will draw fonts when stop segging
[mikachu/openbox.git] / engines / openbox / openbox.h
1 #ifndef __engine_openbox_h
2 #define __engine_openbox_h
3
4 #include "../../render/render.h"
5 #include "../../render/color.h"
6 #include "../../render/font.h"
7
8 extern int s_bevel;
9 extern int s_handle_height;
10 extern int s_bwidth;
11 extern int s_cbwidth;
12
13 extern color_rgb *s_b_color;
14 extern color_rgb *s_cb_focused_color;
15 extern color_rgb *s_cb_unfocused_color;
16 extern color_rgb *s_title_focused_color;
17 extern color_rgb *s_title_unfocused_color;
18
19 extern int s_winfont_height;
20 extern int s_winfont_shadow;
21 extern int s_winfont_shadow_offset;
22 extern ObFont *s_winfont;
23
24 extern Appearance *a_focused_unpressed_max;
25 extern Appearance *a_focused_pressed_max;
26 extern Appearance *a_unfocused_unpressed_max;
27 extern Appearance *a_unfocused_pressed_max;
28 extern Appearance *a_focused_unpressed_close;
29 extern Appearance *a_focused_pressed_close;
30 extern Appearance *a_unfocused_unpressed_close;
31 extern Appearance *a_unfocused_pressed_close;
32 extern Appearance *a_focused_unpressed_desk;
33 extern Appearance *a_focused_pressed_desk;
34 extern Appearance *a_unfocused_unpressed_desk;
35 extern Appearance *a_unfocused_pressed_desk;
36 extern Appearance *a_focused_unpressed_iconify;
37 extern Appearance *a_focused_pressed_iconify;
38 extern Appearance *a_unfocused_unpressed_iconify;
39 extern Appearance *a_unfocused_pressed_iconify;
40 extern Appearance *a_focused_grip;
41 extern Appearance *a_unfocused_grip;
42 extern Appearance *a_focused_title;
43 extern Appearance *a_unfocused_title;
44 extern Appearance *a_focused_label;
45 extern Appearance *a_unfocused_label;
46 extern Appearance *a_icon;
47 extern Appearance *a_focused_handle;
48 extern Appearance *a_unfocused_handle;
49
50 #endif