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gracefully handle grabs failing when doing interactive actions
[mikachu/openbox.git] / openbox / action.c
1 /* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
2
3    action.c for the Openbox window manager
4    Copyright (c) 2003        Ben Jansens
5
6    This program is free software; you can redistribute it and/or modify
7    it under the terms of the GNU General Public License as published by
8    the Free Software Foundation; either version 2 of the License, or
9    (at your option) any later version.
10
11    This program is distributed in the hope that it will be useful,
12    but WITHOUT ANY WARRANTY; without even the implied warranty of
13    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14    GNU General Public License for more details.
15
16    See the COPYING file for a copy of the GNU General Public License.
17 */
18
19 #include "debug.h"
20 #include "client.h"
21 #include "focus.h"
22 #include "moveresize.h"
23 #include "menu.h"
24 #include "prop.h"
25 #include "stacking.h"
26 #include "screen.h"
27 #include "action.h"
28 #include "openbox.h"
29 #include "grab.h"
30 #include "keyboard.h"
31 #include "event.h"
32 #include "config.h"
33 #include "mainloop.h"
34
35 #include <glib.h>
36
37 inline void client_action_start(union ActionData *data)
38 {
39     if (config_focus_follow)
40         if (data->any.context != OB_FRAME_CONTEXT_CLIENT && !data->any.button)
41             grab_pointer(TRUE, OB_CURSOR_NONE);
42 }
43
44 inline void client_action_end(union ActionData *data)
45 {
46     if (config_focus_follow)
47         if (data->any.context != OB_FRAME_CONTEXT_CLIENT) {
48             if (!data->any.button) {
49                 grab_pointer(FALSE, OB_CURSOR_NONE);
50             } else {
51                 ObClient *c;
52
53                 /* usually this is sorta redundant, but with a press action
54                    the enter event will come as a GrabNotify which is
55                    ignored, so this will handle that case */
56                 if ((c = client_under_pointer()))
57                     event_enter_client(c);
58             }
59         }
60 }
61
62 typedef struct
63 {
64     const gchar *name;
65     void (*func)(union ActionData *);
66     void (*setup)(ObAction **, ObUserAction uact);
67 } ActionString;
68
69 static ObAction *action_new(void (*func)(union ActionData *data))
70 {
71     ObAction *a = g_new0(ObAction, 1);
72     a->ref = 1;
73     a->func = func;
74
75     return a;
76 }
77
78 void action_ref(ObAction *a)
79 {
80     ++a->ref;
81 }
82
83 void action_unref(ObAction *a)
84 {
85     if (a == NULL) return;
86
87     if (--a->ref > 0) return;
88
89     /* deal with pointers */
90     if (a->func == action_execute || a->func == action_restart)
91         g_free(a->data.execute.path);
92     else if (a->func == action_showmenu)
93         g_free(a->data.showmenu.name);
94
95     g_free(a);
96 }
97
98 ObAction* action_copy(const ObAction *src)
99 {
100     ObAction *a = action_new(src->func);
101
102     a->data = src->data;
103
104     /* deal with pointers */
105     if (a->func == action_execute || a->func == action_restart)
106         a->data.execute.path = g_strdup(a->data.execute.path);
107     else if (a->func == action_showmenu)
108         a->data.showmenu.name = g_strdup(a->data.showmenu.name);
109
110     return a;
111 }
112
113 void setup_action_directional_focus_north(ObAction **a, ObUserAction uact)
114 {
115     (*a)->data.interdiraction.inter.any.interactive = TRUE;
116     (*a)->data.interdiraction.direction = OB_DIRECTION_NORTH;
117     (*a)->data.interdiraction.dialog = TRUE;
118 }
119
120 void setup_action_directional_focus_east(ObAction **a, ObUserAction uact)
121 {
122     (*a)->data.interdiraction.inter.any.interactive = TRUE;
123     (*a)->data.interdiraction.direction = OB_DIRECTION_EAST;
124     (*a)->data.interdiraction.dialog = TRUE;
125 }
126
127 void setup_action_directional_focus_south(ObAction **a, ObUserAction uact)
128 {
129     (*a)->data.interdiraction.inter.any.interactive = TRUE;
130     (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTH;
131     (*a)->data.interdiraction.dialog = TRUE;
132 }
133
134 void setup_action_directional_focus_west(ObAction **a, ObUserAction uact)
135 {
136     (*a)->data.interdiraction.inter.any.interactive = TRUE;
137     (*a)->data.interdiraction.direction = OB_DIRECTION_WEST;
138     (*a)->data.interdiraction.dialog = TRUE;
139 }
140
141 void setup_action_directional_focus_northeast(ObAction **a, ObUserAction uact)
142 {
143     (*a)->data.interdiraction.inter.any.interactive = TRUE;
144     (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHEAST;
145     (*a)->data.interdiraction.dialog = TRUE;
146 }
147
148 void setup_action_directional_focus_southeast(ObAction **a, ObUserAction uact)
149 {
150     (*a)->data.interdiraction.inter.any.interactive = TRUE;
151     (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHEAST;
152     (*a)->data.interdiraction.dialog = TRUE;
153 }
154
155 void setup_action_directional_focus_southwest(ObAction **a, ObUserAction uact)
156 {
157     (*a)->data.interdiraction.inter.any.interactive = TRUE;
158     (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHWEST;
159     (*a)->data.interdiraction.dialog = TRUE;
160 }
161
162 void setup_action_directional_focus_northwest(ObAction **a, ObUserAction uact)
163 {
164     (*a)->data.interdiraction.inter.any.interactive = TRUE;
165     (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHWEST;
166     (*a)->data.interdiraction.dialog = TRUE;
167 }
168
169 void setup_action_send_to_desktop(ObAction **a, ObUserAction uact)
170 {
171     (*a)->data.sendto.any.client_action = OB_CLIENT_ACTION_ALWAYS;
172     (*a)->data.sendto.follow = TRUE;
173 }
174
175 void setup_action_send_to_desktop_prev(ObAction **a, ObUserAction uact)
176 {
177     (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
178     (*a)->data.sendtodir.inter.any.interactive = TRUE;
179     (*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
180     (*a)->data.sendtodir.linear = TRUE;
181     (*a)->data.sendtodir.wrap = TRUE;
182     (*a)->data.sendtodir.follow = TRUE;
183 }
184
185 void setup_action_send_to_desktop_next(ObAction **a, ObUserAction uact)
186 {
187     (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
188     (*a)->data.sendtodir.inter.any.interactive = TRUE;
189     (*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
190     (*a)->data.sendtodir.linear = TRUE;
191     (*a)->data.sendtodir.wrap = TRUE;
192     (*a)->data.sendtodir.follow = TRUE;
193 }
194
195 void setup_action_send_to_desktop_left(ObAction **a, ObUserAction uact)
196 {
197     (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
198     (*a)->data.sendtodir.inter.any.interactive = TRUE;
199     (*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
200     (*a)->data.sendtodir.linear = FALSE;
201     (*a)->data.sendtodir.wrap = TRUE;
202     (*a)->data.sendtodir.follow = TRUE;
203 }
204
205 void setup_action_send_to_desktop_right(ObAction **a, ObUserAction uact)
206 {
207     (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
208     (*a)->data.sendtodir.inter.any.interactive = TRUE;
209     (*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
210     (*a)->data.sendtodir.linear = FALSE;
211     (*a)->data.sendtodir.wrap = TRUE;
212     (*a)->data.sendtodir.follow = TRUE;
213 }
214
215 void setup_action_send_to_desktop_up(ObAction **a, ObUserAction uact)
216 {
217     (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
218     (*a)->data.sendtodir.inter.any.interactive = TRUE;
219     (*a)->data.sendtodir.dir = OB_DIRECTION_NORTH;
220     (*a)->data.sendtodir.linear = FALSE;
221     (*a)->data.sendtodir.wrap = TRUE;
222     (*a)->data.sendtodir.follow = TRUE;
223 }
224
225 void setup_action_send_to_desktop_down(ObAction **a, ObUserAction uact)
226 {
227     (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
228     (*a)->data.sendtodir.inter.any.interactive = TRUE;
229     (*a)->data.sendtodir.dir = OB_DIRECTION_SOUTH;
230     (*a)->data.sendtodir.linear = FALSE;
231     (*a)->data.sendtodir.wrap = TRUE;
232     (*a)->data.sendtodir.follow = TRUE;
233 }
234
235 void setup_action_desktop(ObAction **a, ObUserAction uact)
236 {
237     (*a)->data.desktop.inter.any.interactive = FALSE;
238 }
239
240 void setup_action_desktop_prev(ObAction **a, ObUserAction uact)
241 {
242     (*a)->data.desktopdir.inter.any.interactive = TRUE;
243     (*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
244     (*a)->data.desktopdir.linear = TRUE;
245     (*a)->data.desktopdir.wrap = TRUE;
246 }
247
248 void setup_action_desktop_next(ObAction **a, ObUserAction uact)
249 {
250     (*a)->data.desktopdir.inter.any.interactive = TRUE;
251     (*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
252     (*a)->data.desktopdir.linear = TRUE;
253     (*a)->data.desktopdir.wrap = TRUE;
254 }
255
256 void setup_action_desktop_left(ObAction **a, ObUserAction uact)
257 {
258     (*a)->data.desktopdir.inter.any.interactive = TRUE;
259     (*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
260     (*a)->data.desktopdir.linear = FALSE;
261     (*a)->data.desktopdir.wrap = TRUE;
262 }
263
264 void setup_action_desktop_right(ObAction **a, ObUserAction uact)
265 {
266     (*a)->data.desktopdir.inter.any.interactive = TRUE;
267     (*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
268     (*a)->data.desktopdir.linear = FALSE;
269     (*a)->data.desktopdir.wrap = TRUE;
270 }
271
272 void setup_action_desktop_up(ObAction **a, ObUserAction uact)
273 {
274     (*a)->data.desktopdir.inter.any.interactive = TRUE;
275     (*a)->data.desktopdir.dir = OB_DIRECTION_NORTH;
276     (*a)->data.desktopdir.linear = FALSE;
277     (*a)->data.desktopdir.wrap = TRUE;
278 }
279
280 void setup_action_desktop_down(ObAction **a, ObUserAction uact)
281 {
282     (*a)->data.desktopdir.inter.any.interactive = TRUE;
283     (*a)->data.desktopdir.dir = OB_DIRECTION_SOUTH;
284     (*a)->data.desktopdir.linear = FALSE;
285     (*a)->data.desktopdir.wrap = TRUE;
286 }
287
288 void setup_action_cycle_windows_next(ObAction **a, ObUserAction uact)
289 {
290     (*a)->data.cycle.inter.any.interactive = TRUE;
291     (*a)->data.cycle.linear = FALSE;
292     (*a)->data.cycle.forward = TRUE;
293     (*a)->data.cycle.dialog = TRUE;
294 }
295
296 void setup_action_cycle_windows_previous(ObAction **a, ObUserAction uact)
297 {
298     (*a)->data.cycle.inter.any.interactive = TRUE;
299     (*a)->data.cycle.linear = FALSE;
300     (*a)->data.cycle.forward = FALSE;
301     (*a)->data.cycle.dialog = TRUE;
302 }
303
304 void setup_action_movetoedge_north(ObAction **a, ObUserAction uact)
305 {
306     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
307     (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
308 }
309
310 void setup_action_movetoedge_south(ObAction **a, ObUserAction uact)
311 {
312     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
313     (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
314 }
315
316 void setup_action_movetoedge_east(ObAction **a, ObUserAction uact)
317 {
318     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
319     (*a)->data.diraction.direction = OB_DIRECTION_EAST;
320 }
321
322 void setup_action_movetoedge_west(ObAction **a, ObUserAction uact)
323 {
324     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
325     (*a)->data.diraction.direction = OB_DIRECTION_WEST;
326 }
327
328 void setup_action_growtoedge_north(ObAction **a, ObUserAction uact)
329 {
330     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
331     (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
332 }
333
334 void setup_action_growtoedge_south(ObAction **a, ObUserAction uact)
335 {
336     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
337     (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
338 }
339
340 void setup_action_growtoedge_east(ObAction **a, ObUserAction uact)
341 {
342     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
343     (*a)->data.diraction.direction = OB_DIRECTION_EAST;
344 }
345
346 void setup_action_growtoedge_west(ObAction **a, ObUserAction uact)
347 {
348     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
349     (*a)->data.diraction.direction = OB_DIRECTION_WEST;
350 }
351
352 void setup_action_top_layer(ObAction **a, ObUserAction uact)
353 {
354     (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
355     (*a)->data.layer.layer = 1;
356 }
357
358 void setup_action_normal_layer(ObAction **a, ObUserAction uact)
359 {
360     (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
361     (*a)->data.layer.layer = 0;
362 }
363
364 void setup_action_bottom_layer(ObAction **a, ObUserAction uact)
365 {
366     (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
367     (*a)->data.layer.layer = -1;
368 }
369
370 void setup_action_move(ObAction **a, ObUserAction uact)
371 {
372     (*a)->data.moveresize.any.client_action = OB_CLIENT_ACTION_ALWAYS;
373     (*a)->data.moveresize.move = TRUE;
374     (*a)->data.moveresize.keyboard =
375         (uact == OB_USER_ACTION_NONE ||
376          uact == OB_USER_ACTION_KEYBOARD_KEY ||
377          uact == OB_USER_ACTION_MENU_SELECTION);
378 }
379
380 void setup_action_resize(ObAction **a, ObUserAction uact)
381 {
382     (*a)->data.moveresize.any.client_action = OB_CLIENT_ACTION_ALWAYS;
383     (*a)->data.moveresize.move = FALSE;
384     (*a)->data.moveresize.keyboard =
385         (uact == OB_USER_ACTION_NONE ||
386          uact == OB_USER_ACTION_KEYBOARD_KEY ||
387          uact == OB_USER_ACTION_MENU_SELECTION);
388 }
389
390 void setup_action_showmenu(ObAction **a, ObUserAction uact)
391 {
392     (*a)->data.showmenu.any.client_action = OB_CLIENT_ACTION_OPTIONAL;
393     /* you cannot call ShowMenu from inside a menu, cuz the menu code makes
394        assumptions that there is only one menu (and submenus) open at
395        a time! */
396     if (uact == OB_USER_ACTION_MENU_SELECTION) {
397         action_unref(*a);
398         a = NULL;
399     }
400 }
401
402 void setup_client_action(ObAction **a, ObUserAction uact)
403 {
404     (*a)->data.any.client_action = OB_CLIENT_ACTION_ALWAYS;
405 }
406
407 ActionString actionstrings[] =
408 {
409     {
410         "execute", 
411         action_execute, 
412         NULL
413     },
414     {
415         "directionalfocusnorth", 
416         action_directional_focus, 
417         setup_action_directional_focus_north
418     },
419     {
420         "directionalfocuseast", 
421         action_directional_focus, 
422         setup_action_directional_focus_east
423     },
424     {
425         "directionalfocussouth", 
426         action_directional_focus, 
427         setup_action_directional_focus_south
428     },
429     {
430         "directionalfocuswest",
431         action_directional_focus,
432         setup_action_directional_focus_west
433     },
434     {
435         "directionalfocusnortheast",
436         action_directional_focus,
437         setup_action_directional_focus_northeast
438     },
439     {
440         "directionalfocussoutheast",
441         action_directional_focus,
442         setup_action_directional_focus_southeast
443     },
444     {
445         "directionalfocussouthwest",
446         action_directional_focus,
447         setup_action_directional_focus_southwest
448     },
449     {
450         "directionalfocusnorthwest",
451         action_directional_focus,
452         setup_action_directional_focus_northwest
453     },
454     {
455         "activate",
456         action_activate,
457         setup_client_action
458     },
459     {
460         "focus",
461         action_focus,
462         setup_client_action
463     },
464     {
465         "unfocus",
466         action_unfocus,
467         setup_client_action
468     },
469     {
470         "iconify",
471         action_iconify,
472         setup_client_action
473     },
474     {
475         "raiselower",
476         action_raiselower,
477         setup_client_action
478     },
479     {
480         "raise",
481         action_raise,
482         setup_client_action
483     },
484     {
485         "lower",
486         action_lower,
487         setup_client_action
488     },
489     {
490         "close",
491         action_close,
492         setup_client_action
493     },
494     {
495         "kill",
496         action_kill,
497         setup_client_action
498     },
499     {
500         "shadelower",
501         action_shadelower,
502         setup_client_action
503     },
504     {
505         "unshaderaise",
506         action_unshaderaise,
507         setup_client_action
508     },
509     {
510         "shade",
511         action_shade,
512         setup_client_action
513     },
514     {
515         "unshade",
516         action_unshade,
517         setup_client_action
518     },
519     {
520         "toggleshade",
521         action_toggle_shade,
522         setup_client_action
523     },
524     {
525         "toggleomnipresent",
526         action_toggle_omnipresent,
527         setup_client_action
528     },
529     {
530         "moverelativehorz",
531         action_move_relative_horz,
532         setup_client_action
533     },
534     {
535         "moverelativevert",
536         action_move_relative_vert,
537         setup_client_action
538     },
539     {
540         "resizerelativehorz",
541         action_resize_relative_horz,
542         setup_client_action
543     },
544     {
545         "resizerelativevert",
546         action_resize_relative_vert,
547         setup_client_action
548     },
549     {
550         "maximizefull",
551         action_maximize_full,
552         setup_client_action
553     },
554     {
555         "unmaximizefull",
556         action_unmaximize_full,
557         setup_client_action
558     },
559     {
560         "togglemaximizefull",
561         action_toggle_maximize_full,
562         setup_client_action
563     },
564     {
565         "maximizehorz",
566         action_maximize_horz,
567         setup_client_action
568     },
569     {
570         "unmaximizehorz",
571         action_unmaximize_horz,
572         setup_client_action
573     },
574     {
575         "togglemaximizehorz",
576         action_toggle_maximize_horz,
577         setup_client_action
578     },
579     {
580         "maximizevert",
581         action_maximize_vert,
582         setup_client_action
583     },
584     {
585         "unmaximizevert",
586         action_unmaximize_vert,
587         setup_client_action
588     },
589     {
590         "togglemaximizevert",
591         action_toggle_maximize_vert,
592         setup_client_action
593     },
594     {
595         "sendtodesktop",
596         action_send_to_desktop,
597         setup_action_send_to_desktop
598     },
599     {
600         "sendtodesktopnext",
601         action_send_to_desktop_dir,
602         setup_action_send_to_desktop_next
603     },
604     {
605         "sendtodesktopprevious",
606         action_send_to_desktop_dir,
607         setup_action_send_to_desktop_prev
608     },
609     {
610         "sendtodesktopright",
611         action_send_to_desktop_dir,
612         setup_action_send_to_desktop_right
613     },
614     {
615         "sendtodesktopleft",
616         action_send_to_desktop_dir,
617         setup_action_send_to_desktop_left
618     },
619     {
620         "sendtodesktopup",
621         action_send_to_desktop_dir,
622         setup_action_send_to_desktop_up
623     },
624     {
625         "sendtodesktopdown",
626         action_send_to_desktop_dir,
627         setup_action_send_to_desktop_down
628     },
629     {
630         "desktop",
631         action_desktop,
632         setup_action_desktop
633     },
634     {
635         "desktopnext",
636         action_desktop_dir,
637         setup_action_desktop_next
638     },
639     {
640         "desktopprevious",
641         action_desktop_dir,
642         setup_action_desktop_prev
643     },
644     {
645         "desktopright",
646         action_desktop_dir,
647         setup_action_desktop_right
648     },
649     {
650         "desktopleft",
651         action_desktop_dir,
652         setup_action_desktop_left
653     },
654     {
655         "desktopup",
656         action_desktop_dir,
657         setup_action_desktop_up
658     },
659     {
660         "desktopdown",
661         action_desktop_dir,
662         setup_action_desktop_down
663     },
664     {
665         "toggledecorations",
666         action_toggle_decorations,
667         setup_client_action
668     },
669     {
670         "move",
671         action_moveresize,
672         setup_action_move
673     },
674     {
675         "resize",
676         action_moveresize,
677         setup_action_resize
678     },
679     {
680         "toggleshowdesktop",
681         action_toggle_show_desktop,
682         NULL
683     },
684     {
685         "showdesktop",
686         action_show_desktop,
687         NULL
688     },
689     {
690         "unshowdesktop",
691         action_unshow_desktop,
692         NULL
693     },
694     {
695         "desktoplast",
696         action_desktop_last,
697         NULL
698     },
699     {
700         "reconfigure",
701         action_reconfigure,
702         NULL
703     },
704     {
705         "restart",
706         action_restart,
707         NULL
708     },
709     {
710         "exit",
711         action_exit,
712         NULL
713     },
714     {
715         "showmenu",
716         action_showmenu,
717         setup_action_showmenu
718     },
719     {
720         "sendtotoplayer",
721         action_send_to_layer,
722         setup_action_top_layer
723     },
724     {
725         "togglealwaysontop",
726         action_toggle_layer,
727         setup_action_top_layer
728     },
729     {
730         "sendtonormallayer",
731         action_send_to_layer,
732         setup_action_normal_layer
733     },
734     {
735         "sendtobottomlayer",
736         action_send_to_layer,
737         setup_action_bottom_layer
738     },
739     {
740         "togglealwaysonbottom",
741         action_toggle_layer,
742         setup_action_bottom_layer
743     },
744     {
745         "nextwindow",
746         action_cycle_windows,
747         setup_action_cycle_windows_next
748     },
749     {
750         "previouswindow",
751         action_cycle_windows,
752         setup_action_cycle_windows_previous
753     },
754     {
755         "movetoedgenorth",
756         action_movetoedge,
757         setup_action_movetoedge_north
758     },
759     {
760         "movetoedgesouth",
761         action_movetoedge,
762         setup_action_movetoedge_south
763     },
764     {
765         "movetoedgewest",
766         action_movetoedge,
767         setup_action_movetoedge_west
768     },
769     {
770         "movetoedgeeast",
771         action_movetoedge,
772         setup_action_movetoedge_east
773     },
774     {
775         "growtoedgenorth",
776         action_growtoedge,
777         setup_action_growtoedge_north
778     },
779     {
780         "growtoedgesouth",
781         action_growtoedge,
782         setup_action_growtoedge_south
783     },
784     {
785         "growtoedgewest",
786         action_growtoedge,
787         setup_action_growtoedge_west
788     },
789     {
790         "growtoedgeeast",
791         action_growtoedge,
792         setup_action_growtoedge_east
793     },
794     {
795         NULL,
796         NULL,
797         NULL
798     }
799 };
800
801 /* only key bindings can be interactive. thus saith the xor.
802    because of how the mouse is grabbed, mouse events dont even get
803    read during interactive events, so no dice! >:) */
804 #define INTERACTIVE_LIMIT(a, uact) \
805     if (uact != OB_USER_ACTION_KEYBOARD_KEY) \
806         a->data.any.interactive = FALSE;
807
808 ObAction *action_from_string(const gchar *name, ObUserAction uact)
809 {
810     ObAction *a = NULL;
811     gboolean exist = FALSE;
812     int i;
813
814     for (i = 0; actionstrings[i].name; i++)
815         if (!g_ascii_strcasecmp(name, actionstrings[i].name)) {
816             exist = TRUE;
817             a = action_new(actionstrings[i].func);
818             if (actionstrings[i].setup)
819                 actionstrings[i].setup(&a, uact);
820             INTERACTIVE_LIMIT(a, uact);
821             break;
822         }
823     if (!exist)
824         g_warning("Invalid action '%s' requested. No such action exists.",
825                   name);
826     if (!a)
827         g_warning("Invalid use of action '%s'. Action will be ignored.", name);
828     return a;
829 }
830
831 ObAction *action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node,
832                        ObUserAction uact)
833 {
834     char *actname;
835     ObAction *act = NULL;
836     xmlNodePtr n;
837
838     if (parse_attr_string("name", node, &actname)) {
839         if ((act = action_from_string(actname, uact))) {
840             if (act->func == action_execute || act->func == action_restart) {
841                 if ((n = parse_find_node("execute", node->xmlChildrenNode))) {
842                     gchar *s = parse_string(doc, n);
843                     act->data.execute.path = parse_expand_tilde(s);
844                     g_free(s);
845                 }
846             } else if (act->func == action_showmenu) {
847                 if ((n = parse_find_node("menu", node->xmlChildrenNode)))
848                     act->data.showmenu.name = parse_string(doc, n);
849             } else if (act->func == action_move_relative_horz ||
850                        act->func == action_move_relative_vert ||
851                        act->func == action_resize_relative_horz ||
852                        act->func == action_resize_relative_vert) {
853                 if ((n = parse_find_node("delta", node->xmlChildrenNode)))
854                     act->data.relative.delta = parse_int(doc, n);
855             } else if (act->func == action_desktop) {
856                 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
857                     act->data.desktop.desk = parse_int(doc, n);
858                 if (act->data.desktop.desk > 0) act->data.desktop.desk--;
859                 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
860                     act->data.desktop.inter.any.interactive =
861                         parse_bool(doc, n);
862            } else if (act->func == action_send_to_desktop) {
863                 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
864                     act->data.sendto.desk = parse_int(doc, n);
865                 if (act->data.sendto.desk > 0) act->data.sendto.desk--;
866                 if ((n = parse_find_node("follow", node->xmlChildrenNode)))
867                     act->data.sendto.follow = parse_bool(doc, n);
868             } else if (act->func == action_desktop_dir) {
869                 if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
870                     act->data.desktopdir.wrap = parse_bool(doc, n); 
871                 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
872                     act->data.desktopdir.inter.any.interactive =
873                         parse_bool(doc, n);
874             } else if (act->func == action_send_to_desktop_dir) {
875                 if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
876                     act->data.sendtodir.wrap = parse_bool(doc, n);
877                 if ((n = parse_find_node("follow", node->xmlChildrenNode)))
878                     act->data.sendtodir.follow = parse_bool(doc, n);
879                 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
880                     act->data.sendtodir.inter.any.interactive =
881                         parse_bool(doc, n);
882             } else if (act->func == action_activate) {
883                 if ((n = parse_find_node("here", node->xmlChildrenNode)))
884                     act->data.activate.here = parse_bool(doc, n);
885             } else if (act->func == action_cycle_windows) {
886                 if ((n = parse_find_node("linear", node->xmlChildrenNode)))
887                     act->data.cycle.linear = parse_bool(doc, n);
888                 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
889                     act->data.cycle.dialog = parse_bool(doc, n);
890             } else if (act->func == action_directional_focus) {
891                 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
892                     act->data.cycle.dialog = parse_bool(doc, n);
893             }
894             INTERACTIVE_LIMIT(act, uact);
895         }
896         g_free(actname);
897     }
898     return act;
899 }
900
901 void action_run_list(GSList *acts, ObClient *c, ObFrameContext context,
902                      guint state, guint button, gint x, gint y,
903                      gboolean cancel, gboolean done)
904 {
905     GSList *it;
906     ObAction *a;
907     gboolean inter = FALSE;
908
909     if (!acts)
910         return;
911
912     if (x < 0 && y < 0)
913         screen_pointer_pos(&x, &y);
914
915     if (grab_on_keyboard())
916         inter = TRUE;
917     else
918         for (it = acts; it; it = g_slist_next(it)) {
919             a = it->data;
920             if (a->data.any.interactive) {
921                 inter = TRUE;
922                 break;
923             }
924         }
925
926     if (!inter) {
927         /* sometimes when we execute another app as an action,
928            it won't work right unless we XUngrabKeyboard first,
929            even though we grabbed the key/button Asychronously.
930            e.g. "gnome-panel-control --main-menu" */
931         XUngrabKeyboard(ob_display, event_lasttime);
932     }
933
934     for (it = acts; it; it = g_slist_next(it)) {
935         a = it->data;
936
937         if (!(a->data.any.client_action == OB_CLIENT_ACTION_ALWAYS && !c)) {
938             a->data.any.c = a->data.any.client_action ? c : NULL;
939             a->data.any.context = context;
940             a->data.any.x = x;
941             a->data.any.y = y;
942
943             a->data.any.button = button;
944
945             if (a->data.any.interactive) {
946                 a->data.inter.cancel = cancel;
947                 a->data.inter.final = done;
948                 if (!(cancel || done))
949                     if (!keyboard_interactive_grab(state, a->data.any.c, a))
950                         continue;
951
952                 /* interactive actions are not queued */
953                 a->func(&a->data);
954             } else
955                 ob_main_loop_queue_action(ob_main_loop, a);
956         }
957     }
958 }
959
960 void action_run_string(const gchar *name, struct _ObClient *c)
961 {
962     ObAction *a;
963     GSList *l;
964
965     a = action_from_string(name, OB_USER_ACTION_NONE);
966     g_assert(a);
967
968     l = g_slist_append(NULL, a);
969
970     action_run(l, c, 0);
971 }
972
973 void action_execute(union ActionData *data)
974 {
975     GError *e = NULL;
976     char *cmd;
977     if (data->execute.path) {
978         cmd = g_filename_from_utf8(data->execute.path, -1, NULL, NULL, NULL);
979         if (cmd) {
980             if (!g_spawn_command_line_async(cmd, &e)) {
981                 g_warning("failed to execute '%s': %s",
982                           cmd, e->message);
983             }
984             g_free(cmd);
985         } else {
986             g_warning("failed to convert '%s' from utf8", data->execute.path);
987         }
988     }
989 }
990
991 void action_activate(union ActionData *data)
992 {
993     client_activate(data->activate.any.c, data->activate.here);
994 }
995
996 void action_focus(union ActionData *data)
997 {
998     /* if using focus_delay, stop the timer now so that focus doesn't go moving
999        on us */
1000     event_halt_focus_delay();
1001
1002     client_focus(data->client.any.c);
1003 }
1004
1005 void action_unfocus (union ActionData *data)
1006 {
1007     client_unfocus(data->client.any.c);
1008 }
1009
1010 void action_iconify(union ActionData *data)
1011 {
1012     client_iconify(data->client.any.c, TRUE, TRUE);
1013 }
1014
1015 void action_raiselower(union ActionData *data)
1016 {
1017     ObClient *c = data->client.any.c;
1018     GList *it;
1019     gboolean raise = FALSE;
1020
1021     for (it = stacking_list; it; it = g_list_next(it)) {
1022         ObClient *cit = it->data;
1023
1024         if (cit == c) break;
1025         if (client_normal(cit) == client_normal(c) &&
1026             cit->layer == c->layer &&
1027             cit->frame->visible &&
1028             !client_search_transient(c, cit))
1029         {
1030             if (RECT_INTERSECTS_RECT(cit->frame->area, c->frame->area)) {
1031                 raise = TRUE;
1032                 break;
1033             }
1034         }
1035     }
1036
1037     action_run_string((raise ? "Raise" : "Lower"), c);
1038 }
1039
1040 void action_raise(union ActionData *data)
1041 {
1042     client_action_start(data);
1043     stacking_raise(CLIENT_AS_WINDOW(data->client.any.c));
1044     client_action_end(data);
1045 }
1046
1047 void action_unshaderaise(union ActionData *data)
1048 {
1049     if (data->client.any.c->shaded)
1050         action_run_string("Unshade", data->client.any.c);
1051     else
1052         action_run_string("Raise", data->client.any.c);
1053 }
1054
1055 void action_shadelower(union ActionData *data)
1056 {
1057     if (data->client.any.c->shaded)
1058         action_run_string("Lower", data->client.any.c);
1059     else
1060         action_run_string("Shade", data->client.any.c);
1061 }
1062
1063 void action_lower(union ActionData *data)
1064 {
1065     client_action_start(data);
1066     stacking_lower(CLIENT_AS_WINDOW(data->client.any.c));
1067     client_action_end(data);
1068
1069     focus_order_to_bottom(data->client.any.c);
1070 }
1071
1072 void action_close(union ActionData *data)
1073 {
1074     client_close(data->client.any.c);
1075 }
1076
1077 void action_kill(union ActionData *data)
1078 {
1079     client_kill(data->client.any.c);
1080 }
1081
1082 void action_shade(union ActionData *data)
1083 {
1084     client_action_start(data);
1085     client_shade(data->client.any.c, TRUE);
1086     client_action_end(data);
1087 }
1088
1089 void action_unshade(union ActionData *data)
1090 {
1091     client_action_start(data);
1092     client_shade(data->client.any.c, FALSE);
1093     client_action_end(data);
1094 }
1095
1096 void action_toggle_shade(union ActionData *data)
1097 {
1098     client_action_start(data);
1099     client_shade(data->client.any.c, !data->client.any.c->shaded);
1100     client_action_end(data);
1101 }
1102
1103 void action_toggle_omnipresent(union ActionData *data)
1104
1105     client_set_desktop(data->client.any.c,
1106                        data->client.any.c->desktop == DESKTOP_ALL ?
1107                        screen_desktop : DESKTOP_ALL, FALSE);
1108 }
1109
1110 void action_move_relative_horz(union ActionData *data)
1111 {
1112     ObClient *c = data->relative.any.c;
1113     client_action_start(data);
1114     client_move(c, c->area.x + data->relative.delta, c->area.y);
1115     client_action_end(data);
1116 }
1117
1118 void action_move_relative_vert(union ActionData *data)
1119 {
1120     ObClient *c = data->relative.any.c;
1121     client_action_start(data);
1122     client_move(c, c->area.x, c->area.y + data->relative.delta);
1123     client_action_end(data);
1124 }
1125
1126 void action_resize_relative_horz(union ActionData *data)
1127 {
1128     ObClient *c = data->relative.any.c;
1129     client_action_start(data);
1130     client_resize(c,
1131                   c->area.width + data->relative.delta * c->size_inc.width,
1132                   c->area.height);
1133     client_action_end(data);
1134 }
1135
1136 void action_resize_relative_vert(union ActionData *data)
1137 {
1138     ObClient *c = data->relative.any.c;
1139     if (!c->shaded) {
1140         client_action_start(data);
1141         client_resize(c, c->area.width, c->area.height +
1142                       data->relative.delta * c->size_inc.height);
1143         client_action_end(data);
1144     }
1145 }
1146
1147 void action_maximize_full(union ActionData *data)
1148 {
1149     client_action_start(data);
1150     client_maximize(data->client.any.c, TRUE, 0, TRUE);
1151     client_action_end(data);
1152 }
1153
1154 void action_unmaximize_full(union ActionData *data)
1155 {
1156     client_action_start(data);
1157     client_maximize(data->client.any.c, FALSE, 0, TRUE);
1158     client_action_end(data);
1159 }
1160
1161 void action_toggle_maximize_full(union ActionData *data)
1162 {
1163     client_action_start(data);
1164     client_maximize(data->client.any.c,
1165                     !(data->client.any.c->max_horz ||
1166                       data->client.any.c->max_vert),
1167                     0, TRUE);
1168     client_action_end(data);
1169 }
1170
1171 void action_maximize_horz(union ActionData *data)
1172 {
1173     client_action_start(data);
1174     client_maximize(data->client.any.c, TRUE, 1, TRUE);
1175     client_action_end(data);
1176 }
1177
1178 void action_unmaximize_horz(union ActionData *data)
1179 {
1180     client_action_start(data);
1181     client_maximize(data->client.any.c, FALSE, 1, TRUE);
1182     client_action_end(data);
1183 }
1184
1185 void action_toggle_maximize_horz(union ActionData *data)
1186 {
1187     client_action_start(data);
1188     client_maximize(data->client.any.c,
1189                     !data->client.any.c->max_horz, 1, TRUE);
1190     client_action_end(data);
1191 }
1192
1193 void action_maximize_vert(union ActionData *data)
1194 {
1195     client_action_start(data);
1196     client_maximize(data->client.any.c, TRUE, 2, TRUE);
1197     client_action_end(data);
1198 }
1199
1200 void action_unmaximize_vert(union ActionData *data)
1201 {
1202     client_action_start(data);
1203     client_maximize(data->client.any.c, FALSE, 2, TRUE);
1204     client_action_end(data);
1205 }
1206
1207 void action_toggle_maximize_vert(union ActionData *data)
1208 {
1209     client_action_start(data);
1210     client_maximize(data->client.any.c,
1211                     !data->client.any.c->max_vert, 2, TRUE);
1212     client_action_end(data);
1213 }
1214
1215 void action_send_to_desktop(union ActionData *data)
1216 {
1217     ObClient *c = data->sendto.any.c;
1218
1219     if (!client_normal(c)) return;
1220
1221     if (data->sendto.desk < screen_num_desktops ||
1222         data->sendto.desk == DESKTOP_ALL) {
1223         client_set_desktop(c, data->sendto.desk, data->sendto.follow);
1224         if (data->sendto.follow)
1225             screen_set_desktop(data->sendto.desk);
1226     }
1227 }
1228
1229 void action_desktop(union ActionData *data)
1230 {
1231     static guint first = (unsigned) -1;
1232
1233     if (data->inter.any.interactive && first == (unsigned) -1)
1234         first = screen_desktop;
1235
1236     if (!data->inter.any.interactive ||
1237         (!data->inter.cancel && !data->inter.final))
1238     {
1239         if (data->desktop.desk < screen_num_desktops ||
1240             data->desktop.desk == DESKTOP_ALL)
1241         {
1242             screen_set_desktop(data->desktop.desk);
1243             if (data->inter.any.interactive)
1244                 screen_desktop_popup(data->desktop.desk, TRUE);
1245         }
1246     } else if (data->inter.cancel) {
1247         screen_set_desktop(first);
1248     }
1249
1250     if (!data->inter.any.interactive || data->inter.final) {
1251         screen_desktop_popup(0, FALSE);
1252         first = (unsigned) -1;
1253     }
1254 }
1255
1256 void action_desktop_dir(union ActionData *data)
1257 {
1258     guint d;
1259
1260     d = screen_cycle_desktop(data->desktopdir.dir,
1261                              data->desktopdir.wrap,
1262                              data->desktopdir.linear,
1263                              data->desktopdir.inter.any.interactive,
1264                              data->desktopdir.inter.final,
1265                              data->desktopdir.inter.cancel);
1266     if (!data->sendtodir.inter.any.interactive ||
1267         !data->sendtodir.inter.final ||
1268         data->sendtodir.inter.cancel)
1269     {
1270         screen_set_desktop(d);
1271     }
1272 }
1273
1274 void action_send_to_desktop_dir(union ActionData *data)
1275 {
1276     ObClient *c = data->sendtodir.inter.any.c;
1277     guint d;
1278
1279     if (!client_normal(c)) return;
1280
1281     d = screen_cycle_desktop(data->sendtodir.dir, data->sendtodir.wrap,
1282                              data->sendtodir.linear,
1283                              data->sendtodir.inter.any.interactive,
1284                              data->sendtodir.inter.final,
1285                              data->sendtodir.inter.cancel);
1286     if (!data->sendtodir.inter.any.interactive ||
1287         !data->sendtodir.inter.final ||
1288         data->sendtodir.inter.cancel)
1289     {
1290         client_set_desktop(c, d, data->sendtodir.follow);
1291         if (data->sendtodir.follow)
1292             screen_set_desktop(d);
1293     }
1294 }
1295
1296 void action_desktop_last(union ActionData *data)
1297 {
1298     screen_set_desktop(screen_last_desktop);
1299 }
1300
1301 void action_toggle_decorations(union ActionData *data)
1302 {
1303     ObClient *c = data->client.any.c;
1304
1305     client_action_start(data);
1306     client_set_undecorated(c, !c->undecorated);
1307     client_action_end(data);
1308 }
1309
1310 static guint32 pick_corner(int x, int y, int cx, int cy, int cw, int ch)
1311 {
1312     if ((cw / 3 < 1) || (x - cx > cw / 3 * 2)) {
1313         if ((ch / 3 < 1) || (y - cy > ch / 3 * 2))
1314             return prop_atoms.net_wm_moveresize_size_bottomright;
1315         else if (y - cy < ch / 3)
1316             return prop_atoms.net_wm_moveresize_size_topright;
1317         else
1318             return prop_atoms.net_wm_moveresize_size_right;
1319     } else if (x - cx < cw / 3) {
1320         if (y - cy > ch / 3 * 2)
1321             return prop_atoms.net_wm_moveresize_size_bottomleft;
1322         else if (y - cy < ch / 3)
1323             return prop_atoms.net_wm_moveresize_size_topleft;
1324         else
1325             return prop_atoms.net_wm_moveresize_size_left;
1326     } else {
1327         if (y - cy > ch / 2)
1328             return prop_atoms.net_wm_moveresize_size_bottom;
1329         else
1330             return prop_atoms.net_wm_moveresize_size_top;
1331     }
1332 }
1333
1334 void action_moveresize(union ActionData *data)
1335 {
1336     ObClient *c = data->moveresize.any.c;
1337     guint32 corner;
1338
1339     if (!client_normal(c)) return;
1340
1341     if (data->moveresize.keyboard) {
1342         corner = (data->moveresize.move ?
1343                   prop_atoms.net_wm_moveresize_move_keyboard :
1344                   prop_atoms.net_wm_moveresize_size_keyboard);
1345     } else {
1346         corner = (data->moveresize.move ?
1347                   prop_atoms.net_wm_moveresize_move :
1348                   pick_corner(data->any.x, data->any.y,
1349                               c->frame->area.x, c->frame->area.y,
1350                               /* use the client size because the frame
1351                                  can be differently sized (shaded
1352                                  windows) and we want this based on the
1353                                  clients size */
1354                               c->area.width + c->frame->size.left +
1355                               c->frame->size.right,
1356                               c->area.height + c->frame->size.top +
1357                               c->frame->size.bottom));
1358     }
1359
1360     moveresize_start(c, data->any.x, data->any.y, data->any.button, corner);
1361 }
1362
1363 void action_reconfigure(union ActionData *data)
1364 {
1365     ob_reconfigure();
1366 }
1367
1368 void action_restart(union ActionData *data)
1369 {
1370     ob_restart_other(data->execute.path);
1371 }
1372
1373 void action_exit(union ActionData *data)
1374 {
1375     ob_exit(0);
1376 }
1377
1378 void action_showmenu(union ActionData *data)
1379 {
1380     if (data->showmenu.name) {
1381         menu_show(data->showmenu.name, data->any.x, data->any.y,
1382                   data->showmenu.any.c);
1383     }
1384 }
1385
1386 void action_cycle_windows(union ActionData *data)
1387 {
1388     /* if using focus_delay, stop the timer now so that focus doesn't go moving
1389        on us */
1390     event_halt_focus_delay();
1391
1392     focus_cycle(data->cycle.forward, data->cycle.linear,
1393                 data->cycle.dialog,
1394                 data->cycle.inter.final, data->cycle.inter.cancel);
1395 }
1396
1397 void action_directional_focus(union ActionData *data)
1398 {
1399     /* if using focus_delay, stop the timer now so that focus doesn't go moving
1400        on us */
1401     event_halt_focus_delay();
1402
1403     focus_directional_cycle(data->interdiraction.direction,
1404                             data->interdiraction.dialog,
1405                             data->interdiraction.inter.final,
1406                             data->interdiraction.inter.cancel);
1407 }
1408
1409 void action_movetoedge(union ActionData *data)
1410 {
1411     int x, y;
1412     ObClient *c = data->diraction.any.c;
1413
1414     x = c->frame->area.x;
1415     y = c->frame->area.y;
1416     
1417     switch(data->diraction.direction) {
1418     case OB_DIRECTION_NORTH:
1419         y = client_directional_edge_search(c, OB_DIRECTION_NORTH);
1420         break;
1421     case OB_DIRECTION_WEST:
1422         x = client_directional_edge_search(c, OB_DIRECTION_WEST);
1423         break;
1424     case OB_DIRECTION_SOUTH:
1425         y = client_directional_edge_search(c, OB_DIRECTION_SOUTH) -
1426             c->frame->area.height;
1427         break;
1428     case OB_DIRECTION_EAST:
1429         x = client_directional_edge_search(c, OB_DIRECTION_EAST) -
1430             c->frame->area.width;
1431         break;
1432     default:
1433         g_assert_not_reached();
1434     }
1435     frame_frame_gravity(c->frame, &x, &y);
1436     client_action_start(data);
1437     client_move(c, x, y);
1438     client_action_end(data);
1439 }
1440
1441 void action_growtoedge(union ActionData *data)
1442 {
1443     int x, y, width, height, dest;
1444     ObClient *c = data->diraction.any.c;
1445     Rect *a;
1446
1447     a = screen_area(c->desktop);
1448     x = c->frame->area.x;
1449     y = c->frame->area.y;
1450     width = c->frame->area.width;
1451     height = c->frame->area.height;
1452
1453     switch(data->diraction.direction) {
1454     case OB_DIRECTION_NORTH:
1455         dest = client_directional_edge_search(c, OB_DIRECTION_NORTH);
1456         if (a->y == y)
1457             height = c->frame->area.height / 2;
1458         else {
1459             height = c->frame->area.y + c->frame->area.height - dest;
1460             y = dest;
1461         }
1462         break;
1463     case OB_DIRECTION_WEST:
1464         dest = client_directional_edge_search(c, OB_DIRECTION_WEST);
1465         if (a->x == x)
1466             width = c->frame->area.width / 2;
1467         else {
1468             width = c->frame->area.x + c->frame->area.width - dest;
1469             x = dest;
1470         }
1471         break;
1472     case OB_DIRECTION_SOUTH:
1473         dest = client_directional_edge_search(c, OB_DIRECTION_SOUTH);
1474         if (a->y + a->height == y + c->frame->area.height) {
1475             height = c->frame->area.height / 2;
1476             y = a->y + a->height - height;
1477         } else
1478             height = dest - c->frame->area.y;
1479         y += (height - c->frame->area.height) % c->size_inc.height;
1480         height -= (height - c->frame->area.height) % c->size_inc.height;
1481         break;
1482     case OB_DIRECTION_EAST:
1483         dest = client_directional_edge_search(c, OB_DIRECTION_EAST);
1484         if (a->x + a->width == x + c->frame->area.width) {
1485             width = c->frame->area.width / 2;
1486             x = a->x + a->width - width;
1487         } else
1488             width = dest - c->frame->area.x;
1489         x += (width - c->frame->area.width) % c->size_inc.width;
1490         width -= (width - c->frame->area.width) % c->size_inc.width;
1491         break;
1492     default:
1493         g_assert_not_reached();
1494     }
1495     frame_frame_gravity(c->frame, &x, &y);
1496     width -= c->frame->size.left + c->frame->size.right;
1497     height -= c->frame->size.top + c->frame->size.bottom;
1498     client_action_start(data);
1499     client_move_resize(c, x, y, width, height);
1500     client_action_end(data);
1501 }
1502
1503 void action_send_to_layer(union ActionData *data)
1504 {
1505     client_set_layer(data->layer.any.c, data->layer.layer);
1506 }
1507
1508 void action_toggle_layer(union ActionData *data)
1509 {
1510     ObClient *c = data->layer.any.c;
1511
1512     client_action_start(data);
1513     if (data->layer.layer < 0)
1514         client_set_layer(c, c->below ? 0 : -1);
1515     else if (data->layer.layer > 0)
1516         client_set_layer(c, c->above ? 0 : 1);
1517     client_action_end(data);
1518 }
1519
1520 void action_toggle_show_desktop(union ActionData *data)
1521 {
1522     screen_show_desktop(!screen_showing_desktop);
1523 }
1524
1525 void action_show_desktop(union ActionData *data)
1526 {
1527     screen_show_desktop(TRUE);
1528 }
1529
1530 void action_unshow_desktop(union ActionData *data)
1531 {
1532     screen_show_desktop(FALSE);
1533 }