]> icculus.org git repositories - divverent/nexuiz.git/history - data/qcsrc
you now die of becoming too fast (please revert once the "entities falling through...
[divverent/nexuiz.git] / data / qcsrc /
2006-04-08 div0you now die of becoming too fast (please revert once...
2006-04-08 div0fixed some eventlog vs. scorelog bugs
2006-04-08 div0Special escapes for say and team_say: %a = armor, ...
2006-04-08 kadaverjack- fixed sv_maxspeed bug crazy.flash reported
2006-04-07 div0PLEASE TEST: Improved LMS display in the scoreboard...
2006-04-07 kadaverjack- Hooray, more dirty traceline hacks! (spawnpoints...
2006-04-07 div0Logging: now also logs the weapon number if out of...
2006-04-07 div0event log can list mutators now
2006-04-06 kadaverjackfixed some item positions that where messed up by the...
2006-04-06 div0event log now shows who's a player and who's a bot
2006-04-06 div0New cvar: g_maplist_selectrandom
2006-04-06 div0Urrebots now keep track of their last rocket and detona...
2006-04-05 kadaverjackadded item property to make floating items possible
2006-04-05 esteelThe laser got a small viewkick
2006-04-05 esteelThe laser got a small viewkick
2006-04-05 esteelThe laser got a small viewkick
2006-04-05 esteelThe laser got a small viewkick
2006-04-05 kadaverjackno more stuck items/items dropping through the floor
2006-04-05 kadaverjackfixed repeating sound with weapons stay
2006-04-05 div0Added logging support for rune match; logging is now...
2006-04-04 div0g_maplist fixed (was only set to the first map before...
2006-04-03 kadaverjackmenu switch for deluxemapping and some console messages...
2006-04-03 div0sv_logspam_console now logs Domination, too.
2006-04-03 div0sv_logspam_console documented, victim's items aren...
2006-04-03 div0sv_logspam_console now enables a slightly modified...
2006-04-03 div0sv_logspam_console - "minor" optimization to ServerCons...
2006-04-03 div0sv_logspam_console - added game start, game over lines...
2006-04-03 div0sv_logspam_console - logs events such as frags, capture...
2006-04-02 div0Made CTF actually use noise2 = sound/ctf/capture.wav.
2006-03-30 kadaverjackmade weapon names more consistent (W_Name is now the...
2006-03-30 lordhavocadded g_balance_health/armor_limit cvars (which default...
2006-03-30 div0NixNex no longer honors g_start_weapon_laser but now...
2006-03-29 lordhavoccorrect the name of DP_HITCONTENTSMASK_SURFACEINFO
2006-03-28 div0cl_movement_friction_on_land support; NixNex added...
2006-03-28 div0developer 1 now enables a speedometer when landing;
2006-03-27 div0Sorry, but this time the bunnyhopping issue should...
2006-03-27 div0NixNex:
2006-03-27 div0Bunnyhopping now controllable to more closely match...
2006-03-27 div0fix of a bug in Nixnex that probably never occurred...
2006-03-27 div0NixNex - No Items x Nexuiz
2006-03-26 lordhavocforce random spawn point selection when all points...
2006-03-23 lordhavocremove items if they hit NODROP (death pit) or NOIMPACT...
2006-03-22 kadaverjackmaplist index is now determined dynamically, g_maplist_...
2006-03-22 lordhavocimplemented DP_TRACE_HITCONTENTSMASK_SURFACEINFO extens...
2006-03-22 kadaverjacksv_autoscreenshot option to force screenshot at match...
2006-03-21 kadaverjackfixed bug with exterior weapon model if all g_start_wea...
2006-03-21 kadaverjacknew sounds for grenade bounce and rocket alt-fire and...
2006-03-21 kadaverjack"vcall (map|chmap)" checks now if a map exists and...
2006-03-18 kadaverjackplayers now keep their speed (not optimal: they should...
2006-03-16 kadaverjackweapon stay option and health regenerates to 100 now
2006-03-16 kadaverjack- fixed typo in video modes
2006-03-15 sajtStuff now shoots out of what appears to be the actual...
2006-03-14 kadaverjackadded gfx/num_minus.tga (mainly to reduce a warning...
2006-03-14 kadaverjackmore starting ammo in LMS and fixed infinite loop in...
2006-03-11 kadaverjackdiv0's new grappling hook physics (with cfgs to en...
2006-03-10 lordhavocmodified grenades to have no size (like electro balls...
2006-03-10 lordhavocelectro secondary shots are now point size, so they...
2006-03-10 kadaverjackraise items a bit higher on mapstart, that fixes missin...
2006-03-10 kadaverjack- minplayers doesn't spawn bots on empty servers anymore
2006-03-08 kadaverjack- updated gtkradiant info in FAQ
2006-03-08 kadaverjacki hope buttons can now be triggered by touch. i have...
2006-03-08 lordhavocmake gibs survive a lot more damage
2006-03-08 lordhavocchanged setorigin lines to spawn items one unit higher...
2006-03-07 kadaverjackupdated/"recompiled" FAQ
2006-03-07 lordhavocdon't apply friction while bunnyhopping, this cures...
2006-03-05 kadaverjack- print welcome message with g_lms or sv_spectate 0
2006-03-05 kadaverjackfixed gameversion check with g_lms & sv_spectate 0...
2006-03-03 kadaverjackfix for previous printstats patch (strings were messed...
2006-03-03 kadaverjack- resized strength texture to 1x1 pixel (512x512 for...
2006-02-28 lordhavocuse gameversion instead of g_nexuizversion_major, this...
2006-02-28 lordhavocadded a commented out lightning gun test in crylink...
2006-02-27 kadaverjacknew cvar "minplayers" (fills the server with bots if...
2006-02-24 esteelcorrected norecoil menu entry / changed cvars to say...
2006-02-22 kadaverjackmade all mapcfg files end with newline character to...
2006-02-22 urreSomeone forgot to reset self after assigning it for...
2006-02-22 urreFixed something that would potentially (and quite proba...
2006-02-22 lordhavocfix primary fire shots to use the proper cvar name...
2006-02-22 lordhavocfixed weapon firing animations to use check2 functions...
2006-02-21 savagexdon't precache unused (high-poly) gibs
2006-02-21 savagexreplace the horribly-high-poly gibs with low poly ones
2006-02-20 lordhavocheavily modified urrebot aiming code, and migrated...
2006-02-20 lordhavocredesigned spawn point selection, MUCH better now,...
2006-02-20 lordhavocfixed shotgun secondary fire to use the secondary attac...
2006-02-20 lordhavocfix lms_nexcheck and lms_traveled_distance declarations...
2006-02-20 urreAttempt to fix the NAN velocity problem with Urrebots
2006-02-20 kadaverjack- added wisellama's advanced bash script (nexuiz-linux...
2006-02-19 savagexchange crylink color back to white (boring but still...
2006-02-19 kadaverjackfixed transparent exterior weaponmodel in minstagib
2006-02-19 kadaverjack- removed lms_nexdm14 from mapcycle (to many camping...
2006-02-19 savagexre-included Urre's changes (don't load navnodes when...
2006-02-19 savagexreverted Urre's changes (avoid loading navnodes when...
2006-02-19 kadaverjacksome more keys in options->controls and squished some...
2006-02-18 kadaverjackfixed tilted view in spectator mode with csqc and readd...
2006-02-18 lordhavocadded impulse 19 cheat impulse (print surface info...
2006-02-18 kadaverjacktilt a dead player's view manually since v_deathtilt...
2006-02-18 kadaverjack- all rocket launcher models are using the same texture...
2006-02-17 kadaverjackfixed RL weaponswitch (it switches now when ammo is...
2006-02-17 kadaverjackfixed hagar fire animation
2006-02-17 kadaverjackfixed bug with minstagib & cl_weaponswitch 0 and optimi...
2006-02-17 savagexpush welcome-message down a bit to have place for the...
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