exec ctfscoring-ai.cfg // fall back to ai's scoring for flag scores, if g_ctf_win_mode is 2, as this system is highly broken in that mode set g_ctf_personalscore_pickup_base -1 set g_ctf_personalscore_pickup_dropped_early 5 set g_ctf_personalscore_pickup_dropped_late 9 set g_ctf_personalscore_capture 26 set g_ctf_personalscore_kill 5 set g_ctf_personalpenalty_drop 9 set g_ctf_personalpenalty_suicidedrop 9 set g_ctf_personalpenalty_returned 0 set g_ctf_personalscore_return 3 set g_ctf_personalscore_return_rogue 10 set g_ctf_personalscore_return_by_killer 3 set g_ctf_personalscore_return_rogue_by_killer 10 // succeeded capture (pickup capture) 25 (0 for enemy) // failed capture (pickup kill drop return) -10 (8 for enemy) // failed (shot into void) (pickup kill drop) -10 (5 for enemy) // capture retry (kill drop pickup) -1..-4 (5 for enemy) // suicide, then retake (suicidedrop pickup) -1..-4 (0 for enemy)