// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*- %module ob_frame %{ #include "config.h" #include "frame.hh" %} namespace ob { %ignore FrameGeometry; %ignore Frame::event_mask; %ignore Frame::Frame(Client*); %ignore Frame::~Frame(); %ignore Frame::styleChanged(const otk::RenderStyle &); %ignore Frame::grabClient(); %ignore Frame::releaseClient(); %ignore Frame::adjustSize(); %ignore Frame::adjustPosition(); %ignore Frame::adjustShape(); %ignore Frame::adjustState(); %ignore Frame::adjustFocus(); %ignore Frame::adjustTitle(); %ignore Frame::adjustIcon(); %ignore Frame::visible(); %ignore Frame::show(); %ignore Frame::hide(); %ignore Frame::buttonPressHandler(const XButtonEvent &); %ignore Frame::buttonReleaseHandler(const XButtonEvent &); %ignore Frame::mouseContext(Window) const; %ignore Frame::allWindows() const; } %import "../otk/renderstyle.hh" %import "../otk/eventhandler.hh" %include "frame.hh"