weapons now have force settings
authorlordhavoc <lordhavoc@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Sat, 14 Apr 2007 00:26:50 +0000 (00:26 +0000)
committerlordhavoc <lordhavoc@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Sat, 14 Apr 2007 00:26:50 +0000 (00:26 +0000)
commit393a20a9ec90b6ff8025f7fbcdf9d8c6493f4c14
treee30a79e2bb6cfb09e37c5f9faca814d0d83d767b
parent7c6c0465e36312c93aa836f4afb2aec659786a89
weapons now have force settings
added g_pickup_* cvars to configure how much ammo, health, armor, each
pickup item gives (and maximum limits on each)
added linear rot/regen settings for health/armor
added physicsQ3.cfg and added more cvars to the other physics*.cfg files
moved weapon and pickup related settings from default.cfg to weapons.cfg
updated the pro mod so that it works and is quite playable
moved minstagib laser secondary fire code to w_nex.qc (still
minstagib-only, just moved the code to a better place)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2308 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
25 files changed:
data/default.cfg
data/physics15.cfg
data/physics151.cfg
data/physics151b.cfg
data/physics16rc1.cfg
data/physicsQ.cfg
data/physicsQ3.cfg [new file with mode: 0644]
data/physicsQBF.cfg
data/physicsQBFplus.cfg
data/physicsQBR.cfg
data/qcsrc/server/cl_client.qc
data/qcsrc/server/g_damage.qc
data/qcsrc/server/g_world.qc
data/qcsrc/server/miscfunctions.qc
data/qcsrc/server/t_items.qc
data/qcsrc/server/w_common.qc
data/qcsrc/server/w_laser.qc
data/qcsrc/server/w_nex.qc
data/qcsrc/server/w_rocketlauncher.qc
data/qcsrc/server/w_shotgun.qc
data/qcsrc/server/w_uzi.qc
data/weapons.cfg [new file with mode: 0644]
pro/default.cfg
pro/physicsPro.cfg [new file with mode: 0644]
pro/weaponsPro.cfg [new file with mode: 0644]