set "vid_width" "800" set "vid_height" "600" set "vid_bitsperpixel" "32" set "cl_decals" "1" set "cl_stainmaps" "0" set "cl_noplayershadow" "0" set "cl_nogibs" "0" set "cl_particles" "1" set "cl_particles_blood" "1" set "cl_particles_bubbles" "1" set "cl_particles_bulletimpacts" "1" set "cl_particles_explosions_bubbles" "1" //set "cl_particles_explosions_shell" "1" set "cl_particles_explosions_smokes" "1" set "cl_particles_explosions_sparks" "1" set "cl_particles_quality" "0.5" set "cl_particles_size" "1" set "cl_particles_smoke" "1" set "cl_particles_sparks" "1" set "gl_combine" "1" set "gl_flashblend" "0" set "gl_picmip" "1" set "gl_texture_anisotropy" "1" set "r_shadow_bumpscale_basetexture" "5" set "r_sky" "1" set "r_waterscroll" "1" set "r_watershader" "0" set "r_waterwarp" "1" set "cl_bob" "0.02" set "cl_bobcycle" "0.6" set "cl_bobmodel" "1" set "cl_bobup" "0.5" set "cl_itembobheight" "10" set "cl_rollangle" "2.0" set "r_bloom" "1" set "r_coronas" "1" set "r_dynamic" "1" set "r_glsl_deluxemapping" "2" set "r_glsl_offsetmapping" "0" set "r_glsl_offsetmapping_reliefmapping" "1" set "r_shadow_gloss" "1" set "r_shadow_glsl" "1" set "r_shadow_glsl_offsetmapping" "0" set "r_shadow_glsl_surfacenormalize" "1" set "r_shadow_realtime_dlight" "1" set "r_shadow_realtime_dlight_shadows" "0" set "r_shadow_realtime_world" "0" set "r_shadow_realtime_world_dlightshadows" "0" set "r_shadow_realtime_world_shadows" "1"