solids should now work with offsets
[mikachu/openbox.git] / render / render.h
1 #ifndef __render_h
2 #define __render_h
3
4 #include <X11/Xlib.h>
5 #define _XFT_NO_COMPAT_ /* no Xft 1 API */
6 #include <X11/Xft/Xft.h>
7 #include <glib.h>
8 #include "color.h"
9
10 #ifdef HAVE_STDINT_H
11 #  include <stdint.h>
12 #else
13 #  ifdef HAVE_SYS_TYPES_H
14 #    include <sys/types.h>
15 #  endif
16 #endif
17
18 #ifdef HAVE_STDINT_H
19 typedef uint32_t pixel32;
20 typedef uint16_t pixel16;
21 #else
22 typedef u_int32_t pixel32;
23 typedef u_int16_t pixel16;
24 #endif /* HAVE_STDINT_H */
25
26 #if (G_ENDIAN == G_BIG_ENDIAN)
27 #define default_red_shift 0
28 #define default_green_shift 8
29 #define default_blue_shift 16
30 #define endian MSBFirst
31 #else
32 #define default_red_shift 16
33 #define default_green_shift 8
34 #define default_blue_shift 0
35 #define endian LSBFirst
36 #endif /* G_ENDIAN == G_BIG_ENDIAN */
37
38 typedef enum {
39     Surface_Planar,
40     Surface_Nonplanar
41 } SurfaceType;
42
43 typedef enum {
44     Flat,
45     Raised,
46     Sunken
47 } ReliefType;
48
49 typedef enum {
50     Bevel1,
51     Bevel2
52 } BevelType;
53
54 typedef enum {
55     Background_ParentRelative,
56     Background_Solid,
57     Background_Horizontal,
58     Background_Vertical,
59     Background_Diagonal,
60     Background_CrossDiagonal,
61     Background_PipeCross,
62     Background_Rectangle,
63     Background_Pyramid,
64     Background_Elliptic
65 } SurfaceColorType;
66
67 typedef enum {
68     Bitmask,
69     Text,
70     RGBA
71 } TextureType;
72
73 typedef struct PlanarSurface {
74     SurfaceColorType grad;
75     ReliefType relief;
76     BevelType bevel;
77     color_rgb *primary;
78     color_rgb *secondary;
79     color_rgb *border_color;
80     gboolean interlaced;
81     gboolean border;
82     pixel32 *pixel_data;
83 } PlanarSurface;
84
85 typedef struct NonplanarSurface {
86     int poo;
87 } NonplanarSurface;
88
89 typedef union {
90     PlanarSurface planar;
91     NonplanarSurface nonplanar;
92 } SurfaceData;
93
94 typedef struct Surface {
95     SurfaceType type;
96     SurfaceColorType colortype;
97     SurfaceData data;
98 } Surface;
99
100 typedef struct {
101     XftFont *xftfont;
102 } ObFont;
103
104 typedef enum {
105     Justify_Center,
106     Justify_Left,
107     Justify_Right
108 } Justify;
109
110 typedef struct TextureText {
111     ObFont *font;
112     Justify justify;
113     int shadow;
114     unsigned char tint;
115     unsigned char offset;
116     color_rgb *color;
117     char *string;
118 } TextureText;   
119
120 typedef struct {
121     Pixmap mask;
122     guint w, h;
123 } pixmap_mask;
124
125 typedef struct TextureMask {
126     color_rgb *color;
127     pixmap_mask *mask;
128 } TextureMask;
129
130 typedef struct TextureRGBA {
131     int poo;
132 } TextureRGBA;
133
134 typedef union {
135     TextureRGBA rgba;
136     TextureText text;
137     TextureMask mask;
138 } TextureData;
139
140 typedef struct Texture {
141     TextureType type;
142     TextureData data;
143 } Texture;
144
145 typedef struct Appearance {
146     Surface surface;
147     int textures;
148     Texture *texture;
149     Pixmap pixmap;
150     XftDraw *xftdraw;
151 } Appearance;
152
153 extern Visual *render_visual;
154 extern int render_depth;
155 extern Colormap render_colormap;
156
157 void (*paint)(Window win, Appearance *l, int x, int y, int w, int h);
158
159 void render_startup(void);
160 void init_appearance(Appearance *l);
161 void x_paint(Window win, Appearance *l, int x, int y, int w, int h);
162 void render_shutdown(void);
163 Appearance *appearance_new(SurfaceType type, int numtex);
164 Appearance *appearance_copy(Appearance *a);
165 void appearance_free(Appearance *a);
166 #endif /*__render_h*/