From d26d93e76763c753b1d2f57369b7adc6937ef1e0 Mon Sep 17 00:00:00 2001 From: div0 Date: Mon, 28 May 2007 11:13:47 +0000 Subject: [PATCH] oops, forgot to commit this to trunk git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2706 f962a42d-fe04-0410-a3ab-8c8b0445ebaa --- data/qcsrc/server/cl_weaponsystem.qc | 1 + 1 file changed, 1 insertion(+) diff --git a/data/qcsrc/server/cl_weaponsystem.qc b/data/qcsrc/server/cl_weaponsystem.qc index 5c83430c6..5c039cf03 100644 --- a/data/qcsrc/server/cl_weaponsystem.qc +++ b/data/qcsrc/server/cl_weaponsystem.qc @@ -168,6 +168,7 @@ void() CL_Weaponentity_Think = self.model = ""; } self.effects = self.owner.effects | EF_LOWPRECISION; + self.effects = self.effects - (self.effects & (EF_FULLBRIGHT)); // can mask team color, so get rid of it if (self.flags & FL_FLY) // owner is currently being teleported, so don't apply EF_NODRAW otherwise the viewmodel would "blink" -- 2.39.2