From 6e7f07bb2b07629b7e51cb6aeb9e349704970612 Mon Sep 17 00:00:00 2001 From: Taylor Richards Date: Sat, 19 Mar 2016 12:30:13 -0400 Subject: [PATCH] clear active player (stats) on conn change, let client reset --- src/network/stand_server.cpp | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/src/network/stand_server.cpp b/src/network/stand_server.cpp index 8bcbedf..59d552f 100644 --- a/src/network/stand_server.cpp +++ b/src/network/stand_server.cpp @@ -550,6 +550,9 @@ void std_add_player(net_player *p) { std_update_connections(); + // clear active player, client should reset if needed + Standalone_state.active_player.clear(); + // check to see if this guy is the host std_connect_set_host_connect_status(); } @@ -560,6 +563,9 @@ int std_remove_player(net_player *p) std_update_connections(); + // clear active player, client should reset if needed + Standalone_state.active_player.clear(); + // update the host connect count std_connect_set_host_connect_status(); -- 2.39.2