1 2003-02-26 Bradley Bell <bradleyb@smeagol>
3 * main/gamemine.c: load d1 shareware levels!
5 2003-02-25 Bradley Bell <btb@icculus.org>
9 * autogen.sh: add warning about old auto* versions, use
12 2003-02-24 Bradley Bell <btb@icculus.org>
14 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
15 briefings mostly working
16 * main/movie.c, main/titles.c: fixed some more briefing glitches
18 2003-02-23 Bradley Bell <btb@icculus.org>
20 * main/movie.c: fixed crash when using shareware data files
22 * arch/sdl/digi.c: fix crash on non-existent sounds
25 2003-02-22 Bradley Bell <btb@icculus.org>
27 * main/titles.c: fixed fullscreen toggle in briefings
29 2003-02-21 Bradley Bell <btb@icculus.org>
31 * configure.ac: check for mingw when enabling nasm
32 * main/playsave.c: enable loading player files of either byte
35 2003-02-20 Bradley Bell <btb@icculus.org>
37 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
38 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
39 #343, not "rest of solution to bug #344"
40 * arch/sdl/timer.c, include/timer.h: revert to more accurate
42 * main/kludge.c: partial solution to bug #344
43 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
44 * compilerdefs.txt: added linux/mips info
45 * ChangeLog: clean up changelog
47 2003-02-19 Bradley Bell <btb@icculus.org>
49 * libmve/mveplay.c: os x needs nanosleep prototype.
51 2003-02-18 Bradley Bell <btb@icculus.org>
53 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
54 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
55 to disable/enable audio
56 * libmve/: mve_main.c, mveplay.c: bigendian fixes
57 * main/: movie.h, titles.c: make sure movie's palette is set before
58 writing briefing text. Fixes bug #359
59 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
61 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
62 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
64 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
66 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
67 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
68 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
70 * include/libmve.h: blah
72 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
74 * main/render.c: 2nd attempt to fix solaris qsort bug
76 2003-02-18 Bradley Bell <btb@icculus.org>
78 * configure.ac, include/pstypes.h: put alignment detection in
81 2003-02-17 Bradley Bell <btb@icculus.org>
83 * Makefile.am, README.utils, configure.ac, include/libmve.h,
84 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
85 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
86 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
87 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
88 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
89 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
90 moved mve stuff to separate subdir
91 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
92 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
93 mve code. Fixes (at least) bugs #41, #348, and #350.
95 2003-02-14 Bradley Bell <btb@icculus.org>
97 * main/Makefile.am: no more Makefile.mveplay. again
98 * main/mveplay.c: typo
100 2003-02-13 Bradley Bell <btb@icculus.org>
102 * utilities/mvlextract.c: uint -> unsigned int
103 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
104 standalone mveplayer, win32 support
105 * main/movie.c: random bugfixes, win32 support
106 * arch/sdl/Makefile.am: formatting
107 * configure.ac: disable networking on mac/win for now
108 * main/newmenu.c: comments
110 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
112 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
113 redundant swap functions.
115 2003-02-13 Bradley Bell <btb@icculus.org>
117 * ChangeLog: update changelog
119 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
121 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
122 polymodel alignment issues.
124 2003-02-13 Bradley Bell <btb@icculus.org>
126 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
127 fix various little bugs
128 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
129 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
130 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
132 * README.utils: new file
133 * main/: mve_main.c, mveplay.c: more movie fixes
134 * README: updated README
135 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
137 2003-02-12 Bradley Bell <btb@icculus.org>
139 * utilities/mvlextract.c: bigendian mvl support
140 * main/mveplay.c: formatting, stuff
141 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
142 truecolor mve support, standalone mveplayer
143 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
144 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
145 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
148 2003-01-22 Bradley Bell <btb@icculus.org>
150 * include/: interp.h, interp.h: restore prototype for
151 swap_polygon_model_data
153 2003-01-21 Bradley Bell <btb@icculus.org>
155 * main/piggy.c: use memcpy to avoid alignment problem
156 * compilerdefs.txt: updated some defs, added sunos/sparc
158 2003-01-15 Bradley Bell <btb@icculus.org>
160 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
161 * main/gamemine.c: attempting to support d1 shareware
162 * compilerdefs.txt: update defs
164 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
166 * main/mveplay.c: fix several bugs, comments, formatting.
168 2003-01-15 Bradley Bell <btb@icculus.org>
170 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
171 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
172 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
173 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
175 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
178 2003-01-11 Bradley Bell <btb@icculus.org>
180 * main/: mission.c, mission.h: attempt to support d1 for mac
182 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
185 2003-01-09 Bradley Bell <btb@icculus.org>
187 * main/movie.c: use ifdef around gr_toggle_fullscreen
189 2003-01-07 Bradley Bell <btb@icculus.org>
191 * Makefile.am, descent.msn, installation.txt, main/mission.c,
192 main/mission.h: don't need .msn file for descent.hog anymore
195 2003-01-06 Bradley Bell <btb@icculus.org>
197 * main/mission.h, main/mission.c: comments
198 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
201 2003-01-03 Bradley Bell <btb@icculus.org>
203 * utilities/: txb2txt.c, txt2txb.c: remove old files
204 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
205 * main/polyobj.c: attempt to make read_model_file
207 * main/menu.c: move vertigo text
209 2003-01-02 Bradley Bell <btb@icculus.org>
211 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
212 main/polyobj.h: cleanup alignment changes
213 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
214 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
215 main/object.h: fix alignment issues on sparc
216 * cvshowto.txt: update cvs info
218 * 2d/rle.c: make rle_swap handle RLE_BIG
220 2003-01-01 Bradley Bell <btb@icculus.org>
222 * main/render.c: workaround solaris qsort bug
223 * arch/linux/linuxnet.c, arch/linux/ukali.c,
224 arch/linux/include/ukali.h, main/inferno.c: enabled kali
225 * arch/linux/Makefile.am: enabled linux joystick, kali
226 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
227 arch/sdl/event.c: enabled linux joystick
229 2002-12-31 Bradley Bell <btb@icculus.org>
231 * main/gamemine.c: simplified warning msg
232 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
233 * main/render.h: fix compiler warning
235 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
237 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
239 2002-12-24 Bradley Bell <btb@icculus.org>
241 * main/mission.c: fixes an infinite loop which was caused by d2x
242 thinking d2demo was a descent 1 mission
244 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
246 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
248 2002-12-24 Bradley Bell <btb@icculus.org>
250 * main/render.c: comments
252 2002-10-30 Bradley Bell <btb@icculus.org>
254 * main/inferno.c: add help for -hogdir option
255 * main/inferno.c: added -hogdir option
257 2002-10-28 Bradley Bell <btb@icculus.org>
259 * main/: inferno.c, menu.c: enabled Vertigo displays
262 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
264 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
265 main/netmisc.c, main/network.c: simplify and eliminate redundant
268 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
270 * maths/fixc.c: fix infinite loop in quad_sqrt.
271 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
272 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
274 2002-10-12 Bradley Bell <btb@icculus.org>
276 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
278 2002-10-11 Bradley Bell <btb@icculus.org>
280 * main/hud.c: make hud_message work correctly
281 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
283 * main/network.c: formatting, small fixes
285 2002-10-10 Bradley Bell <btb@icculus.org>
287 * main/netmisc.h: no swap_object for little-endian
288 * main/: netmisc.h, network.c: use macros to simplify network
290 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
292 * main/inferno.c: enable loading screen for mac shareware with
294 * main/netmisc.c: whitespace
295 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
297 * main/hud.c: whitespace
298 * configure.ac: remove shareware build, add macdata build
299 * main/songs.c: whitespace
300 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
301 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
303 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
306 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
308 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
309 comments, formatting, etc.
310 * iff/iff.c: fix bigendian iff loading.
312 2002-10-03 Bradley Bell <btb@icculus.org>
314 * utilities/txb2tex.c: typo
315 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
316 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
318 * arch/sdl/mouse.c: whitespace
320 2002-09-19 Bradley Bell <btb@icculus.org>
322 * main/kconfig.c: fix a oops, add old logs
323 * main/kconfig.c: support for >3 mouse buttons
325 2002-09-18 Bradley Bell <btb@icculus.org>
327 * include/gr.h: fix palette swap define
329 2002-09-14 Bradley Bell <btb@icculus.org>
331 * main/titles.c: load hires briefing screen if lores doesn't exist
332 (i.e. vertigo) and MenuHires=0
334 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
336 * main/: multi.h, network.h: pack some structures for ipx
339 2002-09-14 Bradley Bell <btb@icculus.org>
341 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
342 and load_endlevel_data() to expect newline-terminated strings, fix
343 load_game_data to read null-terminated string for
346 2002-09-07 Bradley Bell <btb@icculus.org>
348 * main/newmenu.c: added error message
349 * main/menu.h: enable -nohires with mac shareware
350 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
351 * 2d/font.c: enable 0/255 palette swap for fonts
352 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
354 * 2d/2dsline.c: fix ogl blooper
356 2002-09-05 Bradley Bell <btb@icculus.org>
358 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
360 * include/strutil.h: need string.h for strcasecmp
361 * include/rle.h: okay, maybe it needs to be this way
362 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
363 * 2d/scalec.c: more stuff from d2src
364 * 2d/rle.c: more stuff from d2src, formatting
365 * 2d/font.c: useless cruft
366 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
367 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
370 2002-09-04 Bradley Bell <btb@icculus.org>
372 * include/grdef.h: fix compiler warnings
373 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
374 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
376 * main/game.c: we want the mac ibitblt for everything but dos and
378 * main/texmerge.c: these routines are in tmerge.c
379 * main/credits.c: enable credits for mac and oem data
380 * main/bm.c: use either exit.ham or exit.pofs
381 * include/ibitblt.h: enable some more code from d2src
382 * include/gr.h: enable mac ubitblt_double
383 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
384 * include/grdef.h: moved some inline asm from linear.h
385 * 2d/ibitblt.c: brought in line with original d2 version
386 * 2d/bitblt.c: reverted to original d2 version of this file, then
387 added d1x enhancements
388 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
389 * 2d/linear.h: moved these back to their original locations
391 * main/mveplay.c: close some memory holes, speed up palette loading
392 * main/movie.c: added fullscreen toggle while playing movies
393 * main/inferno.c: comment out -superhires help text (always on)
394 * include/timer.h: added approx_fsec_to_usec macro
395 * arch/sdl/joy.c: fix compiler warning
397 2002-09-01 Bradley Bell <btb@icculus.org>
399 * main/network.c: oops
400 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
401 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
402 timer_get_fixed_seconds
405 2002-08-31 Bradley Bell <btb@icculus.org>
407 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
409 * main/multi.h: network endian stuff
410 * 2d/font.c, include/gr.h: fast file i/o for font headers
411 * arch/win32/arch_ip.cpp: unused file
412 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
413 bigendian networking fixes
414 * main/menu.c: make net menu more accurate, also make superhires
416 * include/pstypes.h: better to have __pack__ all the time, I think.
417 needed for networking, e.g.
418 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
420 * arch/win32/Makefile.am: unused file
423 2002-08-30 Bradley Bell <btb@icculus.org>
425 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
426 * main/: newmenu.h, titles.c: formatting
427 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
428 main/multi.h: networking works, finally
429 * TODO: added TODO file
430 * arch/linux/arch_ip.cpp: unused fine
431 * README: network sorta working
432 * main/: Makefile.am, multi.c, network.c, network.h: more
434 * main/menu.c: load builtin mission correctly
435 * main/inferno.c: documentation
436 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
438 * main/Makefile.mveplay: don't need no more
440 2002-08-29 Bradley Bell <btb@icculus.org>
442 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
443 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
444 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
446 * include/ipx_drv.h: more network fixing
447 * arch/linux/include/ipx_drv.h: more network fixing
448 * include/ipx.h: formatting
449 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
450 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
451 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
452 main/inferno.c: fixed networking fuck-up?
453 * Makefile.am: moved mingw info to README
454 * README, mingw32.txt: moved mingw info to README
456 2002-08-27 Bradley Bell <btb@icculus.org>
458 * utilities/mvlextract.c: allow specifying file to extract
459 * utilities/: tex2txb.c, txb2tex.c: use default extension to
461 * utilities/hogextract.c: allow specifying file to extract
462 * main/mission.c: Have to get mission_num _after_ promoting...
463 * main/: gameseq.c, titles.c: beginning d1 briefing support
464 * descent.msn: beginning d1 briefing support
465 * main/: titles.c, titles.h: d1-style mission briefings
466 * main/piggy.h: whitespace
467 * main/movie.c: beginning robot movie support, fall back on lo/hi
468 res if hi/lo not available
469 * main/mission.c: added Builtin_mission_num for builtin mission,
470 D1Hogdir, d1-style mission briefings
471 * main/: gameseq.c, mission.h: added Builtin_mission_num for
473 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
474 (for d1 missions that need d1 data)
475 * 2d/ibitblt.c: whitespace
477 2002-08-26 Bradley Bell <btb@icculus.org>
479 * utilities/mvlcreate.c: oops
480 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
482 * utilities/hogextract.c: added [v]iew option
483 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
484 * main/titles.c: fix writable string, disable DumbAdjust thing
485 * main/polyobj.h: whitespace
486 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
488 * main/movie.c: read movies from AltHogDir, other fixes
489 * main/: mission.c, mission.h: fix bug w/mission filename
490 * main/gameseq.c: comments
491 * main/digi.h: whitespace n stuff
492 * include/mve_audio.h: added audio flag macros
493 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
497 2002-08-23 Bradley Bell <btb@icculus.org>
499 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
501 * Makefile.am: remove d2demo.mn2
502 * cfile/cfile.c, include/cfile.h: add cfile_size function
503 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
504 eliminate need for .mn2 files for oem and demo
506 2002-08-22 Bradley Bell <btb@icculus.org>
508 * main/bm.c: fix for vertigo
509 * main/menu.h: make OEM menu pcx available
510 * 2d/rle.c: merge with original d2 file
511 * Makefile.am, configure.ac: let mission files get installed by
514 2002-08-17 Bradley Bell <btb@icculus.org>
516 * configure.ac: make FAST_FILE_IO the default on little-endian
518 * NEWS, README, compilerdefs.txt, readme.txt: documentation
519 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
522 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
524 * main/: game.c, menu.c, mission.c: promote builtin missions.
526 2002-08-15 Bradley Bell <btb@icculus.org>
528 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
529 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
530 * utilities/.cvsignore: added cvsignore
531 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
533 * main/piggy.c: mac data file loading
534 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
535 transparency and swap 0/255 correctly for mac data files
537 2002-08-13 Bradley Bell <btb@icculus.org>
539 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
540 to utilities to avoid conflict with c++ std lib <utility>
541 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
542 txt2txb.c: moved utility to utilities to avoid conflict with c++
544 * Makefile.am, configure.ac: add utilities
546 2002-08-09 Bradley Bell <btb@icculus.org>
548 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
551 2002-08-08 Bradley Bell <btb@icculus.org>
553 * main/inferno.c: comments
554 * main/: newmenu.c, songs.c: mac demo datafile support
555 * installation.txt: update
556 * main/gamesave.c: use lowercase for consistency
557 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
558 models for other than d2demo
560 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
562 * main/gamemine.c: formatting, better d1 texture conversion
563 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
564 main/mission.h: recognize .msn mission files.
566 2002-08-07 Bradley Bell <btb@icculus.org>
568 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
569 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
570 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
571 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
572 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
573 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
576 2002-08-06 Bradley Bell <btb@icculus.org>
578 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
579 * main/Makefile.am: formatting
580 * 2d/font.c: make gr_remap_font just reload the whole thing
581 * configure.ac: formatting
582 * Makefile.am: added d2demo.mn2
583 * d2demo.mn2: mission file for shareware
584 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
585 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
586 * main/sounds.h: shareware stuff, whitespace
587 * main/: polyobj.c, polyobj.h: more fast i/o macros
588 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
590 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
591 endlevel stuff to non-shareware, allow movies/endlevel for
593 * main/cntrlcen.c: typo
594 * main/bm.h: use global Piggy_hamfile_version
595 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
596 macros, use global Piggy_hamfile_version
597 * main/Makefile.am: terrain and movie stuff always used now
598 * 2d/pcx.c, include/pcx.h: make pcx header available to other
600 * main/: gamemine.c, gamesave.c: load DMB levels
601 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
602 segment.c, segment.h, switch.c, switch.h: fast i/o macros
604 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
606 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
608 2002-08-04 Bradley Bell <btb@icculus.org>
610 * main/inferno.c: shareware stuff, formatting
611 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
612 * arch/sdl/gr.c: don't need to set mode in gr_init
614 2002-08-02 Bradley Bell <btb@icculus.org>
616 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
618 * Makefile.am, descent.mn2: added mission file for descent 1
619 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
620 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
621 main/piggy.h, misc/error.c: junk
622 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
623 render.h, scores.c, scores.h, terrain.c: shareware stuff
624 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
625 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
626 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
627 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
628 main/weapon.c, main/weapon.h: fast i/o macros
630 2002-08-01 Bradley Bell <btb@icculus.org>
632 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
633 main/gamemine.h, main/gamesave.c: load d1 levels
635 2002-07-30 Bradley Bell <btb@icculus.org>
638 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
640 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
641 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
642 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
643 main/piggy.c, main/titles.c: support shareware datafiles!
644 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
645 piggy.c: SHAREWARE fixes
647 2002-07-29 Bradley Bell <btb@icculus.org>
649 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
650 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
651 misc/fileutil.c: Portability - OS X support
653 2002-07-27 Bradley Bell <btb@icculus.org>
655 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
656 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
657 segment.h: portability
658 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
659 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
660 main/wall.h: portabilization
661 * 2d/font.c, include/gr.h: portability
663 2002-07-26 Bradley Bell <btb@icculus.org>
665 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
666 * arch/linux/findfile.c, include/pstypes.h: os x fixes
668 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
669 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
670 misc/fileutil.h: portable file i/o utils
671 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
672 writable string anymore... / formatting
673 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
674 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
675 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
676 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
677 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
678 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
679 portable-izing file loading routines
681 2002-07-24 Bradley Bell <btb@icculus.org>
683 * main/mveplay.c: correctly play files with 16bit uncompressed
684 audio, mem checking, etc
685 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
688 2002-07-23 Bradley Bell <btb@icculus.org>
690 * misc/Makefile.am: unused file
691 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
692 main/sounds.h: remove experimental nmovie stuff
693 * main/movie.c: add some debugging output
695 2002-07-22 Bradley Bell <btb@icculus.org>
697 * main/: console.c, state.c: simplified header
698 * main/movie.c: enable mveplay audio
699 * main/old/movie.c: moved to main/
700 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
701 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
702 main/mvelib.c, main/mveplay.c: initial movie support
703 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
704 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
705 include/ogl_init.h, include/pstypes.h, main/console.c,
706 main/state.c, mem/mem.c: OS X stuff
707 * configure.ac: OS X and movie stuff
709 2002-07-19 Bradley Bell <btb@icculus.org>
711 * compilerdefs.txt: OSX defs
713 2002-07-18 Bradley Bell <btb@icculus.org>
715 * main/inferno.c: use simpler rcs tags
716 * autogen.sh: keep Changelog in cvs (and use --accum)
717 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
718 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
719 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
720 main/songs.c: changed cdrom->rbaudio
721 * include/rbaudio.h: moved to /include
723 2002-07-17 Bradley Bell <btb@icculus.org>
725 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
726 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
727 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
728 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
729 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
730 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
731 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
732 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
733 3d/setup.c: use simpler rcs tags
738 2002-07-17 Bradley Bell <btb@icculus.org>
740 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
741 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
742 * debian/rules: don't need readme's
743 * debian/rules: move d1x license to COPYING, license clarifications
744 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
745 license to COPYING, license clarifications
746 * debian/rules: fix debian docs
747 * debian/rules: fix debian manpages
748 * debian/d2x-sdl.menu: fix debian menu
749 * debian/rules: link to undocumented man page for debs
750 * Makefile.am, configure.ac, debian/control, debian/copyright,
751 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
752 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
753 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
756 2002-07-16 Bradley Bell <btb@icculus.org>
758 * debian/: rules, changelog.in: deb stuff
759 * configure.ac: cleaner nasm detection
760 * debian/: changelog.in, control, rules: deb stuff
761 * README, installation.txt: typos, stuff
762 * configure.ac: better #defines
763 * configure.ac: whitespace
764 * configure.ac: better documentation
765 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
766 SDL_JOYSTICK not needed
767 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
768 * configure.ac: need higher SDL for joystick
769 * debian/: control, rules: deb stuff
770 * arch/sdl/joy.c: old junk
771 * Makefile.am, configure.ac: automake updates
772 * main/: inferno.c, text.c: don't use althogdir on non-unix
773 * configure.ac: more autoconf updates
774 * misc/strutil.c: better strrev
775 * main/inferno.c: need limits.h on mingw also
776 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
779 2002-04-19 Bradley Bell <btb@icculus.org>
781 * main/network.c: let hoard.ham be a cfile
782 * main/text.c: better error message when hog not found
785 2002-03-23 Bradley Bell <btb@icculus.org>
787 * acconfig.h, configure.ac, arch/linux/Makefile.am,
788 arch/sdl/Makefile.am: Use SDL joystick automatically
789 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
791 2002-03-05 Bradley Bell <btb@icculus.org>
793 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
796 2002-02-23 Bradley Bell <btb@icculus.org>
798 * texmap/ntmap.c: fix bug preventing higher res sdl modes
799 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
800 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
801 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
802 main/editor/Makefile.am: moved includes to include
803 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
804 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
805 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
806 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
808 * main/game.c: disabled cockpit for OGL, formatting
809 * 2d/ibitblt.c: formatting
811 2002-02-16 Bradley Bell <btb@icculus.org>
813 * include/oldsdl.h: check for older macros
814 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
815 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
816 allow older sdl versions
818 2002-02-15 Bradley Bell <btb@icculus.org>
820 * main/: automap.c, automap.h, inferno.c: automap resolution now
822 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
823 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
824 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
825 win32/include/key_arch.h: never mind - that would be pointless
826 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
827 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
828 win32/include/key_arch.h: copied files from d1x
829 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
830 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
831 * main/multipow.c: need conf.h
832 * arch/win32/Makefile.am: new file
833 * include/pstypes.h: added u_int16_t (needed in base_ip)
834 * arch/win32/arch_ip.cpp: copied from d1x
836 2002-02-14 Bradley Bell <btb@icculus.org>
838 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
839 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
840 main/netlist.c: Added hotkeys to toggle fullscreen mode
841 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
842 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
843 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
844 reorder.h: Lotsa networking stuff from d1x
846 2002-02-13 Bradley Bell <btb@icculus.org>
848 * include/gr.h, main/game.c: Fullscreen toggle stuff
849 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
851 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
852 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
855 2002-02-11 Bradley Bell <btb@icculus.org>
857 * main/bm.c: use portable loader if bigendian
858 * include/pstypes.h: don't define bool for c++
859 * include/cfile.h: extern AltHogDir stuff
860 * include/byteswap.h: use WORDS_BIGENDIAN
861 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
862 * main/vers_id.h: added D2X_IVER
863 * misc/args.c: don't use d1x.ini
864 * Makefile.am: rpm stuff
865 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
868 2002-02-09 Bradley Bell <btb@icculus.org>
870 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
872 2002-02-09 Paolo Ulivi <pulivi@libero.it>
874 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
877 2002-02-06 Bradley Bell <btb@icculus.org>
879 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
880 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
881 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
882 * debian/: changelog.in, control, copyright, d2x-gl.files,
883 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
887 2002-02-02 Bradley Bell <btb@icculus.org>
889 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
890 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
891 Enabled RELEASE option
893 2002-01-31 Bradley Bell <btb@icculus.org>
895 * Makefile.am, configure.ac: specify prerequisite versions of
896 autoconf and automake
898 2002-01-29 Bradley Bell <btb@icculus.org>
900 * main/mission.c: RCS header added
901 * main/inferno.c: update copyright date
902 * main/mission.c: allow missions to be in AltHogDir
903 * configure.ac: Display results of configure
904 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
907 2002-01-28 Bradley Bell <btb@icculus.org>
909 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/inferno.c,
910 main/newdemo.c: Data files now go in DATADIR/games/d2x, user files
913 2002-01-24 Bradley Bell <btb@icculus.org>
915 * configure.ac: fix nasm not found error message
917 2002-01-18 Bradley Bell <btb@icculus.org>
919 * configure.in: getting rid of old configure.in
920 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
921 main/movie.c: Movie playing kludgey stuff
922 * misc/args.c: formatting
923 * main/inferno.c: allow -h for help
924 * include/error.h: don't die on int3, unless -debug given
925 * mingw32.txt: more stuff
927 2001-12-29 Bradley Bell <btb@icculus.org>
929 * Makefile.am: Got rid of thinking.txt
930 * main/inferno.c: document -nomovies option
932 2001-12-28 Bradley Bell <btb@icculus.org>
934 * main/titles.c: formatting, put some code into place for rendering
935 of robots during briefings
937 2001-12-27 Bradley Bell <btb@icculus.org>
941 2001-12-23 Craig Hadady <chadady@iglou.com>
943 * 2d/rle.c: fixed bug in dummy array.
945 2001-12-03 Bradley Bell <btb@icculus.org>
947 * arch/sdl/init.c: fix formatting
948 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
949 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
950 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
951 and sdl joystick stuff
953 2001-11-30 Bradley Bell <btb@icculus.org>
955 * thinking.txt: not needed
957 2001-11-27 Bradley Bell <btb@icculus.org>
959 * cygconf, mingw32.txt: use sdl from source on cygwin
960 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
961 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
964 2001-11-27 Bradley Bell <btb@icculus.org>
968 2001-11-14 Bradley Bell <btb@icculus.org>
970 * texmap/scanline.c: use optimization flags as texmap default
971 * NEWS: mouse wheel, etc
972 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
973 wheel to emulate 3rd axis
974 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
975 * include/error.h: kludge to ungrab mouse when we hit an int3
976 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
977 __ENV_MSDOS__ to __MSDOS__
978 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
980 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
982 * arch/sdl/digi.c: implemented digi_set_volume
983 * include/grdef.h, main/config.c, misc/d_io.c: change
984 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
985 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
986 main/piggy.c: use MAKE_SIG
987 * installation.txt: update
988 * configure.ac: new file
989 * arch/sdl/joydefs.c: #include pstypes.h
990 * arch/sdl/init.c: SDL joystick stuff
991 * acconfig.h: adjust MINGW defines
992 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
993 controls menu now works
995 2001-11-13 Bradley Bell <btb@icculus.org>
997 * main/Makefile.am: Make sure bmread.c and terrain.c get included
999 * Makefile.am: New file
1000 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1002 * compilerdefs.txt: New file
1003 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1005 2001-11-12 Bradley Bell <btb@icculus.org>
1007 * main/playsave.c: load player files regardless of byte order of
1010 2001-11-11 Bradley Bell <btb@icculus.org>
1012 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1014 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1015 * NEWS: GL savegame thumbnails
1016 * acconfig.h, configure.in: make option for NMOVIES, default to off
1018 2001-11-09 Bradley Bell <btb@icculus.org>
1020 * main/state.c: Enabled savegame thumbnails under OpenGL
1021 * unused/pa_null/pa_enabl.h: remove duplicate header
1022 * misc/args.c: use d2x.ini for option file
1023 * mem/mem.c: Move mem_realloc inside the ifdef
1024 * main/menu.c: fix 640x400 menu text
1025 * main/inferno.c: added documentation
1026 * main/endlevel.c: fix warnings
1027 * arch/ogl/gr.c: Get rid of gl spew
1028 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1029 * acconfig.h: Define __SDL__ for mingw
1031 2001-11-08 Bradley Bell <btb@icculus.org>
1033 * 2d/font.c: free OGL font data when rereading
1034 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1035 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1036 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1037 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1038 main/weapon.h: Enabled shareware build, endlevel flythrough
1040 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1041 of use for shareware build
1042 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1044 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1046 2001-11-05 Bradley Bell <btb@icculus.org>
1048 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1050 * include/3d.h: Add comment
1052 2001-11-04 Bradley Bell <btb@icculus.org>
1054 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1056 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1058 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1059 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1060 main/hudmsg.h: Enable d1x-style hud_message
1061 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1062 * 2d/font.c: re-init ogl fonts after remapping colors.
1064 2001-11-02 Bradley Bell <btb@icculus.org>
1066 * misc/Makefile.am: remove byteswap.h (duplicate header)
1067 * 2d/font.c: fixed gr_remap_font, minor stuff
1068 * configure.in: take out -O2 if doing debug build
1069 * main/bm.c: formatting
1070 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1071 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1072 macros, get rid of functions
1074 2001-11-01 Bradley Bell <btb@icculus.org>
1076 * misc/byteswap.h: removed duplicate header
1078 2001-10-31 Bradley Bell <btb@icculus.org>
1080 * NEWS, main/automap.c: automap works in opengl
1081 * NEWS, configure.in: Added news
1082 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1083 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1084 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1085 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1086 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1087 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1088 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1089 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1090 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1092 2001-10-27 Bradley Bell <btb@icculus.org>
1094 * main/inferno.c: added some documentation
1096 2001-10-25 Bradley Bell <btb@icculus.org>
1098 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1100 * Makefile.am, configure.in, arch/Makefile.am,
1101 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1102 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1103 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1104 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1105 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1106 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1107 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1108 it's ugly, but It'll be easier to sync with d1x.
1109 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1110 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1111 main/editor/Makefile.am: attempt at support for editor, makefile
1113 * misc/d_delay.c: formatting fix
1114 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1115 tmappent.S, tmapppro.S: adding support for runtime selection of
1117 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1118 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1119 including multi.h and network.h, fix backslashes, fix compiler
1121 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1122 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1123 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1124 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1125 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1126 including multi.h and network.h, fix backslashes
1127 * include/pstypes.h: added typedef for u_int64_t on mingw
1128 * include/3d.h: added prototype for g3_uninit_polygon_model
1129 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1131 2001-10-24 Bradley Bell <btb@icculus.org>
1133 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1134 arch subdirs, as in d1x.
1135 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1136 earlier style until i understand automake 1.5 better. remove input
1138 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1139 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1140 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1141 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1142 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1143 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1144 Moved input stuff to arch subdirs, as in d1x.
1145 * NEWS, configure.in: blah blah
1147 2001-10-23 Bradley Bell <btb@icculus.org>
1149 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1150 * texmap/tmapppro.S: no need for #include <conf.h> here
1151 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1153 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1154 file. RCS header added
1155 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1156 #ifdef'ing out the whole file. RCS header added
1157 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1158 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1159 fixes. Now works with automake 1.5 and autoconf 2.52.
1160 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1161 mingw (-grabmouse now works on win32).
1162 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1163 These don't belong in cvs
1167 2001-10-20 Bradley Bell <btb@icculus.org>
1169 * 2d/font.c: Don't free unused variables...
1170 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1172 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1173 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1174 main/Makefile.am: make dist more sensible
1175 * Makefile.am: Kludge for linking on mingw
1177 2001-10-19 Bradley Bell <btb@icculus.org>
1179 * Makefile.am, configure.in, arch/win32/Makefile.am,
1180 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1181 * include/ipx_drv.h: Check for __MINGW32__
1182 * include/i86.h: Imported from d1x
1183 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1184 * arch/dos/modex.asm: Fixed %include
1185 * main/console.c: RCS headers added
1186 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1188 * Makefile.am, main/Makefile.am: Moved final link to top-level
1189 directory instead of main/
1190 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1191 __ENV_LINUX__ to __linux__
1192 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1193 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1194 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1195 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1196 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1197 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1198 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1199 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1200 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1201 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1203 * configure.in: add --enable-xploader, support arch/linux subdir,
1205 * main/inferno.c: conditionalize conf.h
1207 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1209 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1210 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1211 misc/fileutil.h: Partial application of linux/alpha patch.
1213 2001-10-19 Bradley Bell <btb@icculus.org>
1215 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1216 networking in line with d1x, moved some arch/linux_* stuff to
1218 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1219 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1220 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1221 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1223 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1224 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1225 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1226 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1227 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1228 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1229 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1230 linux/include/ukali.h: Brought linux networking in line with d1x,
1231 moved some arch/linux_* stuff to arch/linux/*
1232 * include/ipx_drv.h: Imported from d1x
1233 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1234 * main/ipx_drv.c: Imported from d1x
1235 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1236 main/network.h, main/Makefile.am: Trying to get network working on
1238 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1239 main/Makefile.am: build fixes
1240 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1241 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1242 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1243 starting to get net working.
1244 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1245 conditionalized min,max macros
1247 2001-10-18 Bradley Bell <btb@icculus.org>
1249 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1250 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1251 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1252 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1254 * 2d/2dsline.c: RCS headers added/changed
1255 * configure.in: fix NASMFLAGS bug
1256 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1259 2001-10-17 Bradley Bell <btb@icculus.org>
1261 * NEWS: Fixed the invulnerable robots bug!
1262 * main/collide.c: Fixed the invulnerable robots bug!
1264 2001-10-14 Bradley Bell <btb@icculus.org>
1266 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1269 2001-10-13 Bradley Bell <btb@icculus.org>
1271 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1272 arch/Makefile.am, arch/dos/Makefile.am,
1273 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1274 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1275 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1276 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1277 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1278 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1279 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1280 arch/win32/include/Makefile.am, iff/Makefile.am,
1281 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1282 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1283 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1284 unused/bios/Makefile.am, unused/lib/Makefile.am,
1285 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1286 unused/ui/Makefile.am, unused/vga/Makefile.am,
1287 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1288 automake stuff from "inert" subdirs. And there was much rejoicing.
1289 * Makefile.am, NEWS, configure.in: Stuff
1290 * ChangeLog: removing auto-generated file
1291 * cygconf: Added instructions for mingw32 build
1292 * Makefile.am: renamed INSTALL to installation.txt
1293 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1294 * mingw32.txt: Added instructions for mingw32 build
1295 * configure.in: Enable assembly under mingw32
1297 2001-10-12 Bradley Bell <btb@icculus.org>
1299 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1300 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1301 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1302 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1303 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1304 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1305 to __DJGPP__, since it's built-in.
1307 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1309 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1310 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1314 2001-10-12 Bradley Bell <btb@icculus.org>
1316 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1317 * Makefile.am: make sure cygconf gets archived
1318 * configure.in: Increment version number in preparation for release
1319 * configure.in: Fix detection of opengl
1320 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1321 cygconf, arch/Makefile.am, arch/include/joy.h,
1322 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1323 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1324 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1325 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1326 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1327 Vastly improved compilability.
1329 2001-10-11 Bradley Bell <btb@icculus.org>
1331 * Makefile.am: Added macros/sdl.m4
1332 * autogen.sh: Added macros/sdl.m4
1334 2001-10-09 Bradley Bell <btb@icculus.org>
1336 * main/vers_id.h: Added DESCENT_VERSION constant
1337 * main/inferno.c: Added command-line help.
1338 * include/ogl_init.h: opengl improvments (following d1x changes)
1340 2001-10-07 Bradley Bell <btb@icculus.org>
1342 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1343 arch/ogl/Makefile.am: Remove duplicate headers.
1345 2001-08-02 Thimo Neubauer <thimo@debian.org>
1347 * mem/mem.c: totally crippled the memory manager because it does
1348 not make sense for non-DOS-systems and it would have been too
1349 complicated to get it 64bit clean
1351 2001-06-19 Bradley Bell <btb@icculus.org>
1353 * cvshowto.txt: updated anonymous password
1355 2001-02-08 Bradley Bell <btb@icculus.org>
1357 * COPYING, license.txt: Added d1x license
1359 2001-02-01 Bradley Bell <btb@icculus.org>
1361 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1363 2001-01-31 Bradley Bell <btb@icculus.org>
1365 * configure.in, arch/include/mouse.h, include/pstypes.h,
1366 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1367 * main/polyobj.c: fix typo
1368 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1369 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1370 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1371 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1372 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1373 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1374 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1375 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1376 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1377 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1378 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1379 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1380 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1381 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1382 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1383 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1384 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1385 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1386 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1387 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1388 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1389 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1390 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1391 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1392 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1393 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1395 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1396 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1397 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1398 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1400 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1402 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1403 cross-compiling, and cygwin fixes
1405 2001-01-30 Bradley Bell <btb@icculus.org>
1407 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1408 include/pstypes.h, include/strutil.h, main/Makefile.am,
1409 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1410 needs --without-assembler and --without-network to compile
1412 2001-01-29 Bradley Bell <btb@icculus.org>
1414 * configure.in, main/Makefile.am: Fixes to build system
1415 * main/kconfig.c: fix for non-linux joysticks
1416 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1417 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1418 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1419 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1420 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1421 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1422 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1424 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1425 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1426 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1427 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1428 sdl_timer.c: Fixed build system, minor fixes
1429 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1430 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1432 2001-01-28 Bradley Bell <btb@icculus.org>
1434 * conf.h.in, configure.in, arch/Makefile.am,
1435 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1436 arch/include/key.h, main/Makefile.am: More header unification...
1437 * main/newdemo.c: Added <ctype.h>
1438 * arch/include/: event.h, joy.h: unified input headers.
1439 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1440 OpenGL now uses SDL-GL instead of gii
1441 * arch/include/: key.h, mouse.h: Unified arch headers
1443 2001-01-25 Bradley Bell <btb@icculus.org>
1445 * autogen.sh: use "set -e" so execution stops if something goes
1448 2001-01-24 Bradley Bell <btb@icculus.org>
1451 * Makefile.am: Add ChangeLog to dist
1452 * ChangeLog: Putting this here so automake doesn't complain
1456 2001-01-24 Bradley Bell <btb@icculus.org>
1458 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1459 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1460 for building ChangeLog from RCS entries
1461 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1462 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1463 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1464 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1465 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1466 arch/Makefile.am, arch/dos/Makefile.am,
1467 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1468 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1469 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1470 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1471 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1472 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1473 unused/Makefile.am, unused/bios/Makefile.am,
1474 unused/lib/Makefile.am, unused/novga/Makefile.am,
1475 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1476 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1477 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1478 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1479 make dist, VPATH builds, ...
1480 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1481 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1482 arch/dos/Makefile.in, arch/linux/Makefile.in,
1483 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1484 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1485 misc/Makefile.in, texmap/Makefile.in: cruft removal
1486 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1488 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1489 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1490 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1491 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1493 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1494 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1495 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1496 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1497 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1498 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1499 main/songs.c, misc/args.c: changed args_find to FindArg
1501 2001-01-22 Bradley Bell <btb@icculus.org>
1503 * configure, main/Makefile.am, main/Makefile.in: configuration
1505 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1506 fix compiler warnings w/opengl
1507 * include/console.h: ggi support
1508 * arch/linux_init.c: svgalib support
1509 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1510 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1511 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1512 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1513 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1514 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1515 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1516 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1517 warnings and enable NDEBUG
1518 * ChangeLog, main/kconfig.c: joystick support
1519 * arch/svgalib_init.c: svgalib support
1521 2001-01-21 Bradley Bell <btb@icculus.org>
1523 * cvshowto.txt: new file, taken from d1x webpage
1524 * AUTHORS, README: Taking over as maintainer of d2x
1525 * ChangeLog: Grab mouse with SDL/X11
1526 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1528 2001-01-20 Bradley Bell <btb@icculus.org>
1530 * configure, configure.in: Turned -Werror back off by default
1531 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1532 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1533 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1534 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1535 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1536 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1537 main/laser.c, main/multi.c, main/network.c, main/network.h,
1538 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1539 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1540 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1541 warnings, for non-OpenGL on linux, anyway...
1543 2001-01-19 Bradley Bell <btb@icculus.org>
1545 * copying: remove duplicate file
1546 * Import of d2x-0.0.9-pre1
1547 * Import of d2x-0.0.8