]> icculus.org git repositories - divverent/nexuiz.git/history - data/qcsrc/server/g_damage.qc
increased max shot distance from 8192 to 32768
[divverent/nexuiz.git] / data / qcsrc / server / g_damage.qc
2006-07-04 kadaverjackslightly optimised hitsounds and don't play a sound...
2006-06-28 div0centerprints now are managed independently per line
2006-06-13 esteelAdded an option for damage through floor. Revert this...
2006-06-13 lordhavocchanged radius damage code to check for occlusion,...
2006-06-12 lordhavocrenamed and moved all gamec/*.[ch] files to *.q[ch]