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[theoddone33/hhexen.git] / base / v_video.c
1
2 //**************************************************************************
3 //**
4 //** v_video.c : Heretic 2 : Raven Software, Corp.
5 //**
6 //** $RCSfile$
7 //** $Revision$
8 //** $Date$
9 //** $Author$
10 //**
11 //**************************************************************************
12
13 #include "h2def.h"
14
15 #define SC_INDEX 0x3c4
16
17 byte *screen;
18 int dirtybox[4];
19 int usegamma;
20
21 byte gammatable[5][256] =
22 {
23 {1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,101,102,103,104,105,106,107,108,109,110,111,112,113,114,115,116,117,118,119,120,121,122,123,124,125,126,127,128,128,129,130,131,132,133,134,135,136,137,138,139,140,141,142,143,144,145,146,147,148,149,150,151,152,153,154,155,156,157,158,159,160,161,162,163,164,165,166,167,168,169,170,171,172,173,174,175,176,177,178,179,180,181,182,183,184,185,186,187,188,189,190,191,192,193,194,195,196,197,198,199,200,201,202,203,204,205,206,207,208,209,210,211,212,213,214,215,216,217,218,219,220,221,222,223,224,225,226,227,228,229,230,231,232,233,234,235,236,237,238,239,240,241,242,243,244,245,246,247,248,249,250,251,252,253,254,255},
24
25 {2,4,5,7,8,10,11,12,14,15,16,18,19,20,21,23,24,25,26,27,29,30,31,32,33,34,36,37,38,39,40,41,42,44,45,46,47,48,49,50,51,52,54,55,56,57,58,59,60,61,62,63,64,65,66,67,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,101,102,103,104,105,106,107,108,109,110,111,112,113,114,115,116,117,118,119,120,121,122,123,124,125,126,127,128,129,129,130,131,132,133,134,135,136,137,138,139,140,141,142,143,144,145,146,147,148,148,149,150,151,152,153,154,155,156,157,158,159,160,161,162,163,163,164,165,166,167,168,169,170,171,172,173,174,175,175,176,177,178,179,180,181,182,183,184,185,186,186,187,188,189,190,191,192,193,194,195,196,196,197,198,199,200,201,202,203,204,205,205,206,207,208,209,210,211,212,213,214,214,215,216,217,218,219,220,221,222,222,223,224,225,226,227,228,229,230,230,231,232,233,234,235,236,237,237,238,239,240,241,242,243,244,245,245,246,247,248,249,250,251,252,252,253,254,255},
26
27 {4,7,9,11,13,15,17,19,21,22,24,26,27,29,30,32,33,35,36,38,39,40,42,43,45,46,47,48,50,51,52,54,55,56,57,59,60,61,62,63,65,66,67,68,69,70,72,73,74,75,76,77,78,79,80,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,100,101,102,103,104,105,106,107,108,109,110,111,112,113,114,114,115,116,117,118,119,120,121,122,123,124,125,126,127,128,129,130,131,132,133,133,134,135,136,137,138,139,140,141,142,143,144,144,145,146,147,148,149,150,151,152,153,153,154,155,156,157,158,159,160,160,161,162,163,164,165,166,166,167,168,169,170,171,172,172,173,174,175,176,177,178,178,179,180,181,182,183,183,184,185,186,187,188,188,189,190,191,192,193,193,194,195,196,197,197,198,199,200,201,201,202,203,204,205,206,206,207,208,209,210,210,211,212,213,213,214,215,216,217,217,218,219,220,221,221,222,223,224,224,225,226,227,228,228,229,230,231,231,232,233,234,235,235,236,237,238,238,239,240,241,241,242,243,244,244,245,246,247,247,248,249,250,251,251,252,253,254,254,255},
28
29 {8,12,16,19,22,24,27,29,31,34,36,38,40,41,43,45,47,49,50,52,53,55,57,58,60,61,63,64,65,67,68,70,71,72,74,75,76,77,79,80,81,82,84,85,86,87,88,90,91,92,93,94,95,96,98,99,100,101,102,103,104,105,106,107,108,109,110,111,112,113,114,115,116,117,118,119,120,121,122,123,124,125,126,127,128,129,130,131,132,133,134,135,135,136,137,138,139,140,141,142,143,143,144,145,146,147,148,149,150,150,151,152,153,154,155,155,156,157,158,159,160,160,161,162,163,164,165,165,166,167,168,169,169,170,171,172,173,173,174,175,176,176,177,178,179,180,180,181,182,183,183,184,185,186,186,187,188,189,189,190,191,192,192,193,194,195,195,196,197,197,198,199,200,200,201,202,202,203,204,205,205,206,207,207,208,209,210,210,211,212,212,213,214,214,215,216,216,217,218,219,219,220,221,221,222,223,223,224,225,225,226,227,227,228,229,229,230,231,231,232,233,233,234,235,235,236,237,237,238,238,239,240,240,241,242,242,243,244,244,245,246,246,247,247,248,249,249,250,251,251,252,253,253,254,254,255},
30
31 {16,23,28,32,36,39,42,45,48,50,53,55,57,60,62,64,66,68,69,71,73,75,76,78,80,81,83,84,86,87,89,90,92,93,94,96,97,98,100,101,102,103,105,106,107,108,109,110,112,113,114,115,116,117,118,119,120,121,122,123,124,125,126,128,128,129,130,131,132,133,134,135,136,137,138,139,140,141,142,143,143,144,145,146,147,148,149,150,150,151,152,153,154,155,155,156,157,158,159,159,160,161,162,163,163,164,165,166,166,167,168,169,169,170,171,172,172,173,174,175,175,176,177,177,178,179,180,180,181,182,182,183,184,184,185,186,187,187,188,189,189,190,191,191,192,193,193,194,195,195,196,196,197,198,198,199,200,200,201,202,202,203,203,204,205,205,206,207,207,208,208,209,210,210,211,211,212,213,213,214,214,215,216,216,217,217,218,219,219,220,220,221,221,222,223,223,224,224,225,225,226,227,227,228,228,229,229,230,230,231,232,232,233,233,234,234,235,235,236,236,237,237,238,239,239,240,240,241,241,242,242,243,243,244,244,245,245,246,246,247,247,248,248,249,249,250,250,251,251,252,252,253,254,254,255,255}
32 };
33
34 //---------------------------------------------------------------------------
35 //
36 // PROC V_DrawPatch
37 //
38 // Draws a column based masked pic to the screen.
39 //
40 //---------------------------------------------------------------------------
41
42 void V_DrawPatch(int x, int y, patch_t *patch)
43 {
44         int count;
45         int col;
46         column_t *column;
47         byte *desttop;
48         byte *dest;
49         byte *source;
50         int w;
51
52         y -= SHORT(patch->topoffset);
53         x -= SHORT(patch->leftoffset);
54         if(x < 0 || x+SHORT(patch->width) > SCREENWIDTH || y < 0
55                 || y+SHORT(patch->height) > SCREENHEIGHT)
56         {
57                 I_Error("Bad V_DrawPatch");
58         }
59         col = 0;
60         desttop = screen+y*SCREENWIDTH+x;
61         w = SHORT(patch->width);
62         for(; col < w; x++, col++, desttop++)
63         {
64                 column = (column_t *)((byte *)patch+LONG(patch->columnofs[col]));
65                 // Step through the posts in a column
66                 while(column->topdelta != 0xff)
67                 {
68                         source = (byte *)column+3;
69                         dest = desttop+column->topdelta*SCREENWIDTH;
70                         count = column->length;
71                         while(count--)
72                         {
73                                 *dest = *source++;
74                                 dest += SCREENWIDTH;
75                         }
76                         column = (column_t *)((byte *)column+column->length+4);
77                 }
78         }
79 }
80
81 /*
82 ==================
83 =
84 = V_DrawFuzzPatch
85 =
86 = Masks a column based translucent masked pic to the screen.
87 =
88 ==================
89 */
90 extern byte *tinttable;
91
92 void V_DrawFuzzPatch (int x, int y, patch_t *patch)
93 {
94         int                     count,col;
95         column_t        *column;
96         byte            *desttop, *dest, *source;
97         int                     w;
98         
99         y -= SHORT(patch->topoffset);
100         x -= SHORT(patch->leftoffset);
101
102         if (x<0||x+SHORT(patch->width) >SCREENWIDTH || y<0 || y+SHORT(patch->height)>SCREENHEIGHT
103 )
104                 I_Error ("Bad V_DrawPatch");
105
106         col = 0;
107         desttop = screen+y*SCREENWIDTH+x;
108         
109         w = SHORT(patch->width);
110         for ( ; col<w ; x++, col++, desttop++)
111         {
112                 column = (column_t *)((byte *)patch + LONG(patch->columnofs[col]));
113
114 // step through the posts in a column
115         
116                 while (column->topdelta != 0xff )
117                 {
118                         source = (byte *)column + 3;
119                         dest = desttop + column->topdelta*SCREENWIDTH;
120                         count = column->length;
121                         
122                         while (count--)
123                         {
124                                 *dest = tinttable[*dest + ((*source++)<<8)];
125                                 dest += SCREENWIDTH;
126                         }
127                         column = (column_t *)((byte *)column+column->length+4);
128                 }
129         }                       
130 }
131
132 /*
133 ==================
134 =
135 = V_DrawAltFuzzPatch
136 =
137 = Masks a column based translucent masked pic to the screen.
138 =
139 ==================
140 */
141 extern byte *tinttable;
142
143 void V_DrawAltFuzzPatch (int x, int y, patch_t *patch)
144 {
145         int                     count,col;
146         column_t        *column;
147         byte            *desttop, *dest, *source;
148         int                     w;
149         
150         y -= SHORT(patch->topoffset);
151         x -= SHORT(patch->leftoffset);
152
153         if (x<0||x+SHORT(patch->width) >SCREENWIDTH || y<0 
154                 || y+SHORT(patch->height)>SCREENHEIGHT
155 )
156         {       
157                 I_Error ("Bad V_DrawPatch");
158         }
159
160         col = 0;
161         desttop = screen+y*SCREENWIDTH+x;
162         
163         w = SHORT(patch->width);
164         for ( ; col<w ; x++, col++, desttop++)
165         {
166                 column = (column_t *)((byte *)patch + LONG(patch->columnofs[col]));
167
168 // step through the posts in a column
169         
170                 while (column->topdelta != 0xff )
171                 {
172                         source = (byte *)column + 3;
173                         dest = desttop + column->topdelta*SCREENWIDTH;
174                         count = column->length;
175                         
176                         while (count--)
177                         {
178                                 *dest = tinttable[((*dest)<<8) + *source++];
179                                 dest += SCREENWIDTH;
180                         }
181                         column = (column_t *)((byte *)column+column->length+4);
182                 }
183         }                       
184 }
185
186 /*
187 ==================
188 =
189 = V_DrawShadowedPatch
190 =
191 = Masks a column based masked pic to the screen.
192 =
193 ==================
194 */
195
196 void V_DrawShadowedPatch(int x, int y, patch_t *patch)
197 {
198         int                     count,col;
199         column_t        *column;
200         byte            *desttop, *dest, *source;
201         byte            *desttop2, *dest2;
202         int                     w;
203         
204         y -= SHORT(patch->topoffset);
205         x -= SHORT(patch->leftoffset);
206
207         if (x<0||x+SHORT(patch->width) >SCREENWIDTH || y<0 || y+SHORT(patch->height)>SCREENHEIGHT
208 )
209                 I_Error ("Bad V_DrawPatch");
210
211         col = 0;
212         desttop = screen+y*SCREENWIDTH+x;
213         desttop2 = screen+(y+2)*SCREENWIDTH+x+2;
214         
215         w = SHORT(patch->width);
216         for ( ; col<w ; x++, col++, desttop++, desttop2++)
217         {
218                 column = (column_t *)((byte *)patch + LONG(patch->columnofs[col]));
219
220 // step through the posts in a column
221         
222                 while (column->topdelta != 0xff )
223                 {
224                         source = (byte *)column + 3;
225                         dest = desttop + column->topdelta*SCREENWIDTH;
226                         dest2 = desttop2 + column->topdelta*SCREENWIDTH;
227                         count = column->length;
228                         
229                         while (count--)
230                         {
231                                 *dest2 = tinttable[((*dest2)<<8)];
232                                 dest2 += SCREENWIDTH;
233                                 *dest = *source++;
234                                 dest += SCREENWIDTH;
235
236                         }
237                         column = (column_t *)(  (byte *)column + column->length
238 + 4 );
239                 }
240         }                       
241 }
242
243 //---------------------------------------------------------------------------
244 //
245 // PROC V_DrawRawScreen
246 //
247 //---------------------------------------------------------------------------
248
249 void V_DrawRawScreen(byte *raw)
250 {
251         memcpy(screen, raw, SCREENWIDTH*SCREENHEIGHT);
252 }
253
254 //---------------------------------------------------------------------------
255 //
256 // PROC V_Init
257 //
258 //---------------------------------------------------------------------------
259
260 void V_Init(void)
261 {
262         // I_AllocLow will put screen in low dos memory on PCs.
263         screen = I_AllocLow(SCREENWIDTH*SCREENHEIGHT);
264 }
265