]> icculus.org git repositories - taylor/freespace2.git/history - src/network/stand_server.cpp
fix issue with looping audio streams
[taylor/freespace2.git] / src / network / stand_server.cpp
2018-03-17 Taylor Richardsmerge emscripten port
2018-03-17 Taylor Richardsfirst pass at emscripten support
2018-03-17 Taylor Richardsmerge updated pxo code and related fixes
2017-04-18 Taylor Richardsreturn 404 for favicon.ico to avoid sending html twice
2017-04-18 Taylor Richardsswitch to gzipped standalone html embed
2017-04-09 Taylor Richardsmake adjustments to standalone fps:
2016-03-21 Taylor Richardsmerge new standalone server and client
2016-03-20 Taylor Richardsembed standalone web in executable
2016-03-19 Taylor Richardsclear active player (stats) on conn change, let client...
2016-03-17 Taylor Richardsfix ui reset
2016-03-17 Taylor Richardsget rid of useless state info; reset timestamps properly
2016-03-16 Taylor Richardsavoid empty conn messages
2016-03-16 Taylor Richardsrefactor websocket code
2016-03-09 Taylor Richardsfix bad reset of netgame info on server
2016-03-09 Taylor Richardsadd full standalone reset (not just UI)
2016-03-09 Taylor Richardsget rid of extra new-line on websocket debug messages
2016-03-01 Taylor Richardsadd some basic security for standalone admin interface
2016-02-16 Taylor Richardsadd PXO support to standalone
2016-02-14 Taylor Richardslimit ws write calls to once per callback to fix crash
2016-02-13 Taylor Richardsrename stand_gui.h to stand_server.h
2016-02-13 Taylor Richardslog lws to debug log instead of stderr
2016-02-13 Taylor Richardscomplete standalone server code
2016-02-10 Taylor Richardsfix NaN issue with stat percentages
2016-02-10 Taylor Richardsfix messages having wrong identifier
2016-02-10 Taylor Richardsstrip out some testing code
2016-02-09 Taylor Richardsmake first pass at websocket-based standalone server