]> icculus.org git repositories - divverent/nexuiz.git/commit
more warpzone fixes - now angled warpzones work too
authordiv0 <div0@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Sun, 28 Feb 2010 19:42:50 +0000 (19:42 +0000)
committerRudolf Polzer <rpolzer@grawp.(none)>
Tue, 2 Mar 2010 08:22:57 +0000 (09:22 +0100)
commit55acad9a40b3b0c60a6711e474b4e08d4c9c6968
treec0a49ec6a48049eb29f1b2654511f6cab9f2e367
parent15d9a495e597f5a2dd4d27824707a66e636fd6e5
more warpzone fixes - now angled warpzones work too

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8692 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
::stable-branch::merge=2f82c7e7896fe29d9f18cc720d8c9317255b3a9c
data/qcsrc/warpzonelib/anglestransform.qc
data/qcsrc/warpzonelib/anglestransform.qh
data/qcsrc/warpzonelib/client.qc
data/qcsrc/warpzonelib/common.qc
data/qcsrc/warpzonelib/server.qc
data/scripts/common.shader