4 cmake_minimum_required(VERSION 2.8)
5 cmake_policy(VERSION 2.8)
8 cmake_policy(SET CMP0043 OLD)
11 set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake")
13 include(CreateSourceGroups)
16 # ##############################################################################
18 option(FS1 "Build original FreeSpace" OFF)
19 option(DEMO "Create demo build" OFF)
21 if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
22 message(STATUS "Setting build type to 'Debug' as none was specified.")
23 set(CMAKE_BUILD_TYPE Debug CACHE STRING "Choose the type of build." FORCE)
24 # Set the possible values of build type for cmake-gui
25 set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS "Debug" "Release"
26 "MinSizeRel" "RelWithDebInfo")
31 add_definitions(-DMAKE_FS1)
34 add_definitions(-DDEMO -DFS1_DEMO)
38 add_definitions(-DFS2_DEMO)
43 set(PLATFORM_LIBRARIES "")
45 add_definitions(-DPLAT_UNIX)
46 add_definitions(-Wall)
47 add_definitions(-Wshadow)
48 # add_definitions(-Wno-format-y2k)
49 # add_definitions(-Wno-deprecated)
50 add_definitions(-fsigned-char)
52 set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} -DNDEBUG -DRELEASE_REAL -g -O2")
53 set(CMAKE_CXX_FLAGS_MINSIZEREL "${CMAKE_CXX_FLAGS_MINSIZEREL} -DNDEBUG -Os")
54 set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -DNDEBUG -DRELEASE_REAL -O2")
55 set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -g3")
57 set(SDL2DIR "${CMAKE_SOURCE_DIR}/../Support/SDL2" CACHE PATH "Path to SDL2")
58 set(OPENALDIR "${CMAKE_SOURCE_DIR}/../Support/OpenAL" CACHE PATH "Path to OpenAL")
59 set(LWSDIR "${CMAKE_SOURCE_DIR}/../Support/libwebsockets" CACHE PATH "Path to libwebsockets")
60 set(WXWIDGETSDIR "${CMAKE_SOURCE_DIR}/../Support/wxWidgets" CACHE PATH "Path to wxWidgets")
61 set(ANGLEDIR "${CMAKE_SOURCE_DIR}/../Support/ANGLE" CACHE PATH "Path to ANGLE")
63 set(PLATFORM_LIBRARIES
65 ${ANGLEDIR}/lib/libEGL.lib
66 ${ANGLEDIR}/lib/libGLESv2.lib
69 add_definitions(/D _CRT_SECURE_NO_WARNINGS)
71 add_definitions(/wd4100) # unreferenced parameter
72 add_definitions(/wd4127) # conditional expression is constant: do { } while (0)
73 add_definitions(/wd4996) # deprecated functions: fopen, fileno, ...
83 set(BIN_SUFFIX "${BIN_SUFFIX}demo")
86 find_package(SDL2 "2.0.5" REQUIRED)
87 find_package(OpenGL REQUIRED)
88 find_package(OpenAL REQUIRED)
89 find_package(LibWebSockets REQUIRED)
91 find_package(wxWidgets COMPONENTS core base gl net)
92 include(${wxWidgets_USE_FILE})
94 # ##############################################################################
98 ${PROJECT_SOURCE_DIR}/include
99 ${CMAKE_BINARY_DIR}/include
101 ${OPENAL_INCLUDE_DIR}
102 ${LIBWEBSOCKETS_INCLUDE_DIR}
103 ${wxWidgets_INCLUDE_DIRS}
107 add_subdirectory(src)
108 add_subdirectory(include)
111 # ##############################################################################
115 # custom target for source tree version info
118 add_custom_target(buildver
119 COMMAND ${CMAKE_COMMAND}
120 -DSOURCE_DIR=${CMAKE_SOURCE_DIR}
121 -DBINARY_DIR=${CMAKE_BINARY_DIR}
122 -P ${CMAKE_SOURCE_DIR}/cmake/GitInfo.cmake
123 WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}
124 SOURCES ${CMAKE_SOURCE_DIR}/cmake/GitInfo.cmake
128 # main code/game library
139 CreateSourceGroups(${code_SOURCE} ${platform_SOURCE})
141 add_dependencies(code
149 set(FS_BINARY "fs${BIN_SUFFIX}")
151 add_executable(${FS_BINARY}
157 CreateSourceGroups(${freespace_SOURCE})
159 target_link_libraries(
165 ${LIBWEBSOCKETS_LIBRARIES}
166 ${PLATFORM_LIBRARIES}
170 set_target_properties(${FS_BINARY} PROPERTIES PROJECT_LABEL "Freespace")
172 set_target_properties(${FS_BINARY} PROPERTIES PROJECT_LABEL "Freespace2")
179 set(LAUNCHER_BINARY "freespace${BIN_SUFFIX}")
181 add_executable(${LAUNCHER_BINARY}
187 CreateSourceGroups(${launcher_SOURCE})
189 target_link_libraries(
194 ${wxWidgets_LIBRARIES}
195 ${PLATFORM_LIBRARIES}
198 set_target_properties(${LAUNCHER_BINARY} PROPERTIES PROJECT_LABEL "Launcher")
200 # wxWidgets appears to need c++11 for one or more headers
202 set_target_properties(${LAUNCHER_BINARY} PROPERTIES COMPILE_FLAGS -std=c++11)
206 # standalone server GUI
210 if(NOT FS1 OR NOT DEMO)
212 set(STANDALONE_BINARY fsstandalone)
214 set(STANDALONE_BINARY fs2standalone)
217 add_executable(${STANDALONE_BINARY}
220 ${standalone_HEADERS}
223 CreateSourceGroups(${standalone_SOURCE})
225 target_link_libraries(
228 ${wxWidgets_LIBRARIES}
229 ${LIBWEBSOCKETS_LIBRARIES}
230 ${PLATFORM_LIBRARIES}
233 set_target_properties(${STANDALONE_BINARY} PROPERTIES PROJECT_LABEL "Standalone")
235 # wxWidgets appears to need c++11 for one or more headers
237 set_target_properties(${STANDALONE_BINARY} PROPERTIES COMPILE_FLAGS -std=c++11)
242 # extra rule to make sure we cleanup all exe variants
245 set_property(DIRECTORY APPEND PROPERTY ADDITIONAL_MAKE_CLEAN_FILES
247 fsdemo${CMAKE_EXECUTABLE_SUFFIX}
248 freespacedemo${CMAKE_EXECUTABLE_SUFFIX}
250 fs${CMAKE_EXECUTABLE_SUFFIX}
251 freespace${CMAKE_EXECUTABLE_SUFFIX}
253 fs2demo${CMAKE_EXECUTABLE_SUFFIX}
254 freespace2demo${CMAKE_EXECUTABLE_SUFFIX}
256 fs2${CMAKE_EXECUTABLE_SUFFIX}
257 freespace2${CMAKE_EXECUTABLE_SUFFIX}
259 fsstandalone${CMAKE_EXECUTABLE_SUFFIX}
260 fs2standalone${CMAKE_EXECUTABLE_SUFFIX}
264 # ##############################################################################
266 # ##############################################################################
268 # toolset: targets for creating/modifying game assets
271 # don't build toolset unless it's a full build
284 CreateSourceGroups(${ac_SOURCE})
286 target_link_libraries(
292 ${LIBWEBSOCKETS_LIBRARIES}
293 ${PLATFORM_LIBRARIES}
297 # CFILEARCHIVER: to create VP file archives
300 add_executable(cfilearchiver
302 ${cfilearchiver_SOURCE}
305 CreateSourceGroups(${cfilearchiver_SOURCE})
308 # CRYPTSTRING: string encryption (for embedded cheat codes)
311 add_executable(cryptstring
313 ${cryptstring_SOURCE}
316 CreateSourceGroups(${cryptstring_SOURCE})
319 # NEBEDIT: FS1 style nebula editor/creator
322 add_executable(nebedit
328 CreateSourceGroups(${nebedit_SOURCE})
330 target_link_libraries(
336 ${wxWidgets_LIBRARIES}
337 ${LIBWEBSOCKETS_LIBRARIES}
338 ${PLATFORM_LIBRARIES}
341 # wxWidgets appears to need c++11 for one or more headers
343 set_target_properties(nebedit PROPERTIES COMPILE_FLAGS -std=c++11)
347 # POFVIEW: model viewer
350 add_executable(pofview
357 CreateSourceGroups(${pofview_SOURCE})
359 target_link_libraries(
365 ${wxWidgets_LIBRARIES}
366 ${LIBWEBSOCKETS_LIBRARIES}
367 ${PLATFORM_LIBRARIES}
370 # wxWidgets appears to need c++11 for one or more headers
372 set_target_properties(pofview PROPERTIES COMPILE_FLAGS -std=c++11)
376 # SCRAMBLE: file-based encryption for TBLs
379 add_executable(scramble
385 CreateSourceGroups(${scramble_SOURCE})
388 # FONTTOOL: create font files / edit kerning data
391 add_executable(fonttool
397 CreateSourceGroups(${fonttool_SOURCE})
399 # background setup, to allow running from build location without installing
400 add_custom_command(TARGET fonttool
402 COMMAND ${CMAKE_COMMAND} -E make_directory "${CMAKE_CURRENT_BINARY_DIR}/src/fonttool"
403 COMMAND ${CMAKE_COMMAND} -E copy "${PROJECT_SOURCE_DIR}/src/fonttool/fonttool.pcx" "${CMAKE_CURRENT_BINARY_DIR}/src/fonttool"
406 target_link_libraries(
412 ${LIBWEBSOCKETS_LIBRARIES}
413 ${PLATFORM_LIBRARIES}
417 # custom target to build all tools in one pass
420 add_custom_target(tools)
422 add_dependencies(tools
435 # ##############################################################################
438 # optionally include any dev/user preferred build commands and/or options
441 include(custom.cmake OPTIONAL)