1 2005-03-20 Martin Schaffner <schaffnerb@gmx.ch>
3 * ui/.cvsignore: New file
5 2005-03-19 Bradley Bell <btb@icculus.org>
7 * main/text.c: revert to Error if text file not found.
9 2005-03-17 Bradley Bell <btb@icculus.org>
11 * arch/win32/midi.c: Add RCS ID tag
13 * README, VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
14 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
17 2005-03-16 Bradley Bell <btb@icculus.org>
19 * main/bm.c, main/bm.h: use hardcoded value instead of
20 sizeof(tmap_info), since size depends on whether editor is built
23 * ui/mouse.c: gcc doesn't like multi-line // comments
25 * main/dumpmine.c: get rid of compiler warnings
27 2005-03-15 Bradley Bell <btb@icculus.org>
29 * 3d/interp.c: Disabled shading of flat (non-textured) polygons.
30 Fixes laser and plasma lighting bug, hopefully doesn't break
33 * main/state.c: Fix crash if Num_walls=0
35 2005-03-12 Bradley Bell <btb@icculus.org>
37 * Makefile.am, configure.ac: enable editor in unix-style builds
39 2005-03-12 Chris Taylor <chris@icculus.org>
41 * main/gamesave.c: could check reactor model num, don't check
42 reactor object shields (not used anyway, it's stored/calculated
45 2005-03-06 Chris Taylor <chris@icculus.org>
47 * main/piggy.c: load the descent 1 color palette when NDEBUG is
50 * main/editor/seguvs.c: check the uvs after they're assigned
52 2005-02-27 Chris Taylor <chris@icculus.org>
54 * main/editor/med.c, ui/file.c, ui/keypress.c, ui/menu.c,
55 ui/menubar.c, ui/message.c, ui/number.c, ui/popup.c: call
56 gr_update in event loops
58 * include/ui.h, ui/file.c, ui/listbox.c: use PhysicsFS in
59 file.c, involves modifying the listbox so it can use
60 an array of string pointers
62 2005-02-26 Chris Taylor <chris@icculus.org>
64 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
67 * ui/window.c: only disable the keyboard for MS DOS
69 * main/editor/eswitch.c: add remove_trigger_num
72 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
73 still works if there's no BITMAPS.TBL in a PhysicsFS search path
75 * main/inferno.c: determine properly if 800x600 resolution is
76 available (for editor)
78 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
79 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
80 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
81 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
83 * ui/keypad.c: fix the reading of keypad (.pad) files
85 * ui/menubar.c: use cfile to read the menubar file MED.MNU
87 2005-02-25 Chris Taylor <chris@icculus.org>
89 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
90 allowing Mac OS 9 and X to both use conf.h but one can build for
91 OpenGL while the other doesn't.
93 * main/editor/mine.c: use the Descent 2 definitions for maximum
96 2005-02-25 Bradley Bell <btb@icculus.org>
98 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
99 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
100 d2src system for persistent sounds. Untested, of course.
102 * ChangeLog-old: clean up old changelog a little
104 * ChangeLog-old: converted old changelog to "cvs log" format, so
105 it can be manipulated with cvs2cl and other tools.
107 2005-02-24 Tim Massey <tmassey@obscorp.com>
109 * main/inferno.c: allow -notitles to work in shareware [and
110 non-RELEASE] version too. (d1x r1.35)
112 2005-02-24 Peter Hawkins <peterh@isa.net.au>
114 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
116 2005-02-24 Matthew Mueller <donut@dakotacom.net>
118 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
119 don't do it automatically (eg, ati's fglrx linux driver) (d1x
122 2005-02-24 Bradley Bell <btb@icculus.org>
124 * main/movie.c: change movie Warnings to con_printf, simplify
127 2005-02-24 Chris Taylor <chris@icculus.org>
129 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
130 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
131 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
132 PHYSFSX_openWriteBuffered, where appropriate
134 * main/gauges.c: draw behind the shield number properly with OpenGL
136 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
137 is selected as a secondary weapon
139 * main/titles.c: check properly whether there's a briefing
141 * main/mission.c: recursively search directories in "missions"
144 2005-02-11 Bradley Bell <btb@icculus.org>
146 * debian/control: build-dep on libphysfs-dev
148 * arch/ogl/gr.c: use GLint for arb_max_textures
150 * arch/ogl/Makefile.am: added internal.h to dist
152 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
154 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
156 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
157 dynamically find and load the OpenGL library
159 * main/editor/macro.c: use physfs instead of non-existing cflib.h
161 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
163 * main/editor/medwall.c: include cntrlcen.h
165 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
167 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
169 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
170 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
172 * ui/number.c: s/inputbox/Inputbox/
174 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
176 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
178 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
179 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
180 main/gamesave.c: s/128/PATH_MAX
182 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
184 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
186 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
187 mouse_set_limits and mouse_set_pos (we don't want to limit user)
189 * ui/menubar.c: specify int type for state2_alt_down
191 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
193 * main/piggy.c: call bm_read_all even if EDITOR is defined
195 * main/gamesave.c: if LVL can't be found, try filename that was passed
197 * main/mission.c: ensure mission name is properly terminated
199 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
201 * 2d/font.c: fix bug #2167: some characters would not display because
202 of signed/unsigned errors
204 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
206 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
207 gauge when appropriate
209 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
210 all functions in kfuncs.c to return int instead of void
212 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
213 disable old hostage system in editor (d2 is simpler in this regard)
215 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
217 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
219 * main/editor/centers.c: change curseg2p to Curseg2p
221 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
223 * main/editor/macro.c: remove unused variable "length"
225 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
227 * main/editor/medmisc.c: Pass both arguments to render_frame
229 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
230 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
231 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
232 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
233 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
234 instead of d1-style mem.h and types.h
236 * main/editor/texpage.c: do texture replacement for any mission
238 * main/editor/medwall.c: add prototype for create_removable_wall
240 * main/editor/medrobot.c: don't try to set the removed follow_path
242 2005-01-23 Jason Owen <shannara256@yahoo.com>
244 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
245 may crash printf if the list of extensions is huge
247 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
249 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
250 only on last level of built-in mission.
252 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
255 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
256 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
257 buffers (speeding it up), and use cfopen instead of
258 PHYSFS_openRead/PHYSFS_openWrite where appropriate
260 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
261 sure nocfile.h and cfile.h are never both included
263 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
265 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
266 fix bug #1676 (filling up of OLG texture list)
268 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
270 * main/state.c: fix problems with copying/deleting save files
272 * main/automap.c: make automap fonts transparent.
274 2005-01-07 Bradley Bell <btb@icculus.org>
276 * main/menu.c: In Load Level, if there is no current mission,
279 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
281 * main/gameseq.c: Free polymodel data before reloading ham file.
283 * arch/ogl/gr.c: Implement fading in ogl_urect()
285 * main/gauges.c: Draw ship before shields in HUD.
287 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
289 * main/editor/centers.c: Use both ints with the robot producer
292 2004-12-23 Bradley Bell <btb@icculus.org>
294 * main/editor/centers.c, main/editor/editor.h,
295 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
296 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
297 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
300 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
302 * main/bmread.c: don't duplicate the period in the filename
304 * main/dumpmine.c: Add function prototypes to remove warnings
306 * main/dumpmine.c, ui/window.c: Specify that two functions return
309 * main/editor/autosave.c, main/editor/curves.c,
310 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
311 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
314 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
316 * main/editor/eobject.c, main/editor/kgame.c,
317 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
318 extra two parameters to get_seg_masks.
320 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
321 structs for mine saving functions
323 * main/inferno.c: Use PhysicsFS for making the hoard ham.
325 * main/bmread.c: add missing includes
327 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
329 * main/dumpmine.c: Fix type mismatches
331 2004-12-19 Bradley Bell <btb@icculus.org>
333 * ui/Makefile.am: fix ui Makefile.am
335 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
336 removeext, use it in ds_load instead of splitpath
338 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
340 * include/u_mem.h: prototype for strdup with MPW
342 * main/laser.c: abort weapon fire if unable to create object
344 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
345 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
346 unused/ui/icon.c: replace byte with sbyte
348 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
349 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
350 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
351 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
352 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
353 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
354 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
355 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
356 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
357 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
358 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
359 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
360 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
361 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
362 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
365 * ui/Makefile.am: added Makefile.am for ui
367 * main/editor/Makefile.am, main/editor/autosave.c,
368 main/editor/centers.c, main/editor/centers.h,
369 main/editor/curves.c, main/editor/eglobal.c,
370 main/editor/ehostage.c, main/editor/ehostage.h,
371 main/editor/elight.c, main/editor/eobject.c,
372 main/editor/eobject.h, main/editor/eswitch.c,
373 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
374 main/editor/group.c, main/editor/info.c, main/editor/info.h,
375 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
376 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
377 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
378 main/editor/ksegsel.c, main/editor/ksegsize.c,
379 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
380 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
381 main/editor/medlisp.h, main/editor/medmisc.c,
382 main/editor/medmisc.h, main/editor/medrobot.c,
383 main/editor/medrobot.h, main/editor/medsel.c,
384 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
385 main/editor/objpage.c, main/editor/objpage.h,
386 main/editor/seguvs.c, main/editor/texpage.c,
387 main/editor/texture.c: imported missing editor files from d1x
389 * main/Makefile.am: build dumpmine.c for editor
391 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
392 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
393 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
394 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
395 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
397 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
398 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
399 main/editor/eglobal.c, main/editor/ehostage.c,
400 main/editor/ehostage.h, main/editor/elight.c,
401 main/editor/eobject.c, main/editor/eobject.h,
402 main/editor/eswitch.c, main/editor/eswitch.h,
403 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
404 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
405 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
406 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
407 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
408 main/editor/ksegsel.c, main/editor/ksegsize.c,
409 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
410 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
411 main/editor/meddraw.h, main/editor/medlisp.h,
412 main/editor/medmisc.c, main/editor/medmisc.h,
413 main/editor/medrobot.c, main/editor/medrobot.h,
414 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
415 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
416 main/editor/objpage.h, main/editor/segment.c,
417 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
418 main/editor/texpage.h, main/editor/texture.c: Move old logs to
421 * main/editor/autosave.c main/editor/centers.c
422 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
423 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
424 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
425 main/editor/fixseg.c main/editor/func.c main/editor/group.c
426 main/editor/info.c main/editor/info.h main/editor/kbuild.c
427 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
428 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
429 main/editor/ksegmove.c main/editor/ksegsel.c
430 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
431 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
432 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
433 main/editor/medmisc.h main/editor/medrobot.c
434 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
435 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
436 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
437 main/editor/texpage.h main/editor/texture.c ui/barbox.c
438 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
439 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
440 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
441 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
442 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
443 conf.h in new editor files
445 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
447 * main/state.c: open autosave file for writing, not reading
449 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
450 main/state.c, main/state.h: added fast save
452 * main/gameseq.c, main/inferno.c: force gr_update() so screens
453 always show in OpenGL
455 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
457 * misc/strutil.c: Implement strdup for MPW
459 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
462 * misc/strutil.c: fix MPW compiler errors
464 * main/mission.c, main/mission.h: allocate mission filenames
467 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
469 * 2d/font.c: Initialise the dataptr member correctly.
471 * include/mono.h: Print only mildly interesting messages to
472 stderr.txt. (revert earlier carbon changes)
474 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
476 * include/physfsx.h: getRealPath uses the write directory if it
477 can't get the real directory
479 * D2X.make: remove misc/d_io.c
481 2004-12-03 Bradley Bell <btb@icculus.org>
483 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
484 pathname, ensure correct translation of path separators
486 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
488 * misc/strutil.c: fix stricmp and strnicmp
490 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
493 2004-12-02 Bradley Bell <btb@icculus.org>
495 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
496 I couldn't figure out why the previous code kept segfaulting under
499 * main/kconfig.c: disable call to reset_cockpit() which was
500 causing the "letterbox" bug
502 * main/inferno.c: don't die if title screens not found
504 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
506 * configure.ac: require PhysicsFS header and library
508 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
510 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
512 * D2X.make: fix build on Carbon by adding digiobj.c
514 * main/mission.c: set builtin_hogsize for non-built-in missions
516 * main/mission.c: pass individual mission around instead of whole list
518 * main/mission.c: remove mission list from global memory
520 2004-12-02 Bradley Bell <btb@icculus.org>
522 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
523 path separator gets added to hogdir
525 2004-12-01 Bradley Bell <btb@icculus.org>
527 * README, configure.ac, VisualC/d2x/d2x.dsp,
528 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
529 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
530 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
531 uses dynamic opengl loading
533 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
535 * arch/ogl/gr.c: make write_bmp use PhysicsFS
537 * include/args.h, misc/args.c: new AppendArgs function. This
538 separates the copying of the arguments passed to main() from the
539 reading of the arguments file
541 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
542 the flexible cfgets, Fix compiling issues in MPW.
544 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
545 reading into an int, so it's removed completely. PHYSFSX_getc was
546 removed, because it's only use in misc/strio.c was removed. Put
547 in PHYSFSX_getRealPath, which recognises platform-specific
548 separators and doesn't use snprintf (MPW doesn't have it). MPW
551 * main/inferno.c: Remove use of open_movie_file. Read the
552 arguments file from the base directory, if there is one. Set up
553 D2X's write directory, including replacing any tilde at the start
554 of the path (if there is one) with the string returned by
555 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
556 default is still ~/.d2x. Check if the write directory has to be
557 created. Read the arguments file in this write directory if there
558 is one. If there's still no write directory, set it to the base
559 directory. Won't set it to the current directory if this fails,
560 because of the issue of which character to use for which platform.
562 * main/playsave.c: Use PHYSFS_readSLE32 instead of
563 PHYSFS_readULE32 due to compiling issues in MPW. Use
564 cfile_read_short instead of PHYSFS_readULE16 because of both
565 compiling and endian issues. cfile_read_byte instead of
566 PHYSFSX_readU8. Write a dummy structure instead of seeking when
567 NETWORK isn't defined
569 * D2X.make: Don't compile cfile.c on Mac OS 9.
571 * README: add PhysicsFS to the required 'tools' in README, and
572 instructions for building in MPW.
574 * include/cfile.h: Make cfopen into an inline, where a read buffer
575 is set up. This speeds up loading significantly.
577 2004-12-01 Bradley Bell <btb@icculus.org>
579 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
580 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
583 * main/newmenu.c: fix player file deletion
585 * include/physfsx.h: fix statfs includes for OS X
587 * main/inferno.c, main/network.c: misc physfs conversions
589 * arch/linux/Makefile.am, arch/linux/findfile.c,
590 arch/win32/Makefile.am, arch/win32/findfile.c,
591 include/findfile.h, main/kludge.c, main/mission.c,
592 main/newmenu.c, main/piggy.c: get rid of findfile stuff
594 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
597 * main/state.c: improve savegame load/save
599 * main/movie.c: make -nomovies friendlier
601 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
603 * include/d_io.h, include/physfsx.h, main/inferno.c,
604 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
607 * main/scores.c: use physfs for scores file
609 * main/playsave.c: improve player loading
611 * main/movie.c: improve movie loading
613 * main/mission.c: improve mission loading
615 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
616 main/state.c: use physfs for savegames
618 * README: minor update
620 * main/newdemo.c: use physfs for demos
622 * include/physfsx.h: added PHYSFSX_rename function
624 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
625 physfs/rwops, add libmve callbacks
627 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
628 added physfsrwops stuff
630 * include/cfile.h: added cfile_close wrapper
632 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
635 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
638 * main/config.c: use physfs to read config file
640 * include/physfsx.h: added gets and puts functions
642 * include/cfile.h: correct seek return value
644 * main/config.c, main/playsave.c: use physfs to write
647 * include/physfsx.h: added my physfs extensions
649 * main/inferno.c: physfs initialization stuff
651 * configure.ac: add check for physfs lib
653 * include/cfile.h: made cfile into a wrapper for physfs
655 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
656 disabled althogdir stuff (shouldn't be needed w/physfs)
658 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
659 configure.ac: drop cfile stuff
661 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
663 * D2X.make: Don't use D2XFolder, because the userdir can now be
664 specified in Mac OS 9. Putting it in the source code folder is
665 more convenient. Turn debugging on. Don't compile old files,
666 compile new ones. Add the PhysicsFS library.
668 * iff/iff.c: Get rid of MIN redefinition.
670 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
671 MPW doesn't like switches of long longs
673 2004-11-30 Bradley Bell <btb@icculus.org>
675 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
676 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
677 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
678 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
679 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
680 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
681 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
683 2004-11-28 Bradley Bell <btb@icculus.org>
685 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
687 * arch/sdl/digi.c: use d2src system for persistent sounds
689 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
692 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
693 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
694 ripped object stuff out of digi.c, now using digiobj.c. get rid of
695 a bunch of kludges, sound should be more true to original game now
697 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
700 2004-11-27 Bradley Bell <btb@icculus.org>
702 * main/text.c, main/text.h, main/titles.c: added function to
703 properly decode multi-line strings
705 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
706 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
709 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
711 * main/inferno.c: enable logo screens for shareware/oem
713 2004-11-26 Bradley Bell <btb@icculus.org>
715 * main/mission.c, main/titles.c: fix d1 briefing glitches
717 * main/game.c: free up cpu by not calling timer_delay so many
718 times (fixes Bug 2034)
720 * main/gameseq.c: enable briefing screens for mac shareware
722 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
723 doesn't care if it draws offscreen, I guess)
725 * main/credits.c: reduce flickering in credits w/opengl
727 2004-11-25 Bradley Bell <btb@icculus.org>
729 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
730 garbage on windows for some reason.
732 * 2d/font.c: fixed opengl menu font bug, caused by doing
733 arithmetic on signed chars.
735 2004-11-23 Bradley Bell <btb@icculus.org>
737 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
739 2004-11-22 Bradley Bell <btb@icculus.org>
741 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
742 arch/linux/joystick.c, arch/linux/include/joystick.h,
743 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
744 arch use global variable joy_num_axes
746 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
748 * main/gamemine.c, main/piggy.c: compile again on older C compilers
750 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
752 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
753 Vertigo) missions, load add-on ham file at every load, not only the 1st
755 * main/bm.ch: fix bug where loading a hxm would affect other levels too
757 * main/fireball.c: don't Int3() every time explosions don't look best
759 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
761 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
763 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
765 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
767 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
769 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
771 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
772 shareware version of descent.hog. This is not yet bug-free
774 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
776 * main/network.c: fix crash introduced with previous change
778 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
780 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
781 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
782 make mission structre memory allocated
784 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
786 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
787 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
788 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
789 delete file compbit.h, move functionality to text.c, modify all
790 previous users of compbit.h to use existing function in text.h
792 * main/inferno.c: remove warning created by the fix for the cfgets
795 * main/bmread.c: add comment
797 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
799 * cfile/cfile.c: declare variable on top of block
801 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
802 main/multi.h, main/network.c: move mission list handling functionality
803 to mission.c, remove unnecessary load_mission calls in menu.c
805 * main/game.c: remove unnecessary build_mission_list call
807 * main/mission.c, main/mission.h: correct comments about anarchy-only
809 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
810 remove explicit uses of mission list
812 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
814 * libmve/mveplay.c: make it compile on Cygwin
816 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
818 * main/config.c: fix bug uncovered by having fgets cut off ending \n
820 * main/text.c: fix crash on Mac OS X, probably fix bug 738
822 * include/mono.h: add mprintf support for carbon (Mac OS 9)
824 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
826 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
827 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
828 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
829 information about the current mission, for easier code refactorisation.
831 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
833 * main/gamemine.c, main/piggy.c: fix bug 1675:
834 use better d2 textures if d1 hog is present but not loadable
836 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
838 * cfile/cfile.c: simplify, reduce number of global vars
840 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
842 * main/gameseg.c: fix bugfix of 2004-05-15
844 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
846 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
848 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
849 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
850 cfgets now always copies the terminating character to the dest buffer.
851 This fixes a bug that occured when reading cmd line args from d2x.ini
853 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
855 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
856 move more old change logs into ChangeLog-old
858 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
859 and Martin Schaffner <maschaffner@gmx.ch>
861 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
862 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
863 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
864 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
865 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
866 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
867 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
868 arch/include/joy.h, arch/win32/include/key.h
869 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
870 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
871 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
872 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
873 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
874 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
875 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
876 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
877 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
878 main/config.c, main/config.h, main/controls.c, main/controls.h
879 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
880 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
881 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
882 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
883 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
884 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
885 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
886 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
887 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
888 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
889 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
890 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
891 main/mission.c, main/mission.h, main/modem.h, main/morph.c
892 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
893 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
894 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
895 main/paging.c, main/paging.h, main/physics.c, main/physics.h
896 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
897 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
898 main/powerup.h, main/render.c, main/render.h, main/robot.c
899 main/robot.h, main/scores.c, main/scores.h, main/screens.h
900 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
901 main/songs.c, main/songs.h, main/sounds.h, main/state.c
902 main/state.h, main/switch.c, main/switch.h, main/terrain.c
903 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
904 main/text.h, main/textures.h, main/titles.c, main/titles.h
905 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
906 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
907 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
908 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
909 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
910 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
912 move old per-file change logs into new file ChangeLog-old
914 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
916 * arch/ogl/ogl.c: enable -gl_mipmap switch
918 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
920 * arch/carbon/descent.r: swap min and max size to correct places
922 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
924 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
926 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
928 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
930 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
932 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
933 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
935 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
936 link) on MPW on Mac OS 9 (carbon)
938 * include/mono.h: disable mprintf on carbon to avoid significant bloat
940 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
942 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
944 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
946 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
948 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
950 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
952 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
953 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
954 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
955 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
956 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
958 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
959 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
960 new files for supporting compilation with MPW for carbon (Mac OS 9)
962 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
964 * main/playsave.c: do not seek while writing, carbon does not like it
966 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
968 * cfile/cfile.c: use portable ffilelength in cfile_size
970 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
971 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
972 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
973 unsigned and signed char, MPW does not like these
975 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
977 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
980 2004-06-01 Bradley Bell <btb@icculus.org>
982 * libmve/mve_main.c: cast malloc function pointer
984 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
985 target to XCode project
987 2004-05-31 Bradley Bell <btb@icculus.org>
989 * include/pstypes.h: fix accidental solaris breakage
991 * main/object.c: fix crash caused by death-cam code
993 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
994 XCode project simplifications, network enabled
996 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
997 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
999 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
1002 * English.lproj/InfoPlist.strings, d2x-Info.plist,
1003 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
1004 d2x.xcode/project.pbxproj: added XCode project files
1006 2004-05-22 Bradley Bell <btb@icculus.org>
1008 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
1011 * rpm/d2x.spec.in: Changed descriptions
1013 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1015 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
1018 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
1020 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
1021 the win32 code (d1x r1.8, key_arch.c r1.2)
1023 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
1024 use 32bpp screen mode by default, add option to use 16bpp (d1x
1027 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
1028 replacement texture paletted->rgb conversion alpha problem (d1x
1031 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
1032 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
1033 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
1036 * arch/ogl/gr.c, include/loadgl.h: fix win32
1037 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
1039 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1040 include/ogl_init.h, main/render.c: opengl hardware
1041 super-transparency support using GL_NV_register_combiners (d1x
1042 r1.38, r1.41, r1.6, r1.26, r1.7)
1044 2004-05-22 Bradley Bell <btb@icculus.org>
1046 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
1049 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1051 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
1052 include/ogl_init.h: use GL_RGB for non-transparent textures, and
1053 fix fonts not having transparent flag set (wouldn't get paletted)
1054 (d1x r1.15, r1.37, r1.40, r1.25)
1056 * arch/ogl/ogl.c: don't try to use paletted textures with
1057 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
1059 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1060 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1063 * 2d/font.c: memset ogl font bitmap data since the copy function
1064 leaves some (unused) parts uninitialized, which aggravates
1065 valgrind (d1x r1.14)
1067 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1068 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1071 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1072 screenshots if the entire thing wasn't written in one call to
1075 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1076 info not being updated on win32 (d1x r1.11)
1078 * arch/win32/digi.c: remove some redundancy by not needing to do
1079 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1080 clean up some indenting of DS_release_slot calls. And make
1081 DS_release_slot return 1 when a sound is already not playing, in
1082 addition to when a sound was killed. (d1x r1.10)
1084 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1085 linux version (d1x r1.5)
1087 * main/kconfig.c: make next axis config key skip currently
1088 allocated axes (d1x r1.11)
1090 2004-05-22 David Cleaver <wraithx@morpheus.net>
1092 * main/kconfig.c: joy configuration next axis key from WraithX
1095 2004-05-22 Bradley Bell <btb@icculus.org>
1097 * main/game.c, main/inferno.c: typo
1099 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1101 * main/game.c, main/game.h, main/inferno.c: make rear view
1102 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1105 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1107 * main/inferno.c: change -udp documentation to d2x behaviour
1109 2004-05-21 Bradley Bell <btb@icculus.org>
1111 * include/gr.h: added missing define for menu fullscreen toggle
1113 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1115 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1116 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1118 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1120 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1121 arch/linux/include/joystick.h: patch from Steven Mueller for using
1122 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1124 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1126 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1127 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1128 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1130 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1132 2004-05-21 Bradley Bell <btb@icculus.org>
1134 * main/inferno.c: added -udp documentation from d1x
1136 2004-05-20 Bradley Bell <btb@icculus.org>
1138 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1140 2004-05-20 David Cleaver <wraithx@morpheus.net>
1142 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1143 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1144 game.c r1.21, r1.6, r1.4, r1.3)
1146 2004-05-20 Bradley Bell <btb@icculus.org>
1148 * main/inferno.c: document -ihaveabrokenmouse
1150 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1152 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1154 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1156 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1157 mouse driver problems (d1x r1.2, r1.2)
1159 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1161 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1162 join list score crash (d1x r1.8)
1164 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1166 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1167 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1170 2004-05-20 Bradley Bell <btb@icculus.org>
1172 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1174 * main/inferno.c: integrated some niceautomap stuff from d1x
1176 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1178 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1179 in some weird axis (d1x r1.3)
1181 * arch/win32/init.c: set win32 icon to icon from resource file
1184 * arch/win32/key.c: win32: fixed space key not working in messages
1187 2004-05-20 Bradley Bell <btb@icculus.org>
1189 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1192 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1194 * main/inferno.c: document -gl_refresh (d1x r1.20)
1196 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1197 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1200 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1201 change the arg type for (d1x r1.5)
1203 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1205 * arch/win32/digi.c: altsounds (d1x r1.6)
1207 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1209 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1210 of redundancy (d1x r1.5)
1212 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1213 fix crashing (d1x r1.4)
1215 * arch/win32/digi.c: win32's digi_start_sound was not calling
1216 DS_release_slot after setting .playing=0, resulting in a
1217 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1219 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1220 apparently it was somehow causing some joysticks (Sidewinder
1221 Precision 2) to only turn when the stick was moving, but not when
1222 at turned but held stationary. And it was completely unused
1223 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1226 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1227 previous key combos (d1x r1.29)
1229 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1230 g, and b values (d1x r1.15)
1232 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1233 sometimes (didn't handle negative palette steps) (d1x r1.34)
1235 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1236 shatter effects, robot explosions and weapons, and some more
1237 always present stuff. Also clean up ogl_cache_weapon_textures
1238 calling. (d1x r1.37)
1240 2004-05-20 Bradley Bell <btb@icculus.org>
1242 * main/kludge.c, main/game.c: move gr_renderstats and
1243 gr_badtexture back to game.c
1245 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1247 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1248 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1250 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1252 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1253 loaded after texture caching stage (d1x r1.34)
1255 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1256 for renderstats (d1x r1.33)
1258 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1260 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1261 main/inferno.c: add anisotropic texture filtering suport (d1x
1262 r1.33, r1.32, r1.23, r1.32)
1264 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1267 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1268 include/ogl_init.h: utilize hardware multitexturing support if
1269 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1270 r1.32, r1.30, r1.4, 1.22)
1272 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1275 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1277 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1278 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1279 effects in OGL using SetGammaRamp, much faster than the hack that
1280 was being used. currently SDL only (though not too hard to add to
1281 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1283 * main/menu.c: allow arbitrary (custom) resolution entry in
1284 change_res menu (d1x r1.14)
1286 2004-05-19 Bradley Bell <btb@icculus.org>
1288 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1289 d1x-style res change menu (mostly works)
1291 * misc/args.c: use strnicmp instead of strncasecmp
1293 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1295 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1296 command-line option (d1x r1.27)
1298 * main/inferno.c: restore inferno.c initialization of
1299 screen_compatible and use_double_buffer to 'normal' values, broken
1300 long long ago in one of the high res menu patches (d1x r1.30)
1302 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1303 resolutions to be specified on command line (d1x r1.2, r1.29,
1304 r1.4) -- doesn't work yet
1306 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1308 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1311 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1312 volume song stop/starting (d1x r1.7)
1314 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1316 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1319 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1320 ogl_ulinec (d1x r1.29)
1322 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1324 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1325 bottom are inclusive not exclusive (d1x r1.28)
1327 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1328 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1330 * arch/sdl/digi.c: fix typo
1332 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1334 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1335 creation code from arch_init_start into arch_init to fix weirdness
1336 with --help (d1x r1.5, r1.6)
1338 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1339 sync issues and lack of midi reset (d1x r1.5)
1341 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1344 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1345 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1347 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1350 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1352 2004-05-18 Bradley Bell <btb@icculus.org>
1354 * include/vecmat.h: comments/formatting
1356 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1358 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1359 include/test.lnk: remove unnecessary files
1361 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1362 This enables compilation with gcc 3.1
1364 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1366 * main/switch.c: took care of switches triggering single-sided
1367 walls (don't try to access the nonexistent adjacent wall via NULL
1368 pointers or negative array indices)
1370 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1372 * main/wall.c: fix invalid memory access for d1 levels which
1373 don't have a corresponding wall behind.
1375 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1377 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1378 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1379 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1380 interface header to new header file internal.h
1382 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1384 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1385 bitmask for each joystick axis that has sent input data,
1386 and will not crash Windows anymore during joystick setup because
1387 of for() loop over axis being executed once too often.
1389 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1390 gr_remap_mono_font() and call it after loading saved level.
1392 * main/laser.c: limit homing missile turn rate
1394 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1395 centers (work like fuel centers but provide shield)
1397 * main/gameseg.c: fix endless loop in some levels with a
1398 certain (complicated) structure
1400 2004-05-13 Bradley Bell <btb@icculus.org>
1402 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1403 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1404 updated project files for SDL 1.2.7
1406 * Makefile.am: add VisualC, VisualCE dirs to tarball
1408 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1410 * arch/sdl/digi.c: formatting
1412 2004-05-12 Bradley Bell <btb@icculus.org>
1414 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1417 * 2d/palette.c, include/palette.h: added function to create blend
1420 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1422 2004-05-11 Bradley Bell <btb@icculus.org>
1424 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1426 2004-05-10 Bradley Bell <btb@icculus.org>
1428 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1429 g3_draw_transp_poly had the fade level backwards, decided to just
1430 fix g3_draw_poly so it behaves correctly, transparency or not,
1431 reverted changes to render_face
1433 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1435 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1436 rendering transparent (e.g. cloaked) walls
1438 * main/render.c: render_face now calls g3_draw_transp_poly() for
1439 cloaked walls in OpenGL
1441 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1443 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1444 that from other apps, had "static" distortions.
1446 2004-04-22 Bradley Bell <btb@icculus.org>
1448 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1450 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1451 aligned version of PUT_INTEL_* macros
1453 2004-04-15 Bradley Bell <btb@icculus.org>
1455 * main/inferno.c: comment out unused checksum variable
1457 2004-04-14 Bradley Bell <btb@icculus.org>
1459 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1461 2004-04-14 Terran Melconian <terran@consistent.org>
1463 * main/gameseg.c: use portable rand function (fixes #1118)
1465 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1467 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1469 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1471 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1472 get rid of warnings (now compiles with -Werror on SunOS)
1474 * main/piggy.c: fix (really) wierd SunOS bug
1476 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1477 caused by not allocating enough mem for rle bitmaps
1479 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1481 * include/pstypes.h: sun OS typedef fixes
1483 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1485 * main/piggy.c: fix bug 1067
1487 * main/piggy.c: fix bugfix for 1067
1489 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1490 with descent.pig of mac registered)
1492 2003-12-18 Bradley Bell <btb@icculus.org>
1494 * main/kconfig.c: fixes for linux-native joystick
1496 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1499 * arch/include/joy.h: comments/formatting
1501 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1503 * compilerdefs.txt: added FreeBSD defs
1505 2003-12-08 Bradley Bell <btb@icculus.org>
1507 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1510 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1512 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1513 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1515 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1517 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1518 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1519 get rid of silly ulongs
1521 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1522 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1523 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1524 change relevant __linux__ macros to __ELF__
1526 2003-11-27 Bradley Bell <btb@icculus.org>
1528 * include/ogl_init.h: added proto for ogl_check_mode
1530 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1531 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1534 2003-11-26 Bradley Bell <btb@icculus.org>
1536 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1537 3.3 compiler warnings
1539 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1542 * include/pstypes.h: OS X fixes
1544 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1545 main/newmenu.h: linux fixes
1547 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1548 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1549 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1550 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1551 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1554 * arch/sdl/gr.c: fix sdl gr_update
1556 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1557 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1558 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1559 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1560 include/error.h, include/pstypes.h, include/strutil.h,
1561 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1562 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1563 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1564 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1565 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1568 2003-11-25 Bradley Bell <btb@icculus.org>
1570 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1571 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1572 libmve/VisualC/mveplayer.dsp: updated project files
1574 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1575 working w/Visual C++
1577 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1578 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1579 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1580 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1583 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1584 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1587 2003-11-24 Bradley Bell <btb@icculus.org>
1589 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1590 libmve/mveplay.c: stuff to play mve's in WinCE
1592 * arch/win32/findfile.c: unused functions...
1596 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1597 enabled mouse control of menus
1599 * main/mission.h: oops, didn't mean to change this.
1601 2003-11-21 Bradley Bell <btb@icculus.org>
1603 * VisualCE/d2x/d2x.vcp: updated project file
1605 2003-11-20 Bradley Bell <btb@icculus.org>
1607 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1608 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1609 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1612 2003-11-17 Bradley Bell <btb@icculus.org>
1614 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1615 main/menu.c: added option to disable kalinix under unix
1617 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1619 2003-11-14 Bradley Bell <btb@icculus.org>
1621 * main/automap.c: fix automap background image
1623 * main/automap.c, main/automap.h: delete cruft
1625 * main/automap.c: fix level number position
1627 * main/automap.c: simplify g3_draw_line hack
1629 * main/menu.c: stop pointless vid mode changes
1631 2003-11-07 Bradley Bell <btb@icculus.org>
1633 * NEWS, installation.txt: s'more documentation
1635 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1637 * configure.ac: fix .exe extension problems
1639 2003-11-07 Bradley Bell <btb@icculus.org>
1641 * arch/ogl/ogl.c: disable texture format verification for OS X -
1644 2003-11-06 Bradley Bell <btb@icculus.org>
1646 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1647 use more traditional Alt+Enter for toggling fullscreen
1649 * 2d/ibitblt.c, main/mission.h: comments/formatting
1651 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1653 2003-11-06 Bradley Bell <btb@icculus.org>
1655 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1656 resolution change, use kludge to avoid repetitive res changes
1658 2003-11-04 Bradley Bell <btb@icculus.org>
1660 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1661 structures and i/o routines back to piggy.c
1663 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1665 * installation.txt: tell to install d1 .pig for better textures
1667 2003-11-04 Bradley Bell <btb@icculus.org>
1669 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1670 oem d1 v1.0 and registered d2 v1.0, comments
1672 2003-11-03 Bradley Bell <btb@icculus.org>
1674 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1675 all d1 shareware - even though files are different!
1677 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1680 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1683 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1686 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1688 * main/movie.c: when no movies are found, divide by six the
1689 number of warning lines sent to stdout
1691 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1693 * include/byteswap.h: fix stupid copy/paste error
1695 2003-10-24 Bradley Bell <btb@icculus.org>
1697 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1698 gr_linear_rep_movsd_2x instead of almost identical
1699 gr_linear_movsd_double. Better since we have assembly versions.
1701 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1703 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1706 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1708 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1709 error with --disable-network, move reset_network_objects()
1710 from gameseq.c to multi.c
1712 2003-10-14 Bradley Bell <btb@icculus.org>
1714 * AUTHORS, NEWS: stuff
1716 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1718 2003-10-12 Bradley Bell <btb@icculus.org>
1720 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1721 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1724 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1726 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1727 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1728 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1729 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1730 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1731 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1732 arch/win32/ipx_win.c, arch/win32/winnet.c,
1733 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1734 main/multi.h, main/network.c: add IPv4 multicasting support
1736 2003-10-11 Bradley Bell <btb@icculus.org>
1738 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1740 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1741 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1742 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1743 main/weapon.h: lots of shareware and oem fixes
1745 2003-10-10 Bradley Bell <btb@icculus.org>
1747 * arch/win32/winnet.c: fixed stupid win32 network bug
1749 2003-10-10 Bradley Bell <btb@icculus.org>
1751 * main/piggy.c: increased D1_MAX_TMAP_NUM
1753 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1755 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1756 which are animated in d2, refactorizes d1 texture reading
1758 2003-10-10 Bradley Bell <btb@icculus.org>
1760 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1761 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1762 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1763 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1764 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1765 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1766 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1767 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1768 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1769 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1770 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1771 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1772 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1773 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1774 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1775 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1776 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1777 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1778 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1779 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1780 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1781 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1782 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1783 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1784 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1785 main/wall.h: comments/formatting
1787 2003-10-09 Bradley Bell <btb@icculus.org>
1789 * main/text.c: fix text when using old datafiles
1791 * main/laser.h: comments/whitespace
1793 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1794 mines w/shareware data
1796 * include/DT_drawtext.h: deleted unused file
1798 2003-10-08 Bradley Bell <btb@icculus.org>
1800 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1802 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1804 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1805 main/menu.c: Disabled 'd2x keys' weapon selection
1807 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1809 * main/object.h, main/multi.h: get rid of most warnings issued by
1810 cpp-precomp of gcc from Mac OS X dev tools
1812 2003-10-05 Bradley Bell <btb@icculus.org>
1814 * NEWS, configure.ac: increment version number
1816 * cfile/cfile.c: better handling of CRLF text files (when that is
1819 * utilities/hogcreate.c, utilities/hogextract.c,
1820 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1821 reading/writing files
1823 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1824 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1827 2003-10-04 Bradley Bell <btb@icculus.org>
1829 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1831 * main/netmisc.c: change byte to sbyte, comments/whitespace
1833 2003-10-03 Bradley Bell <btb@icculus.org>
1835 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1837 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1840 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1841 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1842 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1843 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1844 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1845 main/object.c, main/object.h, main/paging.c, main/player.h,
1846 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1847 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1848 main/weapon.c, main/weapon.h: change byte to sbyte,
1851 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1852 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1853 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1854 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1856 * configure.ac: better checking for timeval
1858 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1860 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1861 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1862 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1863 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1864 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1865 main/multibot.c, main/network.c: Make network architecture
1866 choosable from game menu, add support for UDP/IP on Mac OS X and
1869 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1871 * include/byteswap.h: added macros for coping with alignment
1874 2003-10-02 Bradley Bell <btb@icculus.org>
1876 * main/multi.h: added padding to little-endian version of
1879 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1881 * main/netmisc.c: delete duplicate function
1883 2003-10-01 Bradley Bell <btb@icculus.org>
1885 * main/bm.c: make sure d1_texture_indices gets freed between
1888 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1890 * main/piggy.h: fix size of d1 shareware descent.pig
1892 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1894 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1895 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1896 replacements for non-animated textures
1898 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1900 * main/controls.c: use fixed 20fps wiggle
1902 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1904 * Makefile.am, debian/changelog.in, debian/control,
1905 debian/d2x-common.dirs, debian/d2x-common.install,
1906 debian/d2x-common.manpages, debian/d2x-gl.files,
1907 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1908 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1909 utilities/Makefile.am, utilities/hogcreate.1,
1910 utilities/hogextract.1, utilities/mvlcreate.1,
1911 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1912 add man pages, distribute utility programs in new d2x-common deb
1914 * rpm/d2x.spec.in: updated rpm spec file
1916 2003-08-02 Bradley Bell <btb@icculus.org>
1918 * cfile/cfile.c: update raw_position in cfputc and cfputs
1920 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1922 * main/piggy.c: make error message more friendly
1924 * main/piggy.c: simplify copying of bitmap flags
1926 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1929 * cfile/cfile.c: revert to always using custom fgets
1931 * main/endlevel.c, main/mission.c: handle missing exit sequence
1932 components gracefully
1934 * main/playsave.c: comments
1936 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1938 * cfile/cfile.c: update raw_position in cfwrite
1940 * main/network.c: comments/formatting
1942 2003-06-22 Bradley Bell <btb@icculus.org>
1944 * cfile/cfile.c: use standard fgets for non-archive files
1946 * main/movie.c: use con_printf for missing movie warning
1948 2003-06-18 Bradley Bell <btb@icculus.org>
1950 * main/movie.c: fixed cfile conversion of movielib code
1952 * main/console.c, main/hud.c: strip out colors, etc when printing
1955 * include/u_mem.h: fix NDEBUG calloc macro
1957 2003-06-15 Bradley Bell <btb@icculus.org>
1959 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1962 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1963 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1964 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1965 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1966 main/scores.c, main/state.c, main/text.c, misc/args.c,
1967 misc/strio.c: convert file i/o to cfile
1969 2003-06-14 Bradley Bell <btb@icculus.org>
1971 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1972 writing and other modes besides "rb" (mostly taken from
1975 2003-06-09 Bradley Bell <btb@icculus.org>
1977 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1980 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1981 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1984 2003-06-07 Taylor Richards <taylor@icculus.org>
1986 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1988 2003-06-07 Bradley Bell <btb@icculus.org>
1990 * main/console.c: fix non-console build
1992 * main/gamesave.c: comments
1994 * main/bm.c: remove redundant break
1996 2003-06-06 Bradley Bell <btb@icculus.org>
1998 * main/gauges.c, main/kconfig.c: comments/formatting
2000 * console/.cvsignore: added .cvsignore
2002 * main/console.c: can't write to console after it's closed
2004 2003-06-05 Bradley Bell <btb@icculus.org>
2006 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
2007 console/internal.c, console/internal.h, include/CON_console.h,
2008 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
2009 finish console conversion away from SDL
2011 2003-06-04 Bradley Bell <btb@icculus.org>
2013 * console/CON_console.c, include/CON.console.h, include/console.h,
2014 main/console.c, main/game.c: console conversion to native gr,
2017 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
2018 put prototype for gr_bm_bitblt in gr.h
2020 2003-06-03 Bradley Bell <btb@icculus.org>
2022 * console/CON_console.c, console/DT_drawtext.c,
2023 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
2024 main/console.c: use native fonts for console
2026 * main/playsave.c: use shorts for short data
2028 2003-06-02 Bradley Bell <btb@icculus.org>
2030 * configure.ac, main/console.c: set console background, fix
2033 2003-06-01 Bradley Bell <btb@icculus.org>
2035 * Makefile.am, arch/sdl/event.c, configure.ac,
2036 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
2037 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
2038 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
2039 main/gamerend.c: added console code (from SDL_console)
2041 2003-05-30 Bradley Bell <btb@icculus.org>
2043 * README: minor update
2045 2003-05-28 Bradley Bell <btb@icculus.org>
2047 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
2052 2003-06-06 Bradley Bell <btb@icculus.org>
2054 * main/kconfig.c: fix crash in control menus
2056 * main/gauges.c: force cockpit redraw in opengl
2058 * main/gamerend.c: move ogl swap, so cockpit and console get
2061 2003-06-01 Bradley Bell <btb@icculus.org>
2063 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2067 2003-05-12 Bradley Bell <btb@icculus.org>
2069 * configure.ac: increment version number
2071 * main/bm.c: use con_printf for exit model warnings
2073 * configure.ac: must check for timespec after setting -mno-cygwin
2075 * main/inferno.c: added -nohogdir and -userdir options
2077 * NEWS, main/titles.c: use briefings with no extension
2081 2003-04-30 Bradley Bell <btb@icculus.org>
2083 * configure.ac: have to include time.h when checking for nanosleep
2085 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2088 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2089 increment version number
2091 * main/Makefile.am: make dist fix
2095 2003-04-29 Bradley Bell <btb@icculus.org>
2097 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2100 2003-04-24 Bradley Bell <btb@icculus.org>
2102 * configure.ac: increment version number
2104 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2107 2003-04-24 Ingo van Lil <inguin@gmx.de>
2109 * main/render.c: fix misspellings of NDEBUG
2113 2003-04-14 Bradley Bell <btb@icculus.org>
2115 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2117 2003-04-11 Bradley Bell <btb@icculus.org>
2119 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2124 2003-04-11 Bradley Bell <btb@icculus.org>
2126 * libmve/mveplay.c: use _sleep instead of sleep on win32
2128 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2129 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2130 include/cfile.h, include/error.h, libmve/Makefile.am,
2131 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2132 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2133 utilities/Makefile.am: comments/formatting/dist problems
2135 * configure.ac: use different defines for os x
2137 2003-04-07 Bradley Bell <btb@icculus.org>
2139 * include/error.h, misc/error.c: put some old stuff back in,
2140 eliminate duplicate error messages
2142 * main/text.c: don't die on text not found
2145 * main/inferno.c: print some useful info if hog not found, allow
2146 -help to work if no text available
2148 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2150 * arch/linux/Makefile.am: revert to previous version, so linux
2153 2003-04-03 Bradley Bell <btb@icculus.org>
2155 * main/endlevel.c: fixed exit model scheme yet again
2157 2003-04-02 Bradley Bell <btb@icculus.org>
2159 * misc/error.c: call Int3 on Assert
2161 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2164 * main/wall.c: don't die when trying to toggle nonexistent
2165 segment... vertigo level 10 is buggy!
2167 * main/gamemine.c: comments/formatting
2169 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2171 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2172 main/inferno.c: Allow use of 22K sound samples
2174 2003-03-29 Bradley Bell <btb@icculus.org>
2176 * arch/ogl/gr.c: default to bitmapped reticle
2178 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2179 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2182 * arch/sdl/joy.c: fixed text seen for hats in control config
2185 2003-03-28 Bradley Bell <btb@icculus.org>
2187 * main/bm.c: heh, model nums in vertigo are hardcoded,
2188 N_D2_POLYGON_MODELS can't change
2190 * configure.ac, include/d1x.xpm, include/descent.xpm,
2191 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2194 2003-03-27 Bradley Bell <btb@icculus.org>
2196 * main/text.h: fixed text references for hat directions
2198 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2200 2003-03-26 Bradley Bell <btb@icculus.org>
2202 * main/playsave.c: make d2x keys backward compatible
2204 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2206 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2209 2003-03-26 Bradley Bell <btb@icculus.org>
2211 * main/piggy.c: fix crash when d1 data not present
2213 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2214 read/write from plr file
2216 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2217 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2218 added escort.h header
2220 2003-03-25 Bradley Bell <btb@icculus.org>
2222 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2223 D1_PIGFILE ("descent.pig") macro
2225 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2226 models from d1 pig file
2228 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2229 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2230 really) from d1 pig file
2232 2003-03-23 Bradley Bell <btb@icculus.org>
2234 * main/bm.c: stop extra robots from overwriting exit models
2236 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2237 texture list doesn't get full
2239 * main/bm.c: fix mem leak when reading extra robots
2241 2003-03-21 Bradley Bell <btb@icculus.org>
2243 * main/menu.c: Added option to set movie resolution (mostly works)
2245 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2247 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2248 replacement functions to piggy.c
2250 * main/gameseq.c: attempt to support mac d1 descent.pig
2252 * main/bm.c: fix mem leak
2254 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2255 files, both d1 and d2 oem briefing where showed
2257 * main/inferno.c, main/movie.c: Change the default movie
2258 resolution to "high", implement the option -lowresmovies
2260 2003-03-20 Bradley Bell <btb@icculus.org>
2262 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2264 * main/piggy.c: comments
2266 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2268 * main/gameseq.c: delete duplicate function
2270 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2272 2003-03-19 Bradley Bell <btb@icculus.org>
2274 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2275 (cddb discid) support
2277 * arch/sdl/digi.c, main/kludge.c: implemented
2278 digi_link_sound_to_object3 for looping sounds, other looping stuff
2280 * arch/sdl/gr.c: removing dependencies on stuff in main/
2282 * arch/linux/Makefile.am, arch/linux/init.c,
2283 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2284 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2285 other header cleanups
2287 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2289 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2291 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2292 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2293 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2294 load d1 textures for d1 levels
2296 2003-03-19 Bradley Bell <btb@icculus.org>
2298 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2299 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2300 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2301 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2304 * README: added some OS X info
2306 2003-03-17 Bradley Bell <btb@icculus.org>
2308 * main/newdemo.c: simplify DEMO_FILENAME macro
2310 * main/console.c, main/game.c: enable experimental console support
2312 * main/gamerend.c: fixed location of fps meter in multi
2314 2003-03-16 Bradley Bell <btb@icculus.org>
2316 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2317 also look in shared data dir for demos
2319 * main/newdemo.c, main/newdemo.h: comments/formatting
2321 2003-03-15 Christopher Thielen <chris@luethy.net>
2323 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2324 thinking d2 cd is always present
2326 2003-03-15 Bradley Bell <btb@icculus.org>
2328 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2331 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2334 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2335 gr_init. don't really know why this works, though
2337 2003-03-14 Bradley Bell <btb@icculus.org>
2339 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2341 * unused/bios/rbaudio.h: removed duplicate file
2343 2003-03-14 Christopher Thielen <chris@luethy.net>
2345 * arch/sdl/rbaudio.c: stop cd audio when exiting
2347 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2349 * main/gamecntl.c: add comments to the "only matt knows" cheats
2351 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2353 * main/gamemine.c: formatting, better texture conversion for d1
2356 2003-03-14 Bradley Bell <btb@icculus.org>
2358 * main/piggy.c: must swap all mac version pigfiles
2360 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2361 main/multi.c: formatting, minor cleanups
2363 * 2d/rle.c: need to swap line_size on bigendian machines
2365 * main/mission.c, main/mission.h: detect mac full version hogfile
2367 2003-03-13 Bradley Bell <btb@icculus.org>
2369 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2370 added joy/mouse sensitivity slider, increased range to 16, and
2373 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2376 * arch/linux/Makefile.am: removed extra backslash
2378 * TODO, installation.txt: updated some documentation
2380 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2381 menu, with maxfps option
2383 2003-03-12 Bradley Bell <btb@icculus.org>
2385 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2387 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2388 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2389 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2390 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2391 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2392 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2393 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2394 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2395 arch/linux/include/music.h, arch/linux/include/serial.h,
2396 arch/linux/include/ukali.h: formatting
2398 2003-03-11 Chris Arena <ccarena@cox.net>
2400 * main/menu.c: fixed brightness slider
2402 2003-03-01 Bradley Bell <btb@icculus.org>
2404 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2405 robots and animated bitmaps work, but colors are messed up
2407 2003-02-28 Bradley Bell <btb@icculus.org>
2409 * main/player.h: whitespace
2411 * main/automap.c, main/cntrlcen.c, main/collide.c,
2412 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2413 descent.hog is present, d1 becomes mission 0)
2415 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2416 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2417 arch/win32/winnet.c: MinGW compiles with network enabled again,
2418 but still doesn't work
2422 2003-02-28 Bradley Bell <btb@icculus.org>
2424 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2425 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2426 many opengl glitches
2428 2003-02-27 Bradley Bell <btb@icculus.org>
2430 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2431 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2432 main/network.c, main/network.h: noted that hoard.ham is only needed
2433 for multiplayer HOARD games, and should not be equated with
2434 "vertigo". put HoardEquipped() back in network.c.
2436 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2437 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2438 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2439 use timer_delay instead of d_delay
2441 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2443 * main/render.c: added replacement qsort for solaris
2445 2003-02-26 Bradley Bell <btb@icculus.org>
2447 * main/gamemine.c: texture conversion for d1 shareware
2449 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2451 * main/gamemine.c: better texture conversion for d1 levels
2453 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2455 * main/kconfig.c: fix joystick support under MinGW
2457 2003-02-26 Bradley Bell <btb@icculus.org>
2459 * main/playsave.c: fix swapping glitch
2461 * configure.ac, readme.txt: clean stuff up, getting ready for
2464 * main/titles.c: begin support for rendering spinning robots in
2467 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2470 * main/gamemine.c: load d1 shareware levels!
2472 2003-02-25 Bradley Bell <btb@icculus.org>
2476 * autogen.sh: add warning about old auto* versions, use
2479 2003-02-24 Bradley Bell <btb@icculus.org>
2481 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2482 briefings mostly working
2484 * main/movie.c, main/titles.c: fixed some more briefing glitches
2486 2003-02-23 Bradley Bell <btb@icculus.org>
2488 * main/movie.c: fixed crash when using shareware data files
2491 * arch/sdl/digi.c: fix crash on non-existent sounds
2492 (i.e. shareware data)
2494 2003-02-22 Bradley Bell <btb@icculus.org>
2496 * main/titles.c: fixed fullscreen toggle in briefings
2498 2003-02-21 Bradley Bell <btb@icculus.org>
2500 * configure.ac: check for mingw when enabling nasm
2502 * main/playsave.c: enable loading player files of either byte
2505 2003-02-20 Bradley Bell <btb@icculus.org>
2507 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2509 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2510 #343, not "rest of solution to bug #344"
2512 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2515 * main/kludge.c: partial solution to bug #344
2517 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2519 * compilerdefs.txt: added linux/mips info
2521 * ChangeLog: clean up changelog
2523 2003-02-19 Bradley Bell <btb@icculus.org>
2525 * libmve/mveplay.c: os x needs nanosleep prototype.
2527 2003-02-18 Bradley Bell <btb@icculus.org>
2529 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2531 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2532 to disable/enable audio
2534 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2536 * main/: movie.h, titles.c: make sure movie's palette is set before
2537 writing briefing text. Fixes bug #359
2539 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2542 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2543 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2546 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2549 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2550 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2551 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2554 * include/libmve.h: blah
2556 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2558 * main/render.c: 2nd attempt to fix solaris qsort bug
2560 2003-02-18 Bradley Bell <btb@icculus.org>
2562 * configure.ac, include/pstypes.h: put alignment detection in
2565 2003-02-17 Bradley Bell <btb@icculus.org>
2567 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2568 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2569 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2570 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2571 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2572 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2573 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2574 moved mve stuff to separate subdir
2576 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2577 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2578 mve code. Fixes (at least) bugs #41, #348, and #350.
2580 2003-02-14 Bradley Bell <btb@icculus.org>
2582 * main/Makefile.am: no more Makefile.mveplay. again
2584 * main/mveplay.c: typo
2586 2003-02-13 Bradley Bell <btb@icculus.org>
2588 * utilities/mvlextract.c: uint -> unsigned int
2590 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2591 standalone mveplayer, win32 support
2593 * main/movie.c: random bugfixes, win32 support
2595 * arch/sdl/Makefile.am: formatting
2597 * configure.ac: disable networking on mac/win for now
2599 * main/newmenu.c: comments
2601 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2603 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2604 redundant swap functions.
2606 2003-02-13 Bradley Bell <btb@icculus.org>
2608 * ChangeLog: update changelog
2610 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2612 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2613 polymodel alignment issues.
2615 2003-02-13 Bradley Bell <btb@icculus.org>
2617 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2618 fix various little bugs
2620 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2621 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2623 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2626 * README.utils: new file
2628 * main/: mve_main.c, mveplay.c: more movie fixes
2630 * README: updated README
2632 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2634 2003-02-12 Bradley Bell <btb@icculus.org>
2636 * utilities/mvlextract.c: bigendian mvl support
2638 * main/mveplay.c: formatting, stuff
2640 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2641 truecolor mve support, standalone mveplayer
2643 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2644 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2645 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2646 standalone mveplayer
2648 2003-01-22 Bradley Bell <btb@icculus.org>
2650 * include/: interp.h, interp.h: restore prototype for
2651 swap_polygon_model_data
2653 2003-01-21 Bradley Bell <btb@icculus.org>
2655 * main/piggy.c: use memcpy to avoid alignment problem
2657 * compilerdefs.txt: updated some defs, added sunos/sparc
2659 2003-01-15 Bradley Bell <btb@icculus.org>
2661 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2663 * main/gamemine.c: attempting to support d1 shareware
2665 * compilerdefs.txt: update defs
2667 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2669 * main/mveplay.c: fix several bugs, comments, formatting.
2671 2003-01-15 Bradley Bell <btb@icculus.org>
2673 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2674 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2675 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2676 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2679 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2680 formatting, comments
2682 2003-01-11 Bradley Bell <btb@icculus.org>
2684 * main/: mission.c, mission.h: attempt to support d1 for mac
2687 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2689 * main/object.h: foo
2691 2003-01-09 Bradley Bell <btb@icculus.org>
2693 * main/movie.c: use ifdef around gr_toggle_fullscreen
2695 2003-01-07 Bradley Bell <btb@icculus.org>
2697 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2698 main/mission.h: don't need .msn file for descent.hog anymore
2702 2003-01-06 Bradley Bell <btb@icculus.org>
2704 * main/mission.h, main/mission.c: comments
2706 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2709 2003-01-03 Bradley Bell <btb@icculus.org>
2711 * utilities/: txb2txt.c, txt2txb.c: remove old files
2713 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2715 * main/polyobj.c: attempt to make read_model_file
2718 * main/menu.c: move vertigo text
2720 2003-01-02 Bradley Bell <btb@icculus.org>
2722 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2723 main/polyobj.h: cleanup alignment changes
2725 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2726 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2727 main/object.h: fix alignment issues on sparc
2729 * cvshowto.txt: update cvs info
2733 * 2d/rle.c: make rle_swap handle RLE_BIG
2735 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2737 * main/render.c: workaround solaris qsort bug
2739 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2741 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2742 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2744 * arch/linux/Makefile.am: enabled linux joystick, kali
2746 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2747 arch/sdl/event.c: enabled linux joystick
2749 2002-12-31 Bradley Bell <btb@icculus.org>
2751 * main/gamemine.c: simplified warning msg
2753 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2755 * main/render.h: fix compiler warning
2757 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2759 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2761 2002-12-24 Bradley Bell <btb@icculus.org>
2763 * main/mission.c: fixes an infinite loop which was caused by d2x
2764 thinking d2demo was a descent 1 mission
2766 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2768 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2770 2002-12-24 Bradley Bell <btb@icculus.org>
2772 * main/render.c: comments
2774 2002-10-30 Bradley Bell <btb@icculus.org>
2776 * main/inferno.c: add help for -hogdir option
2778 * main/inferno.c: added -hogdir option
2780 2002-10-28 Bradley Bell <btb@icculus.org>
2782 * main/: inferno.c, menu.c: enabled Vertigo displays
2784 * include/3d.h: typo
2786 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2788 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2789 main/netmisc.c, main/network.c: simplify and eliminate redundant
2792 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2794 * maths/fixc.c: fix infinite loop in quad_sqrt.
2796 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2797 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2799 2002-10-12 Bradley Bell <btb@icculus.org>
2801 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2803 2002-10-11 Bradley Bell <btb@icculus.org>
2805 * main/hud.c: make hud_message work correctly
2807 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2810 * main/network.c: formatting, small fixes
2812 2002-10-10 Bradley Bell <btb@icculus.org>
2814 * main/netmisc.h: no swap_object for little-endian
2816 * main/: netmisc.h, network.c: use macros to simplify network
2819 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2822 * main/inferno.c: enable loading screen for mac shareware with
2825 * main/netmisc.c: whitespace
2827 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2830 * main/hud.c: whitespace
2832 * configure.ac: remove shareware build, add macdata build
2834 * main/songs.c: whitespace
2836 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2837 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2840 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2843 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2845 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2846 comments, formatting, etc.
2848 * iff/iff.c: fix bigendian iff loading.
2850 2002-10-03 Bradley Bell <btb@icculus.org>
2852 * utilities/txb2tex.c: typo
2854 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2855 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2858 * arch/sdl/mouse.c: whitespace
2860 2002-09-19 Bradley Bell <btb@icculus.org>
2862 * main/kconfig.c: fix a oops, add old logs
2864 * main/kconfig.c: support for >3 mouse buttons
2866 2002-09-18 Bradley Bell <btb@icculus.org>
2868 * include/gr.h: fix palette swap define
2870 2002-09-14 Bradley Bell <btb@icculus.org>
2872 * main/titles.c: load hires briefing screen if lores doesn't exist
2873 (i.e. vertigo) and MenuHires=0
2875 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2877 * main/: multi.h, network.h: pack some structures for ipx
2880 2002-09-14 Bradley Bell <btb@icculus.org>
2882 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2883 and load_endlevel_data() to expect newline-terminated strings, fix
2884 load_game_data to read null-terminated string for
2887 2002-09-07 Bradley Bell <btb@icculus.org>
2889 * main/newmenu.c: added error message
2891 * main/menu.h: enable -nohires with mac shareware
2893 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2895 * 2d/font.c: enable 0/255 palette swap for fonts
2897 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2900 * 2d/2dsline.c: fix ogl blooper
2902 2002-09-05 Bradley Bell <btb@icculus.org>
2904 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2907 * include/strutil.h: need string.h for strcasecmp
2909 * include/rle.h: okay, maybe it needs to be this way
2911 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2913 * 2d/scalec.c: more stuff from d2src
2915 * 2d/rle.c: more stuff from d2src, formatting
2917 * 2d/font.c: useless cruft
2919 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2921 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2924 2002-09-04 Bradley Bell <btb@icculus.org>
2926 * include/grdef.h: fix compiler warnings
2928 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2930 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2933 * main/game.c: we want the mac ibitblt for everything but dos and
2936 * main/texmerge.c: these routines are in tmerge.c
2938 * main/credits.c: enable credits for mac and oem data
2940 * main/bm.c: use either exit.ham or exit.pofs
2942 * include/ibitblt.h: enable some more code from d2src
2944 * include/gr.h: enable mac ubitblt_double
2946 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2948 * include/grdef.h: moved some inline asm from linear.h
2950 * 2d/ibitblt.c: brought in line with original d2 version
2952 * 2d/bitblt.c: reverted to original d2 version of this file, then
2953 added d1x enhancements
2955 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2957 * 2d/linear.h: moved these back to their original locations
2960 * main/mveplay.c: close some memory holes, speed up palette loading
2962 * main/movie.c: added fullscreen toggle while playing movies
2964 * main/inferno.c: comment out -superhires help text (always on)
2966 * include/timer.h: added approx_fsec_to_usec macro
2968 * arch/sdl/joy.c: fix compiler warning
2970 2002-09-01 Bradley Bell <btb@icculus.org>
2972 * main/network.c: oops
2974 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2976 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2977 timer_get_fixed_seconds
2981 2002-08-31 Bradley Bell <btb@icculus.org>
2983 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2986 * main/multi.h: network endian stuff
2988 * 2d/font.c, include/gr.h: fast file i/o for font headers
2990 * arch/win32/arch_ip.cpp: unused file
2992 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2993 bigendian networking fixes
2995 * main/menu.c: make net menu more accurate, also make superhires
2998 * include/pstypes.h: better to have __pack__ all the time, I think.
2999 needed for networking, e.g.
3001 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
3004 * arch/win32/Makefile.am: unused file
3008 2002-08-30 Bradley Bell <btb@icculus.org>
3010 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
3012 * main/: newmenu.h, titles.c: formatting
3014 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
3015 main/multi.h: networking works, finally
3017 * TODO: added TODO file
3019 * arch/linux/arch_ip.cpp: unused fine
3021 * README: network sorta working
3023 * main/: Makefile.am, multi.c, network.c, network.h: more
3026 * main/menu.c: load builtin mission correctly
3028 * main/inferno.c: documentation
3030 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
3033 * main/Makefile.mveplay: don't need no more
3035 2002-08-29 Bradley Bell <btb@icculus.org>
3037 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
3038 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
3039 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
3042 * include/ipx_drv.h: more network fixing
3044 * arch/linux/include/ipx_drv.h: more network fixing
3046 * include/ipx.h: formatting
3048 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
3050 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
3051 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
3052 main/inferno.c: fixed networking fuck-up?
3054 * Makefile.am: moved mingw info to README
3056 * README, mingw32.txt: moved mingw info to README
3058 2002-08-27 Bradley Bell <btb@icculus.org>
3060 * utilities/mvlextract.c: allow specifying file to extract
3062 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3065 * utilities/hogextract.c: allow specifying file to extract
3067 * main/mission.c: Have to get mission_num _after_ promoting...
3069 * main/: gameseq.c, titles.c: beginning d1 briefing support
3071 * descent.msn: beginning d1 briefing support
3073 * main/: titles.c, titles.h: d1-style mission briefings
3075 * main/piggy.h: whitespace
3077 * main/movie.c: beginning robot movie support, fall back on lo/hi
3078 res if hi/lo not available
3080 * main/mission.c: added Builtin_mission_num for builtin mission,
3081 D1Hogdir, d1-style mission briefings
3083 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3086 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3087 (for d1 missions that need d1 data)
3089 * 2d/ibitblt.c: whitespace
3091 2002-08-26 Bradley Bell <btb@icculus.org>
3093 * utilities/mvlcreate.c: oops
3095 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3098 * utilities/hogextract.c: added [v]iew option
3100 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3102 * main/titles.c: fix writable string, disable DumbAdjust thing
3104 * main/polyobj.h: whitespace
3106 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3109 * main/movie.c: read movies from AltHogDir, other fixes
3111 * main/: mission.c, mission.h: fix bug w/mission filename
3113 * main/gameseq.c: comments
3115 * main/digi.h: whitespace n stuff
3117 * include/mve_audio.h: added audio flag macros
3119 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3124 2002-08-23 Bradley Bell <btb@icculus.org>
3126 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3129 * Makefile.am: remove d2demo.mn2
3131 * cfile/cfile.c, include/cfile.h: add cfile_size function
3133 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3134 eliminate need for .mn2 files for oem and demo
3136 2002-08-22 Bradley Bell <btb@icculus.org>
3138 * main/bm.c: fix for vertigo
3140 * main/menu.h: make OEM menu pcx available
3142 * 2d/rle.c: merge with original d2 file
3144 * Makefile.am, configure.ac: let mission files get installed by
3147 2002-08-17 Bradley Bell <btb@icculus.org>
3149 * configure.ac: make FAST_FILE_IO the default on little-endian
3152 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3154 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3157 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3159 * main/: game.c, menu.c, mission.c: promote builtin missions.
3161 2002-08-15 Bradley Bell <btb@icculus.org>
3163 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3164 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3166 * utilities/.cvsignore: added cvsignore
3168 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3171 * main/piggy.c: mac data file loading
3173 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3174 transparency and swap 0/255 correctly for mac data files
3176 2002-08-13 Bradley Bell <btb@icculus.org>
3178 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3179 to utilities to avoid conflict with c++ std lib <utility>
3181 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3182 txt2txb.c: moved utility to utilities to avoid conflict with c++
3185 * Makefile.am, configure.ac: add utilities
3187 2002-08-09 Bradley Bell <btb@icculus.org>
3189 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3192 2002-08-08 Bradley Bell <btb@icculus.org>
3194 * main/inferno.c: comments
3196 * main/: newmenu.c, songs.c: mac demo datafile support
3198 * installation.txt: update
3200 * main/gamesave.c: use lowercase for consistency
3202 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3203 models for other than d2demo
3205 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3207 * main/gamemine.c: formatting, better d1 texture conversion
3209 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3210 main/mission.h: recognize .msn mission files.
3212 2002-08-07 Bradley Bell <btb@icculus.org>
3214 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3215 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3216 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3217 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3218 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3219 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3222 2002-08-06 Bradley Bell <btb@icculus.org>
3224 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3226 * main/Makefile.am: formatting
3228 * 2d/font.c: make gr_remap_font just reload the whole thing
3230 * configure.ac: formatting
3232 * Makefile.am: added d2demo.mn2
3234 * d2demo.mn2: mission file for shareware
3236 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3237 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3239 * main/sounds.h: shareware stuff, whitespace
3241 * main/: polyobj.c, polyobj.h: more fast i/o macros
3243 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3246 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3247 endlevel stuff to non-shareware, allow movies/endlevel for
3250 * main/cntrlcen.c: typo
3252 * main/bm.h: use global Piggy_hamfile_version
3254 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3255 macros, use global Piggy_hamfile_version
3257 * main/Makefile.am: terrain and movie stuff always used now
3259 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3262 * main/: gamemine.c, gamesave.c: load DMB levels
3264 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3265 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3267 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3269 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3271 2002-08-04 Bradley Bell <btb@icculus.org>
3273 * main/inferno.c: shareware stuff, formatting
3275 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3277 * arch/sdl/gr.c: don't need to set mode in gr_init
3279 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3281 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3284 * Makefile.am, descent.mn2: added mission file for descent 1
3286 2002-08-02 Bradley Bell <btb@icculus.org>
3288 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3289 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3290 main/piggy.h, misc/error.c: junk
3292 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3293 render.h, scores.c, scores.h, terrain.c: shareware stuff
3295 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3296 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3297 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3298 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3299 main/weapon.c, main/weapon.h: fast i/o macros
3301 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3303 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3304 main/gamemine.h, main/gamesave.c: load d1 levels
3306 2002-07-30 Bradley Bell <btb@icculus.org>
3308 * configure.ac: oops
3310 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3313 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3314 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3315 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3316 main/piggy.c, main/titles.c: support shareware datafiles!
3318 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3319 piggy.c: SHAREWARE fixes
3321 2002-07-29 Bradley Bell <btb@icculus.org>
3323 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3324 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3325 misc/fileutil.c: Portability - OS X support
3327 2002-07-27 Bradley Bell <btb@icculus.org>
3329 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3330 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3331 segment.h: portability
3333 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3334 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3335 main/wall.h: portabilization
3337 * 2d/font.c, include/gr.h: portability
3339 2002-07-26 Bradley Bell <btb@icculus.org>
3341 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3343 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3345 * main/player.c: foo
3347 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3349 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3350 misc/fileutil.h: portable file i/o utils
3352 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3353 writable string anymore... / formatting
3355 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3356 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3357 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3358 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3359 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3360 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3361 portable-izing file loading routines
3363 2002-07-24 Bradley Bell <btb@icculus.org>
3365 * main/mveplay.c: correctly play files with 16bit uncompressed
3366 audio, mem checking, etc
3368 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3371 2002-07-23 Bradley Bell <btb@icculus.org>
3373 * misc/Makefile.am: unused file
3375 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3376 main/sounds.h: remove experimental nmovie stuff
3378 * main/movie.c: add some debugging output
3380 2002-07-22 Bradley Bell <btb@icculus.org>
3382 * main/: console.c, state.c: simplified header
3384 * main/movie.c: enable mveplay audio
3386 * main/old/movie.c: moved to main/
3388 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3389 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3390 main/mvelib.c, main/mveplay.c: initial movie support
3392 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3393 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3394 include/ogl_init.h, include/pstypes.h, main/console.c,
3395 main/state.c, mem/mem.c: OS X stuff
3397 * configure.ac: OS X and movie stuff
3399 2002-07-19 Bradley Bell <btb@icculus.org>
3401 * compilerdefs.txt: OSX defs
3403 2002-07-18 Bradley Bell <btb@icculus.org>
3405 * main/inferno.c: use simpler rcs tags
3407 * autogen.sh: keep Changelog in cvs (and use --accum)
3409 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3410 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3411 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3412 main/songs.c: changed cdrom->rbaudio
3414 * include/rbaudio.h: moved to /include
3416 2002-07-17 Bradley Bell <btb@icculus.org>
3418 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3419 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3420 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3421 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3422 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3423 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3424 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3425 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3426 3d/setup.c: use simpler rcs tags
3431 2002-07-17 Bradley Bell <btb@icculus.org>
3433 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3435 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3437 * debian/rules: don't need readme's
3439 * debian/rules: move d1x license to COPYING, license clarifications
3441 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3442 license to COPYING, license clarifications
3444 * debian/rules: fix debian docs
3446 * debian/rules: fix debian manpages
3448 * debian/d2x-sdl.menu: fix debian menu
3450 * debian/rules: link to undocumented man page for debs
3452 * Makefile.am, configure.ac, debian/control, debian/copyright,
3453 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3454 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3455 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3458 2002-07-16 Bradley Bell <btb@icculus.org>
3460 * debian/: rules, changelog.in: deb stuff
3462 * configure.ac: cleaner nasm detection
3464 * debian/: changelog.in, control, rules: deb stuff
3466 * README, installation.txt: typos, stuff
3468 * configure.ac: better #defines
3470 * configure.ac: whitespace
3472 * configure.ac: better documentation
3474 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3475 SDL_JOYSTICK not needed
3477 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3479 * configure.ac: need higher SDL for joystick
3481 * debian/: control, rules: deb stuff
3483 * arch/sdl/joy.c: old junk
3485 * Makefile.am, configure.ac: automake updates
3487 * main/: inferno.c, text.c: don't use althogdir on non-unix
3489 * configure.ac: more autoconf updates
3491 * misc/strutil.c: better strrev
3493 * main/inferno.c: need limits.h on mingw also
3495 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3498 2002-04-19 Bradley Bell <btb@icculus.org>
3500 * main/network.c: let hoard.ham be a cfile
3502 * main/text.c: better error message when hog not found
3506 2002-03-23 Bradley Bell <btb@icculus.org>
3508 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3509 arch/sdl/Makefile.am: Use SDL joystick automatically
3511 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3513 2002-03-05 Bradley Bell <btb@icculus.org>
3515 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3518 2002-02-23 Bradley Bell <btb@icculus.org>
3520 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3522 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3523 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3524 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3525 main/editor/Makefile.am: moved includes to include
3527 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3529 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3530 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3531 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3534 * main/game.c: disabled cockpit for OGL, formatting
3536 * 2d/ibitblt.c: formatting
3538 2002-02-16 Bradley Bell <btb@icculus.org>
3540 * include/oldsdl.h: check for older macros
3542 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3543 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3544 allow older sdl versions
3546 2002-02-15 Bradley Bell <btb@icculus.org>
3548 * main/: automap.c, automap.h, inferno.c: automap resolution now
3551 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3553 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3554 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3555 win32/include/key_arch.h: never mind - that would be pointless
3557 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3558 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3559 win32/include/key_arch.h: copied files from d1x
3561 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3562 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3564 * main/multipow.c: need conf.h
3566 * arch/win32/Makefile.am: new file
3568 * include/pstypes.h: added u_int16_t (needed in base_ip)
3570 * arch/win32/arch_ip.cpp: copied from d1x
3572 2002-02-14 Bradley Bell <btb@icculus.org>
3574 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3576 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3577 main/netlist.c: Added hotkeys to toggle fullscreen mode
3579 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3580 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3582 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3583 reorder.h: Lotsa networking stuff from d1x
3585 2002-02-13 Bradley Bell <btb@icculus.org>
3587 * include/gr.h, main/game.c: Fullscreen toggle stuff
3589 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3592 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3593 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3596 2002-02-11 Bradley Bell <btb@icculus.org>
3598 * main/bm.c: use portable loader if bigendian
3600 * include/pstypes.h: don't define bool for c++
3602 * include/cfile.h: extern AltHogDir stuff
3604 * include/byteswap.h: use WORDS_BIGENDIAN
3606 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3608 * main/vers_id.h: added D2X_IVER
3610 * misc/args.c: don't use d1x.ini
3612 * Makefile.am: rpm stuff
3614 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3617 2002-02-09 Bradley Bell <btb@icculus.org>
3619 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3621 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3623 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3626 2002-02-06 Bradley Bell <btb@icculus.org>
3628 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3629 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3630 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3632 * debian/: changelog.in, control, copyright, d2x-gl.files,
3633 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3637 2002-02-02 Bradley Bell <btb@icculus.org>
3639 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3641 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3642 Enabled RELEASE option
3644 2002-01-31 Bradley Bell <btb@icculus.org>
3646 * Makefile.am, configure.ac: specify prerequisite versions of
3647 autoconf and automake
3649 2002-01-29 Bradley Bell <btb@icculus.org>
3651 * main/mission.c: RCS header added
3653 * main/inferno.c: update copyright date
3655 * main/mission.c: allow missions to be in AltHogDir
3657 * configure.ac: Display results of configure
3659 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3662 2002-01-28 Bradley Bell <btb@icculus.org>
3664 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3665 Data files now go in DATADIR/games/d2x, user files now go in
3668 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3670 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3671 files now go in ~/.d2x
3673 2002-01-24 Bradley Bell <btb@icculus.org>
3675 * configure.ac: fix nasm not found error message
3677 2002-01-18 Bradley Bell <btb@icculus.org>
3679 * configure.in: getting rid of old configure.in
3681 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3682 main/movie.c: Movie playing kludgey stuff
3684 * misc/args.c: formatting
3686 * main/inferno.c: allow -h for help
3688 * include/error.h: don't die on int3, unless -debug given
3690 * mingw32.txt: more stuff
3692 2001-12-29 Bradley Bell <btb@icculus.org>
3694 * Makefile.am: Got rid of thinking.txt
3696 * main/inferno.c: document -nomovies option
3698 2001-12-28 Bradley Bell <btb@icculus.org>
3700 * main/titles.c: formatting, put some code into place for rendering
3701 of robots during briefings
3703 2001-12-27 Bradley Bell <btb@icculus.org>
3707 2001-12-23 Craig Hadady <chadady@iglou.com>
3709 * 2d/rle.c: fixed bug in dummy array.
3711 2001-12-03 Bradley Bell <btb@icculus.org>
3713 * arch/sdl/init.c: fix formatting
3715 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3716 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3717 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3718 and sdl joystick stuff
3720 2001-11-30 Bradley Bell <btb@icculus.org>
3722 * thinking.txt: not needed
3724 2001-11-27 Bradley Bell <btb@icculus.org>
3726 * cygconf, mingw32.txt: use sdl from source on cygwin
3728 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3729 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3730 SDL_CFLAGS to CFLAGS
3732 2001-11-27 Bradley Bell <btb@icculus.org>
3736 2001-11-14 Bradley Bell <btb@icculus.org>
3738 * texmap/scanline.c: use optimization flags as texmap default
3740 * NEWS: mouse wheel, etc
3742 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3743 wheel to emulate 3rd axis
3745 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3747 * include/error.h: kludge to ungrab mouse when we hit an int3
3749 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3750 __ENV_MSDOS__ to __MSDOS__
3752 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3755 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3758 * arch/sdl/digi.c: implemented digi_set_volume
3760 * include/grdef.h, main/config.c, misc/d_io.c: change
3761 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3763 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3764 main/piggy.c: use MAKE_SIG
3766 * installation.txt: update
3768 * configure.ac: new file
3770 * arch/sdl/joydefs.c: #include pstypes.h
3772 * arch/sdl/init.c: SDL joystick stuff
3774 * acconfig.h: adjust MINGW defines
3776 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3777 controls menu now works
3779 2001-11-13 Bradley Bell <btb@icculus.org>
3781 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3784 * Makefile.am: New file
3786 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3789 * compilerdefs.txt: New file
3791 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3793 2001-11-12 Bradley Bell <btb@icculus.org>
3795 * main/playsave.c: load player files regardless of byte order of
3798 2001-11-11 Bradley Bell <btb@icculus.org>
3800 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3803 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3805 * NEWS: GL savegame thumbnails
3807 * acconfig.h, configure.in: make option for NMOVIES, default to off
3809 2001-11-09 Bradley Bell <btb@icculus.org>
3811 * main/state.c: Enabled savegame thumbnails under OpenGL
3813 * unused/pa_null/pa_enabl.h: remove duplicate header
3815 * misc/args.c: use d2x.ini for option file
3817 * mem/mem.c: Move mem_realloc inside the ifdef
3819 * main/menu.c: fix 640x400 menu text
3821 * main/inferno.c: added documentation
3823 * main/endlevel.c: fix warnings
3825 * arch/ogl/gr.c: Get rid of gl spew
3827 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3829 * acconfig.h: Define __SDL__ for mingw
3831 2001-11-08 Bradley Bell <btb@icculus.org>
3833 * 2d/font.c: free OGL font data when rereading
3835 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3836 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3837 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3838 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3839 main/weapon.h: Enabled shareware build, endlevel flythrough
3842 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3843 of use for shareware build
3845 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3848 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3850 2001-11-05 Bradley Bell <btb@icculus.org>
3852 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3855 * include/3d.h: Add comment
3857 2001-11-04 Bradley Bell <btb@icculus.org>
3859 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3862 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3865 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3867 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3868 main/hudmsg.h: Enable d1x-style hud_message
3870 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3872 * 2d/font.c: re-init ogl fonts after remapping colors.
3874 2001-11-02 Bradley Bell <btb@icculus.org>
3876 * misc/Makefile.am: remove byteswap.h (duplicate header)
3878 * 2d/font.c: fixed gr_remap_font, minor stuff
3880 * configure.in: take out -O2 if doing debug build
3882 * main/bm.c: formatting
3884 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3886 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3887 macros, get rid of functions
3889 2001-11-01 Bradley Bell <btb@icculus.org>
3891 * misc/byteswap.h: removed duplicate header
3893 2001-10-31 Bradley Bell <btb@icculus.org>
3895 * NEWS, main/automap.c: automap works in opengl
3897 * NEWS, configure.in: Added news
3899 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3901 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3903 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3904 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3905 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3907 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3909 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3911 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3912 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3914 2001-10-27 Bradley Bell <btb@icculus.org>
3916 * main/inferno.c: added some documentation
3918 2001-10-25 Bradley Bell <btb@icculus.org>
3920 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3923 * Makefile.am, configure.in, arch/Makefile.am,
3924 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3925 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3926 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3927 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3928 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3929 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3930 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3931 it's ugly, but It'll be easier to sync with d1x.
3933 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3934 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3935 main/editor/Makefile.am: attempt at support for editor, makefile
3938 * misc/d_delay.c: formatting fix
3940 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3941 tmappent.S, tmapppro.S: adding support for runtime selection of
3944 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3945 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3946 including multi.h and network.h, fix backslashes, fix compiler
3949 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3950 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3951 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3952 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3953 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3954 including multi.h and network.h, fix backslashes
3956 * include/pstypes.h: added typedef for u_int64_t on mingw
3958 * include/3d.h: added prototype for g3_uninit_polygon_model
3960 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3962 2001-10-24 Bradley Bell <btb@icculus.org>
3964 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3965 arch subdirs, as in d1x.
3967 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3968 earlier style until i understand automake 1.5 better. remove input
3971 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3972 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3973 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3974 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3975 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3976 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3977 Moved input stuff to arch subdirs, as in d1x.
3979 * NEWS, configure.in: blah blah
3981 2001-10-23 Bradley Bell <btb@icculus.org>
3983 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3985 * texmap/tmapppro.S: no need for #include <conf.h> here
3987 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3990 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3991 file. RCS header added
3993 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3994 #ifdef'ing out the whole file. RCS header added
3996 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3997 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3998 fixes. Now works with automake 1.5 and autoconf 2.52.
3999 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
4000 mingw (-grabmouse now works on win32).
4002 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
4003 These don't belong in cvs
4007 2001-10-20 Bradley Bell <btb@icculus.org>
4009 * 2d/font.c: Don't free unused variables...
4011 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
4014 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
4015 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
4016 main/Makefile.am: make dist more sensible
4018 * Makefile.am: Kludge for linking on mingw
4020 2001-10-19 Bradley Bell <btb@icculus.org>
4022 * Makefile.am, configure.in, arch/win32/Makefile.am,
4023 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
4025 * include/ipx_drv.h: Check for __MINGW32__
4027 * include/i86.h: Imported from d1x
4029 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
4031 * arch/dos/modex.asm: Fixed %include
4033 * main/console.c: RCS headers added
4035 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
4038 * Makefile.am, main/Makefile.am: Moved final link to top-level
4039 directory instead of main/
4041 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
4042 __ENV_LINUX__ to __linux__
4044 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
4045 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
4046 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
4047 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
4048 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
4049 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
4050 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
4051 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4052 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
4053 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
4056 * configure.in: add --enable-xploader, support arch/linux subdir,
4059 * main/inferno.c: conditionalize conf.h
4061 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4063 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4064 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4065 misc/fileutil.h: Partial application of linux/alpha patch.
4067 2001-10-19 Bradley Bell <btb@icculus.org>
4069 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4070 networking in line with d1x, moved some arch/linux_* stuff to
4073 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4074 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4075 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4076 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4079 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4080 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4081 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4082 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4083 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4084 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4085 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4086 linux/include/ukali.h: Brought linux networking in line with d1x,
4087 moved some arch/linux_* stuff to arch/linux/*
4089 * include/ipx_drv.h: Imported from d1x
4091 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4093 * main/ipx_drv.c: Imported from d1x
4095 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4096 main/network.h, main/Makefile.am: Trying to get network working on
4099 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4100 main/Makefile.am: build fixes
4102 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4103 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4104 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4105 starting to get net working.
4107 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4108 conditionalized min,max macros
4110 2001-10-18 Bradley Bell <btb@icculus.org>
4112 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4113 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4114 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4115 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4118 * 2d/2dsline.c: RCS headers added/changed
4120 * configure.in: fix NASMFLAGS bug
4122 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4125 2001-10-17 Bradley Bell <btb@icculus.org>
4127 * NEWS: Fixed the invulnerable robots bug!
4129 * main/collide.c: Fixed the invulnerable robots bug!
4131 2001-10-14 Bradley Bell <btb@icculus.org>
4133 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4136 2001-10-13 Bradley Bell <btb@icculus.org>
4138 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4139 arch/Makefile.am, arch/dos/Makefile.am,
4140 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4141 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4142 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4143 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4144 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4145 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4146 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4147 arch/win32/include/Makefile.am, iff/Makefile.am,
4148 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4149 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4150 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4151 unused/bios/Makefile.am, unused/lib/Makefile.am,
4152 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4153 unused/ui/Makefile.am, unused/vga/Makefile.am,
4154 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4155 automake stuff from "inert" subdirs. And there was much rejoicing.
4157 * Makefile.am, NEWS, configure.in: Stuff
4159 * ChangeLog: removing auto-generated file
4161 * cygconf: Added instructions for mingw32 build
4163 * Makefile.am: renamed INSTALL to installation.txt
4165 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4167 * mingw32.txt: Added instructions for mingw32 build
4169 * configure.in: Enable assembly under mingw32
4171 2001-10-12 Bradley Bell <btb@icculus.org>
4173 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4175 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4176 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4177 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4178 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4179 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4180 to __DJGPP__, since it's built-in.
4182 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4184 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4185 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4189 2001-10-12 Bradley Bell <btb@icculus.org>
4191 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4193 * Makefile.am: make sure cygconf gets archived
4195 * configure.in: Increment version number in preparation for release
4197 * configure.in: Fix detection of opengl
4199 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4200 cygconf, arch/Makefile.am, arch/include/joy.h,
4201 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4202 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4203 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4204 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4205 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4206 Vastly improved compilability.
4208 2001-10-11 Bradley Bell <btb@icculus.org>
4210 * Makefile.am: Added macros/sdl.m4
4212 * autogen.sh: Added macros/sdl.m4
4214 2001-10-09 Bradley Bell <btb@icculus.org>
4216 * main/vers_id.h: Added DESCENT_VERSION constant
4218 * main/inferno.c: Added command-line help.
4220 * include/ogl_init.h: opengl improvments (following d1x changes)
4222 2001-10-07 Bradley Bell <btb@icculus.org>
4224 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4225 arch/ogl/Makefile.am: Remove duplicate headers.
4227 2001-08-02 Thimo Neubauer <thimo@debian.org>
4229 * mem/mem.c: totally crippled the memory manager because it does
4230 not make sense for non-DOS-systems and it would have been too
4231 complicated to get it 64bit clean
4233 2001-06-19 Bradley Bell <btb@icculus.org>
4235 * cvshowto.txt: updated anonymous password
4237 2001-02-08 Bradley Bell <btb@icculus.org>
4239 * COPYING, license.txt: Added d1x license
4241 2001-02-01 Bradley Bell <btb@icculus.org>
4243 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4245 2001-01-31 Bradley Bell <btb@icculus.org>
4247 * configure.in, arch/include/mouse.h, include/pstypes.h,
4248 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4250 * main/polyobj.c: fix typo
4252 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4253 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4254 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4255 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4256 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4257 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4258 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4259 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4260 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4261 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4262 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4263 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4264 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4265 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4266 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4267 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4268 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4269 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4270 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4271 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4272 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4273 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4274 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4275 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4276 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4277 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4280 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4281 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4282 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4283 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4286 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4289 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4290 cross-compiling, and cygwin fixes
4292 2001-01-30 Bradley Bell <btb@icculus.org>
4294 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4295 include/pstypes.h, include/strutil.h, main/Makefile.am,
4296 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4297 needs --without-assembler and --without-network to compile
4299 2001-01-29 Bradley Bell <btb@icculus.org>
4301 * configure.in, main/Makefile.am: Fixes to build system
4303 * main/kconfig.c: fix for non-linux joysticks
4305 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4306 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4307 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4308 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4309 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4310 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4311 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4312 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4313 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4314 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4316 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4317 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4318 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4319 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4320 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4321 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4324 * arch/dos/include/joy.h, arch/dos/include/key.h,
4325 arch/dos/include/mouse.h: Unified input headers.
4327 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4329 2001-01-28 Bradley Bell <btb@icculus.org>
4331 * conf.h.in, configure.in, arch/Makefile.am,
4332 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4333 arch/include/key.h, main/Makefile.am: More header unification...
4335 * main/newdemo.c: Added <ctype.h>
4337 * arch/include/event.h, arch/include/joy.h: unified input headers.
4339 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4340 OpenGL now uses SDL-GL instead of gii
4342 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4344 2001-01-25 Bradley Bell <btb@icculus.org>
4346 * autogen.sh: use "set -e" so execution stops if something goes
4349 2001-01-24 Bradley Bell <btb@icculus.org>
4353 * Makefile.am: Add ChangeLog to dist
4357 2001-01-24 Bradley Bell <btb@icculus.org>
4359 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4361 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4362 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4365 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4366 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4367 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4368 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4369 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4370 arch/Makefile.am, arch/dos/Makefile.am,
4371 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4372 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4373 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4374 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4375 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4376 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4377 unused/Makefile.am, unused/bios/Makefile.am,
4378 unused/lib/Makefile.am, unused/novga/Makefile.am,
4379 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4380 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4381 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4382 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4383 make dist, VPATH builds, ...
4385 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4386 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4387 arch/dos/Makefile.in, arch/linux/Makefile.in,
4388 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4389 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4390 misc/Makefile.in, texmap/Makefile.in: cruft removal
4392 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4395 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4397 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4399 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4402 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4403 added -grabmouse option
4405 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4406 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4407 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4408 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4409 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4410 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4411 main/songs.c, misc/args.c: changed args_find to FindArg
4413 2001-01-22 Bradley Bell <btb@icculus.org>
4415 * configure, main/Makefile.am, main/Makefile.in: configuration
4418 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4419 fix compiler warnings w/opengl
4421 * include/console.h: ggi support
4423 * arch/linux_init.c: svgalib support
4425 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4426 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4427 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4428 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4429 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4430 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4433 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4435 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4436 main/render.c: fix warnings and enable NDEBUG *
4437 arch/svgalib_init.c: svgalib support
4439 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4441 * main/kconfig.c: joystick support
4443 2001-01-21 Bradley Bell <btb@icculus.org>
4445 * cvshowto.txt: new file, taken from d1x webpage
4447 * AUTHORS, README: Taking over as maintainer of d2x
4449 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4451 2001-01-20 Bradley Bell <btb@icculus.org>
4453 * configure, configure.in: Turned -Werror back off by default
4455 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4456 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4457 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4458 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4459 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4460 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4461 main/laser.c, main/multi.c, main/network.c, main/network.h,
4462 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4463 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4464 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4465 warnings, for non-OpenGL on linux, anyway...
4467 2001-01-19 Bradley Bell <btb@icculus.org>
4469 * copying: remove duplicate file
4471 * Import of d2x-0.0.9-pre1
4473 * Import of d2x-0.0.8