]> icculus.org git repositories - divverent/nexuiz.git/history - data/qcsrc/server
fix ANYPOINT selection
[divverent/nexuiz.git] / data / qcsrc / server /
2009-07-19 div0fix ANYPOINT selection
2009-07-18 mand1ngaFix accuracy stats (#400)
2009-07-17 div0fix a sudden death bug
2009-07-17 div0a stupid fix for a stupid bug breaking race
2009-07-17 div0split racerecord/ctsrecord DB fields
2009-07-16 div0remove an accidentally committed debug change to g_trig...
2009-07-16 div0fix race penalties
2009-07-15 div0this really should not change anything, but apparently...
2009-07-15 m0rfaraccuracy stats spec fix
2009-07-15 mrbougowoops, forgot to add that for nexball
2009-07-15 div0race: when time limit ends, do not stop the race, but...
2009-07-13 div0remove model forcing feature until further notice,...
2009-07-13 div0do not randomly order players who have completed no...
2009-07-13 div0fix :recordset: eventlog lines
2009-07-12 div0fix typo
2009-07-12 div0fix campaign + race, I think
2009-07-12 div0do not apply kill delay in qualifying (race/cts) rounds
2009-07-12 div0bye bye "Race", hello "CTS" and "Race" (in mapinfo...
2009-07-11 div0fix "randomly stuck at spawn" bug
2009-07-11 div0more penalty time fixes
2009-07-11 div0experimental race penalty time system (entity fields...
2009-07-10 div0fix odd warning
2009-07-10 div0reload fixes
2009-07-10 div0make sure bullet counter is never > amount nails
2009-07-10 div0rifle bullet counter indicator
2009-07-10 div0rifle: invert the meaning of the bulletcounter field
2009-07-10 div0fix crash in CTF when bots are leaving at end of match
2009-07-08 div0more ons fixes
2009-07-08 div0minor ons sprite fix
2009-07-08 div0warning-only fixes
2009-07-08 div0try to bugfix onslaught, PLEASE TEST...
2009-07-08 div0add a debug command sv_cmd onslaught_updatelinks
2009-07-08 div0fix warnings
2009-07-08 div0remove recoil from minstanex
2009-07-08 div0race: checkpoints with spawnflag FINISH are now a separ...
2009-07-08 div0misc_teleport_dest: allow setting a max speed for playe...
2009-07-08 div0- add a "frustrating" flag to race maps in mapinfo...
2009-07-07 div0fix reload-switch away-reload bug
2009-07-07 div0onslaught: new toys, new toys
2009-07-06 div0make ONS less spammy: only show healthbars on not shiel...
2009-07-06 div0first test of waypointsprites with healthbars for onslaught
2009-07-03 mrbougonixnex: add support for g_use_ammunition 0, g_nixnex_wi...
2009-07-03 div0add a second trigger for the CPMA+airaccel_qw incompati...
2009-07-03 div0CPMA strafe acceleration nerfing: force full QW acceler...
2009-07-01 div0fix uncustomizing player entities
2009-06-30 div0LOD (cl_playerdetailreduction) enabled now, master...
2009-06-30 div0some LOD stuff fixes
2009-06-30 div0eof fixes for all qc, qh, c filesd
2009-06-30 div0eol-style only
2009-06-30 div0some player CEFC fixes
2009-06-30 div0change LOD code to support the models the way morphed...
2009-06-30 div0fix two bugs in health/armor/fuel rot rewrite
2009-06-29 div0rot/regen system cleanup; hopefully no actual change
2009-06-27 mrbougonexball: go back to the old scoring system (add points...
2009-06-25 div0cl_gunalign: default to center handedness so you know...
2009-06-25 div0use the proper blue color everywhere(?)
2009-06-25 div0crosshair_hittest: new feature: enlarge when aiming...
2009-06-25 tzorkPatch by Dib, Improved by tZork.
2009-06-24 div0half health bar be start health
2009-06-24 div0damn, add back sys_ticrate var
2009-06-24 div0- healthbars for players with attached sprite (flag...
2009-06-23 div0use a healthbar for powerup respawns
2009-06-23 div0healthbars for sprites (currently unused)
2009-06-23 div0rename another field
2009-06-23 div0rename a field in waypointsprites
2009-06-23 div0HUD fixes v3; breaking currentammo :(
2009-06-23 div0directhit fix;
2009-06-23 mrbougomake the radar change potentially usable for other...
2009-06-23 mrbougonexball: little something I forgot to commit: show...
2009-06-23 div0undo the skin index restriction
2009-06-22 div0potential fix for clones
2009-06-22 div0fix loop in sound_allowed
2009-06-22 div0fix teleport bit handling: only when restarting the...
2009-06-21 div0animinfo: treat more than 3 tokens not as error (as...
2009-06-21 div0forbid the fbskin when forcing player models
2009-06-21 div0when forcing models, do not allow the fbskins
2009-06-21 div0fix latest commit ;)
2009-06-21 div0actually read sv_clforceplayermodels
2009-06-21 div0PLAYER MODEL FORCING. Highly experimental. cl_forcemode...
2009-06-20 div0fix bot_sound_monopoly cvar
2009-06-20 div0new cvar bot_sound_monopoly allows only bots to make...
2009-06-20 div0fix crash in bot clear queue
2009-06-18 div0avoid using the same bot name again
2009-06-18 div0new parameter "leadlimit", abort the game if someone...
2009-06-18 mrbougoupdate cvar hashes
2009-06-17 div0add a new .float maycheat ;)
2009-06-17 div0make bot command reading faster :P
2009-06-17 div0work around another fteqcc bug...
2009-06-17 div0new mutator: g_weaponarena none ;)
2009-06-16 tzorkquick-fix for turret_flac
2009-06-16 mrbougofix electro impact sound precache... thank you Ronan! :P
2009-06-15 mrbougonexball changes: tweak bounciness using the new DP...
2009-06-14 div0prefer waypoints of distance < 500 when finding random...
2009-06-13 div0up attempts from 10 to 30
2009-06-13 div0new cvar check :(
2009-06-13 div0fix zoomstate networking
2009-06-13 div0louder tuba please
2009-06-13 div0remove a double classname assignment; improve description
2009-06-13 div0DP_SV_BOUNCEFACTOR
2009-06-13 div0two minor HUD patches; more persistence for bot scripti...
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