]> icculus.org git repositories - divverent/nexuiz.git/history - data/qcsrc/common
Added a clientside QuakeC base by Dresk and myself. Included an example of a networke...
[divverent/nexuiz.git] / data / qcsrc / common /
2008-01-31 div0change placeholders to <TITLE>, <AUTHOR>, <DESCRIPTION...
2008-01-29 div0LMS does not need the "has weapons" map feature
2008-01-29 div0replace the HugeSetOfIntegers by another string buffer...
2008-01-28 div0possibly kill the tempstring warnings when saving games...
2008-01-25 div0enhanced the RPN calculator a bit; improved extendmatch...
2008-01-24 div0new command "dumpdb", makes a simpler format (easier...
2008-01-24 div0fix bug in mapinfo cache that made it not do anything...
2008-01-24 div0MapInfo cache. Untested. Enjoy the bugs. Make your...
2008-01-23 div0revert that CTF change. Instead, don't load/save the...
2008-01-19 div0minor change in reorganizing code. You now can merge...
2008-01-19 div0fix reorganizing code when number of buckets changed
2008-01-19 div0database, stringbuffer and FTE_STRINGS for menu QC;
2008-01-19 div0oops, tiny bug in using the hash function ;)
2008-01-19 div0ifdeffed out database support
2008-01-18 div0use strcasecmp for map name comparisons
2008-01-18 div0map list can now search a map name while you type it
2008-01-17 div0fix minor word wrap bug for campaign info display
2008-01-17 div0fix bug in campaign setup that breaks TDM mode
2008-01-14 div0oops, didn't want to commit THESE debug prints
2008-01-13 div0fix warnings with menu
2008-01-13 div0next improvement to mapinfo: Q3A SG/MG swap, mapinfo...
2008-01-04 div0remove unnecessary strcat
2008-01-03 div0add a missing settemp_restore
2007-11-22 div0search for map name right; fix runningman_1on1remix...
2007-11-21 div0fix maplist editing commands for mapinfo
2007-11-21 div0new mapinfo syntax:
2007-11-17 div0slightly improve mapinfo generation
2007-11-17 div0handle aborting when a mapinfo has been generated in...
2007-11-17 div0fix divisions by zero
2007-11-17 div0oops... forgot to commit this
2007-11-16 div0add server browser, and somewhat broken font. When...
2007-11-16 div0game mode selection in menu... will do the listbox...
2007-11-16 div0+ MapInfo_SwitchGameType (for campaign)
2007-11-15 div0some fixes against extreme CPU load and not loading...
2007-11-15 div0automatically call MapInfo_Enumerate when needed...
2007-11-15 div0mapinfo system should work now; user friendly additions...
2007-11-15 div0added some primitives to the mapinfo system to be aware...
2007-11-15 div0add "features" (so a mutator combination can require...
2007-11-15 div0mapinfo: add a search function to find a map with a...
2007-11-15 div0tune mapinfo generation to better reflect requirements...
2007-11-15 div0Prepare a "building map information" screen in menu...
2007-11-15 div0Don Strunzone caught me. Forgot to strzone the filter...
2007-11-15 div0start of mapinfo system; beware: menu-div0test now...
2007-11-14 div0oops... added something there too
2007-11-02 div0Nothing sets flashblend, so remove it.
2007-10-30 div0improved dialog system; actually handle cvars; put...
2007-10-30 div0added utility for depth-first search; added debug comma...
2007-10-10 div0replaced dprint by a QC function that checks for "devel...
2007-04-15 div0now using DP_SV_CMD/DP_QC_CMD; removed cvar abuse by...
2007-01-02 div0cmd info (something) prints the content of sv_info_...
2006-11-08 div0git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1912...
2006-08-23 div0And this time, a REAL fix.
2006-08-23 div0attempt to fix "backslash at end of line" bug
2006-08-17 div0Display player name when pointing to him. Removed impul...
2006-06-12 lordhavocchanged campaign level descriptions
2006-06-12 lordhavocadd a missing semicolon
2006-06-12 lordhavocmoved common campaign code into a common directory