]> icculus.org git repositories - divverent/nexuiz.git/history - data/weapons.cfg
bot scripting: new commands movetotarget, aimtarget.
[divverent/nexuiz.git] / data / weapons.cfg
2009-06-09 div0more tuba damage again
2009-06-08 div0some new non-crappy crosshairs by z, making the other...
2009-06-07 div0tuba: shorter notes (please test)
2009-06-07 div0The @!#%'n Tuba can be played now! Only model still...
2009-06-07 mand1ngaAdd the /&$ยท%#?"!1Tuba to Havoc mode
2009-06-06 div0Here it is: the @!#%'n Tuba.
2009-06-06 div0RL damage 105 is best
2009-06-03 div0update comments
2009-06-03 div0in response to latest weapon stats
2009-06-03 div0more projectile health cvars
2009-06-02 div0HLAC: work around HLAC accuracy hack by blocking the...
2009-05-30 div0bring back old GL edge damage
2009-05-30 div0RL damage: 120 to 100
2009-05-30 div0rocket guide rate is 90 again, 90 was best
2009-05-30 div0weaker rocket guidance, 120 deg/sec is really too much...
2009-05-29 div0prevent guiding for the first 0.15s after firing rocket...
2009-05-29 div0nex damage down to 110, so 150 + megahealth gives you...
2009-05-29 div0As per lordhavoc's suggestion, all rockets are guided...
2009-05-12 div0cvar check :P
2009-05-12 div0testing:
2009-05-11 div0hooked: less ammo (so you can always hook twice with...
2009-05-11 div0hook now takes fuel
2009-03-30 div0g_pickup_fuel_jetpack (make jetpack come with more...
2009-03-30 div0more consistency regarding fuel
2009-03-15 div0CR reload time := 2 (for the new anim)
2009-03-12 lordhavoctweaked ammo limits a bit in havoc
2009-03-12 lordhavocupdated Havoc config
2009-03-10 div0resync the weapon cfg files
2009-03-09 div0fix CR reloadtime(?)
2009-02-24 div0minstanex animtime 0.3
2009-02-24 div0back to previous nex zym
2009-02-23 div0larger animtimes for nex and minstanex to match the...
2009-02-20 div0fix cfgs
2009-02-20 div0a 50 armor
2009-02-17 div0fix some animtimes... should be no gameplay change
2009-02-15 div0weaken Mortar and Hagar a little, we'll test this later.
2009-02-11 div0bring Uzi back to old settings, make CR weaker, ballist...
2009-02-11 mand1ngaExtended previous tZork commit to weaponsHavoc and...
2009-02-11 tzorkremove g_balance_seeker_missile_activate_delay (csqc...
2009-02-11 div0g_antilag_bullets:
2009-02-10 div0change uzi secondary spread to 0.008 (equal to CR secon...
2009-02-09 div0death to fireBullet
2009-02-04 div0remove the shotgun from race
2009-02-04 div0bullets pickup: down from 120 to 80; camping rifle...
2009-01-14 div0reduce camping rifle secondary damage a bit
2009-01-09 esteelvoice flood protection!!!\
2009-01-08 div0slightly reduced CR reload time to be exactly 2 shots
2009-01-06 div0make camping rifle damage just 80 (before: 90), and...
2009-01-04 div0decrease less fast
2009-01-04 div0hook: subtract more ammo:
2009-01-03 div0fix camping rifle spread (it now was too low on the...
2009-01-03 div0even less spread for CR secondary
2009-01-02 div0slightly faster bullets
2008-12-25 div0recalculate bullet parameters
2008-12-24 div0hook patch from Roffnan
2008-12-24 div0updated ballistics code and data, matches physics bette...
2008-12-23 div0fix cvar checks
2008-12-23 div0New stuff:
2008-12-23 div0electro: rebalance it by making primary and secondary...
2008-12-22 div0uzi: small tuning of spread and damage
2008-12-22 div0Weapon rebalancing according to stats:
2008-12-08 div0add a comment too
2008-12-08 div0separate respawn times for weapons and ammo now; ENFORC...
2008-12-03 div0less radius for hook bomb, too irritating otherwise
2008-12-03 div0improve it a bit
2008-12-03 div0hook: apply the hook bomb damage over time (FIXME check...
2008-12-03 div0back to old force
2008-12-03 div0hlac: use old force for secondary again, or it is too...
2008-12-03 div0HLAC: weaken a little, more push
2008-11-05 div0g_balance_electro_combo_speed
2008-11-02 div0seeker: add back the fixed 4 weapon shot origins (was...
2008-10-26 div0add a cvar for HLAC shots
2008-10-23 div0add some missing cvars for hlac and seeker; fix newline...
2008-10-23 tzorkoops configs and inv icons is nice to have too.
2008-10-21 div0slight retune of the gravity bomb
2008-10-21 div0add on-hand hook weapon placable by mapper (weapon_hook)
2008-10-09 div0make portal health/lifetime cvars
2008-09-19 div0revert the laser chnage (complaints)...
2008-09-19 div0minor tunings: faster and weaker laser, less quad self...
2008-09-15 esteelcvar'd projectile health.. try g_balance_rocketlauncher...
2008-09-13 esteelback to old rocketlauncher settings, my experiment...
2008-09-05 div0more portal race fixes
2008-09-04 div0mprove speed/lifetime of porto
2008-09-04 div0make item respawn times customizable as groups; fix...
2008-09-04 div0fix portals halfway on edge
2008-09-03 esteelas was requested very often, tweak the rocketlauncher...
2008-09-03 div0forgot to commit this
2008-09-02 div0new weapon (no models for it yet, and still using debug...
2008-06-27 div0change the crylink "star" range to 700 .. 2100
2008-06-27 div0make the "star" projectiles of the crylink range limite...
2008-06-06 div0change Crylink to take 2 cells for a primary shot....
2008-06-04 div0halve the damage on crylink bounces - only apply full...
2008-04-02 lordhavocredesigned crylink primary, may need additional balancing
2008-02-23 div0g_balance_rocketlauncher_detonatedelay 0.2, as that...
2008-02-23 div0g_balance_rocketlauncher_detonatedelay -1 is now a...
2008-02-13 div0introduce cvar g_balance_rocketlauncher_detonatedelay...
2008-02-08 div0negative force crylink - gives it a little edge in...
2008-01-13 div0forgot this, sorry
2008-01-05 div0nex force 600
2008-01-04 div0some weapon changes:
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