]> icculus.org git repositories - mikachu/openbox.git/history - otk/rendercontrol.hh
use the same alogo to pick a color in allocateColor as in reduceDepth, break it off...
[mikachu/openbox.git] / otk / rendercontrol.hh
2003-02-14 Dana Jansensallocate colors in pseudocolor from the map we allocate...
2003-02-12 Dana Jansenskill all the old commented vars in rendercontrol.hh
2003-02-12 Dana Jansensmake all the rendering code in RenderControl. use true...
2003-02-11 Dana Jansensstart on the rendering images code
2003-02-11 Dana Jansensadd skeleton for RenderControl::drawImage
2003-02-11 Dana Jansensadd RenderControl::drawMask
2003-02-11 Dana Jansensstore the pixel32 data in the surface so it can be...
2003-01-23 Dana Jansensset the root window, to a color for now
2003-01-22 Dana Jansensotk using new render shit.. supposedly
2003-01-20 Dana JansensdrawSolidBackground seems to work :)
2003-01-20 Dana Jansenswidegt using new render system
2003-01-18 Dana Jansensprovide RenderControls to all otk from the display...
2003-01-18 Dana Jansensuse a bitshift on the rgb values instead of a color...
2003-01-18 Dana Jansensstarting to make render's interface
2003-01-18 Dana Jansens*** empty log message ***
2003-01-18 Dana Jansensblef
2003-01-18 Dana Jansenschange the render() interface
2003-01-18 Dana Jansensset the background pixmap
2003-01-18 Dana Jansenscompiles
2003-01-18 Dana Jansensmove render()
2003-01-18 Dana Jansensstart of new render code