fixes (at least) bugs #41, #348, and #350.
665 2003-02-14 Bradley Bell <btb@icculus.org>
667 * main/Makefile.am: no more Makefile.mveplay. again
668 * main/mveplay.c: typo
670 2003-02-13 Bradley Bell <btb@icculus.org>
672 * utilities/mvlextract.c: uint -> unsigned int
673 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
674 standalone mveplayer, win32 support
675 * main/movie.c: random bugfixes, win32 support
676 * arch/sdl/Makefile.am: formatting
677 * configure.ac: disable networking on mac/win for now
678 * main/newmenu.c: comments
680 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
682 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
683 redundant swap functions.
685 2003-02-13 Bradley Bell <btb@icculus.org>
687 * ChangeLog: update changelog
689 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
691 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
692 polymodel alignment issues.
694 2003-02-13 Bradley Bell <btb@icculus.org>
696 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
697 fix various little bugs
698 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
699 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
700 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
702 * README.utils: new file
703 * main/: mve_main.c, mveplay.c: more movie fixes
704 * README: updated README
705 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
707 2003-02-12 Bradley Bell <btb@icculus.org>
709 * utilities/mvlextract.c: bigendian mvl support
710 * main/mveplay.c: formatting, stuff
711 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
712 truecolor mve support, standalone mveplayer
713 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
714 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
715 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
718 2003-01-22 Bradley Bell <btb@icculus.org>
720 * include/: interp.h, interp.h: restore prototype for
721 swap_polygon_model_data
723 2003-01-21 Bradley Bell <btb@icculus.org>
725 * main/piggy.c: use memcpy to avoid alignment problem
726 * compilerdefs.txt: updated some defs, added sunos/sparc
728 2003-01-15 Bradley Bell <btb@icculus.org>
730 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
731 * main/gamemine.c: attempting to support d1 shareware
732 * compilerdefs.txt: update defs
734 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
736 * main/mveplay.c: fix several bugs, comments, formatting.
738 2003-01-15 Bradley Bell <btb@icculus.org>
740 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
741 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
742 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
743 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
745 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
748 2003-01-11 Bradley Bell <btb@icculus.org>
750 * main/: mission.c, mission.h: attempt to support d1 for mac
752 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
755 2003-01-09 Bradley Bell <btb@icculus.org>
757 * main/movie.c: use ifdef around gr_toggle_fullscreen
759 2003-01-07 Bradley Bell <btb@icculus.org>
761 * Makefile.am, descent.msn, installation.txt, main/mission.c,
762 main/mission.h: don't need .msn file for descent.hog anymore
765 2003-01-06 Bradley Bell <btb@icculus.org>
767 * main/mission.h, main/mission.c: comments
768 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
771 2003-01-03 Bradley Bell <btb@icculus.org>
773 * utilities/: txb2txt.c, txt2txb.c: remove old files
774 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
775 * main/polyobj.c: attempt to make read_model_file
777 * main/menu.c: move vertigo text
779 2003-01-02 Bradley Bell <btb@icculus.org>
781 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
782 main/polyobj.h: cleanup alignment changes
783 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
784 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
785 main/object.h: fix alignment issues on sparc
786 * cvshowto.txt: update cvs info
788 * 2d/rle.c: make rle_swap handle RLE_BIG
790 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
792 * main/render.c: workaround solaris qsort bug
794 2003-01-01 Steffen Pohle <stpohle@gmx.net>
796 * arch/linux/linuxnet.c, arch/linux/ukali.c,
797 arch/linux/include/ukali.h, main/inferno.c: enabled kali
798 * arch/linux/Makefile.am: enabled linux joystick, kali
799 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
800 arch/sdl/event.c: enabled linux joystick
802 2002-12-31 Bradley Bell <btb@icculus.org>
804 * main/gamemine.c: simplified warning msg
805 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
806 * main/render.h: fix compiler warning
808 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
810 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
812 2002-12-24 Bradley Bell <btb@icculus.org>
814 * main/mission.c: fixes an infinite loop which was caused by d2x
815 thinking d2demo was a descent 1 mission
817 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
819 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
821 2002-12-24 Bradley Bell <btb@icculus.org>
823 * main/render.c: comments
825 2002-10-30 Bradley Bell <btb@icculus.org>
827 * main/inferno.c: add help for -hogdir option
828 * main/inferno.c: added -hogdir option
830 2002-10-28 Bradley Bell <btb@icculus.org>
832 * main/: inferno.c, menu.c: enabled Vertigo displays
835 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
837 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
838 main/netmisc.c, main/network.c: simplify and eliminate redundant
841 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
843 * maths/fixc.c: fix infinite loop in quad_sqrt.
844 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
845 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
847 2002-10-12 Bradley Bell <btb@icculus.org>
849 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
851 2002-10-11 Bradley Bell <btb@icculus.org>
853 * main/hud.c: make hud_message work correctly
854 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
856 * main/network.c: formatting, small fixes
858 2002-10-10 Bradley Bell <btb@icculus.org>
860 * main/netmisc.h: no swap_object for little-endian
861 * main/: netmisc.h, network.c: use macros to simplify network
863 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
865 * main/inferno.c: enable loading screen for mac shareware with
867 * main/netmisc.c: whitespace
868 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
870 * main/hud.c: whitespace
871 * configure.ac: remove shareware build, add macdata build
872 * main/songs.c: whitespace
873 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
874 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
876 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
879 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
881 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
882 comments, formatting, etc.
883 * iff/iff.c: fix bigendian iff loading.
885 2002-10-03 Bradley Bell <btb@icculus.org>
887 * utilities/txb2tex.c: typo
888 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
889 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
891 * arch/sdl/mouse.c: whitespace
893 2002-09-19 Bradley Bell <btb@icculus.org>
895 * main/kconfig.c: fix a oops, add old logs
896 * main/kconfig.c: support for >3 mouse buttons
898 2002-09-18 Bradley Bell <btb@icculus.org>
900 * include/gr.h: fix palette swap define
902 2002-09-14 Bradley Bell <btb@icculus.org>
904 * main/titles.c: load hires briefing screen if lores doesn't exist
905 (i.e. vertigo) and MenuHires=0
907 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
909 * main/: multi.h, network.h: pack some structures for ipx
912 2002-09-14 Bradley Bell <btb@icculus.org>
914 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
915 and load_endlevel_data() to expect newline-terminated strings, fix
916 load_game_data to read null-terminated string for
919 2002-09-07 Bradley Bell <btb@icculus.org>
921 * main/newmenu.c: added error message
922 * main/menu.h: enable -nohires with mac shareware
923 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
924 * 2d/font.c: enable 0/255 palette swap for fonts
925 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
927 * 2d/2dsline.c: fix ogl blooper
929 2002-09-05 Bradley Bell <btb@icculus.org>
931 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
933 * include/strutil.h: need string.h for strcasecmp
934 * include/rle.h: okay, maybe it needs to be this way
935 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
936 * 2d/scalec.c: more stuff from d2src
937 * 2d/rle.c: more stuff from d2src, formatting
938 * 2d/font.c: useless cruft
939 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
940 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
943 2002-09-04 Bradley Bell <btb@icculus.org>
945 * include/grdef.h: fix compiler warnings
946 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
947 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
949 * main/game.c: we want the mac ibitblt for everything but dos and
951 * main/texmerge.c: these routines are in tmerge.c
952 * main/credits.c: enable credits for mac and oem data
953 * main/bm.c: use either exit.ham or exit.pofs
954 * include/ibitblt.h: enable some more code from d2src
955 * include/gr.h: enable mac ubitblt_double
956 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
957 * include/grdef.h: moved some inline asm from linear.h
958 * 2d/ibitblt.c: brought in line with original d2 version
959 * 2d/bitblt.c: reverted to original d2 version of this file, then
960 added d1x enhancements
961 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
962 * 2d/linear.h: moved these back to their original locations
964 * main/mveplay.c: close some memory holes, speed up palette loading
965 * main/movie.c: added fullscreen toggle while playing movies
966 * main/inferno.c: comment out -superhires help text (always on)
967 * include/timer.h: added approx_fsec_to_usec macro
968 * arch/sdl/joy.c: fix compiler warning
970 2002-09-01 Bradley Bell <btb@icculus.org>
972 * main/network.c: oops
973 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
974 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
975 timer_get_fixed_seconds
978 2002-08-31 Bradley Bell <btb@icculus.org>
980 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
982 * main/multi.h: network endian stuff
983 * 2d/font.c, include/gr.h: fast file i/o for font headers
984 * arch/win32/arch_ip.cpp: unused file
985 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
986 bigendian networking fixes
987 * main/menu.c: make net menu more accurate, also make superhires
989 * include/pstypes.h: better to have __pack__ all the time, I think.
990 needed for networking, e.g.
991 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
993 * arch/win32/Makefile.am: unused file
996 2002-08-30 Bradley Bell <btb@icculus.org>
998 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
999 * main/: newmenu.h, titles.c: formatting
1000 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1001 main/multi.h: networking works, finally
1002 * TODO: added TODO file
1003 * arch/linux/arch_ip.cpp: unused fine
1004 * README: network sorta working
1005 * main/: Makefile.am, multi.c, network.c, network.h: more
1007 * main/menu.c: load builtin mission correctly
1008 * main/inferno.c: documentation
1009 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1011 * main/Makefile.mveplay: don't need no more
1013 2002-08-29 Bradley Bell <btb@icculus.org>
1015 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1016 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1017 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1019 * include/ipx_drv.h: more network fixing
1020 * arch/linux/include/ipx_drv.h: more network fixing
1021 * include/ipx.h: formatting
1022 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1023 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1024 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1025 main/inferno.c: fixed networking fuck-up?
1026 * Makefile.am: moved mingw info to README
1027 * README, mingw32.txt: moved mingw info to README
1029 2002-08-27 Bradley Bell <btb@icculus.org>
1031 * utilities/mvlextract.c: allow specifying file to extract
1032 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1034 * utilities/hogextract.c: allow specifying file to extract
1035 * main/mission.c: Have to get mission_num _after_ promoting...
1036 * main/: gameseq.c, titles.c: beginning d1 briefing support
1037 * descent.msn: beginning d1 briefing support
1038 * main/: titles.c, titles.h: d1-style mission briefings
1039 * main/piggy.h: whitespace
1040 * main/movie.c: beginning robot movie support, fall back on lo/hi
1041 res if hi/lo not available
1042 * main/mission.c: added Builtin_mission_num for builtin mission,
1043 D1Hogdir, d1-style mission briefings
1044 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1046 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1047 (for d1 missions that need d1 data)
1048 * 2d/ibitblt.c: whitespace
1050 2002-08-26 Bradley Bell <btb@icculus.org>
1052 * utilities/mvlcreate.c: oops
1053 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1055 * utilities/hogextract.c: added [v]iew option
1056 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1057 * main/titles.c: fix writable string, disable DumbAdjust thing
1058 * main/polyobj.h: whitespace
1059 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1061 * main/movie.c: read movies from AltHogDir, other fixes
1062 * main/: mission.c, mission.h: fix bug w/mission filename
1063 * main/gameseq.c: comments
1064 * main/digi.h: whitespace n stuff
1065 * include/mve_audio.h: added audio flag macros
1066 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1070 2002-08-23 Bradley Bell <btb@icculus.org>
1072 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1074 * Makefile.am: remove d2demo.mn2
1075 * cfile/cfile.c, include/cfile.h: add cfile_size function
1076 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1077 eliminate need for .mn2 files for oem and demo
1079 2002-08-22 Bradley Bell <btb@icculus.org>
1081 * main/bm.c: fix for vertigo
1082 * main/menu.h: make OEM menu pcx available
1083 * 2d/rle.c: merge with original d2 file
1084 * Makefile.am, configure.ac: let mission files get installed by
1087 2002-08-17 Bradley Bell <btb@icculus.org>
1089 * configure.ac: make FAST_FILE_IO the default on little-endian
1091 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1092 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1095 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1097 * main/: game.c, menu.c, mission.c: promote builtin missions.
1099 2002-08-15 Bradley Bell <btb@icculus.org>
1101 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1102 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1103 * utilities/.cvsignore: added cvsignore
1104 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1106 * main/piggy.c: mac data file loading
1107 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1108 transparency and swap 0/255 correctly for mac data files
1110 2002-08-13 Bradley Bell <btb@icculus.org>
1112 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1113 to utilities to avoid conflict with c++ std lib <utility>
1114 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1115 txt2txb.c: moved utility to utilities to avoid conflict with c++
1117 * Makefile.am, configure.ac: add utilities
1119 2002-08-09 Bradley Bell <btb@icculus.org>
1121 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1124 2002-08-08 Bradley Bell <btb@icculus.org>
1126 * main/inferno.c: comments
1127 * main/: newmenu.c, songs.c: mac demo datafile support
1128 * installation.txt: update
1129 * main/gamesave.c: use lowercase for consistency
1130 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1131 models for other than d2demo
1133 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1135 * main/gamemine.c: formatting, better d1 texture conversion
1136 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1137 main/mission.h: recognize .msn mission files.
1139 2002-08-07 Bradley Bell <btb@icculus.org>
1141 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1142 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1143 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1144 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1145 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1146 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1149 2002-08-06 Bradley Bell <btb@icculus.org>
1151 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1152 * main/Makefile.am: formatting
1153 * 2d/font.c: make gr_remap_font just reload the whole thing
1154 * configure.ac: formatting
1155 * Makefile.am: added d2demo.mn2
1156 * d2demo.mn2: mission file for shareware
1157 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1158 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1159 * main/sounds.h: shareware stuff, whitespace
1160 * main/: polyobj.c, polyobj.h: more fast i/o macros
1161 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1163 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1164 endlevel stuff to non-shareware, allow movies/endlevel for
1166 * main/cntrlcen.c: typo
1167 * main/bm.h: use global Piggy_hamfile_version
1168 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1169 macros, use global Piggy_hamfile_version
1170 * main/Makefile.am: terrain and movie stuff always used now
1171 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1173 * main/: gamemine.c, gamesave.c: load DMB levels
1174 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1175 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1177 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1179 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1181 2002-08-04 Bradley Bell <btb@icculus.org>
1183 * main/inferno.c: shareware stuff, formatting
1184 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1185 * arch/sdl/gr.c: don't need to set mode in gr_init
1187 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1189 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1191 * Makefile.am, descent.mn2: added mission file for descent 1
1193 2002-08-02 Bradley Bell <btb@icculus.org>
1195 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1196 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1197 main/piggy.h, misc/error.c: junk
1198 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1199 render.h, scores.c, scores.h, terrain.c: shareware stuff
1200 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1201 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1202 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1203 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1204 main/weapon.c, main/weapon.h: fast i/o macros
1206 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1208 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1209 main/gamemine.h, main/gamesave.c: load d1 levels
1211 2002-07-30 Bradley Bell <btb@icculus.org>
1213 * configure.ac: oops
1214 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1216 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1217 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1218 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1219 main/piggy.c, main/titles.c: support shareware datafiles!
1220 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1221 piggy.c: SHAREWARE fixes
1223 2002-07-29 Bradley Bell <btb@icculus.org>
1225 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1226 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1227 misc/fileutil.c: Portability - OS X support
1229 2002-07-27 Bradley Bell <btb@icculus.org>
1231 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1232 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1233 segment.h: portability
1234 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1235 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1236 main/wall.h: portabilization
1237 * 2d/font.c, include/gr.h: portability
1239 2002-07-26 Bradley Bell <btb@icculus.org>
1241 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1242 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1243 * main/player.c: foo
1244 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1245 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1246 misc/fileutil.h: portable file i/o utils
1247 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1248 writable string anymore... / formatting
1249 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1250 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1251 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1252 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1253 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1254 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1255 portable-izing file loading routines
1257 2002-07-24 Bradley Bell <btb@icculus.org>
1259 * main/mveplay.c: correctly play files with 16bit uncompressed
1260 audio, mem checking, etc
1261 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1264 2002-07-23 Bradley Bell <btb@icculus.org>
1266 * misc/Makefile.am: unused file
1267 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1268 main/sounds.h: remove experimental nmovie stuff
1269 * main/movie.c: add some debugging output
1271 2002-07-22 Bradley Bell <btb@icculus.org>
1273 * main/: console.c, state.c: simplified header
1274 * main/movie.c: enable mveplay audio
1275 * main/old/movie.c: moved to main/
1276 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1277 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1278 main/mvelib.c, main/mveplay.c: initial movie support
1279 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1280 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1281 include/ogl_init.h, include/pstypes.h, main/console.c,
1282 main/state.c, mem/mem.c: OS X stuff
1283 * configure.ac: OS X and movie stuff
1285 2002-07-19 Bradley Bell <btb@icculus.org>
1287 * compilerdefs.txt: OSX defs
1289 2002-07-18 Bradley Bell <btb@icculus.org>
1291 * main/inferno.c: use simpler rcs tags
1292 * autogen.sh: keep Changelog in cvs (and use --accum)
1293 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1294 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1295 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1296 main/songs.c: changed cdrom->rbaudio
1297 * include/rbaudio.h: moved to /include
1299 2002-07-17 Bradley Bell <btb@icculus.org>
1301 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1302 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1303 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1304 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1305 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1306 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1307 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1308 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1309 3d/setup.c: use simpler rcs tags
1314 2002-07-17 Bradley Bell <btb@icculus.org>
1316 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1317 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1318 * debian/rules: don't need readme's
1319 * debian/rules: move d1x license to COPYING, license clarifications
1320 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1321 license to COPYING, license clarifications
1322 * debian/rules: fix debian docs
1323 * debian/rules: fix debian manpages
1324 * debian/d2x-sdl.menu: fix debian menu
1325 * debian/rules: link to undocumented man page for debs
1326 * Makefile.am, configure.ac, debian/control, debian/copyright,
1327 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1328 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1329 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1332 2002-07-16 Bradley Bell <btb@icculus.org>
1334 * debian/: rules, changelog.in: deb stuff
1335 * configure.ac: cleaner nasm detection
1336 * debian/: changelog.in, control, rules: deb stuff
1337 * README, installation.txt: typos, stuff
1338 * configure.ac: better #defines
1339 * configure.ac: whitespace
1340 * configure.ac: better documentation
1341 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1342 SDL_JOYSTICK not needed
1343 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1344 * configure.ac: need higher SDL for joystick
1345 * debian/: control, rules: deb stuff
1346 * arch/sdl/joy.c: old junk
1347 * Makefile.am, configure.ac: automake updates
1348 * main/: inferno.c, text.c: don't use althogdir on non-unix
1349 * configure.ac: more autoconf updates
1350 * misc/strutil.c: better strrev
1351 * main/inferno.c: need limits.h on mingw also
1352 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1355 2002-04-19 Bradley Bell <btb@icculus.org>
1357 * main/network.c: let hoard.ham be a cfile
1358 * main/text.c: better error message when hog not found
1361 2002-03-23 Bradley Bell <btb@icculus.org>
1363 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1364 arch/sdl/Makefile.am: Use SDL joystick automatically
1365 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1367 2002-03-05 Bradley Bell <btb@icculus.org>
1369 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1372 2002-02-23 Bradley Bell <btb@icculus.org>
1374 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1375 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1376 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1377 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1378 main/editor/Makefile.am: moved includes to include
1379 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1380 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1381 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1382 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1384 * main/game.c: disabled cockpit for OGL, formatting
1385 * 2d/ibitblt.c: formatting
1387 2002-02-16 Bradley Bell <btb@icculus.org>
1389 * include/oldsdl.h: check for older macros
1390 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1391 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1392 allow older sdl versions
1394 2002-02-15 Bradley Bell <btb@icculus.org>
1396 * main/: automap.c, automap.h, inferno.c: automap resolution now
1398 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1399 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1400 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1401 win32/include/key_arch.h: never mind - that would be pointless
1402 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1403 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1404 win32/include/key_arch.h: copied files from d1x
1405 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1406 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1407 * main/multipow.c: need conf.h
1408 * arch/win32/Makefile.am: new file
1409 * include/pstypes.h: added u_int16_t (needed in base_ip)
1410 * arch/win32/arch_ip.cpp: copied from d1x
1412 2002-02-14 Bradley Bell <btb@icculus.org>
1414 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1415 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1416 main/netlist.c: Added hotkeys to toggle fullscreen mode
1417 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1418 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1419 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1420 reorder.h: Lotsa networking stuff from d1x
1422 2002-02-13 Bradley Bell <btb@icculus.org>
1424 * include/gr.h, main/game.c: Fullscreen toggle stuff
1425 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1427 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1428 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1431 2002-02-11 Bradley Bell <btb@icculus.org>
1433 * main/bm.c: use portable loader if bigendian
1434 * include/pstypes.h: don't define bool for c++
1435 * include/cfile.h: extern AltHogDir stuff
1436 * include/byteswap.h: use WORDS_BIGENDIAN
1437 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1438 * main/vers_id.h: added D2X_IVER
1439 * misc/args.c: don't use d1x.ini
1440 * Makefile.am: rpm stuff
1441 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1444 2002-02-09 Bradley Bell <btb@icculus.org>
1446 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1448 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1450 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1453 2002-02-06 Bradley Bell <btb@icculus.org>
1455 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1456 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1457 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1458 * debian/: changelog.in, control, copyright, d2x-gl.files,
1459 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1463 2002-02-02 Bradley Bell <btb@icculus.org>
1465 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1466 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1467 Enabled RELEASE option
1469 2002-01-31 Bradley Bell <btb@icculus.org>
1471 * Makefile.am, configure.ac: specify prerequisite versions of
1472 autoconf and automake
1474 2002-01-29 Bradley Bell <btb@icculus.org>
1476 * main/mission.c: RCS header added
1477 * main/inferno.c: update copyright date
1478 * main/mission.c: allow missions to be in AltHogDir
1479 * configure.ac: Display results of configure
1480 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1483 2002-01-28 Bradley Bell <btb@icculus.org>
1485 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1486 Data files now go in DATADIR/games/d2x, user files now go in
1489 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1491 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1492 files now go in ~/.d2x
1494 2002-01-24 Bradley Bell <btb@icculus.org>
1496 * configure.ac: fix nasm not found error message
1498 2002-01-18 Bradley Bell <btb@icculus.org>
1500 * configure.in: getting rid of old configure.in
1501 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1502 main/movie.c: Movie playing kludgey stuff
1503 * misc/args.c: formatting
1504 * main/inferno.c: allow -h for help
1505 * include/error.h: don't die on int3, unless -debug given
1506 * mingw32.txt: more stuff
1508 2001-12-29 Bradley Bell <btb@icculus.org>
1510 * Makefile.am: Got rid of thinking.txt
1511 * main/inferno.c: document -nomovies option
1513 2001-12-28 Bradley Bell <btb@icculus.org>
1515 * main/titles.c: formatting, put some code into place for rendering
1516 of robots during briefings
1518 2001-12-27 Bradley Bell <btb@icculus.org>
1522 2001-12-23 Craig Hadady <chadady@iglou.com>
1524 * 2d/rle.c: fixed bug in dummy array.
1526 2001-12-03 Bradley Bell <btb@icculus.org>
1528 * arch/sdl/init.c: fix formatting
1529 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1530 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1531 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1532 and sdl joystick stuff
1534 2001-11-30 Bradley Bell <btb@icculus.org>
1536 * thinking.txt: not needed
1538 2001-11-27 Bradley Bell <btb@icculus.org>
1540 * cygconf, mingw32.txt: use sdl from source on cygwin
1541 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1542 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1543 SDL_CFLAGS to CFLAGS
1545 2001-11-27 Bradley Bell <btb@icculus.org>
1549 2001-11-14 Bradley Bell <btb@icculus.org>
1551 * texmap/scanline.c: use optimization flags as texmap default
1552 * NEWS: mouse wheel, etc
1553 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1554 wheel to emulate 3rd axis
1555 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1556 * include/error.h: kludge to ungrab mouse when we hit an int3
1557 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1558 __ENV_MSDOS__ to __MSDOS__
1559 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1561 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1563 * arch/sdl/digi.c: implemented digi_set_volume
1564 * include/grdef.h, main/config.c, misc/d_io.c: change
1565 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1566 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1567 main/piggy.c: use MAKE_SIG
1568 * installation.txt: update
1569 * configure.ac: new file
1570 * arch/sdl/joydefs.c: #include pstypes.h
1571 * arch/sdl/init.c: SDL joystick stuff
1572 * acconfig.h: adjust MINGW defines
1573 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1574 controls menu now works
1576 2001-11-13 Bradley Bell <btb@icculus.org>
1578 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1580 * Makefile.am: New file
1581 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1583 * compilerdefs.txt: New file
1584 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1586 2001-11-12 Bradley Bell <btb@icculus.org>
1588 * main/playsave.c: load player files regardless of byte order of
1591 2001-11-11 Bradley Bell <btb@icculus.org>
1593 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1595 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1596 * NEWS: GL savegame thumbnails
1597 * acconfig.h, configure.in: make option for NMOVIES, default to off
1599 2001-11-09 Bradley Bell <btb@icculus.org>
1601 * main/state.c: Enabled savegame thumbnails under OpenGL
1602 * unused/pa_null/pa_enabl.h: remove duplicate header
1603 * misc/args.c: use d2x.ini for option file
1604 * mem/mem.c: Move mem_realloc inside the ifdef
1605 * main/menu.c: fix 640x400 menu text
1606 * main/inferno.c: added documentation
1607 * main/endlevel.c: fix warnings
1608 * arch/ogl/gr.c: Get rid of gl spew
1609 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1610 * acconfig.h: Define __SDL__ for mingw
1612 2001-11-08 Bradley Bell <btb@icculus.org>
1614 * 2d/font.c: free OGL font data when rereading
1615 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1616 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1617 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1618 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1619 main/weapon.h: Enabled shareware build, endlevel flythrough
1621 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1622 of use for shareware build
1623 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1625 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1627 2001-11-05 Bradley Bell <btb@icculus.org>
1629 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1631 * include/3d.h: Add comment
1633 2001-11-04 Bradley Bell <btb@icculus.org>
1635 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1637 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1639 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1640 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1641 main/hudmsg.h: Enable d1x-style hud_message
1642 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1643 * 2d/font.c: re-init ogl fonts after remapping colors.
1645 2001-11-02 Bradley Bell <btb@icculus.org>
1647 * misc/Makefile.am: remove byteswap.h (duplicate header)
1648 * 2d/font.c: fixed gr_remap_font, minor stuff
1649 * configure.in: take out -O2 if doing debug build
1650 * main/bm.c: formatting
1651 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1652 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1653 macros, get rid of functions
1655 2001-11-01 Bradley Bell <btb@icculus.org>
1657 * misc/byteswap.h: removed duplicate header
1659 2001-10-31 Bradley Bell <btb@icculus.org>
1661 * NEWS, main/automap.c: automap works in opengl
1662 * NEWS, configure.in: Added news
1663 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1664 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1665 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1666 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1667 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1668 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1669 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1670 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1671 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1673 2001-10-27 Bradley Bell <btb@icculus.org>
1675 * main/inferno.c: added some documentation
1677 2001-10-25 Bradley Bell <btb@icculus.org>
1679 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1681 * Makefile.am, configure.in, arch/Makefile.am,
1682 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1683 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1684 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1685 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1686 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1687 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1688 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1689 it's ugly, but It'll be easier to sync with d1x.
1690 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1691 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1692 main/editor/Makefile.am: attempt at support for editor, makefile
1694 * misc/d_delay.c: formatting fix
1695 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1696 tmappent.S, tmapppro.S: adding support for runtime selection of
1698 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1699 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1700 including multi.h and network.h, fix backslashes, fix compiler
1702 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1703 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1704 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1705 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1706 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1707 including multi.h and network.h, fix backslashes
1708 * include/pstypes.h: added typedef for u_int64_t on mingw
1709 * include/3d.h: added prototype for g3_uninit_polygon_model
1710 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1712 2001-10-24 Bradley Bell <btb@icculus.org>
1714 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1715 arch subdirs, as in d1x.
1716 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1717 earlier style until i understand automake 1.5 better. remove input
1719 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1720 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1721 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1722 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1723 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1724 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1725 Moved input stuff to arch subdirs, as in d1x.
1726 * NEWS, configure.in: blah blah
1728 2001-10-23 Bradley Bell <btb@icculus.org>
1730 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1731 * texmap/tmapppro.S: no need for #include <conf.h> here
1732 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1734 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1735 file. RCS header added
1736 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1737 #ifdef'ing out the whole file. RCS header added
1738 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1739 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1740 fixes. Now works with automake 1.5 and autoconf 2.52.
1741 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1742 mingw (-grabmouse now works on win32).
1743 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1744 These don't belong in cvs
1748 2001-10-20 Bradley Bell <btb@icculus.org>
1750 * 2d/font.c: Don't free unused variables...
1751 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1753 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1754 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1755 main/Makefile.am: make dist more sensible
1756 * Makefile.am: Kludge for linking on mingw
1758 2001-10-19 Bradley Bell <btb@icculus.org>
1760 * Makefile.am, configure.in, arch/win32/Makefile.am,
1761 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1762 * include/ipx_drv.h: Check for __MINGW32__
1763 * include/i86.h: Imported from d1x
1764 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1765 * arch/dos/modex.asm: Fixed %include
1766 * main/console.c: RCS headers added
1767 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1769 * Makefile.am, main/Makefile.am: Moved final link to top-level
1770 directory instead of main/
1771 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1772 __ENV_LINUX__ to __linux__
1773 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1774 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1775 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1776 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1777 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1778 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1779 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1780 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1781 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1782 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1784 * configure.in: add --enable-xploader, support arch/linux subdir,
1786 * main/inferno.c: conditionalize conf.h
1788 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1790 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1791 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1792 misc/fileutil.h: Partial application of linux/alpha patch.
1794 2001-10-19 Bradley Bell <btb@icculus.org>
1796 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1797 networking in line with d1x, moved some arch/linux_* stuff to
1799 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1800 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1801 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1802 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1804 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1805 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1806 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1807 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1808 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1809 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1810 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1811 linux/include/ukali.h: Brought linux networking in line with d1x,
1812 moved some arch/linux_* stuff to arch/linux/*
1813 * include/ipx_drv.h: Imported from d1x
1814 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1815 * main/ipx_drv.c: Imported from d1x
1816 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1817 main/network.h, main/Makefile.am: Trying to get network working on
1819 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1820 main/Makefile.am: build fixes
1821 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1822 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1823 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1824 starting to get net working.
1825 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1826 conditionalized min,max macros
1828 2001-10-18 Bradley Bell <btb@icculus.org>
1830 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1831 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1832 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1833 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1835 * 2d/2dsline.c: RCS headers added/changed
1836 * configure.in: fix NASMFLAGS bug
1837 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1840 2001-10-17 Bradley Bell <btb@icculus.org>
1842 * NEWS: Fixed the invulnerable robots bug!
1843 * main/collide.c: Fixed the invulnerable robots bug!
1845 2001-10-14 Bradley Bell <btb@icculus.org>
1847 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1850 2001-10-13 Bradley Bell <btb@icculus.org>
1852 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1853 arch/Makefile.am, arch/dos/Makefile.am,
1854 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1855 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1856 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1857 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1858 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1859 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1860 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1861 arch/win32/include/Makefile.am, iff/Makefile.am,
1862 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1863 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1864 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1865 unused/bios/Makefile.am, unused/lib/Makefile.am,
1866 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1867 unused/ui/Makefile.am, unused/vga/Makefile.am,
1868 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1869 automake stuff from "inert" subdirs. And there was much rejoicing.
1870 * Makefile.am, NEWS, configure.in: Stuff
1871 * ChangeLog: removing auto-generated file
1872 * cygconf: Added instructions for mingw32 build
1873 * Makefile.am: renamed INSTALL to installation.txt
1874 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1875 * mingw32.txt: Added instructions for mingw32 build
1876 * configure.in: Enable assembly under mingw32
1878 2001-10-12 Bradley Bell <btb@icculus.org>
1880 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1881 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1882 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1883 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1884 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1885 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1886 to __DJGPP__, since it's built-in.
1888 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1890 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1891 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1895 2001-10-12 Bradley Bell <btb@icculus.org>
1897 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1898 * Makefile.am: make sure cygconf gets archived
1899 * configure.in: Increment version number in preparation for release
1900 * configure.in: Fix detection of opengl
1901 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1902 cygconf, arch/Makefile.am, arch/include/joy.h,
1903 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1904 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1905 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1906 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1907 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1908 Vastly improved compilability.
1910 2001-10-11 Bradley Bell <btb@icculus.org>
1912 * Makefile.am: Added macros/sdl.m4
1913 * autogen.sh: Added macros/sdl.m4
1915 2001-10-09 Bradley Bell <btb@icculus.org>
1917 * main/vers_id.h: Added DESCENT_VERSION constant
1918 * main/inferno.c: Added command-line help.
1919 * include/ogl_init.h: opengl improvments (following d1x changes)
1921 2001-10-07 Bradley Bell <btb@icculus.org>
1923 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1924 arch/ogl/Makefile.am: Remove duplicate headers.
1926 2001-08-02 Thimo Neubauer <thimo@debian.org>
1928 * mem/mem.c: totally crippled the memory manager because it does
1929 not make sense for non-DOS-systems and it would have been too
1930 complicated to get it 64bit clean
1932 2001-06-19 Bradley Bell <btb@icculus.org>
1934 * cvshowto.txt: updated anonymous password
1936 2001-02-08 Bradley Bell <btb@icculus.org>
1938 * COPYING, license.txt: Added d1x license
1940 2001-02-01 Bradley Bell <btb@icculus.org>
1942 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1944 2001-01-31 Bradley Bell <btb@icculus.org>
1946 * configure.in, arch/include/mouse.h, include/pstypes.h,
1947 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1948 * main/polyobj.c: fix typo
1949 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1950 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1951 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1952 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1953 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1954 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1955 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1956 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1957 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1958 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1959 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1960 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1961 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1962 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1963 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1964 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1965 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1966 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1967 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1968 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1969 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1970 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1971 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1972 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1973 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1974 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1976 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1977 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1978 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1979 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1981 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1983 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1984 cross-compiling, and cygwin fixes
1986 2001-01-30 Bradley Bell <btb@icculus.org>
1988 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1989 include/pstypes.h, include/strutil.h, main/Makefile.am,
1990 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1991 needs --without-assembler and --without-network to compile
1993 2001-01-29 Bradley Bell <btb@icculus.org>
1995 * configure.in, main/Makefile.am: Fixes to build system
1996 * main/kconfig.c: fix for non-linux joysticks
1997 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1998 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1999 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2000 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2001 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2002 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2003 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2005 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2006 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2007 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2008 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2009 sdl_timer.c: Fixed build system, minor fixes
2010 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2011 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2013 2001-01-28 Bradley Bell <btb@icculus.org>
2015 * conf.h.in, configure.in, arch/Makefile.am,
2016 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2017 arch/include/key.h, main/Makefile.am: More header unification...
2018 * main/newdemo.c: Added <ctype.h>
2019 * arch/include/: event.h, joy.h: unified input headers.
2020 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2021 OpenGL now uses SDL-GL instead of gii
2022 * arch/include/: key.h, mouse.h: Unified arch headers
2024 2001-01-25 Bradley Bell <btb@icculus.org>
2026 * autogen.sh: use "set -e" so execution stops if something goes
2029 2001-01-24 Bradley Bell <btb@icculus.org>
2032 * Makefile.am: Add ChangeLog to dist
2033 * ChangeLog: Putting this here so automake doesn't complain
2037 2001-01-24 Bradley Bell <btb@icculus.org>
2039 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2040 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2041 for building ChangeLog from RCS entries
2042 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2043 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2044 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2045 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2046 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2047 arch/Makefile.am, arch/dos/Makefile.am,
2048 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2049 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2050 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2051 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2052 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2053 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2054 unused/Makefile.am, unused/bios/Makefile.am,
2055 unused/lib/Makefile.am, unused/novga/Makefile.am,
2056 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2057 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2058 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2059 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2060 make dist, VPATH builds, ...
2061 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2062 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2063 arch/dos/Makefile.in, arch/linux/Makefile.in,
2064 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2065 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2066 misc/Makefile.in, texmap/Makefile.in: cruft removal
2067 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2069 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2070 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2071 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2072 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2074 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2075 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2076 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2077 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2078 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2079 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2080 main/songs.c, misc/args.c: changed args_find to FindArg
2082 2001-01-22 Bradley Bell <btb@icculus.org>
2084 * configure, main/Makefile.am, main/Makefile.in: configuration
2086 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2087 fix compiler warnings w/opengl
2088 * include/console.h: ggi support
2089 * arch/linux_init.c: svgalib support
2090 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2091 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2092 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2093 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2094 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2095 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2096 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2097 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2098 warnings and enable NDEBUG
2099 * arch/svgalib_init.c: svgalib support
2101 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2103 * main/kconfig.c: joystick support
2105 2001-01-21 Bradley Bell <btb@icculus.org>
2107 * cvshowto.txt: new file, taken from d1x webpage
2108 * AUTHORS, README: Taking over as maintainer of d2x
2109 * ChangeLog: Grab mouse with SDL/X11
2110 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2112 2001-01-20 Bradley Bell <btb@icculus.org>
2114 * configure, configure.in: Turned -Werror back off by default
2115 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2116 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2117 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2118 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2119 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2120 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2121 main/laser.c, main/multi.c, main/network.c, main/network.h,
2122 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2123 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2124 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2125 warnings, for non-OpenGL on linux, anyway...
2127 2001-01-19 Bradley Bell <btb@icculus.org>
2129 * copying: remove duplicate file
2130 * Import of d2x-0.0.9-pre1
2131 * Import of d2x-0.0.8