2009-02-11 |
div0 | bring Uzi back to old settings, make CR weaker, ballist... |
tree | commitdiff |
2009-02-11 |
mand1nga | Bots: Evaluate the risks of picking up items or chasing... |
tree | commitdiff |
2009-02-11 |
tzork | Make all turrets use csqc projectiles |
tree | commitdiff |
2009-02-11 |
tzork | make TFL_DMG_HEADSHAKE work |
tree | commitdiff |
2009-02-11 |
tzork | remove g_balance_seeker_missile_activate_delay (csqc... |
tree | commitdiff |
2009-02-11 |
div0 | avoid sending small trails |
tree | commitdiff |
2009-02-11 |
div0 | add a somewhat working tr_bullet trail effect to make... |
tree | commitdiff |
2009-02-11 |
div0 | bullets with g_antilag_bullets now have some poor excus... |
tree | commitdiff |
2009-02-11 |
div0 | fix a simple div by zero |
tree | commitdiff |
2009-02-11 |
div0 | showpressedkeys. |
tree | commitdiff |
2009-02-11 |
div0 | cl_casings cvar |
tree | commitdiff |
2009-02-11 |
div0 | add some debugging checks to finally find the reason... |
tree | commitdiff |
2009-02-11 |
div0 | g_antilag_bullets: |
tree | commitdiff |
2009-02-10 |
div0 | fix a simple (but not related to the big bug) bug in CTF |
tree | commitdiff |
2009-02-10 |
div0 | new race record marker (for extracting the records... |
tree | commitdiff |
2009-02-10 |
div0 | fix inverse logic in projectile drawing |
tree | commitdiff |
2009-02-10 |
div0 | slight improvement for csqc rendered projectiles: draw... |
tree | commitdiff |
2009-02-09 |
mand1nga | Bot improvements: |
tree | commitdiff |
2009-02-09 |
div0 | death to fireBullet |
tree | commitdiff |
2009-02-09 |
div0 | make movetypes code a bit more flexible (allow an entit... |
tree | commitdiff |
2009-02-09 |
div0 | nobody will bruteforce THIS one :P |
tree | commitdiff |
2009-02-09 |
div0 | verify spawnpoints when loading the map and bail out... |
tree | commitdiff |
2009-02-08 |
div0 | less rotation for GL |
tree | commitdiff |
2009-02-08 |
div0 | also remove ammo counter after throwing the last weapon |
tree | commitdiff |
2009-02-08 |
div0 | properly hide the weapon after throwing the last one |
tree | commitdiff |
2009-02-08 |
div0 | draw crosshair LAST |
tree | commitdiff |
2009-02-07 |
div0 | make sure flags grow back after being squished |
tree | commitdiff |
2009-02-07 |
div0 | fixing interpolation a bit |
tree | commitdiff |
2009-02-07 |
div0 | fix another typo |
tree | commitdiff |
2009-02-07 |
div0 | fix the race timer again :) |
tree | commitdiff |
2009-02-07 |
div0 | better graphics for strength and invisible timer; now... |
tree | commitdiff |
2009-02-07 |
div0 | use sbar_alpha_fg more |
tree | commitdiff |
2009-02-06 |
div0 | remove duplicate sending of maxclients (client has... |
tree | commitdiff |
2009-02-06 |
div0 | patch by mirceakitsune |
tree | commitdiff |
2009-02-06 |
div0 | always fade out centerprints |
tree | commitdiff |
2009-02-06 |
div0 | make centerprint messages fade out |
tree | commitdiff |
2009-02-06 |
div0 | weapon_laser spawn func; |
tree | commitdiff |
2009-02-06 |
div0 | pinata |
tree | commitdiff |
2009-02-06 |
div0 | disable primary mortar grenade rotation |
tree | commitdiff |
2009-02-06 |
div0 | adjust RL shot origin, scale 3 for rocket |
tree | commitdiff |
2009-02-06 |
div0 | 4x rocket scale (trying this out) |
tree | commitdiff |
2009-02-06 |
div0 | fix impulse 404 :P |
tree | commitdiff |
2009-02-06 |
div0 | add laser pickup model; make laser optionally throwable |
tree | commitdiff |
2009-02-06 |
div0 | display ready-icon in non-teamplay |
tree | commitdiff |
2009-02-06 |
div0 | fix typo |
tree | commitdiff |
2009-02-06 |
div0 | make centerprint font size cvar-customizable |
tree | commitdiff |
2009-02-06 |
div0 | faster grenade spin |
tree | commitdiff |
2009-02-06 |
div0 | centerprint handlign in csqc (#2555668 after large... |
tree | commitdiff |
2009-02-06 |
div0 | remove some trailing newlines from centerprints ([... |
tree | commitdiff |
2009-02-06 |
div0 | [ 2555646 ] wider playerlist window / a bit wider the... |
tree | commitdiff |
2009-02-06 |
div0 | [ 2555894 ] Ready restart countdown clientside |
tree | commitdiff |
2009-02-06 |
div0 | [ 2555913 ] Strength and invincibility timer |
tree | commitdiff |
2009-02-06 |
div0 | [ 2566720 ] showtopspeed v3 |
tree | commitdiff |
2009-02-06 |
div0 | [ 2556013 ] g_chat_nospectators allowing specchat durin... |
tree | commitdiff |
2009-02-06 |
div0 | ready status indicator in scoreboard |
tree | commitdiff |
2009-02-05 |
div0 | [ 2557216 ] rearranged some elements on the mapinfo... |
tree | commitdiff |
2009-02-05 |
div0 | [ 2561119 ] Bugfix: timer color during warmup |
tree | commitdiff |
2009-02-05 |
div0 | fix #2561691, but by changing directional to spatial... |
tree | commitdiff |
2009-02-05 |
div0 | patch #2561469 "Ready restart resets scores incorrectly... |
tree | commitdiff |
2009-02-05 |
div0 | refactoring of portal transforms code to be generally... |
tree | commitdiff |
2009-02-05 |
div0 | improved the shot origin adjuster: |
tree | commitdiff |
2009-02-04 |
div0 | don't cull DamageInfo csqc entities (hope this has... |
tree | commitdiff |
2009-02-04 |
tzork | make turret head's hittable (with separate .heath's... |
tree | commitdiff |
2009-02-04 |
div0 | if possible, redirect off-hand hook to on-hand hook |
tree | commitdiff |
2009-02-04 |
div0 | remove the shotgun from race |
tree | commitdiff |
2009-02-04 |
div0 | remove some debug print |
tree | commitdiff |
2009-02-04 |
div0 | shotorg adjuster: make the client send the shot origin... |
tree | commitdiff |
2009-02-04 |
div0 | shot org adjuster: alpha is good for the current model |
tree | commitdiff |
2009-02-04 |
div0 | only do minstagib damage handling when a PLAYER is... |
tree | commitdiff |
2009-02-04 |
div0 | shot origin adjuster: use alpha 0.8 |
tree | commitdiff |
2009-02-04 |
div0 | exec shotorigin_adjuster.cfg - graphical shot origin... |
tree | commitdiff |
2009-02-04 |
div0 | revert the shot origin back to the "current" camping... |
tree | commitdiff |
2009-02-03 |
div0 | fixed prandom. It should now actually work - i.e. gibs... |
tree | commitdiff |
2009-02-03 |
div0 | fix some typos |
tree | commitdiff |
2009-02-03 |
div0 | add a new cheat "impulse 404"; some CSQC refactorings... |
tree | commitdiff |
2009-02-03 |
div0 | 1. bring prandom back, this time maybe in a working... |
tree | commitdiff |
2009-02-02 |
div0 | enable fixed spawns again |
tree | commitdiff |
2009-02-02 |
div0 | add cvar g_runematch_fixedspawns, default 0 (ignore... |
tree | commitdiff |
2009-02-02 |
div0 | reorganize runematch code; now maps WITHOUT rune spawns... |
tree | commitdiff |
2009-02-02 |
div0 | factor out impulse 911 into a function MoveToRandomMapL... |
tree | commitdiff |
2009-02-01 |
mand1nga | Turned aliases for rotating the camera into commands... |
tree | commitdiff |
2009-02-01 |
div0 | cl_gibs_damageforcescale, cl_gibs_lifetime (idea by... |
tree | commitdiff |
2009-01-31 |
div0 | fix some uses of the flags field; should fix turret... |
tree | commitdiff |
2009-01-31 |
div0 | fix another problem of that "fix invisibilty" patch... |
tree | commitdiff |
2009-01-31 |
div0 | fix cl_cmd commands |
tree | commitdiff |
2009-01-31 |
div0 | bloodloss |
tree | commitdiff |
2009-01-31 |
div0 | terencehill's score column after a cleanup |
tree | commitdiff |
2009-01-31 |
mand1nga | Demo camera refactoring |
tree | commitdiff |
2009-01-30 |
div0 | make spawnshield automatically disable when you shoot |
tree | commitdiff |
2009-01-29 |
div0 | fix a typo in turret code |
tree | commitdiff |
2009-01-29 |
div0 | minor reordering of code in target selection, should... |
tree | commitdiff |
2009-01-29 |
div0 | fix the last commit :P |
tree | commitdiff |
2009-01-29 |
div0 | make endmatch work during overtime |
tree | commitdiff |
2009-01-29 |
div0 | oops, I broke waypoints in my previous commit. Fixed. |
tree | commitdiff |
2009-01-29 |
div0 | make all assignments to SendEntity go through Net_LinkE... |
tree | commitdiff |
2009-01-28 |
div0 | tele resend after teleport |
tree | commitdiff |
2009-01-28 |
div0 | oops, forgot to commit cvar check |
tree | commitdiff |
2009-01-28 |
div0 | draw end trail of projectiles (should look better) |
tree | commitdiff |
2009-01-28 |
div0 | remove all TEs that contain a permanent state. |
tree | commitdiff |
2009-01-28 |
div0 | get rid of TE_CSQC_WARMUP |
tree | commitdiff |
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