From b8ce861004a49482cec3c3c1d54aa43e32ab48e0 Mon Sep 17 00:00:00 2001 From: Taylor Richards Date: Tue, 16 Jan 2018 09:28:48 -0500 Subject: [PATCH] fix tools that broke due to lang change --- src/ac/ac_stubs.cpp | 6 +++--- src/fonttool/fontstubs.cpp | 6 +++--- src/nebedit/nebstubs.cpp | 6 +++--- src/pofview/pofviewstubs.cpp | 6 +++--- 4 files changed, 12 insertions(+), 12 deletions(-) diff --git a/src/ac/ac_stubs.cpp b/src/ac/ac_stubs.cpp index 03ce449..cbeefb6 100644 --- a/src/ac/ac_stubs.cpp +++ b/src/ac/ac_stubs.cpp @@ -92,13 +92,13 @@ int Pofview_running = 0; int Fonttool_running = 0; char *Game_CDROM_dir; void game_stop_looped_sounds() {} -void game_enter_state(int, int){} +extern "C" void game_enter_state(int, int){} void game_leave_state(int, int){} void game_do_state(int){} int set_cdrom_path(int){return 0;} int find_freespace_cd(char*){return 0;} void game_flush(){} -void game_process_event(int, int); +extern "C" void game_process_event(int, int); int Game_skill_level; float flFrametime; int game_check_key(){return 0;} @@ -115,7 +115,7 @@ void game_process_event(int, int){} void game_increase_skill_level(){} int Warpout_forced; float Warpout_time; -int game_start_mission(){return 0;} +extern "C" int game_start_mission(){return 0;} void game_level_close(){} void game_whack_apply(float, float){} void game_flash(float, float, float){} diff --git a/src/fonttool/fontstubs.cpp b/src/fonttool/fontstubs.cpp index 27ab416..d1e8a93 100644 --- a/src/fonttool/fontstubs.cpp +++ b/src/fonttool/fontstubs.cpp @@ -55,10 +55,10 @@ #include "vecmat.h" int game_cd_changed(){return 0;} -void game_enter_state(int, int){} +extern "C" void game_enter_state(int, int){} void game_leave_state(int, int){} void game_do_state(int){} -void game_process_event(int, int){} +extern "C" void game_process_event(int, int){} char *Game_CDROM_dir; void game_stop_looped_sounds(){} int Fred_running = 0; @@ -78,7 +78,7 @@ int Framerate_delay; char *Game_current_mission_filename; int Warpout_forced; float Warpout_time; -int game_start_mission(void){return 0;} +extern "C" int game_start_mission(void){return 0;} void game_level_close(){} void game_flash(float, float, float){} void game_whack_apply(float, float){} diff --git a/src/nebedit/nebstubs.cpp b/src/nebedit/nebstubs.cpp index 18469f1..131dd7a 100644 --- a/src/nebedit/nebstubs.cpp +++ b/src/nebedit/nebstubs.cpp @@ -49,10 +49,10 @@ #include "pstypes.h" -void game_enter_state(int, int){} +extern "C" void game_enter_state(int, int){} void game_leave_state(int, int){} void game_do_state(int){} -void game_process_event(int, int){} +extern "C" void game_process_event(int, int){} char *Game_CDROM_dir; void game_stop_looped_sounds(){} int set_cdrom_path(int){return 0;} @@ -70,7 +70,7 @@ int Framerate_delay; char *Game_current_mission_filename; int Warpout_forced; float Warpout_time; -int game_start_mission(void){return 0;} +extern "C" int game_start_mission(void){return 0;} void game_level_close(){} void game_flash(float, float, float){} void game_whack_apply(float, float){} diff --git a/src/pofview/pofviewstubs.cpp b/src/pofview/pofviewstubs.cpp index 74da4bd..a809185 100644 --- a/src/pofview/pofviewstubs.cpp +++ b/src/pofview/pofviewstubs.cpp @@ -63,10 +63,10 @@ void freespace_menu_background() gr_clear(); } -void game_enter_state(int, int){} +extern "C" void game_enter_state(int, int){} void game_leave_state(int, int){} void game_do_state(int){} -void game_process_event(int, int){} +extern "C" void game_process_event(int, int){} void game_stop_looped_sounds(){} void game_flush(){} int Game_skill_level; @@ -81,7 +81,7 @@ int Framerate_delay; char *Game_current_mission_filename; int Warpout_forced; float Warpout_time; -int game_start_mission(){return 0;} +extern "C" int game_start_mission(){return 0;} void game_level_close(){} void game_whack_apply(float, float){} void game_flash(float, float, float){} -- 2.39.2