]> icculus.org git repositories - divverent/nexuiz.git/log
divverent/nexuiz.git
15 years agoBots: Evaluate the risks of picking up items or chasing players before rating them...
mand1nga [Wed, 11 Feb 2009 21:45:56 +0000 (21:45 +0000)]
Bots: Evaluate the risks of picking up items or chasing players before rating them as potential goals
Pretty good avoidance of edges on space maps
Removal of goals leading to (dangerous) edges from the goal stack
Prioritize movements over attacks when bots are under water/slime/lava
Reverted scale for rating enemies on dm mode

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5844 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoBetter defaults for turrets & ballistic bullet configs for machinegun and walker
tzork [Wed, 11 Feb 2009 21:43:18 +0000 (21:43 +0000)]
Better defaults for turrets & ballistic bullet configs for machinegun and walker

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5843 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoMake all turrets use csqc projectiles
tzork [Wed, 11 Feb 2009 21:41:19 +0000 (21:41 +0000)]
Make all turrets use csqc projectiles
use TFL_DMG_HEADSHAKE for some units.
make flac turret somewhat functional (sponsored by uglyhakk inc)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5842 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agomake TFL_DMG_HEADSHAKE work
tzork [Wed, 11 Feb 2009 21:35:32 +0000 (21:35 +0000)]
make TFL_DMG_HEADSHAKE work
make TFL_SHOOT_VOLLYALWAYS work
improve TFL_FIRECHECK_AFF
better prediction (still needs a better way system_aimprocs)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5841 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoremove g_balance_seeker_missile_activate_delay (csqc projectiles want constant or...
tzork [Wed, 11 Feb 2009 21:23:42 +0000 (21:23 +0000)]
remove g_balance_seeker_missile_activate_delay (csqc projectiles want constant or no updates)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5840 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoavoid touching QC files when they don't change (works better with make)
div0 [Wed, 11 Feb 2009 20:25:09 +0000 (20:25 +0000)]
avoid touching QC files when they don't change (works better with make)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5839 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoavoid sending small trails
div0 [Wed, 11 Feb 2009 16:50:03 +0000 (16:50 +0000)]
avoid sending small trails

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5838 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoadd a somewhat working tr_bullet trail effect to make antilagged bullets visible
div0 [Wed, 11 Feb 2009 15:32:12 +0000 (15:32 +0000)]
add a somewhat working tr_bullet trail effect to make antilagged bullets visible

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5837 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agooops, remove the caverna shader line that was accidentally added
div0 [Wed, 11 Feb 2009 15:09:13 +0000 (15:09 +0000)]
oops, remove the caverna shader line that was accidentally added

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5836 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agobullets with g_antilag_bullets now have some poor excuse of a trail. Warning, it...
div0 [Wed, 11 Feb 2009 14:26:52 +0000 (14:26 +0000)]
bullets with g_antilag_bullets now have some poor excuse of a trail. Warning, it crashes DP :P

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5835 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofixed a strange curve which caused armor shards to float
m0rfar [Wed, 11 Feb 2009 13:58:31 +0000 (13:58 +0000)]
fixed a strange curve which caused armor shards to float
it also uses 12 less LM images for an unknown reason :P

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5834 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofix a simple div by zero
div0 [Wed, 11 Feb 2009 09:44:23 +0000 (09:44 +0000)]
fix a simple div by zero

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5833 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoshowpressedkeys.
div0 [Wed, 11 Feb 2009 08:10:12 +0000 (08:10 +0000)]
showpressedkeys.

But... don't use a SLIDER for such a setting. Either make it radio buttons, or a single checkbox.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5832 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agocl_casings cvar
div0 [Wed, 11 Feb 2009 07:41:22 +0000 (07:41 +0000)]
cl_casings cvar

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5831 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoadd some debugging checks to finally find the reason of the write to a wrong entity
div0 [Wed, 11 Feb 2009 06:02:47 +0000 (06:02 +0000)]
add some debugging checks to finally find the reason of the write to a wrong entity

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5830 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agog_antilag_bullets:
div0 [Wed, 11 Feb 2009 05:45:39 +0000 (05:45 +0000)]
g_antilag_bullets:
Bullets AntiLag (0 = no AntiLag, 1 = server side hit scan in the past) - USE WITH EXTREME CARE (severely changes weapon balance), also disables bullet tracer effects

Stays 0 by default, for weapon balance.

Also, improved Uzi (less damage, less force, faster refire, higher DPS in the end) to work better without bullets antilag.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5829 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofix a simple (but not related to the big bug) bug in CTF
div0 [Tue, 10 Feb 2009 20:56:46 +0000 (20:56 +0000)]
fix a simple (but not related to the big bug) bug in CTF

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5828 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agonew race record marker (for extracting the records from demos)
div0 [Tue, 10 Feb 2009 20:37:08 +0000 (20:37 +0000)]
new race record marker (for extracting the records from demos)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5827 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofix inverse logic in projectile drawing
div0 [Tue, 10 Feb 2009 12:24:56 +0000 (12:24 +0000)]
fix inverse logic in projectile drawing

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5826 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoupdated basics.html with ballistic bullets and some minor fixes/changes
esteel [Tue, 10 Feb 2009 10:53:18 +0000 (10:53 +0000)]
updated basics.html with ballistic bullets and some minor fixes/changes

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5825 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agochange uzi secondary spread to 0.008 (equal to CR secondary). The bullet still is...
div0 [Tue, 10 Feb 2009 09:21:47 +0000 (09:21 +0000)]
change uzi secondary spread to 0.008 (equal to CR secondary). The bullet still is slower and weaker, so it fits.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5824 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoslight improvement for csqc rendered projectiles: draw only for 0.02s in a fixed...
div0 [Tue, 10 Feb 2009 08:16:12 +0000 (08:16 +0000)]
slight improvement for csqc rendered projectiles: draw only for 0.02s in a fixed spot when they spawn

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5823 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agohandle "cannot send to channel" errors by reconnecting too
div0 [Tue, 10 Feb 2009 07:30:29 +0000 (07:30 +0000)]
handle "cannot send to channel" errors by reconnecting too

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5822 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofix two bugs in reconnecting code
div0 [Tue, 10 Feb 2009 07:02:39 +0000 (07:02 +0000)]
fix two bugs in reconnecting code

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5821 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agochange hardcoded 30s to a irc_reconnect_delay var
div0 [Tue, 10 Feb 2009 06:19:18 +0000 (06:19 +0000)]
change hardcoded 30s to a irc_reconnect_delay var

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5820 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofix the last commit
div0 [Tue, 10 Feb 2009 06:14:55 +0000 (06:14 +0000)]
fix the last commit

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5819 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoirc_nick_alternates;
div0 [Tue, 10 Feb 2009 06:05:56 +0000 (06:05 +0000)]
irc_nick_alternates;
fix name change bug

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5818 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofixed msg when changing nick (courtesy of Surb and/or -z-)
mand1nga [Tue, 10 Feb 2009 00:38:00 +0000 (00:38 +0000)]
fixed msg when changing nick (courtesy of Surb and/or -z-)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5817 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoremoved "empty" trigger_push
m0rfar [Mon, 9 Feb 2009 20:08:06 +0000 (20:08 +0000)]
removed "empty" trigger_push

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5816 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agouse fuzzy shadows on Toxic
m0rfar [Mon, 9 Feb 2009 19:02:13 +0000 (19:02 +0000)]
use fuzzy shadows on Toxic

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5815 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoracetrack recompiled. Now ALL maps come with external LMs again.
div0 [Mon, 9 Feb 2009 15:26:16 +0000 (15:26 +0000)]
racetrack recompiled. Now ALL maps come with external LMs again.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5814 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoBot improvements:
mand1nga [Mon, 9 Feb 2009 14:58:59 +0000 (14:58 +0000)]
Bot improvements:
Use the 2nd best rated goal if something happened to the primary goal (ie: someone picked it up before). This is cheaper than forcing a whole strategy re-think.
Anti lemming behavior workaround
Force strategy re-think upon respawn
Moved keyboard emulation out of movetogoal()
Made them "try" to jump out of lava

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5813 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoaccident finished compile (8 bounces). Enjoy!
div0 [Mon, 9 Feb 2009 14:43:03 +0000 (14:43 +0000)]
accident finished compile (8 bounces). Enjoy!

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5812 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agonew "accident" build with external lightmaps. Currently has only 1 bounce, more will...
div0 [Mon, 9 Feb 2009 14:23:31 +0000 (14:23 +0000)]
new "accident" build with external lightmaps. Currently has only 1 bounce, more will come later. Please test this one though.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5811 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agodeath to fireBullet
div0 [Mon, 9 Feb 2009 13:41:24 +0000 (13:41 +0000)]
death to fireBullet

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5809 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agomake movetypes code a bit more flexible (allow an entity to specify its MOVE_ type)
div0 [Mon, 9 Feb 2009 13:06:22 +0000 (13:06 +0000)]
make movetypes code a bit more flexible (allow an entity to specify its MOVE_ type)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5808 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agonobody will bruteforce THIS one :P
div0 [Mon, 9 Feb 2009 09:24:58 +0000 (09:24 +0000)]
nobody will bruteforce THIS one :P

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5807 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoverify spawnpoints when loading the map and bail out if the map lacks spawnpoints...
div0 [Mon, 9 Feb 2009 08:38:53 +0000 (08:38 +0000)]
verify spawnpoints when loading the map and bail out if the map lacks spawnpoints instead of crashing later

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5806 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoless rotation for GL
div0 [Sun, 8 Feb 2009 20:21:03 +0000 (20:21 +0000)]
less rotation for GL

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5805 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoalso remove ammo counter after throwing the last weapon
div0 [Sun, 8 Feb 2009 20:17:06 +0000 (20:17 +0000)]
also remove ammo counter after throwing the last weapon

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5804 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoproperly hide the weapon after throwing the last one
div0 [Sun, 8 Feb 2009 20:15:13 +0000 (20:15 +0000)]
properly hide the weapon after throwing the last one

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5803 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agolower case the sound file names of desertfactory, and some ASE files (Morphed...)
div0 [Sun, 8 Feb 2009 18:59:55 +0000 (18:59 +0000)]
lower case the sound file names of desertfactory, and some ASE files (Morphed...)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5802 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agodraw crosshair LAST
div0 [Sun, 8 Feb 2009 18:39:06 +0000 (18:39 +0000)]
draw crosshair LAST

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5801 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoNew map. Desert Factory by Sev! (with correct GPL version ;))
m0rfar [Sun, 8 Feb 2009 17:52:32 +0000 (17:52 +0000)]
New map. Desert Factory by Sev! (with correct GPL version ;))

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5800 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoBaked Ambient Occlusion on Rocket ammo.
m0rfar [Sat, 7 Feb 2009 21:59:38 +0000 (21:59 +0000)]
Baked Ambient Occlusion on Rocket ammo.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5799 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agomake sure flags grow back after being squished
div0 [Sat, 7 Feb 2009 17:29:11 +0000 (17:29 +0000)]
make sure flags grow back after being squished

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5798 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofixing interpolation a bit
div0 [Sat, 7 Feb 2009 12:18:33 +0000 (12:18 +0000)]
fixing interpolation a bit

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5797 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofix neg ascores
div0 [Sat, 7 Feb 2009 10:43:23 +0000 (10:43 +0000)]
fix neg ascores

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5796 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofix another typo
div0 [Sat, 7 Feb 2009 10:01:51 +0000 (10:01 +0000)]
fix another typo

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5795 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofix the race timer again :)
div0 [Sat, 7 Feb 2009 10:01:02 +0000 (10:01 +0000)]
fix the race timer again :)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5794 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agobetter graphics for strength and invisible timer; now also indicates 5s or less
div0 [Sat, 7 Feb 2009 09:59:05 +0000 (09:59 +0000)]
better graphics for strength and invisible timer; now also indicates 5s or less

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5793 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agouse sbar_alpha_fg more
div0 [Sat, 7 Feb 2009 08:51:07 +0000 (08:51 +0000)]
use sbar_alpha_fg more

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5792 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years ago[ 2575008 ] Custom weapon crosshairs update, V1.1
div0 [Sat, 7 Feb 2009 08:42:04 +0000 (08:42 +0000)]
2575008 ] Custom weapon crosshairs update, V1.1

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5791 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoremove duplicate sending of maxclients (client has it anyway)
div0 [Fri, 6 Feb 2009 20:47:45 +0000 (20:47 +0000)]
remove duplicate sending of maxclients (client has it anyway)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5790 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agopatch by mirceakitsune
div0 [Fri, 6 Feb 2009 15:36:07 +0000 (15:36 +0000)]
patch by mirceakitsune

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5789 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoalways fade out centerprints
div0 [Fri, 6 Feb 2009 15:21:51 +0000 (15:21 +0000)]
always fade out centerprints

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5788 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agomake centerprint messages fade out
div0 [Fri, 6 Feb 2009 15:16:50 +0000 (15:16 +0000)]
make centerprint messages fade out

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5787 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoweapon_laser spawn func;
div0 [Fri, 6 Feb 2009 14:57:48 +0000 (14:57 +0000)]
weapon_laser spawn func;
pinata: don't throw laser if nobody could pick it up anyway

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5786 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agopinata
div0 [Fri, 6 Feb 2009 14:31:33 +0000 (14:31 +0000)]
pinata

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5785 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agodisable primary mortar grenade rotation
div0 [Fri, 6 Feb 2009 14:26:12 +0000 (14:26 +0000)]
disable primary mortar grenade rotation

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5784 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoadjust RL shot origin, scale 3 for rocket
div0 [Fri, 6 Feb 2009 14:21:55 +0000 (14:21 +0000)]
adjust RL shot origin, scale 3 for rocket

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5783 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years ago4x rocket scale (trying this out)
div0 [Fri, 6 Feb 2009 14:09:11 +0000 (14:09 +0000)]
4x rocket scale (trying this out)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5782 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofix impulse 404 :P
div0 [Fri, 6 Feb 2009 14:06:18 +0000 (14:06 +0000)]
fix impulse 404 :P

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5781 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoadd laser pickup model; make laser optionally throwable
div0 [Fri, 6 Feb 2009 13:30:56 +0000 (13:30 +0000)]
add laser pickup model; make laser optionally throwable

To throw a laser, do:

g_start_weapon_laser 0
sv_cheats 1
map basement
impulse 99
impulse 1
impulse 17

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5780 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoremoved ctf entities and duplicate rocket ammo
m0rfar [Fri, 6 Feb 2009 11:59:35 +0000 (11:59 +0000)]
removed ctf entities and duplicate rocket ammo

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5779 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agodisplay ready-icon in non-teamplay
div0 [Fri, 6 Feb 2009 09:18:46 +0000 (09:18 +0000)]
display ready-icon in non-teamplay

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5778 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoif we keep 11 as sbar fontsize, width should be 560
div0 [Fri, 6 Feb 2009 09:16:52 +0000 (09:16 +0000)]
if we keep 11 as sbar fontsize, width should be 560

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5777 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofix typo
div0 [Fri, 6 Feb 2009 09:13:41 +0000 (09:13 +0000)]
fix typo

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5776 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agomake centerprint font size cvar-customizable
div0 [Fri, 6 Feb 2009 09:13:03 +0000 (09:13 +0000)]
make centerprint font size cvar-customizable

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5775 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofaster grenade spin
div0 [Fri, 6 Feb 2009 09:08:56 +0000 (09:08 +0000)]
faster grenade spin

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5774 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agocenterprint handlign in csqc (#2555668 after large cleanups)
div0 [Fri, 6 Feb 2009 08:58:41 +0000 (08:58 +0000)]
centerprint handlign in csqc (#2555668 after large cleanups)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5773 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoremove some trailing newlines from centerprints ([ 2555673 ] centerprint / overlap...
div0 [Fri, 6 Feb 2009 07:32:54 +0000 (07:32 +0000)]
remove some trailing newlines from centerprints ([ 2555673 ] centerprint / overlap patch (server))

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5772 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years ago[ 2555646 ] wider playerlist window / a bit wider the real playerlist
div0 [Fri, 6 Feb 2009 07:29:11 +0000 (07:29 +0000)]
2555646 ] wider playerlist window / a bit wider the real playerlist

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5771 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years ago[ 2555894 ] Ready restart countdown clientside
div0 [Fri, 6 Feb 2009 07:27:30 +0000 (07:27 +0000)]
2555894 ] Ready restart countdown clientside

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5770 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years ago[ 2555913 ] Strength and invincibility timer
div0 [Fri, 6 Feb 2009 07:17:06 +0000 (07:17 +0000)]
2555913 ] Strength and invincibility timer

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5769 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years ago[ 2566720 ] showtopspeed v3
div0 [Fri, 6 Feb 2009 07:09:46 +0000 (07:09 +0000)]
2566720 ] showtopspeed v3

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5768 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years ago[ 2556013 ] g_chat_nospectators allowing specchat during warmup only
div0 [Fri, 6 Feb 2009 06:48:16 +0000 (06:48 +0000)]
2556013 ] g_chat_nospectators allowing specchat during warmup only

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5767 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoready status indicator in scoreboard
div0 [Fri, 6 Feb 2009 06:43:47 +0000 (06:43 +0000)]
ready status indicator in scoreboard

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5766 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoMore rocket ammo tweakz0r
m0rfar [Fri, 6 Feb 2009 01:19:58 +0000 (01:19 +0000)]
More rocket ammo tweakz0r

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5765 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agorocket ammo tweakz0r
m0rfar [Fri, 6 Feb 2009 00:44:28 +0000 (00:44 +0000)]
rocket ammo tweakz0r

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5764 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoNew rocket ammo model by ai
m0rfar [Thu, 5 Feb 2009 21:43:53 +0000 (21:43 +0000)]
New rocket ammo model by ai

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5763 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years ago[ 2557216 ] rearranged some elements on the mapinfo dialog
div0 [Thu, 5 Feb 2009 20:49:21 +0000 (20:49 +0000)]
2557216 ] rearranged some elements on the mapinfo dialog

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5762 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years ago[ 2561119 ] Bugfix: timer color during warmup
div0 [Thu, 5 Feb 2009 20:47:25 +0000 (20:47 +0000)]
2561119 ] Bugfix: timer color during warmup

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5761 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofix #2561691, but by changing directional to spatial in the wording
div0 [Thu, 5 Feb 2009 20:45:37 +0000 (20:45 +0000)]
fix #2561691, but by changing directional to spatial in the wording

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5760 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agopatch #2561469 "Ready restart resets scores incorrectly" fix
div0 [Thu, 5 Feb 2009 20:28:24 +0000 (20:28 +0000)]
patch #2561469 "Ready restart resets scores incorrectly" fix

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5759 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoMG ammo texture tweaks. And down-sized to 512x512
m0rfar [Thu, 5 Feb 2009 19:48:45 +0000 (19:48 +0000)]
MG ammo texture tweaks. And down-sized to 512x512

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5758 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoSpell checking and off-by-one fix by Surb
mand1nga [Thu, 5 Feb 2009 18:55:09 +0000 (18:55 +0000)]
Spell checking and off-by-one fix by Surb

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5757 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoshaderlist update
m0rfar [Thu, 5 Feb 2009 15:17:29 +0000 (15:17 +0000)]
shaderlist update

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5756 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoadded some more cvar descriptions, mention the need to be in the video group on linux...
esteel [Thu, 5 Feb 2009 13:18:50 +0000 (13:18 +0000)]
added some more cvar descriptions, mention the need to be in the video group on linux in the FAQ

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5755 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agorefactoring of portal transforms code to be generally usable;
div0 [Thu, 5 Feb 2009 11:35:49 +0000 (11:35 +0000)]
refactoring of portal transforms code to be generally usable;
use it to make the grenade smoke come out of the red thing on the grenade model

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5754 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoremove debug prints from rcon2irc
div0 [Thu, 5 Feb 2009 10:14:04 +0000 (10:14 +0000)]
remove debug prints from rcon2irc

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5753 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoimproved the shot origin adjuster:
div0 [Thu, 5 Feb 2009 08:41:16 +0000 (08:41 +0000)]
improved the shot origin adjuster:
- now can load bone positions (in case this works in DP)
- displays coordinates above the adjuster

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5752 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agodon't cull DamageInfo csqc entities (hope this has no big performance impact)
div0 [Wed, 4 Feb 2009 21:01:27 +0000 (21:01 +0000)]
don't cull DamageInfo csqc entities (hope this has no big performance impact)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5750 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agomake turret head's hittable (with separate .heath's for body and head)
tzork [Wed, 4 Feb 2009 16:20:06 +0000 (16:20 +0000)]
make turret head's hittable (with separate .heath's for body and head)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5749 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoif possible, redirect off-hand hook to on-hand hook
div0 [Wed, 4 Feb 2009 14:47:15 +0000 (14:47 +0000)]
if possible, redirect off-hand hook to on-hand hook

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5748 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agodon't need this in racetrack.mapinfo any more
div0 [Wed, 4 Feb 2009 14:43:22 +0000 (14:43 +0000)]
don't need this in racetrack.mapinfo any more

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5747 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoremove the shotgun from race
div0 [Wed, 4 Feb 2009 14:42:41 +0000 (14:42 +0000)]
remove the shotgun from race

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5746 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years ago* lower-case racetrack.ASE also (the .map is refering to .ase not .ASE)
m0rfar [Wed, 4 Feb 2009 13:21:48 +0000 (13:21 +0000)]
* lower-case racetrack.ASE also (the .map is refering to .ase not .ASE)
* Added a_bullets.md3 that radiant will use

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5744 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoremove some debug print
div0 [Wed, 4 Feb 2009 12:11:58 +0000 (12:11 +0000)]
remove some debug print

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5743 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoshotorg adjuster: make the client send the shot origin to the server, so the weapons...
div0 [Wed, 4 Feb 2009 10:37:18 +0000 (10:37 +0000)]
shotorg adjuster: make the client send the shot origin to the server, so the weapons all shoot with the currently "adjusted" shot origin (for testing)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5742 f962a42d-fe04-0410-a3ab-8c8b0445ebaa