]> icculus.org git repositories - divverent/nexuiz.git/commit
only generate sky-visblockers at the edge of "actual" geometry. If large parts of...
authorsavagex <savagex@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Sun, 18 May 2008 13:45:55 +0000 (13:45 +0000)
committersavagex <savagex@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Sun, 18 May 2008 13:45:55 +0000 (13:45 +0000)
commitb6fc5ab07c63b6b4b0256ac4134055e48fae57d1
tree711ab1e6ad3a8391ab08c26dbfff916b9785ef7d
parent22251b5bfb503015825f5ee9bd6778c4c2ab194d
only generate sky-visblockers at the edge of "actual" geometry. If large parts of the input image are invisible due to the alpha mask this saves tons of nonsense-brushes.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3636 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
tools/ImgToMap/src/imgtomap/MapWriter.java