From 7da6e2271e6318611e648b0149411aa581343c09 Mon Sep 17 00:00:00 2001 From: Dana Jansens Date: Wed, 21 May 2003 03:58:32 +0000 Subject: [PATCH] add 'movetoedge' actions --- openbox/action.c | 95 ++++++++++++++++++++++++++++++++++++++++++------ openbox/action.h | 5 ++- 2 files changed, 87 insertions(+), 13 deletions(-) diff --git a/openbox/action.c b/openbox/action.c index 7f1622fa..ad12c331 100644 --- a/openbox/action.c +++ b/openbox/action.c @@ -41,42 +41,42 @@ void action_free(Action *a) void setup_action_directional_focus_north(Action *a) { - a->data.dfocus.direction = Direction_North; + a->data.diraction.direction = Direction_North; } void setup_action_directional_focus_east(Action *a) { - a->data.dfocus.direction = Direction_East; + a->data.diraction.direction = Direction_East; } void setup_action_directional_focus_south(Action *a) { - a->data.dfocus.direction = Direction_South; + a->data.diraction.direction = Direction_South; } void setup_action_directional_focus_west(Action *a) { - a->data.dfocus.direction = Direction_West; + a->data.diraction.direction = Direction_West; } void setup_action_directional_focus_northeast(Action *a) { - a->data.dfocus.direction = Direction_NorthEast; + a->data.diraction.direction = Direction_NorthEast; } void setup_action_directional_focus_southeast(Action *a) { - a->data.dfocus.direction = Direction_SouthEast; + a->data.diraction.direction = Direction_SouthEast; } void setup_action_directional_focus_southwest(Action *a) { - a->data.dfocus.direction = Direction_SouthWest; + a->data.diraction.direction = Direction_SouthWest; } void setup_action_directional_focus_northwest(Action *a) { - a->data.dfocus.direction = Direction_NorthWest; + a->data.diraction.direction = Direction_NorthWest; } void setup_action_send_to_desktop(Action *a) @@ -149,7 +149,27 @@ void setup_action_cycle_windows_previous(Action *a) a->data.cycle.linear = FALSE; a->data.cycle.forward = FALSE; } - + +void setup_action_movetoedge_north(Action *a) +{ + a->data.diraction.direction = Direction_North; +} + +void setup_action_movetoedge_south(Action *a) +{ + a->data.diraction.direction = Direction_South; +} + +void setup_action_movetoedge_east(Action *a) +{ + a->data.diraction.direction = Direction_East; +} + +void setup_action_movetoedge_west(Action *a) +{ + a->data.diraction.direction = Direction_West; +} + ActionString actionstrings[] = { { @@ -482,6 +502,26 @@ ActionString actionstrings[] = action_cycle_windows, setup_action_cycle_windows_previous }, + { + "movetoedgenorth", + action_movetoedge, + setup_action_movetoedge_north + }, + { + "movetoedgesouth", + action_movetoedge, + setup_action_movetoedge_south + }, + { + "movetoedgewest", + action_movetoedge, + setup_action_movetoedge_west + }, + { + "movetoedgeeast", + action_movetoedge, + setup_action_movetoedge_east + }, { NULL, NULL, @@ -1009,8 +1049,41 @@ void action_directional_focus(union ActionData *data) { Client *nf; - if (!data->dfocus.c) + if (!data->diraction.c) return; - if ((nf = client_find_directional(data->dfocus.c, data->dfocus.direction))) + if ((nf = client_find_directional(data->diraction.c, + data->diraction.direction))) client_activate(nf); } + +void action_movetoedge(union ActionData *data) +{ + int x, y, h, w; + Client *c = data->diraction.c; + + if (!c) + return; + x = c->frame->area.x; + y = c->frame->area.y; + + h = screen_area(c->desktop)->height; + w = screen_area(c->desktop)->width; + switch(data->diraction.direction) { + case Direction_North: + y = 0; + break; + case Direction_West: + x = 0; + break; + case Direction_South: + y = h - c->frame->area.height; + break; + case Direction_East: + x = w - c->frame->area.width; + break; + } + frame_frame_gravity(c->frame, &x, &y); + client_configure(c, Corner_TopLeft, + x, y, c->area.width, c->area.height, TRUE, TRUE); + +} diff --git a/openbox/action.h b/openbox/action.h index e0ea0d56..ba5ff223 100644 --- a/openbox/action.h +++ b/openbox/action.h @@ -12,7 +12,7 @@ struct AnyAction { Client *c; }; -struct DirectionalFocus { +struct DirectionalAction{ Client *c; int direction; }; @@ -78,7 +78,7 @@ struct CycleWindows { union ActionData { struct AnyAction any; - struct DirectionalFocus dfocus; + struct DirectionalAction diraction; struct Execute execute; struct ClientAction client; struct MoveResizeRelative relative; @@ -206,4 +206,5 @@ void action_showmenu(union ActionData *data); void action_cycle_windows(union ActionData *data); void action_directional_focus(union ActionData *data); +void action_movetoedge(union ActionData *data); #endif -- 2.39.2