]> icculus.org git repositories - divverent/nexuiz.git/history - misc
new cvar g_telefrags
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2009-06-11 div0more midi2cfg stuff :P
2009-06-10 div0entities merge
2009-06-10 div0bot preallocating; better init handling
2009-06-09 div0fix bug in the .conf
2009-06-09 div0random bot choice should be better
2009-06-09 div0midi2cfg-ng: a rewrite of midi2cfg using a config file...
2009-06-09 div0fix tempo change handling bug
2009-06-09 div0better error message
2009-06-09 div0better display of stuck notes
2009-06-09 div0midi: better channel handling
2009-06-09 div0fix bot allocation. fugue c minor now is 9 bots.
2009-06-08 div0imidi2cfg: more stuff ;) staccato mode switchable,...
2009-06-08 div0better handling of buttons
2009-06-08 div0use the new notes ;)
2009-06-08 div0midi to bot config (not really good yet, probably needs...
2009-06-05 div0merge
2009-06-05 div0html output
2009-06-04 div0refactor only
2009-06-03 div0handle direct conn better
2009-06-03 div0handle porto better
2009-06-03 div0weapon profiler
2009-05-30 m0rfarmerge entities.def
2009-05-25 div0nexuiz-map-compiler: add option -order vis,light,minimap
2009-05-23 mrbougoentities.def: func_button accepts multiple targets too
2009-05-15 mrbougosomeone forgot to merge the entities
2009-05-12 div0updated xcf
2009-05-12 div0new strength/invincible images
2009-05-12 div0also implement errx
2009-05-12 div0remove <err.h> dependency to make it compile on stupid...
2009-05-11 div0hitplot to tga tool
2009-05-04 div0entities.def merge
2009-05-02 div0fix the patch building
2009-05-01 div0patch file name
2009-04-26 div0minimap support to nexuiz-map-compiler
2009-04-26 div0add minimap making to radiant build menu
2009-04-25 mrbougowoops, entities.def mismatch
2009-04-23 div0allow a .map or .bsp suffix in the command line
2009-04-22 mrbougoForgot to update cvar counts and merge entities.def :p
2009-04-22 mrbougoNexball goes official :D
2009-04-20 div0build script update
2009-04-19 div0fix bsptool handling _gridsize keys
2009-04-17 div0misc_clientmodel
2009-04-17 esteelupdate misc/netradiant-NexuizPack/nexuiz.game/data...
2009-04-16 div0sixtyfour project file
2009-04-16 div0midi2bgs: handle MIDIs correctly where a note from...
2009-04-16 esteelupdate misc/netradiant-NexuizPack/nexuiz.game/data...
2009-04-16 div0add a MIDI to BGS converter
2009-04-16 div0some project files for the new music tracks
2009-04-16 div0tiny particle emitter script change: bgmscript now...
2009-04-15 div0entities.def update; new cvar checksums
2009-04-06 div0entities
2009-04-06 div0yet another update to the map compiler. Should now...
2009-04-06 div0improve nexuiz-map-compiler
2009-04-05 morphednew weapon sources
2009-03-31 div0q3map2 misc_model spawnflag 32 description
2009-03-30 div0entities.def
2009-03-30 div0fuel and fuel regen models :)
2009-03-30 div0make jetpack and fuel regen use the large bbox
2009-03-30 div0make jetpack and fuel regenerator have the powerup...
2009-03-30 div0g_pickup_fuel_jetpack (make jetpack come with more...
2009-03-28 div0try adding readme.html
2009-03-26 div0put NetRadiant's NexuizPack here
2009-03-18 div0netradiant r222
2009-03-17 div0NetRadiant now exists, so we no longer need this
2009-03-16 div0fix typo
2009-03-15 motorseph_ weapons source files
2009-03-15 motorsepSource files (blends and md5s) for h_ weapons
2009-03-08 div0demotc: support client->server packets
2009-03-07 div0fix typo
2009-03-06 div0fix some stuff, unsupported -> extra
2009-03-06 div0netradiant?
2009-02-26 m0rfarFixed rocket ammo by ai. It's straight and touches...
2009-02-24 m0rfardom point sources
2009-02-22 div0make it support the latest change
2009-02-20 esteelgnah, java.. how could i forget
2009-02-20 esteelset another x bit\
2009-02-20 div0set some x bits
2009-02-19 div0theora and ogg dlls as found by terencehill (please...
2009-02-17 div0use $PATH
2009-02-13 div0try to make this shader parsing match DP's exactly
2009-02-13 div0oops
2009-02-13 div0compensate for more glitches
2009-02-13 div0allow even more moronic .shader files
2009-02-13 div0allow more glitchy shader files (matches DP)
2009-02-13 div0support glitchy shader files in parsing
2009-02-10 div0new race record marker (for extracting the records...
2009-02-07 m0rfarBaked Ambient Occlusion on Rocket ammo.
2009-02-06 m0rfarMore rocket ammo tweakz0r
2009-02-06 m0rfarrocket ammo tweakz0r
2009-02-05 m0rfarNew rocket ammo model by ai
2009-02-05 m0rfarMG ammo texture tweaks. And down-sized to 512x512
2009-02-03 m0rfarnew mg ammo + source by ai
2009-02-02 div0shader checksum script improved
2009-02-01 div0remove aft stuff
2009-01-24 div0shader checksum script
2009-01-24 div0makebuild: remove the showbrand block if desired
2009-01-15 esteelCrosshair 8 & 11 source
2009-01-15 m0rfarCrosshair 9 & 10 source.
2009-01-15 esteelsomewhat huge directory restructuring, all non nexuizXX...
2009-01-15 esteelmove the server examples out of Docs and into a dir...
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