]> icculus.org git repositories - divverent/nexuiz.git/history - data/qcsrc/server/gamec/w_electro.c
changed shotorg positions for most weapons, they are now all inside the
[divverent/nexuiz.git] / data / qcsrc / server / gamec / w_electro.c
2006-06-10 lordhavocchanged shotorg positions for most weapons, they are...
2006-06-10 lordhavocmajor audit/cleanup/overhaul of weapon code, all identi...
2006-05-29 esteelsecondary firemode now checks for the right amount...
2006-05-29 lordhavocchanged electro secondary fire to fire continuously...
2006-04-30 lordhavocreplaced mauvebot and urrebot with havocbot (Urre didn...
2006-04-21 lordhavocupdated particle effects
2006-04-17 kadaverjacknew gamemode: arena
2006-03-22 lordhavocimplemented DP_TRACE_HITCONTENTSMASK_SURFACEINFO extens...
2006-03-16 kadaverjack- fixed typo in video modes
2006-03-15 sajtStuff now shoots out of what appears to be the actual...
2006-03-10 lordhavocelectro secondary shots are now point size, so they...
2006-02-22 lordhavocfixed weapon firing animations to use check2 functions...
2006-02-16 lordhavocfix a typo in one of the animtime cvar calls (this...
2006-02-15 lordhavocrenamed almost all weapon cvars, added distinct cvars...
2006-02-06 kadaverjackEF_NOSHADOW for all projectiles
2006-01-29 kadaverjackadd csqc skeleton for Nexuiz