1 2003-11-26 Bradley Bell <btb@icculus.org>
3 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
6 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
9 * include/pstypes.h: OS X fixes
11 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
12 main/newmenu.h: linux fixes
14 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
15 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
16 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
17 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
18 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
21 * arch/sdl/gr.c: fix sdl gr_update
23 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
24 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
25 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
26 cfile/cfile.c, console/CON_console.c, include/d_io.h,
27 include/error.h, include/pstypes.h, include/strutil.h,
28 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
29 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
30 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
31 main/playsave.c, main/songs.c, main/state.c, main/text.c,
32 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
35 2003-11-25 Bradley Bell <btb@icculus.org>
37 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
38 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
39 libmve/VisualC/mveplayer.dsp: updated project files
41 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
44 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
45 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
46 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
47 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
50 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
51 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
54 2003-11-24 Bradley Bell <btb@icculus.org>
56 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
57 libmve/mveplay.c: stuff to play mve's in WinCE
59 * arch/win32/findfile.c: unused functions...
63 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
64 enabled mouse control of menus
66 * main/mission.h: oops, didn't mean to change this.
68 2003-11-21 Bradley Bell <btb@icculus.org>
70 * VisualCE/d2x/d2x.vcp: updated project file
72 2003-11-20 Bradley Bell <btb@icculus.org>
74 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
75 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
76 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
79 2003-11-17 Bradley Bell <btb@icculus.org>
81 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
82 main/menu.c: added option to disable kalinix under unix
84 * main/game.c, main/newmenu.c: always set menu mode for GL popups
86 2003-11-14 Bradley Bell <btb@icculus.org>
88 * main/automap.c: fix automap background image
90 * main/automap.c, main/automap.h: delete cruft
92 * main/automap.c: fix level number position
94 * main/automap.c: simplify g3_draw_line hack
96 * main/menu.c: stop pointless vid mode changes
98 2003-11-07 Bradley Bell <btb@icculus.org>
100 * NEWS, installation.txt: s'more documentation
102 2003-11-07 Steffen Pohle <stpohle@gmx.net>
104 * configure.ac: fix .exe extension problems
106 2003-11-07 Bradley Bell <btb@icculus.org>
108 * arch/ogl/ogl.c: disable texture format verification for OS X -
111 2003-11-06 Bradley Bell <btb@icculus.org>
113 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
114 use more traditional Alt+Enter for toggling fullscreen
116 * 2d/ibitblt.c, main/mission.h: comments/formatting
118 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
120 2003-11-06 Bradley Bell <btb@icculus.org>
122 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
123 resolution change, use kludge to avoid repetitive res changes
125 2003-11-04 Bradley Bell <btb@icculus.org>
127 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
128 structures and i/o routines back to piggy.c
130 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
132 * installation.txt: tell to install d1 .pig for better textures
134 2003-11-04 Bradley Bell <btb@icculus.org>
136 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
137 oem d1 v1.0 and registered d2 v1.0, comments
139 2003-11-03 Bradley Bell <btb@icculus.org>
141 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
142 all d1 shareware - even though files are different!
144 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
147 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
150 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
153 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
155 * main/movie.c: when no movies are found, divide by six the
156 number of warning lines sent to stdout
158 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
160 * include/byteswap.h: fix stupid copy/paste error
162 2003-10-24 Bradley Bell <btb@icculus.org>
164 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
165 gr_linear_rep_movsd_2x instead of almost identical
166 gr_linear_movsd_double. Better since we have assembly versions.
168 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
170 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
173 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
175 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
176 error with --disable-network, move reset_network_objects()
177 from gameseq.c to multi.c
179 2003-10-14 Bradley Bell <btb@icculus.org>
181 * AUTHORS, NEWS: stuff
183 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
185 2003-10-12 Bradley Bell <btb@icculus.org>
187 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
188 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
191 2003-10-12 Aaron Plattner <plattner@caltech.edu>
193 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
194 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
195 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
196 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
197 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
198 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
199 arch/win32/ipx_win.c, arch/win32/winnet.c,
200 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
201 main/multi.h, main/network.c: add IPv4 multicasting support
203 2003-10-11 Bradley Bell <btb@icculus.org>
205 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
207 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
208 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
209 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
210 main/weapon.h: lots of shareware and oem fixes
212 2003-10-10 Bradley Bell <btb@icculus.org>
214 * arch/win32/winnet.c: fixed stupid win32 network bug
216 2003-10-10 Bradley Bell <btb@icculus.org>
218 * main/piggy.c: increased D1_MAX_TMAP_NUM
220 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
222 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
223 which are animated in d2, refactorizes d1 texture reading
225 2003-10-10 Bradley Bell <btb@icculus.org>
227 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
228 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
229 main/collide.h, main/compbit.h, main/config.h, main/console.c,
230 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
231 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
232 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
233 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
234 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
235 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
236 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
237 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
238 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
239 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
240 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
241 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
242 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
243 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
244 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
245 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
246 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
247 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
248 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
249 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
250 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
251 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
252 main/wall.h: comments/formatting
254 2003-10-09 Bradley Bell <btb@icculus.org>
256 * main/text.c: fix text when using old datafiles
258 * main/laser.h: comments/whitespace
260 * main/laser.c, main/weapon.c: fixed smart missiles and smart
261 mines w/shareware data
263 * include/DT_drawtext.h: deleted unused file
265 2003-10-08 Bradley Bell <btb@icculus.org>
267 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
269 * arch/win32/ipx_udp.c: use closesocket() instead of close()
271 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
272 main/menu.c: Disabled 'd2x keys' weapon selection
274 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
276 * main/object.h, main/multi.h: get rid of most warnings issued by
277 cpp-precomp of gcc from Mac OS X dev tools
279 2003-10-05 Bradley Bell <btb@icculus.org>
281 * NEWS, configure.ac: increment version number
283 * cfile/cfile.c: better handling of CRLF text files (when that is
286 * utilities/hogcreate.c, utilities/hogextract.c,
287 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
288 reading/writing files
290 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
291 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
294 2003-10-04 Bradley Bell <btb@icculus.org>
296 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
298 * main/netmisc.c: change byte to sbyte, comments/whitespace
300 2003-10-03 Bradley Bell <btb@icculus.org>
302 * cfile/cfile.c, main/config.c: fix win32 eof bug.
304 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
307 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
308 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
309 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
310 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
311 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
312 main/object.c, main/object.h, main/paging.c, main/player.h,
313 main/robot.h, main/segment.h, main/state.c, main/switch.c,
314 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
315 main/weapon.c, main/weapon.h: change byte to sbyte,
318 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
319 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
320 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
321 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
323 * configure.ac: better checking for timeval
325 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
327 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
328 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
329 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
330 arch/win32/winnet.c, configure.ac, include/byteswap.h,
331 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
332 main/multibot.c, main/network.c: Make network architecture
333 choosable from game menu, add support for UDP/IP on Mac OS X and
336 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
338 * include/byteswap.h: added macros for coping with alignment
341 2003-10-02 Bradley Bell <btb@icculus.org>
343 * main/multi.h: added padding to little-endian version of
346 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
348 * main/netmisc.c: delete duplicate function
350 2003-10-01 Bradley Bell <btb@icculus.org>
352 * main/bm.c: make sure d1_texture_indices gets freed between
355 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
357 * main/piggy.h: fix size of d1 shareware descent.pig
359 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
361 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
362 main/gameseq.c, main/piggy.c: fix loading of d1 texture
363 replacements for non-animated textures
365 2003-08-02 Matthew Mueller <donut@dakotacom.net>
367 * main/controls.c: use fixed 20fps wiggle
369 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
371 * Makefile.am, debian/changelog.in, debian/control,
372 debian/d2x-common.dirs, debian/d2x-common.install,
373 debian/d2x-common.manpages, debian/d2x-gl.files,
374 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
375 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
376 utilities/Makefile.am, utilities/hogcreate.1,
377 utilities/hogextract.1, utilities/mvlcreate.1,
378 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
379 add man pages, distribute utility programs in new d2x-common deb
381 * rpm/d2x.spec.in: updated rpm spec file
383 2003-08-02 Bradley Bell <btb@icculus.org>
385 * cfile/cfile.c: update raw_position in cfputc and cfputs
387 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
389 * main/piggy.c: make error message more friendly
391 * main/piggy.c: simplify copying of bitmap flags
393 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
396 * cfile/cfile.c: revert to always using custom fgets
398 * main/endlevel.c, main/mission.c: handle missing exit sequence
399 components gracefully
401 * main/playsave.c: comments
403 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
405 * cfile/cfile.c: update raw_position in cfwrite
407 * main/network.c: comments/formatting
409 2003-06-22 Bradley Bell <btb@icculus.org>
411 * cfile/cfile.c: use standard fgets for non-archive files
413 * main/movie.c: use con_printf for missing movie warning
415 2003-06-18 Bradley Bell <btb@icculus.org>
417 * main/movie.c: fixed cfile conversion of movielib code
419 * main/console.c, main/hud.c: strip out colors, etc when printing
422 * include/u_mem.h: fix NDEBUG calloc macro
424 2003-06-15 Bradley Bell <btb@icculus.org>
426 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
429 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
430 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
431 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
432 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
433 main/scores.c, main/state.c, main/text.c, misc/args.c,
434 misc/strio.c: convert file i/o to cfile
436 2003-06-14 Bradley Bell <btb@icculus.org>
438 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
439 writing and other modes besides "rb" (mostly taken from
442 2003-06-09 Bradley Bell <btb@icculus.org>
444 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
447 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
448 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
451 2003-06-07 Taylor Richards <taylor@icculus.org>
453 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
455 2003-06-07 Bradley Bell <btb@icculus.org>
457 * main/console.c: fix non-console build
459 * main/gamesave.c: comments
461 * main/bm.c: remove redundant break
463 2003-06-06 Bradley Bell <btb@icculus.org>
465 * main/gauges.c, main/kconfig.c: comments/formatting
467 * console/.cvsignore: added .cvsignore
469 * main/console.c: can't write to console after it's closed
471 2003-06-05 Bradley Bell <btb@icculus.org>
473 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
474 console/internal.c, console/internal.h, include/CON_console.h,
475 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
476 finish console conversion away from SDL
478 2003-06-04 Bradley Bell <btb@icculus.org>
480 * console/CON_console.c, include/CON.console.h, include/console.h,
481 main/console.c, main/game.c: console conversion to native gr,
484 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
485 put prototype for gr_bm_bitblt in gr.h
487 2003-06-03 Bradley Bell <btb@icculus.org>
489 * console/CON_console.c, console/DT_drawtext.c,
490 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
491 main/console.c: use native fonts for console
493 * main/playsave.c: use shorts for short data
495 2003-06-02 Bradley Bell <btb@icculus.org>
497 * configure.ac, main/console.c: set console background, fix
500 2003-06-01 Bradley Bell <btb@icculus.org>
502 * Makefile.am, arch/sdl/event.c, configure.ac,
503 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
504 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
505 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
506 main/gamerend.c: added console code (from SDL_console)
508 2003-05-30 Bradley Bell <btb@icculus.org>
510 * README: minor update
512 2003-05-28 Bradley Bell <btb@icculus.org>
514 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
519 2003-06-06 Bradley Bell <btb@icculus.org>
521 * main/kconfig.c: fix crash in control menus
523 * main/gauges.c: force cockpit redraw in opengl
525 * main/gamerend.c: move ogl swap, so cockpit and console get
528 2003-06-01 Bradley Bell <btb@icculus.org>
530 * configure.ac, libmve/mveplay.c: define struct timeval if needed
534 2003-05-12 Bradley Bell <btb@icculus.org>
536 * configure.ac: increment version number
538 * main/bm.c: use con_printf for exit model warnings
540 * configure.ac: must check for timespec after setting -mno-cygwin
542 * main/inferno.c: added -nohogdir and -userdir options
544 * NEWS, main/titles.c: use briefings with no extension
548 2003-04-30 Bradley Bell <btb@icculus.org>
550 * configure.ac: have to include time.h when checking for nanosleep
552 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
555 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
556 increment version number
558 * main/Makefile.am: make dist fix
562 2003-04-29 Bradley Bell <btb@icculus.org>
564 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
567 2003-04-24 Bradley Bell <btb@icculus.org>
569 * configure.ac: increment version number
571 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
574 2003-04-24 Ingo van Lil <inguin@gmx.de>
576 * main/render.c: fix misspellings of NDEBUG
580 2003-04-14 Bradley Bell <btb@icculus.org>
582 * cfile/cfile.c: prefer files from d2 hog over d1 hog
584 2003-04-11 Bradley Bell <btb@icculus.org>
586 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
591 2003-04-11 Bradley Bell <btb@icculus.org>
593 * libmve/mveplay.c: use _sleep instead of sleep on win32
595 * Makefile.am, README, README.utils, arch/sdl/digi.c,
596 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
597 include/cfile.h, include/error.h, libmve/Makefile.am,
598 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
599 main/endlevel.h, main/playsave.c, misc/fileutil.c:
600 utilities/Makefile.am: comments/formatting/dist problems
602 * configure.ac: use different defines for os x
604 2003-04-07 Bradley Bell <btb@icculus.org>
606 * include/error.h, misc/error.c: put some old stuff back in,
607 eliminate duplicate error messages
609 * main/text.c: don't die on text not found
612 * main/inferno.c: print some useful info if hog not found, allow
613 -help to work if no text available
615 2003-04-07 Steffen Pohle <stpohle@gmx.net>
617 * arch/linux/Makefile.am: revert to previous version, so linux
620 2003-04-03 Bradley Bell <btb@icculus.org>
622 * main/endlevel.c: fixed exit model scheme yet again
624 2003-04-02 Bradley Bell <btb@icculus.org>
626 * misc/error.c: call Int3 on Assert
628 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
631 * main/wall.c: don't die when trying to toggle nonexistent
632 segment... vertigo level 10 is buggy!
634 * main/gamemine.c: comments/formatting
636 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
638 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
639 main/inferno.c: Allow use of 22K sound samples
641 2003-03-29 Bradley Bell <btb@icculus.org>
643 * arch/ogl/gr.c: default to bitmapped reticle
645 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
646 main/polyobj.c: rewrote endlevel stuff to reread exit model info
649 * arch/sdl/joy.c: fixed text seen for hats in control config
652 2003-03-28 Bradley Bell <btb@icculus.org>
654 * main/bm.c: heh, model nums in vertigo are hardcoded,
655 N_D2_POLYGON_MODELS can't change
657 * configure.ac, include/d1x.xpm, include/descent.xpm,
658 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
661 2003-03-27 Bradley Bell <btb@icculus.org>
663 * main/text.h: fixed text references for hat directions
665 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
667 2003-03-26 Bradley Bell <btb@icculus.org>
669 * main/playsave.c: make d2x keys backward compatible
671 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
673 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
676 2003-03-26 Bradley Bell <btb@icculus.org>
678 * main/piggy.c: fix crash when d1 data not present
680 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
681 read/write from plr file
683 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
684 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
685 added escort.h header
687 2003-03-25 Bradley Bell <btb@icculus.org>
689 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
690 D1_PIGFILE ("descent.pig") macro
692 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
693 models from d1 pig file
695 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
696 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
697 really) from d1 pig file
699 2003-03-23 Bradley Bell <btb@icculus.org>
701 * main/bm.c: stop extra robots from overwriting exit models
703 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
704 texture list doesn't get full
706 * main/bm.c: fix mem leak when reading extra robots
708 2003-03-21 Bradley Bell <btb@icculus.org>
710 * main/menu.c: Added option to set movie resolution (mostly works)
712 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
714 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
715 replacement functions to piggy.c
717 * main/gameseq.c: attempt to support mac d1 descent.pig
719 * main/bm.c: fix mem leak
721 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
722 files, both d1 and d2 oem briefing where showed
724 * main/inferno.c, main/movie.c: Change the default movie
725 resolution to "high", implement the option -lowresmovies
727 2003-03-20 Bradley Bell <btb@icculus.org>
729 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
731 * main/piggy.c: comments
733 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
735 * main/gameseq.c: delete duplicate function
737 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
739 2003-03-19 Bradley Bell <btb@icculus.org>
741 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
742 (cddb discid) support
744 * arch/sdl/digi.c, main/kludge.c: implemented
745 digi_link_sound_to_object3 for looping sounds, other looping stuff
747 * arch/sdl/gr.c: removing dependencies on stuff in main/
749 * arch/linux/Makefile.am, arch/linux/init.c,
750 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
751 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
752 other header cleanups
754 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
756 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
758 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
759 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
760 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
761 load d1 textures for d1 levels
763 2003-03-19 Bradley Bell <btb@icculus.org>
765 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
766 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
767 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
768 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
771 * README: added some OS X info
773 2003-03-17 Bradley Bell <btb@icculus.org>
775 * main/newdemo.c: simplify DEMO_FILENAME macro
777 * main/console.c, main/game.c: enable experimental console support
779 * main/gamerend.c: fixed location of fps meter in multi
781 2003-03-16 Bradley Bell <btb@icculus.org>
783 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
784 also look in shared data dir for demos
786 * main/newdemo.c, main/newdemo.h: comments/formatting
788 2003-03-15 Christopher Thielen <chris@luethy.net>
790 * main/kludge.c: set CDROM_dir back to "." - tricks game into
791 thinking d2 cd is always present
793 2003-03-15 Bradley Bell <btb@icculus.org>
795 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
798 * arch/sdl/rbaudio.c: formatting, enabled volume control under
801 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
802 gr_init. don't really know why this works, though
804 2003-03-14 Bradley Bell <btb@icculus.org>
806 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
808 * unused/bios/rbaudio.h: removed duplicate file
810 2003-03-14 Christopher Thielen <chris@luethy.net>
812 * arch/sdl/rbaudio.c: stop cd audio when exiting
814 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
816 * main/gamecntl.c: add comments to the "only matt knows" cheats
818 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
820 * main/gamemine.c: formatting, better texture conversion for d1
823 2003-03-14 Bradley Bell <btb@icculus.org>
825 * main/piggy.c: must swap all mac version pigfiles
827 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
828 main/multi.c: formatting, minor cleanups
830 * 2d/rle.c: need to swap line_size on bigendian machines
832 * main/mission.c, main/mission.h: detect mac full version hogfile
834 2003-03-13 Bradley Bell <btb@icculus.org>
836 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
837 added joy/mouse sensitivity slider, increased range to 16, and
840 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
843 * arch/linux/Makefile.am: removed extra backslash
845 * TODO, installation.txt: updated some documentation
847 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
848 menu, with maxfps option
850 2003-03-12 Bradley Bell <btb@icculus.org>
852 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
854 * arch/linux/alsadigi.c, arch/linux/findfile.c,
855 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
856 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
857 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
858 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
859 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
860 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
861 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
862 arch/linux/include/music.h, arch/linux/include/serial.h,
863 arch/linux/include/ukali.h: formatting
865 2003-03-11 Chris Arena <ccarena@cox.net>
867 * main/menu.c: fixed brightness slider
869 2003-03-01 Bradley Bell <btb@icculus.org>
871 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
872 robots and animated bitmaps work, but colors are messed up
874 2003-02-28 Bradley Bell <btb@icculus.org>
876 * main/player.h: whitespace
878 * main/automap.c, main/cntrlcen.c, main/collide.c,
879 main/gamerend.c: use Builtin_mission_num instead of 0 (if
880 descent.hog is present, d1 becomes mission 0)
882 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
883 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
884 arch/win32/winnet.c: MinGW compiles with network enabled again,
885 but still doesn't work
889 2003-02-28 Bradley Bell <btb@icculus.org>
891 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
892 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
895 2003-02-27 Bradley Bell <btb@icculus.org>
897 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
898 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
899 main/network.c, main/network.h: noted that hoard.ham is only needed
900 for multiplayer HOARD games, and should not be equated with
901 "vertigo". put HoardEquipped() back in network.c.
903 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
904 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
905 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
906 use timer_delay instead of d_delay
908 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
910 * main/render.c: added replacement qsort for solaris
912 2003-02-26 Bradley Bell <btb@icculus.org>
914 * main/gamemine.c: texture conversion for d1 shareware
916 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
918 * main/gamemine.c: better texture conversion for d1 levels
920 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
922 * main/kconfig.c: fix joystick support under MinGW
924 2003-02-26 Bradley Bell <btb@icculus.org>
926 * main/playsave.c: fix swapping glitch
928 * configure.ac, readme.txt: clean stuff up, getting ready for
931 * main/titles.c: begin support for rendering spinning robots in
934 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
937 * main/gamemine.c: load d1 shareware levels!
939 2003-02-25 Bradley Bell <btb@icculus.org>
943 * autogen.sh: add warning about old auto* versions, use
946 2003-02-24 Bradley Bell <btb@icculus.org>
948 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
949 briefings mostly working
950 * main/movie.c, main/titles.c: fixed some more briefing glitches
952 2003-02-23 Bradley Bell <btb@icculus.org>
954 * main/movie.c: fixed crash when using shareware data files
956 * arch/sdl/digi.c: fix crash on non-existent sounds
957 (i.e. shareware data)
959 2003-02-22 Bradley Bell <btb@icculus.org>
961 * main/titles.c: fixed fullscreen toggle in briefings
963 2003-02-21 Bradley Bell <btb@icculus.org>
965 * configure.ac: check for mingw when enabling nasm
966 * main/playsave.c: enable loading player files of either byte
969 2003-02-20 Bradley Bell <btb@icculus.org>
971 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
972 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
973 #343, not "rest of solution to bug #344"
974 * arch/sdl/timer.c, include/timer.h: revert to more accurate
976 * main/kludge.c: partial solution to bug #344
977 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
978 * compilerdefs.txt: added linux/mips info
979 * ChangeLog: clean up changelog
981 2003-02-19 Bradley Bell <btb@icculus.org>
983 * libmve/mveplay.c: os x needs nanosleep prototype.
985 2003-02-18 Bradley Bell <btb@icculus.org>
987 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
988 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
989 to disable/enable audio
990 * libmve/: mve_main.c, mveplay.c: bigendian fixes
991 * main/: movie.h, titles.c: make sure movie's palette is set before
992 writing briefing text. Fixes bug #359
993 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
995 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
996 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
998 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1000 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1001 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1002 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1004 * include/libmve.h: blah
1006 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1008 * main/render.c: 2nd attempt to fix solaris qsort bug
1010 2003-02-18 Bradley Bell <btb@icculus.org>
1012 * configure.ac, include/pstypes.h: put alignment detection in
1015 2003-02-17 Bradley Bell <btb@icculus.org>
1017 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1018 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1019 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1020 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1021 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1022 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1023 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1024 moved mve stuff to separate subdir
1025 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1026 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1027 mve code. Fixes (at least) bugs #41, #348, and #350.
1029 2003-02-14 Bradley Bell <btb@icculus.org>
1031 * main/Makefile.am: no more Makefile.mveplay. again
1032 * main/mveplay.c: typo
1034 2003-02-13 Bradley Bell <btb@icculus.org>
1036 * utilities/mvlextract.c: uint -> unsigned int
1037 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1038 standalone mveplayer, win32 support
1039 * main/movie.c: random bugfixes, win32 support
1040 * arch/sdl/Makefile.am: formatting
1041 * configure.ac: disable networking on mac/win for now
1042 * main/newmenu.c: comments
1044 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1046 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1047 redundant swap functions.
1049 2003-02-13 Bradley Bell <btb@icculus.org>
1051 * ChangeLog: update changelog
1053 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1055 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1056 polymodel alignment issues.
1058 2003-02-13 Bradley Bell <btb@icculus.org>
1060 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1061 fix various little bugs
1062 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1063 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1064 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1066 * README.utils: new file
1067 * main/: mve_main.c, mveplay.c: more movie fixes
1068 * README: updated README
1069 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1071 2003-02-12 Bradley Bell <btb@icculus.org>
1073 * utilities/mvlextract.c: bigendian mvl support
1074 * main/mveplay.c: formatting, stuff
1075 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1076 truecolor mve support, standalone mveplayer
1077 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1078 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1079 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1080 standalone mveplayer
1082 2003-01-22 Bradley Bell <btb@icculus.org>
1084 * include/: interp.h, interp.h: restore prototype for
1085 swap_polygon_model_data
1087 2003-01-21 Bradley Bell <btb@icculus.org>
1089 * main/piggy.c: use memcpy to avoid alignment problem
1090 * compilerdefs.txt: updated some defs, added sunos/sparc
1092 2003-01-15 Bradley Bell <btb@icculus.org>
1094 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1095 * main/gamemine.c: attempting to support d1 shareware
1096 * compilerdefs.txt: update defs
1098 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1100 * main/mveplay.c: fix several bugs, comments, formatting.
1102 2003-01-15 Bradley Bell <btb@icculus.org>
1104 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1105 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1106 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1107 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1109 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1110 formatting, comments
1112 2003-01-11 Bradley Bell <btb@icculus.org>
1114 * main/: mission.c, mission.h: attempt to support d1 for mac
1116 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1117 * main/object.h: foo
1119 2003-01-09 Bradley Bell <btb@icculus.org>
1121 * main/movie.c: use ifdef around gr_toggle_fullscreen
1123 2003-01-07 Bradley Bell <btb@icculus.org>
1125 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1126 main/mission.h: don't need .msn file for descent.hog anymore
1129 2003-01-06 Bradley Bell <btb@icculus.org>
1131 * main/mission.h, main/mission.c: comments
1132 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1135 2003-01-03 Bradley Bell <btb@icculus.org>
1137 * utilities/: txb2txt.c, txt2txb.c: remove old files
1138 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1139 * main/polyobj.c: attempt to make read_model_file
1141 * main/menu.c: move vertigo text
1143 2003-01-02 Bradley Bell <btb@icculus.org>
1145 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1146 main/polyobj.h: cleanup alignment changes
1147 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1148 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1149 main/object.h: fix alignment issues on sparc
1150 * cvshowto.txt: update cvs info
1152 * 2d/rle.c: make rle_swap handle RLE_BIG
1154 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1156 * main/render.c: workaround solaris qsort bug
1158 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1160 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1161 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1162 * arch/linux/Makefile.am: enabled linux joystick, kali
1163 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1164 arch/sdl/event.c: enabled linux joystick
1166 2002-12-31 Bradley Bell <btb@icculus.org>
1168 * main/gamemine.c: simplified warning msg
1169 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1170 * main/render.h: fix compiler warning
1172 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1174 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1176 2002-12-24 Bradley Bell <btb@icculus.org>
1178 * main/mission.c: fixes an infinite loop which was caused by d2x
1179 thinking d2demo was a descent 1 mission
1181 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1183 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1185 2002-12-24 Bradley Bell <btb@icculus.org>
1187 * main/render.c: comments
1189 2002-10-30 Bradley Bell <btb@icculus.org>
1191 * main/inferno.c: add help for -hogdir option
1192 * main/inferno.c: added -hogdir option
1194 2002-10-28 Bradley Bell <btb@icculus.org>
1196 * main/: inferno.c, menu.c: enabled Vertigo displays
1197 * include/3d.h: typo
1199 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1201 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1202 main/netmisc.c, main/network.c: simplify and eliminate redundant
1205 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1207 * maths/fixc.c: fix infinite loop in quad_sqrt.
1208 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1209 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1211 2002-10-12 Bradley Bell <btb@icculus.org>
1213 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1215 2002-10-11 Bradley Bell <btb@icculus.org>
1217 * main/hud.c: make hud_message work correctly
1218 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1220 * main/network.c: formatting, small fixes
1222 2002-10-10 Bradley Bell <btb@icculus.org>
1224 * main/netmisc.h: no swap_object for little-endian
1225 * main/: netmisc.h, network.c: use macros to simplify network
1227 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1229 * main/inferno.c: enable loading screen for mac shareware with
1231 * main/netmisc.c: whitespace
1232 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1234 * main/hud.c: whitespace
1235 * configure.ac: remove shareware build, add macdata build
1236 * main/songs.c: whitespace
1237 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1238 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1240 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1243 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1245 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1246 comments, formatting, etc.
1247 * iff/iff.c: fix bigendian iff loading.
1249 2002-10-03 Bradley Bell <btb@icculus.org>
1251 * utilities/txb2tex.c: typo
1252 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1253 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1255 * arch/sdl/mouse.c: whitespace
1257 2002-09-19 Bradley Bell <btb@icculus.org>
1259 * main/kconfig.c: fix a oops, add old logs
1260 * main/kconfig.c: support for >3 mouse buttons
1262 2002-09-18 Bradley Bell <btb@icculus.org>
1264 * include/gr.h: fix palette swap define
1266 2002-09-14 Bradley Bell <btb@icculus.org>
1268 * main/titles.c: load hires briefing screen if lores doesn't exist
1269 (i.e. vertigo) and MenuHires=0
1271 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1273 * main/: multi.h, network.h: pack some structures for ipx
1276 2002-09-14 Bradley Bell <btb@icculus.org>
1278 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1279 and load_endlevel_data() to expect newline-terminated strings, fix
1280 load_game_data to read null-terminated string for
1283 2002-09-07 Bradley Bell <btb@icculus.org>
1285 * main/newmenu.c: added error message
1286 * main/menu.h: enable -nohires with mac shareware
1287 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1288 * 2d/font.c: enable 0/255 palette swap for fonts
1289 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1291 * 2d/2dsline.c: fix ogl blooper
1293 2002-09-05 Bradley Bell <btb@icculus.org>
1295 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1297 * include/strutil.h: need string.h for strcasecmp
1298 * include/rle.h: okay, maybe it needs to be this way
1299 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1300 * 2d/scalec.c: more stuff from d2src
1301 * 2d/rle.c: more stuff from d2src, formatting
1302 * 2d/font.c: useless cruft
1303 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1304 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1307 2002-09-04 Bradley Bell <btb@icculus.org>
1309 * include/grdef.h: fix compiler warnings
1310 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1311 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1313 * main/game.c: we want the mac ibitblt for everything but dos and
1315 * main/texmerge.c: these routines are in tmerge.c
1316 * main/credits.c: enable credits for mac and oem data
1317 * main/bm.c: use either exit.ham or exit.pofs
1318 * include/ibitblt.h: enable some more code from d2src
1319 * include/gr.h: enable mac ubitblt_double
1320 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1321 * include/grdef.h: moved some inline asm from linear.h
1322 * 2d/ibitblt.c: brought in line with original d2 version
1323 * 2d/bitblt.c: reverted to original d2 version of this file, then
1324 added d1x enhancements
1325 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1326 * 2d/linear.h: moved these back to their original locations
1328 * main/mveplay.c: close some memory holes, speed up palette loading
1329 * main/movie.c: added fullscreen toggle while playing movies
1330 * main/inferno.c: comment out -superhires help text (always on)
1331 * include/timer.h: added approx_fsec_to_usec macro
1332 * arch/sdl/joy.c: fix compiler warning
1334 2002-09-01 Bradley Bell <btb@icculus.org>
1336 * main/network.c: oops
1337 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1338 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1339 timer_get_fixed_seconds
1342 2002-08-31 Bradley Bell <btb@icculus.org>
1344 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1346 * main/multi.h: network endian stuff
1347 * 2d/font.c, include/gr.h: fast file i/o for font headers
1348 * arch/win32/arch_ip.cpp: unused file
1349 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1350 bigendian networking fixes
1351 * main/menu.c: make net menu more accurate, also make superhires
1353 * include/pstypes.h: better to have __pack__ all the time, I think.
1354 needed for networking, e.g.
1355 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1357 * arch/win32/Makefile.am: unused file
1360 2002-08-30 Bradley Bell <btb@icculus.org>
1362 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1363 * main/: newmenu.h, titles.c: formatting
1364 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1365 main/multi.h: networking works, finally
1366 * TODO: added TODO file
1367 * arch/linux/arch_ip.cpp: unused fine
1368 * README: network sorta working
1369 * main/: Makefile.am, multi.c, network.c, network.h: more
1371 * main/menu.c: load builtin mission correctly
1372 * main/inferno.c: documentation
1373 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1375 * main/Makefile.mveplay: don't need no more
1377 2002-08-29 Bradley Bell <btb@icculus.org>
1379 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1380 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1381 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1383 * include/ipx_drv.h: more network fixing
1384 * arch/linux/include/ipx_drv.h: more network fixing
1385 * include/ipx.h: formatting
1386 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1387 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1388 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1389 main/inferno.c: fixed networking fuck-up?
1390 * Makefile.am: moved mingw info to README
1391 * README, mingw32.txt: moved mingw info to README
1393 2002-08-27 Bradley Bell <btb@icculus.org>
1395 * utilities/mvlextract.c: allow specifying file to extract
1396 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1398 * utilities/hogextract.c: allow specifying file to extract
1399 * main/mission.c: Have to get mission_num _after_ promoting...
1400 * main/: gameseq.c, titles.c: beginning d1 briefing support
1401 * descent.msn: beginning d1 briefing support
1402 * main/: titles.c, titles.h: d1-style mission briefings
1403 * main/piggy.h: whitespace
1404 * main/movie.c: beginning robot movie support, fall back on lo/hi
1405 res if hi/lo not available
1406 * main/mission.c: added Builtin_mission_num for builtin mission,
1407 D1Hogdir, d1-style mission briefings
1408 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1410 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1411 (for d1 missions that need d1 data)
1412 * 2d/ibitblt.c: whitespace
1414 2002-08-26 Bradley Bell <btb@icculus.org>
1416 * utilities/mvlcreate.c: oops
1417 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1419 * utilities/hogextract.c: added [v]iew option
1420 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1421 * main/titles.c: fix writable string, disable DumbAdjust thing
1422 * main/polyobj.h: whitespace
1423 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1425 * main/movie.c: read movies from AltHogDir, other fixes
1426 * main/: mission.c, mission.h: fix bug w/mission filename
1427 * main/gameseq.c: comments
1428 * main/digi.h: whitespace n stuff
1429 * include/mve_audio.h: added audio flag macros
1430 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1434 2002-08-23 Bradley Bell <btb@icculus.org>
1436 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1438 * Makefile.am: remove d2demo.mn2
1439 * cfile/cfile.c, include/cfile.h: add cfile_size function
1440 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1441 eliminate need for .mn2 files for oem and demo
1443 2002-08-22 Bradley Bell <btb@icculus.org>
1445 * main/bm.c: fix for vertigo
1446 * main/menu.h: make OEM menu pcx available
1447 * 2d/rle.c: merge with original d2 file
1448 * Makefile.am, configure.ac: let mission files get installed by
1451 2002-08-17 Bradley Bell <btb@icculus.org>
1453 * configure.ac: make FAST_FILE_IO the default on little-endian
1455 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1456 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1459 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1461 * main/: game.c, menu.c, mission.c: promote builtin missions.
1463 2002-08-15 Bradley Bell <btb@icculus.org>
1465 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1466 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1467 * utilities/.cvsignore: added cvsignore
1468 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1470 * main/piggy.c: mac data file loading
1471 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1472 transparency and swap 0/255 correctly for mac data files
1474 2002-08-13 Bradley Bell <btb@icculus.org>
1476 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1477 to utilities to avoid conflict with c++ std lib <utility>
1478 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1479 txt2txb.c: moved utility to utilities to avoid conflict with c++
1481 * Makefile.am, configure.ac: add utilities
1483 2002-08-09 Bradley Bell <btb@icculus.org>
1485 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1488 2002-08-08 Bradley Bell <btb@icculus.org>
1490 * main/inferno.c: comments
1491 * main/: newmenu.c, songs.c: mac demo datafile support
1492 * installation.txt: update
1493 * main/gamesave.c: use lowercase for consistency
1494 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1495 models for other than d2demo
1497 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1499 * main/gamemine.c: formatting, better d1 texture conversion
1500 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1501 main/mission.h: recognize .msn mission files.
1503 2002-08-07 Bradley Bell <btb@icculus.org>
1505 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1506 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1507 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1508 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1509 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1510 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1513 2002-08-06 Bradley Bell <btb@icculus.org>
1515 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1516 * main/Makefile.am: formatting
1517 * 2d/font.c: make gr_remap_font just reload the whole thing
1518 * configure.ac: formatting
1519 * Makefile.am: added d2demo.mn2
1520 * d2demo.mn2: mission file for shareware
1521 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1522 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1523 * main/sounds.h: shareware stuff, whitespace
1524 * main/: polyobj.c, polyobj.h: more fast i/o macros
1525 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1527 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1528 endlevel stuff to non-shareware, allow movies/endlevel for
1530 * main/cntrlcen.c: typo
1531 * main/bm.h: use global Piggy_hamfile_version
1532 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1533 macros, use global Piggy_hamfile_version
1534 * main/Makefile.am: terrain and movie stuff always used now
1535 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1537 * main/: gamemine.c, gamesave.c: load DMB levels
1538 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1539 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1541 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1543 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1545 2002-08-04 Bradley Bell <btb@icculus.org>
1547 * main/inferno.c: shareware stuff, formatting
1548 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1549 * arch/sdl/gr.c: don't need to set mode in gr_init
1551 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1553 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1555 * Makefile.am, descent.mn2: added mission file for descent 1
1557 2002-08-02 Bradley Bell <btb@icculus.org>
1559 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1560 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1561 main/piggy.h, misc/error.c: junk
1562 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1563 render.h, scores.c, scores.h, terrain.c: shareware stuff
1564 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1565 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1566 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1567 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1568 main/weapon.c, main/weapon.h: fast i/o macros
1570 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1572 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1573 main/gamemine.h, main/gamesave.c: load d1 levels
1575 2002-07-30 Bradley Bell <btb@icculus.org>
1577 * configure.ac: oops
1578 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1580 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1581 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1582 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1583 main/piggy.c, main/titles.c: support shareware datafiles!
1584 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1585 piggy.c: SHAREWARE fixes
1587 2002-07-29 Bradley Bell <btb@icculus.org>
1589 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1590 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1591 misc/fileutil.c: Portability - OS X support
1593 2002-07-27 Bradley Bell <btb@icculus.org>
1595 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1596 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1597 segment.h: portability
1598 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1599 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1600 main/wall.h: portabilization
1601 * 2d/font.c, include/gr.h: portability
1603 2002-07-26 Bradley Bell <btb@icculus.org>
1605 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1606 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1607 * main/player.c: foo
1608 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1609 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1610 misc/fileutil.h: portable file i/o utils
1611 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1612 writable string anymore... / formatting
1613 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1614 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1615 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1616 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1617 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1618 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1619 portable-izing file loading routines
1621 2002-07-24 Bradley Bell <btb@icculus.org>
1623 * main/mveplay.c: correctly play files with 16bit uncompressed
1624 audio, mem checking, etc
1625 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1628 2002-07-23 Bradley Bell <btb@icculus.org>
1630 * misc/Makefile.am: unused file
1631 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1632 main/sounds.h: remove experimental nmovie stuff
1633 * main/movie.c: add some debugging output
1635 2002-07-22 Bradley Bell <btb@icculus.org>
1637 * main/: console.c, state.c: simplified header
1638 * main/movie.c: enable mveplay audio
1639 * main/old/movie.c: moved to main/
1640 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1641 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1642 main/mvelib.c, main/mveplay.c: initial movie support
1643 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1644 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1645 include/ogl_init.h, include/pstypes.h, main/console.c,
1646 main/state.c, mem/mem.c: OS X stuff
1647 * configure.ac: OS X and movie stuff
1649 2002-07-19 Bradley Bell <btb@icculus.org>
1651 * compilerdefs.txt: OSX defs
1653 2002-07-18 Bradley Bell <btb@icculus.org>
1655 * main/inferno.c: use simpler rcs tags
1656 * autogen.sh: keep Changelog in cvs (and use --accum)
1657 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1658 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1659 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1660 main/songs.c: changed cdrom->rbaudio
1661 * include/rbaudio.h: moved to /include
1663 2002-07-17 Bradley Bell <btb@icculus.org>
1665 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1666 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1667 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1668 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1669 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1670 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1671 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1672 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1673 3d/setup.c: use simpler rcs tags
1678 2002-07-17 Bradley Bell <btb@icculus.org>
1680 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1681 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1682 * debian/rules: don't need readme's
1683 * debian/rules: move d1x license to COPYING, license clarifications
1684 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1685 license to COPYING, license clarifications
1686 * debian/rules: fix debian docs
1687 * debian/rules: fix debian manpages
1688 * debian/d2x-sdl.menu: fix debian menu
1689 * debian/rules: link to undocumented man page for debs
1690 * Makefile.am, configure.ac, debian/control, debian/copyright,
1691 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1692 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1693 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1696 2002-07-16 Bradley Bell <btb@icculus.org>
1698 * debian/: rules, changelog.in: deb stuff
1699 * configure.ac: cleaner nasm detection
1700 * debian/: changelog.in, control, rules: deb stuff
1701 * README, installation.txt: typos, stuff
1702 * configure.ac: better #defines
1703 * configure.ac: whitespace
1704 * configure.ac: better documentation
1705 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1706 SDL_JOYSTICK not needed
1707 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1708 * configure.ac: need higher SDL for joystick
1709 * debian/: control, rules: deb stuff
1710 * arch/sdl/joy.c: old junk
1711 * Makefile.am, configure.ac: automake updates
1712 * main/: inferno.c, text.c: don't use althogdir on non-unix
1713 * configure.ac: more autoconf updates
1714 * misc/strutil.c: better strrev
1715 * main/inferno.c: need limits.h on mingw also
1716 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1719 2002-04-19 Bradley Bell <btb@icculus.org>
1721 * main/network.c: let hoard.ham be a cfile
1722 * main/text.c: better error message when hog not found
1725 2002-03-23 Bradley Bell <btb@icculus.org>
1727 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1728 arch/sdl/Makefile.am: Use SDL joystick automatically
1729 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1731 2002-03-05 Bradley Bell <btb@icculus.org>
1733 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1736 2002-02-23 Bradley Bell <btb@icculus.org>
1738 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1739 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1740 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1741 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1742 main/editor/Makefile.am: moved includes to include
1743 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1744 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1745 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1746 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1748 * main/game.c: disabled cockpit for OGL, formatting
1749 * 2d/ibitblt.c: formatting
1751 2002-02-16 Bradley Bell <btb@icculus.org>
1753 * include/oldsdl.h: check for older macros
1754 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1755 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1756 allow older sdl versions
1758 2002-02-15 Bradley Bell <btb@icculus.org>
1760 * main/: automap.c, automap.h, inferno.c: automap resolution now
1762 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1763 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1764 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1765 win32/include/key_arch.h: never mind - that would be pointless
1766 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1767 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1768 win32/include/key_arch.h: copied files from d1x
1769 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1770 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1771 * main/multipow.c: need conf.h
1772 * arch/win32/Makefile.am: new file
1773 * include/pstypes.h: added u_int16_t (needed in base_ip)
1774 * arch/win32/arch_ip.cpp: copied from d1x
1776 2002-02-14 Bradley Bell <btb@icculus.org>
1778 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1779 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1780 main/netlist.c: Added hotkeys to toggle fullscreen mode
1781 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1782 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1783 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1784 reorder.h: Lotsa networking stuff from d1x
1786 2002-02-13 Bradley Bell <btb@icculus.org>
1788 * include/gr.h, main/game.c: Fullscreen toggle stuff
1789 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1791 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1792 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1795 2002-02-11 Bradley Bell <btb@icculus.org>
1797 * main/bm.c: use portable loader if bigendian
1798 * include/pstypes.h: don't define bool for c++
1799 * include/cfile.h: extern AltHogDir stuff
1800 * include/byteswap.h: use WORDS_BIGENDIAN
1801 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1802 * main/vers_id.h: added D2X_IVER
1803 * misc/args.c: don't use d1x.ini
1804 * Makefile.am: rpm stuff
1805 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1808 2002-02-09 Bradley Bell <btb@icculus.org>
1810 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1812 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1814 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1817 2002-02-06 Bradley Bell <btb@icculus.org>
1819 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1820 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1821 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1822 * debian/: changelog.in, control, copyright, d2x-gl.files,
1823 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1827 2002-02-02 Bradley Bell <btb@icculus.org>
1829 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1830 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1831 Enabled RELEASE option
1833 2002-01-31 Bradley Bell <btb@icculus.org>
1835 * Makefile.am, configure.ac: specify prerequisite versions of
1836 autoconf and automake
1838 2002-01-29 Bradley Bell <btb@icculus.org>
1840 * main/mission.c: RCS header added
1841 * main/inferno.c: update copyright date
1842 * main/mission.c: allow missions to be in AltHogDir
1843 * configure.ac: Display results of configure
1844 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1847 2002-01-28 Bradley Bell <btb@icculus.org>
1849 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1850 Data files now go in DATADIR/games/d2x, user files now go in
1853 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1855 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1856 files now go in ~/.d2x
1858 2002-01-24 Bradley Bell <btb@icculus.org>
1860 * configure.ac: fix nasm not found error message
1862 2002-01-18 Bradley Bell <btb@icculus.org>
1864 * configure.in: getting rid of old configure.in
1865 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1866 main/movie.c: Movie playing kludgey stuff
1867 * misc/args.c: formatting
1868 * main/inferno.c: allow -h for help
1869 * include/error.h: don't die on int3, unless -debug given
1870 * mingw32.txt: more stuff
1872 2001-12-29 Bradley Bell <btb@icculus.org>
1874 * Makefile.am: Got rid of thinking.txt
1875 * main/inferno.c: document -nomovies option
1877 2001-12-28 Bradley Bell <btb@icculus.org>
1879 * main/titles.c: formatting, put some code into place for rendering
1880 of robots during briefings
1882 2001-12-27 Bradley Bell <btb@icculus.org>
1886 2001-12-23 Craig Hadady <chadady@iglou.com>
1888 * 2d/rle.c: fixed bug in dummy array.
1890 2001-12-03 Bradley Bell <btb@icculus.org>
1892 * arch/sdl/init.c: fix formatting
1893 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1894 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1895 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1896 and sdl joystick stuff
1898 2001-11-30 Bradley Bell <btb@icculus.org>
1900 * thinking.txt: not needed
1902 2001-11-27 Bradley Bell <btb@icculus.org>
1904 * cygconf, mingw32.txt: use sdl from source on cygwin
1905 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1906 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1907 SDL_CFLAGS to CFLAGS
1909 2001-11-27 Bradley Bell <btb@icculus.org>
1913 2001-11-14 Bradley Bell <btb@icculus.org>
1915 * texmap/scanline.c: use optimization flags as texmap default
1916 * NEWS: mouse wheel, etc
1917 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1918 wheel to emulate 3rd axis
1919 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1920 * include/error.h: kludge to ungrab mouse when we hit an int3
1921 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1922 __ENV_MSDOS__ to __MSDOS__
1923 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1925 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1927 * arch/sdl/digi.c: implemented digi_set_volume
1928 * include/grdef.h, main/config.c, misc/d_io.c: change
1929 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1930 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1931 main/piggy.c: use MAKE_SIG
1932 * installation.txt: update
1933 * configure.ac: new file
1934 * arch/sdl/joydefs.c: #include pstypes.h
1935 * arch/sdl/init.c: SDL joystick stuff
1936 * acconfig.h: adjust MINGW defines
1937 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1938 controls menu now works
1940 2001-11-13 Bradley Bell <btb@icculus.org>
1942 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1944 * Makefile.am: New file
1945 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1947 * compilerdefs.txt: New file
1948 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1950 2001-11-12 Bradley Bell <btb@icculus.org>
1952 * main/playsave.c: load player files regardless of byte order of
1955 2001-11-11 Bradley Bell <btb@icculus.org>
1957 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1959 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1960 * NEWS: GL savegame thumbnails
1961 * acconfig.h, configure.in: make option for NMOVIES, default to off
1963 2001-11-09 Bradley Bell <btb@icculus.org>
1965 * main/state.c: Enabled savegame thumbnails under OpenGL
1966 * unused/pa_null/pa_enabl.h: remove duplicate header
1967 * misc/args.c: use d2x.ini for option file
1968 * mem/mem.c: Move mem_realloc inside the ifdef
1969 * main/menu.c: fix 640x400 menu text
1970 * main/inferno.c: added documentation
1971 * main/endlevel.c: fix warnings
1972 * arch/ogl/gr.c: Get rid of gl spew
1973 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1974 * acconfig.h: Define __SDL__ for mingw
1976 2001-11-08 Bradley Bell <btb@icculus.org>
1978 * 2d/font.c: free OGL font data when rereading
1979 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1980 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1981 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1982 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1983 main/weapon.h: Enabled shareware build, endlevel flythrough
1985 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1986 of use for shareware build
1987 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1989 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1991 2001-11-05 Bradley Bell <btb@icculus.org>
1993 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1995 * include/3d.h: Add comment
1997 2001-11-04 Bradley Bell <btb@icculus.org>
1999 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2001 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2003 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2004 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2005 main/hudmsg.h: Enable d1x-style hud_message
2006 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2007 * 2d/font.c: re-init ogl fonts after remapping colors.
2009 2001-11-02 Bradley Bell <btb@icculus.org>
2011 * misc/Makefile.am: remove byteswap.h (duplicate header)
2012 * 2d/font.c: fixed gr_remap_font, minor stuff
2013 * configure.in: take out -O2 if doing debug build
2014 * main/bm.c: formatting
2015 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2016 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2017 macros, get rid of functions
2019 2001-11-01 Bradley Bell <btb@icculus.org>
2021 * misc/byteswap.h: removed duplicate header
2023 2001-10-31 Bradley Bell <btb@icculus.org>
2025 * NEWS, main/automap.c: automap works in opengl
2026 * NEWS, configure.in: Added news
2027 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2028 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2029 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2030 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2031 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2032 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2033 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2034 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2035 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2037 2001-10-27 Bradley Bell <btb@icculus.org>
2039 * main/inferno.c: added some documentation
2041 2001-10-25 Bradley Bell <btb@icculus.org>
2043 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2045 * Makefile.am, configure.in, arch/Makefile.am,
2046 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2047 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2048 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2049 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2050 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2051 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2052 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2053 it's ugly, but It'll be easier to sync with d1x.
2054 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2055 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2056 main/editor/Makefile.am: attempt at support for editor, makefile
2058 * misc/d_delay.c: formatting fix
2059 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2060 tmappent.S, tmapppro.S: adding support for runtime selection of
2062 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2063 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2064 including multi.h and network.h, fix backslashes, fix compiler
2066 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2067 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2068 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2069 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2070 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2071 including multi.h and network.h, fix backslashes
2072 * include/pstypes.h: added typedef for u_int64_t on mingw
2073 * include/3d.h: added prototype for g3_uninit_polygon_model
2074 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2076 2001-10-24 Bradley Bell <btb@icculus.org>
2078 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2079 arch subdirs, as in d1x.
2080 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2081 earlier style until i understand automake 1.5 better. remove input
2083 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2084 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2085 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2086 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2087 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2088 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2089 Moved input stuff to arch subdirs, as in d1x.
2090 * NEWS, configure.in: blah blah
2092 2001-10-23 Bradley Bell <btb@icculus.org>
2094 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2095 * texmap/tmapppro.S: no need for #include <conf.h> here
2096 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2098 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2099 file. RCS header added
2100 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2101 #ifdef'ing out the whole file. RCS header added
2102 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2103 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2104 fixes. Now works with automake 1.5 and autoconf 2.52.
2105 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2106 mingw (-grabmouse now works on win32).
2107 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2108 These don't belong in cvs
2112 2001-10-20 Bradley Bell <btb@icculus.org>
2114 * 2d/font.c: Don't free unused variables...
2115 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2117 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2118 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2119 main/Makefile.am: make dist more sensible
2120 * Makefile.am: Kludge for linking on mingw
2122 2001-10-19 Bradley Bell <btb@icculus.org>
2124 * Makefile.am, configure.in, arch/win32/Makefile.am,
2125 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2126 * include/ipx_drv.h: Check for __MINGW32__
2127 * include/i86.h: Imported from d1x
2128 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2129 * arch/dos/modex.asm: Fixed %include
2130 * main/console.c: RCS headers added
2131 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2133 * Makefile.am, main/Makefile.am: Moved final link to top-level
2134 directory instead of main/
2135 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2136 __ENV_LINUX__ to __linux__
2137 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2138 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2139 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2140 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2141 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2142 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2143 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2144 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2145 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2146 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2148 * configure.in: add --enable-xploader, support arch/linux subdir,
2150 * main/inferno.c: conditionalize conf.h
2152 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2154 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2155 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2156 misc/fileutil.h: Partial application of linux/alpha patch.
2158 2001-10-19 Bradley Bell <btb@icculus.org>
2160 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2161 networking in line with d1x, moved some arch/linux_* stuff to
2163 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2164 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2165 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2166 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2168 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2169 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2170 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2171 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2172 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2173 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2174 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2175 linux/include/ukali.h: Brought linux networking in line with d1x,
2176 moved some arch/linux_* stuff to arch/linux/*
2177 * include/ipx_drv.h: Imported from d1x
2178 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2179 * main/ipx_drv.c: Imported from d1x
2180 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2181 main/network.h, main/Makefile.am: Trying to get network working on
2183 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2184 main/Makefile.am: build fixes
2185 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2186 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2187 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2188 starting to get net working.
2189 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2190 conditionalized min,max macros
2192 2001-10-18 Bradley Bell <btb@icculus.org>
2194 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2195 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2196 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2197 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2199 * 2d/2dsline.c: RCS headers added/changed
2200 * configure.in: fix NASMFLAGS bug
2201 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2204 2001-10-17 Bradley Bell <btb@icculus.org>
2206 * NEWS: Fixed the invulnerable robots bug!
2207 * main/collide.c: Fixed the invulnerable robots bug!
2209 2001-10-14 Bradley Bell <btb@icculus.org>
2211 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2214 2001-10-13 Bradley Bell <btb@icculus.org>
2216 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2217 arch/Makefile.am, arch/dos/Makefile.am,
2218 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2219 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2220 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2221 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2222 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2223 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2224 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2225 arch/win32/include/Makefile.am, iff/Makefile.am,
2226 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2227 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2228 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2229 unused/bios/Makefile.am, unused/lib/Makefile.am,
2230 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2231 unused/ui/Makefile.am, unused/vga/Makefile.am,
2232 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2233 automake stuff from "inert" subdirs. And there was much rejoicing.
2234 * Makefile.am, NEWS, configure.in: Stuff
2235 * ChangeLog: removing auto-generated file
2236 * cygconf: Added instructions for mingw32 build
2237 * Makefile.am: renamed INSTALL to installation.txt
2238 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2239 * mingw32.txt: Added instructions for mingw32 build
2240 * configure.in: Enable assembly under mingw32
2242 2001-10-12 Bradley Bell <btb@icculus.org>
2244 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2245 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2246 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2247 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2248 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2249 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2250 to __DJGPP__, since it's built-in.
2252 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2254 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2255 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2259 2001-10-12 Bradley Bell <btb@icculus.org>
2261 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2262 * Makefile.am: make sure cygconf gets archived
2263 * configure.in: Increment version number in preparation for release
2264 * configure.in: Fix detection of opengl
2265 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2266 cygconf, arch/Makefile.am, arch/include/joy.h,
2267 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2268 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2269 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2270 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2271 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2272 Vastly improved compilability.
2274 2001-10-11 Bradley Bell <btb@icculus.org>
2276 * Makefile.am: Added macros/sdl.m4
2277 * autogen.sh: Added macros/sdl.m4
2279 2001-10-09 Bradley Bell <btb@icculus.org>
2281 * main/vers_id.h: Added DESCENT_VERSION constant
2282 * main/inferno.c: Added command-line help.
2283 * include/ogl_init.h: opengl improvments (following d1x changes)
2285 2001-10-07 Bradley Bell <btb@icculus.org>
2287 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2288 arch/ogl/Makefile.am: Remove duplicate headers.
2290 2001-08-02 Thimo Neubauer <thimo@debian.org>
2292 * mem/mem.c: totally crippled the memory manager because it does
2293 not make sense for non-DOS-systems and it would have been too
2294 complicated to get it 64bit clean
2296 2001-06-19 Bradley Bell <btb@icculus.org>
2298 * cvshowto.txt: updated anonymous password
2300 2001-02-08 Bradley Bell <btb@icculus.org>
2302 * COPYING, license.txt: Added d1x license
2304 2001-02-01 Bradley Bell <btb@icculus.org>
2306 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2308 2001-01-31 Bradley Bell <btb@icculus.org>
2310 * configure.in, arch/include/mouse.h, include/pstypes.h,
2311 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2312 * main/polyobj.c: fix typo
2313 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2314 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2315 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2316 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2317 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2318 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2319 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2320 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2321 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2322 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2323 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2324 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2325 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2326 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2327 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2328 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2329 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2330 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2331 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2332 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2333 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2334 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2335 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2336 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2337 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2338 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2340 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2341 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2342 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2343 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2345 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2347 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2348 cross-compiling, and cygwin fixes
2350 2001-01-30 Bradley Bell <btb@icculus.org>
2352 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2353 include/pstypes.h, include/strutil.h, main/Makefile.am,
2354 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2355 needs --without-assembler and --without-network to compile
2357 2001-01-29 Bradley Bell <btb@icculus.org>
2359 * configure.in, main/Makefile.am: Fixes to build system
2360 * main/kconfig.c: fix for non-linux joysticks
2361 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2362 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2363 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2364 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2365 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2366 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2367 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2369 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2370 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2371 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2372 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2373 sdl_timer.c: Fixed build system, minor fixes
2374 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2375 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2377 2001-01-28 Bradley Bell <btb@icculus.org>
2379 * conf.h.in, configure.in, arch/Makefile.am,
2380 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2381 arch/include/key.h, main/Makefile.am: More header unification...
2382 * main/newdemo.c: Added <ctype.h>
2383 * arch/include/: event.h, joy.h: unified input headers.
2384 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2385 OpenGL now uses SDL-GL instead of gii
2386 * arch/include/: key.h, mouse.h: Unified arch headers
2388 2001-01-25 Bradley Bell <btb@icculus.org>
2390 * autogen.sh: use "set -e" so execution stops if something goes
2393 2001-01-24 Bradley Bell <btb@icculus.org>
2396 * Makefile.am: Add ChangeLog to dist
2397 * ChangeLog: Putting this here so automake doesn't complain
2401 2001-01-24 Bradley Bell <btb@icculus.org>
2403 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2404 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2405 for building ChangeLog from RCS entries
2406 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2407 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2408 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2409 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2410 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2411 arch/Makefile.am, arch/dos/Makefile.am,
2412 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2413 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2414 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2415 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2416 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2417 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2418 unused/Makefile.am, unused/bios/Makefile.am,
2419 unused/lib/Makefile.am, unused/novga/Makefile.am,
2420 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2421 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2422 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2423 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2424 make dist, VPATH builds, ...
2425 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2426 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2427 arch/dos/Makefile.in, arch/linux/Makefile.in,
2428 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2429 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2430 misc/Makefile.in, texmap/Makefile.in: cruft removal
2431 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2433 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2434 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2435 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2436 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2438 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2439 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2440 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2441 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2442 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2443 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2444 main/songs.c, misc/args.c: changed args_find to FindArg
2446 2001-01-22 Bradley Bell <btb@icculus.org>
2448 * configure, main/Makefile.am, main/Makefile.in: configuration
2450 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2451 fix compiler warnings w/opengl
2452 * include/console.h: ggi support
2453 * arch/linux_init.c: svgalib support
2454 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2455 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2456 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2457 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2458 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2459 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2460 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2461 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2462 warnings and enable NDEBUG
2463 * arch/svgalib_init.c: svgalib support
2465 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2467 * main/kconfig.c: joystick support
2469 2001-01-21 Bradley Bell <btb@icculus.org>
2471 * cvshowto.txt: new file, taken from d1x webpage
2472 * AUTHORS, README: Taking over as maintainer of d2x
2473 * ChangeLog: Grab mouse with SDL/X11
2474 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2476 2001-01-20 Bradley Bell <btb@icculus.org>
2478 * configure, configure.in: Turned -Werror back off by default
2479 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2480 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2481 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2482 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2483 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2484 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2485 main/laser.c, main/multi.c, main/network.c, main/network.h,
2486 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2487 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2488 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2489 warnings, for non-OpenGL on linux, anyway...
2491 2001-01-19 Bradley Bell <btb@icculus.org>
2493 * copying: remove duplicate file
2494 * Import of d2x-0.0.9-pre1
2495 * Import of d2x-0.0.8