]> icculus.org git repositories - divverent/nexuiz.git/history - data/qcsrc/menu-div0test
- Spawn points can now be activated (turns to player's .team - doesn't do anything...
[divverent/nexuiz.git] / data / qcsrc / menu-div0test /
2008-01-20 div0800x600 can use 800x600 consize again
2008-01-20 div0when typing in server list box, enter the text into...
2008-01-19 div0now REALLY fix tab order
2008-01-19 div0make positions of Nexposee windows skinnable; swap...
2008-01-19 div0make menu know that r_water depends on r_glsl
2008-01-19 div0forcing a scroll-up looks bad, removed
2008-01-19 div0make size of credits dialog customizable by skin (so...
2008-01-19 div0Oops. I always forget to commit files.
2008-01-19 div0database, stringbuffer and FTE_STRINGS for menu QC;
2008-01-19 div0ifdeffed out database support
2008-01-18 div0better "generating mapinfo" message
2008-01-18 div0Info screen while mapinfo are generated
2008-01-18 div0fix typo in LG missile mutator
2008-01-18 div0separate top/bottom and left/right margins
2008-01-18 div0map list can now search a map name while you type it
2008-01-18 div0make menu more keyboard aware; improve skinnability
2008-01-17 div0fix inverted zoom speed checkbox
2008-01-17 div0oops... should check against "" here, not string_null
2008-01-17 div0if THIS won't make people upgrade, nothing will
2008-01-17 div0rudimentary instantaction support
2008-01-17 div0show selected mutators already in creategame dialog
2008-01-17 div0fix some warnings, move some Nexuiz specific stuff...
2008-01-17 div0add gravity slider in mutators
2008-01-17 div0Tell the player when he is WINNER. WINNER image not...
2008-01-16 div0oops
2008-01-16 div0campaign
2008-01-16 div0better support odd resolutions (like widescreen)
2008-01-16 div0added some more options, did some rearrangements and...
2008-01-16 div0Lots of cvars added, and starship recompile with better...
2008-01-11 div0handle vid_conwidth and vid_conheight in resolution...
2008-01-11 div0add "pause" button to server list in mneu
2008-01-11 div0oops, typos
2008-01-11 div0add missing constants for font system
2008-01-10 div0make dB more "stable" by rounding to multiples of 0...
2008-01-10 div0DECIBELS. Just to annoy you. ;)
2008-01-10 div0force percent sliders to have 0 digits
2008-01-05 blackPatch from res2k to fix some issues with the gecko...
2008-01-03 div0fix "invert mouse" control
2008-01-03 div0update TODO
2008-01-03 div0customizable mouse pointer and hotspot
2008-01-03 div0minor Xaw skin improvements; work around fteqcc bug...
2008-01-02 div0fix minor error message when menu_skin ""
2008-01-02 div0fix menu handling when loading a map
2008-01-02 div0oops... the code was untested :P
2008-01-02 div0skin system for menu (menu_skin cvar); allow skin defin...
2008-01-02 div0make audio sliders percent sliders
2008-01-01 div0minor menu fading display bug fix
2008-01-01 div0slightly changed fading
2008-01-01 div0remove intro video; make background menu and then menu...
2008-01-01 div0play intro video on startup by QC now
2008-01-01 div0add background image by FruitieX; slightly tune skin...
2008-01-01 div0background image support; align "quit" to the bottom...
2007-12-31 div0The key grabber uses the recent engine commit to be...
2007-12-31 div0highlight the key grab button when the keyboard is...
2007-12-31 div0editor for user defined key binds now works
2007-12-31 div0first half of userbind system: the console support...
2007-12-31 div0allow ESCAPE to abort key grabbing
2007-12-31 div0my menu can finally edit key bindings! Usercommands...
2007-12-16 div0forgot to commit this
2007-12-15 div0charmap in menu
2007-12-15 div0de-wtf-ization, part 1
2007-12-12 div0news view
2007-12-12 div0Black, next time, use LF instead of CRLF endings, or...
2007-12-10 div0add player model selector; add function draw_CenterText
2007-12-09 blackRemove debug prints from the gecko controls.
2007-12-07 div0check DP_GECKO_SUPPORT before using Gecko builtins
2007-12-07 blackWoops, forgot to commit some changes to make it work...
2007-12-06 blackAdd config.qh so that msys.qh doesn't need to contain...
2007-12-06 blackWoops, forgot to remove one #ifdef..
2007-12-06 blackAdd gecko.c and support for DP's gecko system to msys...
2007-12-05 div0merged mbuiltin files
2007-11-29 div0add real crosshair buttons
2007-11-27 div0update todo
2007-11-23 div0fix missing Domination check... thanks Cortez for makin...
2007-11-21 div0add missing shuffling
2007-11-17 div0fix minor clipping bug discovered by MrBougo
2007-11-17 div0enlarge map info dialog; commit map info files for...
2007-11-17 div0handle aborting when a mapinfo has been generated in...
2007-11-17 div0it can start games now
2007-11-17 div0fix divisions by zero
2007-11-17 div0add map info dialog
2007-11-16 div0preload all pictures; actually edit g_maplist; add...
2007-11-16 div0oops... implement minimum height for listbox slider
2007-11-16 div0minor draw optimization
2007-11-16 div0add server browser, and somewhat broken font. When...
2007-11-16 div0game mode selection in menu... will do the listbox...
2007-11-16 div0work around fteqcc crash
2007-11-15 div0mapinfo system should work now; user friendly additions...
2007-11-15 div0add "features" (so a mutator combination can require...
2007-11-15 div0add missing str*cmp builtins
2007-11-15 div0Prepare a "building map information" screen in menu...
2007-11-15 div0start of mapinfo system; beware: menu-div0test now...
2007-11-14 div0removed unnecessary fteqcc.log (thans m0rfar)
2007-11-14 div0fix colors not being inherited right on buttons and...
2007-11-14 div0added start of a skin subsystem; added Xaw-like skin :P
2007-11-14 div0color buttons
2007-11-14 div0Maybe draw window titles in "Nexposee" mode additionall...
2007-11-12 div0add "quit" dialog; tune nexposee a bit
2007-11-12 div0add "clear" button in join dialog
2007-11-10 div0expanded skin.qh; made most items support colors in...
next