From ad7f61121cffae9773425cd0e3a53717be7a68a7 Mon Sep 17 00:00:00 2001 From: Dana Jansens Date: Sun, 28 Apr 2002 01:05:12 +0000 Subject: [PATCH] new row/col Smart Placement from colophon --- src/Workspace.cc | 247 ++++++++++++++++++++++------------------------- 1 file changed, 115 insertions(+), 132 deletions(-) diff --git a/src/Workspace.cc b/src/Workspace.cc index c1a0d602..b39769e9 100644 --- a/src/Workspace.cc +++ b/src/Workspace.cc @@ -372,28 +372,52 @@ static rectList calcSpace(const Rect &win, const rectList &spaces) { return result; } - -bool incWidth(const Rect &first, const Rect &second) { - return first.x() < second.x(); +bool rowRLBT(const Rect &first, const Rect &second){ + if (first.y()+first.h()==second.y()+second.h()) + return first.x()+first.w()>second.x()+second.w(); + return first.y()+first.h()>second.y()+second.h(); } - - -bool decWidth(const Rect &first, const Rect &second) { - if (second.x() == first.x()) - return second.w() < first.w(); - return second.x() < first.x(); + +bool rowRLTB(const Rect &first, const Rect &second){ + if (first.y()==second.y()) + return first.x()+first.w()>second.x()+second.w(); + return first.y()second.y()+second.h(); +} + +bool rowLRTB(const Rect &first, const Rect &second){ + if (first.y()==second.y()) + return first.x()second.y()+second.h(); + return first.x()second.x()+second.w(); +} + +bool colRLBT(const Rect &first, const Rect &second){ + if (first.x()+first.w()==second.x()+second.w()) + return first.y()+first.h()>second.y()+second.h(); + return first.x()+first.w()>second.x()+second.w(); } @@ -413,16 +437,6 @@ Point *Workspace::bestFitPlacement(const Size &win_size, const Rect &space) { spaces = calcSpace(cur->area().Inflate(screen.getBorderWidth() * 4), spaces); - //Sort the spaces by placement choice - if (screen.rowPlacementDirection() == BScreen::TopBottom) - sort(spaces.begin(), spaces.end(), decHeight); - else - sort(spaces.begin(), spaces.end(), incHeight); - if (screen.colPlacementDirection() == BScreen::TopBottom) - stable_sort(spaces.begin(), spaces.end(), incHeight); - else - stable_sort(spaces.begin(), spaces.end(), decHeight); - //Find first space that fits the window best = NULL; for (siter=spaces.begin(); siter!=spaces.end(); ++siter) { @@ -466,123 +480,92 @@ Point *Workspace::underMousePlacement(const Size &win_size, const Rect &space) { } Point *Workspace::rowSmartPlacement(const Size &win_size, const Rect &space) { - bool placed=false; - int test_x, test_y, place_x = 0, place_y = 0; - int start_pos = 0; - int change_y = - ((screen.colPlacementDirection() == BScreen::TopBottom) ? 1 : -1); - int change_x = - ((screen.rowPlacementDirection() == BScreen::LeftRight) ? 1 : -1); - int delta_x = 8, delta_y = 8; + const Rect *best; + rectList spaces; LinkedListIterator it(windowList); - test_y = (screen.colPlacementDirection() == BScreen::TopBottom) ? - start_pos : screen.size().h() - win_size.h() - start_pos; - - while(!placed && - ((screen.colPlacementDirection() == BScreen::BottomTop) ? - test_y > 0 : test_y + win_size.h() < (signed) space.h())) { - test_x = (screen.rowPlacementDirection() == BScreen::LeftRight) ? - start_pos : space.w() - win_size.w() - start_pos; - while (!placed && - ((screen.rowPlacementDirection() == BScreen::RightLeft) ? - test_x > 0 : test_x + win_size.w() < (signed) space.w())) { - placed = true; - - it.reset(); - for (OpenboxWindow *curr = it.current(); placed && curr; - it++, curr = it.current()) { - int curr_w = curr->area().w() + (screen.getBorderWidth() * 4); - int curr_h = curr->area().h() + (screen.getBorderWidth() * 4); - - if (curr->area().x() < test_x + win_size.w() && - curr->area().x() + curr_w > test_x && - curr->area().y() < test_y + win_size.h() && - curr->area().y() + curr_h > test_y) { - placed = false; - } - } - - // Removed code for checking toolbar and slit - // The space passed in should not include either - - if (placed) { - place_x = test_x; - place_y = test_y; - - break; - } - - test_x += (change_x * delta_x); + rectList::const_iterator siter; + spaces.push_back(space); //initially the entire screen is free + it.reset(); + + //Find Free Spaces + for (OpenboxWindow *cur=it.current(); cur!=NULL; it++, cur=it.current()) + spaces = calcSpace(cur->area().Inflate(screen.getBorderWidth() * 4), + spaces); + //Sort spaces by preference + if(screen.rowPlacementDirection() == BScreen::RightLeft) + if(screen.colPlacementDirection() == BScreen::TopBottom) + sort(spaces.begin(),spaces.end(),rowRLTB); + else + sort(spaces.begin(),spaces.end(),rowRLBT); + else + if(screen.colPlacementDirection() == BScreen::TopBottom) + sort(spaces.begin(),spaces.end(),rowLRTB); + else + sort(spaces.begin(),spaces.end(),rowLRBT); + best = NULL; + for (siter=spaces.begin(); siter!=spaces.end(); ++siter) + if ((siter->w() >= win_size.w()) && (siter->h() >= win_size.h())) { + best = siter; + break; } - test_y += (change_y * delta_y); - } - if (placed) - return new Point(place_x, place_y); - else - return NULL; // fall back to cascade + if (best != NULL) { + Point *pt = new Point(best->origin()); + if (screen.colPlacementDirection() != BScreen::TopBottom) + pt->setY(best->y() + best->h() - win_size.h()); + if (screen.rowPlacementDirection() != BScreen::LeftRight) + pt->setX(best->x()+best->w()-win_size.w()); + return pt; + } else + return NULL; //fall back to cascade } Point *Workspace::colSmartPlacement(const Size &win_size, const Rect &space) { - Point *pt; - bool placed=false; - int test_x, test_y; - int start_pos = 0; - int change_y = - ((screen.colPlacementDirection() == BScreen::TopBottom) ? 1 : -1); - int change_x = - ((screen.rowPlacementDirection() == BScreen::LeftRight) ? 1 : -1); - int delta_x = 8, delta_y = 8; + const Rect *best; + rectList spaces; LinkedListIterator it(windowList); - test_x = (screen.rowPlacementDirection() == BScreen::LeftRight) ? - start_pos : screen.size().w() - win_size.w() - start_pos; - - while(!placed && - ((screen.rowPlacementDirection() == BScreen::RightLeft) ? - test_x > 0 : test_x + win_size.w() < (signed) space.w())) { - test_y = (screen.colPlacementDirection() == BScreen::TopBottom) ? - start_pos : screen.size().h() - win_size.h() - start_pos; - - while(!placed && - ((screen.colPlacementDirection() == BScreen::BottomTop) ? - test_y > 0 : test_y + win_size.h() < (signed) space.h())){ - - placed = true; - - it.reset(); - for (OpenboxWindow *curr = it.current(); placed && curr; - it++, curr = it.current()) { - int curr_w = curr->area().w() + (screen.getBorderWidth() * 4); - int curr_h = curr->area().h() + (screen.getBorderWidth() * 4); - - if (curr->area().x() < test_x + win_size.w() && - curr->area().x() + curr_w > test_x && - curr->area().y() < test_y + win_size.h() && - curr->area().y() + curr_h > test_y) { - placed = False; - } - } - - // Removed code checking for intersection with Toolbar and Slit - // The space passed to this method should not include either - - if (placed) { - pt= new Point(test_x,test_y); - - break; - } - - test_y += (change_y * delta_y); + rectList::const_iterator siter; + spaces.push_back(space); //initially the entire screen is free + it.reset(); + + //Find Free Spaces + for (OpenboxWindow *cur=it.current(); cur!=NULL; it++, cur=it.current()) + spaces = calcSpace(cur->area().Inflate(screen.getBorderWidth() * 4), + spaces); + //Sort spaces by user preference + if(screen.colPlacementDirection() == BScreen::TopBottom) + if(screen.rowPlacementDirection() == BScreen::LeftRight) + sort(spaces.begin(),spaces.end(),colLRTB); + else + sort(spaces.begin(),spaces.end(),colRLTB); + else + if(screen.rowPlacementDirection() == BScreen::LeftRight) + sort(spaces.begin(),spaces.end(),colLRBT); + else + sort(spaces.begin(),spaces.end(),colRLBT); + fprintf(stderr,"Spaces after sorting\n"); + for (siter=spaces.begin(); siter!=spaces.end(); ++siter) + fprintf(stderr,"space(%d,%d)(%d,%d)\n",siter->x(),siter->y(), + siter->x()+siter->w(),siter->y()+siter->h()); + //Find first space that fits the window + best = NULL; + for (siter=spaces.begin(); siter!=spaces.end(); ++siter) + if ((siter->w() >= win_size.w()) && (siter->h() >= win_size.h())) { + best = siter; + break; } - test_x += (change_x * delta_x); - } - if (placed) + if (best != NULL) { + Point *pt = new Point(best->origin()); + if (screen.colPlacementDirection() != BScreen::TopBottom) + pt->setY(pt->y() + (best->h() - win_size.h())); + if (screen.rowPlacementDirection() != BScreen::LeftRight) + pt->setX(pt->x() + (best->w() - win_size.w())); return pt; - else - return NULL; + } else + return NULL; //fall back to cascade } -- 2.39.2