]> icculus.org git repositories - divverent/nexuiz.git/commit
camera support: func_warpzone_camera -> target_position (this uses the shader common...
authordiv0 <div0@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Sun, 28 Feb 2010 19:46:21 +0000 (19:46 +0000)
committerRudolf Polzer <rpolzer@grawp.(none)>
Tue, 2 Mar 2010 08:24:17 +0000 (09:24 +0100)
commite982236937065b943bdabf21bb62f62aa4690912
treef7f388e0206e98e3802f137286981e11a43d870f
parent5027e699f2d84005682540af7b51d71b9fefc2ee
camera support: func_warpzone_camera -> target_position (this uses the shader common/camera)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8728 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
::stable-branch::merge=71ac9a58f1990f1fec84dd28fbd2cf4ba75ea6d5
data/qcsrc/client/Main.qc
data/qcsrc/common/constants.qh
data/qcsrc/warpzonelib/client.qc
data/qcsrc/warpzonelib/client.qh
data/qcsrc/warpzonelib/server.qc
data/qcsrc/warpzonelib/server.qh
data/scripts/common.shader
data/textures/common/camera.tga [new file with mode: 0644]
data/textures/common/warpzone.tga [new file with mode: 0644]