1 2003-03-26 Bradley Bell <btb@icculus.org>
3 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
4 read/write from plr file
6 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
7 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
10 2003-03-25 Bradley Bell <btb@icculus.org>
12 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
13 D1_PIGFILE ("descent.pig") macro
15 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
16 models from d1 pig file
18 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
19 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
20 really) from d1 pig file
22 2003-03-23 Bradley Bell <btb@icculus.org>
24 * main/bm.c: stop extra robots from overwriting exit models
26 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
27 texture list doesn't get full
29 * main/bm.c: fix mem leak when reading extra robots
31 2003-03-21 Bradley Bell <btb@icculus.org>
33 * main/menu.c: Added option to set movie resolution (mostly works)
35 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
37 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
38 replacement functions to piggy.c
40 * main/gameseq.c: attempt to support mac d1 descent.pig
42 * main/bm.c: fix mem leak
44 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
45 files, both d1 and d2 oem briefing where showed
47 * main/inferno.c, main/movie.c: Change the default movie
48 resolution to "high", implement the option -lowresmovies
50 2003-03-20 Bradley Bell <btb@icculus.org>
52 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
54 * main/piggy.c: comments
56 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
58 * main/gameseq.c: delete duplicate function
60 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
62 2003-03-19 Bradley Bell <btb@icculus.org>
64 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
67 * arch/sdl/digi.c, main/kludge.c: implemented
68 digi_link_sound_to_object3 for looping sounds, other looping stuff
70 * arch/sdl/gr.c: removing dependencies on stuff in main/
72 * arch/linux/Makefile.am, arch/linux/init.c,
73 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
74 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
77 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
79 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
81 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
82 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
83 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
84 load d1 textures for d1 levels
86 2003-03-19 Bradley Bell <btb@icculus.org>
88 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
89 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
90 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
91 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
94 * README: added some OS X info
96 2003-03-17 Bradley Bell <btb@icculus.org>
98 * main/newdemo.c: simplify DEMO_FILENAME macro
100 * main/console.c, main/game.c: enable experimental console support
102 * main/gamerend.c: fixed location of fps meter in multi
104 2003-03-16 Bradley Bell <btb@icculus.org>
106 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
107 also look in shared data dir for demos
109 * main/newdemo.c, main/newdemo.h: comments/formatting
111 2003-03-15 Christopher Thielen <chris@luethy.net>
113 * main/kludge.c: set CDROM_dir back to "." - tricks game into
114 thinking d2 cd is always present
116 2003-03-15 Bradley Bell <btb@icculus.org>
118 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
121 * arch/sdl/rbaudio.c: formatting, enabled volume control under
124 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
125 gr_init. don't really know why this works, though
127 2003-03-14 Bradley Bell <btb@icculus.org>
129 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
131 * unused/bios/rbaudio.h: removed duplicate file
133 2003-03-14 Christopher Thielen <chris@luethy.net>
135 * arch/sdl/rbaudio.c: stop cd audio when exiting
137 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
139 * main/gamecntl.c: add comments to the "only matt knows" cheats
141 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
143 * main/gamemine.c: formatting, better texture conversion for d1
146 2003-03-14 Bradley Bell <btb@icculus.org>
148 * main/piggy.c: must swap all mac version pigfiles
150 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
151 main/multi.c: formatting, minor cleanups
153 * 2d/rle.c: need to swap line_size on bigendian machines
155 * main/mission.c, main/mission.h: detect mac full version hogfile
157 2003-03-13 Bradley Bell <btb@icculus.org>
159 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
160 added joy/mouse sensitivity slider, increased range to 16, and
163 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
166 * arch/linux/Makefile.am: removed extra backslash
168 * TODO, installation.txt: updated some documentation
170 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
171 menu, with maxfps option
173 2003-03-12 Bradley Bell <btb@icculus.org>
175 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
177 * arch/linux/alsadigi.c, arch/linux/findfile.c,
178 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
179 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
180 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
181 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
182 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
183 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
184 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
185 arch/linux/include/music.h, arch/linux/include/serial.h,
186 arch/linux/include/ukali.h: formatting
188 2003-03-11 Chris Arena <ccarena@cox.net>
190 * main/menu.c: fixed brightness slider
192 2003-03-01 Bradley Bell <btb@icculus.org>
194 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
195 robots and animated bitmaps work, but colors are messed up
197 2003-02-28 Bradley Bell <btb@icculus.org>
199 * main/player.h: whitespace
201 * main/automap.c, main/cntrlcen.c, main/collide.c,
202 main/gamerend.c: use Builtin_mission_num instead of 0 (if
203 descent.hog is present, d1 becomes mission 0)
205 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
206 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
207 arch/win32/winnet.c: MinGW compiles with network enabled again,
208 but still doesn't work
212 2003-02-28 Bradley Bell <btb@icculus.org>
214 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
215 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
218 2003-02-27 Bradley Bell <btb@icculus.org>
220 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
221 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
222 main/network.c, main/network.h: noted that hoard.ham is only needed
223 for multiplayer HOARD games, and should not be equated with
224 "vertigo". put HoardEquipped() back in network.c.
226 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
227 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
228 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
229 use timer_delay instead of d_delay
231 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
233 * main/render.c: added replacement qsort for solaris
235 2003-02-26 Bradley Bell <btb@icculus.org>
237 * main/gamemine.c: texture conversion for d1 shareware
239 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
241 * main/gamemine.c: better texture conversion for d1 levels
243 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
245 * main/kconfig.c: fix joystick support under MinGW
247 2003-02-26 Bradley Bell <btb@icculus.org>
249 * main/playsave.c: fix swapping glitch
251 * configure.ac, readme.txt: clean stuff up, getting ready for
254 * main/titles.c: begin support for rendering spinning robots in
257 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
260 * main/gamemine.c: load d1 shareware levels!
262 2003-02-25 Bradley Bell <btb@icculus.org>
266 * autogen.sh: add warning about old auto* versions, use
269 2003-02-24 Bradley Bell <btb@icculus.org>
271 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
272 briefings mostly working
273 * main/movie.c, main/titles.c: fixed some more briefing glitches
275 2003-02-23 Bradley Bell <btb@icculus.org>
277 * main/movie.c: fixed crash when using shareware data files
279 * arch/sdl/digi.c: fix crash on non-existent sounds
280 (i.e. shareware data)
282 2003-02-22 Bradley Bell <btb@icculus.org>
284 * main/titles.c: fixed fullscreen toggle in briefings
286 2003-02-21 Bradley Bell <btb@icculus.org>
288 * configure.ac: check for mingw when enabling nasm
289 * main/playsave.c: enable loading player files of either byte
292 2003-02-20 Bradley Bell <btb@icculus.org>
294 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
295 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
296 #343, not "rest of solution to bug #344"
297 * arch/sdl/timer.c, include/timer.h: revert to more accurate
299 * main/kludge.c: partial solution to bug #344
300 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
301 * compilerdefs.txt: added linux/mips info
302 * ChangeLog: clean up changelog
304 2003-02-19 Bradley Bell <btb@icculus.org>
306 * libmve/mveplay.c: os x needs nanosleep prototype.
308 2003-02-18 Bradley Bell <btb@icculus.org>
310 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
311 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
312 to disable/enable audio
313 * libmve/: mve_main.c, mveplay.c: bigendian fixes
314 * main/: movie.h, titles.c: make sure movie's palette is set before
315 writing briefing text. Fixes bug #359
316 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
318 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
319 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
321 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
323 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
324 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
325 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
327 * include/libmve.h: blah
329 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
331 * main/render.c: 2nd attempt to fix solaris qsort bug
333 2003-02-18 Bradley Bell <btb@icculus.org>
335 * configure.ac, include/pstypes.h: put alignment detection in
338 2003-02-17 Bradley Bell <btb@icculus.org>
340 * Makefile.am, README.utils, configure.ac, include/libmve.h,
341 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
342 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
343 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
344 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
345 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
346 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
347 moved mve stuff to separate subdir
348 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
349 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
350 mve code. Fixes (at least) bugs #41, #348, and #350.
352 2003-02-14 Bradley Bell <btb@icculus.org>
354 * main/Makefile.am: no more Makefile.mveplay. again
355 * main/mveplay.c: typo
357 2003-02-13 Bradley Bell <btb@icculus.org>
359 * utilities/mvlextract.c: uint -> unsigned int
360 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
361 standalone mveplayer, win32 support
362 * main/movie.c: random bugfixes, win32 support
363 * arch/sdl/Makefile.am: formatting
364 * configure.ac: disable networking on mac/win for now
365 * main/newmenu.c: comments
367 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
369 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
370 redundant swap functions.
372 2003-02-13 Bradley Bell <btb@icculus.org>
374 * ChangeLog: update changelog
376 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
378 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
379 polymodel alignment issues.
381 2003-02-13 Bradley Bell <btb@icculus.org>
383 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
384 fix various little bugs
385 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
386 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
387 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
389 * README.utils: new file
390 * main/: mve_main.c, mveplay.c: more movie fixes
391 * README: updated README
392 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
394 2003-02-12 Bradley Bell <btb@icculus.org>
396 * utilities/mvlextract.c: bigendian mvl support
397 * main/mveplay.c: formatting, stuff
398 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
399 truecolor mve support, standalone mveplayer
400 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
401 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
402 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
405 2003-01-22 Bradley Bell <btb@icculus.org>
407 * include/: interp.h, interp.h: restore prototype for
408 swap_polygon_model_data
410 2003-01-21 Bradley Bell <btb@icculus.org>
412 * main/piggy.c: use memcpy to avoid alignment problem
413 * compilerdefs.txt: updated some defs, added sunos/sparc
415 2003-01-15 Bradley Bell <btb@icculus.org>
417 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
418 * main/gamemine.c: attempting to support d1 shareware
419 * compilerdefs.txt: update defs
421 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
423 * main/mveplay.c: fix several bugs, comments, formatting.
425 2003-01-15 Bradley Bell <btb@icculus.org>
427 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
428 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
429 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
430 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
432 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
435 2003-01-11 Bradley Bell <btb@icculus.org>
437 * main/: mission.c, mission.h: attempt to support d1 for mac
439 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
442 2003-01-09 Bradley Bell <btb@icculus.org>
444 * main/movie.c: use ifdef around gr_toggle_fullscreen
446 2003-01-07 Bradley Bell <btb@icculus.org>
448 * Makefile.am, descent.msn, installation.txt, main/mission.c,
449 main/mission.h: don't need .msn file for descent.hog anymore
452 2003-01-06 Bradley Bell <btb@icculus.org>
454 * main/mission.h, main/mission.c: comments
455 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
458 2003-01-03 Bradley Bell <btb@icculus.org>
460 * utilities/: txb2txt.c, txt2txb.c: remove old files
461 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
462 * main/polyobj.c: attempt to make read_model_file
464 * main/menu.c: move vertigo text
466 2003-01-02 Bradley Bell <btb@icculus.org>
468 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
469 main/polyobj.h: cleanup alignment changes
470 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
471 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
472 main/object.h: fix alignment issues on sparc
473 * cvshowto.txt: update cvs info
475 * 2d/rle.c: make rle_swap handle RLE_BIG
477 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
479 * main/render.c: workaround solaris qsort bug
481 2003-01-01 Steffen Pohle <stpohle@gmx.net>
483 * arch/linux/linuxnet.c, arch/linux/ukali.c,
484 arch/linux/include/ukali.h, main/inferno.c: enabled kali
485 * arch/linux/Makefile.am: enabled linux joystick, kali
486 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
487 arch/sdl/event.c: enabled linux joystick
489 2002-12-31 Bradley Bell <btb@icculus.org>
491 * main/gamemine.c: simplified warning msg
492 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
493 * main/render.h: fix compiler warning
495 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
497 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
499 2002-12-24 Bradley Bell <btb@icculus.org>
501 * main/mission.c: fixes an infinite loop which was caused by d2x
502 thinking d2demo was a descent 1 mission
504 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
506 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
508 2002-12-24 Bradley Bell <btb@icculus.org>
510 * main/render.c: comments
512 2002-10-30 Bradley Bell <btb@icculus.org>
514 * main/inferno.c: add help for -hogdir option
515 * main/inferno.c: added -hogdir option
517 2002-10-28 Bradley Bell <btb@icculus.org>
519 * main/: inferno.c, menu.c: enabled Vertigo displays
522 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
524 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
525 main/netmisc.c, main/network.c: simplify and eliminate redundant
528 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
530 * maths/fixc.c: fix infinite loop in quad_sqrt.
531 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
532 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
534 2002-10-12 Bradley Bell <btb@icculus.org>
536 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
538 2002-10-11 Bradley Bell <btb@icculus.org>
540 * main/hud.c: make hud_message work correctly
541 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
543 * main/network.c: formatting, small fixes
545 2002-10-10 Bradley Bell <btb@icculus.org>
547 * main/netmisc.h: no swap_object for little-endian
548 * main/: netmisc.h, network.c: use macros to simplify network
550 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
552 * main/inferno.c: enable loading screen for mac shareware with
554 * main/netmisc.c: whitespace
555 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
557 * main/hud.c: whitespace
558 * configure.ac: remove shareware build, add macdata build
559 * main/songs.c: whitespace
560 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
561 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
563 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
566 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
568 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
569 comments, formatting, etc.
570 * iff/iff.c: fix bigendian iff loading.
572 2002-10-03 Bradley Bell <btb@icculus.org>
574 * utilities/txb2tex.c: typo
575 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
576 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
578 * arch/sdl/mouse.c: whitespace
580 2002-09-19 Bradley Bell <btb@icculus.org>
582 * main/kconfig.c: fix a oops, add old logs
583 * main/kconfig.c: support for >3 mouse buttons
585 2002-09-18 Bradley Bell <btb@icculus.org>
587 * include/gr.h: fix palette swap define
589 2002-09-14 Bradley Bell <btb@icculus.org>
591 * main/titles.c: load hires briefing screen if lores doesn't exist
592 (i.e. vertigo) and MenuHires=0
594 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
596 * main/: multi.h, network.h: pack some structures for ipx
599 2002-09-14 Bradley Bell <btb@icculus.org>
601 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
602 and load_endlevel_data() to expect newline-terminated strings, fix
603 load_game_data to read null-terminated string for
606 2002-09-07 Bradley Bell <btb@icculus.org>
608 * main/newmenu.c: added error message
609 * main/menu.h: enable -nohires with mac shareware
610 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
611 * 2d/font.c: enable 0/255 palette swap for fonts
612 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
614 * 2d/2dsline.c: fix ogl blooper
616 2002-09-05 Bradley Bell <btb@icculus.org>
618 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
620 * include/strutil.h: need string.h for strcasecmp
621 * include/rle.h: okay, maybe it needs to be this way
622 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
623 * 2d/scalec.c: more stuff from d2src
624 * 2d/rle.c: more stuff from d2src, formatting
625 * 2d/font.c: useless cruft
626 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
627 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
630 2002-09-04 Bradley Bell <btb@icculus.org>
632 * include/grdef.h: fix compiler warnings
633 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
634 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
636 * main/game.c: we want the mac ibitblt for everything but dos and
638 * main/texmerge.c: these routines are in tmerge.c
639 * main/credits.c: enable credits for mac and oem data
640 * main/bm.c: use either exit.ham or exit.pofs
641 * include/ibitblt.h: enable some more code from d2src
642 * include/gr.h: enable mac ubitblt_double
643 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
644 * include/grdef.h: moved some inline asm from linear.h
645 * 2d/ibitblt.c: brought in line with original d2 version
646 * 2d/bitblt.c: reverted to original d2 version of this file, then
647 added d1x enhancements
648 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
649 * 2d/linear.h: moved these back to their original locations
651 * main/mveplay.c: close some memory holes, speed up palette loading
652 * main/movie.c: added fullscreen toggle while playing movies
653 * main/inferno.c: comment out -superhires help text (always on)
654 * include/timer.h: added approx_fsec_to_usec macro
655 * arch/sdl/joy.c: fix compiler warning
657 2002-09-01 Bradley Bell <btb@icculus.org>
659 * main/network.c: oops
660 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
661 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
662 timer_get_fixed_seconds
665 2002-08-31 Bradley Bell <btb@icculus.org>
667 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
669 * main/multi.h: network endian stuff
670 * 2d/font.c, include/gr.h: fast file i/o for font headers
671 * arch/win32/arch_ip.cpp: unused file
672 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
673 bigendian networking fixes
674 * main/menu.c: make net menu more accurate, also make superhires
676 * include/pstypes.h: better to have __pack__ all the time, I think.
677 needed for networking, e.g.
678 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
680 * arch/win32/Makefile.am: unused file
683 2002-08-30 Bradley Bell <btb@icculus.org>
685 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
686 * main/: newmenu.h, titles.c: formatting
687 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
688 main/multi.h: networking works, finally
689 * TODO: added TODO file
690 * arch/linux/arch_ip.cpp: unused fine
691 * README: network sorta working
692 * main/: Makefile.am, multi.c, network.c, network.h: more
694 * main/menu.c: load builtin mission correctly
695 * main/inferno.c: documentation
696 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
698 * main/Makefile.mveplay: don't need no more
700 2002-08-29 Bradley Bell <btb@icculus.org>
702 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
703 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
704 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
706 * include/ipx_drv.h: more network fixing
707 * arch/linux/include/ipx_drv.h: more network fixing
708 * include/ipx.h: formatting
709 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
710 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
711 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
712 main/inferno.c: fixed networking fuck-up?
713 * Makefile.am: moved mingw info to README
714 * README, mingw32.txt: moved mingw info to README
716 2002-08-27 Bradley Bell <btb@icculus.org>
718 * utilities/mvlextract.c: allow specifying file to extract
719 * utilities/: tex2txb.c, txb2tex.c: use default extension to
721 * utilities/hogextract.c: allow specifying file to extract
722 * main/mission.c: Have to get mission_num _after_ promoting...
723 * main/: gameseq.c, titles.c: beginning d1 briefing support
724 * descent.msn: beginning d1 briefing support
725 * main/: titles.c, titles.h: d1-style mission briefings
726 * main/piggy.h: whitespace
727 * main/movie.c: beginning robot movie support, fall back on lo/hi
728 res if hi/lo not available
729 * main/mission.c: added Builtin_mission_num for builtin mission,
730 D1Hogdir, d1-style mission briefings
731 * main/: gameseq.c, mission.h: added Builtin_mission_num for
733 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
734 (for d1 missions that need d1 data)
735 * 2d/ibitblt.c: whitespace
737 2002-08-26 Bradley Bell <btb@icculus.org>
739 * utilities/mvlcreate.c: oops
740 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
742 * utilities/hogextract.c: added [v]iew option
743 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
744 * main/titles.c: fix writable string, disable DumbAdjust thing
745 * main/polyobj.h: whitespace
746 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
748 * main/movie.c: read movies from AltHogDir, other fixes
749 * main/: mission.c, mission.h: fix bug w/mission filename
750 * main/gameseq.c: comments
751 * main/digi.h: whitespace n stuff
752 * include/mve_audio.h: added audio flag macros
753 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
757 2002-08-23 Bradley Bell <btb@icculus.org>
759 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
761 * Makefile.am: remove d2demo.mn2
762 * cfile/cfile.c, include/cfile.h: add cfile_size function
763 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
764 eliminate need for .mn2 files for oem and demo
766 2002-08-22 Bradley Bell <btb@icculus.org>
768 * main/bm.c: fix for vertigo
769 * main/menu.h: make OEM menu pcx available
770 * 2d/rle.c: merge with original d2 file
771 * Makefile.am, configure.ac: let mission files get installed by
774 2002-08-17 Bradley Bell <btb@icculus.org>
776 * configure.ac: make FAST_FILE_IO the default on little-endian
778 * NEWS, README, compilerdefs.txt, readme.txt: documentation
779 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
782 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
784 * main/: game.c, menu.c, mission.c: promote builtin missions.
786 2002-08-15 Bradley Bell <btb@icculus.org>
788 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
789 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
790 * utilities/.cvsignore: added cvsignore
791 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
793 * main/piggy.c: mac data file loading
794 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
795 transparency and swap 0/255 correctly for mac data files
797 2002-08-13 Bradley Bell <btb@icculus.org>
799 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
800 to utilities to avoid conflict with c++ std lib <utility>
801 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
802 txt2txb.c: moved utility to utilities to avoid conflict with c++
804 * Makefile.am, configure.ac: add utilities
806 2002-08-09 Bradley Bell <btb@icculus.org>
808 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
811 2002-08-08 Bradley Bell <btb@icculus.org>
813 * main/inferno.c: comments
814 * main/: newmenu.c, songs.c: mac demo datafile support
815 * installation.txt: update
816 * main/gamesave.c: use lowercase for consistency
817 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
818 models for other than d2demo
820 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
822 * main/gamemine.c: formatting, better d1 texture conversion
823 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
824 main/mission.h: recognize .msn mission files.
826 2002-08-07 Bradley Bell <btb@icculus.org>
828 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
829 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
830 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
831 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
832 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
833 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
836 2002-08-06 Bradley Bell <btb@icculus.org>
838 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
839 * main/Makefile.am: formatting
840 * 2d/font.c: make gr_remap_font just reload the whole thing
841 * configure.ac: formatting
842 * Makefile.am: added d2demo.mn2
843 * d2demo.mn2: mission file for shareware
844 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
845 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
846 * main/sounds.h: shareware stuff, whitespace
847 * main/: polyobj.c, polyobj.h: more fast i/o macros
848 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
850 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
851 endlevel stuff to non-shareware, allow movies/endlevel for
853 * main/cntrlcen.c: typo
854 * main/bm.h: use global Piggy_hamfile_version
855 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
856 macros, use global Piggy_hamfile_version
857 * main/Makefile.am: terrain and movie stuff always used now
858 * 2d/pcx.c, include/pcx.h: make pcx header available to other
860 * main/: gamemine.c, gamesave.c: load DMB levels
861 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
862 segment.c, segment.h, switch.c, switch.h: fast i/o macros
864 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
866 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
868 2002-08-04 Bradley Bell <btb@icculus.org>
870 * main/inferno.c: shareware stuff, formatting
871 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
872 * arch/sdl/gr.c: don't need to set mode in gr_init
874 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
876 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
878 * Makefile.am, descent.mn2: added mission file for descent 1
880 2002-08-02 Bradley Bell <btb@icculus.org>
882 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
883 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
884 main/piggy.h, misc/error.c: junk
885 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
886 render.h, scores.c, scores.h, terrain.c: shareware stuff
887 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
888 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
889 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
890 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
891 main/weapon.c, main/weapon.h: fast i/o macros
893 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
895 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
896 main/gamemine.h, main/gamesave.c: load d1 levels
898 2002-07-30 Bradley Bell <btb@icculus.org>
901 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
903 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
904 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
905 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
906 main/piggy.c, main/titles.c: support shareware datafiles!
907 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
908 piggy.c: SHAREWARE fixes
910 2002-07-29 Bradley Bell <btb@icculus.org>
912 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
913 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
914 misc/fileutil.c: Portability - OS X support
916 2002-07-27 Bradley Bell <btb@icculus.org>
918 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
919 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
920 segment.h: portability
921 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
922 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
923 main/wall.h: portabilization
924 * 2d/font.c, include/gr.h: portability
926 2002-07-26 Bradley Bell <btb@icculus.org>
928 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
929 * arch/linux/findfile.c, include/pstypes.h: os x fixes
931 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
932 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
933 misc/fileutil.h: portable file i/o utils
934 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
935 writable string anymore... / formatting
936 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
937 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
938 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
939 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
940 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
941 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
942 portable-izing file loading routines
944 2002-07-24 Bradley Bell <btb@icculus.org>
946 * main/mveplay.c: correctly play files with 16bit uncompressed
947 audio, mem checking, etc
948 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
951 2002-07-23 Bradley Bell <btb@icculus.org>
953 * misc/Makefile.am: unused file
954 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
955 main/sounds.h: remove experimental nmovie stuff
956 * main/movie.c: add some debugging output
958 2002-07-22 Bradley Bell <btb@icculus.org>
960 * main/: console.c, state.c: simplified header
961 * main/movie.c: enable mveplay audio
962 * main/old/movie.c: moved to main/
963 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
964 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
965 main/mvelib.c, main/mveplay.c: initial movie support
966 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
967 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
968 include/ogl_init.h, include/pstypes.h, main/console.c,
969 main/state.c, mem/mem.c: OS X stuff
970 * configure.ac: OS X and movie stuff
972 2002-07-19 Bradley Bell <btb@icculus.org>
974 * compilerdefs.txt: OSX defs
976 2002-07-18 Bradley Bell <btb@icculus.org>
978 * main/inferno.c: use simpler rcs tags
979 * autogen.sh: keep Changelog in cvs (and use --accum)
980 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
981 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
982 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
983 main/songs.c: changed cdrom->rbaudio
984 * include/rbaudio.h: moved to /include
986 2002-07-17 Bradley Bell <btb@icculus.org>
988 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
989 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
990 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
991 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
992 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
993 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
994 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
995 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
996 3d/setup.c: use simpler rcs tags
1001 2002-07-17 Bradley Bell <btb@icculus.org>
1003 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1004 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1005 * debian/rules: don't need readme's
1006 * debian/rules: move d1x license to COPYING, license clarifications
1007 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1008 license to COPYING, license clarifications
1009 * debian/rules: fix debian docs
1010 * debian/rules: fix debian manpages
1011 * debian/d2x-sdl.menu: fix debian menu
1012 * debian/rules: link to undocumented man page for debs
1013 * Makefile.am, configure.ac, debian/control, debian/copyright,
1014 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1015 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1016 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1019 2002-07-16 Bradley Bell <btb@icculus.org>
1021 * debian/: rules, changelog.in: deb stuff
1022 * configure.ac: cleaner nasm detection
1023 * debian/: changelog.in, control, rules: deb stuff
1024 * README, installation.txt: typos, stuff
1025 * configure.ac: better #defines
1026 * configure.ac: whitespace
1027 * configure.ac: better documentation
1028 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1029 SDL_JOYSTICK not needed
1030 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1031 * configure.ac: need higher SDL for joystick
1032 * debian/: control, rules: deb stuff
1033 * arch/sdl/joy.c: old junk
1034 * Makefile.am, configure.ac: automake updates
1035 * main/: inferno.c, text.c: don't use althogdir on non-unix
1036 * configure.ac: more autoconf updates
1037 * misc/strutil.c: better strrev
1038 * main/inferno.c: need limits.h on mingw also
1039 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1042 2002-04-19 Bradley Bell <btb@icculus.org>
1044 * main/network.c: let hoard.ham be a cfile
1045 * main/text.c: better error message when hog not found
1048 2002-03-23 Bradley Bell <btb@icculus.org>
1050 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1051 arch/sdl/Makefile.am: Use SDL joystick automatically
1052 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1054 2002-03-05 Bradley Bell <btb@icculus.org>
1056 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1059 2002-02-23 Bradley Bell <btb@icculus.org>
1061 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1062 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1063 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1064 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1065 main/editor/Makefile.am: moved includes to include
1066 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1067 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1068 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1069 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1071 * main/game.c: disabled cockpit for OGL, formatting
1072 * 2d/ibitblt.c: formatting
1074 2002-02-16 Bradley Bell <btb@icculus.org>
1076 * include/oldsdl.h: check for older macros
1077 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1078 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1079 allow older sdl versions
1081 2002-02-15 Bradley Bell <btb@icculus.org>
1083 * main/: automap.c, automap.h, inferno.c: automap resolution now
1085 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1086 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1087 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1088 win32/include/key_arch.h: never mind - that would be pointless
1089 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1090 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1091 win32/include/key_arch.h: copied files from d1x
1092 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1093 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1094 * main/multipow.c: need conf.h
1095 * arch/win32/Makefile.am: new file
1096 * include/pstypes.h: added u_int16_t (needed in base_ip)
1097 * arch/win32/arch_ip.cpp: copied from d1x
1099 2002-02-14 Bradley Bell <btb@icculus.org>
1101 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1102 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1103 main/netlist.c: Added hotkeys to toggle fullscreen mode
1104 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1105 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1106 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1107 reorder.h: Lotsa networking stuff from d1x
1109 2002-02-13 Bradley Bell <btb@icculus.org>
1111 * include/gr.h, main/game.c: Fullscreen toggle stuff
1112 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1114 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1115 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1118 2002-02-11 Bradley Bell <btb@icculus.org>
1120 * main/bm.c: use portable loader if bigendian
1121 * include/pstypes.h: don't define bool for c++
1122 * include/cfile.h: extern AltHogDir stuff
1123 * include/byteswap.h: use WORDS_BIGENDIAN
1124 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1125 * main/vers_id.h: added D2X_IVER
1126 * misc/args.c: don't use d1x.ini
1127 * Makefile.am: rpm stuff
1128 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1131 2002-02-09 Bradley Bell <btb@icculus.org>
1133 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1135 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1137 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1140 2002-02-06 Bradley Bell <btb@icculus.org>
1142 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1143 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1144 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1145 * debian/: changelog.in, control, copyright, d2x-gl.files,
1146 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1150 2002-02-02 Bradley Bell <btb@icculus.org>
1152 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1153 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1154 Enabled RELEASE option
1156 2002-01-31 Bradley Bell <btb@icculus.org>
1158 * Makefile.am, configure.ac: specify prerequisite versions of
1159 autoconf and automake
1161 2002-01-29 Bradley Bell <btb@icculus.org>
1163 * main/mission.c: RCS header added
1164 * main/inferno.c: update copyright date
1165 * main/mission.c: allow missions to be in AltHogDir
1166 * configure.ac: Display results of configure
1167 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1170 2002-01-28 Bradley Bell <btb@icculus.org>
1172 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1173 Data files now go in DATADIR/games/d2x, user files now go in
1176 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1178 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1179 files now go in ~/.d2x
1181 2002-01-24 Bradley Bell <btb@icculus.org>
1183 * configure.ac: fix nasm not found error message
1185 2002-01-18 Bradley Bell <btb@icculus.org>
1187 * configure.in: getting rid of old configure.in
1188 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1189 main/movie.c: Movie playing kludgey stuff
1190 * misc/args.c: formatting
1191 * main/inferno.c: allow -h for help
1192 * include/error.h: don't die on int3, unless -debug given
1193 * mingw32.txt: more stuff
1195 2001-12-29 Bradley Bell <btb@icculus.org>
1197 * Makefile.am: Got rid of thinking.txt
1198 * main/inferno.c: document -nomovies option
1200 2001-12-28 Bradley Bell <btb@icculus.org>
1202 * main/titles.c: formatting, put some code into place for rendering
1203 of robots during briefings
1205 2001-12-27 Bradley Bell <btb@icculus.org>
1209 2001-12-23 Craig Hadady <chadady@iglou.com>
1211 * 2d/rle.c: fixed bug in dummy array.
1213 2001-12-03 Bradley Bell <btb@icculus.org>
1215 * arch/sdl/init.c: fix formatting
1216 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1217 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1218 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1219 and sdl joystick stuff
1221 2001-11-30 Bradley Bell <btb@icculus.org>
1223 * thinking.txt: not needed
1225 2001-11-27 Bradley Bell <btb@icculus.org>
1227 * cygconf, mingw32.txt: use sdl from source on cygwin
1228 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1229 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1230 SDL_CFLAGS to CFLAGS
1232 2001-11-27 Bradley Bell <btb@icculus.org>
1236 2001-11-14 Bradley Bell <btb@icculus.org>
1238 * texmap/scanline.c: use optimization flags as texmap default
1239 * NEWS: mouse wheel, etc
1240 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1241 wheel to emulate 3rd axis
1242 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1243 * include/error.h: kludge to ungrab mouse when we hit an int3
1244 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1245 __ENV_MSDOS__ to __MSDOS__
1246 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1248 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1250 * arch/sdl/digi.c: implemented digi_set_volume
1251 * include/grdef.h, main/config.c, misc/d_io.c: change
1252 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1253 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1254 main/piggy.c: use MAKE_SIG
1255 * installation.txt: update
1256 * configure.ac: new file
1257 * arch/sdl/joydefs.c: #include pstypes.h
1258 * arch/sdl/init.c: SDL joystick stuff
1259 * acconfig.h: adjust MINGW defines
1260 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1261 controls menu now works
1263 2001-11-13 Bradley Bell <btb@icculus.org>
1265 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1267 * Makefile.am: New file
1268 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1270 * compilerdefs.txt: New file
1271 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1273 2001-11-12 Bradley Bell <btb@icculus.org>
1275 * main/playsave.c: load player files regardless of byte order of
1278 2001-11-11 Bradley Bell <btb@icculus.org>
1280 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1282 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1283 * NEWS: GL savegame thumbnails
1284 * acconfig.h, configure.in: make option for NMOVIES, default to off
1286 2001-11-09 Bradley Bell <btb@icculus.org>
1288 * main/state.c: Enabled savegame thumbnails under OpenGL
1289 * unused/pa_null/pa_enabl.h: remove duplicate header
1290 * misc/args.c: use d2x.ini for option file
1291 * mem/mem.c: Move mem_realloc inside the ifdef
1292 * main/menu.c: fix 640x400 menu text
1293 * main/inferno.c: added documentation
1294 * main/endlevel.c: fix warnings
1295 * arch/ogl/gr.c: Get rid of gl spew
1296 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1297 * acconfig.h: Define __SDL__ for mingw
1299 2001-11-08 Bradley Bell <btb@icculus.org>
1301 * 2d/font.c: free OGL font data when rereading
1302 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1303 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1304 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1305 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1306 main/weapon.h: Enabled shareware build, endlevel flythrough
1308 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1309 of use for shareware build
1310 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1312 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1314 2001-11-05 Bradley Bell <btb@icculus.org>
1316 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1318 * include/3d.h: Add comment
1320 2001-11-04 Bradley Bell <btb@icculus.org>
1322 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1324 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1326 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1327 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1328 main/hudmsg.h: Enable d1x-style hud_message
1329 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1330 * 2d/font.c: re-init ogl fonts after remapping colors.
1332 2001-11-02 Bradley Bell <btb@icculus.org>
1334 * misc/Makefile.am: remove byteswap.h (duplicate header)
1335 * 2d/font.c: fixed gr_remap_font, minor stuff
1336 * configure.in: take out -O2 if doing debug build
1337 * main/bm.c: formatting
1338 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1339 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1340 macros, get rid of functions
1342 2001-11-01 Bradley Bell <btb@icculus.org>
1344 * misc/byteswap.h: removed duplicate header
1346 2001-10-31 Bradley Bell <btb@icculus.org>
1348 * NEWS, main/automap.c: automap works in opengl
1349 * NEWS, configure.in: Added news
1350 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1351 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1352 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1353 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1354 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1355 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1356 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1357 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1358 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1360 2001-10-27 Bradley Bell <btb@icculus.org>
1362 * main/inferno.c: added some documentation
1364 2001-10-25 Bradley Bell <btb@icculus.org>
1366 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1368 * Makefile.am, configure.in, arch/Makefile.am,
1369 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1370 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1371 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1372 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1373 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1374 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1375 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1376 it's ugly, but It'll be easier to sync with d1x.
1377 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1378 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1379 main/editor/Makefile.am: attempt at support for editor, makefile
1381 * misc/d_delay.c: formatting fix
1382 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1383 tmappent.S, tmapppro.S: adding support for runtime selection of
1385 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1386 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1387 including multi.h and network.h, fix backslashes, fix compiler
1389 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1390 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1391 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1392 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1393 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1394 including multi.h and network.h, fix backslashes
1395 * include/pstypes.h: added typedef for u_int64_t on mingw
1396 * include/3d.h: added prototype for g3_uninit_polygon_model
1397 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1399 2001-10-24 Bradley Bell <btb@icculus.org>
1401 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1402 arch subdirs, as in d1x.
1403 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1404 earlier style until i understand automake 1.5 better. remove input
1406 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1407 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1408 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1409 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1410 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1411 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1412 Moved input stuff to arch subdirs, as in d1x.
1413 * NEWS, configure.in: blah blah
1415 2001-10-23 Bradley Bell <btb@icculus.org>
1417 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1418 * texmap/tmapppro.S: no need for #include <conf.h> here
1419 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1421 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1422 file. RCS header added
1423 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1424 #ifdef'ing out the whole file. RCS header added
1425 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1426 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1427 fixes. Now works with automake 1.5 and autoconf 2.52.
1428 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1429 mingw (-grabmouse now works on win32).
1430 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1431 These don't belong in cvs
1435 2001-10-20 Bradley Bell <btb@icculus.org>
1437 * 2d/font.c: Don't free unused variables...
1438 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1440 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1441 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1442 main/Makefile.am: make dist more sensible
1443 * Makefile.am: Kludge for linking on mingw
1445 2001-10-19 Bradley Bell <btb@icculus.org>
1447 * Makefile.am, configure.in, arch/win32/Makefile.am,
1448 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1449 * include/ipx_drv.h: Check for __MINGW32__
1450 * include/i86.h: Imported from d1x
1451 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1452 * arch/dos/modex.asm: Fixed %include
1453 * main/console.c: RCS headers added
1454 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1456 * Makefile.am, main/Makefile.am: Moved final link to top-level
1457 directory instead of main/
1458 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1459 __ENV_LINUX__ to __linux__
1460 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1461 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1462 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1463 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1464 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1465 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1466 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1467 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1468 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1469 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1471 * configure.in: add --enable-xploader, support arch/linux subdir,
1473 * main/inferno.c: conditionalize conf.h
1475 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1477 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1478 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1479 misc/fileutil.h: Partial application of linux/alpha patch.
1481 2001-10-19 Bradley Bell <btb@icculus.org>
1483 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1484 networking in line with d1x, moved some arch/linux_* stuff to
1486 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1487 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1488 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1489 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1491 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1492 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1493 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1494 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1495 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1496 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1497 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1498 linux/include/ukali.h: Brought linux networking in line with d1x,
1499 moved some arch/linux_* stuff to arch/linux/*
1500 * include/ipx_drv.h: Imported from d1x
1501 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1502 * main/ipx_drv.c: Imported from d1x
1503 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1504 main/network.h, main/Makefile.am: Trying to get network working on
1506 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1507 main/Makefile.am: build fixes
1508 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1509 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1510 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1511 starting to get net working.
1512 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1513 conditionalized min,max macros
1515 2001-10-18 Bradley Bell <btb@icculus.org>
1517 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1518 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1519 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1520 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1522 * 2d/2dsline.c: RCS headers added/changed
1523 * configure.in: fix NASMFLAGS bug
1524 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1527 2001-10-17 Bradley Bell <btb@icculus.org>
1529 * NEWS: Fixed the invulnerable robots bug!
1530 * main/collide.c: Fixed the invulnerable robots bug!
1532 2001-10-14 Bradley Bell <btb@icculus.org>
1534 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1537 2001-10-13 Bradley Bell <btb@icculus.org>
1539 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1540 arch/Makefile.am, arch/dos/Makefile.am,
1541 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1542 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1543 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1544 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1545 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1546 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1547 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1548 arch/win32/include/Makefile.am, iff/Makefile.am,
1549 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1550 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1551 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1552 unused/bios/Makefile.am, unused/lib/Makefile.am,
1553 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1554 unused/ui/Makefile.am, unused/vga/Makefile.am,
1555 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1556 automake stuff from "inert" subdirs. And there was much rejoicing.
1557 * Makefile.am, NEWS, configure.in: Stuff
1558 * ChangeLog: removing auto-generated file
1559 * cygconf: Added instructions for mingw32 build
1560 * Makefile.am: renamed INSTALL to installation.txt
1561 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1562 * mingw32.txt: Added instructions for mingw32 build
1563 * configure.in: Enable assembly under mingw32
1565 2001-10-12 Bradley Bell <btb@icculus.org>
1567 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1568 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1569 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1570 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1571 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1572 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1573 to __DJGPP__, since it's built-in.
1575 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1577 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1578 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1582 2001-10-12 Bradley Bell <btb@icculus.org>
1584 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1585 * Makefile.am: make sure cygconf gets archived
1586 * configure.in: Increment version number in preparation for release
1587 * configure.in: Fix detection of opengl
1588 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1589 cygconf, arch/Makefile.am, arch/include/joy.h,
1590 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1591 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1592 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1593 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1594 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1595 Vastly improved compilability.
1597 2001-10-11 Bradley Bell <btb@icculus.org>
1599 * Makefile.am: Added macros/sdl.m4
1600 * autogen.sh: Added macros/sdl.m4
1602 2001-10-09 Bradley Bell <btb@icculus.org>
1604 * main/vers_id.h: Added DESCENT_VERSION constant
1605 * main/inferno.c: Added command-line help.
1606 * include/ogl_init.h: opengl improvments (following d1x changes)
1608 2001-10-07 Bradley Bell <btb@icculus.org>
1610 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1611 arch/ogl/Makefile.am: Remove duplicate headers.
1613 2001-08-02 Thimo Neubauer <thimo@debian.org>
1615 * mem/mem.c: totally crippled the memory manager because it does
1616 not make sense for non-DOS-systems and it would have been too
1617 complicated to get it 64bit clean
1619 2001-06-19 Bradley Bell <btb@icculus.org>
1621 * cvshowto.txt: updated anonymous password
1623 2001-02-08 Bradley Bell <btb@icculus.org>
1625 * COPYING, license.txt: Added d1x license
1627 2001-02-01 Bradley Bell <btb@icculus.org>
1629 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1631 2001-01-31 Bradley Bell <btb@icculus.org>
1633 * configure.in, arch/include/mouse.h, include/pstypes.h,
1634 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1635 * main/polyobj.c: fix typo
1636 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1637 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1638 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1639 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1640 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1641 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1642 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1643 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1644 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1645 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1646 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1647 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1648 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1649 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1650 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1651 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1652 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1653 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1654 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1655 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1656 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1657 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1658 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1659 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1660 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1661 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1663 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1664 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1665 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1666 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1668 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1670 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1671 cross-compiling, and cygwin fixes
1673 2001-01-30 Bradley Bell <btb@icculus.org>
1675 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1676 include/pstypes.h, include/strutil.h, main/Makefile.am,
1677 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1678 needs --without-assembler and --without-network to compile
1680 2001-01-29 Bradley Bell <btb@icculus.org>
1682 * configure.in, main/Makefile.am: Fixes to build system
1683 * main/kconfig.c: fix for non-linux joysticks
1684 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1685 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1686 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1687 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1688 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1689 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1690 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1692 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1693 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1694 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1695 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1696 sdl_timer.c: Fixed build system, minor fixes
1697 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1698 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1700 2001-01-28 Bradley Bell <btb@icculus.org>
1702 * conf.h.in, configure.in, arch/Makefile.am,
1703 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1704 arch/include/key.h, main/Makefile.am: More header unification...
1705 * main/newdemo.c: Added <ctype.h>
1706 * arch/include/: event.h, joy.h: unified input headers.
1707 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1708 OpenGL now uses SDL-GL instead of gii
1709 * arch/include/: key.h, mouse.h: Unified arch headers
1711 2001-01-25 Bradley Bell <btb@icculus.org>
1713 * autogen.sh: use "set -e" so execution stops if something goes
1716 2001-01-24 Bradley Bell <btb@icculus.org>
1719 * Makefile.am: Add ChangeLog to dist
1720 * ChangeLog: Putting this here so automake doesn't complain
1724 2001-01-24 Bradley Bell <btb@icculus.org>
1726 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1727 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1728 for building ChangeLog from RCS entries
1729 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1730 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1731 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1732 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1733 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1734 arch/Makefile.am, arch/dos/Makefile.am,
1735 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1736 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1737 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1738 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1739 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1740 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1741 unused/Makefile.am, unused/bios/Makefile.am,
1742 unused/lib/Makefile.am, unused/novga/Makefile.am,
1743 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1744 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1745 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1746 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1747 make dist, VPATH builds, ...
1748 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1749 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1750 arch/dos/Makefile.in, arch/linux/Makefile.in,
1751 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1752 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1753 misc/Makefile.in, texmap/Makefile.in: cruft removal
1754 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1756 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1757 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1758 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1759 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1761 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1762 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1763 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1764 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1765 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1766 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1767 main/songs.c, misc/args.c: changed args_find to FindArg
1769 2001-01-22 Bradley Bell <btb@icculus.org>
1771 * configure, main/Makefile.am, main/Makefile.in: configuration
1773 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1774 fix compiler warnings w/opengl
1775 * include/console.h: ggi support
1776 * arch/linux_init.c: svgalib support
1777 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1778 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1779 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1780 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1781 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1782 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1783 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1784 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1785 warnings and enable NDEBUG
1786 * arch/svgalib_init.c: svgalib support
1788 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1790 * main/kconfig.c: joystick support
1792 2001-01-21 Bradley Bell <btb@icculus.org>
1794 * cvshowto.txt: new file, taken from d1x webpage
1795 * AUTHORS, README: Taking over as maintainer of d2x
1796 * ChangeLog: Grab mouse with SDL/X11
1797 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1799 2001-01-20 Bradley Bell <btb@icculus.org>
1801 * configure, configure.in: Turned -Werror back off by default
1802 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1803 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1804 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1805 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1806 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1807 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1808 main/laser.c, main/multi.c, main/network.c, main/network.h,
1809 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1810 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1811 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1812 warnings, for non-OpenGL on linux, anyway...
1814 2001-01-19 Bradley Bell <btb@icculus.org>
1816 * copying: remove duplicate file
1817 * Import of d2x-0.0.9-pre1
1818 * Import of d2x-0.0.8