From ae4e59271603df873c5e92806074c958fdf0f39a Mon Sep 17 00:00:00 2001 From: div0 Date: Thu, 11 Jun 2009 10:23:56 +0000 Subject: [PATCH] team color brightness git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6979 f962a42d-fe04-0410-a3ab-8c8b0445ebaa --- data/defaultNexuiz.cfg | 2 +- .../menu/nexuiz/dialog_multiplayer_playersetup_radar.c | 6 +++++- 2 files changed, 6 insertions(+), 2 deletions(-) diff --git a/data/defaultNexuiz.cfg b/data/defaultNexuiz.cfg index 4186e4f66..754b328ad 100644 --- a/data/defaultNexuiz.cfg +++ b/data/defaultNexuiz.cfg @@ -1260,7 +1260,7 @@ seta sbar_alpha_fg 1 seta sbar_color_bg_r 0 "red color component of the HUD background" seta sbar_color_bg_g 0.25 "green color component of the HUD background" seta sbar_color_bg_b 0.17 "blue color component of the HUD background" -seta sbar_color_bg_team 0.5 "team color multiplier of the HUD background" +seta sbar_color_bg_team 0.25 "team color multiplier of the HUD background" // for menu server list (eventually make them have engine support?) seta menu_slist_showfull 1 "show servers even if they are full and have no slots to join" diff --git a/data/qcsrc/menu/nexuiz/dialog_multiplayer_playersetup_radar.c b/data/qcsrc/menu/nexuiz/dialog_multiplayer_playersetup_radar.c index 0f8a388fb..4c95dd848 100644 --- a/data/qcsrc/menu/nexuiz/dialog_multiplayer_playersetup_radar.c +++ b/data/qcsrc/menu/nexuiz/dialog_multiplayer_playersetup_radar.c @@ -6,7 +6,7 @@ CLASS(NexuizRadarDialog) EXTENDS(NexuizDialog) ATTRIB(NexuizRadarDialog, title, string, "Radar, HUD & Waypoints") ATTRIB(NexuizRadarDialog, color, vector, SKINCOLOR_DIALOG_RADAR) ATTRIB(NexuizRadarDialog, intendedWidth, float, 0.7) - ATTRIB(NexuizRadarDialog, rows, float, 17) + ATTRIB(NexuizRadarDialog, rows, float, 18) ATTRIB(NexuizRadarDialog, columns, float, 4) ENDCLASS(NexuizRadarDialog) #endif @@ -68,6 +68,10 @@ void fillNexuizRadarDialog(entity me) me.TDempty(me, 0.2); me.TD(me, 1, 0.8, e = makeNexuizTextLabel(0, "Default Blue:")); me.TD(me, 1, 3, e = makeNexuizSlider(0, 1, 0.01, "sbar_color_bg_b")); + me.TR(me); + me.TDempty(me, 0.2); + me.TD(me, 1, 0.8, e = makeNexuizTextLabel(0, "Team brightness:")); + me.TD(me, 1, 3, e = makeNexuizSlider(0.1, 1, 0.01, "sbar_color_bg_team")); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 0.8, e = makeNexuizTextLabel(0, "Alpha:")); -- 2.39.2