From 496fbac21c0f734aa31d09af01a3362d7fd13231 Mon Sep 17 00:00:00 2001 From: Dana Jansens Date: Sat, 23 Aug 2003 17:52:48 +0000 Subject: [PATCH] better handling of multiple niteractive actions --- openbox/keyboard.c | 94 ++++++++++++++++++++++------------------------ 1 file changed, 45 insertions(+), 49 deletions(-) diff --git a/openbox/keyboard.c b/openbox/keyboard.c index b0d8d3a9..42eea890 100644 --- a/openbox/keyboard.c +++ b/openbox/keyboard.c @@ -17,13 +17,17 @@ KeyBindingTree *keyboard_firstnode; +typedef struct { + guint state; + ObClient *client; + ObAction *action; + ObFrameContext context; +} ObInteractiveState; + +static GSList *interactive_states; + static KeyBindingTree *curpos; static ObTimer *chain_timer; -static gboolean interactive_grab; -static guint grabbed_state; -static ObClient *grabbed_client; -static ObAction *grabbed_action; -static ObFrameContext grabbed_context; static void grab_for_window(Window win, gboolean grab) { @@ -112,83 +116,75 @@ gboolean keyboard_bind(GList *keylist, ObAction *action) void keyboard_interactive_grab(guint state, ObClient *client, ObFrameContext context, ObAction *action) { - if (!interactive_grab) { + ObInteractiveState *s; + + if (!interactive_states) { if (!grab_keyboard(TRUE)) return; if (!grab_pointer(TRUE, None)) { grab_keyboard(FALSE); return; } - interactive_grab = TRUE; - } else if (action != grabbed_action) { - /* finish it */ - if (grabbed_action->func == action_cycle_windows) { - grabbed_action->data.cycle.final = TRUE; - } - if (grabbed_action->func == action_desktop_dir) { - grabbed_action->data.desktopdir.final = TRUE; - } - if (grabbed_action->func == action_send_to_desktop_dir) { - grabbed_action->data.sendtodir.final = TRUE; - } - grabbed_action->func(&grabbed_action->data); } - grabbed_state = state; - grabbed_client = client; - grabbed_action = action; - grabbed_context = context; + s = g_new(ObInteractiveState, 1); + + s->state = state; + s->client = client; + s->action = action; + s->context = context; + + interactive_states = g_slist_append(interactive_states, s); } gboolean keyboard_process_interactive_grab(const XEvent *e, ObClient **client, ObFrameContext *context) { + GSList *it, *next; gboolean handled = FALSE; gboolean done = FALSE; + gboolean cancel = FALSE; + + for (it = interactive_states; it; it = next) { + ObInteractiveState *s = it->data; - if (interactive_grab) { - *client = grabbed_client; - *context = grabbed_context; + next = g_slist_next(it); + + *client = s->client; + *context = s->context; if ((e->type == KeyRelease && - !(grabbed_state & e->xkey.state))) + !(s->state & e->xkey.state))) done = TRUE; else if (e->type == KeyPress) { if (e->xkey.keycode == ob_keycode(OB_KEY_RETURN)) done = TRUE; - else if (e->xkey.keycode == ob_keycode(OB_KEY_ESCAPE)) { - if (grabbed_action->func == action_cycle_windows) { - grabbed_action->data.cycle.cancel = TRUE; - } - if (grabbed_action->func == action_desktop_dir) { - grabbed_action->data.desktopdir.cancel = TRUE; - } - if (grabbed_action->func == action_send_to_desktop_dir) - { - grabbed_action->data.sendtodir.cancel = TRUE; - } - done = TRUE; - } + else if (e->xkey.keycode == ob_keycode(OB_KEY_ESCAPE)) + cancel = done = TRUE; } - if (done) { - if (grabbed_action->func == action_cycle_windows) { - grabbed_action->data.cycle.final = TRUE; + if (done) { + if (s->action->func == action_cycle_windows) { + s->action->data.cycle.cancel = cancel; + s->action->data.cycle.final = TRUE; } - if (grabbed_action->func == action_desktop_dir) { - grabbed_action->data.desktopdir.final = TRUE; + if (s->action->func == action_desktop_dir) { + s->action->data.desktopdir.cancel = cancel; + s->action->data.desktopdir.final = TRUE; } - if (grabbed_action->func == action_send_to_desktop_dir) { - grabbed_action->data.sendtodir.final = TRUE; + if (s->action->func == action_send_to_desktop_dir) { + s->action->data.sendtodir.cancel = cancel; + s->action->data.sendtodir.final = TRUE; } - grabbed_action->func(&grabbed_action->data); + s->action->func(&s->action->data); - interactive_grab = FALSE; grab_keyboard(FALSE); grab_pointer(FALSE, None); keyboard_reset_chains(); + g_free(s); + interactive_states = g_slist_delete_link(interactive_states, it); handled = TRUE; } } -- 2.39.2